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SMiThaYe

A16.4 b2 exp Hang in "Initializing World"

Oct 11th, 2017 (edited)
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  1. Initialize engine version: 5.3.6p8 (c04dd374db98)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dumx.dll 23.21.13.8792]
  5. Renderer: NVIDIA TITAN Xp
  6. Vendor: NVIDIA
  7. VRAM: 12095 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  25. Loading C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  26. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  27. Loading C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  28. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  29. Loading C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  30. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  31. Loading C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  32. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  33. Loading C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  34. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll (this message is harmless)
  35. Loading C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll into Unity Child Domain
  36. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll (this message is harmless)
  37. Loading C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll into Unity Child Domain
  38. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll (this message is harmless)
  39. Loading C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain
  40. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  41. Loading C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  42. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  43. Loading C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  44. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
  45. Loading C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
  46. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  47. Loading C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  48. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  49. Loading C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  50. - Completed reload, in 0.064 seconds
  51. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  52. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  53. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  54. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  55. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  56. <RI> Initializing input.
  57.  
  58. <RI> Input initialized.
  59.  
  60. desktop: 2560x1440 85Hz; virtual: 4480x1440 at 0,0
  61. <RI> Initialized touch support.
  62.  
  63. UnloadTime: 0.548812 ms
  64. 2017-10-11T12:48:08 0.003 INF [Steamworks.NET] SteamAPI_Init() ok
  65. 2017-10-11T12:48:08 0.023 INF NET: InitCallbacks
  66. 2017-10-11T12:48:08 0.028 INF Texture quality is set to 0
  67. 2017-10-11T12:48:08 0.028 INF Precaching...
  68. 2017-10-11T12:48:08 0.032 INF Precaching file: 7DaysToDie_Data/resources.assets
  69. 2017-10-11T12:48:08 0.091 INF [EAC] Not loading, not started from launcher
  70. 2017-10-11T12:48:09 0.430 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  71. 2017-10-11T12:48:09 0.440 INF Precaching file: Data/Bundles/BlockTextureAtlases
  72. 2017-10-11T12:48:09 0.479 INF Precaching file: Data/Bundles/TerrainTextures
  73. 2017-10-11T12:48:09 0.492 INF Precaching done
  74. 2017-10-11T12:48:09 1.260 INF Loading main scene
  75. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  76. UnloadTime: 1.822578 ms
  77. 2017-10-11T12:48:10 1.404 INF Awake
  78. Localization language: english
  79.  
  80. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  81.  
  82. 2017-10-11T12:48:10 1.434 INF Version: Alpha 16.4 (b2) Compatibility Version: Alpha 16.4, Build: Windows 64 Bit
  83. 2017-10-11T12:48:10 1.434 INF System information:
  84. 2017-10-11T12:48:10 1.435 INF OS: Windows 8.1 (6.3.0) 64bit
  85. 2017-10-11T12:48:10 1.435 INF CPU: Intel(R) Core(TM) i7-4930K CPU @ 3.40GHz (cores: 12)
  86. 2017-10-11T12:48:10 1.435 INF RAM: 32708 MB
  87. 2017-10-11T12:48:10 1.436 INF GPU: NVIDIA TITAN Xp (12095 MB)
  88. 2017-10-11T12:48:10 1.436 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 23.21.13.8792] (shader level 3.0)
  89. 2017-10-11T12:48:10 1.436 INF Last played version: Alpha 16.4
  90. 2017-10-11T12:48:10 1.436 INF Local UTC offset: 1 hours
  91. 2017-10-11T12:48:10 1.438 INF Command line arguments: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -logfile 7DaysToDie_Data\output_log__2017-10-11__12-48-07.txt
  92. 2017-10-11T12:48:10 1.441 INF Not running in Big Picture Mode, no on-screen keyboard available
  93. 2017-10-11T12:48:10 1.441 INF Starting PlayerInputManager...
  94. 2017-10-11T12:48:10 1.453 INF InControl (version 1.6.15 build 9076, native module = False, XInput = True)
  95. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  96. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\XInputInterface32
  97. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  98. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  99. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libXInputInterface32
  100. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  101. 2017-10-11T12:48:10 1.538 INF Starting UserProfileManager...
