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- ===================================
- EL2-1.16.5 1.04 --> EL2-1.16.5 1.05
- ===================================
- Added:
- - Extreme sound muffler (Forge)
- - Name Pain
- Updated:
- Alex's Mobs (alexsmobs-1.10.1 --> alexsmobs-1.11.1):
- alexsmobs-1.11.1:
- -Added new mungus noises
- -Added datapack tags for tiger breeding and bald eagle taming
- -Fixed void worm crash on creating portals
- -Fixed digging particle for dimensional carver not showing
- -Fixed blobfish buckets being stackable
- -Fixed mimicube unable to use modded shields
- -Fixed crow weirdness when attacked by a crocodile
- -Fixed frilled sharks despawning after being released from a bucket
- -Fixed crash with dimensional carver and some other mods
- -Fixed incorrect default biomes for grizzly bear, gorilla, alligator snapping turtle, shoebill and more
- -Fixed bald eagles destroying items
- -Fixed bald eagles attacking owner
- -Fixed straddleboard not being mountable
- -Fixed cachalots spawning beached when there is no rain
- -Fixed beached cachalots spawning underwater
- -Fixed cachalot whales constantly spinning
- -Fixed void worm teleporting under end islands
- alexsmobs-1.11.0:
- -Added Void Worm boss
- -Added Frilled Shark
- -Added Mimic Octopus
- -Updated many textures of mobs and items
- -Added Shrimp Fried Rice
- -Added new LudoCrypt music disc, Daze, obtained by putting another record in a capsid block
- -Fixed crash with lobsters
- -Fixed crash with platypus
- -Fixed crash on create world
- -Fixed enderiophages spawning at y=0
- -Fixed crimson mosquitos dealing damage when dead
- -Fixed breeding crocodiles not triggering achievement
- Architectury API (Forge) ([Forge 1.16.4/5] v1.17.20 --> [Forge 1.16.4/5] v1.18.26):
- Buddycards (Buddycards 2.4.2 --> Buddycards 2.5.0):
- Buddycards 2.5.0:
- The update that should fix everything
- -Buddybeans work properly
- -Changed how foil cards are stored as data, to fix old foil cards right-click them, they will be marked with an X, if you update to future versions these cards will be deleted if they still have the red X
- -Buddysteel gear works
- -Buddysteel gear no longer crashes servers
- -Deep Luminis blocks are only minable with silk-touch, so be careful
- -Config option to make mystery packs boring
- -Packs are rolled in a way where every set has the same odds of getting a specific rarity
- -Luminis specialty items should be easier to obtain
- -Probably more issues I need to fix but haven't found yet ;-;
- Citadel (citadel-1.6.3-1.16.5 --> citadel-1.7.1-1.16.5):
- citadel-1.7.1-1.16.5:
- -Finalized implementation of CustomCollisions entities
- citadel-1.7.0-1.16.5:
- -Updated Forge Mappings
- -Updated Forge Version
- -Added several mixins
- -Added New Patreon follower customization options
- -Added "CitadelTag" NBT to all living entities for proper data tracking
- -Added support for custom entity collisions on a block-by-block basis
- -Fixed crash with packets & client proxy
- Clumps (Clumps-6.0.0.24.jar --> Clumps-6.0.0.25.jar):
- Clumps-6.0.0.25.jar:
- Current version: 6.0.0.25
- * [Future proof Jenkinsfile](https://github.com/jaredlll08/Clumps/commit/b0d1c972f4a8da0d2b5c6c35654e0beaebb78977) - Jared - Sat Jun 12 03:53:16 2021
- * [Fix published maven libs](https://github.com/jaredlll08/Clumps/commit/352a559e979c6a403f38cb9cc326229f432359d8) - Jared - Wed May 26 11:48:11 2021
- * [Hopefully fix a null clumpedMap. Close #62](https://github.com/jaredlll08/Clumps/commit/2ef9b36854c18d2b0ef24a6077bdb191568f54e5) - Jared - Fri Apr 30 21:36:56 2021
- * [update forge and the build.gradle](https://github.com/jaredlll08/Clumps/commit/fb6fe02c211bc21fc942fb07557f7b9d8e253557) - Jared - Fri Apr 30 21:36:34 2021
- * [Rework how mending is applied](https://github.com/jaredlll08/Clumps/commit/87e9b53c60750a795dd68ee4b988aee3f88fd550) - Jared - Wed Apr 14 14:43:14 2021
- * [mark mcmt as compatible for now](https://github.com/jaredlll08/Clumps/commit/1b2ea8c2abf459e4e9334fa032ee6b7b0ce6a37d) - Jared - Tue Apr 13 15:30:29 2021
- * [Add discord webhook](https://github.com/jaredlll08/Clumps/commit/9ab3c9d11ad16040406f4cc672811c0dd3a056c9) - Jared - Tue Apr 13 15:27:55 2021
- * [Fix mending Calculation. Thanks @TheNormMan! Fixes #60](https://github.com/jaredlll08/Clumps/commit/bbecec20f9fbc37511f050d02e05443c48b94de7) - Jared - Sat Apr 10 19:04:30 2021
- * [Migrate to deferred register, safeRunWhenOn, add localization (#54)](https://github.com/jaredlll08/Clumps/commit/38896602c4081a862d25d2cbe0b648fd1d14f079) - Chloe Dawn - Tue Feb 16 04:37:37 2021
- * [update to 1.16.5](https://github.com/jaredlll08/Clumps/commit/13bfd39f1be7670a5a72e53377e9c8923556df09) - Jared - Sun Feb 14 20:31:57 2021
