Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [13:04:53] Console created
- [13:04:53] UE4SS - v2.5.2 Beta #0 - Git SHA #013ff54
- [13:04:53] UE4SS Build Configuration: CasePreserving__Debug__Win64 (MSVC)
- [13:04:53] Setting up mods...
- [13:04:53] Starting mods (from mods.txt load order)...
- [13:04:53] Starting mods (from enabled.txt, no defined load order)...
- [13:04:53] No specific game configuration found, using default configuration file
- [13:04:53] Config: C:\Users\user\Downloads\Palworld\Pal\Binaries\Win64\UE4SS-settings.ini
- [13:04:53] root directory: C:\Users\user\Downloads\Palworld\Pal\Binaries\Win64
- [13:04:53] working directory: C:\Users\user\Downloads\Palworld\Pal\Binaries\Win64
- [13:04:53] game executable directory: C:\Users\user\Downloads\Palworld\Pal\Binaries\Win64
- [13:04:53] game executable: C:\Users\user\Downloads\Palworld\Pal\Binaries\Win64\Palworld-Win64-Shipping.exe (146536960 bytes)
- [13:04:53] mods directory: C:\Users\user\Downloads\Palworld\Pal\Binaries\Win64\Mods
- [13:04:53] log directory: C:\Users\user\Downloads\Palworld\Pal\Binaries\Win64
- [13:04:53] object dumper directory: C:\Users\user\Downloads\Palworld\Pal\Binaries\Win64
- [13:04:53] PS Scan attempt 1
- [13:04:53] [PS] Reading image
- [13:04:53] [PS] Starting scan
- [
- (
- Indirect,
- Pattern("40 53 48 83 EC ?? 48 8B D9 E8 ?? ?? ?? ?? 83 4B ?? 12 48 8B C3 48 83 ?? ?? 5B C3"),
- [],
- ),
- (
- Indirect,
- Pattern("EB 12 48 8D ?? 24 ?? E8 ?? ?? ?? ?? ?? 02 00 00 00 48 8B 10 48 89 17"),
- [
- 0x7ff6642fe168,
- 0x7ff664309348,
- ],
- ),
- (
- Indirect,
- Pattern("EB 12 48 8D ?? 24 ?? E8 ?? ?? ?? ?? ?? 02 00 00 00 48 8B 10 89"),
- [],
- ),
- (
- Direct,
- Pattern("48 89 5C 24 10 48 89 6C 24 18 56 57 41 54 41 56 41 57 48 83 EC 40 45 33 E4 48 8B F1 41 8B DC 4C 8B F2 89 5C 24 70 41 8D 4C 24 70 E8 ?? ?? ?? FF 48 8B F8 48 85 C0 0F 84 ?? 00 00 00 49 63 5E 08 ?? 8B ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? 8B ?? EB 2E 45 33 C0 48 8D 4C 24 20 8B D3 E8"),
- [],
- ),
- (
- Direct,
- Pattern("48 89 5C 24 10 48 89 6C 24 18 57 48 83 EC 50 33 ED 48 8D 05 ?? ?? ?? 03 48 8B F9 48 89 6C 24 38 48 8B DA 48 89 6C 24 48 48 89 44 24 30 8D 4D 60 48 89 44 24 40 E8 ?? ?? ?? FF 4C 8B C0 48 85 C0 74 65 0F 10 44 24 30 C7 40 08 01 00 00 00 0F 10 4C 24 40 C7 40 0C 01 00 00 00 48 8D 05 ?? ?? ?? 03 49 89 00"),
- [],
- ),
- (
- Direct,
- Pattern("48 89 5C 24 10 48 89 6C 24 18 56 57 41 54 41 56 41 57 48 83 EC 50 45 33 E4 48 8B F9 41 8B DC 4C 8B F2 89 9C 24 80 00 00 00 41 8D 4C 24 70 E8 ?? ?? ?? ?? 48 8B F0 48 85 C0 0F 84 98 00 00 00 49 63 5E 08 41 8B EC 4D 8B 3E 4C 89 64 24 20 89 5C 24 28 85 DB 75 05 45 8B FC EB 2E 45 33 C0 48 8D 4C 24 20 8B"),
- [],