  102. 2017-10-11T12:48:10 1.554 INF Texture quality is set to 0
  103. 2017-10-11T12:48:10 1.609 INF [MODS] No mods folder found
  104. 2017-10-11T12:48:10 1.618 INF Loading permissions file at 'C:\Users\Smithy\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  105. 2017-10-11T12:48:10 1.658 INF Loading permissions file done.
  106. 2017-10-11T12:48:10 1.688 INF Awake done
  107. 2017-10-11T12:48:10 1.818 INF Atlas reset took 90 ms
  108. 2017-10-11T12:48:10 1.818 INF Atlas load took 129 ms
  109. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
  110. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  111. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
  112. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  113.  
  114. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19081.
  115. Total: 11.784877 ms (FindLiveObjects: 0.688984 ms CreateObjectMapping: 0.226565 ms MarkObjects: 10.840972 ms DeleteObjects: 0.023606 ms)
  116.  
  117. 2017-10-11T12:48:10 1.940 INF User joined: SMiThaYe
  118. 2017-10-11T12:48:10 1.968 INF Texture quality is set to 0
  119. Setting up 3 worker threads for Enlighten.
  120. Thread -> id: ff4 -> priority: 1
  121. Thread -> id: 2024 -> priority: 1
  122. Thread -> id: 23e4 -> priority: 1
  123. Platform assembly: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
  124. 2017-10-11T12:48:11 2.376 INF Reloading serveradmin.xml
  125. 2017-10-11T12:48:11 2.376 INF Loading permissions file at 'C:\Users\Smithy\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  126. 2017-10-11T12:48:11 2.377 INF Loading permissions file done.
  127. UMA Overlay loading took 599 ms
  128.  
  129. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  130.  
  131. UMA Slot loading took 2 ms
  132.  
  133. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  134.  
  135. d3d: failed to create 2D texture id=1587 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  136. d3d: failed to create 2D texture id=1591 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  137. d3d: failed to create 2D texture id=1585 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  138. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  139. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  140. 2017-10-11T12:48:19 10.656 INF WorldStaticData.Init() needed 6.212s
  141. 2017-10-11T12:48:20 12.145 INF [Steamworks.NET] Login ok.
  142. 2017-10-11T12:48:21 12.486 INF AchievementManager: Received stats and achievements from Steam
  143. 2017-10-11T12:48:26 17.461 INF NET: Starting server protocols
  144. 2017-10-11T12:48:26 17.475 INF NET: UNET server started
  145. 2017-10-11T12:48:26 17.518 INF NET: Unity NW server started
  146. 2017-10-11T12:48:26 17.519 INF [Steamworks.NET] NET: Server started
  147. 2017-10-11T12:48:26 17.520 INF StartGame
  148. 2017-10-11T12:48:26 17.712 INF Atlas reset took 113 ms
  149. 2017-10-11T12:48:26 18.087 INF Persistent GamePrefs saved
  150. GamePref.AdminFileName = serveradmin.xml
  151. GamePref.AirDropFrequency = 24
  152. GamePref.AirDropMarker = True
  153. GamePref.AutopilotMode = 0
  154. GamePref.BedrollDeadZoneSize = 15
  155. GamePref.BlockDurabilityModifier = 100
  156. GamePref.BloodMoonEnemyCount = 64
  157. GamePref.BuildCreate = False
  158. GamePref.ConnectToServerIP = 127.0.0.1
  159. GamePref.ConnectToServerPort = 26900
  160. GamePref.ControlPanelEnabled = False
  161. GamePref.ControlPanelPort = 8080
  162. GamePref.CraftTimer =
  163. GamePref.CreateLevelDim = 8
  164. GamePref.CreateLevelName = My Level
  165. GamePref.CreativeMenuEnabled = False
  166. GamePref.DayCount = 3
  167. GamePref.DayLightLength = 18