- * [Mark MCMT as incompatible](https://github.com/jaredlll08/Clumps/commit/902b3a49672c883eb1d5859ee7e7a0065b1ccba8) - Jared - Mon Feb 8 04:21:14 2021
- * [Fixed Clumps and Mending close $49](https://github.com/jaredlll08/Clumps/commit/d3c3fb10543e12f15a7e6ae8c257a3971f6e6c06) - Jared - Wed Feb 3 22:02:56 2021
- * [proper port to 1.16.4](https://github.com/jaredlll08/Clumps/commit/bd5b5c4cd7e0de5141e8f64fa8b39a2e7bc24faf) - Jared - Sun Dec 13 01:25:18 2020
- * [Cleanup and Efficiency (#42)](https://github.com/jaredlll08/Clumps/commit/321e4bd8458ea144990daa4f1f460901cee9ff44) - ChampionAsh5357 - Sun Nov 1 23:40:27 2020
- * [Implement XP orb events (#41)](https://github.com/jaredlll08/Clumps/commit/129d87d18a24972051fbb036b421e918dce700c3) - FalseHonesty - Sat Oct 3 22:25:05 2020
- * [port to 1.16.3](https://github.com/jaredlll08/Clumps/commit/810f040c82d4ee818bd2cbae92a1caafbc2290a5) - Jared - Wed Sep 16 23:15:08 2020
- * [1.16.2 3rd times the charm](https://github.com/jaredlll08/Clumps/commit/49fd7690a8d32d1134009670a0df750a88c37446) - Jared - Tue Aug 25 17:55:44 2020
- * [fix mapping issue](https://github.com/jaredlll08/Clumps/commit/0fd50c1855ad7c20126d0382f3d32ff032825489) - Jared - Tue Aug 25 17:24:46 2020
- * [Fixed xp not dropping in dims (1.16.1) Close #192](https://github.com/jaredlll08/Clumps/commit/8fc3d38208a9b9aa1f36e96b5dc95fce2e61a954) - Jared - Tue Aug 25 17:16:30 2020
- * [orb improvements](https://github.com/jaredlll08/Clumps/commit/75899ddf5dcb03398bd491266e6c325b7d8e78c6) - Jared - Thu Aug 20 20:21:10 2020
- * [re-fix clumps causing crashes close #35](https://github.com/jaredlll08/Clumps/commit/234a169d959f1aefb65151a4328f04e70d1c7cc4) - Jared - Sun Jul 19 21:03:52 2020
- * [update version](https://github.com/jaredlll08/Clumps/commit/91b94baf80891a34d0ad95fc90f8ce05deb4cf3c) - Jared - Sat Jul 18 01:58:06 2020
- * [update commit](https://github.com/jaredlll08/Clumps/commit/1228c2b85508b66799487f0b16600a35f4e34d25) - Jared - Sat Jul 18 01:54:03 2020
- Comforts (Forge) (comforts-forge-1.16.5-4.0.0.4.jar --> comforts-forge-1.16.5-4.0.1.1.jar):
- comforts-forge-1.16.5-4.0.1.1.jar:
- Changelog
- All notable changes to this project will be documented in this file.
- The format is based on [Keep a Changelog]() and this project does not adhere to [Semantic Versioning](). This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
- [1.16.4-4.0.1.1] - 2021.01.02
- Added
- * Insulated Sleeping Bags config option for Survive mod integration [#46](https://github.com/TheIllusiveC4/Comforts/issues/46)
- Changed
- * Updated versioning to account for lost update
- Fixed
- * Fixed broken Morpheus compatibility [#50](https://github.com/TheIllusiveC4/Comforts/issues/50) [#57](https://github.com/TheIllusiveC4/Comforts/issues/57) [#59](https://github.com/TheIllusiveC4/Comforts/issues/59)
- [1.16.5-4.0.0.4] - 2021.05.15
- Added
- * Added Polish localization (thanks joker876!)
- Fixed
- * Added failsafe for hammock placement [#53](https://github.com/TheIllusiveC4/Comforts/issues/53)
- [1.16.4-4.0.0.3] - 2020.12.19
- Added
- * Added Swedish localization (thanks heubest!)
- [1.16.4-4.0.0.2] - 2020.11.09
- Changed
- * Updated to Minecraft 1.16.4
- [1.16.3-4.0.0.1] - 2020.09.29
- Changed
- * Updated to Minecraft 1.16.3
- [1.16.2-4.0.0.0] - 2020.08.23
- Changed
- * Updated to Minecraft 1.16.2
- [3.0.0.1] - 2020.08.09
- Changed
- * Hammock recipes now use Forge's string tag for the string item ingredient
- [3.0] - 2020.07.08
- Changed
- * Ported to 1.16.1 Forge
- Controlling (Controlling-7.0.0.20.jar --> Controlling-7.0.0.23.jar):
- Cooking for Blockheads (CookingForBlockheads_1.16.5-9.3.2.jar --> CookingForBlockheads_1.16.5-9.3.3.jar):
- CookingForBlockheads_1.16.5-9.3.3.jar:
- Fixed dupe bug ([by DAmNRelentless](https://github.com/blay09/CookingForBlockheads/pull/539))
- CraftPresence (CraftPresence-Forge v1.8.1 Release (1.16.5) --> CraftPresence-Forge v1.8.2 Release (1.16.5)):
- CraftPresence-Forge v1.8.2 Release (1.16.5):
- CraftPresence Changes
- v1.8.2 (05/14/2021)
- A Detailed Changelog from the last release is available [here]()
- Changes
- * Added backend support for Discord's RPC buttons array (Not configurable frontend yet, but the api now supports it)
- * Build System Upgrades to be more compatible with JDK 16+ and Gradle 7+
- More Information
- CraftTweaker (CraftTweaker-1.16.5-7.1.0.313.jar --> CraftTweaker-1.16.5-7.1.0.331.jar):
- Curios API (Forge) (curios-forge-1.16.5-4.0.5.1.jar --> curios-forge-1.16.5-4.0.5.2.jar):
- curios-forge-1.16.5-4.0.5.2.jar:
- Changelog
- All notable changes to this project will be documented in this file.
