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May 10th, 2017
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  1. --Ok go abuse this. I dare you. Anyways enjoy little brats.
  2.  
  3. --[[
  4. User: TheDarkRevenant
  5. Script: DSSJ3
  6. Pass: CENSORED
  7.  
  8. ]]
  9.  
  10. local p = game.Players.LocalPlayer
  11. local char = p.Character
  12. local mouse = p:GetMouse()
  13. local larm = char["Left Arm"]
  14. local rarm = char["Right Arm"]
  15. local lleg = char["Left Leg"]
  16. local rleg = char["Right Leg"]
  17. local hed = char.Head
  18. local torso = char.Torso
  19. local hum = char.Humanoid
  20. local cam = game.Workspace.CurrentCamera
  21. local root = char.HumanoidRootPart
  22. local deb = false
  23. local shot = 0
  24. local debris=game:service"Debris"
  25. local l = game:GetService("Lighting")
  26. local rs = game:GetService("RunService").RenderStepped
  27. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  28. math.randomseed(os.time())
  29. for i,v in pairs(char:children()) do
  30. if v:IsA("Hat") then
  31. v:Destroy()
  32. end
  33. end
  34. for i,v in pairs (hed:GetChildren()) do
  35. if v:IsA("Sound") then
  36. v:Destroy()
  37. end
  38. end
  39. ----------------------------------------------------
  40. Debounces = {
  41. CanAttack = true;
  42. NoIdl = false;
  43. Slashing = false;
  44. Slashed = false;
  45. RPunch = false;
  46. RPunched = false;
  47. LPunch = false;
  48. LPunched = false;
  49. }
  50. local Touche = {char.Name, }
  51. ----------------------------------------------------
  52. hed.face.Texture = "rbxassetid://34668268"
  53. ----------------------------------------------------
  54. function lerp(a, b, t) -- Linear interpolation
  55. return a + (b - a)*t
  56. end
  57.  
  58. function slerp(a, b, t) --Spherical interpolation
  59. dot = a:Dot(b)
  60. if dot > 0.99999 or dot < -0.99999 then
  61. return t <= 0.5 and a or b
  62. else
  63. r = math.acos(dot)
  64. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  65. end
  66. end
  67.  
  68. function matrixInterpolate(a, b, t)
  69. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  70. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  71. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  72. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  73. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  74. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  75. local t = v1:Dot(v2)
  76. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  77. return CFrame.new()
  78. end
  79. return CFrame.new(
  80. v0.x, v0.y, v0.z,
  81. v1.x, v1.y, v1.z,
  82. v2.x, v2.y, v2.z,
  83. v3.x, v3.y, v3.z)
  84. end
  85. ----------------------------------------------------
  86. function genWeld(a,b)
  87. local w = Instance.new("Weld",a)
  88. w.Part0 = a
  89. w.Part1 = b
  90. return w
  91. end
  92. function weld(a, b)
  93. local weld = Instance.new("Weld")
  94. weld.Name = "W"
  95. weld.Part0 = a
  96. weld.Part1 = b
  97. weld.C0 = a.CFrame:inverse() * b.CFrame
  98. weld.Parent = a
  99. return weld;
  100. end
  101. ----------------------------------------------------
  102. function Lerp(c1,c2,al)
  103. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  104. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  105. for i,v in pairs(com1) do
  106. com1[i] = v+(com2[i]-v)*al
  107. end
  108. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  109. end
  110. ----------------------------------------------------
  111. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  112. local wld = Instance.new("Weld", wp1)
  113. wld.Part0 = wp0
  114. wld.Part1 = wp1
  115. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  116. end
  117. ----------------------------------------------------
  118. function weld5(part0, part1, c0, c1)
  119. weeld=Instance.new("Weld", part0)
  120. weeld.Part0=part0
  121. weeld.Part1=part1
  122. weeld.C0=c0
  123. weeld.C1=c1
  124. return weeld
  125. end
  126. ----------------------------------------------------
  127. function HasntTouched(plrname)
  128. local ret = true
  129. for _, v in pairs(Touche) do
  130. if v == plrname then
  131. ret = false
  132. end
  133. end
  134. return ret
  135. end
  136. ----------------------------------------------------
  137. newWeld(torso, larm, -1.5, 0.5, 0)
  138. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  139. newWeld(torso, rarm, 1.5, 0.5, 0)
  140. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  141. newWeld(torso, hed, 0, 1.5, 0)
  142. newWeld(torso, lleg, -0.5, -1, 0)
  143. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  144. newWeld(torso, rleg, 0.5, -1, 0)
  145. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  146. newWeld(root, torso, 0, -1, 0)
  147. torso.Weld.C1 = CFrame.new(0, -1, 0)
  148. ----------------------------------------------------
  149. z = Instance.new("Sound", char)
  150. z.SoundId = "rbxassetid://303570180"--303570180
  151. z.Looped = true
  152. z.Pitch = 1
  153. z.Volume = 1
  154. wait(.1)
  155. z:Play()
  156. ----------------------------------------------------
  157. local Transforming = true
  158. hum.WalkSpeed = 0
  159. local fx = Instance.new("Part",torso)
  160. fx.Anchored = true
  161. fx.Material = "Neon"
  162. fx.CanCollide = false
  163. fx.Locked = true
  164. fx.Transparency = 1
  165. fx.Material = "SmoothPlastic"
  166. fx.Size = Vector3.new(1,1,1)
  167. fx.TopSurface = "SmoothNoOutlines"
  168. fx.BottomSurface = "SmoothNoOutlines"
  169. fx.BrickColor = BrickColor.new("New Yeller")
  170. fxm = Instance.new("SpecialMesh",fx)
  171. fxm.MeshType = "Sphere"
  172. fxm.Scale = Vector3.new(1,1,1)
  173. for i = 1, 20 do rs:wait()
  174. fx.Transparency = fx.Transparency - (1/20)
  175. fx.CFrame = torso.CFrame
  176. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  177. rs:wait()
  178. end
  179. ----------------------------------------------------
  180. local m = Instance.new("Model")
  181. m.Name = "Hair"
  182. p1 = Instance.new("Part", m)
  183. p1.BrickColor = BrickColor.new("New Yeller")
  184. p1.FormFactor = Enum.FormFactor.Symmetric
  185. p1.Size = Vector3.new(1, 1, 1)
  186. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  187. p1.CanCollide = false
  188. p1.Locked = true
  189. p1.BottomSurface = Enum.SurfaceType.Smooth
  190. p1.TopSurface = Enum.SurfaceType.Smooth
  191. b1 = Instance.new("SpecialMesh", p1)
  192. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  193. b1.TextureId = ""
  194. b1.MeshType = Enum.MeshType.FileMesh
  195. b1.Name = "Mesh"
  196. b1.VertexColor = Vector3.new(0, 0, 0)
  197. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  198. p2 = Instance.new("Part", m)
  199. p2.BrickColor = BrickColor.new("Pastel brown")
  200. p2.Transparency = 1
  201. p2.Name = "Head"
  202. p2.FormFactor = Enum.FormFactor.Symmetric
  203. p2.Size = Vector3.new(2, 1, 1)
  204. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  205. p2.CanCollide = false
  206. p2.Locked = true
  207. p2.TopSurface = Enum.SurfaceType.Smooth
  208. b2 = Instance.new("SpecialMesh", p2)
  209. b2.MeshType = Enum.MeshType.Head
  210. b2.Name = "Mesh"
  211. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  212. p3 = Instance.new("Part", m)
  213. p3.BrickColor = BrickColor.new("New Yeller")
  214. p3.FormFactor = Enum.FormFactor.Symmetric
  215. p3.Size = Vector3.new(2, 2, 2)
  216. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  217. p3.CanCollide = false
  218. p3.Locked = true
  219. p3.BottomSurface = Enum.SurfaceType.Smooth
  220. p3.TopSurface = Enum.SurfaceType.Smooth
  221. b3 = Instance.new("SpecialMesh", p3)
  222. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  223. b3.TextureId = ""
  224. b3.MeshType = Enum.MeshType.FileMesh
  225. b3.Name = "Mesh"
  226. b3.VertexColor = Vector3.new(0, 0, 0)
  227. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  228. p4 = Instance.new("Part", m)
  229. p4.BrickColor = BrickColor.new("New Yeller")
  230. p4.FormFactor = Enum.FormFactor.Symmetric
  231. p4.Size = Vector3.new(1, 1, 1)
  232. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  233. p4.CanCollide = false
  234. p4.Locked = true
  235. p4.BottomSurface = Enum.SurfaceType.Smooth
  236. p4.TopSurface = Enum.SurfaceType.Smooth
  237. b4 = Instance.new("SpecialMesh", p4)
  238. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  239. b4.TextureId = ""
  240. b4.MeshType = Enum.MeshType.FileMesh
  241. b4.Name = "Mesh"
  242. b4.VertexColor = Vector3.new(0, 0, 0)
  243. p5 = Instance.new("Part", m)
  244. p5.BrickColor = BrickColor.new("New Yeller")
  245. p5.FormFactor = Enum.FormFactor.Symmetric
  246. p5.Size = Vector3.new(1, 1, 1)
  247. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  248. p5.CanCollide = false
  249. p5.Locked = true
  250. p5.BottomSurface = Enum.SurfaceType.Smooth
  251. p5.TopSurface = Enum.SurfaceType.Smooth
  252. b5 = Instance.new("SpecialMesh", p5)
  253. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  254. b5.TextureId = ""
  255. b5.MeshType = Enum.MeshType.FileMesh
  256. b5.Name = "Mesh"
  257. b5.VertexColor = Vector3.new(0, 0, 0)
  258. b5.Scale = Vector3.new(1, 0.899999976, 1)
  259. p6 = Instance.new("Part", m)
  260. p6.BrickColor = BrickColor.new("New Yeller")
  261. p6.FormFactor = Enum.FormFactor.Symmetric
  262. p6.Size = Vector3.new(1, 1, 1)
  263. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  264. p6.CanCollide = false
  265. p6.Locked = true
  266. p6.BottomSurface = Enum.SurfaceType.Smooth
  267. p6.TopSurface = Enum.SurfaceType.Smooth
  268. b6 = Instance.new("SpecialMesh", p6)
  269. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  270. b6.TextureId = ""
  271. b6.MeshType = Enum.MeshType.FileMesh
  272. b6.Name = "Mesh"
  273. b6.VertexColor = Vector3.new(0, 0, 0)
  274. p7 = Instance.new("Part", m)
  275. p7.BrickColor = BrickColor.new("New Yeller")
  276. p7.FormFactor = Enum.FormFactor.Symmetric
  277. p7.Size = Vector3.new(1, 1, 1)
  278. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  279. p7.CanCollide = false
  280. p7.Locked = true
  281. p7.BottomSurface = Enum.SurfaceType.Smooth
  282. p7.TopSurface = Enum.SurfaceType.Smooth
  283. b7 = Instance.new("SpecialMesh", p7)
  284. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  285. b7.TextureId = ""
  286. b7.MeshType = Enum.MeshType.FileMesh
  287. b7.Name = "Mesh"
  288. b7.VertexColor = Vector3.new(0, 0, 0)
  289. p8 = Instance.new("Part", m)
  290. p8.BrickColor = BrickColor.new("New Yeller")
  291. p8.FormFactor = Enum.FormFactor.Symmetric
  292. p8.Size = Vector3.new(1, 1, 1)
  293. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  294. p8.CanCollide = false
  295. p8.Locked = true
  296. p8.BottomSurface = Enum.SurfaceType.Smooth
  297. p8.TopSurface = Enum.SurfaceType.Smooth
  298. b8 = Instance.new("SpecialMesh", p8)
  299. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  300. b8.TextureId = ""
  301. b8.MeshType = Enum.MeshType.FileMesh
  302. b8.Name = "Mesh"
  303. b8.VertexColor = Vector3.new(0, 0, 0)
  304. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  305. p9 = Instance.new("Part", m)
  306. p9.BrickColor = BrickColor.new("New Yeller")
  307. p9.FormFactor = Enum.FormFactor.Symmetric
  308. p9.Size = Vector3.new(2, 1, 2)
  309. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  310. p9.CanCollide = false
  311. p9.Locked = true
  312. p9.BottomSurface = Enum.SurfaceType.Smooth
  313. p9.TopSurface = Enum.SurfaceType.Smooth
  314. b9 = Instance.new("SpecialMesh", p9)
  315. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  316. b9.TextureId = ""
  317. b9.MeshType = Enum.MeshType.FileMesh
  318. b9.Name = "Mesh"
  319. b9.VertexColor = Vector3.new(0, 0, 0)
  320. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  321. p10 = Instance.new("Part", m)
  322. p10.BrickColor = BrickColor.new("New Yeller")
  323. p10.FormFactor = Enum.FormFactor.Symmetric
  324. p10.Size = Vector3.new(1, 1, 1)
  325. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  326. p10.CanCollide = false
  327. p10.Locked = true
  328. p10.BottomSurface = Enum.SurfaceType.Smooth
  329. p10.TopSurface = Enum.SurfaceType.Smooth
  330. b10 = Instance.new("SpecialMesh", p10)
  331. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  332. b10.TextureId = ""
  333. b10.MeshType = Enum.MeshType.FileMesh
  334. b10.Name = "Mesh"
  335. b10.VertexColor = Vector3.new(0, 0, 0)
