Advertisement
Guest User

Winter Orc Village 3.9.0

a guest
Jan 30th, 2020
2,858
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 36.08 KB | None | 0 0
  1. Language = "English"
  2. Hideout Name = "Alpine Hideout"
  3. Hideout Hash = 9587
  4.  
  5. Stash = { Hash=3230065491, X=421, Y=649, Rot=61300, Flip=0, Var=0 }
  6. Guild Stash = { Hash=139228481, X=419, Y=632, Rot=33847, Flip=0, Var=0 }
  7. Waypoint = { Hash=1224707366, X=300, Y=458, Rot=2047, Flip=0, Var=1 }
  8. Crafting Bench = { Hash=2059629901, X=397, Y=587, Rot=16576, Flip=0, Var=4 }
  9. Map Device = { Hash=2306038834, X=356, Y=649, Rot=24935, Flip=0, Var=0 }
  10. Tane Octavius = { Hash=4285419720, X=326, Y=644, Rot=16546, Flip=0, Var=0 }
  11. Kirac = { Hash=2913423765, X=363, Y=610, Rot=31998, Flip=0, Var=0 }
  12. Sister Cassia = { Hash=10623884, X=369, Y=559, Rot=20, Flip=0, Var=0 }
  13. Navali = { Hash=693228958, X=417, Y=601, Rot=49125, Flip=0, Var=0 }
  14. Einhar = { Hash=2684274993, X=321, Y=614, Rot=12534, Flip=0, Var=0 }
  15. Alva = { Hash=2115859440, X=502, Y=561, Rot=48130, Flip=0, Var=0 }
  16. Helena = { Hash=845403974, X=269, Y=563, Rot=9707, Flip=0, Var=0 }
  17. Niko = { Hash=2906227343, X=350, Y=698, Rot=7301, Flip=0, Var=0 }
  18. Jun = { Hash=3992724805, X=404, Y=534, Rot=50904, Flip=0, Var=0 }
  19. Zana = { Hash=3506797600, X=396, Y=655, Rot=55285, Flip=0, Var=0 }
  20. Smithing Equipment = { Hash=1957099838, X=389, Y=597, Rot=22067, Flip=0, Var=0 }
  21. Weathered Tent = { Hash=1678157692, X=588, Y=552, Rot=20343, Flip=0, Var=1 }
  22. Weathered Tent = { Hash=1678157692, X=360, Y=512, Rot=60252, Flip=0, Var=1 }
  23. Burned Bookcase = { Hash=1245835445, X=433, Y=632, Rot=0, Flip=0, Var=1 }
  24. Ossuary Brazier = { Hash=975029275, X=323, Y=661, Rot=0, Flip=0, Var=11 }
  25. Ossuary Brazier = { Hash=975029275, X=333, Y=477, Rot=5518, Flip=0, Var=11 }
  26. Broken Barricade = { Hash=2145755954, X=245, Y=475, Rot=41905, Flip=0, Var=5 }
  27. Ossuary Brazier = { Hash=975029275, X=282, Y=560, Rot=0, Flip=0, Var=11 }
  28. Ossuary Brazier = { Hash=975029275, X=472, Y=574, Rot=0, Flip=0, Var=11 }
  29. Ossuary Brazier = { Hash=975029275, X=408, Y=560, Rot=0, Flip=0, Var=11 }
  30. Ossuary Brazier = { Hash=975029275, X=321, Y=624, Rot=0, Flip=0, Var=11 }
  31. Ossuary Brazier = { Hash=975029275, X=384, Y=610, Rot=1895, Flip=0, Var=11 }
  32. Sewer Moss = { Hash=3932176902, X=412, Y=609, Rot=17193, Flip=0, Var=6 }
  33. Sewer Moss = { Hash=3932176902, X=414, Y=618, Rot=47798, Flip=0, Var=4 }
  34. Sewer Moss = { Hash=3932176902, X=426, Y=588, Rot=8860, Flip=0, Var=7 }
  35. Ossuary Brazier = { Hash=975029275, X=342, Y=708, Rot=0, Flip=0, Var=11 }
  36. Ossuary Brazier = { Hash=975029275, X=432, Y=480, Rot=0, Flip=0, Var=11 }
  37. Ossuary Brazier = { Hash=975029275, X=532, Y=556, Rot=0, Flip=0, Var=11 }
  38. Ossuary Brazier = { Hash=975029275, X=331, Y=480, Rot=5585, Flip=0, Var=3 }
  39. Bone Display = { Hash=1550652545, X=357, Y=561, Rot=64237, Flip=0, Var=0 }
  40. Ossuary Brazier = { Hash=975029275, X=392, Y=685, Rot=57344, Flip=0, Var=11 }
  41. Ossuary Brazier = { Hash=975029275, X=385, Y=688, Rot=57344, Flip=0, Var=3 }
  42. Ossuary Brazier = { Hash=975029275, X=432, Y=524, Rot=0, Flip=0, Var=3 }
  43. Cannibal Sheet = { Hash=74066701, X=509, Y=530, Rot=50684, Flip=0, Var=0 }
  44. Cannibal Sheet = { Hash=74066701, X=521, Y=554, Rot=64934, Flip=0, Var=1 }
  45. Fortification Door = { Hash=198423894, X=528, Y=554, Rot=50417, Flip=0, Var=2 }
  46. Wooden Fence = { Hash=900708814, X=337, Y=716, Rot=1184, Flip=0, Var=2 }
  47. Damaged Cargo = { Hash=2695111725, X=391, Y=510, Rot=51006, Flip=0, Var=4 }
  48. Webbed Stump = { Hash=2463820878, X=380, Y=688, Rot=29908, Flip=0, Var=0 }
  49. Large Whale Skeleton Ribs = { Hash=1779870191, X=424, Y=507, Rot=31619, Flip=0, Var=3 }
  50. Driftwood Branches = { Hash=3410090953, X=278, Y=472, Rot=3425, Flip=0, Var=10 }
  51. Driftwood Branches = { Hash=3410090953, X=492, Y=574, Rot=41617, Flip=0, Var=9 }
  52. Driftwood Branches = { Hash=3410090953, X=408, Y=490, Rot=12349, Flip=0, Var=0 }
  53. Driftwood Branches = { Hash=3410090953, X=520, Y=541, Rot=57832, Flip=0, Var=5 }
  54. Driftwood Branches = { Hash=3410090953, X=506, Y=574, Rot=63469, Flip=0, Var=0 }
  55. Driftwood Branches = { Hash=3410090953, X=524, Y=574, Rot=42566, Flip=0, Var=0 }
  56. Driftwood Branches = { Hash=3410090953, X=310, Y=481, Rot=20379, Flip=0, Var=0 }
  57. Driftwood Branches = { Hash=3410090953, X=323, Y=455, Rot=58402, Flip=0, Var=0 }
  58. Syndicate Flag = { Hash=2224781460, X=328, Y=676, Rot=0, Flip=0, Var=1 }
  59. Artifact Cage = { Hash=3461381845, X=428, Y=591, Rot=0, Flip=0, Var=0 }
  60. Syndicate Fortification = { Hash=2762781012, X=529, Y=553, Rot=0, Flip=0, Var=0 }
  61. Maraketh Banner = { Hash=2627738752, X=312, Y=621, Rot=1795, Flip=0, Var=1 }
  62. Menagerie Spirit Barrier = { Hash=216607508, X=319, Y=516, Rot=26904, Flip=0, Var=2 }
  63. Rising Smoke = { Hash=2163893108, X=356, Y=650, Rot=0, Flip=0, Var=2 }