- The format is based on [Keep a Changelog]() and this project adheres to [Forge Recommended Versioning]().
- [1.16.5-4.0.5.2] - 2021.06.07
- Added
- * Added Catalogue integration
- * Added Spanish translation (thanks FrannDzs!) [#139](https://github.com/TheIllusiveC4/Curios/pull/139)
- Changed
- * Slots can now be assigned 0 size
- Fixed
- * Fixed curio-item use desyncs [#141](https://github.com/TheIllusiveC4/Curios/issues/141)
- * Fixed shift-clicking curio slot priority [#108](https://github.com/TheIllusiveC4/Curios/issues/108)
- * Fixed curio button offsets [#140](https://github.com/TheIllusiveC4/Curios/issues/140)
- EmbellishCraft (embellishcraft-1.16.4-3.3.0.0.jar --> embellishcraft-1.16.5-3.4.0.0.jar):
- embellishcraft-1.16.5-3.4.0.0.jar:
- EmbellishCraft 3.4.0.0
- • Minimal Minecraft version: 1.16.5
- • Minimal Forge version: 36.1.0
- • Minimal Mapper Base version: 2.4.0.0
- Changelog
- New blocks
- • Added cobblestone bricks for the 6 stones to match Quark's own cobblestone recipes (this does not require Quark to be installed)
- • Added a manual variant of table lamps that can be toggled on / off without redstone (just right click on them)
- • Added suspended stairs with larger steps
- Steel-based craft changes
- Due to steel now being more expensive, all crafts using steel are now updated to balance the costs.
- Other changes and fixes
- • Suspended stairs don't appear with water anymore after being copy-pasted using tools from other mods
- • Suspended stairs now have their textures correctly applied
- • Tweaked suspended stairs craft output and fuel capability
- • Players can now sit on suspended stairs like chairs
- • Table lamps now produce less light
- Credits
- Quark for the cobblestone brick texture
- Engineer's Decor (engineersdecor-1.16.4-1.1.14-b2.jar --> engineersdecor-1.16.4-1.1.14-b3.jar):
- engineersdecor-1.16.4-1.1.14-b3.jar:
- * v1.1.14-b3 [A] Spanish language support added (PR#180, thx FrannDzs).
- FancyMenu [Forge] (FancyMenu v2.0.7 MC 1.16.2-1.16.5 --> FancyMenu v2.1.2-1 MC 1.16.2-1.16.5):
- FancyMenu v2.1.2-1 MC 1.16.2-1.16.5:
- CHANGELOG | FANCYMENU [FORGE] v2.1.2-1 for MC 1.16
- * Fixed: Wrong panorama save directory
- FancyMenu v2.1.2 MC 1.16.2-1.16.5:
- CHANGELOG | FANCYMENU v2.1.2
- * Fabric: Lifted minimum required Konkrete version to v1.2.1
- * Fixed: Setting a background animation doesn't work when no slideshow is loaded
- * Fixed: Forge: Fade-In (opacity) not working for GIFs added as normal image
- * Fixed: Fabric: Error spam in log when resizing the window while having a layout active that customizes a vanilla button's position and/or size (#179)
- FancyMenu v2.1.0 MC 1.16.2-1.16.5:
- CHANGELOG | FANCYMENU [FORGE] v2.1.0
- * "WhEn uPdAtE fOr 1.17 ?!?!??!?!?!"
- * There's not even a single Forge build out for 1.17, so WHY DO YOU EVEN ASK (╯°□°)╯︵ ┻━┻
- * No, I will not update Fabric before updating Forge.