  336. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  337. p11 = Instance.new("Part", m)
  338. p11.BrickColor = BrickColor.new("New Yeller")
  339. p11.FormFactor = Enum.FormFactor.Symmetric
  340. p11.Size = Vector3.new(1, 1, 1)
  341. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  342. p11.CanCollide = false
  343. p11.Locked = true
  344. p11.BottomSurface = Enum.SurfaceType.Smooth
  345. p11.TopSurface = Enum.SurfaceType.Smooth
  346. b11 = Instance.new("SpecialMesh", p11)
  347. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  348. b11.TextureId = ""
  349. b11.MeshType = Enum.MeshType.FileMesh
  350. b11.Name = "Mesh"
  351. b11.VertexColor = Vector3.new(0, 0, 0)
  352. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  353. p12 = Instance.new("Part", m)
  354. p12.BrickColor = BrickColor.new("New Yeller")
  355. p12.FormFactor = Enum.FormFactor.Custom
  356. p12.Size = Vector3.new(1, 3.5, 1)
  357. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  358. p12.CanCollide = false
  359. p12.Locked = true
  360. p12.BottomSurface = Enum.SurfaceType.Smooth
  361. p12.TopSurface = Enum.SurfaceType.Smooth
  362. b12 = Instance.new("SpecialMesh", p12)
  363. b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
  364. b12.TextureId = ""
  365. b12.MeshType = Enum.MeshType.FileMesh
  366. b12.Name = "Mesh"
  367. b12.VertexColor = Vector3.new(0, 0, 0)
  368. b12.Scale = Vector3.new(1, 3, 1.29999995)
  369. p13 = Instance.new("Part", m)
  370. p13.BrickColor = BrickColor.new("New Yeller")
  371. p13.FormFactor = Enum.FormFactor.Custom
  372. p13.Size = Vector3.new(1, 2, 1)
  373. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  374. p13.CanCollide = false
  375. p13.Locked = true
  376. p13.BottomSurface = Enum.SurfaceType.Smooth
  377. p13.TopSurface = Enum.SurfaceType.Smooth
  378. b13 = Instance.new("SpecialMesh", p13)
  379. b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
  380. b13.TextureId = ""
  381. b13.MeshType = Enum.MeshType.FileMesh
  382. b13.Name = "Mesh"
  383. b13.VertexColor = Vector3.new(0, 0, 0)
  384. b13.Scale = Vector3.new(1, 3, 1.29999995)
  385. p14 = Instance.new("Part", m)
  386. p14.BrickColor = BrickColor.new("New Yeller")
  387. p14.FormFactor = Enum.FormFactor.Custom
  388. p14.Size = Vector3.new(1, 2, 1)
  389. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  390. p14.CanCollide = false
  391. p14.Locked = true
  392. p14.BottomSurface = Enum.SurfaceType.Smooth
  393. p14.TopSurface = Enum.SurfaceType.Smooth
  394. b14 = Instance.new("SpecialMesh", p14)
  395. b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
  396. b14.TextureId = ""
  397. b14.MeshType = Enum.MeshType.FileMesh
  398. b14.Name = "Mesh"
  399. b14.VertexColor = Vector3.new(0, 0, 0)
  400. b14.Scale = Vector3.new(1, 3, 1.29999995)
  401. p15 = Instance.new("Part", m)
  402. p15.BrickColor = BrickColor.new("New Yeller")
  403. p15.FormFactor = Enum.FormFactor.Custom
  404. p15.Size = Vector3.new(1, 2.5, 1)
  405. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  406. p15.CanCollide = false
  407. p15.Locked = true
  408. p15.BottomSurface = Enum.SurfaceType.Smooth
  409. p15.TopSurface = Enum.SurfaceType.Smooth
  410. b15 = Instance.new("SpecialMesh", p15)
  411. b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
  412. b15.TextureId = ""
  413. b15.MeshType = Enum.MeshType.FileMesh
  414. b15.Name = "Mesh"
  415. b15.VertexColor = Vector3.new(0, 0, 0)
  416. b15.Scale = Vector3.new(1, 3, 1.29999995)
  417. p16 = Instance.new("Part", m)
  418. p16.BrickColor = BrickColor.new("New Yeller")
  419. p16.FormFactor = Enum.FormFactor.Custom
  420. p16.Size = Vector3.new(1, 2.5, 1)
  421. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  422. p16.CanCollide = false
  423. p16.Locked = true
  424. p16.BottomSurface = Enum.SurfaceType.Smooth
  425. p16.TopSurface = Enum.SurfaceType.Smooth
  426. b16 = Instance.new("SpecialMesh", p16)
  427. b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
  428. b16.TextureId = ""
  429. b16.MeshType = Enum.MeshType.FileMesh
  430. b16.Name = "Mesh"
  431. b16.VertexColor = Vector3.new(0, 0, 0)
  432. b16.Scale = Vector3.new(1, 3, 1.29999995)
  433. p17 = Instance.new("Part", m)
  434. p17.BrickColor = BrickColor.new("New Yeller")
  435. p17.FormFactor = Enum.FormFactor.Custom
  436. p17.Size = Vector3.new(1, 2.4000001, 1)
  437. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  438. p17.CanCollide = false
  439. p17.Locked = true
  440. p17.BottomSurface = Enum.SurfaceType.Smooth
  441. p17.TopSurface = Enum.SurfaceType.Smooth
  442. b17 = Instance.new("SpecialMesh", p17)
  443. b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
  444. b17.TextureId = ""
  445. b17.MeshType = Enum.MeshType.FileMesh
  446. b17.Name = "Mesh"
  447. b17.VertexColor = Vector3.new(0, 0, 0)
  448. b17.Scale = Vector3.new(1, 3, 1.29999995)
  449. p18 = Instance.new("Part", m)
  450. p18.BrickColor = BrickColor.new("New Yeller")
  451. p18.FormFactor = Enum.FormFactor.Custom
  452. p18.Size = Vector3.new(2, 2, 2)
  453. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  454. p18.CanCollide = false
  455. p18.Locked = true
  456. p18.BottomSurface = Enum.SurfaceType.Smooth
  457. p18.TopSurface = Enum.SurfaceType.Smooth
  458. b18 = Instance.new("SpecialMesh", p18)
  459. b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
  460. b18.TextureId = ""
  461. b18.MeshType = Enum.MeshType.FileMesh
  462. b18.Name = "Mesh"
  463. b18.VertexColor = Vector3.new(0, 0, 0)
  464. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  465. w1 = Instance.new("Weld", p1)
  466. w1.Name = "Head_Weld"
  467. w1.Part0 = p1
  468. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  469. w1.Part1 = p2
  470. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  471. w2 = Instance.new("Weld", p2)
  472. w2.Name = "Part_Weld"
  473. w2.Part0 = p2
  474. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  475. w2.Part1 = p3
  476. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  477. w3 = Instance.new("Weld", p3)
  478. w3.Name = "Part_Weld"
  479. w3.Part0 = p3
  480. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  481. w3.Part1 = p4
  482. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  483. w4 = Instance.new("Weld", p4)
  484. w4.Name = "Part_Weld"
  485. w4.Part0 = p4
  486. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  487. w4.Part1 = p5
  488. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  489. w5 = Instance.new("Weld", p5)
  490. w5.Name = "Part_Weld"
  491. w5.Part0 = p5
  492. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  493. w5.Part1 = p6
  494. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  495. w6 = Instance.new("Weld", p6)
  496. w6.Name = "Part_Weld"
  497. w6.Part0 = p6
  498. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  499. w6.Part1 = p7
  500. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  501. w7 = Instance.new("Weld", p7)
  502. w7.Name = "Part_Weld"
  503. w7.Part0 = p7
  504. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  505. w7.Part1 = p8
  506. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  507. w8 = Instance.new("Weld", p8)
  508. w8.Name = "Part_Weld"
  509. w8.Part0 = p8
  510. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  511. w8.Part1 = p9
  512. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  513. w9 = Instance.new("Weld", p9)
  514. w9.Name = "Part_Weld"
  515. w9.Part0 = p9
  516. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  517. w9.Part1 = p10
  518. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  519. w10 = Instance.new("Weld", p10)
  520. w10.Name = "Part_Weld"
  521. w10.Part0 = p10
  522. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  523. w10.Part1 = p11
  524. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  525. w11 = Instance.new("Weld", p11)
  526. w11.Name = "Part_Weld"
  527. w11.Part0 = p11
  528. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  529. w11.Part1 = p12
  530. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  531. w12 = Instance.new("Weld", p12)
  532. w12.Name = "Part_Weld"
  533. w12.Part0 = p12
  534. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  535. w12.Part1 = p13
  536. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  537. w13 = Instance.new("Weld", p13)
  538. w13.Name = "Part_Weld"
  539. w13.Part0 = p13
  540. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  541. w13.Part1 = p14
  542. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  543. w14 = Instance.new("Weld", p14)
  544. w14.Name = "Part_Weld"
  545. w14.Part0 = p14
  546. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  547. w14.Part1 = p15
  548. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  549. w15 = Instance.new("Weld", p15)
  550. w15.Name = "Part_Weld"
  551. w15.Part0 = p15
  552. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  553. w15.Part1 = p16
  554. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  555. w16 = Instance.new("Weld", p16)
  556. w16.Name = "Part_Weld"
  557. w16.Part0 = p16
  558. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  559. w16.Part1 = p17
  560. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  561. w17 = Instance.new("Weld", p17)
  562. w17.Name = "Part_Weld"
  563. w17.Part0 = p17
  564. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  565. w17.Part1 = p18
  566. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  567. m.Parent = char
  568. m:MakeJoints()
  569. ----------------------------------------------------
  570. local cor = Instance.new("Part", char.Hair)
  571. cor.Name = "Link"
  572. cor.Locked = true
  573. cor.BottomSurface = 0
  574. cor.CanCollide = false
  575. cor.Size = Vector3.new(1, 9, 1)
  576. cor.Transparency = 1
  577. cor.TopSurface = 0
  578. corw = Instance.new("Weld", cor)
  579. corw.Part0 = hed
  580. corw.Part1 = cor
  581. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  582. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  583. weld1 = Instance.new("Weld", char.Hair)
  584. weld1.Part0 = cor
  585. weld1.Part1 = char.Hair.Head
  586. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  587. ----------------------------------------------------
  588. GroundWave1 = function()
  589. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  590. local Colors = {"New Yeller", "New Yeller"}
  591. local wave = Instance.new("Part", torso)
  592. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  593. wave.Anchored = true
  594. wave.CanCollide = false
  595. wave.Locked = true
  596. wave.Size = Vector3.new(1, 1, 1)
  597. wave.TopSurface = "Smooth"
  598. wave.BottomSurface = "Smooth"
  599. wave.Transparency = 0.35
  600. wave.CFrame = HandCF
  601. wm = Instance.new("SpecialMesh", wave)
  602. wm.MeshId = "rbxassetid://3270017"
  603. coroutine.wrap(function()
  604. for i = 1, 30, 1 do
  605. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  606. wave.Size = wm.Scale
  607. wave.CFrame = HandCF
  608. wave.Transparency = i/30
  609. wait()
  610. end
  611. wait()
  612. wave:Destroy()
  613. end)()
  614. end
  615. ----------------------------------------------------
  616. GroundWave = function()
  617. if Transforming == true then
  618. local wave = Instance.new("Part", torso)
  619. wave.BrickColor = BrickColor.new("New Yeller")
  620. wave.Anchored = true
  621. wave.CanCollide = false
  622. wave.Locked = true
  623. wave.Size = Vector3.new(1, 1, 1)
  624. wave.TopSurface = "Smooth"
  625. wave.BottomSurface = "Smooth"
  626. wave.Transparency = 0.35
  627. wave.CFrame = fx.CFrame
  628. wm = Instance.new("SpecialMesh", wave)
  629. wm.MeshType = "Sphere"
  630. wm.Scale = Vector3.new(1,1,1)
  631. coroutine.wrap(function()
  632. for i = 1, 18, 1 do
  633. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  634. --wave.Size = wm.Scale
  635. wave.CFrame = fx.CFrame
  636. wave.Transparency = i/14
  637. wait()
  638. end
  639. wait()
  640. wave:Destroy()
  641. end)()
  642. elseif Transforming == false then
  643. wait()
  644. end
  645. end
  646.  
  647. for i = 1, 100 do rs:wait()
  648. fx.CFrame = torso.CFrame
  649. end
  650.  
  651. Spawn(function()
  652. while wait(1) do
  653. GroundWave()
  654. end
  655. end)
  656.  
  657. wait(4)
  658.  
  659. Transforming = false
  660.  
  661. for i = 1, 20 do rs:wait()
  662. fx.Transparency = fx.Transparency + (1/20)
  663. fx.CFrame = torso.CFrame
  664. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  665. rs:wait()
  666. end
  667.  
