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EL2105

Jul 3rd, 2021
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  1. ===================================
  2. EL2-1.16.5 1.04 --> EL2-1.16.5 1.05
  3. ===================================
  4.  
  5. Added:
  6. - Extreme sound muffler (Forge)
  7. - Name Pain
  8.  
  9. Updated:
  10. Alex's Mobs (alexsmobs-1.10.1 --> alexsmobs-1.11.1):
  11. alexsmobs-1.11.1:
  12. -Added new mungus noises
  13. -Added datapack tags for tiger breeding and bald eagle taming
  14. -Fixed void worm crash on creating portals
  15. -Fixed digging particle for dimensional carver not showing
  16. -Fixed blobfish buckets being stackable
  17. -Fixed mimicube unable to use modded shields
  18. -Fixed crow weirdness when attacked by a crocodile
  19. -Fixed frilled sharks despawning after being released from a bucket
  20. -Fixed crash with dimensional carver and some other mods
  21. -Fixed incorrect default biomes for grizzly bear, gorilla, alligator snapping turtle, shoebill and more
  22. -Fixed bald eagles destroying items
  23. -Fixed bald eagles attacking owner
  24. -Fixed straddleboard not being mountable
  25. -Fixed cachalots spawning beached when there is no rain
  26. -Fixed beached cachalots spawning underwater
  27. -Fixed cachalot whales constantly spinning
  28. -Fixed void worm teleporting under end islands
  29.  
  30. alexsmobs-1.11.0:
  31. -Added Void Worm boss
  32. -Added Frilled Shark
  33. -Added Mimic Octopus
  34. -Updated many textures of mobs and items
  35. -Added Shrimp Fried Rice
  36. -Added new LudoCrypt music disc, Daze, obtained by putting another record in a capsid block
  37. -Fixed crash with lobsters
  38. -Fixed crash with platypus
  39. -Fixed crash on create world
  40. -Fixed enderiophages spawning at y=0
  41. -Fixed crimson mosquitos dealing damage when dead
  42. -Fixed breeding crocodiles not triggering achievement
  43.  
  44. Architectury API (Forge) ([Forge 1.16.4/5] v1.17.20 --> [Forge 1.16.4/5] v1.18.26):
  45.  
  46. Buddycards (Buddycards 2.4.2 --> Buddycards 2.5.0):
  47. Buddycards 2.5.0:
  48. The update that should fix everything
  49. -Buddybeans work properly
  50. -Changed how foil cards are stored as data, to fix old foil cards right-click them, they will be marked with an X, if you update to future versions these cards will be deleted if they still have the red X
  51. -Buddysteel gear works
  52. -Buddysteel gear no longer crashes servers
  53. -Deep Luminis blocks are only minable with silk-touch, so be careful
  54. -Config option to make mystery packs boring
  55. -Packs are rolled in a way where every set has the same odds of getting a specific rarity
  56. -Luminis specialty items should be easier to obtain
  57. -Probably more issues I need to fix but haven't found yet ;-;
  58.  
  59. Citadel (citadel-1.6.3-1.16.5 --> citadel-1.7.1-1.16.5):
  60. citadel-1.7.1-1.16.5:
  61. -Finalized implementation of CustomCollisions entities
  62.  
  63. citadel-1.7.0-1.16.5:
  64. -Updated Forge Mappings
  65. -Updated Forge Version
  66. -Added several mixins
  67. -Added New Patreon follower customization options
  68. -Added "CitadelTag" NBT to all living entities for proper data tracking
  69. -Added support for custom entity collisions on a block-by-block basis
  70. -Fixed crash with packets & client proxy
  71.  
  72. Clumps (Clumps-6.0.0.24.jar --> Clumps-6.0.0.25.jar):
  73. Clumps-6.0.0.25.jar:
  74. Current version: 6.0.0.25
  75. * [Future proof Jenkinsfile](https://github.com/jaredlll08/Clumps/commit/b0d1c972f4a8da0d2b5c6c35654e0beaebb78977) - Jared - Sat Jun 12 03:53:16 2021
  76. * [Fix published maven libs](https://github.com/jaredlll08/Clumps/commit/352a559e979c6a403f38cb9cc326229f432359d8) - Jared - Wed May 26 11:48:11 2021
  77. * [Hopefully fix a null clumpedMap. Close #62](https://github.com/jaredlll08/Clumps/commit/2ef9b36854c18d2b0ef24a6077bdb191568f54e5) - Jared - Fri Apr 30 21:36:56 2021
  78. * [update forge and the build.gradle](https://github.com/jaredlll08/Clumps/commit/fb6fe02c211bc21fc942fb07557f7b9d8e253557) - Jared - Fri Apr 30 21:36:34 2021
  79. * [Rework how mending is applied](https://github.com/jaredlll08/Clumps/commit/87e9b53c60750a795dd68ee4b988aee3f88fd550) - Jared - Wed Apr 14 14:43:14 2021
  80. * [mark mcmt as compatible for now](https://github.com/jaredlll08/Clumps/commit/1b2ea8c2abf459e4e9334fa032ee6b7b0ce6a37d) - Jared - Tue Apr 13 15:30:29 2021
  81. * [Add discord webhook](https://github.com/jaredlll08/Clumps/commit/9ab3c9d11ad16040406f4cc672811c0dd3a056c9) - Jared - Tue Apr 13 15:27:55 2021