- * Lifted minimum required Konkrete version to 1.1.6
- * Added: Ability to randomize layouts
- * A random layout is getting picked when the menu gets opened
- * Set "random groups" to group random layouts, so a layout per group is picked
- * Set it to only pick a random layout the first time the menu gets opened or everytime it gets opened
- * Added: Support for the advancements menu to the 'opengui' button action (#174)
- * Removed: Animation Randomizer settings from the editor, because this got replaced by the new random layouts
- * Random animations are still working, this update will not break your old layouts, you just can't set this for new layouts anymore
- * Fixed: Game crash on newer macOS versions (#175)
- * Fixed: Crash when trying to use a resource pack with an empty splash text file
- * Fixed: Button delay/fade-in not working correctly for the main menu when it's getting loaded for the first time
- * Fixed: Audio of old layout keeps playing in new layout after clicking on the "New" (new layout) button in the editor
- * Fixed: MC 1.15 & 1.16: Default main menu background visible for a moment before customizations get loaded when starting the game
- * Fixed: MC 1.16: Resource pack menu not supported by the 'opengui' button action
- * Fixed: MC 1.12: Crash (NullPointerException) when the main menu is getting loaded for the first time
- Fins and Tails (fins-1.5.4.jar --> fins-1.6.2.jar):
- fins-1.6.2.jar:
- * Fixed papa wee stacks turning into a bone when eaten
- * Potentially fixed bull crab spawns
- * Fixed some food recipes
- * Other minor tweaks & fixes
- fins-1.6.1.jar:
- * Fix fishing bug
- * Remove unused papa wee spawn weight config entry
- * Fix mudhorse foraging (they not only forage on sand underwater)
- fins-1.6.0.jar:
- * Added the Papa Wee, a large member of the wee family that will protect other wees
- * Added Papa Wee (item), Bucket of Papa Wee, and Cooked Papa Wee
- * Added Wherbles, small creatures that roam snowy tundras
- * Added Wherble Fins, Cooked Wherble Fins, Stuffed Wherble Fins, and Pot of Wherble
- * Added flatback sucker clicking, a sound they will make when in close proximity to multiple others
- * Added a lang entry for the Crab Cruncher
- * Updated many creature, item, and block textures, as well as redid the Mudhorse model
- * Fixed a few bugs, such as the gopjet jetpack crashing in the end
- FramedBlocks (FramedBlocks-2.7.2.jar --> FramedBlocks-2.8.0.jar):
- FramedBlocks-2.8.0.jar:
- * Added a notification when trying to insert a block with TileEntity or a blacklisted block into a Framed Block
- * Move block blacklisting to a tag
- * Added Framed Floor Board
- * Added Framed Lattice Block
- * Added Framed Slab Corner
- * Added Framed Torch
- * Added Framed Soul Torch
- * Added Framed Vertical Stairs
- * Remove the part of the stairs center face that is covered by the top step
- * Added detailed face culling on faces that do not cover the full block face
- * Added ladder to Climbable tag
- * Allow slope, corner slope, inner corner slope and double slope blocks to be placed with type top or bottom when looking at certain parts of the cardinal faces
- * Update Forge requirement to 36.1.16
- Industrial Foregoing (industrial-foregoing-1.16.5-3.2.13-4.jar --> industrial-foregoing-1.16.5-3.2.13.1-5.jar):
- industrial-foregoing-1.16.5-3.2.13.1-5.jar:
- [https://github.com/InnovativeOnlineIndustries/Industrial-Foregoing/blob/changelog/CHANGELOG.md](https://github.com/InnovativeOnlineIndustries/Industrial-Foregoing/blob/changelog/CHANGELOG.md)
- Item Filters (Forge) (item-filters-1605.2.4-build.30-forge.jar --> item-filters-forge-1605.2.5-build.4.jar):
- item-filters-forge-1605.2.5-build.4.jar:
- * Fixed missing mixins on forge version - LatvianModder
- item-filters-forge-1605.2.5-build.2.jar:
- * Added CI - LatvianModder
- JEITweaker (JEITweaker-1.16.5-1.0.1.27.jar --> JEITweaker-1.16.5-1.0.1.33.jar):
- Just Enough Items (JEI) (jei-1.16.5-7.7.0.104.jar --> jei-1.16.5-7.7.0.107.jar):
- Mapper Base (mapperbase-1.16.4-2.3.0.0.jar --> mapperbase-1.16.5-2.4.0.0.jar):
- mapperbase-1.16.5-2.4.0.0.jar:
- Mapper Base 2.4.0.0
- • Minimal Minecraft version: 1.16.5
- • Minimal Forge version: 36.1.0
- Changelog
- New steel crafting recipes
- Steel is now crafted through multiple steps to balance its cost with other mods such as Mekanism or Immersive Engineering.
- The steps are:
- • blasting an iron ingot into ferrite (this requires one coal per ferrite)
- • crafting raw steel with 3 ferrite dusts
- • blasting raw steel into a steel ingot (his requires ½ coal per ingot)
- This process does require a cheaper setup (basically just a vanilla blast furnace) however each steel ingot costs 3 iron ingots and almost 4 coal which is more expensive than the process from other mods, not counting crafting time which is a bit long. This gives players a choice between a simpler setup but less efficient and a complex setup but way more efficient in terms of ressource consuming.
- Note: this is still subject to changes depending on feedbacks.
- Steel material changes
- Steel is now closer to iron in terms of gear efficiency. Durability is still higher than iron but lower than diamond.
- Bitumen generation changes
- Bitumen now comes in smaller pockets, around sea level. Biomes that are hilly or mountainous do not have bitumen pockets anymore. This should reduce bitumen quantity in the world.
- To find bitumen the best way is now looking around rivers or coasts however you can still find pockets in caves near the surface.