  64. Syndicate Fortification = { Hash=2762781012, X=331, Y=476, Rot=4095, Flip=0, Var=0 }
  65. Syndicate Fortification = { Hash=2762781012, X=388, Y=686, Rot=8193, Flip=0, Var=0 }
  66. Syndicate Fortification = { Hash=2762781012, X=431, Y=522, Rot=63488, Flip=0, Var=0 }
  67. Menagerie Fence = { Hash=3253902086, X=271, Y=548, Rot=21971, Flip=0, Var=7 }
  68. Menagerie Fence = { Hash=3253902086, X=250, Y=563, Rot=21689, Flip=0, Var=0 }
  69. Menagerie Fence = { Hash=3253902086, X=280, Y=553, Rot=54994, Flip=0, Var=6 }
  70. Menagerie Fence = { Hash=3253902086, X=353, Y=564, Rot=50351, Flip=0, Var=8 }
  71. Belly Ground Spikes = { Hash=388659215, X=355, Y=654, Rot=0, Flip=0, Var=10 }
  72. Crumbled Boxes = { Hash=487161527, X=416, Y=625, Rot=50566, Flip=0, Var=0 }
  73. Crumbled Boxes = { Hash=487161527, X=377, Y=531, Rot=28599, Flip=0, Var=0 }
  74. Arena Fence = { Hash=1091694221, X=254, Y=553, Rot=54862, Flip=0, Var=0 }
  75. Elaborate Stall = { Hash=3331442939, X=543, Y=531, Rot=8191, Flip=0, Var=1 }
  76. Elaborate Stall = { Hash=3331442939, X=545, Y=573, Rot=57344, Flip=0, Var=1 }
  77. Elaborate Stall = { Hash=3331442939, X=470, Y=539, Rot=30721, Flip=0, Var=3 }
  78. Destroyed Barricade = { Hash=1937209064, X=325, Y=668, Rot=39012, Flip=0, Var=5 }
  79. Wooden Barricade = { Hash=2236602737, X=271, Y=474, Rot=6262, Flip=0, Var=3 }
  80. Wooden Barricade = { Hash=2236602737, X=338, Y=685, Rot=14641, Flip=0, Var=0 }
  81. Elaborate Stall = { Hash=3331442939, X=439, Y=517, Rot=63488, Flip=0, Var=1 }
  82. Wooden Barricade = { Hash=2236602737, X=318, Y=677, Rot=0, Flip=0, Var=7 }
  83. Wooden Barricade = { Hash=2236602737, X=334, Y=679, Rot=0, Flip=0, Var=0 }
  84. Sand Tracks = { Hash=3769429814, X=324, Y=615, Rot=14578, Flip=0, Var=4 }
  85. Wooden Barricade = { Hash=2236602737, X=325, Y=678, Rot=736, Flip=0, Var=4 }
  86. Functional Stall = { Hash=3114361767, X=415, Y=459, Rot=37497, Flip=0, Var=4 }
  87. Animal Cage = { Hash=4153364414, X=395, Y=497, Rot=8978, Flip=0, Var=0 }
  88. Skull Pile = { Hash=2208748511, X=373, Y=541, Rot=64060, Flip=0, Var=7 }
  89. Bow Rack = { Hash=3359658287, X=277, Y=575, Rot=17298, Flip=0, Var=0 }
  90. Stall Counter = { Hash=1016970760, X=485, Y=523, Rot=35540, Flip=0, Var=2 }
  91. Skull Pile = { Hash=2208748511, X=383, Y=535, Rot=60260, Flip=0, Var=6 }
  92. Mine Rock = { Hash=2837612749, X=349, Y=664, Rot=5093, Flip=0, Var=1 }
  93. Mine Rock = { Hash=2837612749, X=355, Y=671, Rot=6018, Flip=0, Var=1 }
  94. Mine Rock = { Hash=2837612749, X=352, Y=630, Rot=39358, Flip=0, Var=1 }
  95. Skull Pile = { Hash=2208748511, X=395, Y=548, Rot=55923, Flip=0, Var=7 }
  96. Skull Pile = { Hash=2208748511, X=361, Y=561, Rot=8639, Flip=0, Var=9 }
  97. Skull Pile = { Hash=2208748511, X=357, Y=597, Rot=43912, Flip=0, Var=11 }
  98. Skull Pile = { Hash=2208748511, X=382, Y=591, Rot=0, Flip=0, Var=9 }
  99. Skull Pile = { Hash=2208748511, X=386, Y=587, Rot=33580, Flip=0, Var=14 }
  100. Skull Pile = { Hash=2208748511, X=379, Y=596, Rot=56573, Flip=0, Var=8 }
  101. Functional Stall = { Hash=3114361767, X=508, Y=526, Rot=32768, Flip=0, Var=4 }
  102. Elaborate Stall = { Hash=3331442939, X=446, Y=481, Rot=57344, Flip=0, Var=3 }
  103. Mine Rock = { Hash=2837612749, X=368, Y=666, Rot=63072, Flip=0, Var=0 }
  104. Mine Rock = { Hash=2837612749, X=376, Y=648, Rot=7943, Flip=0, Var=0 }
  105. Mine Rock = { Hash=2837612749, X=367, Y=632, Rot=13368, Flip=0, Var=0 }
  106. Mine Rock = { Hash=2837612749, X=340, Y=661, Rot=35852, Flip=0, Var=1 }
  107. Mine Rock = { Hash=2837612749, X=353, Y=666, Rot=64198, Flip=0, Var=0 }
  108. Mine Rock = { Hash=2837612749, X=345, Y=662, Rot=41013, Flip=0, Var=1 }
  109. Mine Rock = { Hash=2837612749, X=344, Y=639, Rot=55320, Flip=0, Var=0 }
  110. Mine Rock = { Hash=2837612749, X=340, Y=639, Rot=25374, Flip=0, Var=0 }
  111. Wagon = { Hash=1700069771, X=261, Y=486, Rot=22906, Flip=0, Var=2 }
  112. Mine Rock = { Hash=2837612749, X=368, Y=638, Rot=57770, Flip=0, Var=1 }
  113. Mine Rock = { Hash=2837612749, X=342, Y=652, Rot=0, Flip=0, Var=0 }
  114. Mine Rock = { Hash=2837612749, X=342, Y=645, Rot=3492, Flip=0, Var=1 }
  115. Mine Rock = { Hash=2837612749, X=350, Y=636, Rot=10951, Flip=0, Var=0 }
  116. Mine Rock = { Hash=2837612749, X=355, Y=634, Rot=54621, Flip=0, Var=1 }
  117. Mine Rock = { Hash=2837612749, X=362, Y=634, Rot=0, Flip=0, Var=0 }
  118. Ramshackle Ladder = { Hash=1181347509, X=294, Y=586, Rot=7858, Flip=0, Var=0 }
  119. Mine Rock = { Hash=2837612749, X=372, Y=644, Rot=55783, Flip=0, Var=0 }
  120. Mine Rock = { Hash=2837612749, X=373, Y=652, Rot=2426, Flip=0, Var=0 }
  121. Mine Rock = { Hash=2837612749, X=370, Y=659, Rot=57437, Flip=0, Var=0 }
  122. Mine Rock = { Hash=2837612749, X=363, Y=665, Rot=50840, Flip=0, Var=1 }
  123. Mine Rock = { Hash=2837612749, X=358, Y=667, Rot=48618, Flip=0, Var=0 }
  124. Mine Rock = { Hash=2837612749, X=343, Y=657, Rot=6736, Flip=0, Var=0 }
