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- local screen = Instance.new("ScreenGui")
- local frame = Instance.new("Frame")
- local input = Instance.new("TextBox")
- local kill = Instance.new("TextButton")
- local spamkill = Instance.new("TextButton")
- local spamkillinput = Instance.new("TextLabel")
- local god = Instance.new("TextButton")
- local godinput = Instance.new("TextLabel")
- local rocket = Instance.new("TextButton")
- screen.Parent = game.Players.LocalPlayer.PlayerGui
- screen.Name = "Abuse Gui"
- frame.Parent = screen
- frame.Position = UDim2.new(0, 0, 0, 400)
- frame.BackgroundColor3 = Color3.new(126, 126, 126)
- frame.Size = UDim2.new(0, 230, 0, 100)
- input.Parent = frame
- input.Position = UDim2.new(0, 10, 0, 10)
- input.Size = UDim2.new(0, 165, 0, 50)
- input.Text = "Name"
- input.Name = "input"
- kill.Parent = frame
- kill.Position = UDim2.new(0, 0, 0, 70)
- kill.Size = UDim2.new(0, 50, 0, 30)
- kill.Text = "Kill"
- kill.Name = "Kill Button"
- kill.MouseButton1Click:connect(function(player)
- workspace[input.Text].Humanoid.Health = 0
- end)
- spamkillinput.Parent = frame
- spamkillinput.Visible = false
- spamkillinput.Text = ""
- spamkillinput.Name = "spamkillinput"
- spamkill.Parent = frame
- spamkill.Position = UDim2.new(0, 180, 0, 70)
- spamkill.Size = UDim2.new(0, 50, 0, 30)
- spamkill.Text = "Kill"
- spamkill.Name = "Kill Button"
- spamkill.MouseButton1Click:connect(function(player)
- spamkillinput.Name = input.Text
- while true do
- wait()
- workspace[spamkillinput.Text].Humanoid.Health = 0
- end
- end)
- godinput.Parent = frame
- godinput.Visible = false
- godinput.Text = ""
- godinput.Name = "godinput"
- god.Parent = frame
- god.Position = UDim2.new(0, 60, 0, 70)
- god.Size = UDim2.new(0, 50, 0, 30)
- god.Text = "God"
- god.Name = "God Button"
- god.MouseButton1Click:connect(function(player)
- godinput.Text = input.Text
- workspace[godinput.Text].Humanoid.MaxHealth = 99999
- while true do
- wait()
- workspace[godinput.Text].Humanoid.Health = 99998
- end
- end)
- rocket.Parent = frame
- rocket.Position = UDim2.new(0, 120, 0, 70)
- rocket.Size = UDim2.new(0, 50, 0, 30)
- rocket.Text = "Rocket"
- rocket.Name = "Rocket Button"
- rocket.MouseButton1Click:connect(function(player)
- local fire = Instance.new("BodyForce")
- fire.Parent = workspace[input.Text].Torso
- fire.Force = Vector3.new(0, 100000, 0)
- end)
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