  668. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  669. local wave = Instance.new("Part", torso)
  670. wave.BrickColor = BrickColor.new("Institutional white")
  671. wave.Anchored = true
  672. wave.CanCollide = false
  673. wave.Locked = true
  674. wave.Size = Vector3.new(1, 1, 1)
  675. wave.TopSurface = "Smooth"
  676. wave.BottomSurface = "Smooth"
  677. wave.Transparency = 0.35
  678. wave.CFrame = HandCF
  679. wm = Instance.new("SpecialMesh", wave)
  680. wm.MeshId = "rbxassetid://3270017"
  681. coroutine.wrap(function()
  682. for i = 1, 14, 1 do
  683. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  684. wave.Size = wm.Scale
  685. wave.CFrame = HandCF
  686. wave.Transparency = i/14
  687. wait()
  688. end
  689. wait()
  690. wave:Destroy()
  691. end)()
  692. hum.WalkSpeed = 16
  693. ----------------------------------------------------
  694. Blast = function()
  695. local Colors = {"New Yeller", "New Yeller"}
  696. local wave = Instance.new("Part", torso)
  697. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  698. wave.Anchored = true
  699. wave.CanCollide = false
  700. wave.Locked = true
  701. wave.Size = Vector3.new(1, 1, 1)
  702. wave.TopSurface = "Smooth"
  703. wave.BottomSurface = "Smooth"
  704. wave.Transparency = 0.35
  705. wave.CFrame = rarm.CFrame
  706. wm = Instance.new("SpecialMesh", wave)
  707. wm.MeshType = "Sphere"
  708. wm.Scale = Vector3.new(1,1,1)
  709. z = Instance.new("Sound",wave)
  710. z.SoundId = "rbxassetid://237035051"
  711. z.Volume = 1
  712. z.Pitch = .9
  713. z:Play()
  714. coroutine.wrap(function()
  715. for i = 1, 30, 1 do
  716. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  717. --wave.Size = wm.Scale
  718. wave.CFrame = rarm.CFrame
  719. wave.Transparency = (1/14)
  720. rs:wait()
  721. end
  722. rs:wait()
  723. wave:Destroy()
  724. z:Destroy()
  725. end)()
  726. end
  727. ----------------------------------------------------
  728. rarm.Touched:connect(function(ht)
  729. hit = ht.Parent
  730. if ht and hit:IsA("Model") then
  731. if hit:FindFirstChild("Humanoid") then
  732. if hit.Name ~= p.Name then
  733. if Debounces.RPunch == true and Debounces.RPunched == false then
  734. Debounces.RPunched = true
  735. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  736. if Debounces.ks==true then
  737. z = Instance.new("Sound",hed)
  738. z.SoundId = "rbxassetid://169380525"
  739. z.Pitch = ptz[math.random(1,#ptz)]
  740. z.Volume = 1
  741. z:Play()
  742. end
  743. wait(.2)
  744. Debounces.RPunched = false
  745. end
  746. end
  747. end
  748. elseif ht and hit:IsA("Hat") then
  749. if hit.Parent.Name ~= p.Name then
  750. if hit.Parent:FindFirstChild("Humanoid") then
  751. if Debounces.RPunch == true and Debounces.RPunched == false then
  752. Debounces.RPunched = true
  753. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  754. if Debounces.ks==true then
  755. z = Instance.new("Sound",hed)
  756. z.SoundId = "rbxassetid://169380525"
  757. z.Pitch = ptz[math.random(1,#ptz)]
  758. z.Volume = 1
  759. z:Play()
  760. end
  761. wait(.2)
  762. Debounces.RPunched = false
  763. end
  764. end
  765. end
  766. end
  767. end)
  768. larm.Touched:connect(function(ht)
  769. hit = ht.Parent
  770. if ht and hit:IsA("Model") then
  771. if hit:FindFirstChild("Humanoid") then
  772. if hit.Name ~= p.Name then
  773. if Debounces.LPunch == true and Debounces.LPunched == false then
  774. Debounces.LPunched = true
  775. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  776. if Debounces.ks2==true then
  777. z = Instance.new("Sound",hed)
  778. z.SoundId = "rbxassetid://169380525"
  779. z.Pitch = ptz[math.random(1,#ptz)]
  780. z.Volume = 1
  781. z:Play()
  782. end
  783. wait(.2)
  784. Debounces.LPunched = false
  785. end
  786. end
  787. end
  788. elseif ht and hit:IsA("Hat") then
  789. if hit.Parent.Name ~= p.Name then
  790. if hit.Parent:FindFirstChild("Humanoid") then
  791. if Debounces.LPunch == true and Debounces.LPunched == false then
  792. Debounces.LPunched = true
  793. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  794. if Debounces.ks2==true then
  795. z = Instance.new("Sound",hed)
  796. z.SoundId = "rbxassetid://169380525"
  797. z.Pitch = ptz[math.random(1,#ptz)]
  798. z.Volume = 1
  799. z:Play()
  800. end
  801. wait(.2)
  802. Debounces.LPunched = false
  803. end
  804. end
  805. end
  806. end
  807. end)
  808. ----------------------------------------------------
  809. mod4 = Instance.new("Model",char)
  810.  
  811. ptez = {0.7, 0.8, 0.9, 1}
  812.  
  813. function FindNearestTorso(Position,Distance,SinglePlayer)
  814. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  815. local List = {}
  816. for i,v in pairs(workspace:GetChildren())do
  817. if v:IsA("Model")then
  818. if v:findFirstChild("Torso")then
  819. if v ~= char then
  820. if(v.Torso.Position -Position).magnitude <= Distance then
  821. table.insert(List,v)
  822. end
  823. end
  824. end
  825. end
  826. end
  827. return List
  828. end
  829.  
  830. function Punch()
  831. part=Instance.new('Part',mod4)
  832. part.Anchored=true
  833. part.CanCollide=false
  834. part.FormFactor='Custom'
  835. part.Size=Vector3.new(.2,.2,.2)
  836. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  837. part.Transparency=.7
  838. part.BrickColor=BrickColor.new('New Yeller')
  839. mesh=Instance.new('SpecialMesh',part)
  840. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  841. mesh.Scale=Vector3.new(3,3,3)
  842. part2=Instance.new('Part',mod4)
  843. part2.Anchored=true
  844. part2.CanCollide=false
  845. part2.FormFactor='Custom'
  846. part2.Size=Vector3.new(.2,.2,.2)
  847. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  848. part2.Transparency=.7
  849. part2.BrickColor=BrickColor.new('New Yeller')
  850. mesh2=Instance.new('SpecialMesh',part2)
  851. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  852. mesh2.Scale=Vector3.new(3,1.5,3)
  853. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  854. if v:FindFirstChild('Humanoid') then
  855. v.Humanoid:TakeDamage(math.random(2,6))
  856. end
  857. end
  858. coroutine.resume(coroutine.create(function()
  859. for i=0,0.62,0.4 do
  860. wait()
  861. part.CFrame=part.CFrame
  862. part.Transparency=i
  863. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  864. part2.CFrame=part2.CFrame
  865. part2.Transparency=i
  866. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  867. end
  868. part.Parent=nil
  869. part2.Parent=nil
  870. end))
  871. end
  872. ----------------------------------------------------
  873. rarm.Touched:connect(function(ht)
  874. hit = ht.Parent
  875. if ht and hit:IsA("Model") then
  876. if hit:FindFirstChild("Humanoid") then
  877. if hit.Name ~= p.Name then
  878. if Debounces.RPunch == true and Debounces.RPunched == false then
  879. Debounces.RPunched = true
  880. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  881. if Debounces.ks==true then
  882. z = Instance.new("Sound",hed)
  883. z.SoundId = "rbxassetid://169380525"
  884. z.Pitch = ptz[math.random(1,#ptz)]
  885. z.Volume = 1
  886. z:Play()
  887. end
  888. wait(.2)
  889. Debounces.RPunched = false
  890. end
  891. end
  892. end
  893. elseif ht and hit:IsA("Hat") then
  894. if hit.Parent.Name ~= p.Name then
  895. if hit.Parent:FindFirstChild("Humanoid") then
  896. if Debounces.RPunch == true and Debounces.RPunched == false then
  897. Debounces.RPunched = true
  898. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  899. if Debounces.ks==true then
  900. z = Instance.new("Sound",hed)
  901. z.SoundId = "rbxassetid://169380525"
  902. z.Pitch = ptz[math.random(1,#ptz)]
  903. z.Volume = 1
  904. z:Play()
  905. end
  906. wait(.2)
  907. Debounces.RPunched = false
  908. end
  909. end
  910. end
  911. end
  912. end)
  913. larm.Touched:connect(function(ht)
  914. hit = ht.Parent
  915. if ht and hit:IsA("Model") then
  916. if hit:FindFirstChild("Humanoid") then
  917. if hit.Name ~= p.Name then
  918. if Debounces.LPunch == true and Debounces.LPunched == false then
  919. Debounces.LPunched = true
  920. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  921. if Debounces.ks2==true then
  922. z = Instance.new("Sound",hed)
  923. z.SoundId = "rbxassetid://169380525"
  924. z.Pitch = ptz[math.random(1,#ptz)]
  925. z.Volume = 1
  926. z:Play()
  927. end
  928. wait(.2)
  929. Debounces.LPunched = false
  930. end
  931. end
  932. end
  933. elseif ht and hit:IsA("Hat") then
  934. if hit.Parent.Name ~= p.Name then
  935. if hit.Parent:FindFirstChild("Humanoid") then
  936. if Debounces.LPunch == true and Debounces.LPunched == false then
  937. Debounces.LPunched = true
  938. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  939. if Debounces.ks2==true then
  940. z = Instance.new("Sound",hed)
  941. z.SoundId = "rbxassetid://169380525"
  942. z.Pitch = ptz[math.random(1,#ptz)]
  943. z.Volume = 1
  944. z:Play()
  945. end
  946. wait(.2)
  947. Debounces.LPunched = false
  948. end
  949. end
  950. end
  951. end
  952. end)
  953. ----------------------------------------------------
  954. local player = game.Players.LocalPlayer
  955. local pchar = player.Character
  956. local mouse = player:GetMouse()
  957. local cam = workspace.CurrentCamera
  958.  
  959. local rad = math.rad
  960.  
  961. local keysDown = {}
  962. local flySpeed = 0
  963. local MAX_FLY_SPEED = 150
  964.  
  965. local canFly = false
  966. local flyToggled = false
  967.  
  968. local forward, side = 0, 0
  969. local lastForward, lastSide = 0, 0
  970.  
  971. local floatBP = Instance.new("BodyPosition")
  972. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  973. local flyBV = Instance.new("BodyVelocity")
  974. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  975. local turnBG = Instance.new("BodyGyro")
  976. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  977.  
  978. mouse.KeyDown:connect(function(key)
  979. keysDown[key] = true
  980.  
  981. if key == "f" then
  982. flyToggled = not flyToggled
  983.  
  984. if not flyToggled then
  985. stanceToggle = "Normal"
  986. floatBP.Parent = nil
  987. flyBV.Parent = nil
  988. turnBG.Parent = nil
  989. root.Velocity = Vector3.new()
  990. pchar.Humanoid.PlatformStand = false
  991. end
  992. end
  993.  
  994. end)
  995. mouse.KeyUp:connect(function(key)
  996. keysDown[key] = nil
  997. end)
  998.  
  999. local function updateFly()
  1000.  
  1001. if not flyToggled then return end
  1002.  
  1003. lastForward = forward
  1004. lastSide = side
  1005.  
  1006. forward = 0
  1007. side = 0
  1008.  
  1009. if keysDown.w then
  1010. forward = forward + 1
  1011. end
  1012. if keysDown.s then
  1013. forward = forward - 1
  1014. end
  1015. if keysDown.a then
  1016. side = side - 1
  1017. end
  1018. if keysDown.d then
  1019. side = side + 1
  1020. end
  1021.  
  1022. canFly = (forward ~= 0 or side ~= 0)
  1023.  
  1024. if canFly then
  1025. stanceToggle = "Floating"
  1026. turnBG.Parent = root
  1027. floatBP.Parent = nil
  1028. flyBV.Parent = root
  1029.  
  1030. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1031. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1032. else
  1033. floatBP.position = root.Position
  1034. floatBP.Parent = root
  1035.  
  1036. flySpeed = flySpeed - 1
  1037. if flySpeed < 0 then flySpeed = 0 end
  1038. end
  1039.  
  1040. local camCF = cam.CoordinateFrame
  1041. local in_forward = canFly and forward or lastForward
  1042. local in_side = canFly and side or lastSide
  1043.  
  1044. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1045. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1046.  
  1047. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1048. 0)
  1049. end
  1050.  