- Other changes
- • Crafts requiring bitumen now use tags for mod compatibility
- • Steel fence now requires bolts so Immersive Engineering steel fences can be crafted on their side as the multiblocks can't accept fences from other mods
- • Bitumen ore now drops experience when mined
- More Overlays Updated ([1.16.5] MoreOverlays 1.18.13 --> [1.16.5] MoreOverlays 1.18.14):
- [1.16.5] MoreOverlays 1.18.14:
- * Improved performance
- * Updated forge
- Open Loader (OpenLoader-1.16.5-9.0.2.jar --> OpenLoader-1.16.5-9.0.3.jar):
- OpenLoader-1.16.5-9.0.3.jar:
- * Added experimental defaultEnabled packs. - Tyler Hancock
- Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?OpenLoader)
- * Diablo Crasher
- * shadow Ultima devil Alpha
- * BigAl607
- * Edward
- * Pongo Sapiens
- * Darkosto
- Patchouli (Patchouli-1.16.4-51.jar --> Patchouli-1.16.4-53.1.jar):
- Patchouli-1.16.4-53.1.jar:
- [https://github.com/Vazkii/Patchouli/releases/tag/release-1.16.4-53.1-forge](https://github.com/Vazkii/Patchouli/releases/tag/release-1.16.4-53.1-forge)
- Patchouli-1.16.4-53.jar:
- [https://github.com/Vazkii/Patchouli/releases/tag/release-1.16.4-53-forge](https://github.com/Vazkii/Patchouli/releases/tag/release-1.16.4-53-forge)
- Productive Bees (productivebees-1.16.5-0.6.9.11.jar --> productivebees-1.16.5-0.6.9.14.jar):
- productivebees-1.16.5-0.6.9.14.jar:
- 0.6.9.14
- -- Fix spawn egg incubation
- 0.6.9.13
- -- Fix bee cages placing bees on the back of blocks
- -- Bee type gene output purity is now configurable
- 0.6.9.12
- -- Honey Treats with genes can be centrifuged to get the added genes back
- -- Honey Treats with genes now have a different texture and will always show the added genes in the tooltip
- -- New guide book GUI texture thanks to Reda
- -- Lots of guide book text changes
- -- Fixed power level indicator for Incubator, Centrifuge and Honey Generator
- -- Fixed nest locator pointing down when looking directly at target
- -- Fixed buckets draining double amount of honey
- -- Fixed bottles not filling with honey in centrifuge and bottler
- -- Fixed honey treats sometimes not working in the incubator
- -- Solitary bees can breed with themselves again
- -- Added some missing nest descriptions in JEI
- -- Fixed cosmic dust recipes
- -- Added Bloody bee for EvilCraft
- -- Nests can only spawn 2 cuckoo bees now before needing to be reset
- -- Bees that cannot breed will no longer multiply with a BaBee upgrade
- -- Added a lightlevel to a few comb blocks
- Progressive Bosses ([1.16.x] Progressive Bosses 2.2.0 --> [1.16.5] Progressive Bosses Beta 3.1.1):
- [1.16.5] Progressive Bosses Beta 3.1.1:
- Full changelog: [https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md#beta-311](https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md#beta-311)
- TL;DR; Upgraded player data to Capabilities. Minor balancements and crystals can now respawn inside towers.
- [1.16.5] Progressive Bosses Alpha 3.1.0:
- Full changelog: [https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md#alpha-310](https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md#alpha-310)
- TL;DR; Ported ender dragon with some new features. Check a video here:
- [1.16.5] Progressive Bosses Alpha 3.0.7:
- Full changelog: [https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md#alpha-307](https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md#alpha-307)
- TL;DR; Reworked charge attack, many more small changes
- [1.16.5] Progressive Bosses Alpha 3.0.6:
- * Fixed charged attack no longer working
- * Changed command to use `/progressivebosses difficulty <set/add/get>` instead of `/progressivebosses <set/add/get>`
- [1.16.5] Progressive Bosses Alpha 3.0.5:
- * Reworked the command to be able to spawn Minions
- [1.16.5] Progressive Bosses Alpha 3.0.4:
- Better formatted changelog: [https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md](https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md)
- TL;DR; Wither III and minor changes
- [1.16.5] Progressive Bosses Alpha 3.0.3:
- Better formatted changelog: [https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md](https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md)
- TL;DR; Wither got a new Barrage attack whenever he gets hit, also deals more damage and Minions are buffed.
- [1.16.5] Progressive Bosses Alpha 3.0.2:
- Alpha 3.0.2
- Recommend checking out the changelog here as it's better formatted and also contains every changelog: [https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md#alpha-302](https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md#alpha-302)
- * Rewards
- * Inverted the chances for Shards to drop:
- 8% chance * (Difficulty - 1) from Difficulty = 2 to drop 1 Nether Star Shard
- 6% chance * (Difficulty - 3) from Difficulty = 4 to drop 2 Nether Star Shard
- 4% chance * (Difficulty - 5) from Difficulty = 6 to drop 3 Nether Star Shard
- 2% chance * (Difficulty - 7) from Difficulty = 8 to drop 4 Nether Star Shard
- E.g. At difficulty = 10 you have 72% chance to drop 1 shard + 42% chance to drop 2 shards + 20% chance to drop 3 shards + 6% chance to drop 4 shards.
- * Attack
- * Added a charge attack. At 20% health the wither will enter a still status where after 4.5 secs will target a player and after 1.5 more seconds will charge at him, destroying everything in its path and exploding at arrival (or after 1.5 secs of charging if for some reasons can't get to the target point).
- [1.16.5] Progressive Bosses Alpha 3.0.1:
- Be aware that this is an Alpha version recommended for testing purposes only!
- I'm in the process of rewriting the mod to be more modular. It now requires InsaneLib.
- Changelog: [https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md](https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md)
- [1.16.5] Progressive Bosses Alpha 3.0.0:
- Be aware that this is an Alpha version recommended for testing purposes only!
- I'm in the process of rewriting the mod to be more modular. It now requires InsaneLib.