- ),
- (
- Direct,
- Pattern("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 48 89 7C 24 ?? 41 54 41 56 41 57 48 83 EC 40 4C 8B F1 48 8B F2"),
- [],
- ),
- (
- Direct,
- Pattern("48 89 5C 24 ?? 48 89 6C 24 ?? 56 57 41 54 41 56 41 57 48 83 EC 40 45 33 E4 48 8B F1"),
- [],
- ),
- (
- Direct,
- Pattern("40 53 56 48 83 EC 48 33 DB 48 89 6C 24 68 48 8B F1 48 89 7C 24 70 4C 89 74 24 78 4C 8B F2 89 5C 24 60 8D 4B 70 E8 ?? ?? ?? FF 48 8B F8 48 85 C0 0F 84 9E 00 00 00 49 63 5E 08 33 ED 4C 89 7C 24 40 4D 8B 3E 48 89 6C 24 20 89 5C 24 28 85 DB 75 05 45 33 FF EB 2E 45 33 C0 48 8D 4C 24 20 8B D3 E8"),
- [],
- ),
- (
- Direct,
- Pattern("41 57 41 56 41 54 56 57 55 53 48 83 EC 40 48 89 D7 48 89 CE 48 8B 0D"),
- [],
- ),
- ]
- [13:04:54] [PS] Scan finished in 756.074ms
- [13:04:54] [PS] Found EngineVersion: 5.1
- [13:04:54] [PS] Found GUObjectArray: 0x7ff669e9dff0
- [13:04:54] [PS] Found GMalloc: 0x7ff669dc59a8
- [13:04:54] [PS] Found FName::ToString: 0x7ff6643d4650
- [13:04:54] [PS] Found FName::FName(wchar_t*): 0x7ff6643c3800
- [13:04:54] [PS] Found StaticConstructObject_Internal: 0x7ff66456c860
- [13:04:54] [PS] Found FText::FText(FString&&): 0x7ff6642f5bb0
- [13:04:54] PS scan successful
- [13:04:54] Already constructed: /Script/CoreUObject.Class
- [13:04:54] Already constructed: /Script/CoreUObject
- [13:04:54] Already constructed: /Script/CoreUObject.Struct
- [13:04:54] Already constructed: /Script/Engine.Pawn
- [13:04:54] Already constructed: /Script/Engine.Character
- [13:04:54] Already constructed: /Script/Engine.Actor
- [13:04:54] Need to construct: /Script/CoreUObject.Vector
- [13:04:54] Need to construct: /Script/Engine.Default__DefaultPawn
- [13:04:54] Need to construct: /Script/Engine.HitResult
- [13:04:54] Need to construct: /Script/Engine.Default__MaterialExpression
- [13:04:54] Already constructed: /Script/Engine.ActorComponent
- [13:04:54] Need to construct: /Script/CoreUObject.OrientedBox
- [13:04:54] Already constructed: /Script/Engine.MovementComponent
- [13:04:54] Already constructed: /Script/Engine.HUD
- [13:04:54] Already constructed: /Script/Engine.PlayerController
- [13:04:54] Already constructed: /Script/Engine.PlayerCameraManager
- [13:04:54] Need to construct: /Script/CoreUObject.EInterpCurveMode
- [13:04:54] Need to construct: /Script/Engine.ENetRole
- [13:04:54] Need to construct: /Script/MovieScene.MovieSceneEditorData
- [13:04:54] Already constructed: /Script/UMG.Widget
- [13:04:54] Already constructed: /Script/UMG.ComboBoxString
- [13:04:54] Already constructed: /Script/CoreUObject.Interface
- [13:04:54] Already constructed: /Script/CoreUObject.DynamicClass
- [13:04:54] Constructed [1 / 4]: /Script/CoreUObject.Vector