  82. * [Fix mending Calculation. Thanks @TheNormMan! Fixes #60](https://github.com/jaredlll08/Clumps/commit/bbecec20f9fbc37511f050d02e05443c48b94de7) - Jared - Sat Apr 10 19:04:30 2021
  83. * [Migrate to deferred register, safeRunWhenOn, add localization (#54)](https://github.com/jaredlll08/Clumps/commit/38896602c4081a862d25d2cbe0b648fd1d14f079) - Chloe Dawn - Tue Feb 16 04:37:37 2021
  84. * [update to 1.16.5](https://github.com/jaredlll08/Clumps/commit/13bfd39f1be7670a5a72e53377e9c8923556df09) - Jared - Sun Feb 14 20:31:57 2021
  85. * [Mark MCMT as incompatible](https://github.com/jaredlll08/Clumps/commit/902b3a49672c883eb1d5859ee7e7a0065b1ccba8) - Jared - Mon Feb 8 04:21:14 2021
  86. * [Fixed Clumps and Mending close $49](https://github.com/jaredlll08/Clumps/commit/d3c3fb10543e12f15a7e6ae8c257a3971f6e6c06) - Jared - Wed Feb 3 22:02:56 2021
  87. * [proper port to 1.16.4](https://github.com/jaredlll08/Clumps/commit/bd5b5c4cd7e0de5141e8f64fa8b39a2e7bc24faf) - Jared - Sun Dec 13 01:25:18 2020
  88. * [Cleanup and Efficiency (#42)](https://github.com/jaredlll08/Clumps/commit/321e4bd8458ea144990daa4f1f460901cee9ff44) - ChampionAsh5357 - Sun Nov 1 23:40:27 2020
  89. * [Implement XP orb events (#41)](https://github.com/jaredlll08/Clumps/commit/129d87d18a24972051fbb036b421e918dce700c3) - FalseHonesty - Sat Oct 3 22:25:05 2020
  90. * [port to 1.16.3](https://github.com/jaredlll08/Clumps/commit/810f040c82d4ee818bd2cbae92a1caafbc2290a5) - Jared - Wed Sep 16 23:15:08 2020
  91. * [1.16.2 3rd times the charm](https://github.com/jaredlll08/Clumps/commit/49fd7690a8d32d1134009670a0df750a88c37446) - Jared - Tue Aug 25 17:55:44 2020
  92. * [fix mapping issue](https://github.com/jaredlll08/Clumps/commit/0fd50c1855ad7c20126d0382f3d32ff032825489) - Jared - Tue Aug 25 17:24:46 2020
  93. * [Fixed xp not dropping in dims (1.16.1) Close #192](https://github.com/jaredlll08/Clumps/commit/8fc3d38208a9b9aa1f36e96b5dc95fce2e61a954) - Jared - Tue Aug 25 17:16:30 2020
  94. * [orb improvements](https://github.com/jaredlll08/Clumps/commit/75899ddf5dcb03398bd491266e6c325b7d8e78c6) - Jared - Thu Aug 20 20:21:10 2020
  95. * [re-fix clumps causing crashes close #35](https://github.com/jaredlll08/Clumps/commit/234a169d959f1aefb65151a4328f04e70d1c7cc4) - Jared - Sun Jul 19 21:03:52 2020
  96. * [update version](https://github.com/jaredlll08/Clumps/commit/91b94baf80891a34d0ad95fc90f8ce05deb4cf3c) - Jared - Sat Jul 18 01:58:06 2020
  97. * [update commit](https://github.com/jaredlll08/Clumps/commit/1228c2b85508b66799487f0b16600a35f4e34d25) - Jared - Sat Jul 18 01:54:03 2020
  98.  
  99. Comforts (Forge) (comforts-forge-1.16.5-4.0.0.4.jar --> comforts-forge-1.16.5-4.0.1.1.jar):
  100. comforts-forge-1.16.5-4.0.1.1.jar:
  101. Changelog
  102. All notable changes to this project will be documented in this file.
  103. The format is based on [Keep a Changelog]() and this project does not adhere to [Semantic Versioning](). This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
  104. [1.16.4-4.0.1.1] - 2021.01.02
  105. Added
  106. * Insulated Sleeping Bags config option for Survive mod integration [#46](https://github.com/TheIllusiveC4/Comforts/issues/46)
  107. Changed
  108. * Updated versioning to account for lost update
  109. Fixed
  110. * Fixed broken Morpheus compatibility [#50](https://github.com/TheIllusiveC4/Comforts/issues/50) [#57](https://github.com/TheIllusiveC4/Comforts/issues/57) [#59](https://github.com/TheIllusiveC4/Comforts/issues/59)
  111. [1.16.5-4.0.0.4] - 2021.05.15
  112. Added
  113. * Added Polish localization (thanks joker876!)
  114. Fixed
  115. * Added failsafe for hammock placement [#53](https://github.com/TheIllusiveC4/Comforts/issues/53)
  116. [1.16.4-4.0.0.3] - 2020.12.19
  117. Added
  118. * Added Swedish localization (thanks heubest!)
  119. [1.16.4-4.0.0.2] - 2020.11.09
  120. Changed
  121. * Updated to Minecraft 1.16.4
  122. [1.16.3-4.0.0.1] - 2020.09.29
  123. Changed
  124. * Updated to Minecraft 1.16.3
  125. [1.16.2-4.0.0.0] - 2020.08.23
  126. Changed
  127. * Updated to Minecraft 1.16.2
  128. [3.0.0.1] - 2020.08.09
  129. Changed
  130. * Hammock recipes now use Forge's string tag for the string item ingredient
  131. [3.0] - 2020.07.08
  132. Changed
  133. * Ported to 1.16.1 Forge
  134.  
  135. Controlling (Controlling-7.0.0.20.jar --> Controlling-7.0.0.23.jar):
  136.  
  137. Cooking for Blockheads (CookingForBlockheads_1.16.5-9.3.2.jar --> CookingForBlockheads_1.16.5-9.3.3.jar):
  138. CookingForBlockheads_1.16.5-9.3.3.jar:
  139. Fixed dupe bug ([by DAmNRelentless](https://github.com/blay09/CookingForBlockheads/pull/539))
  140.  