  1051. game:service'RunService'.RenderStepped:connect(function()
  1052. if flyToggled then
  1053. pchar.Humanoid.PlatformStand = true
  1054. end
  1055. updateFly()
  1056. end)
  1057. -------------------------------
  1058. mouse.KeyDown:connect(function(key)
  1059. if key == "q" then
  1060. if Debounces.CanAttack == true then
  1061. Debounces.CanAttack = false
  1062. Debounces.NoIdl = true
  1063. Debounces.on = true
  1064. function FindNearestTorso(Position,Distance,SinglePlayer)
  1065. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1066. local List = {}
  1067. for i,v in pairs(workspace:GetChildren())do
  1068. if v:IsA("Model")then
  1069. if v:findFirstChild("Torso")then
  1070. if v ~= char then
  1071. if(v.Torso.Position -Position).magnitude <= Distance then
  1072. table.insert(List,v)
  1073. end
  1074. end
  1075. end
  1076. end
  1077. end
  1078. return List
  1079. end
  1080. z = Instance.new("Sound",hed)
  1081. z.SoundId = "rbxassetid://232213955"
  1082. z.Pitch = 1
  1083. z.Volume = 1
  1084. wait(0.2)
  1085. z:Play()
  1086. sp = Instance.new("Part",rarm)
  1087. sp.Anchored = true
  1088. sp.CanCollide = false
  1089. sp.Locked = true
  1090. sp.Transparency = 0
  1091. sp.Material = "Neon"
  1092. sp.Size = Vector3.new(1,1,1)
  1093. sp.TopSurface = "SmoothNoOutlines"
  1094. sp.BottomSurface = "SmoothNoOutlines"
  1095. sp.BrickColor = BrickColor.new("New Yeller")
  1096. spm = Instance.new("SpecialMesh",sp)
  1097. spm.MeshType = "Sphere"
  1098. spm.Scale = Vector3.new(21,21,21)
  1099. sp2 = Instance.new("Part", rarm)
  1100. sp2.Name = "Energy"
  1101. sp2.BrickColor = BrickColor.new("New Yeller")
  1102. sp2.Size = Vector3.new(1, 1, 1)
  1103. sp2.Shape = "Ball"
  1104. sp2.CanCollide = false
  1105. sp2.Anchored = true
  1106. sp2.Locked = true
  1107. sp2.TopSurface = 0
  1108. sp2.BottomSurface = 0
  1109. sp2.Transparency = 1
  1110. spm2 = Instance.new("SpecialMesh",sp2)
  1111. spm2.MeshId = "rbxassetid://9982590"
  1112. spm2.Scale = Vector3.new(2,2,2)
  1113. for i = 1, 20 do
  1114. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1115. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1116. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1117. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1118. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1119. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1120. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1121. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1122. if Debounces.on == false then break end
  1123. rs:wait()
  1124. end
  1125. for i = 1, 100, 20 do rs:wait()
  1126. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1127. end
  1128. for i = 1, 20 do
  1129. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1130. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1131. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1132. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1133. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1134. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1135. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1136. if Debounces.on == false then break end
  1137. rs:wait()
  1138. end
  1139. sp.Transparency = 1
  1140. for i = 1, 20 do
  1141. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1142. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1143. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1144. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1145. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1146. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1147. if Debounces.on == false then break end
  1148. rs:wait()
  1149. end
  1150. wait(1)
  1151. sp.Transparency = 0
  1152. sp2.Transparency = 0.84
  1153. for i = 1, 20 do
  1154. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1155. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1156. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1157. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1158. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1159. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1160. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1161. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1162. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1163. if Debounces.on == false then break end
  1164. rs:wait()
  1165. end
  1166. for i = 1, 2880, 50 do
  1167. rs:wait()
  1168. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1169. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1170. rs:wait()
  1171. end
  1172. sp:Destroy()
  1173. sp2:Destroy()
  1174. local X = Instance.new("Part",char)
  1175. local O = Instance.new("ObjectValue",X)
  1176. O.Name = "creator"
  1177. X.Locked = true
  1178. X.Name = "Shell"
  1179. X.Anchored = false
  1180. X.CanCollide = false
  1181. X.Transparency = 0
  1182. X.Reflectance = 0
  1183. X.BottomSurface = 0
  1184. X.TopSurface = 0
  1185. X.Shape = 0
  1186. local V = Instance.new("ObjectValue",X)
  1187. V.Value = char
  1188. V.Name = "creator"
  1189. X.BrickColor = BrickColor.new("New Yeller")
  1190. X.Size = Vector3.new(2,2,2)
  1191. X.Material = "Neon"
  1192. local Z = Instance.new("SpecialMesh",X)
  1193. Z.MeshType = "Sphere"
  1194. Z.Scale = Vector3.new(0.5,0.5,1)
  1195. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1196. local bv = Instance.new("BodyVelocity",X)
  1197. bv.maxForce = Vector3.new(99999,99999,99999)
  1198. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1199. bv.velocity = X.CFrame.lookVector*65
  1200.  
  1201. Explode = X.Touched:connect(function(hit)
  1202. if hit ~= char and hit.Name ~= "Shell" then
  1203. local cf = X.CFrame
  1204. bv:Destroy()
  1205. X.Anchored = true
  1206. Z:Remove()
  1207. Explode:disconnect()
  1208. X.Size = Vector3.new(3,3,3)
  1209. X.Touched:connect(function(hit) end)
  1210. X.CanCollide = false
  1211. local part3 = Instance.new("Part", rarm)
  1212. part3.Anchored=true
  1213. part3.CanCollide=false
  1214. part3.Locked = true
  1215. part3.TopSurface = "SmoothNoOutlines"
  1216. part3.BottomSurface = "SmoothNoOutlines"
  1217. part3.FormFactor='Custom'
  1218. part3.Size=Vector3.new(1,1, 1)
  1219. part3.CFrame=X.CFrame
  1220. part3.Transparency=0
  1221. part3.BrickColor=BrickColor.new("New Yeller")
  1222. local mesh3 = Instance.new("SpecialMesh",part3)
  1223. mesh3.MeshType = "Sphere"
  1224. mesh3.Scale = Vector3.new(1,1,1)
  1225. --debris:AddItem(X,8)
  1226. local part4 = Instance.new("Part", rarm)
  1227. part4.Material = "Neon"
  1228. part4.Anchored=true
  1229. part4.CanCollide=false
  1230. part4.Locked = true
  1231. part4.TopSurface = "SmoothNoOutlines"
  1232. part4.BottomSurface = "SmoothNoOutlines"
  1233. part4.FormFactor='Custom'
  1234. part4.Size=Vector3.new(1,1, 1)
  1235. part4.CFrame=X.CFrame
  1236. part4.Transparency=0
  1237. part4.BrickColor=BrickColor.new("Hot pink")
  1238. local mesh4 = Instance.new("SpecialMesh",part4)
  1239. mesh4.MeshType = "Sphere"
  1240. mesh4.Scale = Vector3.new(.5,.5,.5)
  1241. local part7 = Instance.new("Part", rarm)
  1242. part7.Material = "Neon"
  1243. part7.Anchored=true
  1244. part7.CanCollide=false
  1245. part7.Locked = true
  1246. part7.TopSurface = "SmoothNoOutlines"
  1247. part7.BottomSurface = "SmoothNoOutlines"
  1248. part7.FormFactor='Custom'
  1249. part7.Size=Vector3.new(1,1, 1)
  1250. part7.CFrame=X.CFrame
  1251. part7.Transparency=0
  1252. part7.BrickColor=BrickColor.new("New Yeller")
  1253. local mesh7 = Instance.new("SpecialMesh",part7)
  1254. mesh7.MeshType = "Sphere"
  1255. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1256. --[[X.Touched:connect(function(ht)
  1257. hit = ht.Parent
  1258. if ht and hit:IsA("Model") then
  1259. if hit:FindFirstChild("Humanoid") then
  1260. if hit.Name ~= p.Name then
  1261. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1262. wait(.3)
  1263. end
  1264. end
  1265. elseif ht and hit:IsA("Hat") then
  1266. if hit.Parent.Name ~= p.Name then
  1267. if hit.Parent:FindFirstChild("Humanoid") then
  1268. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1269. wait(.3)
  1270. end
  1271. end
  1272. end
  1273. end)
  1274. part3.Touched:connect(function(ht)
  1275. hit = ht.Parent
  1276. if ht and hit:IsA("Model") then
  1277. if hit:FindFirstChild("Humanoid") then
  1278. if hit.Name ~= p.Name then
  1279. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1280. wait(.3)
  1281. end
  1282. end
  1283. elseif ht and hit:IsA("Hat") then
  1284. if hit.Parent.Name ~= p.Name then
  1285. if hit.Parent:FindFirstChild("Humanoid") then
  1286. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1287. wait(.3)
  1288. end
  1289. end
  1290. end
  1291. end)]]--
  1292. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1293. if v:FindFirstChild('Humanoid') then
  1294. v.Humanoid:TakeDamage(math.random(60,90))
  1295. v.Humanoid.PlatformStand = true
  1296. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1297. end
  1298. end
  1299.  
  1300. local acos = math.acos
  1301. local sqrt = math.sqrt
  1302. local Vec3 = Vector3.new
  1303. local fromAxisAngle = CFrame.fromAxisAngle
  1304.  
  1305. local function toAxisAngle(CFr)
  1306. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1307. local Angle = math.acos((R00+R11+R22-1)/2)
  1308. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1309. A = A == 0 and 0.00001 or A
  1310. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1311. B = B == 0 and 0.00001 or B
  1312. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1313. C = C == 0 and 0.00001 or C
  1314. local x = (R21-R12)/sqrt(A)
  1315. local y = (R02-R20)/sqrt(B)
  1316. local z = (R10-R01)/sqrt(C)
  1317. return Vec3(x,y,z),Angle
  1318. end
  1319.  
  1320. function ApplyTrig(Num,Func)
  1321. local Min,Max = Func(0),Func(1)
  1322. local i = Func(Num)
  1323. return (i-Min)/(Max-Min)
  1324. end
  1325.  
  1326. function LerpCFrame(CFrame1,CFrame2,Num)
  1327. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1328. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1329. end
  1330.  
  1331. function Crater(Torso,Radius)
  1332. Spawn(function()
  1333. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1334. local Ignore = {}
  1335. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1336. if v.Character ~= nil then
  1337. Ignore[#Ignore+1] = v.Character
  1338. end
  1339. end
  1340. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1341. if Hit == nil then return end
  1342. local Parts = {}
  1343. for i = 1,360,10 do
  1344. local P = Instance.new("Part",Torso.Parent)
  1345. P.Anchored = true
  1346. P.FormFactor = "Custom"
  1347. P.BrickColor = Hit.BrickColor
  1348. P.Material = Hit.Material
  1349. P.TopSurface = "Smooth"
  1350. P.BottomSurface = "Smooth"
  1351. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1352. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1353. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1354. if math.random(0,5) == 0 then -- rubble
  1355. local P = Instance.new("Part",Torso.Parent)
  1356. P.Anchored = true
  1357. P.FormFactor = "Custom"
  1358. P.BrickColor = Hit.BrickColor
  1359. P.Material = Hit.Material
  1360. P.TopSurface = "Smooth"
  1361. P.BottomSurface = "Smooth"
  1362. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1363. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1364. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1365. end
  1366. end
  1367. for i = 0,1,0.05 do
  1368. for i2,v in pairs(Parts) do
  1369. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1370. end
  1371. wait(0.02)
  1372. end
  1373. for i,v in pairs(Parts) do
  1374. if v[1].Size.X > 2.1 then
  1375. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1376. end
  1377. v[1].Anchored = false
  1378. end
  1379. for i = 0,1,0.05 do
  1380. for i2,v in pairs(Parts) do
  1381. v[1].Transparency = i
  1382. if i == 1 then
  1383. v[1]:Destroy()
  1384. elseif i >= 0.25 then
  1385. v[1].CanCollide = false
  1386. end
  1387. end
  1388. wait(0.02)
  1389. end
  1390. Parts = nil
  1391. end)
  1392. end
  1393.  
  1394. ROW = function(out, trans, s, wt, t, ang, plus)
  1395. for i = 1, 360, 360/t do
  1396. local c = Instance.new("Part", game.Workspace)
  1397. c.FormFactor = 3
  1398. c.TopSurface = 0
  1399. c.BottomSurface = 0
  1400. c.Size = s
  1401. c.Anchored = true
  1402. c.CanCollide = wt
  1403. c.Material=workspace.Base.Material
  1404. c.Transparency = trans
  1405. c.BrickColor = workspace.Base.BrickColor
  1406. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1407. c.Locked=true
  1408. game.Debris:AddItem(c,15)
  1409. end
  1410. end
  1411.  
  1412. Part = function(x,y,z,color,tr,cc,an,parent)
  1413. local p = Instance.new('Part',parent or Weapon)
  1414. p.formFactor = 'Custom'
  1415. p.Size = Vector3.new(x,y,z)
  1416. p.BrickColor = BrickColor.new(color)
  1417. p.CanCollide = cc
  1418. p.Transparency = tr
  1419. p.Anchored = an
  1420. p.TopSurface,p.BottomSurface = 0,0
  1421. p.Locked=true
  1422. p:BreakJoints()
  1423. return p end
  1424.  
  1425. Mesh = function(par,num,x,y,z)
  1426. local msh = _
  1427. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1428. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1429. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1430. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1431. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1432. end msh.Scale = Vector3.new(x,y,z)
  1433. return msh end
  1434.  
  1435. function explosion(col1,col2,cfr,sz,rng,dmg)
  1436. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1437. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1438. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1439. v1,v2,v3=sz.x,sz.y,sz.z
  1440. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1441. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1442. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1443. a.CFrame=cfr
  1444. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1445. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1446.  
  1447. Spawn(function()
  1448. while wait() do
  1449. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1450. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1451. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1452. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1453. a.Transparency=a.Transparency+0.05
  1454. a2.Transparency=a2.Transparency+0.05
  1455. a3.Transparency=a3.Transparency+0.05
  1456. end
  1457. end)
  1458. end
  1459.  
  1460. Crater(X,20)
  1461. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1462. z = Instance.new("Sound",X)
  1463. z.SoundId = "rbxassetid://231917744"
  1464. z.Pitch = .5
  1465. z.Volume = 10
  1466. z1 = Instance.new("Sound",X)
  1467. z1.SoundId = "rbxassetid://231917744"
  1468. z1.Pitch = .5
  1469. z1.Volume = 10
  1470. z2 = Instance.new("Sound",X)
  1471. z2.SoundId = "rbxassetid://231917744"
  1472. z2.Pitch = .5
  1473. z2.Volume = 10
  1474. z3 = Instance.new("Sound",X)
  1475. z3.SoundId = "rbxassetid://245537790"
  1476. z3.Pitch = .7
  1477. z3.Volume = 1
  1478. z4 = Instance.new("Sound",X)
  1479. z4.SoundId = "rbxassetid://245537790"
  1480. z4.Pitch = .7
  1481. z4.Volume = 1
  1482. wait(0.1)
  1483. z:Play()
  1484. z1:Play()
  1485. z2:Play()
  1486. z3:Play()
  1487. z4:Play()
  1488.  