  168. GamePref.DayNightLength = 90
  169. GamePref.DebugMenuEnabled = False
  170. GamePref.DebugMenuShowTasks = False
  171. GamePref.DebugStopEnemiesMoving = False
  172. GamePref.DropOnDeath = 2
  173. GamePref.DropOnQuit = 0
  174. GamePref.DynamicSpawner =
  175. GamePref.EACEnabled = False
  176. GamePref.EnemyDifficulty = 0
  177. GamePref.EnemySpawnMode = True
  178. GamePref.FavoriteServersList =
  179. GamePref.FragLimit = 20
  180. GamePref.GameDifficulty = 2
  181. GamePref.GameGuidClient =
  182. GamePref.GameMode = GameModeSurvivalSP
  183. GamePref.GameName = ---seed---
  184. GamePref.GameNameClient = My Game
  185. GamePref.GameVersion = Alpha 16.4
  186. GamePref.GameWorld = Random Gen
  187. GamePref.HideCommandExecutionLog = 0
  188. GamePref.JoiningOptions = True
  189. GamePref.LandClaimDeadZone = 30
  190. GamePref.LandClaimDecayMode = 0
  191. GamePref.LandClaimExpiryTime = 3
  192. GamePref.LandClaimOfflineDurabilityModifier = 4
  193. GamePref.LandClaimOnlineDurabilityModifier = 4
  194. GamePref.LandClaimSize = 41
  195. GamePref.LastGameResetRevision = 12
  196. GamePref.LootAbundance = 200
  197. GamePref.LootRespawnDays = 5
  198. GamePref.LootTimer =
  199. GamePref.MatchLength = 10
  200. GamePref.MaxSpawnedAnimals = 50
  201. GamePref.MaxSpawnedZombies = 60
  202. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  203. GamePref.NoGraphicsMode = False
  204. GamePref.OptionsAA = 1
  205. GamePref.OptionsAllowController = False
  206. GamePref.OptionsAmbientVolumeLevel = 0.220192
  207. GamePref.OptionsAudioOcclusion = False
  208. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  209. GamePref.OptionsBloom = True
  210. GamePref.OptionsControllerVibration = True
  211. GamePref.OptionsDeferredLighting = True
  212. GamePref.OptionsDOF = False
  213. GamePref.OptionsFieldOfView = 67
  214. GamePref.OptionsForegroundGlobalOpacity = 1
  215. GamePref.OptionsGamma = 0.5120817
  216. GamePref.OptionsGraphicsQuality = 3
  217. GamePref.OptionsGrassDistance = 1
  218. GamePref.OptionsHudOpacity = 0
  219. GamePref.OptionsHudSize = 2
  220. GamePref.OptionsImageEffects = False
  221. GamePref.OptionsInterfaceSensitivity = 0.7530304
  222. GamePref.OptionsInvertMouse = False
  223. GamePref.OptionsLODDistance = 0.5
  224. GamePref.OptionsMicVolumeLevel = 0.75
  225. GamePref.OptionsMotionBlur = 0
  226. GamePref.OptionsMouseSensitivity = 0.5040404
  227. GamePref.OptionsMusicVolumeLevel = 0
  228. GamePref.OptionsObjectBlur = False
  229. GamePref.OptionsOverallAudioVolumeLevel = 0.2299705
  230. GamePref.OptionsPlayerModel = playerMale
  231. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  232. GamePref.OptionsReflectedShadows = False
  233. GamePref.OptionsReflectionBounces = 0
  234. GamePref.OptionsReflectionCullList = Default
  235. GamePref.OptionsReflectionFarClip = 3000
  236. GamePref.OptionsReflectionQuality = 0
  237. GamePref.OptionsReflectionRefreshMode = ViaScripting
  238. GamePref.OptionsReflectionRefreshRate = 0
  239. GamePref.OptionsReflectionShadowDistance = 60
  240. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  241. GamePref.OptionsResolution = 0
  242. GamePref.OptionsScreenBoundsValue = 1
  243. GamePref.OptionsShadowDistance = 1
  244. GamePref.OptionsShowCompass = True
  245. GamePref.OptionsShowCrosshair = True
  246. GamePref.OptionsSSAO = False
  247. GamePref.OptionsStabSpawnBlocksOnGround = True
  248. GamePref.OptionsSunShafts = False
  249. GamePref.OptionsTempCelsius = True
  250. GamePref.OptionsTextureQuality = 0
  251. GamePref.OptionsTreeQuality = 1
  252. GamePref.OptionsUMATextureQuality = 3
  253. GamePref.OptionsViewDistance = 9