  141. CraftPresence (CraftPresence-Forge v1.8.1 Release (1.16.5) --> CraftPresence-Forge v1.8.2 Release (1.16.5)):
  142. CraftPresence-Forge v1.8.2 Release (1.16.5):
  143. CraftPresence Changes
  144. v1.8.2 (05/14/2021)
  145. A Detailed Changelog from the last release is available [here]()
  146. Changes
  147. * Added backend support for Discord's RPC buttons array (Not configurable frontend yet, but the api now supports it)
  148. * Build System Upgrades to be more compatible with JDK 16+ and Gradle 7+
  149. More Information
  150.  
  151. CraftTweaker (CraftTweaker-1.16.5-7.1.0.313.jar --> CraftTweaker-1.16.5-7.1.0.331.jar):
  152.  
  153. Curios API (Forge) (curios-forge-1.16.5-4.0.5.1.jar --> curios-forge-1.16.5-4.0.5.2.jar):
  154. curios-forge-1.16.5-4.0.5.2.jar:
  155. Changelog
  156. All notable changes to this project will be documented in this file.
  157. The format is based on [Keep a Changelog]() and this project adheres to [Forge Recommended Versioning]().
  158. [1.16.5-4.0.5.2] - 2021.06.07
  159. Added
  160. * Added Catalogue integration
  161. * Added Spanish translation (thanks FrannDzs!) [#139](https://github.com/TheIllusiveC4/Curios/pull/139)
  162. Changed
  163. * Slots can now be assigned 0 size
  164. Fixed
  165. * Fixed curio-item use desyncs [#141](https://github.com/TheIllusiveC4/Curios/issues/141)
  166. * Fixed shift-clicking curio slot priority [#108](https://github.com/TheIllusiveC4/Curios/issues/108)
  167. * Fixed curio button offsets [#140](https://github.com/TheIllusiveC4/Curios/issues/140)
  168.  
  169. EmbellishCraft (embellishcraft-1.16.4-3.3.0.0.jar --> embellishcraft-1.16.5-3.4.0.0.jar):
  170. embellishcraft-1.16.5-3.4.0.0.jar:
  171. EmbellishCraft 3.4.0.0
  172. • Minimal Minecraft version: 1.16.5
  173. • Minimal Forge version: 36.1.0
  174. • Minimal Mapper Base version: 2.4.0.0
  175. Changelog
  176. New blocks
  177. • Added cobblestone bricks for the 6 stones to match Quark's own cobblestone recipes (this does not require Quark to be installed)
  178. • Added a manual variant of table lamps that can be toggled on / off without redstone (just right click on them)
  179. • Added suspended stairs with larger steps
  180. Steel-based craft changes
  181. Due to steel now being more expensive, all crafts using steel are now updated to balance the costs.
  182. Other changes and fixes
  183. • Suspended stairs don't appear with water anymore after being copy-pasted using tools from other mods
  184. • Suspended stairs now have their textures correctly applied
  185. • Tweaked suspended stairs craft output and fuel capability
  186. • Players can now sit on suspended stairs like chairs
  187. • Table lamps now produce less light
  188. Credits
  189. Quark for the cobblestone brick texture
  190.  
  191. Engineer's Decor (engineersdecor-1.16.4-1.1.14-b2.jar --> engineersdecor-1.16.4-1.1.14-b3.jar):
  192. engineersdecor-1.16.4-1.1.14-b3.jar:
  193. * v1.1.14-b3 [A] Spanish language support added (PR#180, thx FrannDzs).
  194.  
  195. FancyMenu [Forge] (FancyMenu v2.0.7 MC 1.16.2-1.16.5 --> FancyMenu v2.1.2-1 MC 1.16.2-1.16.5):
  196. FancyMenu v2.1.2-1 MC 1.16.2-1.16.5:
  197. CHANGELOG | FANCYMENU [FORGE] v2.1.2-1 for MC 1.16
  198. * Fixed: Wrong panorama save directory
  199.  
  200. FancyMenu v2.1.2 MC 1.16.2-1.16.5:
  201. CHANGELOG | FANCYMENU v2.1.2
  202. * Fabric: Lifted minimum required Konkrete version to v1.2.1
  203. * Fixed: Setting a background animation doesn't work when no slideshow is loaded
  204. * Fixed: Forge: Fade-In (opacity) not working for GIFs added as normal image
  205. * Fixed: Fabric: Error spam in log when resizing the window while having a layout active that customizes a vanilla button's position and/or size (#179)
  206.  
  207. FancyMenu v2.1.0 MC 1.16.2-1.16.5:
  208. CHANGELOG | FANCYMENU [FORGE] v2.1.0
  209. * "WhEn uPdAtE fOr 1.17 ?!?!??!?!?!"
  210. * There's not even a single Forge build out for 1.17, so WHY DO YOU EVEN ASK (╯°□°)╯︵ ┻━┻
  211. * No, I will not update Fabric before updating Forge.
  212. * Lifted minimum required Konkrete version to 1.1.6
  213. * Added: Ability to randomize layouts
  214. * A random layout is getting picked when the menu gets opened
  215. * Set "random groups" to group random layouts, so a layout per group is picked
  216. * Set it to only pick a random layout the first time the menu gets opened or everytime it gets opened
  217. * Added: Support for the advancements menu to the 'opengui' button action (#174)
  218. * Removed: Animation Randomizer settings from the editor, because this got replaced by the new random layouts
  219. * Random animations are still working, this update will not break your old layouts, you just can't set this for new layouts anymore
  220. * Fixed: Game crash on newer macOS versions (#175)
  221. * Fixed: Crash when trying to use a resource pack with an empty splash text file
  222. * Fixed: Button delay/fade-in not working correctly for the main menu when it's getting loaded for the first time
  223. * Fixed: Audio of old layout keeps playing in new layout after clicking on the "New" (new layout) button in the editor
  224. * Fixed: MC 1.15 & 1.16: Default main menu background visible for a moment before customizations get loaded when starting the game
  225. * Fixed: MC 1.16: Resource pack menu not supported by the 'opengui' button action
  226. * Fixed: MC 1.12: Crash (NullPointerException) when the main menu is getting loaded for the first time
  227.  