- Currently ported are Wither's features. Some have got a small overhaul. The Dragon features are totally missing, only the difficulty counter is available.
- Full changelog on full release, if you're curious: [https://github.com/Insane96/ProgressiveBosses/commits/9437845f09cc8e05f33d476779322aba810e40ba](https://github.com/Insane96/ProgressiveBosses/commits/9437845f09cc8e05f33d476779322aba810e40ba)
- Quark (Quark-r2.4-312.jar --> Quark-r2.4-314.jar):
- Quark-r2.4-314.jar:
- * Fixed laying out corundum clusters redirecting beacon beams in a vertical pattern causing the game to freeze
- Quark-r2.4-313.jar:
- * Added "NoSpike" NBT tag to crabs to prevent them from poking other mobs
- * Added Abacus, right click to bind it to a block, and then it counts the distance to it
- * Added Better Elytra Rocket, you no longer need to jump before using the rocket now
- * Corundum Clusters can now be used to redirect and recolor beacon beams. Place one in its path to change the direction, noting that the last one must point up.
- * Corundum Clusters now move collaterally with the respective Corundum blocks if placed on them
- * Fixed cave biomes not generating when CaveBiomeAPI is installed
- * Glass Item Frames now update maps in real time when placed in them
- * Pistons can now move double chests together
- * Stonelings can no longer spawn with frogs to prevent the weird issues it caused
- * Updated variant chests for more mod structures
- * Vertical and Stained Planks now have the right map colors
- Refined Storage (Refined Storage 1.9.12 --> Refined Storage 1.9.13):
- Refined Storage 1.9.13:
- * Fixed count on Storage Monitor having Z fighting (tivec)
- * Fixed items on Storage Monitor not being flat (raoulvdberge)
- * Removed experimental pipeline nagging message (raoulvdberge)
- * Fixed crash when using an External Storage on a fluid inventory (jeremiahwinsley)
- * Added some performance improvements for autocrafting (necauqua, Darkere)
- * Fixed a memory leak in the pattern cache (necauqua)
- * Fixed Detector crashing when dyed (Darkere)
- * Fixed autocrafting being stuck after clicking "Start" (necauqua)
- * Fixed Crafting Monitor not being able to show hours (Darkere)
- * Fixed capacity rendering of infinite storages (Darkere)
- * Fixed wrong alignment for the JEI request autocrafting tooltip (Darkere)
- * Fixed mobs getting stuck in Refined Storage cables (Darkere)
- * Fixed dismantling storage blocks ignoring stack size (Darkere)
- * Fixed Ice and Fire banners breaking with Refined Storage (Darkere, necauqua)
- * Fixed empty keybinding causing GL errors (Darkere)
- * Fixed some parts of the Japanese translation (akihironagai)
- * Fixed rendering issue on blocks when using OptiFine (ylou)
- Seamless Loading Screen (Forge) ([1.16.X] Seamless Loading Screen v1.1.5 --> [1.16.X] Seamless Loading Screen v1.1.6):
- [1.16.X] Seamless Loading Screen v1.1.6:
- Fixed crash when native resolution was set
- Reduce disk usage when update world icon is enabled
- Serene Seasons (Serene Seasons 1.16.5-4.0.1.91 --> Serene Seasons 1.16.5-4.0.1.119):
- Serene Seasons 1.16.5-4.0.1.119:
- Build: 1.16.5-4.0.1.119 - Tue Jun 22 10:24:23 GMT 2021
- adubbz:
- Updated Jenkinsfile
- forstride:
- Updated unbreakable infertile crops list
- forstride:
- Fixed crops being bonemealable in their final growth state, add Forge glass tag to greenhouse glass tag
- forstride:
- Switched over to block/item tag system for crop fertility
- NOTE: Other crop mods will have to support our tags on their own!
- github:
- Update zh_tw.json (#335)
- * Update zh_tw.json
- * Update zh_tw.json
- github:
- Update ru_ru.json (#328)
- forstride:
- Added the Biomes O' Plenty Grove, Lavender Field, and Prairie biomes to the "less color change" list, as they no longer use tropical seasons
- SuperMartijn642's Config Lib (supermartijn642configlib-1.0.6-mc1.16 --> supermartijn642configlib-1.0.8-mc1.16):
- SuperMartijn642's Core Lib (supermartijn642corelib-1.0.5-mc1.16.5 --> supermartijn642corelib-1.0.9-mc1.16.5):
- Supplementaries (supplementaries-1.16.5-0.13.0.jar --> supplementaries-1.16.5-0.14.2.jar):
- supplementaries-1.16.5-0.14.2.jar:
- v 0.14.2: other hotfixes & mixin configs
- * added config to disable mixins
- * fixed golden apple achievement not working correctly
- * fixed a couple of issues with custom adventurer maps
- * fixed hourglass sand not displaying correctly
- supplementaries-1.16.5-0.14.1.jar:
- v 0.14.1: fixed mixin conflict with two players one horse
- supplementaries-1.16.5-0.14.0.jar:
- v 0.14.0: 3M update!
- * Added statues, a new decoration block that can hold items and interact with redstone.
- * Added custom adventurer maps: catographers will now sell a custom blind maps to a random vanilla structure.
