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Leutiankane

Crash Error 2

Oct 17th, 2016
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  1. LowLevelFatalError [File:G:\SVN_ArkLive\SVN_Ark\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp] [Line: 616]
  2. Trying to call UObject::FinishDestroy from outside of UObject::ConditionalFinishDestroy on object GameState_2. Please fix up the calling code.
  3.  
  4.  
  5. VERSION: 247.98
  6. KERNELBASE.dll!UnknownFunction (0x00007ffa987b1f28) + 0 bytes [UnknownFile:0]
  7. ShooterGame.exe!FError::LowLevelFatal() (0x00007ff65351efa6) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
  8. ShooterGame.exe!UObject::FinishDestroy() (0x00007ff6535cd33b) + 370 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\coreuobject\private\uobject\obj.cpp:616]
  9. ShooterGame.exe!ASupplyCrateSpawningVolume::CheckForSupplyCrateStart() (0x00007ff652fec646) + 28 bytes [g:\svn_arklive\svn_ark\projects\shootergame\source\shootergame\private\supplycratespawningvolume.cpp:61]
  10. ShooterGame.exe!ULevel::RouteActorInitialize() (0x00007ff653db6911) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\level.cpp:1720]
  11. ShooterGame.exe!UWorld::AddToWorld() (0x00007ff653fbc8bc) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\world.cpp:1850]
  12. ShooterGame.exe!UWorld::UpdateLevelStreamingInner() (0x00007ff653fbf941) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\world.cpp:2490]
  13. ShooterGame.exe!UWorld::UpdateLevelStreaming() (0x00007ff653fbfc59) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\world.cpp:2573]
  14. ShooterGame.exe!UGameViewportClient::Draw() (0x00007ff653d17658) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\gameviewportclient.cpp:879]
  15. ShooterGame.exe!FViewport::Draw() (0x00007ff653f814c6) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\unrealclient.cpp:1082]
  16. ShooterGame.exe!UGameEngine::RedrawViewports() (0x00007ff653cedf11) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:565]
  17. ShooterGame.exe!UEngine::LoadMap() (0x00007ff653f9a408) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:9646]
  18. ShooterGame.exe!UEngine::Browse() (0x00007ff653f94f42) + 38 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8332]
  19. ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff653f95c00) + 68 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8504]
  20. ShooterGame.exe!UGameEngine::Tick() (0x00007ff653cefc7f) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1111]
  21. ShooterGame.exe!FEngineLoop::Tick() (0x00007ff652bfee81) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2376]
  22. ShooterGame.exe!GuardedMain() (0x00007ff652bf94ac) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
  23. ShooterGame.exe!GuardedMainWrapper() (0x00007ff652c0036a) + 5 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
  24. ShooterGame.exe!WinMain() (0x00007ff652c00498) + 8 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
  25. ShooterGame.exe!__tmainCRTStartup() (0x00007ff654e8f861) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
  26. KERNEL32.DLL!UnknownFunction (0x00007ffa9bd08102) + 0 bytes [UnknownFile:0]
  27. ntdll.dll!UnknownFunction (0x00007ffa9bfdc5b4) + 0 bytes [UnknownFile:0]
  28. ntdll.dll!UnknownFunction (0x00007ffa9bfdc5b4) + 0 bytes [UnknownFile:0]
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