  228. Fins and Tails (fins-1.5.4.jar --> fins-1.6.2.jar):
  229. fins-1.6.2.jar:
  230. * Fixed papa wee stacks turning into a bone when eaten
  231. * Potentially fixed bull crab spawns
  232. * Fixed some food recipes
  233. * Other minor tweaks & fixes
  234.  
  235. fins-1.6.1.jar:
  236. * Fix fishing bug
  237. * Remove unused papa wee spawn weight config entry
  238. * Fix mudhorse foraging (they not only forage on sand underwater)
  239.  
  240. fins-1.6.0.jar:
  241. * Added the Papa Wee, a large member of the wee family that will protect other wees
  242. * Added Papa Wee (item), Bucket of Papa Wee, and Cooked Papa Wee
  243. * Added Wherbles, small creatures that roam snowy tundras
  244. * Added Wherble Fins, Cooked Wherble Fins, Stuffed Wherble Fins, and Pot of Wherble
  245. * Added flatback sucker clicking, a sound they will make when in close proximity to multiple others
  246. * Added a lang entry for the Crab Cruncher
  247. * Updated many creature, item, and block textures, as well as redid the Mudhorse model
  248. * Fixed a few bugs, such as the gopjet jetpack crashing in the end
  249.  
  250. FramedBlocks (FramedBlocks-2.7.2.jar --> FramedBlocks-2.8.0.jar):
  251. FramedBlocks-2.8.0.jar:
  252. * Added a notification when trying to insert a block with TileEntity or a blacklisted block into a Framed Block
  253. * Move block blacklisting to a tag
  254. * Added Framed Floor Board
  255. * Added Framed Lattice Block
  256. * Added Framed Slab Corner
  257. * Added Framed Torch
  258. * Added Framed Soul Torch
  259. * Added Framed Vertical Stairs
  260. * Remove the part of the stairs center face that is covered by the top step
  261. * Added detailed face culling on faces that do not cover the full block face
  262. * Added ladder to Climbable tag
  263. * Allow slope, corner slope, inner corner slope and double slope blocks to be placed with type top or bottom when looking at certain parts of the cardinal faces
  264. * Update Forge requirement to 36.1.16
  265.  
  266. Industrial Foregoing (industrial-foregoing-1.16.5-3.2.13-4.jar --> industrial-foregoing-1.16.5-3.2.13.1-5.jar):
  267. industrial-foregoing-1.16.5-3.2.13.1-5.jar:
  268. [https://github.com/InnovativeOnlineIndustries/Industrial-Foregoing/blob/changelog/CHANGELOG.md](https://github.com/InnovativeOnlineIndustries/Industrial-Foregoing/blob/changelog/CHANGELOG.md)
  269.  
  270. Item Filters (Forge) (item-filters-1605.2.4-build.30-forge.jar --> item-filters-forge-1605.2.5-build.4.jar):
  271. item-filters-forge-1605.2.5-build.4.jar:
  272. * Fixed missing mixins on forge version - LatvianModder
  273.  
  274. item-filters-forge-1605.2.5-build.2.jar:
  275. * Added CI - LatvianModder
  276.  
  277. JEITweaker (JEITweaker-1.16.5-1.0.1.27.jar --> JEITweaker-1.16.5-1.0.1.33.jar):
  278.  
  279. Just Enough Items (JEI) (jei-1.16.5-7.7.0.104.jar --> jei-1.16.5-7.7.0.107.jar):
  280.  
  281. Mapper Base (mapperbase-1.16.4-2.3.0.0.jar --> mapperbase-1.16.5-2.4.0.0.jar):
  282. mapperbase-1.16.5-2.4.0.0.jar:
  283. Mapper Base 2.4.0.0
  284. • Minimal Minecraft version: 1.16.5
  285. • Minimal Forge version: 36.1.0
  286. Changelog
  287. New steel crafting recipes
  288. Steel is now crafted through multiple steps to balance its cost with other mods such as Mekanism or Immersive Engineering.
  289. The steps are:
  290. • blasting an iron ingot into ferrite (this requires one coal per ferrite)
  291. • crafting raw steel with 3 ferrite dusts
  292. • blasting raw steel into a steel ingot (his requires ½ coal per ingot)
  293. This process does require a cheaper setup (basically just a vanilla blast furnace) however each steel ingot costs 3 iron ingots and almost 4 coal which is more expensive than the process from other mods, not counting crafting time which is a bit long. This gives players a choice between a simpler setup but less efficient and a complex setup but way more efficient in terms of ressource consuming.
  294. Note: this is still subject to changes depending on feedbacks.
  295. Steel material changes
  296. Steel is now closer to iron in terms of gear efficiency. Durability is still higher than iron but lower than diamond.
  297. Bitumen generation changes
  298. Bitumen now comes in smaller pockets, around sea level. Biomes that are hilly or mountainous do not have bitumen pockets anymore. This should reduce bitumen quantity in the world.
  299. To find bitumen the best way is now looking around rivers or coasts however you can still find pockets in caves near the surface.
  300. Other changes
  301. • Crafts requiring bitumen now use tags for mod compatibility
  302. • Steel fence now requires bolts so Immersive Engineering steel fences can be crafted on their side as the multiblocks can't accept fences from other mods
  303. • Bitumen ore now drops experience when mined
  304.  
  305. More Overlays Updated ([1.16.5] MoreOverlays 1.18.13 --> [1.16.5] MoreOverlays 1.18.14):
  306. [1.16.5] MoreOverlays 1.18.14:
  307. * Improved performance
  308. * Updated forge
  309.  