  254. GamePref.OptionsVoiceChatEnabled = True
  255. GamePref.OptionsVoiceVolumeLevel = 0.75
  256. GamePref.OptionsVsync = 0
  257. GamePref.OptionsWaterParticleLimiter = 0
  258. GamePref.OptionsWaterQuality = 1
  259. GamePref.PersistentPlayerProfiles = False
  260. GamePref.PlayerAutologin = False
  261. GamePref.PlayerId = 76561197970480119
  262. GamePref.PlayerKillingMode = 2
  263. GamePref.PlayerName = SMiThaYe
  264. GamePref.PlayerSafeZoneHours = 7
  265. GamePref.PlayerSafeZoneLevel = 5
  266. GamePref.PlayerToken =
  267. GamePref.RebuildMap = False
  268. GamePref.SaveGameFolder = C:\Users\Smithy\AppData\Roaming/7DaysToDie/Saves
  269. GamePref.SelectionContextMode = 0
  270. GamePref.SelectionOperationMode = 0
  271. GamePref.ServerAdminSlots = 0
  272. GamePref.ServerAdminSlotsPermission = 0
  273. GamePref.ServerDescription =
  274. GamePref.ServerDisabledNetworkProtocols =
  275. GamePref.ServerIP =
  276. GamePref.ServerIsPublic = True
  277. GamePref.ServerMaxPlayerCount = 8
  278. GamePref.ServerName = Default Server
  279. GamePref.ServerPort = 26900
  280. GamePref.ServerReservedSlots = 0
  281. GamePref.ServerReservedSlotsPermission = 100
  282. GamePref.ServerWebsiteURL =
  283. GamePref.ShowFriendPlayerOnMap = True
  284. GamePref.TelnetEnabled = False
  285. GamePref.TelnetPort = 25003
  286. GamePref.ZombiePlayers = True
  287. GamePref.ZombiesRun = 0
  288. GameStat.AirDropFrequency = 0
  289. GameStat.AirDropMarker = False
  290. GameStat.AnimalCount = 0
  291. GameStat.BlockDurabilityModifier = 1
  292. GameStat.BloodMoonEnemyCount = 8
  293. GameStat.ChunkStabilityEnabled = True
  294. GameStat.CraftTimer =
  295. GameStat.CurrentRoundIx = 0
  296. GameStat.DayLightLength = 18
  297. GameStat.DayLimitActive = False
  298. GameStat.DayLimitThisRound = 0
  299. GameStat.Difficulty = 2
  300. GameStat.DropOnDeath = 1
  301. GameStat.DropOnQuit = 0
  302. GameStat.EnemyCount = 0
  303. GameStat.EnemyDifficulty = Normal
  304. GameStat.EnemySpawnMode = True
  305. GameStat.FragLimitActive = False
  306. GameStat.FragLimitThisRound = 0
  307. GameStat.GameDifficulty = 2
  308. GameStat.GameModeId = 0
  309. GameStat.GameState = 0
  310. GameStat.GlobalMessageToShow =
  311. GameStat.IsCreativeMenuEnabled = False
  312. GameStat.IsFlyingEnabled = False
  313. GameStat.IsPlayerCollisionEnabled = True
  314. GameStat.IsPlayerDamageEnabled = True
  315. GameStat.IsResetMapOnRestart = False
  316. GameStat.IsSaveSupplyCrates = True
  317. GameStat.IsSpawnEnemies = True
  318. GameStat.IsSpawnNearOtherPlayer = False
  319. GameStat.IsTeleportEnabled = False
  320. GameStat.IsVersionCheckDone = True
  321. GameStat.LandClaimDeadZone = 30
  322. GameStat.LandClaimDecayMode = 0
  323. GameStat.LandClaimExpiryTime = 3
  324. GameStat.LandClaimOfflineDurabilityModifier = 32
  325. GameStat.LandClaimOnlineDurabilityModifier = 32
  326. GameStat.LandClaimSize = 41
  327. GameStat.LoadScene =
  328. GameStat.LootTimer =
  329. GameStat.PlayerKillingMode = KillStrangersOnly
  330. GameStat.ScoreDiedMultiplier = -5
  331. GameStat.ScorePlayerKillMultiplier = 1
  332. GameStat.ScoreZombieKillMultiplier = 1
  333. GameStat.ShowAllPlayersOnMap = False
  334. GameStat.ShowFriendPlayerOnMap = True
  335. GameStat.ShowSpawnWindow = False
  336. GameStat.ShowWindow =
  337. GameStat.ShowZombieCounter = False
  338. GameStat.TimeLimitActive = False
  339. GameStat.TimeLimitThisRound = 0
  340. GameStat.TimeOfDayIncPerSec = 20
  341. GameStat.ZombieHordeMeter = False
  342. 2017-10-11T12:48:26 18.115 INF StartAsServer
  343. 2017-10-11T12:48:27 18.347 INF createWorld: Random Gen, ---seed---, GameModeSurvivalSP