  1489. local part=Instance.new('Part',rarm)
  1490. part.Anchored=true
  1491. part.CanCollide=false
  1492. part.Locked = true
  1493. part.FormFactor='Custom'
  1494. part.Size=Vector3.new(1,1,1)
  1495. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1496. part.Transparency=0
  1497. part.BrickColor=BrickColor.new('New Yeller')
  1498. local mesh=Instance.new('SpecialMesh',part)
  1499. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1500. mesh.Scale=Vector3.new(2,2,2)
  1501. local part2=part:clone()
  1502. part2.Parent = rarm
  1503. part2.BrickColor=BrickColor.new("New Yeller")
  1504. local part5=part:clone()
  1505. part5.Parent = rarm
  1506. part5.BrickColor=BrickColor.new("Magenta")
  1507. local part6=part:clone()
  1508. part6.Parent = rarm
  1509. part6.BrickColor=BrickColor.new("Black")
  1510. local mesh2=mesh:clone()
  1511. mesh2.Parent=part2
  1512. mesh2.Scale=Vector3.new(3, 3, 3)
  1513. local mesh5=mesh:clone()
  1514. mesh5.Parent=part5
  1515. mesh5.Scale=Vector3.new(3, 3, 3)
  1516. local mesh6=mesh:clone()
  1517. mesh6.Parent=part6
  1518. mesh6.Scale=Vector3.new(3, 3, 3)
  1519. local blast = Instance.new("Part", rarm)
  1520. blast.BrickColor = BrickColor.new("New Yeller")
  1521. blast.Anchored = true
  1522. blast.CanCollide = false
  1523. blast.Locked = true
  1524. blast.Size = Vector3.new(1, 1, 1)
  1525. blast.TopSurface = "Smooth"
  1526. blast.BottomSurface = "Smooth"
  1527. blast.Transparency = 0
  1528. blast.CFrame = HandCF
  1529. local bm = Instance.new("SpecialMesh", blast)
  1530. bm.Scale = Vector3.new(5,1,5)
  1531. bm.MeshId = "rbxassetid://3270017"
  1532. local blast2 = Instance.new("Part", rarm)
  1533. blast2.BrickColor = BrickColor.new("New Yeller")
  1534. blast2.Anchored = true
  1535. blast2.CanCollide = false
  1536. blast2.Locked = true
  1537. blast2.Size = Vector3.new(1, 1, 1)
  1538. blast2.TopSurface = "Smooth"
  1539. blast2.BottomSurface = "Smooth"
  1540. blast2.Transparency = 0
  1541. blast2.CFrame = HandCF
  1542. local bm2 = Instance.new("SpecialMesh", blast2)
  1543. bm2.Scale = Vector3.new(3,1,3)
  1544. bm2.MeshId = "rbxassetid://3270017"
  1545. local blast3 = Instance.new("Part", rarm)
  1546. blast3.BrickColor = BrickColor.new("New Yeller")
  1547. blast3.Anchored = true
  1548. blast3.CanCollide = false
  1549. blast3.Locked = true
  1550. blast3.Size = Vector3.new(1, 1, 1)
  1551. blast3.TopSurface = "Smooth"
  1552. blast3.BottomSurface = "Smooth"
  1553. blast3.Transparency = 0
  1554. blast3.CFrame = HandCF
  1555. local bm3 = Instance.new("SpecialMesh", blast3)
  1556. bm3.Scale = Vector3.new(3,1,3)
  1557. bm3.MeshId = "rbxassetid://3270017"
  1558. for i = 1,120 do rs:wait()
  1559. X.Transparency = X.Transparency + (1/120)
  1560. part.Transparency = part.Transparency + (1/120)
  1561. part2.Transparency = part2.Transparency + (1/120)
  1562. part3.Transparency = part3.Transparency + (1/120)
  1563. part4.Transparency = part4.Transparency + (1/120)
  1564. part5.Transparency = part5.Transparency + (1/120)
  1565. part6.Transparency = part6.Transparency + (1/120)
  1566. part7.Transparency = part7.Transparency + (1/120)
  1567. blast.Transparency = blast.Transparency + (1/120)
  1568. blast2.Transparency = blast2.Transparency + (1/120)
  1569. blast3.Transparency = blast3.Transparency + (1/120)
  1570. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1571. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1572. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1573. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1574. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1575. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1576. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1577. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1578. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1579. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1580. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1581. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1582. X.CFrame = cf
  1583. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1584. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1585. part3.CFrame=X.CFrame
  1586. part4.CFrame=X.CFrame
  1587. part7.CFrame=X.CFrame
  1588. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1589. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1590. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1591. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1592. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1593. rs:wait()
  1594. end
  1595. X:Destroy()
  1596. part:Destroy()
  1597. part2:Destroy()
  1598. part3:Destroy()
  1599. part4:Destroy()
  1600. part5:Destroy()
  1601. part6:Destroy()
  1602. blast:Destroy()
  1603. blast2:Destroy()
  1604. blast3:Destroy()
  1605. z:Destroy()
  1606. z1:Destroy()
  1607. z2:Destroy()
  1608. z3:Destroy()
  1609. z4:Destroy()
  1610. end
  1611. end)
  1612. for i = 1, 20 do
  1613. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1614. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1615. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1616. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1617. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1618. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1619. if Debounces.on == false then break end
  1620. rs:wait()
  1621. end
  1622. if Debounces.CanAttack == false then
  1623. Debounces.CanAttack = true
  1624. Debounces.NoIdl = false
  1625. Debounces.on = false
  1626. end
  1627. end
  1628. end
  1629. end)
  1630. ----------------------------------------------------
  1631. mouse.KeyDown:connect(function(key)
  1632. if key == "e" then
  1633. if Debounces.CanAttack == true then
  1634. Debounces.CanAttack = false
  1635. Debounces.on = true
  1636. Debounces.NoIdl = true
  1637. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1638. z = Instance.new("Sound", rarm)
  1639. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1640. z.Volume = .6
  1641. z.Pitch = pt[math.random(1,#pt)]
  1642. z.Looped = false
  1643. z:Play()
  1644. Debounces.RPunch = true
  1645. Debounces.LPunch = true
  1646. Debounces.ks = true
  1647. Debounces.ks2 = true
  1648. for i = 1, 3 do
  1649. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1650. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1651. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1652. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1653. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1654. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1655. if Debounces.on == false then break end
  1656. wait()
  1657. end
  1658. z2 = Instance.new("Sound", larm)
  1659. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1660. z2.Volume = .6
  1661. z2.Pitch = pt[math.random(1,#pt)]
  1662. z2.Looped = false
  1663. z2:Play()
  1664. for i = 1, 3 do
  1665. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1666. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1667. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1668. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1669. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1670. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1671. if Debounces.on == false then break end
  1672. wait()
  1673. end
  1674. z3 = Instance.new("Sound", rarm)
  1675. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1676. z3.Volume = 0.6
  1677. z3.Pitch = pt[math.random(1,#pt)]
  1678. z3.Looped = false
  1679. z3:Play()
  1680. for i = 1, 3 do
  1681. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1682. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1683. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1684. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1685. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1686. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1687. if Debounces.on == false then break end
  1688. wait()
  1689. end
  1690. z4 = Instance.new("Sound", larm)
  1691. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1692. z4.Volume = .6
  1693. z4.Pitch = pt[math.random(1,#pt)]
  1694. z4.Looped = false
  1695. z4:Play()
  1696. for i = 1, 3 do
  1697. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1698. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1699. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1700. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1701. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1702. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1703. if Debounces.on == false then break end
  1704. wait()
  1705. end
  1706. z5 = Instance.new("Sound", rarm)
  1707. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1708. z5.Volume = .6
  1709. z5.Pitch = pt[math.random(1,#pt)]
  1710. z5.Looped = false
  1711. z5:Play()
  1712. for i = 1, 3 do
  1713. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1719. if Debounces.on == false then break end
  1720. wait()
  1721. end
  1722. z6 = Instance.new("Sound", larm)
  1723. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1724. z6.Volume = .6
  1725. z6.Pitch = pt[math.random(1,#pt)]
  1726. z6.Looped = false
  1727. z6:Play()
  1728. for i = 1, 3 do
  1729. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1730. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1731. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1732. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1733. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1734. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1735. if Debounces.on == false then break end
  1736. wait()
  1737. end
  1738. z7 = Instance.new("Sound", rarm)
  1739. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1740. z7.Volume = .6
  1741. z7.Pitch = pt[math.random(1,#pt)]
  1742. z7.Looped = false
  1743. z7:Play()
  1744. for i = 1, 3 do
  1745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1746. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1747. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1749. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1750. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1751. if Debounces.on == false then break end
  1752. wait()
  1753. end
  1754. z8 = Instance.new("Sound", larm)
  1755. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1756. z8.Volume = .6
  1757. z8.Pitch = pt[math.random(1,#pt)]
  1758. z8.Looped = false
  1759. z8:Play()
  1760. for i = 1, 3 do
  1761. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1762. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1763. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1764. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1765. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1766. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1767. if Debounces.on == false then break end
  1768. wait()
  1769. end
  1770. z9 = Instance.new("Sound", rarm)
  1771. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1772. z9.Volume = 0.6
  1773. z9.Pitch = pt[math.random(1,#pt)]
  1774. z9.Looped = false
  1775. z9:Play()
  1776. for i = 1, 3 do
  1777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1783. if Debounces.on == false then break end
  1784. wait()
  1785. end
  1786. z10 = Instance.new("Sound", larm)
  1787. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1788. z10.Volume = .6
  1789. z10.Pitch = pt[math.random(1,#pt)]
  1790. z10.Looped = false
  1791. z10:Play()
  1792. for i = 1, 3 do
  1793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1794. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1795. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1796. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1799. if Debounces.on == false then break end
  1800. wait()
  1801. end
  1802. z11 = Instance.new("Sound", rarm)
  1803. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1804. z11.Volume = .6
  1805. z11.Pitch = pt[math.random(1,#pt)]
  1806. z11.Looped = false
  1807. z11:Play()
  1808. for i = 1, 3 do
  1809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1813. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1814. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1815. if Debounces.on == false then break end
  1816. wait()
  1817. end
  1818. z12 = Instance.new("Sound", larm)
  1819. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1820. z12.Volume = .6
  1821. z12.Pitch = pt[math.random(1,#pt)]
  1822. z12.Looped = false
  1823. z12:Play()
  1824. for i = 1, 3 do
  1825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1826. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1831. if Debounces.on == false then break end
  1832. wait()
  1833. end
  1834. z13 = Instance.new("Sound", rarm)
  1835. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1836. z13.Volume = 0.6
  1837. z13.Pitch = pt[math.random(1,#pt)]
  1838. z13.Looped = false
  1839. z13:Play()
  1840. for i = 1, 3 do
  1841. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1842. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1843. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1844. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1845. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1846. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1847. if Debounces.on == false then break end
  1848. wait()
  1849. end
  1850. z14 = Instance.new("Sound", larm)
  1851. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1852. z14.Volume = .6
  1853. z14.Pitch = pt[math.random(1,#pt)]
  1854. z14.Looped = false
  1855. z14:Play()
  1856. for i = 1, 3 do
  1857. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1858. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1859. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1860. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1861. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1862. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1863. if Debounces.on == false then break end
  1864. wait()
  1865. end
  1866. z15 = Instance.new("Sound", rarm)
  1867. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1868. z15.Volume = .6
  1869. z15.Pitch = pt[math.random(1,#pt)]
  1870. z15.Looped = false
  1871. z15:Play()
  1872. for i = 1, 3 do
  1873. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1874. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1875. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1876. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1877. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1878. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1879. if Debounces.on == false then break end
  1880. wait()
  1881. end
  1882. z16 = Instance.new("Sound", larm)
  1883. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1884. z16.Volume = .6
  1885. z16.Pitch = pt[math.random(1,#pt)]
  1886. z16.Looped = false
  1887. z16:Play()
  1888. for i = 1, 3 do
  1889. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1890. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1891. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1892. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1893. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1894. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1895. if Debounces.on == false then break end
  1896. wait()
  1897. end
  1898. z17 = Instance.new("Sound", rarm)
  1899. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1900. z17.Volume = .6
  1901. z17.Pitch = pt[math.random(1,#pt)]
  1902. z17.Looped = false
  1903. z17:Play()
  1904. for i = 1, 3 do
  1905. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1906. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1907. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1908. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1909. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1910. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1911. if Debounces.on == false then break end
  1912. wait()
  1913. end
  1914. z18 = Instance.new("Sound", larm)
  1915. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1916. z18.Volume = .6
  1917. z18.Pitch = pt[math.random(1,#pt)]
  1918. z18.Looped = false
  1919. z18:Play()
  1920. for i = 1, 3 do
  1921. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1922. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1923. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1924. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1925. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1926. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1927. if Debounces.on == false then break end
  1928. wait()
  1929. end
  1930. z19 = Instance.new("Sound", rarm)
  1931. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1932. z19.Volume = 0.6
  1933. z19.Pitch = pt[math.random(1,#pt)]
  1934. z19.Looped = false
  1935. z19:Play()
  1936. for i = 1, 3 do
  1937. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1938. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1939. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1940. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1941. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1942. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1943. if Debounces.on == false then break end
  1944. wait()
  1945. end
  1946. z20 = Instance.new("Sound", larm)
  1947. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1948. z20.Volume = .6
  1949. z20.Pitch = pt[math.random(1,#pt)]