  310. Open Loader (OpenLoader-1.16.5-9.0.2.jar --> OpenLoader-1.16.5-9.0.3.jar):
  311. OpenLoader-1.16.5-9.0.3.jar:
  312. * Added experimental defaultEnabled packs. - Tyler Hancock
  313. Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
  314. Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?OpenLoader)
  315. * Diablo Crasher
  316. * shadow Ultima devil Alpha
  317. * BigAl607
  318. * Edward
  319. * Pongo Sapiens
  320. * Darkosto
  321.  
  322. Patchouli (Patchouli-1.16.4-51.jar --> Patchouli-1.16.4-53.1.jar):
  323. Patchouli-1.16.4-53.1.jar:
  324. [https://github.com/Vazkii/Patchouli/releases/tag/release-1.16.4-53.1-forge](https://github.com/Vazkii/Patchouli/releases/tag/release-1.16.4-53.1-forge)
  325.  
  326. Patchouli-1.16.4-53.jar:
  327. [https://github.com/Vazkii/Patchouli/releases/tag/release-1.16.4-53-forge](https://github.com/Vazkii/Patchouli/releases/tag/release-1.16.4-53-forge)
  328.  
  329. Productive Bees (productivebees-1.16.5-0.6.9.11.jar --> productivebees-1.16.5-0.6.9.14.jar):
  330. productivebees-1.16.5-0.6.9.14.jar:
  331. 0.6.9.14
  332. -- Fix spawn egg incubation
  333. 0.6.9.13
  334. -- Fix bee cages placing bees on the back of blocks
  335. -- Bee type gene output purity is now configurable
  336. 0.6.9.12
  337. -- Honey Treats with genes can be centrifuged to get the added genes back
  338. -- Honey Treats with genes now have a different texture and will always show the added genes in the tooltip
  339. -- New guide book GUI texture thanks to Reda
  340. -- Lots of guide book text changes
  341. -- Fixed power level indicator for Incubator, Centrifuge and Honey Generator
  342. -- Fixed nest locator pointing down when looking directly at target
  343. -- Fixed buckets draining double amount of honey
  344. -- Fixed bottles not filling with honey in centrifuge and bottler
  345. -- Fixed honey treats sometimes not working in the incubator
  346. -- Solitary bees can breed with themselves again
  347. -- Added some missing nest descriptions in JEI
  348. -- Fixed cosmic dust recipes
  349. -- Added Bloody bee for EvilCraft
  350. -- Nests can only spawn 2 cuckoo bees now before needing to be reset
  351. -- Bees that cannot breed will no longer multiply with a BaBee upgrade
  352. -- Added a lightlevel to a few comb blocks
  353.  
  354. Progressive Bosses ([1.16.x] Progressive Bosses 2.2.0 --> [1.16.5] Progressive Bosses Beta 3.1.1):
  355. [1.16.5] Progressive Bosses Beta 3.1.1:
  356. Full changelog: [https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md#beta-311](https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md#beta-311)
  357. TL;DR; Upgraded player data to Capabilities. Minor balancements and crystals can now respawn inside towers.
  358.  
  359. [1.16.5] Progressive Bosses Alpha 3.1.0:
  360. Full changelog: [https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md#alpha-310](https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md#alpha-310)
  361. TL;DR; Ported ender dragon with some new features. Check a video here:
  362.  
  363. [1.16.5] Progressive Bosses Alpha 3.0.7:
  364. Full changelog: [https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md#alpha-307](https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md#alpha-307)
  365. TL;DR; Reworked charge attack, many more small changes
  366.  
  367. [1.16.5] Progressive Bosses Alpha 3.0.6:
  368. * Fixed charged attack no longer working
  369. * Changed command to use `/progressivebosses difficulty <set/add/get>` instead of `/progressivebosses <set/add/get>`
  370.  
  371. [1.16.5] Progressive Bosses Alpha 3.0.5:
  372. * Reworked the command to be able to spawn Minions
  373.  
  374. [1.16.5] Progressive Bosses Alpha 3.0.4:
  375. Better formatted changelog: [https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md](https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md)
  376. TL;DR; Wither III and minor changes
  377.  
  378. [1.16.5] Progressive Bosses Alpha 3.0.3:
  379. Better formatted changelog: [https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md](https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md)
  380. TL;DR; Wither got a new Barrage attack whenever he gets hit, also deals more damage and Minions are buffed.
  381.  
  382. [1.16.5] Progressive Bosses Alpha 3.0.2:
  383. Alpha 3.0.2
  384. Recommend checking out the changelog here as it's better formatted and also contains every changelog: [https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md#alpha-302](https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md#alpha-302)
  385. * Rewards
  386. * Inverted the chances for Shards to drop:
  387. 8% chance * (Difficulty - 1) from Difficulty = 2 to drop 1 Nether Star Shard
  388. 6% chance * (Difficulty - 3) from Difficulty = 4 to drop 2 Nether Star Shard
  389. 4% chance * (Difficulty - 5) from Difficulty = 6 to drop 3 Nether Star Shard
  390. 2% chance * (Difficulty - 7) from Difficulty = 8 to drop 4 Nether Star Shard
  391. E.g. At difficulty = 10 you have 72% chance to drop 1 shard + 42% chance to drop 2 shards + 20% chance to drop 3 shards + 6% chance to drop 4 shards.
  392. * Attack
  393. * Added a charge attack. At 20% health the wither will enter a still status where after 4.5 secs will target a player and after 1.5 more seconds will charge at him, destroying everything in its path and exploding at arrival (or after 1.5 secs of charging if for some reasons can't get to the target point).
  394.  
  395. [1.16.5] Progressive Bosses Alpha 3.0.1:
  396. Be aware that this is an Alpha version recommended for testing purposes only!
  397. I'm in the process of rewriting the mod to be more modular. It now requires InsaneLib.
  398. Changelog: [https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md](https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md)
  399.  
