aNitMotD

[HOWTO] Add 3.7 tree data to Path of Building

Sep 4th, 2019
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  1. Update PoB to the latest publcly-available version.
  2.  
  3. Quit PoB if it's open.
  4.  
  5. Download the 3.7 passive tree data from the link on the official site. Unpacking this should give you a "370_V2" folder, which contains a "data.txt" file and an "assets" folder.
  6.  
  7. Find your PoB installation folder. In it there should be a "TreeData" folder. If you don't see it there look in "C:/ProgramData/PathOfBuilding". You may have to show hidden folders (thanks, u/TheSniper580). Inside "TreeData" there should be a "3_0" folder.
  8.  
  9. Rename or move the "3_0" folder - this will be a backup in case you mess up. It has been reported (thanks, u/Dodgy_J) that if you rename the folder the new name shouldn't contain "3_0". Create a new "3_0" folder in the "TreeData" folder.
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  11. From the "assets" folder in your download from step 3, copy the "groups-3.png", "skills-3.jpg", and "skills-disabled-3.jpg" files to your new "3_0" folder.
  12.  
  13. Copy the "data.txt" folder from the download to "3_0". Rename it "tree.txt".
  14.  
  15. Save and close, then launch PoB. If you've done everything correctly, you'll have the new tree. Keep in mind that all this does is update the tree. It doesn't teach PoB to understand any of the new mods on the tree. In fact, PoB may no longer be able to understand some mods due to wording changes.
  16.  
  17. Note: After you do this it will give you an "Update Available". Updating will return you to the latest public release, so don't update until PoB is officially updated.
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