  125. Mine Rock = { Hash=2837612749, X=352, Y=646, Rot=62861, Flip=0, Var=20 }
  126. Mine Rock = { Hash=2837612749, X=282, Y=560, Rot=0, Flip=0, Var=22 }
  127. Driftwood Branches = { Hash=3410090953, X=315, Y=499, Rot=20990, Flip=0, Var=3 }
  128. Elaborate Stall = { Hash=3331442939, X=367, Y=458, Rot=0, Flip=0, Var=3 }
  129. Ryslatha Tree = { Hash=3256660423, X=309, Y=677, Rot=13916, Flip=0, Var=0 }
  130. Cannibal Sheet = { Hash=74066701, X=325, Y=471, Rot=36434, Flip=0, Var=2 }
  131. Driftwood Branches = { Hash=3410090953, X=315, Y=515, Rot=43750, Flip=0, Var=3 }
  132. Bandit Tent = { Hash=209803959, X=437, Y=495, Rot=3309, Flip=0, Var=3 }
  133. Fortification Door = { Hash=198423894, X=330, Y=477, Rot=54474, Flip=0, Var=2 }
  134. Menagerie Altar = { Hash=2740002789, X=357, Y=650, Rot=0, Flip=0, Var=0 }
  135. Hitching Post = { Hash=384088753, X=423, Y=651, Rot=45056, Flip=0, Var=4 }
  136. Flesh Glob = { Hash=748535494, X=360, Y=646, Rot=56571, Flip=0, Var=21 }
  137. Arena Fence = { Hash=1091694221, X=261, Y=577, Rot=5670, Flip=0, Var=0 }
  138. Arena Fence = { Hash=1091694221, X=342, Y=544, Rot=60501, Flip=0, Var=0 }
  139. Shore Rocks = { Hash=3568693209, X=359, Y=648, Rot=45957, Flip=0, Var=5 }
  140. Shore Rocks = { Hash=3568693209, X=358, Y=651, Rot=50040, Flip=0, Var=5 }
  141. Cave Trash = { Hash=1250511338, X=394, Y=555, Rot=14113, Flip=0, Var=12 }
  142. Shore Rocks = { Hash=3568693209, X=357, Y=648, Rot=33128, Flip=0, Var=5 }
  143. Shore Rocks = { Hash=3568693209, X=356, Y=651, Rot=56635, Flip=0, Var=5 }
  144. Shore Rocks = { Hash=3568693209, X=355, Y=648, Rot=22958, Flip=0, Var=5 }
  145. Shore Rocks = { Hash=3568693209, X=355, Y=649, Rot=0, Flip=0, Var=1 }
  146. Rock Formation = { Hash=940588437, X=308, Y=762, Rot=32552, Flip=0, Var=0 }
  147. Large Whale Skeleton Ribs = { Hash=1779870191, X=403, Y=672, Rot=40960, Flip=0, Var=2 }
  148. Fortification Door = { Hash=198423894, X=430, Y=523, Rot=47106, Flip=0, Var=2 }
  149. Large Whale Skeleton Ribs = { Hash=1779870191, X=373, Y=704, Rot=26079, Flip=0, Var=2 }
  150. Large Whale Skeleton Ribs = { Hash=1779870191, X=380, Y=686, Rot=31471, Flip=0, Var=3 }
  151. Ruined Banner = { Hash=920173164, X=395, Y=562, Rot=17170, Flip=0, Var=0 }
  152. Palisade Gate = { Hash=3673757412, X=307, Y=554, Rot=26294, Flip=0, Var=0 }
  153. Driftwood Branches = { Hash=3410090953, X=340, Y=447, Rot=62401, Flip=0, Var=2 }
  154. Driftwood Branches = { Hash=3410090953, X=322, Y=527, Rot=43259, Flip=0, Var=0 }
  155. Stall Counter = { Hash=1016970760, X=441, Y=587, Rot=17989, Flip=0, Var=2 }
  156. Web-Covered Tree = { Hash=4109224598, X=370, Y=695, Rot=39202, Flip=0, Var=3 }
  157. Cannibal Sheet = { Hash=74066701, X=381, Y=678, Rot=57930, Flip=0, Var=0 }
  158. Lighthouse Remains = { Hash=1117261148, X=369, Y=495, Rot=36864, Flip=0, Var=0 }
  159. Large Whale Skeleton Ribs = { Hash=1779870191, X=395, Y=674, Rot=40960, Flip=0, Var=3 }
  160. Driftwood Branches = { Hash=3410090953, X=425, Y=539, Rot=43338, Flip=0, Var=2 }
  161. Driftwood Branches = { Hash=3410090953, X=417, Y=511, Rot=13159, Flip=0, Var=1 }
  162. Functional Stall = { Hash=3114361767, X=348, Y=732, Rot=62011, Flip=0, Var=4 }
  163. Elaborate Stall = { Hash=3331442939, X=338, Y=514, Rot=43006, Flip=0, Var=3 }
  164. Large Whale Skeleton Ribs = { Hash=1779870191, X=413, Y=480, Rot=38170, Flip=0, Var=7 }
  165. Fortification = { Hash=3455345256, X=267, Y=578, Rot=6743, Flip=0, Var=0 }
  166. Fortification = { Hash=3455345256, X=260, Y=548, Rot=53327, Flip=0, Var=0 }
  167. Fortification = { Hash=3455345256, X=252, Y=562, Rot=40569, Flip=0, Var=12 }
  168. Fortification = { Hash=3455345256, X=267, Y=546, Rot=33537, Flip=0, Var=5 }
  169. Fortification = { Hash=3455345256, X=283, Y=554, Rot=38488, Flip=0, Var=5 }
  170. Fortification = { Hash=3455345256, X=324, Y=531, Rot=54790, Flip=0, Var=2 }
  171. Lookout's Booth = { Hash=2757708665, X=255, Y=472, Rot=6840, Flip=0, Var=0 }
  172. Stone Arch = { Hash=1464772917, X=382, Y=706, Rot=2047, Flip=0, Var=0 }
  173. Stone Arch = { Hash=1464772917, X=409, Y=681, Rot=14337, Flip=0, Var=0 }
  174. Stone Arch = { Hash=1464772917, X=388, Y=684, Rot=23985, Flip=0, Var=1 }
  175. Stone Arch = { Hash=1464772917, X=334, Y=497, Rot=404, Flip=0, Var=1 }
  176. Bandit Tent = { Hash=209803959, X=463, Y=545, Rot=47485, Flip=0, Var=3 }
  177. Bandit Tent = { Hash=209803959, X=444, Y=535, Rot=61950, Flip=0, Var=3 }
  178. Wagon = { Hash=1700069771, X=357, Y=576, Rot=16383, Flip=0, Var=2 }
  179. Wagon = { Hash=1700069771, X=419, Y=670, Rot=16680, Flip=0, Var=2 }
  180. Animal Skeleton = { Hash=2790492381, X=393, Y=542, Rot=2791, Flip=0, Var=3 }
  181. Shore Rocks = { Hash=3568693209, X=355, Y=650, Rot=11222, Flip=0, Var=5 }
  182. Driftwood Branches = { Hash=3410090953, X=402, Y=659, Rot=62356, Flip=0, Var=0 }
  183. Driftwood Branches = { Hash=3410090953, X=391, Y=667, Rot=60722, Flip=0, Var=2 }
  184. Driftwood Branches = { Hash=3410090953, X=363, Y=710, Rot=54155, Flip=0, Var=0 }