  400. [1.16.5] Progressive Bosses Alpha 3.0.0:
  401. Be aware that this is an Alpha version recommended for testing purposes only!
  402. I'm in the process of rewriting the mod to be more modular. It now requires InsaneLib.
  403. Currently ported are Wither's features. Some have got a small overhaul. The Dragon features are totally missing, only the difficulty counter is available.
  404. Full changelog on full release, if you're curious: [https://github.com/Insane96/ProgressiveBosses/commits/9437845f09cc8e05f33d476779322aba810e40ba](https://github.com/Insane96/ProgressiveBosses/commits/9437845f09cc8e05f33d476779322aba810e40ba)
  405.  
  406. Quark (Quark-r2.4-312.jar --> Quark-r2.4-314.jar):
  407. Quark-r2.4-314.jar:
  408. * Fixed laying out corundum clusters redirecting beacon beams in a vertical pattern causing the game to freeze
  409.  
  410. Quark-r2.4-313.jar:
  411. * Added "NoSpike" NBT tag to crabs to prevent them from poking other mobs
  412. * Added Abacus, right click to bind it to a block, and then it counts the distance to it
  413. * Added Better Elytra Rocket, you no longer need to jump before using the rocket now
  414. * Corundum Clusters can now be used to redirect and recolor beacon beams. Place one in its path to change the direction, noting that the last one must point up.
  415. * Corundum Clusters now move collaterally with the respective Corundum blocks if placed on them
  416. * Fixed cave biomes not generating when CaveBiomeAPI is installed
  417. * Glass Item Frames now update maps in real time when placed in them
  418. * Pistons can now move double chests together
  419. * Stonelings can no longer spawn with frogs to prevent the weird issues it caused
  420. * Updated variant chests for more mod structures
  421. * Vertical and Stained Planks now have the right map colors
  422.  
  423. Refined Storage (Refined Storage 1.9.12 --> Refined Storage 1.9.13):
  424. Refined Storage 1.9.13:
  425. * Fixed count on Storage Monitor having Z fighting (tivec)
  426. * Fixed items on Storage Monitor not being flat (raoulvdberge)
  427. * Removed experimental pipeline nagging message (raoulvdberge)
  428. * Fixed crash when using an External Storage on a fluid inventory (jeremiahwinsley)
  429. * Added some performance improvements for autocrafting (necauqua, Darkere)
  430. * Fixed a memory leak in the pattern cache (necauqua)
  431. * Fixed Detector crashing when dyed (Darkere)
  432. * Fixed autocrafting being stuck after clicking "Start" (necauqua)
  433. * Fixed Crafting Monitor not being able to show hours (Darkere)
  434. * Fixed capacity rendering of infinite storages (Darkere)
  435. * Fixed wrong alignment for the JEI request autocrafting tooltip (Darkere)
  436. * Fixed mobs getting stuck in Refined Storage cables (Darkere)
  437. * Fixed dismantling storage blocks ignoring stack size (Darkere)
  438. * Fixed Ice and Fire banners breaking with Refined Storage (Darkere, necauqua)
  439. * Fixed empty keybinding causing GL errors (Darkere)
  440. * Fixed some parts of the Japanese translation (akihironagai)
  441. * Fixed rendering issue on blocks when using OptiFine (ylou)
  442.  
  443. Seamless Loading Screen (Forge) ([1.16.X] Seamless Loading Screen v1.1.5 --> [1.16.X] Seamless Loading Screen v1.1.6):
  444. [1.16.X] Seamless Loading Screen v1.1.6:
  445. Fixed crash when native resolution was set
  446. Reduce disk usage when update world icon is enabled
  447.  
  448. Serene Seasons (Serene Seasons 1.16.5-4.0.1.91 --> Serene Seasons 1.16.5-4.0.1.119):
  449. Serene Seasons 1.16.5-4.0.1.119:
  450. Build: 1.16.5-4.0.1.119 - Tue Jun 22 10:24:23 GMT 2021
  451. adubbz:
  452. Updated Jenkinsfile
  453. forstride:
  454. Updated unbreakable infertile crops list
  455. forstride:
  456. Fixed crops being bonemealable in their final growth state, add Forge glass tag to greenhouse glass tag
  457. forstride:
  458. Switched over to block/item tag system for crop fertility
  459. NOTE: Other crop mods will have to support our tags on their own!
  460. github:
  461. Update zh_tw.json (#335)
  462. * Update zh_tw.json
  463. * Update zh_tw.json
  464. github:
  465. Update ru_ru.json (#328)
  466. forstride:
  467. Added the Biomes O' Plenty Grove, Lavender Field, and Prairie biomes to the "less color change" list, as they no longer use tropical seasons
  468.  
  469. SuperMartijn642's Config Lib (supermartijn642configlib-1.0.6-mc1.16 --> supermartijn642configlib-1.0.8-mc1.16):
  470.  
  471. SuperMartijn642's Core Lib (supermartijn642corelib-1.0.5-mc1.16.5 --> supermartijn642corelib-1.0.9-mc1.16.5):
  472.  
  473. Supplementaries (supplementaries-1.16.5-0.13.0.jar --> supplementaries-1.16.5-0.14.2.jar):
  474. supplementaries-1.16.5-0.14.2.jar:
  475. v 0.14.2: other hotfixes & mixin configs
  476. * added config to disable mixins
  477. * fixed golden apple achievement not working correctly
  478. * fixed a couple of issues with custom adventurer maps
  479. * fixed hourglass sand not displaying correctly
  480.  
  481. supplementaries-1.16.5-0.14.1.jar:
  482. v 0.14.1: fixed mixin conflict with two players one horse
  483.  
  484. supplementaries-1.16.5-0.14.0.jar:
  485. v 0.14.0: 3M update!
  486. * Added statues, a new decoration block that can hold items and interact with redstone.
  487. * Added custom adventurer maps: catographers will now sell a custom blind maps to a random vanilla structure.