  1950. z20.Looped = false
  1951. z20:Play()
  1952. for i = 1, 3 do
  1953. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1954. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1955. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1956. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1957. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1958. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1959. if Debounces.on == false then break end
  1960. wait()
  1961. end
  1962. z:Destroy()
  1963. z2:Destroy()
  1964. z3:Destroy()
  1965. z4:Destroy()
  1966. z5:Destroy()
  1967. z6:Destroy()
  1968. z7:Destroy()
  1969. z8:Destroy()
  1970. z9:Destroy()
  1971. z10:Destroy()
  1972. z11:Destroy()
  1973. z12:Destroy()
  1974. z13:Destroy()
  1975. z14:Destroy()
  1976. z15:Destroy()
  1977. z16:Destroy()
  1978. z17:Destroy()
  1979. z18:Destroy()
  1980. z19:Destroy()
  1981. z20:Destroy()
  1982. Debounces.LPunch = false
  1983. Debounces.RPunch = false
  1984. Debounces.ks = false
  1985. Debounces.ks2 = false
  1986. if Debounces.CanAttack == false then
  1987. Debounces.CanAttack = true
  1988. Debounces.on = false
  1989. Debounces.NoIdl = false
  1990. end
  1991. end
  1992. end
  1993. end)
  1994. -------------------------------
  1995. mouse.KeyDown:connect(function(key)
  1996. if key == "t" then
  1997. if Debounces.CanAttack == true then
  1998. Debounces.CanAttack = false
  1999. Debounces.NoIdl = true
  2000. Debounces.on = true
  2001. Debounces.ks = true
  2002. kik = rleg.Touched:connect(function(ht)
  2003. hit = ht.Parent
  2004. if ht and hit:IsA("Model") then
  2005. if hit:FindFirstChild("Humanoid") then
  2006. if hit.Name ~= p.Name then
  2007. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2008. Debounces.Slashed = true]]--
  2009. if Debounces.ks==true then
  2010. z = Instance.new("Sound",hed)
  2011. z.SoundId = "rbxassetid://169380525"
  2012. z.Volume = 1
  2013. z:Play()
  2014. Debounces.ks=false
  2015. end
  2016. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2017. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2018. --Debounces.Slashed = false
  2019. --end
  2020. end
  2021. end
  2022. elseif ht and hit:IsA("Hat") then
  2023. if hit.Parent.Name ~= p.Name then
  2024. if hit.Parent:FindFirstChild("Humanoid") then
  2025. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2026. Debounces.Slashed = true]]--
  2027. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2028. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2029. --Debounces.Slashed = false
  2030. --end
  2031. end
  2032. end
  2033. end
  2034. end)
  2035. for i = 1,20 do
  2036. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2037. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2038. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2039. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2040. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2041. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2042. if Debounces.on == false then break end
  2043. rs:wait()
  2044. end
  2045. kik:disconnect()
  2046. if Debounces.CanAttack == false then
  2047. Debounces.CanAttack = true
  2048. Debounces.NoIdl = false
  2049. Debounces.on = false
  2050. end
  2051. end
  2052. end
  2053. end)
  2054. ----------------------------------------------------
  2055. mouse.KeyDown:connect(function(key)
  2056. if key == "y" then
  2057. if Debounces.CanAttack == true then
  2058. Debounces.CanAttack = false
  2059. Debounces.on = true
  2060. Debounces.NoIdl = true
  2061. for i = 1, 15 do
  2062. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2063. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2064. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2065. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2066. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2067. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2068. if Debounces.on == false then break end
  2069. rs:wait(2.7)
  2070. end
  2071. x = Instance.new("Sound",char)
  2072. x.SoundId = "rbxassetid://228343271"
  2073. x.Pitch = 1
  2074. x.Volume = .8
  2075. wait(.1)
  2076. x:Play()
  2077. Debounces.on = false
  2078. Debounces.Here = false
  2079. shot = shot + 1
  2080. local rng = Instance.new("Part", larm)
  2081. rng.Anchored = true
  2082. rng.BrickColor = BrickColor.new("New Yeller")
  2083. rng.CanCollide = false
  2084. rng.FormFactor = 3
  2085. rng.Name = "Ring"
  2086. rng.Size = Vector3.new(1, 1, 1)
  2087. rng.Transparency = 0.35
  2088. rng.TopSurface = 0
  2089. rng.BottomSurface = 0
  2090. rng2 = rng:clone()
  2091. rng3 = rng2:clone()
  2092. rng4 = rng2:clone()
  2093. local rngm = Instance.new("SpecialMesh", rng)
  2094. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2095. rngm.Scale = Vector3.new(10, 10, 1)
  2096. rngm2 = rngm:clone()
  2097. rngm2.Scale = Vector3.new(5, 5, 3)
  2098. rngm3=rngm2:clone()
  2099. rngm3.Parent = rng3
  2100. rngm3.Scale = Vector3.new(8, 8, 1)
  2101. rngm4 = rngm2:clone()
  2102. rngm4.Parent = rng4
  2103. rngm4.Scale = Vector3.new(6, 6, 1)
  2104. local bem = Instance.new("Part", larm)
  2105. bem.Anchored = true
  2106. bem.BrickColor = BrickColor.new("New Yeller")
  2107. bem.CanCollide = false
  2108. bem.FormFactor = 3
  2109. bem.Name = "Beam" .. shot
  2110. bem.Size = Vector3.new(1, 1, 1)
  2111. bem.Transparency = 0.35
  2112. bem.TopSurface = 0
  2113. bem.BottomSurface = 0
  2114. local bemm = Instance.new("SpecialMesh", bem)
  2115. bemm.MeshType = 4
  2116. bemm.Scale = Vector3.new(1, 4, 4)
  2117. local out = Instance.new("Part", larm)
  2118. out.Anchored = true
  2119. out.BrickColor = BrickColor.new("New Yeller")
  2120. out.CanCollide = false
  2121. out.FormFactor = 3
  2122. out.Name = "Out"
  2123. out.Size = Vector3.new(4, 4, 4)
  2124. out.Transparency = 0.35
  2125. out.TopSurface = 0
  2126. out.BottomSurface = 0
  2127. local outm = Instance.new("SpecialMesh", out)
  2128. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2129. outm.Scale = Vector3.new(6, 4, 6)
  2130. local bnd = Instance.new("Part", larm)
  2131. bnd.Anchored = true
  2132. bnd.BrickColor = BrickColor.new("New Yeller")
  2133. bnd.CanCollide = false
  2134. bnd.FormFactor = 3
  2135. bnd.Name = "Bend"
  2136. bnd.Size = Vector3.new(1, 1, 1)
  2137. bnd.Transparency = 1
  2138. bnd.TopSurface = 0
  2139. bnd.BottomSurface = 0
  2140. local bndm = Instance.new("SpecialMesh", bnd)
  2141. bndm.MeshType = 3
  2142. bndm.Scale = Vector3.new(8, 8, 8)
  2143. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2144. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2145. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2146. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2147. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2148. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2149. Debounces.Shewt = true
  2150. coroutine.wrap(function()
  2151. for i = 1, 20, 0.2 do
  2152. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2153. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2154. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2155. rng.Transparency = i/20
  2156. rng3.Transparency = 1/24
  2157. rng4.Transparency = i/26
  2158. wait()
  2159. end
  2160. wait()
  2161. rng:Destroy()
  2162. end)()
  2163. if Debounces.Shewt == true then
  2164. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2165. hit = ht.Parent
  2166. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2167. if HasntTouched(hit.Name) == true and deb == false then
  2168. deb = true
  2169. coroutine.wrap(function()
  2170. hit:FindFirstChild("Humanoid").PlatformStand = true
  2171. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2172. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2173. end)()
  2174. table.insert(Touche, hit.Name)
  2175. deb = false
  2176. end
  2177. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2178. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2179. deb = true
  2180. coroutine.wrap(function()
  2181. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2182. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2183. wait(1)
  2184. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2185. end)()
  2186. table.insert(Touche, hit.Parent.Name)
  2187. deb = false
  2188. for i, v in pairs(Touche) do
  2189. print(v)
  2190. end
  2191. end
  2192. end
  2193. end)
  2194. end
  2195. for i = 0, 260, 8 do
  2196. bem.Size = Vector3.new(i, 3, 3)
  2197. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2198. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2199. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2200. bnd.Size = Vector3.new(1,1,1)
  2201. bndm.Scale = Vector3.new(8,8,8)
  2202. if i % 10 == 0 then
  2203. local newRng = rng2:Clone()
  2204. newRng.Parent = larm
  2205. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2206. local newRngm = rngm2:clone()
  2207. newRngm.Parent=newRng
  2208. coroutine.wrap(function()
  2209. for i = 1, 10, 0.2 do
  2210. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2211. newRng.Transparency = i/10
  2212. wait()
  2213. end
  2214. wait()
  2215. newRng:Destroy()
  2216. end)()
  2217. end
  2218. wait()
  2219. end
  2220. wait()
  2221. Debounces.Shewt = false
  2222. bem:Destroy()
  2223. out:Destroy()
  2224. bnd:Destroy()
  2225. Debounces.Ready = false
  2226. for i, v in pairs(Touche) do
  2227. table.remove(Touche, i)
  2228. end
  2229. wait()
  2230. table.insert(Touche, char.Name)
  2231. Debounces.NoIdl = false
  2232. if Debounces.CanAttack == false then
  2233. Debounces.CanAttack = true
  2234. end
  2235. end
  2236. end
  2237. end)
  2238. ----------------------------------------------------
  2239. --[[mouse.KeyDown:connect(function(key)
  2240. if key == "y" then
  2241. if Debounces.CanAttack == true then
  2242. Debounces.CanAttack = false
  2243. Debounces.NoIdl = true
  2244. Debounces.on = true
  2245. local shell = Instance.new("Part",torso)
  2246. shell.BrickColor = BrickColor.new("New Yeller")
  2247. shell.Anchored = false
  2248. shell.CanCollide = false
  2249. shell.Locked = true
  2250. shell.TopSurface = "SmoothNoOutlines"
  2251. shell.BottomSurface = "SmoothNoOutlines"
  2252. shell.Size = Vector3.new(1.2,1.2,1.2)
  2253. shell.FormFactor = 3
  2254. local shellm = Instance.new("SpecialMesh",shell)
  2255. shellm.MeshType = "Sphere"
  2256. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2257. Omega = function()
  2258. local X = Instance.new("Part",char)
  2259. local O = Instance.new("ObjectValue",X)
  2260. O.Name = "creator"
  2261. X.Locked = true
  2262. X.Name = "Shell"
  2263. X.Anchored = false
  2264. X.CanCollide = false
  2265. X.Transparency = 0.5
  2266. X.Reflectance = 0
  2267. X.BottomSurface = 0
  2268. X.TopSurface = 0
  2269. X.Shape = 0
  2270. local V = Instance.new("ObjectValue",X)
  2271. V.Value = char
  2272. V.Name = "creator"
  2273. X.BrickColor = BrickColor.new("New Yeller")
  2274. X.Size = Vector3.new(40,40,40)
  2275. --X.Material = "Neon"
  2276. local Z = Instance.new("SpecialMesh",X)
  2277. Z.MeshType = "Sphere"
  2278. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2279. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2280. local bv = Instance.new("BodyVelocity",X)
  2281. bv.maxForce = Vector3.new(99999,99999,99999)
  2282. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2283. bv.velocity = root.CFrame.lookVector*10
  2284. Explode = X.Touched:connect(function(hit)
  2285. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2286. local cf = X.CFrame
  2287. bv:Destroy()
  2288. X.Anchored = true
  2289. Z:Remove()
  2290. Explode:disconnect()
  2291. X.Size = Vector3.new(3,3,3)
  2292. X.Touched:connect(function(hit) end)
  2293. X.CanCollide = false
  2294. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2295. if v:FindFirstChild('Humanoid') then
  2296. v.Humanoid:TakeDamage(math.random(80,120))
  2297. end
  2298. end
  2299. for i = 1, (40) do rs:wait()
  2300. X.Transparency = X.Transparency + (1/40)
  2301. X.Size = X.Size + Vector3.new(1,1,1)
  2302. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2303. end
  2304. X:Destroy()
  2305. end
  2306. end)
  2307. end
  2308. for i = 1,200 do
  2309. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2310. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2311. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2312. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2313. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2314. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2315. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2316. if Debounces.on == false then break end
  2317. rs:wait()
  2318. end
  2319. for i = 1,30 do
  2320. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2321. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2322. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2323. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2324. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2325. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2326. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2327. if Debounces.on == false then break end
  2328. rs:wait()
  2329. end
  2330. for i = 1,40 do
  2331. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2332. shell.Size = shell.Size + Vector3.new(1,1,1)
  2333. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2334. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2335. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2336. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2337. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2338. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2339. if Debounces.on == false then break end
  2340. rs:wait()
  2341. end
  2342. for i = 1,40 do
  2343. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2344. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2345. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2346. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2347. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2349. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2350. if Debounces.on == false then break end
  2351. rs:wait()
  2352. end
  2353. for i = 1,60 do
  2354. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2355. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2356. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2357. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2358. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2359. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2360. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2361. if Debounces.on == false then break end
  2362. rs:wait()
  2363. end
  2364. for i = 1,60 do
  2365. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2366. shell.Size = shell.Size + Vector3.new(1,1,1)
  2367. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2368. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2369. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2370. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2371. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2372. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2373. if Debounces.on == false then break end
  2374. rs:wait()
  2375. end
  2376. if Debounces.CanAttack == false then
  2377. Debounces.CanAttack = true
  2378. Debounces.NoIdl = false
  2379. Debounces.on = false
  2380. end
  2381. end
  2382. end
  2383. end)]]--
  2384. ----------------------------------------------------
  2385. Charging = false
  2386. mouse.KeyDown:connect(function(key)
  2387. if key == "r" then
  2388. if Charging == false then
  2389. Charging = true
  2390. if Debounces.CanAttack == true then
  2391. Debounces.CanAttack = false
  2392. Debounces.NoIdl = true
  2393. Debounces.on = true
  2394. for i = 1,20 do
  2395. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2396. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2397. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2398. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2399. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2400. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2401. if Debounces.on == false then break end
  2402. rs:wait()
  2403. end
  2404. --[[for i = 1,20 do
  2405. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2406. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2407. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2408. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2409. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2410. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2411. if Debounces.on == false then break end
  2412. rs:wait()
  2413. end]]--
  2414. pt=Instance.new('Part',torso)
  2415. pt.Anchored=true
  2416. pt.CanCollide=false
  2417. pt.Locked = true
  2418. pt.FormFactor='Custom'
  2419. pt.Size=Vector3.new(1,1,1)
  2420. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2421. pt.Transparency=.6
  2422. pt.BrickColor=BrickColor.new('New Yeller')
  2423. msh=Instance.new('SpecialMesh',pt)
  2424. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2425. msh.Scale=Vector3.new(8,4,8)
  2426. pt2=pt:clone()
  2427. pt2.Parent = torso
  2428. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2429. pt2.BrickColor=BrickColor.new("New Yeller")
  2430. msh2=msh:clone()
  2431. msh2.Parent=pt2
  2432. msh2.Scale=Vector3.new(10,5,10)
  2433.  