- You can now also add your own custom maps to specific structures. This also supports the custom map markers I previously added
- * Added iron gates, basically an iron fence gate. If stacked they can be opened with one click
- * You can now feed a skeleton horse a stack of rotten flesh to turn it into a zombie horse
- * Item shelves can now act as ladders if enabled in config
- * Pancakes now accept chocolates from different mods
- * Hanging signs can now hold 7 lines instead of 5
- * Banners can now be placed on ceilings
- * Crossbows now display colored tips for tipped arrows and a correct texture for rope arrows
- * Changed and improved hourglass code. You might want to break and replace existing ones
- * Added hazel wood type for sings from terraincognita
- * Notch apples can now be... unenchanted?
- supplementaries-1.16.5-0.13.2.jar:
- v 0.13.2: some bug fixes
- * Updated the mod dependency to work with newer versions of Configured. It now will allow to edit the registration config file too
- * Fixed tinted jar whitelist not working
- * Removed a console warning message
- * Removed some unused recipes
- * Xp can now be bottled directly with jars
- * Xp can now be consumed from goblets and jars
- * fixe mod toml preventing to boot 0.13.1
- Tetra (tetra-1.16.5-3.11.1.jar --> tetra-1.16.5-3.14.1.jar):
- tetra-1.16.5-3.14.1.jar:
- Fixes:
- * fixed damage for thrown shields being too damn high
- tetra-1.16.5-3.14.0.jar:
- Changes:
- * added crossbow entry in the holosphere
- * updated korean translation (cred: red1854th)
- Fixes:
- * fixed incorrect schematic type for several lootable schematics
- * fixed attributes updates being delayed after disenchanting an item
- tetra-1.16.5-3.13.0.jar:
- Changes:
- * increased the unstable for warped wood (20% -> 30%)
- * nerfed bows
- Fixes:
- * fixed missing loc entry for scrolls in block HUD mods
- * fixed tool stat bar sometimes showing strange label (for real this time)
- * fixed warforging showing up in the holosphere
- * fixed shields not dealing damage when thrown
- * fixed statbar for crushing (warforged hammer effect) not showing up
- tetra-1.16.5-3.12.0.jar:
- Changes:
- * reduced reap revenge kill bonus duration from 20 to 15 sec
- * reduced how often scrolls are sold by villagers and moved them around to block crucial trades less frequently
- Fixes:
- * fixed mod compat crash related to checking for enchanted tetra items
- * possibly fixed crossmod crashes caused by the armor penetration effect
- * fixed butt warforging not reducing tool tiers
- * fixed up several faulty tooltips
- * fixed incorrect visibility mod for ServerPlayNetHandler mixin
- * fixed crash caused by placing two core extractors next to eachother
- * fixed stats for modular tridents not aligning with their vanilla counterpart
- Tetranomicon (Tetranomicon 1.2 --> Tetranomicon 1.3):
- Tetranomicon 1.3:
- * Added Twilight Forest support
- * Added support for Create stone types
- Titanium (titanium-1.16.5-3.2.8.3-9.jar --> titanium-1.16.5-3.2.8.4-10.jar):
- titanium-1.16.5-3.2.8.4-10.jar:
- [https://github.com/InnovativeOnlineIndustries/Titanium/blob/changelog/CHANGELOG.md](https://github.com/InnovativeOnlineIndustries/Titanium/blob/changelog/CHANGELOG.md)
- Xaero's Minimap (v21.9.0.1 for Forge 1.16.5 - 1.16.2 --> v21.12.2 for Forge 1.16.5 - 1.16.2):
- v21.12.2 for Forge 1.16.5 - 1.16.2:
- * Compatible with Xaero's World Map 1.11.0 or newer. Version 1.14.4 is HIGHLY recommended.
- * Support for the per-server "Ignore Server Heightmaps" option in the world map mod 1.14.4+. Older minimap versions will always get "false" from the new world map, so keep that in mind.
- * Moved the "Ignore Server Heightmaps" option to the the per-server config. This means that it is now stored in the "XaeroWaypoints" directory, which isn't very intuitive, so I'm probably going to rename the folder in the future.
- * Removed the zh_cn translation file because of a lot of criticism to the point where it's probably better to just use the default one.
- * The mod will now automatically cap the vanilla biome blend setting at 5x5 until I rework the map generation to not be significantly affected by higher values.
- * Fixed chunk grid lines randomly not rendering correctly because of a vanilla bug.
- * Fixed framebuffer objects being unnecessarily recreated.
- * Rendering improvements consistent with the world map mod.
- * Fixed some render layer-related exceptions when prerendering entity icons for entity instances that require dual vertex consumers for rendering and potentially other stuff. For example, this issue would affect icons for entities that hold enchanted items in their hands.
- * Player heads/icons will now use the same system as the rest of the entities.
- * Fixed player skins in-game becoming blurry when using player heads/icons on some scale options.
- * Fixed performance issues when using "Ignore Server Heightmaps".
- v21.11.5 for Forge 1.16.5 - 1.16.2:
- * Compatible with Xaero's World Map 1.11.0 or newer. Version 1.14.1 is HIGHLY recommended.
- * Improvements to the entity icon system necessary for Minecraft 1.17, but can be useful in older versions too.
- * The entity icon model will now center on the pivot point of the main model part on the X axis. Centering on the Y and Z axes stays the same. The mod used to also find the center of the main cuboid but that system does not work with 1.17 goats and likely other modded mobs. The only time X-centering on the pivot point won't work is when the pivot point of the head model is weirdly defined and is offset even in the game (e.g. vanilla foxes). You can fix it using a custom icon definition.