  488. You can now also add your own custom maps to specific structures. This also supports the custom map markers I previously added
  489. * Added iron gates, basically an iron fence gate. If stacked they can be opened with one click
  490. * You can now feed a skeleton horse a stack of rotten flesh to turn it into a zombie horse
  491. * Item shelves can now act as ladders if enabled in config
  492. * Pancakes now accept chocolates from different mods
  493. * Hanging signs can now hold 7 lines instead of 5
  494. * Banners can now be placed on ceilings
  495. * Crossbows now display colored tips for tipped arrows and a correct texture for rope arrows
  496. * Changed and improved hourglass code. You might want to break and replace existing ones
  497. * Added hazel wood type for sings from terraincognita
  498. * Notch apples can now be... unenchanted?
  499.  
  500. supplementaries-1.16.5-0.13.2.jar:
  501. v 0.13.2: some bug fixes
  502. * Updated the mod dependency to work with newer versions of Configured. It now will allow to edit the registration config file too
  503. * Fixed tinted jar whitelist not working
  504. * Removed a console warning message
  505. * Removed some unused recipes
  506. * Xp can now be bottled directly with jars
  507. * Xp can now be consumed from goblets and jars
  508. * fixe mod toml preventing to boot 0.13.1
  509.  
  510. Tetra (tetra-1.16.5-3.11.1.jar --> tetra-1.16.5-3.14.1.jar):
  511. tetra-1.16.5-3.14.1.jar:
  512. Fixes:
  513. * fixed damage for thrown shields being too damn high
  514.  
  515. tetra-1.16.5-3.14.0.jar:
  516. Changes:
  517. * added crossbow entry in the holosphere
  518. * updated korean translation (cred: red1854th)
  519. Fixes:
  520. * fixed incorrect schematic type for several lootable schematics
  521. * fixed attributes updates being delayed after disenchanting an item
  522.  
  523. tetra-1.16.5-3.13.0.jar:
  524. Changes:
  525. * increased the unstable for warped wood (20% -> 30%)
  526. * nerfed bows
  527. Fixes:
  528. * fixed missing loc entry for scrolls in block HUD mods
  529. * fixed tool stat bar sometimes showing strange label (for real this time)
  530. * fixed warforging showing up in the holosphere
  531. * fixed shields not dealing damage when thrown
  532. * fixed statbar for crushing (warforged hammer effect) not showing up
  533.  
  534. tetra-1.16.5-3.12.0.jar:
  535. Changes:
  536. * reduced reap revenge kill bonus duration from 20 to 15 sec
  537. * reduced how often scrolls are sold by villagers and moved them around to block crucial trades less frequently
  538. Fixes:
  539. * fixed mod compat crash related to checking for enchanted tetra items
  540. * possibly fixed crossmod crashes caused by the armor penetration effect
  541. * fixed butt warforging not reducing tool tiers
  542. * fixed up several faulty tooltips
  543. * fixed incorrect visibility mod for ServerPlayNetHandler mixin
  544. * fixed crash caused by placing two core extractors next to eachother
  545. * fixed stats for modular tridents not aligning with their vanilla counterpart
  546.  
  547. Tetranomicon (Tetranomicon 1.2 --> Tetranomicon 1.3):
  548. Tetranomicon 1.3:
  549. * Added Twilight Forest support
  550. * Added support for Create stone types
  551.  
  552. Titanium (titanium-1.16.5-3.2.8.3-9.jar --> titanium-1.16.5-3.2.8.4-10.jar):
  553. titanium-1.16.5-3.2.8.4-10.jar:
  554. [https://github.com/InnovativeOnlineIndustries/Titanium/blob/changelog/CHANGELOG.md](https://github.com/InnovativeOnlineIndustries/Titanium/blob/changelog/CHANGELOG.md)
  555.  
  556. Xaero's Minimap (v21.9.0.1 for Forge 1.16.5 - 1.16.2 --> v21.12.2 for Forge 1.16.5 - 1.16.2):
  557. v21.12.2 for Forge 1.16.5 - 1.16.2:
  558. * Compatible with Xaero's World Map 1.11.0 or newer. Version 1.14.4 is HIGHLY recommended.
  559. * Support for the per-server "Ignore Server Heightmaps" option in the world map mod 1.14.4+. Older minimap versions will always get "false" from the new world map, so keep that in mind.
  560. * Moved the "Ignore Server Heightmaps" option to the the per-server config. This means that it is now stored in the "XaeroWaypoints" directory, which isn't very intuitive, so I'm probably going to rename the folder in the future.
  561. * Removed the zh_cn translation file because of a lot of criticism to the point where it's probably better to just use the default one.
  562. * The mod will now automatically cap the vanilla biome blend setting at 5x5 until I rework the map generation to not be significantly affected by higher values.
  563. * Fixed chunk grid lines randomly not rendering correctly because of a vanilla bug.
  564. * Fixed framebuffer objects being unnecessarily recreated.
  565. * Rendering improvements consistent with the world map mod.
  566. * Fixed some render layer-related exceptions when prerendering entity icons for entity instances that require dual vertex consumers for rendering and potentially other stuff. For example, this issue would affect icons for entities that hold enchanted items in their hands.
  567. * Player heads/icons will now use the same system as the rest of the entities.
  568. * Fixed player skins in-game becoming blurry when using player heads/icons on some scale options.
  569. * Fixed performance issues when using "Ignore Server Heightmaps".
  570.  
  571. v21.11.5 for Forge 1.16.5 - 1.16.2:
  572. * Compatible with Xaero's World Map 1.11.0 or newer. Version 1.14.1 is HIGHLY recommended.
  573. * Improvements to the entity icon system necessary for Minecraft 1.17, but can be useful in older versions too.
  574. * The entity icon model will now center on the pivot point of the main model part on the X axis. Centering on the Y and Z axes stays the same. The mod used to also find the center of the main cuboid but that system does not work with 1.17 goats and likely other modded mobs. The only time X-centering on the pivot point won't work is when the pivot point of the head model is weirdly defined and is offset even in the game (e.g. vanilla foxes). You can fix it using a custom icon definition.