  2434. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2435.  
  2436. bl = Instance.new("Part", char)
  2437. bl.Locked = true
  2438. bl.Name = "Shell"
  2439. bl.BrickColor = BrickColor.new("New Yeller")
  2440. bl.Anchored = true
  2441. bl.CanCollide = false
  2442. bl.Transparency = 0
  2443. bl.Reflectance = 0
  2444. bl.BottomSurface = 0
  2445. bl.TopSurface = 0
  2446. bl.Shape = 0
  2447. blm = Instance.new("SpecialMesh",bl)
  2448. blm.MeshType = "Sphere"
  2449. blm.Scale = Vector3.new(1,1,1)
  2450. blm.MeshId = "rbxassetid://9982590"
  2451.  
  2452. coroutine.resume(coroutine.create(function()
  2453. for i=1, math.huge, 4 do
  2454. if Charging == true then
  2455. rs:wait()
  2456. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2457. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2458. bl.Transparency = bl.Transparency + 0.005
  2459. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2460. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2461. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2462. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2463. elseif Charging == false then break
  2464. end
  2465. end
  2466. end))
  2467.  
  2468. repeat
  2469. local p = Instance.new('Part',torso)
  2470. p.formFactor = 'Custom'
  2471. p.Size = Vector3.new(1,1,1)
  2472. p.BrickColor = workspace.Base.BrickColor
  2473. p.CanCollide = false
  2474. p.Transparency = 0
  2475. p.Anchored = true
  2476. p.Locked=true
  2477. p.Material = workspace.Base.Material
  2478. s = math.random(1,40)/10
  2479. local m = Instance.new("BlockMesh",p)
  2480. m.Scale = Vector3.new(s,s,s)
  2481. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2482. --[[coroutine.wrap(function()
  2483. wait(2)
  2484. while Charging == true do
  2485. wait(2)
  2486. GroundWave1()
  2487. wait(2)
  2488. end
  2489. end)()]]--
  2490. Spawn(function()
  2491. while rs:wait() do
  2492. if Charging == true then
  2493. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2494. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2495. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2496. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2497. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2498. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2499. elseif Charging == false then break
  2500. end
  2501. end
  2502. end)
  2503. Spawn(function()
  2504. while rs:wait() do
  2505. if p.Transparency >= 1 then p:Destroy() break end
  2506. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2507. p.Transparency = p.Transparency+0.01
  2508. end
  2509. end)
  2510. wait(.3)
  2511. until Charging == false
  2512. end
  2513. end
  2514. end
  2515. end)
  2516. ----------------------------------------------------
  2517. mouse.KeyUp:connect(function(key)
  2518. if key == "r" then
  2519. if Charging == true then
  2520. Charging = false
  2521. pt:Destroy()
  2522. pt2:Destroy()
  2523. bl:Destroy()
  2524. if Debounces.CanAttack == false then
  2525. Debounces.CanAttack = true
  2526. Debounces.NoIdl = false
  2527. Debounces.on = false
  2528. end
  2529. end
  2530. end
  2531. end)
  2532. ----------------------------------------------------
  2533. mouse.KeyDown:connect(function(key)
  2534. if key == "g" then
  2535. if Debounces.CanAttack == true then
  2536. Debounces.CanAttack = false
  2537. Debounces.NoIdl = true
  2538. Debounces.on = true
  2539. local shell = Instance.new("Part",torso)
  2540. shell.BrickColor = BrickColor.new("New Yeller")
  2541. shell.Anchored = true
  2542. shell.CanCollide = false
  2543. shell.Locked = true
  2544. shell.TopSurface = "SmoothNoOutlines"
  2545. shell.BottomSurface = "SmoothNoOutlines"
  2546. shell.Size = Vector3.new(1,1,1)
  2547. shellm = Instance.new("SpecialMesh",shell)
  2548. shellm.MeshType = "Sphere"
  2549. shellm.Scale = Vector3.new(1,1,1)
  2550. local shell2 = Instance.new("Part",torso)
  2551. shell2.BrickColor = BrickColor.new("New Yeller")
  2552. shell2.Anchored = true
  2553. shell2.CanCollide = false
  2554. shell2.Locked = true
  2555. shell2.TopSurface = "SmoothNoOutlines"
  2556. shell2.BottomSurface = "SmoothNoOutlines"
  2557. shell2.Size = Vector3.new(1,1,1)
  2558. shellm2 = Instance.new("SpecialMesh",shell2)
  2559. shellm2.MeshType = "Sphere"
  2560. shellm2.Scale = Vector3.new(1,1,1)
  2561.  
  2562. function FindNearestTorso(Position,Distance,SinglePlayer)
  2563. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2564. local List = {}
  2565. for i,v in pairs(workspace:GetChildren())do
  2566. if v:IsA("Model")then
  2567. if v:findFirstChild("Torso")then
  2568. if v ~= char then
  2569. if(v.Torso.Position -Position).magnitude <= Distance then
  2570. table.insert(List,v)
  2571. end
  2572. end
  2573. end
  2574. end
  2575. end
  2576. return List
  2577. end
  2578.  
  2579. Shell = function()
  2580. local X = Instance.new("Part",char)
  2581. local O = Instance.new("ObjectValue",X)
  2582. O.Name = "creator"
  2583. X.Locked = true
  2584. X.Name = "Shell"
  2585. X.Anchored = false
  2586. X.CanCollide = false
  2587. X.Transparency = 0
  2588. X.Reflectance = 0
  2589. X.BottomSurface = 0
  2590. X.TopSurface = 0
  2591. X.Shape = 0
  2592. local V = Instance.new("ObjectValue",X)
  2593. V.Value = char
  2594. V.Name = "creator"
  2595. X.BrickColor = BrickColor.new("New Yeller")
  2596. X.Size = Vector3.new(1,1,1)
  2597. --X.Material = "Neon"
  2598. local Z = Instance.new("SpecialMesh",X)
  2599. Z.MeshType = "Sphere"
  2600. Z.Scale = Vector3.new(1,1,1)
  2601. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2602. local bv = Instance.new("BodyVelocity",X)
  2603. bv.maxForce = Vector3.new(99999,99999,99999)
  2604. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2605. bv.velocity = root.CFrame.lookVector*65
  2606. Explode = X.Touched:connect(function(hit)
  2607. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2608. local cf = X.CFrame
  2609. bv:Destroy()
  2610. X.Anchored = true
  2611. Z:Remove()
  2612. Explode:disconnect()
  2613. X.Size = Vector3.new(3,3,3)
  2614. X.Touched:connect(function(hit) end)
  2615. X.CanCollide = false
  2616. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2617. if v:FindFirstChild('Humanoid') then
  2618. v.Humanoid:TakeDamage(math.random(6,12))
  2619. end
  2620. end
  2621. for i = 1, (40) do rs:wait()
  2622. X.Transparency = X.Transparency + (1/40)
  2623. X.Size = X.Size + Vector3.new(1,1,1)
  2624. X.CFrame = cf
  2625. end
  2626. X:Destroy()
  2627. end
  2628. end)
  2629. end
  2630. Shell()
  2631. for i = 1, 10 do
  2632. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2633. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2634. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2635. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2636. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2637. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2638. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2639. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2640. if Debounces.on == false then break end
  2641. rs:wait()
  2642. end
  2643. Shell()
  2644. shell.Transparency = 1
  2645. for i = 1, 10 do
  2646. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2647. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2648. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2649. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2650. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2651. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2652. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2653. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2654. if Debounces.on == false then break end
  2655. rs:wait()
  2656. end
  2657. Shell()
  2658. shell.Transparency = 0
  2659. shell2.Transparency = 1
  2660. for i = 1, 10 do
  2661. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2662. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2663. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2664. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2665. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2666. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2667. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2668. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2669. if Debounces.on == false then break end
  2670. rs:wait()
  2671. end
  2672. Shell()
  2673. shell2.Transparency = 0
  2674. shell.Transparency = 1
  2675. for i = 1, 10 do
  2676. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2677. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2678. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2679. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2680. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2681. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2682. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2683. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2684. if Debounces.on == false then break end
  2685. rs:wait()
  2686. end
  2687. Shell()
  2688. shell.Transparency = 0
  2689. shell2.Transparency = 1
  2690. for i = 1, 10 do
  2691. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2692. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2693. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2694. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2695. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2696. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2697. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2698. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2699. if Debounces.on == false then break end
  2700. rs:wait()
  2701. end
  2702. Shell()
  2703. shell2.Transparency = 0
  2704. shell.Transparency = 1
  2705. for i = 1, 10 do
  2706. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2707. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2708. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2709. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2710. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2711. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2712. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2713. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2714. if Debounces.on == false then break end
  2715. rs:wait()
  2716. end
  2717. Shell()
  2718. shell.Transparency = 0
  2719. shell2.Transparency = 1
  2720. for i = 1, 10 do
  2721. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2722. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2723. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2724. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2725. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2726. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2727. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2728. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2729. if Debounces.on == false then break end
  2730. rs:wait()
  2731. end
  2732. Shell()
  2733. shell2.Transparency = 0
  2734. shell.Transparency = 1
  2735. for i = 1, 10 do
  2736. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2737. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2738. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2739. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2740. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2741. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2742. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2743. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2744. if Debounces.on == false then break end
  2745. rs:wait()
  2746. end
  2747. Shell()
  2748. shell.Transparency = 0
  2749. shell2.Transparency = 1
  2750. for i = 1, 10 do
  2751. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2752. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2753. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2754. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2755. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2757. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2758. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2759. if Debounces.on == false then break end
  2760. rs:wait()
  2761. end
  2762. Shell()
  2763. shell2.Transparency = 0
  2764. shell.Transparency = 1
  2765. for i = 1, 10 do
  2766. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2767. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2768. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2772. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2774. if Debounces.on == false then break end
  2775. rs:wait()
  2776. end
  2777. Shell()
  2778. shell.Transparency = 0
  2779. shell2.Transparency = 1
  2780. for i = 1, 10 do
  2781. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2782. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2789. if Debounces.on == false then break end
  2790. rs:wait()
  2791. end
  2792. Shell()
  2793. shell2.Transparency = 0
  2794. shell.Transparency = 1
  2795. for i = 1, 10 do
  2796. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2797. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2798. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2799. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2800. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2801. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2802. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2803. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2804. if Debounces.on == false then break end
  2805. rs:wait()
  2806. end
  2807. Shell()
  2808. shell.Transparency = 0
  2809. shell2.Transparency = 1
  2810. for i = 1, 10 do
  2811. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2812. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2813. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2814. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2815. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2816. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2817. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2818. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2819. if Debounces.on == false then break end
  2820. rs:wait()
  2821. end
  2822. shell.Transparency = 1
  2823. if Debounces.CanAttack == false then
  2824. Debounces.CanAttack = true
  2825. Debounces.NoIdl = false
  2826. Debounces.on = false
  2827. end
  2828. end
  2829. end
  2830. end)
  2831. ----------------------------------------------------
  2832. Search = false
  2833. mouse.KeyDown:connect(function(key)
  2834. if key == "n" then
  2835. if Search == false then
  2836. Search = true
  2837. for i,v in pairs(game.Players:getPlayers()) do
  2838. if v.Name~=char.Name then
  2839. for j,k in pairs(v.Character:GetChildren()) do
  2840. if k:IsA("BasePart") and k.Transparency >= 1 then
  2841. bawx=Instance.new("SelectionBox",cam)
  2842. bawx.Color = BrickColor.new("Bright red")
  2843. bawx.Transparency = .5
  2844. bawx.Adornee = k
  2845. end
  2846. end
  2847. end
  2848. end
  2849. elseif Search == true then
  2850. Search = false
  2851. for i, v in pairs(cam:GetChildren()) do
  2852. if v:IsA("SelectionBox") then
  2853. v:Destroy()
  2854. end
  2855. end
  2856. end
  2857. end
  2858. end)
  2859. ----------------------------------------------------
  2860. Grab = false
  2861. mouse.KeyDown:connect(function(key)
  2862. if key == "z" then
  2863. Debounces.on = true
  2864. Debounces.NoIdl = true
  2865. Debounces.ks = true
  2866. if Grab == false then
  2867. gp = nil
  2868. for i = 1, 20 do
  2869. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2870. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2871. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2872. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2873. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2874. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2875. if Debounces.on == false then break end
  2876. rs:wait()
  2877. end
  2878. con1=larm.Touched:connect(function(hit) -- this is grab
  2879. ht = hit.Parent
  2880. hum1=ht:FindFirstChild('Humanoid')
  2881. if hum1 ~= nil then
  2882. if Debounces.ks==true then
  2883. z = Instance.new("Sound",hed)
  2884. z.SoundId = "rbxassetid://169380525"
  2885. z.Volume = 1
  2886. z:Play()