- * Significantly optimized rendering of almost all minimap elements, e.g. entity dots, icons, waypoints, block map textures. This was necessary in 1.17 but will benefit the older versions too.
- * Fixed slope shading bug when leaving cave mode.
- * Rendered waypoints will now be visually sorted based on distance.
- * Fixed crash when adding a shared waypoint from a dimension you don't a waypoint sub-world for.
- * Fixed entity icon model rendering not working properly when GlStateManager is "disabled" by a mod (for example Canvas Renderer in 1.17).
- * Fixed main entity dot being offset and not smooth when Optifine is installed.
- * Fixed OpenGL error crash when texture with ID 1 exists but for the wrong target.
- v21.10.0.3 for Forge 1.16.5 - 1.16.2:
- * Compatible with Xaero's World Map 1.11.0 or newer. Version 1.14.1 is HIGHLY recommended.
- * Reworked how entity icon model layers work. The layers will now be detected automatically by tracing the entity renderer. Should support a lot more modded mobs now. The new system should also have no issues handling custom-defined model parts for layers that previously would not work properly.
- + Added helmet support to the entity icon rendering.
- * Fixed the main icon model not being centered on the Z axis. You might need to adjust your json definitions.
- * Replaced the 'variantIdMethod' option in the icon definition json with 'variantIdBuilderMethod'. The mod is backwards-compatible with the old files though.
- * Replaced 'extraLayerAllowed' option in the icon definition json with 'layersAllowed', which works with the new layer system.
- * Fixed the meaning of the icon type "model" in the icon definitions. It will now use the actual default model config even if a non-default one is defined for the "default" variant key.
- * Brought back the old design of having the main entity dot be visible under the view direction arrow. This way it is much easier to quickly determine which point of the arrow points forward.
- * The main entity dot will now be rendered on top of waypoints instead of underneath.
- + Added a transparent background to the on-map compass letters to make it more visible over bright blocks.
- * Fixed light value display not being translatable.
- * Fixed the "Unknown Biome" biome display result not being translatable.
- * Fixed using the commands with the "minecraft:" prefix (added by mods) when teleporting between dimensions.
- + Added a new config-only option "debugEntityVariantIds" for when you are interested in the entity variant IDs being printed in chat/console when new IDs are encountered while rendering the entity icons. Can be helpful when working on the entity icon packs.
- * Fixed conflict with Canvas Renderer and potentially other similar mods.
- * Fixed conflict with GeckoLib and potentially other similar mods.
- * Fixed the entity icon renderer breaking when an entity renderer leaves the matrix stack modified, causing all new entity icons to render blank. For example, this would happen when encountering the "Decayed" mob from Biome Makeover.
- Xaero's World Map (v1.14.1 for Forge 1.16.5 - 1.16.2 --> v1.14.4 for Forge 1.16.5 - 1.16.2):
- v1.14.4 for Forge 1.16.5 - 1.16.2:
- * Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 21.12.2 is HIGHLY recommended.
- * Moved the "Ignore Server Heightmaps" option to the the per-server config.
- * Fixed waypoint menu scroll button shadows not rendering.
- * Optimized loading from world save.
- * Rendering optimizations similar to the minimap.
- * Fixed the world map being rendered twice in a single frame when using Vivecraft.
- * Simplified map pixel brightness calculation.
- * Fixed waypoint symbols not updating when switching resource packs.
- * Fixed holding backspace not working properly in the waypoint filter text field.
- * When viewing the map screen that isn't moving, the mod will now update the map at "full power" without trying to preserve the framerate.
- * Fixed weird height values when a map block/pixel is empty/air.
- + Added a temporary option "netherlikeCaveMapAllowed" in the config file for toggling cave view in the Nether and similar dimensions. Will be removed when I release proper cave mode.
- YUNG's Better Mineshafts (Forge) ([1.16.4 / 1.16.5] YUNG's Better Mineshafts v2.0.3 --> [1.16.4 / 1.16.5] YUNG's Better Mineshafts v2.0.4):
- [1.16.4 / 1.16.5] YUNG's Better Mineshafts v2.0.4:
- Fixed rare crash during vine placement. Thanks to TelepathicGrunt for this!
- Join us on Discord:
- [](https://discord.gg/rns3beq)
- [Follow me on Twitter](https://twitter.com/yungnickyoung) for more mod updates![](https://twitter.com/yungnickyoung)
- YUNG's Better Portals (Forge) ([1.16.4 / 1.16.5] YUNG's Better Portals v0.3.2 --> [1.16.4 / 1.16.5] YUNG's Better Portals v0.3.3):
- [1.16.4 / 1.16.5] YUNG's Better Portals v0.3.3:
- JSON configs are now in the 1_16 folder instead of 1_16_3. If you modified your JSON configs, be sure to copy them over!
- Changelog:
- * Fixed modded blocks not working in JSON configs
- * JSON configs now refresh when loading world, so you shouldn't have to restart MC to apply changes. However, restarting MC is still recommended.
- * Bumped required YUNG's API version to Forge-6.
- This mod requires [YUNG's API](https://www.curseforge.com/minecraft/mc-mods/yungs-api).
- Join us on Discord!
- [](https://discord.gg/rns3beq)
- [Follow me on Twitter](https://twitter.com/yungnickyoung)
- Generated using [ChangelogGenerator 2.0.0-pre5](https://github.com/TheRandomLabs/ChangelogGenerator).
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