  344. 2017-10-11T12:48:27 18.497 INF Started thread thread_Regenerating
  345. 2017-10-11T12:48:27 18.498 INF Started thread IB
  346. 2017-10-11T12:48:27 18.666 INF World.Load: Random Gen
  347. ArgumentException: An element with the same key already exists in the dictionary.
  348. at System.Collections.Generic.Dictionary`2[System.Int32,System.String].Add (Int32 key, System.String value) [0x00000] in <filename unknown>:0
  349. at SleeperVolume.Read (System.IO.BinaryReader _br) [0x00000] in <filename unknown>:0
  350. at World.ReadSleeperVolumes (System.IO.BinaryReader _br) [0x00000] in <filename unknown>:0
  351. at World.LoadWorld (System.String _sWorldName) [0x00000] in <filename unknown>:0
  352. at GameManager+GC.MoveNext () [0x00000] in <filename unknown>:0
  353. at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
  354.  
  355. (Filename: Line: -1)
  356.  
  357. 2017-10-11T12:50:21 133.228 INF Disconnect
  358. 2017-10-11T12:50:21 133.229 INF NET: Stopping server protocols
  359. 2017-10-11T12:50:21 133.235 INF NET: UNET server stopped
  360. 2017-10-11T12:50:21 133.250 INF NET: Untiy NW server stopped
  361. 2017-10-11T12:50:21 133.251 INF [Steamworks.NET] NET: Server stopped
  362. 2017-10-11T12:50:21 133.251 INF [NET] ServerShutdown
  363. 2017-10-11T12:50:21 133.253 INF SaveAndCleanupWorld
  364. 2017-10-11T12:50:21 133.253 ERR Disconnecting failed:
  365. 2017-10-11T12:50:21 133.254 EXC Object reference not set to an instance of an object
  366. NullReferenceException: Object reference not set to an instance of an object
  367. at World.Save () [0x00000] in <filename unknown>:0
  368. at GameManager.SaveWorld () [0x00000] in <filename unknown>:0
  369. at GameManager.SaveAndCleanupWorld () [0x00000] in <filename unknown>:0
  370. at ConnectionManager.Net_ServerShutdown () [0x00000] in <filename unknown>:0
  371. at NetworkCommon.StopServers () [0x00000] in <filename unknown>:0
  372. at GameManager.Disconnect () [0x00000] in <filename unknown>:0
  373. at GameManager+AC.MoveNext () [0x00000] in <filename unknown>:0
  374. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  375. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  376. UnityEngine.Logger:LogException(Exception, Object)
  377. UnityEngine.Debug:LogException(Exception)
  378. Logger:masterLogException(Exception)
  379. Logger:Exception(Exception)
  380. Log:Exception(Exception)
  381. AC:MoveNext()
  382. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  383. UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
  384. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  385. GameManager:OnApplicationQuit()
  386.  
  387. (Filename: Line: -1)
  388.  
  389. 2017-10-11T12:50:22 133.517 INF Persistent GamePrefs saved
  390. 2017-10-11T12:50:22 133.517 INF Cleanup
  391. 2017-10-11T12:50:22 133.519 WRN Missing cleanup for XML: sounds
  392. 2017-10-11T12:50:22 133.526 INF AchievementManager.Cleanup
  393. 2017-10-11T12:50:22 133.775 INF OnApplicationQuit
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