  185. Elaborate Stall = { Hash=3331442939, X=434, Y=685, Rot=2962, Flip=0, Var=3 }
  186. Cannibal Sheet = { Hash=74066701, X=424, Y=523, Rot=65299, Flip=0, Var=1 }
  187. Functional Stall = { Hash=3114361767, X=292, Y=583, Rot=3472, Flip=0, Var=2 }
  188. Shore Plank Debris = { Hash=2520650643, X=375, Y=674, Rot=49993, Flip=0, Var=14 }
  189. Barricade = { Hash=301201289, X=258, Y=547, Rot=53811, Flip=0, Var=0 }
  190. Prison Rostrum = { Hash=708272913, X=422, Y=597, Rot=63393, Flip=0, Var=0 }
  191. Hanging Brazier = { Hash=3317365431, X=409, Y=467, Rot=26554, Flip=0, Var=2 }
  192. Ghostly Fog = { Hash=1095937131, X=380, Y=565, Rot=0, Flip=0, Var=0 }
  193. Ghostly Fog = { Hash=1095937131, X=357, Y=590, Rot=0, Flip=0, Var=0 }
  194. Ghostly Fog = { Hash=1095937131, X=383, Y=589, Rot=0, Flip=0, Var=0 }
  195. Functional Stall = { Hash=3114361767, X=316, Y=565, Rot=58990, Flip=0, Var=4 }
  196. Fortification Door = { Hash=198423894, X=387, Y=685, Rot=57277, Flip=0, Var=2 }
  197. Palisade = { Hash=269626661, X=324, Y=532, Rot=52016, Flip=0, Var=5 }
  198. Lookout's Booth = { Hash=2757708665, X=273, Y=580, Rot=4095, Flip=0, Var=0 }
  199. Tribal Chest = { Hash=3802341434, X=423, Y=474, Rot=41583, Flip=0, Var=1 }
  200. Sitting Log = { Hash=1483872233, X=320, Y=642, Rot=62129, Flip=0, Var=4 }
  201. Large Fortification = { Hash=424017412, X=311, Y=679, Rot=46911, Flip=0, Var=1 }
  202. Large Fortification = { Hash=424017412, X=438, Y=690, Rot=53092, Flip=0, Var=0 }
  203. Large Fortification = { Hash=424017412, X=390, Y=738, Rot=61802, Flip=0, Var=0 }
  204. Crypt Rubble = { Hash=1237008312, X=418, Y=641, Rot=33781, Flip=0, Var=1 }
  205. Lighthouse Remains = { Hash=1117261148, X=418, Y=721, Rot=41754, Flip=0, Var=0 }
  206. Tree Hut = { Hash=2379165187, X=428, Y=608, Rot=56500, Flip=0, Var=0 }
  207. Driftwood Branches = { Hash=3410090953, X=368, Y=691, Rot=18758, Flip=0, Var=4 }
  208. Stick With Skull = { Hash=1645277964, X=274, Y=546, Rot=359, Flip=0, Var=0 }
  209. Stick With Skull = { Hash=1645277964, X=290, Y=553, Rot=20857, Flip=0, Var=4 }
  210. Large Crypt Rubble = { Hash=3910420264, X=333, Y=728, Rot=19237, Flip=0, Var=0 }
  211. Bandit Tent = { Hash=209803959, X=370, Y=736, Rot=12094, Flip=0, Var=3 }
  212. Wooden Hut = { Hash=312058833, X=347, Y=758, Rot=13923, Flip=0, Var=0 }
  213. Driftwood Archway = { Hash=3945714179, X=307, Y=554, Rot=5879, Flip=0, Var=0 }
  214. Barrels = { Hash=537404582, X=426, Y=639, Rot=0, Flip=0, Var=1 }
  215. Catapult Ball = { Hash=3529795364, X=383, Y=596, Rot=64493, Flip=0, Var=2 }
  216. Travel Wagon = { Hash=2361261153, X=311, Y=688, Rot=33675, Flip=0, Var=1 }
  217. Catapult Ball = { Hash=3529795364, X=268, Y=481, Rot=7333, Flip=0, Var=2 }
  218. Charred Skeleton = { Hash=818177711, X=369, Y=635, Rot=7669, Flip=0, Var=3 }
  219. Charred Skeleton = { Hash=818177711, X=375, Y=655, Rot=15535, Flip=0, Var=1 }
  220. Snowy Rock = { Hash=3409453926, X=428, Y=580, Rot=53714, Flip=0, Var=2 }
  221. Snowy Rock = { Hash=3409453926, X=418, Y=585, Rot=15284, Flip=0, Var=1 }
  222. Snowy Rock = { Hash=3409453926, X=450, Y=571, Rot=38713, Flip=0, Var=3 }
  223. Snowy Rock = { Hash=3409453926, X=390, Y=525, Rot=46944, Flip=0, Var=0 }
  224. Snowy Rock = { Hash=3409453926, X=401, Y=552, Rot=0, Flip=0, Var=1 }
  225. Snowy Rock = { Hash=3409453926, X=368, Y=689, Rot=0, Flip=0, Var=3 }
  226. Snowy Rock = { Hash=3409453926, X=317, Y=530, Rot=50263, Flip=0, Var=1 }
  227. Snowy Rock = { Hash=3409453926, X=327, Y=461, Rot=0, Flip=0, Var=0 }
  228. Snowy Rock = { Hash=3409453926, X=375, Y=552, Rot=63543, Flip=0, Var=2 }
  229. Snowy Rock = { Hash=3409453926, X=389, Y=549, Rot=13578, Flip=0, Var=1 }
  230. Snowy Rock = { Hash=3409453926, X=389, Y=669, Rot=24868, Flip=0, Var=3 }
  231. Broken Ornate Fence = { Hash=779267337, X=378, Y=688, Rot=1514, Flip=0, Var=11 }
  232. Broken Ornate Fence = { Hash=779267337, X=390, Y=676, Rot=35867, Flip=0, Var=11 }
  233. Broken Ornate Fence = { Hash=779267337, X=427, Y=531, Rot=58753, Flip=0, Var=11 }
  234. Broken Ornate Fence = { Hash=779267337, X=423, Y=515, Rot=31872, Flip=0, Var=11 }
  235. Broken Ornate Fence = { Hash=779267337, X=320, Y=479, Rot=65031, Flip=0, Var=11 }
  236. Sand Tracks = { Hash=3769429814, X=384, Y=629, Rot=46937, Flip=0, Var=2 }
  237. Sand Tracks = { Hash=3769429814, X=382, Y=640, Rot=20470, Flip=0, Var=2 }
  238. Sand Tracks = { Hash=3769429814, X=454, Y=566, Rot=53359, Flip=0, Var=2 }
  239. Sand Tracks = { Hash=3769429814, X=331, Y=603, Rot=2217, Flip=0, Var=3 }
  240. Lighthouse Remains = { Hash=1117261148, X=570, Y=557, Rot=37033, Flip=0, Var=0 }
  241. Slave Cart = { Hash=18936314, X=433, Y=482, Rot=65516, Flip=0, Var=1 }
  242. Skull Spikes = { Hash=62195353, X=335, Y=724, Rot=65283, Flip=0, Var=4 }
  243. Impaled Monster = { Hash=1523651379, X=410, Y=481, Rot=64251, Flip=0, Var=4 }
  244. Crumbled Barricade = { Hash=1617028343, X=465, Y=569, Rot=61428, Flip=0, Var=0 }
  245. Crumbled Barricade = { Hash=1617028343, X=268, Y=455, Rot=59924, Flip=0, Var=1 }
  246. Broken Ornate Fence = { Hash=779267337, X=327, Y=464, Rot=34525, Flip=0, Var=11 }
  247. Weathered Tent = { Hash=1678157692, X=412, Y=456, Rot=35067, Flip=0, Var=1 }
  248. Catherine Wheel = { Hash=3915809338, X=442, Y=592, Rot=5292, Flip=0, Var=1 }
  249. Elaborate Stall = { Hash=3331442939, X=539, Y=553, Rot=49152, Flip=0, Var=3 }
  250. Broken Pole = { Hash=3550948613, X=527, Y=540, Rot=10981, Flip=0, Var=0 }
  251. Broken Pole = { Hash=3550948613, X=490, Y=534, Rot=0, Flip=0, Var=0 }
  252. Broken Pole = { Hash=3550948613, X=531, Y=530, Rot=39557, Flip=0, Var=0 }
  253. Charred Skeleton = { Hash=818177711, X=348, Y=670, Rot=33671, Flip=0, Var=1 }
  254. Charred Skeleton = { Hash=818177711, X=356, Y=628, Rot=58427, Flip=0, Var=1 }
  255. Broken Pole = { Hash=3550948613, X=454, Y=573, Rot=11914, Flip=0, Var=0 }
  256. Charred Skeleton = { Hash=818177711, X=339, Y=648, Rot=61021, Flip=0, Var=3 }
  257. Broken Pole = { Hash=3550948613, X=409, Y=467, Rot=8930, Flip=0, Var=0 }
  258. Broken Ornate Fence = { Hash=779267337, X=525, Y=561, Rot=60403, Flip=0, Var=11 }
  259. Maraketh Brazier = { Hash=2148610644, X=428, Y=591, Rot=62480, Flip=0, Var=2 }
  260. Broken Ornate Fence = { Hash=779267337, X=524, Y=544, Rot=29957, Flip=0, Var=11 }
  261. Large Whale Skeleton Ribs = { Hash=1779870191, X=521, Y=543, Rot=30677, Flip=0, Var=2 }
  262. Menagerie Spirit Barrier = { Hash=216607508, X=454, Y=556, Rot=18824, Flip=0, Var=5 }
  263. Pirate Remains = { Hash=3979146041, X=426, Y=537, Rot=46499, Flip=0, Var=1 }
  264. Ramshackle Wall = { Hash=3961862829, X=387, Y=586, Rot=24157, Flip=0, Var=0 }
  265. Ramshackle Wall = { Hash=3961862829, X=303, Y=605, Rot=42938, Flip=0, Var=0 }
  266. Ramshackle Wall = { Hash=3961862829, X=318, Y=645, Rot=51068, Flip=0, Var=0 }
  267. Ramshackle Wall = { Hash=3961862829, X=369, Y=530, Rot=60762, Flip=0, Var=0 }
  268. Ramshackle Wall = { Hash=3961862829, X=341, Y=544, Rot=61440, Flip=0, Var=0 }
  269. Arakaali Egg = { Hash=1419985048, X=356, Y=649, Rot=25806, Flip=0, Var=8 }
  270. Stone Arch = { Hash=1464772917, X=384, Y=719, Rot=29146, Flip=0, Var=0 }
  271. Stone Arch = { Hash=1464772917, X=425, Y=684, Rot=22401, Flip=0, Var=0 }
  272. Stone Arch = { Hash=1464772917, X=327, Y=475, Rot=53972, Flip=0, Var=1 }
  273. Large Whale Skeleton Ribs = { Hash=1779870191, X=430, Y=493, Rot=35674, Flip=0, Var=3 }
  274. Lighthouse Remains = { Hash=1117261148, X=365, Y=487, Rot=4095, Flip=0, Var=0 }
  275. Lighthouse Remains = { Hash=1117261148, X=467, Y=510, Rot=30719, Flip=0, Var=0 }
  276. Stone Arch = { Hash=1464772917, X=347, Y=464, Rot=10239, Flip=0, Var=1 }
  277. Stone Arch = { Hash=1464772917, X=430, Y=523, Rot=47104, Flip=0, Var=1 }
  278. Stone Arch = { Hash=1464772917, X=433, Y=501, Rot=3352, Flip=0, Var=1 }
  279. Stone Arch = { Hash=1464772917, X=450, Y=537, Rot=53474, Flip=0, Var=1 }
  280. Stone Arch = { Hash=1464772917, X=260, Y=486, Rot=6948, Flip=0, Var=0 }
  281. Stone Arch = { Hash=1464772917, X=268, Y=475, Rot=7832, Flip=0, Var=1 }
  282. Stone Arch = { Hash=1464772917, X=529, Y=530, Rot=52358, Flip=0, Var=0 }
  283. Stone Arch = { Hash=1464772917, X=535, Y=574, Rot=53979, Flip=0, Var=0 }
  284. Stone Arch = { Hash=1464772917, X=528, Y=554, Rot=49611, Flip=0, Var=1 }
  285. Broken Pole = { Hash=3550948613, X=323, Y=486, Rot=0, Flip=0, Var=0 }
  286. Broken Pole = { Hash=3550948613, X=332, Y=461, Rot=6374, Flip=0, Var=0 }
  287. Broken Pole = { Hash=3550948613, X=322, Y=504, Rot=54853, Flip=0, Var=0 }
  288. Broken Pole = { Hash=3550948613, X=348, Y=452, Rot=62442, Flip=0, Var=0 }
  289. Broken Pole = { Hash=3550948613, X=366, Y=451, Rot=49142, Flip=0, Var=0 }
  290. Broken Pole = { Hash=3550948613, X=527, Y=566, Rot=57625, Flip=0, Var=0 }
  291. Broken Pole = { Hash=3550948613, X=310, Y=623, Rot=40088, Flip=0, Var=0 }
  292. Broken Pole = { Hash=3550948613, X=360, Y=534, Rot=30460, Flip=0, Var=0 }
  293. Broken Pole = { Hash=3550948613, X=318, Y=544, Rot=10479, Flip=0, Var=0 }
  294. Broken Pole = { Hash=3550948613, X=293, Y=561, Rot=0, Flip=0, Var=0 }
  295. Broken Pole = { Hash=3550948613, X=276, Y=582, Rot=0, Flip=0, Var=0 }
  296. Broken Pole = { Hash=3550948613, X=249, Y=559, Rot=0, Flip=0, Var=0 }
  297. Broken Pole = { Hash=3550948613, X=425, Y=624, Rot=54260, Flip=0, Var=0 }
  298. Broken Pole = { Hash=3550948613, X=417, Y=653, Rot=55174, Flip=0, Var=0 }
  299. Bandit Tent = { Hash=209803959, X=342, Y=468, Rot=11980, Flip=0, Var=3 }
  300. Bandit Tent = { Hash=209803959, X=332, Y=504, Rot=53633, Flip=0, Var=3 }
  301. Bandit Tent = { Hash=209803959, X=360, Y=453, Rot=13090, Flip=0, Var=3 }
  302. Bandit Tent = { Hash=209803959, X=547, Y=531, Rot=47106, Flip=0, Var=3 }
  303. Bandit Tent = { Hash=209803959, X=539, Y=536, Rot=7485, Flip=0, Var=3 }
  304. Pit Post = { Hash=1061446041, X=291, Y=591, Rot=22879, Flip=0, Var=0 }
  305. Pit Post = { Hash=1061446041, X=286, Y=588, Rot=55142, Flip=0, Var=0 }
  306. Pit Post = { Hash=1061446041, X=281, Y=579, Rot=38966, Flip=0, Var=0 }
  307. Pit Post = { Hash=1061446041, X=284, Y=586, Rot=6183, Flip=0, Var=0 }
  308. Pit Post = { Hash=1061446041, X=280, Y=584, Rot=0, Flip=0, Var=0 }
  309. Pit Post = { Hash=1061446041, X=437, Y=599, Rot=0, Flip=0, Var=0 }
  310. Pit Post = { Hash=1061446041, X=435, Y=615, Rot=11030, Flip=0, Var=0 }
  311. Pit Post = { Hash=1061446041, X=437, Y=609, Rot=3447, Flip=0, Var=0 }
  312. Pit Post = { Hash=1061446041, X=437, Y=604, Rot=1064, Flip=0, Var=0 }
  313. Pit Post = { Hash=1061446041, X=438, Y=596, Rot=0, Flip=0, Var=0 }
  314. Pit Post = { Hash=1061446041, X=428, Y=596, Rot=41039, Flip=0, Var=0 }
  315. Burned Bookcase = { Hash=1245835445, X=433, Y=648, Rot=0, Flip=0, Var=1 }
  316. Slave Gallows = { Hash=3329986780, X=377, Y=564, Rot=0, Flip=0, Var=0 }
  317. Menagerie Spirit Barrier = { Hash=216607508, X=521, Y=574, Rot=32679, Flip=0, Var=3 }
  318. Menagerie Spirit Barrier = { Hash=216607508, X=318, Y=495, Rot=34599, Flip=0, Var=3 }
  319. Menagerie Spirit Barrier = { Hash=216607508, X=334, Y=450, Rot=37129, Flip=0, Var=4 }
  320. Menagerie Spirit Barrier = { Hash=216607508, X=431, Y=547, Rot=22104, Flip=0, Var=3 }
  321. Web-Covered Tree = { Hash=4109224598, X=493, Y=530, Rot=57440, Flip=0, Var=0 }
  322. Web-Covered Tree = { Hash=4109224598, X=438, Y=541, Rot=18696, Flip=0, Var=0 }
  323. Web-Covered Tree = { Hash=4109224598, X=454, Y=550, Rot=46857, Flip=0, Var=4 }
  324. Web-Covered Tree = { Hash=4109224598, X=420, Y=503, Rot=39252, Flip=0, Var=0 }
  325. Web-Covered Tree = { Hash=4109224598, X=347, Y=450, Rot=56549, Flip=0, Var=3 }
  326. Web-Covered Tree = { Hash=4109224598, X=322, Y=501, Rot=36211, Flip=0, Var=0 }
  327. Web-Covered Tree = { Hash=4109224598, X=321, Y=488, Rot=61224, Flip=0, Var=4 }
  328. Web-Covered Tree = { Hash=4109224598, X=334, Y=456, Rot=52129, Flip=0, Var=3 }
  329. Web-Covered Tree = { Hash=4109224598, X=400, Y=671, Rot=59700, Flip=0, Var=5 }
  330. Burned Tree = { Hash=2125250715, X=434, Y=648, Rot=61044, Flip=0, Var=4 }
  331. Burned Tree = { Hash=2125250715, X=438, Y=597, Rot=52560, Flip=0, Var=1 }
  332. Burned Tree = { Hash=2125250715, X=485, Y=574, Rot=12240, Flip=0, Var=4 }
  333. Burned Tree = { Hash=2125250715, X=299, Y=745, Rot=0, Flip=0, Var=4 }
  334. Burned Tree = { Hash=2125250715, X=331, Y=758, Rot=0, Flip=0, Var=4 }
  335. Burned Tree = { Hash=2125250715, X=313, Y=738, Rot=38575, Flip=0, Var=6 }
  336. Burned Tree = { Hash=2125250715, X=283, Y=749, Rot=15476, Flip=0, Var=4 }
  337. Burned Tree = { Hash=2125250715, X=433, Y=628, Rot=37556, Flip=0, Var=4 }
  338. Burned Tree = { Hash=2125250715, X=321, Y=732, Rot=3159, Flip=0, Var=4 }
  339. Burned Tree = { Hash=2125250715, X=428, Y=659, Rot=45461, Flip=0, Var=4 }
  340. Tree Roots = { Hash=3790335952, X=280, Y=764, Rot=19220, Flip=0, Var=0 }
  341. Tree Roots = { Hash=3790335952, X=435, Y=664, Rot=0, Flip=0, Var=2 }
  342. Slave Post = { Hash=3899485502, X=397, Y=560, Rot=23, Flip=0, Var=2 }
  343. Pit Post = { Hash=1061446041, X=322, Y=552, Rot=0, Flip=0, Var=0 }
  344. Pit Post = { Hash=1061446041, X=433, Y=595, Rot=20091, Flip=0, Var=0 }
  345. Pit Post = { Hash=1061446041, X=432, Y=620, Rot=9111, Flip=0, Var=0 }
  346. Pit Post = { Hash=1061446041, X=426, Y=622, Rot=18820, Flip=0, Var=0 }
  347. Snowy Rock = { Hash=3409453926, X=404, Y=620, Rot=0, Flip=0, Var=4 }
  348. Pit Post = { Hash=1061446041, X=419, Y=614, Rot=1553, Flip=0, Var=0 }
  349. Slave Pens Barrel = { Hash=2370316122, X=412, Y=652, Rot=0, Flip=0, Var=11 }
  350. Pit Post = { Hash=1061446041, X=420, Y=618, Rot=57881, Flip=0, Var=0 }
  351. Pit Post = { Hash=1061446041, X=321, Y=547, Rot=48792, Flip=0, Var=0 }
  352. Pit Post = { Hash=1061446041, X=297, Y=567, Rot=34816, Flip=0, Var=0 }
  353. Ramshackle Wall = { Hash=3961862829, X=250, Y=480, Rot=53230, Flip=0, Var=0 }
  354. Wooden Board = { Hash=3378666005, X=513, Y=555, Rot=63205, Flip=0, Var=3 }
  355. Webbed Remains = { Hash=1801993618, X=372, Y=682, Rot=53565, Flip=0, Var=4 }
  356. Wooden Board = { Hash=3378666005, X=381, Y=677, Rot=43776, Flip=0, Var=3 }
  357. Wooden Board = { Hash=3378666005, X=314, Y=470, Rot=2426, Flip=0, Var=3 }
  358. Cloth Post = { Hash=1251513557, X=460, Y=568, Rot=12434, Flip=0, Var=0 }
  359. Webbed Stump = { Hash=2463820878, X=391, Y=673, Rot=0, Flip=0, Var=0 }
  360. Webbed Stump = { Hash=2463820878, X=375, Y=689, Rot=48484, Flip=0, Var=2 }
  361. Artifact Cage = { Hash=3461381845, X=315, Y=534, Rot=821, Flip=0, Var=0 }
  362. Slave Pens Barrel = { Hash=2370316122, X=270, Y=466, Rot=0, Flip=0, Var=3 }
  363. Webbed Stump = { Hash=2463820878, X=326, Y=466, Rot=6424, Flip=0, Var=5 }
  364. Artifact Cage = { Hash=3461381845, X=406, Y=558, Rot=60394, Flip=0, Var=0 }
  365. Slave Pens Barrel = { Hash=2370316122, X=330, Y=673, Rot=0, Flip=0, Var=5 }
  366. Webbed Stump = { Hash=2463820878, X=321, Y=481, Rot=23447, Flip=0, Var=2 }
  367. Artifact Cage = { Hash=3461381845, X=416, Y=617, Rot=1422, Flip=0, Var=0 }
  368. Webbed Stump = { Hash=2463820878, X=428, Y=530, Rot=0, Flip=0, Var=0 }
  369. Artifact Cage = { Hash=3461381845, X=382, Y=609, Rot=2773, Flip=0, Var=0 }
  370. Webbed Stump = { Hash=2463820878, X=423, Y=515, Rot=59584, Flip=0, Var=0 }
  371. Artifact Cage = { Hash=3461381845, X=320, Y=623, Rot=7458, Flip=0, Var=0 }
  372. Webbed Stump = { Hash=2463820878, X=429, Y=534, Rot=0, Flip=0, Var=0 }
  373. Artifact Cage = { Hash=3461381845, X=322, Y=660, Rot=4248, Flip=0, Var=0 }
  374. Webbed Stump = { Hash=2463820878, X=427, Y=491, Rot=13579, Flip=0, Var=0 }
  375. Artifact Cage = { Hash=3461381845, X=341, Y=707, Rot=61649, Flip=0, Var=0 }
  376. Artifact Cage = { Hash=3461381845, X=289, Y=549, Rot=64506, Flip=0, Var=0 }
  377. Wooden Board = { Hash=3378666005, X=413, Y=528, Rot=60928, Flip=0, Var=3 }
  378. Menagerie Spirit Barrier = { Hash=216607508, X=366, Y=695, Rot=36619, Flip=0, Var=3 }
  379. Arena Fence = { Hash=1091694221, X=322, Y=534, Rot=52609, Flip=0, Var=0 }
  380. Broken Pole = { Hash=3550948613, X=396, Y=673, Rot=0, Flip=0, Var=0 }
  381. Broken Pole = { Hash=3550948613, X=326, Y=522, Rot=17957, Flip=0, Var=0 }
  382. Webbed Stump = { Hash=2463820878, X=524, Y=563, Rot=0, Flip=0, Var=3 }
  383. Broken Pole = { Hash=3550948613, X=438, Y=470, Rot=15391, Flip=0, Var=0 }
  384. Webbed Stump = { Hash=2463820878, X=525, Y=567, Rot=0, Flip=0, Var=5 }
  385. Broken Pole = { Hash=3550948613, X=427, Y=490, Rot=47904, Flip=0, Var=0 }
  386. Webbed Stump = { Hash=2463820878, X=526, Y=547, Rot=58807, Flip=0, Var=0 }
  387. Broken Pole = { Hash=3550948613, X=472, Y=553, Rot=0, Flip=0, Var=0 }
  388. Webbed Stump = { Hash=2463820878, X=524, Y=541, Rot=0, Flip=0, Var=0 }
  389. Broken Pole = { Hash=3550948613, X=451, Y=549, Rot=8128, Flip=0, Var=0 }
  390. Broken Pole = { Hash=3550948613, X=425, Y=508, Rot=51948, Flip=0, Var=0 }
  391. Webbed Stump = { Hash=2463820878, X=525, Y=559, Rot=0, Flip=0, Var=0 }
  392. Broken Pole = { Hash=3550948613, X=433, Y=536, Rot=59449, Flip=0, Var=0 }
  393. Web-Covered Tree = { Hash=4109224598, X=530, Y=574, Rot=33221, Flip=0, Var=0 }
  394. Broken Pole = { Hash=3550948613, X=376, Y=712, Rot=0, Flip=0, Var=0 }
  395. Large Whale Skeleton Ribs = { Hash=1779870191, X=425, Y=531, Rot=20009, Flip=0, Var=3 }
  396. Broken Pole = { Hash=3550948613, X=417, Y=675, Rot=0, Flip=0, Var=0 }
  397. Large Whale Skeleton Ribs = { Hash=1779870191, X=442, Y=540, Rot=14674, Flip=0, Var=3 }
  398. Broken Pole = { Hash=3550948613, X=348, Y=719, Rot=0, Flip=0, Var=0 }
  399. Large Whale Skeleton Ribs = { Hash=1779870191, X=318, Y=479, Rot=28673, Flip=0, Var=3 }
  400. Broken Pole = { Hash=3550948613, X=434, Y=670, Rot=51431, Flip=0, Var=0 }
  401. Large Whale Skeleton Ribs = { Hash=1779870191, X=346, Y=453, Rot=40493, Flip=0, Var=3 }
  402. Broken Pole = { Hash=3550948613, X=370, Y=731, Rot=54527, Flip=0, Var=0 }
  403. Large Whale Skeleton Ribs = { Hash=1779870191, X=319, Y=498, Rot=24099, Flip=0, Var=3 }
  404. Broken Pole = { Hash=3550948613, X=376, Y=694, Rot=55450, Flip=0, Var=0 }
  405. Large Whale Skeleton Ribs = { Hash=1779870191, X=330, Y=459, Rot=36864, Flip=0, Var=3 }
  406. Ramshackle Crate = { Hash=4190604109, X=310, Y=605, Rot=8109, Flip=0, Var=4 }
  407. Large Whale Skeleton Ribs = { Hash=1779870191, X=523, Y=561, Rot=19764, Flip=0, Var=3 }
  408. Ramshackle Crate = { Hash=4190604109, X=371, Y=608, Rot=0, Flip=0, Var=2 }
  409. Maraketh Brazier = { Hash=2148610644, X=416, Y=616, Rot=47359, Flip=0, Var=2 }
  410. Oriath Barrels = { Hash=2259786691, X=350, Y=600, Rot=0, Flip=0, Var=5 }
  411. Maraketh Brazier = { Hash=2148610644, X=289, Y=549, Rot=14592, Flip=0, Var=2 }
  412. Maraketh Brazier = { Hash=2148610644, X=315, Y=534, Rot=48193, Flip=0, Var=2 }
  413. Menagerie Spirit Barrier = { Hash=216607508, X=414, Y=498, Rot=64746, Flip=0, Var=0 }
  414. Menagerie Spirit Barrier = { Hash=216607508, X=400, Y=664, Rot=44502, Flip=0, Var=5 }
  415. Arena Fence = { Hash=1091694221, X=302, Y=603, Rot=63076, Flip=0, Var=5 }
  416. Torch = { Hash=1319619711, X=284, Y=455, Rot=64519, Flip=0, Var=5 }
  417. Sitting Log = { Hash=1483872233, X=319, Y=646, Rot=0, Flip=0, Var=2 }
  418. Bandit Tent = { Hash=209803959, X=427, Y=686, Rot=22304, Flip=0, Var=3 }
  419. Bandit Tent = { Hash=209803959, X=387, Y=724, Rot=0, Flip=0, Var=3 }
  420. Cave Trash = { Hash=1250511338, X=402, Y=484, Rot=13538, Flip=0, Var=0 }
  421. Barricade = { Hash=301201289, X=245, Y=562, Rot=46169, Flip=0, Var=0 }
  422. Barricade = { Hash=301201289, X=272, Y=584, Rot=37838, Flip=0, Var=0 }
  423. Sand Tracks = { Hash=3769429814, X=323, Y=579, Rot=34572, Flip=0, Var=3 }
  424. Barrels = { Hash=537404582, X=378, Y=608, Rot=0, Flip=0, Var=0 }
  425. Thick Trees = { Hash=2603050131, X=447, Y=690, Rot=10969, Flip=0, Var=1 }
  426. Cloth Post = { Hash=1251513557, X=428, Y=643, Rot=0, Flip=0, Var=0 }
  427. Cloth Post = { Hash=1251513557, X=351, Y=586, Rot=64288, Flip=0, Var=0 }
  428. Cloth Post = { Hash=1251513557, X=254, Y=508, Rot=54390, Flip=0, Var=0 }
  429. Snow Drift = { Hash=3744632886, X=298, Y=463, Rot=0, Flip=0, Var=15 }
  430. Snow Drift = { Hash=3744632886, X=302, Y=466, Rot=0, Flip=0, Var=12 }
  431. Bandit Tent = { Hash=209803959, X=331, Y=492, Rot=63761, Flip=0, Var=3 }
  432. Weathered Skull Pile = { Hash=889519707, X=372, Y=560, Rot=62504, Flip=0, Var=1 }
  433. Burlap Sack = { Hash=2072332340, X=406, Y=653, Rot=64558, Flip=0, Var=27 }
  434. Burlap Sack = { Hash=2072332340, X=348, Y=589, Rot=63696, Flip=0, Var=27 }
  435. Shore Bonfire = { Hash=2535319927, X=411, Y=485, Rot=33551, Flip=0, Var=0 }
  436. Cave Trash = { Hash=1250511338, X=420, Y=475, Rot=45499, Flip=0, Var=22 }
  437. Kitava Horns = { Hash=4162940298, X=360, Y=753, Rot=21175, Flip=0, Var=12 }
  438. Bandit Tent = { Hash=209803959, X=383, Y=706, Rot=6247, Flip=0, Var=3 }
  439. Menagerie Rope Fence = { Hash=903326621, X=355, Y=568, Rot=49154, Flip=0, Var=3 }
  440. Menagerie Cage Fence = { Hash=288294650, X=336, Y=753, Rot=43243, Flip=0, Var=0 }
  441. Menagerie Cage Fence = { Hash=288294650, X=324, Y=731, Rot=39655, Flip=0, Var=0 }
  442. Snowy Rock = { Hash=3409453926, X=410, Y=628, Rot=45396, Flip=0, Var=1 }
  443. Snowy Rock = { Hash=3409453926, X=356, Y=607, Rot=26003, Flip=0, Var=2 }
  444. Snowy Rock = { Hash=3409453926, X=317, Y=460, Rot=63233, Flip=0, Var=4 }
  445. Snowy Rock = { Hash=3409453926, X=293, Y=463, Rot=9991, Flip=0, Var=2 }
  446. Snowy Rock = { Hash=3409453926, X=349, Y=565, Rot=61076, Flip=0, Var=0 }
  447. Frozen Tree = { Hash=3357243495, X=249, Y=555, Rot=48514, Flip=0, Var=1 }
  448. Large Tent = { Hash=3820142899, X=458, Y=576, Rot=451, Flip=0, Var=2 }
  449. Cave Trash = { Hash=1250511338, X=364, Y=540, Rot=44281, Flip=0, Var=12 }
  450. Large Snowy Rock = { Hash=2465370764, X=263, Y=497, Rot=26266, Flip=0, Var=8 }
  451. Large Snowy Rock = { Hash=2465370764, X=257, Y=481, Rot=22559, Flip=0, Var=8 }
  452. Large Snowy Rock = { Hash=2465370764, X=316, Y=755, Rot=8678, Flip=0, Var=6 }
  453. Large Snowy Rock = { Hash=2465370764, X=287, Y=757, Rot=4672, Flip=0, Var=6 }
  454. Bandit Tent = { Hash=209803959, X=435, Y=506, Rot=2669, Flip=0, Var=3 }
  455. Medium Tent = { Hash=190195868, X=471, Y=517, Rot=33945, Flip=0, Var=0 }
  456. Medium Tent = { Hash=190195868, X=339, Y=516, Rot=0, Flip=0, Var=0 }
  457. Medium Tent = { Hash=190195868, X=406, Y=685, Rot=42925, Flip=0, Var=0 }
  458. Menagerie Bucket = { Hash=1351736443, X=339, Y=677, Rot=7696, Flip=0, Var=3 }
  459. Menagerie Fence = { Hash=3253902086, X=390, Y=585, Rot=38912, Flip=0, Var=4 }
  460. Menagerie Fence = { Hash=3253902086, X=403, Y=565, Rot=4097, Flip=0, Var=8 }
  461. Menagerie Fence = { Hash=3253902086, X=391, Y=564, Rot=49154, Flip=0, Var=8 }
  462. Menagerie Fence = { Hash=3253902086, X=384, Y=594, Rot=6143, Flip=0, Var=4 }
  463. Menagerie Fence = { Hash=3253902086, X=353, Y=602, Rot=16890, Flip=0, Var=0 }
  464. Bare Tree = { Hash=35527300, X=264, Y=547, Rot=28531, Flip=0, Var=0 }
  465. Large Snowy Rock = { Hash=2465370764, X=356, Y=566, Rot=33471, Flip=0, Var=4 }
  466. Elaborate Stall = { Hash=3331442939, X=384, Y=732, Rot=49144, Flip=0, Var=3 }
  467. Elaborate Stall = { Hash=3331442939, X=396, Y=694, Rot=24503, Flip=0, Var=1 }
  468. Elaborate Stall = { Hash=3331442939, X=430, Y=661, Rot=56490, Flip=0, Var=2 }
  469. Elaborate Stall = { Hash=3331442939, X=339, Y=479, Rot=20483, Flip=0, Var=1 }
  470. Boat Wreckage = { Hash=653026608, X=434, Y=607, Rot=3989, Flip=0, Var=0 }
  471. Oriath Army Barrel = { Hash=621951002, X=367, Y=719, Rot=20596, Flip=0, Var=3 }
  472. Ramshackle Wall = { Hash=3961862829, X=303, Y=456, Rot=3071, Flip=0, Var=0 }
  473. Weathered Tent = { Hash=1678157692, X=471, Y=514, Rot=36728, Flip=0, Var=0 }
  474. Broken Pole = { Hash=3550948613, X=314, Y=664, Rot=0, Flip=0, Var=0 }
  475. Large Snowy Rock = { Hash=2465370764, X=305, Y=456, Rot=47603, Flip=0, Var=4 }
  476. Large Snowy Rock = { Hash=2465370764, X=293, Y=454, Rot=7041, Flip=0, Var=0 }
  477. Large Snowy Rock = { Hash=2465370764, X=309, Y=459, Rot=958, Flip=0, Var=3 }
  478. Barricade = { Hash=301201289, X=310, Y=623, Rot=51295, Flip=0, Var=0 }
  479. Barricade = { Hash=301201289, X=313, Y=665, Rot=54367, Flip=0, Var=0 }
  480. Barricade = { Hash=301201289, X=313, Y=628, Rot=40829, Flip=0, Var=0 }
  481. Corpse Crane = { Hash=2560114747, X=435, Y=618, Rot=48487, Flip=0, Var=0 }
  482. Menagerie Large Trough = { Hash=3116677424, X=454, Y=580, Rot=12287, Flip=0, Var=4 }
  483. Fortification = { Hash=3455345256, X=315, Y=659, Rot=46881, Flip=0, Var=0 }
  484. Fortification = { Hash=3455345256, X=316, Y=637, Rot=26958, Flip=0, Var=8 }
  485. Fortification = { Hash=3455345256, X=299, Y=599, Rot=18368, Flip=0, Var=8 }
  486. Fortification = { Hash=3455345256, X=310, Y=622, Rot=54614, Flip=0, Var=9 }
  487. Arena Fence = { Hash=1091694221, X=321, Y=647, Rot=4988, Flip=0, Var=5 }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement