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- *During strong boss mode (ie. after activating the light pillar), consecutive battle bonus cap is increased: 250% in the dungeon, and 1000% in the corridor.
- *Barrier Expertise is fixed. It now has an activation chance (increase) as well as an effect amount.
- *Tiger of the Front is now fixed; it will no longer "increase damage by 25%" but "increase damage by 100% 25% of the time".
- *Eiki's Cleansed Crystla Mirror bug is fixed.
- *Avenge the Tomboy now incresaes damage by 2.5*SPD debuff (up from 1.5)
- *Five Impossible Requests now increase damage by 150% (up from 75%)
- *Pandemonium of Dissipating Rain now maxes at level 8 (up from 4)
- *Great Library's Infinite Repertoire now also improves Girl of Knowledge and Shade
- *Enma and Shikigami and Hakugyokuro's Master and Servant now increases stats by SLv*10 (up from 5)
- *Hakugyokurou's Mistress's True Power's power is increased
- *Superhuman's Blood's EX buffs now has a maximum of 50% (up from 40%)
- *Misfortune Stockpiling and Spinning More than Usual had a bug where it was less effective than stated. That's fixed.
- *Adamant Helix, Free-Spirited Oni, and Tormenting Nature now properly increase damage more with less HP, rather than with more HP
- *Strong Faith will no longer overheal MP
- *Broad Mind Modulation and Manipulation of Boundaries will now properly debuff by SLv*6% (instead of 4%)
- *Byakuren's Sutras and Myouren Personnel are fixed to have their proper amount
- *Yuuka's Master Spark now costs 24 MP (down from 30)
- *Selfless Love no longer heals too much HP
- *Misdirection now has a postuse of 8000 (up from 5500)
- *Mishagujin-sama's multiplier increased by about 0.1x
- *Ferriage in Deep Fog's multiplier increased by about 0.4x, and its DTH chance is increased
- *Bishamonten's Wrath now caps at 50 counter (down from 100), and each counter increases ATK by 5% (up from 3%)
- *Komachi's base MAG is increased to 80 (up from 64)
- *Patchouli's spell cards now max at level 7
- *Eiki's spell cards now max at level 9, while Bar of Ten Kings and Wandering Sin's effect amounts are changed (basically, at max level they're slightly effective than previous
- *Debuff resistance no longer increase hostile debuff effects
- *The last floor no longer have abnormally low leveled summons
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