Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- on click holding eye of ender or barrier:
- cancel event
- if {reveal.%player%} is set:
- wait 1 tick
- remove all barrier named "&6Spieler &cVerstecken" from player
- set slot 0 of player's inventory to shiny eye of ender named "&5Spieler &aAnzeigen"
- delete {reveal.%player%}
- loop all players in radius 5 around player: #Optional: hide all players from player
- hide loop-player from player
- else:
- remove all eye of ender from player
- reveal all players from player
- set slot 0 of player's inventory to glowing barrier named "&6Spieler &cVerstecken"
- set {reveal.%player%} to true
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement