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NotExotic

Normal Elevator

Sep 21st, 2023
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  1. local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
  2. local Window = Rayfield:CreateWindow({
  3. Name = "Bob UI",
  4. LoadingTitle = "Loading Bob UI",
  5. LoadingSubtitle = "by Bob YT",
  6. ConfigurationSaving = {
  7. Enabled = true,
  8. FolderName = nil, -- Create a custom folder for your hub/game
  9. FileName = "Bob Hub"
  10. },
  11. Discord = {
  12. Enabled = false,
  13. Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
  14. RememberJoins = true -- Set this to false to make them join the discord every time they load it up
  15. },
  16. KeySystem = false, -- Set this to true to use our key system
  17. KeySettings = {
  18. Title = "Untitled",
  19. Subtitle = "Key System",
  20. Note = "No method of obtaining the key is provided",
  21. FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
  22. SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
  23. GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
  24. Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
  25. }
  26. })
  27.  
  28. local LarryTab = Window:CreateTab("🏠 The Normal Elevator 🏠", nil)
  29. local LarrySection = LarryTab:CreateSection("🏠 The Normal Elevator 🏠")
  30.  
  31. -- TELEPORT TO the Huge Machine
  32.  
  33. local Button = LarryTab:CreateButton({
  34. Name = "Deletes the NPCs in the Elevator 👍",
  35. Callback = function()
  36. -- Find the folder you want to delete
  37. local npcsFolder = game.Workspace:FindFirstChild("NPCs")
  38.  
  39. -- Check if the folder exists
  40. if npcsFolder then
  41. -- Destroy the folder and its contents
  42. npcsFolder:Destroy()
  43. print("NPCs folder has been deleted.")
  44. else
  45. print("NPCs folder not found.")
  46. end
  47.  
  48. end,
  49. })
  50.  
  51. local Button = LarryTab:CreateButton({
  52. Name = "Deletes the Background in the Elevator 👍",
  53. Callback = function()
  54. -- Find the model you want to delete
  55. local keypadModel = game.Workspace:FindFirstChild("Background")
  56.  
  57. -- Check if the model exists
  58. if keypadModel then
  59. -- Destroy the model and its children
  60. keypadModel:Destroy()
  61. print("Keypad model has been deleted.")
  62. else
  63. print("Keypad model not found.")
  64. end
  65.  
  66. end,
  67. })
  68.  
  69. local Button = LarryTab:CreateButton({
  70. Name = "Deletes the Lobby in the Elevator 👍",
  71. Callback = function()
  72. -- Find the model you want to delete
  73. local keypadModel = game.Workspace:FindFirstChild("Lobby")
  74.  
  75. -- Check if the model exists
  76. if keypadModel then
  77. -- Destroy the model and its children
  78. keypadModel:Destroy()
  79. print("Keypad model has been deleted.")
  80. else
  81. print("Keypad model not found.")
  82. end
  83.  
  84. end,
  85. })
  86.  
  87. local Button = LarryTab:CreateButton({
  88. Name = "Deletes the Map 👍",
  89. Callback = function()
  90. -- Find the model you want to delete
  91. local keypadModel = game.Workspace:FindFirstChild("Background")
  92.  
  93. -- Check if the model exists
  94. if keypadModel then
  95. -- Destroy the model and its children
  96. keypadModel:Destroy()
  97. print("Keypad model has been deleted.")
  98. else
  99. print("Keypad model not found.")
  100. end
  101.  
  102. end,
  103. })
  104.  
  105.  
  106. local Button = LarryTab:CreateButton({
  107. Name = "Teleport To The Elevator 👍",
  108. Callback = function()
  109. local localPlayer = game.Players.LocalPlayer
  110.  
  111. local newPosition = Vector3.new(-297.799957, 1853.20935, -1822.19971)
  112.  
  113. if localPlayer and newPosition then
  114. local character = localPlayer.Character
  115. if character and character:IsA("Model") and character:FindFirstChild("HumanoidRootPart") then
  116. character:MoveTo(newPosition)
  117. print("Local player moved to the new position!")
  118. else
  119. print("Local player's character not found.")
  120. end
  121. else
  122. print("Local player not found or invalid coordinates.")
  123. end
  124. end,
  125. })
  126.  
  127. local Button = LarryTab:CreateButton({
  128. Name = "Delete Lights In The Elevator 👍",
  129. Callback = function()
  130. -- Find the folder you want to delete
  131. local mapDebrisFolder = game.Workspace.Elevator
  132. local debrisFolder = mapDebrisFolder:FindFirstChild("Lights")
  133.  
  134. -- Check if the folder exists
  135. if debrisFolder then
  136. -- Destroy the folder and its contents
  137. debrisFolder:Destroy()
  138. print("Debris folder has been deleted.")
  139. else
  140. print("Debris folder not found.")
  141. end
  142.  
  143. end,
  144. })
  145.  
  146. local Button = LarryTab:CreateButton({
  147. Name = "Deletes the Sounds 👍",
  148. Callback = function()
  149. -- Find the model you want to delete
  150. local keypadModel = game.Workspace:FindFirstChild("Sounds")
  151.  
  152. -- Check if the model exists
  153. if keypadModel then
  154. -- Destroy the model and its children
  155. keypadModel:Destroy()
  156. print("Keypad model has been deleted.")
  157. else
  158. print("Keypad model not found.")
  159. end
  160.  
  161. end,
  162. })
  163.  
  164. local Button = LarryTab:CreateButton({
  165. Name = "Delete Walls In The Elevator 👍",
  166. Callback = function()
  167. -- Find the folder you want to delete
  168. local mapDebrisFolder = game.Workspace.Elevator
  169. local debrisFolder = mapDebrisFolder:FindFirstChild("Walls")
  170.  
  171. -- Check if the folder exists
  172. if debrisFolder then
  173. -- Destroy the folder and its contents
  174. debrisFolder:Destroy()
  175. print("Debris folder has been deleted.")
  176. else
  177. print("Debris folder not found.")
  178. end
  179.  
  180. end,
  181. })
  182.  
  183. local Button = LarryTab:CreateButton({
  184. Name = "Delete FloorBorder In The Elevator 👍",
  185. Callback = function()
  186. -- Find the folder you want to delete
  187. local mapDebrisFolder = game.Workspace.Elevator
  188. local debrisFolder = mapDebrisFolder:FindFirstChild("FloorBorder")
  189.  
  190. -- Check if the folder exists
  191. if debrisFolder then
  192. -- Destroy the folder and its contents
  193. debrisFolder:Destroy()
  194. print("Debris folder has been deleted.")
  195. else
  196. print("Debris folder not found.")
  197. end
  198.  
  199. end,
  200. })
  201.  
  202. local Button = LarryTab:CreateButton({
  203. Name = "Delete Railings In The Elevator 👍",
  204. Callback = function()
  205. -- Find the folder you want to delete
  206. local mapDebrisFolder = game.Workspace.Elevator
  207. local debrisFolder = mapDebrisFolder:FindFirstChild("Railings")
  208.  
  209. -- Check if the folder exists
  210. if debrisFolder then
  211. -- Destroy the folder and its contents
  212. debrisFolder:Destroy()
  213. print("Debris folder has been deleted.")
  214. else
  215. print("Debris folder not found.")
  216. end
  217.  
  218. end,
  219. })
  220.  
  221. local Button = LarryTab:CreateButton({
  222. Name = "Delete ButtonPad In The Elevator 👍",
  223. Callback = function()
  224. -- Find the folder you want to delete
  225. local mapDebrisFolder = game.Workspace.Elevator
  226. local debrisFolder = mapDebrisFolder:FindFirstChild("ButtonPad")
  227.  
  228. -- Check if the folder exists
  229. if debrisFolder then
  230. -- Destroy the folder and its contents
  231. debrisFolder:Destroy()
  232. print("Debris folder has been deleted.")
  233. else
  234. print("Debris folder not found.")
  235. end
  236.  
  237. end,
  238. })
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