Advertisement
Guest User

Untitled

a guest
Apr 25th, 2019
80
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.32 KB | None | 0 0
  1. void CPlayerPool::freezePlayer(rage::IPlayer* player, bool bToggle) {
  2. playersData.at(player)->bIsFrozen = bToggle;
  3.  
  4. player->Invoke(
  5. FREEZE_ENTITY_POSITION,
  6. rage::arg_t(
  7. rage::entity_t::Player,
  8. (rage::entityId_t)playersList.at(player),
  9. (rage::IEntity *)player
  10. ),
  11. rage::arg_t((bool)bToggle)
  12. );
  13. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement