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- 0 A.D. (0.0.25) Main log
- Loading config file "config/default.cfg"
- Loaded config string "windowed" = "false"
- Loaded config string "showdetailedtooltips" = "false"
- Loaded config string "pauseonfocusloss" = "true"
- Loaded config string "persistmatchsettings" = "true"
- Loaded config string "multiplayerserver" = "127.0.0.1"
- Loaded config string "xres" = "0"
- Loaded config string "yres" = "0"
- Loaded config string "bpp" = "0"
- Loaded config string "display" = "0"
- Loaded config string "hidpi" = "false"
- Loaded config string "forceglversion" = "false"
- Loaded config string "forceglprofile" = "compatibility"
- Loaded config string "forceglmajorversion" = "3"
- Loaded config string "forceglminorversion" = "3"
- Loaded config string "screenshot.tiles" = "4"
- Loaded config string "screenshot.tilewidth" = "480"
- Loaded config string "screenshot.tileheight" = "270"
- Loaded config string "macmouse" = "false"
- Loaded config string "renderactors" = "true"
- Loaded config string "watereffects" = "true"
- Loaded config string "waterfancyeffects" = "false"
- Loaded config string "waterrealdepth" = "true"
- Loaded config string "waterrefraction" = "true"
- Loaded config string "waterreflection" = "true"
- Loaded config string "shadows" = "true"
- Loaded config string "shadowquality" = "0"
- Loaded config string "shadowpcf" = "true"
- Loaded config string "shadowscascadecount" = "1"
- Loaded config string "shadowscascadedistanceratio" = "1.7"
- Loaded config string "shadowscutoffdistance" = "300.0"
- Loaded config string "shadowscovermap" = "false"
- Loaded config string "texturequality" = "5"
- Loaded config string "vsync" = "false"
- Loaded config string "particles" = "true"
- Loaded config string "fog" = "true"
- Loaded config string "silhouettes" = "true"
- Loaded config string "showsky" = "true"
- Loaded config string "gl.checkerrorafterswap" = "false"
- Loaded config string "nohwcursor" = "false"
- Loaded config string "renderpath" = "default"
- Loaded config string "preferglsl" = "false"
- Loaded config string "gpuskinning" = "false"
- Loaded config string "smoothlos" = "false"
- Loaded config string "postproc" = "false"
- Loaded config string "antialiasing" = "disabled"
- Loaded config string "sharpening" = "disabled"
- Loaded config string "sharpness" = "0.3"
- Loaded config string "max_actor_quality" = "200"
- Loaded config string "variant_diversity" = "full"
- Loaded config string "materialmgr.quality" = "2.0"
- Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"
- Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"
- Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"
- Loaded config string "forcealphatest" = "false"
- Loaded config string "skycolor" = "0 0 0"
- Found config header 'adaptivefps'
- Loaded config string "adaptivefps.session" = "60"
- Loaded config string "adaptivefps.menu" = "60"
- Found config header 'profiler2'
- Loaded config string "profiler2.server" = "127.0.0.1"
- Loaded config string "profiler2.server.port" = "8000"
- Loaded config string "profiler2.server.threads" = "6"
- Found config header 'hotkey'
- Loaded config string "hotkey.exit" = (empty)
- Loaded config string "hotkey.cancel" = "Escape"
- Loaded config string "hotkey.confirm" = "Return"
- Loaded config string "hotkey.pause" = "Pause", "Shift+Space"
- Loaded config string "hotkey.screenshot" = "F2"
- Loaded config string "hotkey.bigscreenshot" = "Shift+F2"
- Loaded config string "hotkey.togglefullscreen" = "Alt+Return"
- Loaded config string "hotkey.screenshot.watermark" = "Alt+K"
- Loaded config string "hotkey.wireframe" = "Alt+Shift+W"
- Loaded config string "hotkey.silhouettes" = "Alt+Shift+S"
- Loaded config string "hotkey.summary" = "Ctrl+Tab"
- Loaded config string "hotkey.lobby" = "Alt+L"
- Loaded config string "hotkey.structree" = "Alt+Shift+T"
- Loaded config string "hotkey.civinfo" = "Alt+Shift+H"
- Loaded config string "hotkey.copy" = "Ctrl+C"
- Loaded config string "hotkey.paste" = "Ctrl+V"
- Loaded config string "hotkey.cut" = "Ctrl+X"
- Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"
- Loaded config string "hotkey.fps.toggle" = "Alt+F"
- Loaded config string "hotkey.realtime.toggle" = "Alt+T"
- Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"
- Loaded config string "hotkey.ceasefirecounter.toggle" = (empty)
- Loaded config string "hotkey.chat" = "Return"
- Loaded config string "hotkey.teamchat" = "T"
- Loaded config string "hotkey.privatechat" = "L"
- Loaded config string "hotkey.quicksave" = "Shift+F5"
- Loaded config string "hotkey.quickload" = "Shift+F8"
- Found config header 'hotkey.camera'
- Loaded config string "hotkey.camera.reset" = "R"
- Loaded config string "hotkey.camera.follow" = "F"
- Loaded config string "hotkey.camera.rallypointfocus" = (empty)
- Loaded config string "hotkey.camera.lastattackfocus" = "Space"
- Loaded config string "hotkey.camera.zoom.in" = "Plus", "NumPlus"
- Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"
- Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"
- Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"
- Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"
- Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"
- Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"
- Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"
- Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"
- Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"
- Loaded config string "hotkey.camera.pan" = "MouseMiddle"
- Loaded config string "hotkey.camera.left" = "A", "LeftArrow"
- Loaded config string "hotkey.camera.right" = "D", "RightArrow"
- Loaded config string "hotkey.camera.up" = "W", "UpArrow"
- Loaded config string "hotkey.camera.down" = "S", "DownArrow"
- Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"
- Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"
- Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"
- Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"
- Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"
- Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"
- Found config header 'hotkey.camera.jump'
- Loaded config string "hotkey.camera.jump.1" = "F5"
- Loaded config string "hotkey.camera.jump.2" = "F6"
- Loaded config string "hotkey.camera.jump.3" = "F7"
- Loaded config string "hotkey.camera.jump.4" = "F8"
- Found config header 'hotkey.camera.jump.set'
- Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"
- Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"
- Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"
- Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"
- Found config header 'hotkey.profile'
- Loaded config string "hotkey.profile.toggle" = "F11"
- Loaded config string "hotkey.profile.save" = "Shift+F11"
- Found config header 'hotkey.profile2'
- Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"
- Found config header 'hotkey.selection'
- Loaded config string "hotkey.selection.cancel" = "Esc"
- Loaded config string "hotkey.selection.add" = "Shift"
- Loaded config string "hotkey.selection.militaryonly" = "Alt"
- Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y"
- Loaded config string "hotkey.selection.idleonly" = "I"
- Loaded config string "hotkey.selection.woundedonly" = "O"
- Loaded config string "hotkey.selection.remove" = "Ctrl"
- Loaded config string "hotkey.selection.idlebuilder" = "Semicolon"
- Loaded config string "hotkey.selection.idleworker" = "Period", "NumDecimal"
- Loaded config string "hotkey.selection.idlewarrior" = "Slash", "NumDivide"
- Loaded config string "hotkey.selection.idleunit" = "BackSlash"
- Loaded config string "hotkey.selection.offscreen" = "Alt"
- Found config header 'hotkey.selection.group.add'
- Loaded config string "hotkey.selection.group.add.0" = "Shift+0", "Shift+Num0"
- Loaded config string "hotkey.selection.group.add.1" = "Shift+1", "Shift+Num1"
- Loaded config string "hotkey.selection.group.add.2" = "Shift+2", "Shift+Num2"
- Loaded config string "hotkey.selection.group.add.3" = "Shift+3", "Shift+Num3"
- Loaded config string "hotkey.selection.group.add.4" = "Shift+4", "Shift+Num4"
- Loaded config string "hotkey.selection.group.add.5" = "Shift+5", "Shift+Num5"
- Loaded config string "hotkey.selection.group.add.6" = "Shift+6", "Shift+Num6"
- Loaded config string "hotkey.selection.group.add.7" = "Shift+7", "Shift+Num7"
- Loaded config string "hotkey.selection.group.add.8" = "Shift+8", "Shift+Num8"
- Loaded config string "hotkey.selection.group.add.9" = "Shift+9", "Shift+Num9"
- Found config header 'hotkey.selection.group.save'
- Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0", "Ctrl+Num0"
- Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1", "Ctrl+Num1"
- Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2", "Ctrl+Num2"
- Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3", "Ctrl+Num3"
- Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4", "Ctrl+Num4"
- Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5", "Ctrl+Num5"
- Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6", "Ctrl+Num6"
- Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7", "Ctrl+Num7"
- Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8", "Ctrl+Num8"
- Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9", "Ctrl+Num9"
- Found config header 'hotkey.selection.group.select'
- Loaded config string "hotkey.selection.group.select.0" = "0", "Num0"
- Loaded config string "hotkey.selection.group.select.1" = "1", "Num1"
- Loaded config string "hotkey.selection.group.select.2" = "2", "Num2"
- Loaded config string "hotkey.selection.group.select.3" = "3", "Num3"
- Loaded config string "hotkey.selection.group.select.4" = "4", "Num4"
- Loaded config string "hotkey.selection.group.select.5" = "5", "Num5"
- Loaded config string "hotkey.selection.group.select.6" = "6", "Num6"
- Loaded config string "hotkey.selection.group.select.7" = "7", "Num7"
- Loaded config string "hotkey.selection.group.select.8" = "8", "Num8"
- Loaded config string "hotkey.selection.group.select.9" = "9", "Num9"
- Found config header 'hotkey.gamesetup'
- Loaded config string "hotkey.gamesetup.mapbrowser.open" = "M"
- Found config header 'hotkey.session'
- Loaded config string "hotkey.session.kill" = "Delete", "Backspace"
- Loaded config string "hotkey.session.stop" = "H"
- Loaded config string "hotkey.session.backtowork" = "Y"
- Loaded config string "hotkey.session.unload" = "U"
- Loaded config string "hotkey.session.unloadturrets" = "U"
- Loaded config string "hotkey.session.leaveturret" = "U"
- Loaded config string "hotkey.session.move" = (empty)
- Loaded config string "hotkey.session.attack" = "Ctrl"
- Loaded config string "hotkey.session.attackmove" = "Ctrl"
- Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"
- Loaded config string "hotkey.session.garrison" = "Ctrl"
- Loaded config string "hotkey.session.occupyturret" = "Ctrl"
- Loaded config string "hotkey.session.autorallypoint" = "Ctrl"
- Loaded config string "hotkey.session.guard" = "G"
- Loaded config string "hotkey.session.patrol" = "P"
- Loaded config string "hotkey.session.repair" = "J"
- Loaded config string "hotkey.session.queue" = "Shift"
- Loaded config string "hotkey.session.pushorderfront" = (empty)
- Loaded config string "hotkey.session.orderone" = "Alt"
- Loaded config string "hotkey.session.batchtrain" = "Shift"
- Loaded config string "hotkey.session.massbarter" = "Shift"
- Loaded config string "hotkey.session.masstribute" = "Shift"
- Loaded config string "hotkey.session.noconfirmation" = "Shift"
- Loaded config string "hotkey.session.fulltradeswap" = "Shift"
- Loaded config string "hotkey.session.unloadtype" = "Shift"
- Loaded config string "hotkey.session.deselectgroup" = "Ctrl"
- Loaded config string "hotkey.session.rotate.cw" = "RightBracket"
- Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"
- Loaded config string "hotkey.session.snaptoedges" = "Ctrl"
- Loaded config string "hotkey.session.toggledefaultformation" = (empty)
- Loaded config string "hotkey.session.flare" = "K"
- Loaded config string "hotkey.session.flareactivate" = (empty)
- Loaded config string "hotkey.session.showstatusbars" = "Tab"
- Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"
- Loaded config string "hotkey.session.highlightguarding" = "PageDown"
- Loaded config string "hotkey.session.highlightguarded" = "PageUp"
- Loaded config string "hotkey.session.diplomacycolors" = "Alt+X"
- Loaded config string "hotkey.session.toggleattackrange" = "Alt+C"
- Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V"
- Loaded config string "hotkey.session.togglehealrange" = "Alt+B"
- Found config header 'hotkey.session.gui'
- Loaded config string "hotkey.session.gui.toggle" = "Alt+G"
- Loaded config string "hotkey.session.gui.menu.toggle" = "F10"
- Loaded config string "hotkey.session.gui.diplomacy.toggle" = "Ctrl+H"
- Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B"
- Loaded config string "hotkey.session.gui.objectives.toggle" = "Ctrl+O"
- Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P"
- Found config header 'hotkey.session.savedgames'
- Loaded config string "hotkey.session.savedgames.delete" = "Delete", "Backspace"
- Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift"
- Found config header 'hotkey.session.queueunit'
- Loaded config string "hotkey.session.queueunit.1" = "Z"
- Loaded config string "hotkey.session.queueunit.2" = "X"
- Loaded config string "hotkey.session.queueunit.3" = "C"
- Loaded config string "hotkey.session.queueunit.4" = "V"
- Loaded config string "hotkey.session.queueunit.5" = "B"
- Loaded config string "hotkey.session.queueunit.6" = "N"
- Loaded config string "hotkey.session.queueunit.7" = "M"
- Loaded config string "hotkey.session.queueunit.8" = "Comma"
- Found config header 'hotkey.session.timewarp'
- Loaded config string "hotkey.session.timewarp.fastforward" = "Ctrl+Space"
- Loaded config string "hotkey.session.timewarp.rewind" = "Shift+Backspace"
- Found config header 'hotkey.tab'
- Loaded config string "hotkey.tab.next" = "Tab", "Alt+S"
- Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W"
- Found config header 'hotkey.text'
- Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"
- Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"
- Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"
- Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"
- Found config header 'gui'
- Loaded config string "gui.cursorblinkrate" = "0.5"
- Loaded config string "gui.scale" = "1.0"
- Found config header 'gui.gamesetup'
- Loaded config string "gui.gamesetup.enabletips" = "true"
- Loaded config string "gui.gamesetup.assignplayers" = "everyone"
- Loaded config string "gui.gamesetup.aidifficulty" = "3"
- Loaded config string "gui.gamesetup.aibehavior" = "random"
- Loaded config string "gui.gamesetup.settingsslide" = "true"
- Found config header 'gui.loadingscreen'
- Loaded config string "gui.loadingscreen.progressdescription" = "false"
- Found config header 'gui.session'
- Loaded config string "gui.session.camerajump.threshold" = "40"
- Loaded config string "gui.session.timeelapsedcounter" = "false"
- Loaded config string "gui.session.ceasefirecounter" = "false"
- Loaded config string "gui.session.batchtrainingsize" = "5"
- Loaded config string "gui.session.scrollbatchratio" = "1"
- Loaded config string "gui.session.flarelifetime" = "6"
- Loaded config string "gui.session.woundedunithotkeythreshold" = "33"
- Loaded config string "gui.session.attackrange" = "true"
- Loaded config string "gui.session.aurasrange" = "true"
- Loaded config string "gui.session.healrange" = "true"
- Loaded config string "gui.session.rankabovestatusbar" = "true"
- Loaded config string "gui.session.experiencestatusbar" = "true"
- Loaded config string "gui.session.respoptooltipsort" = "0"
- Loaded config string "gui.session.snaptoedges" = "disabled"
- Loaded config string "gui.session.snaptoedgesdistancethreshold" = "15"
- Loaded config string "gui.session.disjointcontrolgroups" = "true"
- Loaded config string "gui.session.defaultformation" = "special/formations/box"
- Loaded config string "gui.session.formationwalkonly" = "true"
- Loaded config string "gui.session.howtoshownames" = "0"
- Found config header 'gui.session.minimap'
- Loaded config string "gui.session.minimap.blinkduration" = "1.7"
- Loaded config string "gui.session.minimap.pingduration" = "50.0"
- Found config header 'gui.session.notifications'
- Loaded config string "gui.session.notifications.attack" = "true"
- Loaded config string "gui.session.notifications.tribute" = "true"
- Loaded config string "gui.session.notifications.barter" = "true"
- Loaded config string "gui.session.notifications.phase" = "completed"
- Found config header 'gui.splashscreen'
- Loaded config string "gui.splashscreen.enable" = "true"
- Loaded config string "gui.splashscreen.version" = "0"
- Found config header 'gui.session.diplomacycolors'
- Loaded config string "gui.session.diplomacycolors.self" = "21 55 149"
- Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31"
- Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5"
- Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20"
- Found config header 'joystick'
- Loaded config string "joystick.enable" = "false"
- Loaded config string "joystick.deadzone" = "8192"
- Found config header 'chat'
- Loaded config string "chat.timestamp" = "true"
- Found config header 'chat.session'
- Loaded config string "chat.session.extended" = "true"
- Found config header 'lobby'
- Loaded config string "lobby.history" = "0"
- Loaded config string "lobby.room" = "arena25"
- Loaded config string "lobby.server" = "lobby.wildfiregames.com"
- Loaded config string "lobby.tls" = "true"
- Loaded config string "lobby.verify_certificate" = "false"
- Loaded config string "lobby.terms_url" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/prelobby/common/terms/"
- Loaded config string "lobby.terms_of_service" = "0"
- Loaded config string "lobby.terms_of_use" = "0"
- Loaded config string "lobby.privacy_policy" = "0"
- Loaded config string "lobby.xpartamupp" = "wfgbot25"
- Loaded config string "lobby.echelon" = "echelon25"
- Loaded config string "lobby.buddies"
- Loaded config string "lobby.rememberpassword" = "true"
- Found config header 'lobby.columns'
- Loaded config string "lobby.columns.gamerating" = "false"
- Found config header 'lobby.stun'
- Loaded config string "lobby.stun.enabled" = "true"
- Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com"
- Loaded config string "lobby.stun.port" = "3478"
- Loaded config string "lobby.stun.delay" = "200"
- Found config header 'mod'
- Loaded config string "mod.enabledmods" = "mod public"
- Found config header 'modio'
- Loaded config string "modio.public_key" = "RWTVElEmCfAMGk/jtMc2I9/ElBvoJituKdbDWqqj6D69qz2cKexU4gv+"
- Loaded config string "modio.disclaimer" = "0"
- Found config header 'modio.v1'
- Loaded config string "modio.v1.baseurl" = "https://api.mod.io/v1"
- Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55"
- Loaded config string "modio.v1.name_id" = "0ad"
- Found config header 'network'
- Loaded config string "network.duplicateplayernames" = "false"
- Loaded config string "network.lateobservers" = "everyone"
- Loaded config string "network.observerlimit" = "8"
- Loaded config string "network.observermaxlag" = "10"
- Loaded config string "network.autocatchup" = "true"
- Found config header 'overlay'
- Loaded config string "overlay.fps" = "false"
- Loaded config string "overlay.realtime" = "false"
- Loaded config string "overlay.netwarnings" = "true"
- Found config header 'profiler2'
- Loaded config string "profiler2.autoenable" = "false"
- Loaded config string "profiler2.gpu.arb.enable" = "true"
- Loaded config string "profiler2.gpu.ext.enable" = "true"
- Loaded config string "profiler2.gpu.intel.enable" = "true"
- Found config header 'rlinterface'
- Loaded config string "rlinterface.address" = "127.0.0.1:6000"
- Found config header 'sound'
- Loaded config string "sound.mastergain" = "0.9"
- Loaded config string "sound.musicgain" = "0.2"
- Loaded config string "sound.ambientgain" = "0.6"
- Loaded config string "sound.actiongain" = "0.7"
- Loaded config string "sound.uigain" = "0.7"
- Loaded config string "sound.mindistance" = "1"
- Loaded config string "sound.maxdistance" = "350"
- Loaded config string "sound.maxstereoangle" = "0.62"
- Found config header 'sound.notify'
- Loaded config string "sound.notify.nick" = "true"
- Loaded config string "sound.notify.gamesetup.join" = "false"
- Found config header 'tinygettext'
- Loaded config string "tinygettext.debug" = "false"
- Found config header 'userreport'
- Loaded config string "userreport.url_upload" = "https://feedback.wildfiregames.com/report/upload/v1/"
- Loaded config string "userreport.url_publication" = "https://feedback.wildfiregames.com/"
- Loaded config string "userreport.url_terms" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/userreport/Terms_and_Conditions.txt"
- Loaded config string "userreport.terms" = "0"
- Found config header 'view'
- Loaded config string "view.scroll.speed" = "120.0"
- Loaded config string "view.scroll.speed.modifier" = "1.05"
- Loaded config string "view.rotate.x.speed" = "1.2"
- Loaded config string "view.rotate.x.min" = "28.0"
- Loaded config string "view.rotate.x.max" = "60.0"
- Loaded config string "view.rotate.x.default" = "35.0"
- Loaded config string "view.rotate.y.speed" = "2.0"
- Loaded config string "view.rotate.y.speed.wheel" = "0.45"
- Loaded config string "view.rotate.y.default" = "0.0"
- Loaded config string "view.rotate.speed.modifier" = "1.05"
- Loaded config string "view.drag.speed" = "0.5"
- Loaded config string "view.zoom.speed" = "256.0"
- Loaded config string "view.zoom.speed.wheel" = "32.0"
- Loaded config string "view.zoom.min" = "50.0"
- Loaded config string "view.zoom.max" = "200.0"
- Loaded config string "view.zoom.default" = "120.0"
- Loaded config string "view.zoom.speed.modifier" = "1.05"
- Loaded config string "view.pos.smoothness" = "0.1"
- Loaded config string "view.zoom.smoothness" = "0.4"
- Loaded config string "view.rotate.x.smoothness" = "0.5"
- Loaded config string "view.rotate.y.smoothness" = "0.3"
- Loaded config string "view.near" = "2.0"
- Loaded config string "view.far" = "4096.0"
- Loaded config string "view.fov" = "45.0"
- Loaded config string "view.height.smoothness" = "0.5"
- Loaded config string "view.height.min" = "16"
- Cannot find config file "config/local.cfg" - ignoring
- Loading config file "config/user.cfg"
- Loaded config string "gui.gamesetup.aidifficulty" = "1"
- Loaded config string "gui.gamesetup.enabletips" = "false"
- Loaded config string "gui.session.respoptooltipsort" = "-1"
- Loaded config string "gui.splashscreen.enable" = "false"
- Loaded config string "gui.splashscreen.version" = "1627414694"
- Loaded config string "materialmgr.quality" = "0"
- Loaded config string "max_actor_quality" = "100"
- Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
- Loaded config string "multiplayerhosting.port" = "20595"
- Loaded config string "multiplayerjoining.port" = "20595"
- Loaded config string "multiplayerserver" = "10.100.102.14"
- Loaded config string "particles" = "false"
- Loaded config string "playername.multiplayer" = "or"
- Loaded config string "playername.singleplayer" = "or"
- Loaded config string "shadows" = "false"
- Loaded config string "userreport.enabledversion" = "0"
- Loaded config string "userreport.id"
- Loaded config string "watereffects" = "false"
- Loaded config string "windowed" = "false"
- CRenderer::Open: depth bits 24
- CRenderer::Open: stencil bits 8
- CRenderer::Open: alpha bits 0
- Loading config file "config/user.cfg"
- Loaded config string "gui.gamesetup.aidifficulty" = "1"
- Loaded config string "gui.gamesetup.enabletips" = "false"
- Loaded config string "gui.session.respoptooltipsort" = "-1"
- Loaded config string "gui.splashscreen.enable" = "false"
- Loaded config string "gui.splashscreen.version" = "1627414694"
- Loaded config string "materialmgr.quality" = "0"
- Loaded config string "max_actor_quality" = "100"
- Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
- Loaded config string "multiplayerhosting.port" = "20595"
- Loaded config string "multiplayerjoining.port" = "20595"
- Loaded config string "multiplayerserver" = "10.100.102.14"
- Loaded config string "particles" = "false"
- Loaded config string "playername.multiplayer" = "or"
- Loaded config string "playername.singleplayer" = "or"
- Loaded config string "shadows" = "false"
- Loaded config string "userreport.enabledversion" = "0"
- Loaded config string "userreport.id"
- Loaded config string "watereffects" = "false"
- Loaded config string "windowed" = "false"
- Loading config file "config/user.cfg"
- Loaded config string "gui.gamesetup.aidifficulty" = "1"
- Loaded config string "gui.gamesetup.enabletips" = "false"
- Loaded config string "gui.session.respoptooltipsort" = "-1"
- Loaded config string "gui.splashscreen.enable" = "false"
- Loaded config string "gui.splashscreen.version" = "1627414694"
- Loaded config string "materialmgr.quality" = "0"
- Loaded config string "max_actor_quality" = "100"
- Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
- Loaded config string "multiplayerhosting.port" = "20595"
- Loaded config string "multiplayerjoining.port" = "20595"
- Loaded config string "multiplayerserver" = "10.100.102.14"
- Loaded config string "particles" = "false"
- Loaded config string "playername.multiplayer" = "or"
- Loaded config string "playername.singleplayer" = "or"
- Loaded config string "shadows" = "false"
- Loaded config string "userreport.enabledversion" = "0"
- Loaded config string "userreport.id"
- Loaded config string "watereffects" = "false"
- Loaded config string "windowed" = "false"
- Loading config file "config/user.cfg"
- Loaded config string "currentcampaign" = "new_maps_1662218078821_7073"
- Loaded config string "gui.gamesetup.aidifficulty" = "1"
- Loaded config string "gui.gamesetup.enabletips" = "false"
- Loaded config string "gui.session.respoptooltipsort" = "-1"
- Loaded config string "gui.splashscreen.enable" = "false"
- Loaded config string "gui.splashscreen.version" = "1627414694"
- Loaded config string "materialmgr.quality" = "0"
- Loaded config string "max_actor_quality" = "100"
- Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
- Loaded config string "multiplayerhosting.port" = "20595"
- Loaded config string "multiplayerjoining.port" = "20595"
- Loaded config string "multiplayerserver" = "10.100.102.14"
- Loaded config string "particles" = "false"
- Loaded config string "playername.multiplayer" = "or"
- Loaded config string "playername.singleplayer" = "or"
- Loaded config string "shadows" = "false"
- Loaded config string "userreport.enabledversion" = "0"
- Loaded config string "userreport.id"
- Loaded config string "watereffects" = "false"
- Loaded config string "windowed" = "false"
- Loading simulation script 'simulation/components/interfaces/AIProxy.js'
- Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'
- Loading simulation script 'simulation/components/interfaces/AttackDetection.js'
- Loading simulation script 'simulation/components/interfaces/Auras.js'
- Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'
- Loading simulation script 'simulation/components/interfaces/Barter.js'
- Loading simulation script 'simulation/components/interfaces/BattleDetection.js'
- Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'
- Loading simulation script 'simulation/components/interfaces/Builder.js'
- Loading simulation script 'simulation/components/interfaces/BuildingAI.js'
- Loading simulation script 'simulation/components/interfaces/Capturable.js'
- Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'
- Loading simulation script 'simulation/components/interfaces/Cost.js'
- Loading simulation script 'simulation/components/interfaces/DeathDamage.js'
- Loading simulation script 'simulation/components/interfaces/DelayedDamage.js'
- Loading simulation script 'simulation/components/interfaces/EndGameManager.js'
- Loading simulation script 'simulation/components/interfaces/EntityLimits.js'
- Loading simulation script 'simulation/components/interfaces/Formation.js'
- Loading simulation script 'simulation/components/interfaces/Foundation.js'
- Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'
- Loading simulation script 'simulation/components/interfaces/Garrisonable.js'
- Loading simulation script 'simulation/components/interfaces/Gate.js'
- Loading simulation script 'simulation/components/interfaces/Guard.js'
- Loading simulation script 'simulation/components/interfaces/Heal.js'
- Loading simulation script 'simulation/components/interfaces/Health.js'
- Loading simulation script 'simulation/components/interfaces/Loot.js'
- Loading simulation script 'simulation/components/interfaces/Looter.js'
- Loading simulation script 'simulation/components/interfaces/Market.js'
- Loading simulation script 'simulation/components/interfaces/Messages.js'
- Loading simulation script 'simulation/components/interfaces/ModifiersManager.js'
- Loading simulation script 'simulation/components/interfaces/Pack.js'
- Loading simulation script 'simulation/components/interfaces/Player.js'
- Loading simulation script 'simulation/components/interfaces/PlayerManager.js'
- Loading simulation script 'simulation/components/interfaces/Population.js'
- Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'
- Loading simulation script 'simulation/components/interfaces/Promotion.js'
- Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'
- Loading simulation script 'simulation/components/interfaces/Repairable.js'
- Loading simulation script 'simulation/components/interfaces/Resistance.js'
- Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'
- Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'
- Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'
- Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'
- Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'
- Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'
- Loading simulation script 'simulation/components/interfaces/StatusBars.js'
- Loading simulation script 'simulation/components/interfaces/StatusEffectsReceiver.js'
- Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'
- Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'
- Loading simulation script 'simulation/components/interfaces/Timer.js'
- Loading simulation script 'simulation/components/interfaces/Trader.js'
- Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'
- Loading simulation script 'simulation/components/interfaces/Treasure.js'
- Loading simulation script 'simulation/components/interfaces/TreasureCollector.js'
- Loading simulation script 'simulation/components/interfaces/Trigger.js'
- Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'
- Loading simulation script 'simulation/components/interfaces/TurretHolder.js'
- Loading simulation script 'simulation/components/interfaces/Turretable.js'
- Loading simulation script 'simulation/components/interfaces/UnitAI.js'
- Loading simulation script 'simulation/components/interfaces/Upgrade.js'
- Loading simulation script 'simulation/components/interfaces/Upkeep.js'
- Loading simulation script 'simulation/components/interfaces/VisionSharing.js'
- Loading simulation script 'simulation/components/interfaces/WallPiece.js'
- Loading simulation script 'simulation/components/interfaces/WallSet.js'
- Loading simulation script 'simulation/components/interfaces/Wonder.js'
- Loading simulation script 'simulation/helpers/Attack.js'
- Loading simulation script 'simulation/helpers/Cheat.js'
- Loading simulation script 'simulation/helpers/Commands.js'
- Loading simulation script 'simulation/helpers/InitGame.js'
- Loading simulation script 'simulation/helpers/ModificationTemplates.js'
- Loading simulation script 'simulation/helpers/ObstructionSnap.js'
- Loading simulation script 'simulation/helpers/Player.js'
- Loading simulation script 'simulation/helpers/Position.js'
- Loading simulation script 'simulation/helpers/RallyPointCommands.js'
- Loading simulation script 'simulation/helpers/Resources.js'
- Loading simulation script 'simulation/helpers/Setup.js'
- Loading simulation script 'simulation/helpers/Sound.js'
- Loading simulation script 'simulation/helpers/Transform.js'
- Loading simulation script 'simulation/helpers/ValueModification.js'
- Loading simulation script 'simulation/helpers/Walls.js'
- Loading simulation script 'simulation/components/AIInterface.js'
- Loading simulation script 'simulation/components/AIProxy.js'
- Loading simulation script 'simulation/components/AlertRaiser.js'
- Loading simulation script 'simulation/components/Attack.js'
- Loading simulation script 'simulation/components/AttackDetection.js'
- Loading simulation script 'simulation/components/Auras.js'
- Loading simulation script 'simulation/components/AutoBuildable.js'
- Loading simulation script 'simulation/components/Barter.js'
- Loading simulation script 'simulation/components/BattleDetection.js'
- Loading simulation script 'simulation/components/BuildRestrictions.js'
- Loading simulation script 'simulation/components/Builder.js'
- Loading simulation script 'simulation/components/BuildingAI.js'
- Loading simulation script 'simulation/components/Capturable.js'
- Loading simulation script 'simulation/components/CeasefireManager.js'
- Loading simulation script 'simulation/components/Cost.js'
- Loading simulation script 'simulation/components/DeathDamage.js'
- Loading simulation script 'simulation/components/DelayedDamage.js'
- Loading simulation script 'simulation/components/EndGameManager.js'
- Loading simulation script 'simulation/components/EntityLimits.js'
- Loading simulation script 'simulation/components/Fogging.js'
- Loading simulation script 'simulation/components/Formation.js'
- Loading simulation script 'simulation/components/FormationAttack.js'
- Loading simulation script 'simulation/components/Foundation.js'
- Loading simulation script 'simulation/components/GarrisonHolder.js'
- Loading simulation script 'simulation/components/Garrisonable.js'
- Loading simulation script 'simulation/components/Gate.js'
- Loading simulation script 'simulation/components/Guard.js'
- Loading simulation script 'simulation/components/GuiInterface.js'
- Loading simulation script 'simulation/components/Heal.js'
- Loading simulation script 'simulation/components/Health.js'
- Loading simulation script 'simulation/components/Identity.js'
- Loading simulation script 'simulation/components/Loot.js'
- Loading simulation script 'simulation/components/Looter.js'
- Loading simulation script 'simulation/components/Market.js'
- Loading simulation script 'simulation/components/Mirage.js'
- Loading simulation script 'simulation/components/ModifiersManager.js'
- Loading simulation script 'simulation/components/MotionBall.js'
- Loading simulation script 'simulation/components/Pack.js'
- Loading simulation script 'simulation/components/Player.js'
- Loading simulation script 'simulation/components/PlayerManager.js'
- Loading simulation script 'simulation/components/Population.js'
- Loading simulation script 'simulation/components/ProductionQueue.js'
- Loading simulation script 'simulation/components/Promotion.js'
- Loading simulation script 'simulation/components/RallyPoint.js'
- Loading simulation script 'simulation/components/RangeOverlayManager.js'
- Loading simulation script 'simulation/components/Repairable.js'
- Loading simulation script 'simulation/components/Resistance.js'
- Loading simulation script 'simulation/components/ResourceDropsite.js'
- Loading simulation script 'simulation/components/ResourceGatherer.js'
- Loading simulation script 'simulation/components/ResourceSupply.js'
- Loading simulation script 'simulation/components/ResourceTrickle.js'
- Loading simulation script 'simulation/components/Settlement.js'
- Loading simulation script 'simulation/components/SkirmishReplacer.js'
- Loading simulation script 'simulation/components/Sound.js'
- Loading simulation script 'simulation/components/StatisticsTracker.js'
- Loading simulation script 'simulation/components/StatusBars.js'
- Loading simulation script 'simulation/components/StatusEffectsReceiver.js'
- Loading simulation script 'simulation/components/TechnologyManager.js'
- Loading simulation script 'simulation/components/TerritoryDecay.js'
- Loading simulation script 'simulation/components/TerritoryDecayManager.js'
- Loading simulation script 'simulation/components/Timer.js'
- Loading simulation script 'simulation/components/Trader.js'
- Loading simulation script 'simulation/components/TrainingRestrictions.js'
- Loading simulation script 'simulation/components/Treasure.js'
- Loading simulation script 'simulation/components/TreasureCollector.js'
- Loading simulation script 'simulation/components/Trigger.js'
- Loading simulation script 'simulation/components/TriggerPoint.js'
- Loading simulation script 'simulation/components/TurretHolder.js'
- Loading simulation script 'simulation/components/Turretable.js'
- Loading simulation script 'simulation/components/UnitAI.js'
- Loading simulation script 'simulation/components/UnitMotionFlying.js'
- Loading simulation script 'simulation/components/Upgrade.js'
- Loading simulation script 'simulation/components/Upkeep.js'
- Loading simulation script 'simulation/components/ValueModificationManager.js'
- Loading simulation script 'simulation/components/Visibility.js'
- Loading simulation script 'simulation/components/VisionSharing.js'
- Loading simulation script 'simulation/components/WallPiece.js'
- Loading simulation script 'simulation/components/WallSet.js'
- Loading simulation script 'simulation/components/Wonder.js'
- 'art/terrains/terrains.xml' does not exist. Using previous properties.
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_flight.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_glide.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_04.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_05.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_03.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_04.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_05.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_06.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_long_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/run_relax.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/walk_relax.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/capturing_a.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/promotion.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_03.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_04.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/jog_ready.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/jog_relax.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_03.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_04.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_05.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/gallop_ready.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/trot.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion_shield.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_death.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_03.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_run.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_walk.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_03.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_04.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/walk_relax.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/attack_melee.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/idle_ready.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/death.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/idle_relax.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_03.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_run.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_walk.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_attack_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_attack_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_death_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_death_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_death.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_run.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_walk.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_attack_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_attack_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_attack_03.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_death_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_idle_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_idle_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_idle_03.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_idle_04.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_run.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_walk.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_long.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_short.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/run.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_f.dae): Loaded successfully
- Loading trigger script 'maps/scripts/TriggerHelper.js'
- Loading trigger script 'maps/scripts/ConquestCommon.js'
- Loading trigger script 'maps/scripts/Conquest.js'
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_03.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_04.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_05.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_relax_shield.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_03.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_04.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/run_ready.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/jog_relax.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_03.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/gallop_ready.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/trot_relax.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_03.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_04.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_05.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_long_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_long_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/walk_relax.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_03.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/jog_relax.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/idle_ready.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_ready.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_relax.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_m.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_m.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_axe_01.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_axe.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/attack_ranged.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/build.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_fruit_f.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_a.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_meat.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_wood.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/carry_meat.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/other/target_marker.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_fruit_m.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_m.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_m.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_f.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_grain_f.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_meat_m.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_meat_m.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_f.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_f.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_pickaxe.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_mine.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_ore_m.dae): Loaded successfully
- CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_ore_m.dae): Loaded successfully
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