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- on damage:
- set {fakehealth.%victim%} to victim's health
- send " You take damage to %victim% "
- bind hologram "&c%{fakehealth.%victim%}*2% &eHP &7[%damage*2% damage]" to victim for 2 seconds
- on damage:
- send "&c-%damage*2% Health" to victim
- on death of player:
- broadcast "&c%victim%&bは&c%attacker%&bの&6%attacker's tool%でkillされた。"
- on damage:
- projectile is a arrow
- send "&b%victim% is &d%victim's health*2%" to attacker
- on death:
- send "&c%victim%&bを倒した!" to attacker
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