  2887. Debounces.ks=false
  2888. end
  2889. hum1.PlatformStand=true
  2890. gp = ht
  2891. Grab = true
  2892. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2893. asd.Parent = larm
  2894. asd.Name = "asd"
  2895. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2896. --[[elseif hum1 == nil then
  2897. con1:disconnect()
  2898. wait() return]]--
  2899. end
  2900. end)
  2901. for i = 1, 20 do
  2902. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2903. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2904. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2905. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2906. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2907. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2908. if Debounces.on == false then break end
  2909. rs:wait()
  2910. end
  2911. if hum1 == nil then
  2912. Debounces.on = false
  2913. Debounces.NoIdl = false
  2914. end
  2915. con1:disconnect()
  2916. elseif Grab == true then
  2917. Grab = false
  2918. Punch()
  2919. z = Instance.new("Sound",hed)
  2920. z.SoundId = "rbxassetid://169380525"
  2921. z.Pitch = ptz[math.random(1,#ptz)]
  2922. z.Volume = 1
  2923. z:Play()
  2924. for i = 1, 10 do
  2925. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2926. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2927. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2928. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2929. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2930. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2931. if Debounces.on == false then break end
  2932. rs:wait()
  2933. end
  2934. Punch()
  2935. z = Instance.new("Sound",hed)
  2936. z.SoundId = "rbxassetid://169380525"
  2937. z.Pitch = ptz[math.random(1,#ptz)]
  2938. z.Volume = 1
  2939. z:Play()
  2940. for i = 1, 10 do
  2941. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2942. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2943. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2944. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2945. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2946. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2947. if Debounces.on == false then break end
  2948. rs:wait()
  2949. end
  2950. Punch()
  2951. z = Instance.new("Sound",hed)
  2952. z.SoundId = "rbxassetid://169380525"
  2953. z.Pitch = ptz[math.random(1,#ptz)]
  2954. z.Volume = 1
  2955. z:Play()
  2956. for i = 1, 10 do
  2957. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2958. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2959. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2960. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2961. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2962. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2963. if Debounces.on == false then break end
  2964. rs:wait()
  2965. end
  2966. Punch()
  2967. z = Instance.new("Sound",hed)
  2968. z.SoundId = "rbxassetid://169380525"
  2969. z.Pitch = ptz[math.random(1,#ptz)]
  2970. z.Volume = 1
  2971. z:Play()
  2972. for i = 1, 10 do
  2973. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2974. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2975. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2976. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2977. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2978. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2979. if Debounces.on == false then break end
  2980. rs:wait()
  2981. end
  2982. Punch()
  2983. z = Instance.new("Sound",hed)
  2984. z.SoundId = "rbxassetid://169380525"
  2985. z.Pitch = ptz[math.random(1,#ptz)]
  2986. z.Volume = 1
  2987. z:Play()
  2988. for i = 1, 10 do
  2989. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2990. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2991. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2992. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2993. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2994. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2995. if Debounces.on == false then break end
  2996. rs:wait()
  2997. end
  2998. Punch()
  2999. z = Instance.new("Sound",hed)
  3000. z.SoundId = "rbxassetid://169380525"
  3001. z.Pitch = ptz[math.random(1,#ptz)]
  3002. z.Volume = 1
  3003. z:Play()
  3004. for i = 1, 10 do
  3005. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3006. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3007. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3008. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3009. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3010. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3011. if Debounces.on == false then break end
  3012. rs:wait()
  3013. end
  3014. Punch()
  3015. z = Instance.new("Sound",hed)
  3016. z.SoundId = "rbxassetid://169380525"
  3017. z.Pitch = ptz[math.random(1,#ptz)]
  3018. z.Volume = 1
  3019. z:Play()
  3020. for i = 1, 10 do
  3021. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3022. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3023. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3024. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3025. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3026. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3027. if Debounces.on == false then break end
  3028. rs:wait()
  3029. end
  3030. Punch()
  3031. z = Instance.new("Sound",hed)
  3032. z.SoundId = "rbxassetid://169380525"
  3033. z.Pitch = ptz[math.random(1,#ptz)]
  3034. z.Volume = 1
  3035. z:Play()
  3036. for i = 1, 10 do
  3037. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3038. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3039. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3040. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3041. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3042. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3043. if Debounces.on == false then break end
  3044. rs:wait()
  3045. end
  3046. Punch()
  3047. z = Instance.new("Sound",hed)
  3048. z.SoundId = "rbxassetid://169380525"
  3049. z.Pitch = ptz[math.random(1,#ptz)]
  3050. z.Volume = 1
  3051. z:Play()
  3052. for i = 1, 10 do
  3053. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3054. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3055. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3056. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3057. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3058. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3059. if Debounces.on == false then break end
  3060. rs:wait()
  3061. end
  3062. Punch()
  3063. z = Instance.new("Sound",hed)
  3064. z.SoundId = "rbxassetid://169380525"
  3065. z.Pitch = ptz[math.random(1,#ptz)]
  3066. z.Volume = 1
  3067. z:Play()
  3068. for i = 1, 10 do
  3069. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3070. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3071. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3072. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3073. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3074. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3075. if Debounces.on == false then break end
  3076. rs:wait()
  3077. end
  3078. Punch()
  3079. z = Instance.new("Sound",hed)
  3080. z.SoundId = "rbxassetid://169380525"
  3081. z.Pitch = ptz[math.random(1,#ptz)]
  3082. z.Volume = 1
  3083. z:Play()
  3084. for i = 1, 10 do
  3085. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3086. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3087. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3088. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3089. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3090. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3091. if Debounces.on == false then break end
  3092. rs:wait()
  3093. end
  3094. Punch()
  3095. z = Instance.new("Sound",hed)
  3096. z.SoundId = "rbxassetid://169380525"
  3097. z.Pitch = ptz[math.random(1,#ptz)]
  3098. z.Volume = 1
  3099. z:Play()
  3100. for i = 1, 10 do
  3101. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3102. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3103. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3104. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3105. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3106. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3107. if Debounces.on == false then break end
  3108. rs:wait()
  3109. end
  3110. con1:disconnect()
  3111. Debounces.on = false
  3112. Debounces.NoIdl = false
  3113. if gp ~= nil then
  3114. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3115. for i,v in pairs(larm:GetChildren()) do
  3116. if v.Name == "asd" and v:IsA("Weld") then
  3117. v:Remove()
  3118. end
  3119. end
  3120. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3121. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3122. bv.P = 125000
  3123. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3124. hum1=nil
  3125. ht=nil
  3126. Debounces.on = false
  3127. Debounces.NoIdl = false
  3128. elseif ht == nil then wait()
  3129. Grab = false
  3130. Debounces.on = false
  3131. Debounces.NoIdl = false
  3132. end
  3133. end
  3134. end
  3135. end)
  3136. ----------------------------------------------------
  3137. mouse.KeyDown:connect(function(key)
  3138. if string.byte(key) == 52 then
  3139. char.Humanoid.WalkSpeed = 60
  3140. end
  3141. end)
  3142. mouse.KeyUp:connect(function(key)
  3143. if string.byte(key) == 52 then
  3144. char.Humanoid.WalkSpeed = 8
  3145. end
  3146. end)
  3147. -------------------------------
  3148. local animpose = "Idle"
  3149. local lastanimpose = "Idle"
  3150. local sine = 0
  3151. local change = 1
  3152. local val = 0
  3153. local ffing = false
  3154. -------------------------------
  3155. game:GetService("RunService").RenderStepped:connect(function()
  3156. --[[if char.Humanoid.Jump == true then
  3157. jump = true
  3158. else
  3159. jump = false
  3160. end]]
  3161. char.Humanoid.FreeFalling:connect(function(f)
  3162. if f then
  3163. ffing = true
  3164. else
  3165. ffing = false
  3166. end
  3167. end)
  3168. sine = sine + change
  3169. if jumpn == true then
  3170. animpose = "Jumping"
  3171. elseif ffing == true then
  3172. animpose = "Freefalling"
  3173. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3174. animpose = "Idle"
  3175. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3176. animpose = "Walking"
  3177. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3178. animpose = "Running"
  3179. end
  3180. if animpose ~= lastanimpose then
  3181. sine = 0
  3182. if Debounces.NoIdl == false then
  3183. if animpose == "Idle" then
  3184. for i = 1, 2 do
  3185. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3186. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3187. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3188. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3189. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3190. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3191. end
  3192. elseif animpose == "Walking" then
  3193. for i = 1, 2 do
  3194. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3195. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3196. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3197. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3198. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3199. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3200. end
  3201. elseif animpose == "Running" then
  3202. for i = 1, 2 do
  3203. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3204. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3205. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3206. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3207. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3208. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3209. wait()
  3210. end
  3211. end
  3212. else
  3213. end
  3214. end
  3215. lastanimpose = animpose
  3216. if Debounces.NoIdl == false then
  3217. if animpose == "Idle" then
  3218. change = 0.5
  3219. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3220. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3221. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3222. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3223. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3224. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3225. elseif animpose == "Walking" then
  3226. change = 1
  3227. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3228. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3229. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3230. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3231. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3232. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3233. elseif animpose == "Running" then
  3234. change = 1
  3235. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3236. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3237. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3238. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3239. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3240. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3241. end
  3242. end
  3243. end)
  3244.  
  3245. hum.MaxHealth = 9001
  3246. wait(3)
  3247. hum.Health = 9001
  3248.  
  3249. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3250. --[[Part0 = Vector3 (Start pos)
  3251. Part1 = Vector3 (End pos)
  3252. Times = number (Amount of lightning parts)
  3253. Offset = number (Offset)
  3254. Color = color (brickcolor value)
  3255. Thickness = number (thickness)
  3256. Trans = number (transparency)
  3257. ]]--
  3258. local magz = (Part0 - Part1).magnitude
  3259. local curpos = Part0
  3260. local trz = {-Offset,Offset}
  3261. for i=1,Times do
  3262. local li = Instance.new("Part", torso)
  3263. li.Name = "Lightning"
  3264. li.TopSurface =0
  3265. li.Material = "Neon"
  3266. li.BottomSurface = 0
  3267. li.Anchored = true
  3268. li.Locked = true
  3269. li.Transparency = Trans or 0.4
  3270. li.BrickColor = BrickColor.new(Color)
  3271. li.formFactor = "Custom"
  3272. li.CanCollide = false
  3273. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3274. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3275. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3276. if Times == i then
  3277. local magz2 = (curpos - Part1).magnitude
  3278. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3279. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3280. else
  3281. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3282. end
  3283. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3284. game.Debris:AddItem(li,.1)
  3285. end
  3286. end
  3287.  
  3288. BodyParts = {} -- Parts to emit lightning effects from
  3289. for _, v in pairs(char:GetChildren()) do
  3290. if v:IsA("Part") then
  3291. table.insert(BodyParts, v)
  3292. end
  3293. end
  3294.  
  3295. Bounding = {} -- Calculate the bounding boxes
  3296. for _, v in pairs(BodyParts) do
  3297. local temp = {X=nil, Y=nil, Z=nil}
  3298. temp.X = v.Size.X/2 * 10
  3299. temp.Y = v.Size.Y/2 * 10
  3300. temp.Z = v.Size.Z/2 * 10
  3301. Bounding[v.Name] = temp
  3302. --table.insert(Bounding, v.Name, temp)
  3303. end
  3304.  
  3305. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  3306. local Body1 = BodyParts[math.random(#BodyParts)]
  3307. local Body2 = BodyParts[math.random(#BodyParts)]
  3308. local Pos1 = Vector3.new(
  3309. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3310. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3311. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3312. )
  3313. local Pos2 = Vector3.new(
  3314. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3315. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3316. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3317. )
  3318. local SPos1 = Body1.Position + Pos1
  3319. local SPos2 = Body2.Position + Pos2
  3320. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  3321. end
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