  575. * Significantly optimized rendering of almost all minimap elements, e.g. entity dots, icons, waypoints, block map textures. This was necessary in 1.17 but will benefit the older versions too.
  576. * Fixed slope shading bug when leaving cave mode.
  577. * Rendered waypoints will now be visually sorted based on distance.
  578. * Fixed crash when adding a shared waypoint from a dimension you don't a waypoint sub-world for.
  579. * Fixed entity icon model rendering not working properly when GlStateManager is "disabled" by a mod (for example Canvas Renderer in 1.17).
  580. * Fixed main entity dot being offset and not smooth when Optifine is installed.
  581. * Fixed OpenGL error crash when texture with ID 1 exists but for the wrong target.
  582.  
  583. v21.10.0.3 for Forge 1.16.5 - 1.16.2:
  584. * Compatible with Xaero's World Map 1.11.0 or newer. Version 1.14.1 is HIGHLY recommended.
  585. * Reworked how entity icon model layers work. The layers will now be detected automatically by tracing the entity renderer. Should support a lot more modded mobs now. The new system should also have no issues handling custom-defined model parts for layers that previously would not work properly.
  586. + Added helmet support to the entity icon rendering.
  587. * Fixed the main icon model not being centered on the Z axis. You might need to adjust your json definitions.
  588. * Replaced the 'variantIdMethod' option in the icon definition json with 'variantIdBuilderMethod'. The mod is backwards-compatible with the old files though.
  589. * Replaced 'extraLayerAllowed' option in the icon definition json with 'layersAllowed', which works with the new layer system.
  590. * Fixed the meaning of the icon type "model" in the icon definitions. It will now use the actual default model config even if a non-default one is defined for the "default" variant key.
  591. * Brought back the old design of having the main entity dot be visible under the view direction arrow. This way it is much easier to quickly determine which point of the arrow points forward.
  592. * The main entity dot will now be rendered on top of waypoints instead of underneath.
  593. + Added a transparent background to the on-map compass letters to make it more visible over bright blocks.
  594. * Fixed light value display not being translatable.
  595. * Fixed the "Unknown Biome" biome display result not being translatable.
  596. * Fixed using the commands with the "minecraft:" prefix (added by mods) when teleporting between dimensions.
  597. + Added a new config-only option "debugEntityVariantIds" for when you are interested in the entity variant IDs being printed in chat/console when new IDs are encountered while rendering the entity icons. Can be helpful when working on the entity icon packs.
  598. * Fixed conflict with Canvas Renderer and potentially other similar mods.
  599. * Fixed conflict with GeckoLib and potentially other similar mods.
  600. * Fixed the entity icon renderer breaking when an entity renderer leaves the matrix stack modified, causing all new entity icons to render blank. For example, this would happen when encountering the "Decayed" mob from Biome Makeover.
  601.  
  602. Xaero's World Map (v1.14.1 for Forge 1.16.5 - 1.16.2 --> v1.14.4 for Forge 1.16.5 - 1.16.2):
  603. v1.14.4 for Forge 1.16.5 - 1.16.2:
  604. * Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 21.12.2 is HIGHLY recommended.
  605. * Moved the "Ignore Server Heightmaps" option to the the per-server config.
  606. * Fixed waypoint menu scroll button shadows not rendering.
  607. * Optimized loading from world save.
  608. * Rendering optimizations similar to the minimap.
  609. * Fixed the world map being rendered twice in a single frame when using Vivecraft.
  610. * Simplified map pixel brightness calculation.
  611. * Fixed waypoint symbols not updating when switching resource packs.
  612. * Fixed holding backspace not working properly in the waypoint filter text field.
  613. * When viewing the map screen that isn't moving, the mod will now update the map at "full power" without trying to preserve the framerate.
  614. * Fixed weird height values when a map block/pixel is empty/air.
  615. + Added a temporary option "netherlikeCaveMapAllowed" in the config file for toggling cave view in the Nether and similar dimensions. Will be removed when I release proper cave mode.
  616.  
  617. YUNG's Better Mineshafts (Forge) ([1.16.4 / 1.16.5] YUNG's Better Mineshafts v2.0.3 --> [1.16.4 / 1.16.5] YUNG's Better Mineshafts v2.0.4):
  618. [1.16.4 / 1.16.5] YUNG's Better Mineshafts v2.0.4:
  619. Fixed rare crash during vine placement. Thanks to TelepathicGrunt for this!
  620. Join us on Discord:
  621. [](https://discord.gg/rns3beq)
  622. [Follow me on Twitter](https://twitter.com/yungnickyoung) for more mod updates![](https://twitter.com/yungnickyoung)
  623.  
  624. YUNG's Better Portals (Forge) ([1.16.4 / 1.16.5] YUNG's Better Portals v0.3.2 --> [1.16.4 / 1.16.5] YUNG's Better Portals v0.3.3):
  625. [1.16.4 / 1.16.5] YUNG's Better Portals v0.3.3:
  626. JSON configs are now in the 1_16 folder instead of 1_16_3. If you modified your JSON configs, be sure to copy them over!
  627. Changelog:
  628. * Fixed modded blocks not working in JSON configs
  629. * JSON configs now refresh when loading world, so you shouldn't have to restart MC to apply changes. However, restarting MC is still recommended.
  630. * Bumped required YUNG's API version to Forge-6.
  631. This mod requires [YUNG's API](https://www.curseforge.com/minecraft/mc-mods/yungs-api).
  632. Join us on Discord!
  633. [](https://discord.gg/rns3beq)
  634. [Follow me on Twitter](https://twitter.com/yungnickyoung)
  635.  
  636. Generated using [ChangelogGenerator 2.0.0-pre5](https://github.com/TheRandomLabs/ChangelogGenerator).
  637.  
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