- [13:04:54] Constructed [2 / 4]: /Script/Engine.Default__DefaultPawn
- [13:04:54] Constructed [3 / 4]: /Script/Engine.HitResult
- [13:04:54] Constructed [4 / 4]: /Script/Engine.Default__MaterialExpression
- [13:04:55] Constructed 4 of 4 objects
- [13:04:55] UnrealConfig.FExecVTableOffsetInLocalPlayer: 28
- [13:04:55] Adding GUObjectArray listeners
- [13:04:55] ProcessLocalScriptFunction is not available, the following features will be unavailable:
- [13:04:55] <Put function here responsible for creating custom UFunctions or events for BPs>
- [13:04:55] Unreal Engine modules (non-modular):
- [13:04:55] MainExe @ 0x7ff661700000 size=0x9117000
- [13:04:55]
- ##### MEMBER OFFSETS START #####
- [13:04:55] UObjectBase::ClassPrivate = 0x10
- [13:04:55] UObjectBase::bFindCameraComponentWhenViewTarget = 0x5A
- [13:04:55] UObjectBase::InternalIndex = 0xC
- [13:04:55] UObjectBase::EngineShowFlags = 0xB8
- [13:04:55] UObjectBase::AutoReceiveInput = 0x153
- [13:04:55] UObjectBase::World = 0x78
- [13:04:55] UObjectBase::ObjectFlags = 0x8
- [13:04:55] UObjectBase::OnEndCursorOver = 0x1D6
- [13:04:55] UObjectBase::CustomTimeDilation = 0x64
- [13:04:55] UObjectBase::NamePrivate = 0x18
- [13:04:55] UObjectBase::bAllowTickBeforeBeginPlay = 0x5A
- [13:04:55] UObjectBase::bForceNetAddressable = 0x59
- [13:04:55] UObjectBase::InputPriority = 0x154
- [13:04:55] UObjectBase::OuterPrivate = 0x20
- [13:04:55] UObjectBase::bNetTemporary = 0x58
- [13:04:55] UObjectBase::ActorHasBegunPlay = 0x5D
- [13:04:55] UObjectBase::OnInputTouchEnd = 0x1DA
- [13:04:55] UObjectBase::bHasDeferredComponentRegistration = 0x5C
- [13:04:55] UObjectBase::AttachmentReplication = 0x70
- [13:04:55] UObjectBase::Children = 0x188
- [13:04:55] UObjectBase::DetachFence = 0x280
- [13:04:55] UObjectBase::CreationTime = 0x158
- [13:04:55] UObjectBase::DefaultUpdateOverlapsMethodDuringLevelStreaming = 0x5F
- [13:04:55] UObjectBase::InitialLifeSpan = 0x60
- [13:04:55] UObjectBase::Tags = 0x1C0
- [13:04:55] UObjectBase::InputComponent = 0x160
- [13:04:55] UObjectBase::OnTakePointDamage = 0x1D1
- [13:04:55] UObjectBase::LastRenderTime = 0x17C
- [13:04:55] UObjectBase::RemoteRole = 0x68
- [13:04:55] UObjectBase::Layers = 0x1A8
- [13:04:55] UObjectBase::MinNetUpdateFrequency = 0x174
- [13:04:55] UObjectBase::TimerHandle_LifeSpanExpired = 0x1A0
- [13:04:55] UObjectBase::OnTakeAnyDamage = 0x1D0
- [13:04:55] UObjectBase::NetCullDistanceSquared = 0x168
- [13:04:55] UObjectBase::OnActorEndOverlap = 0x1D4
- [13:04:55] UObjectBase::NetDormancy = 0x151
- [13:04:55] UObjectBase::NetDriverName = 0x148
- [13:04:55] UObjectBase::NetTag = 0x16C
- [13:04:55] UObjectBase::NetPriority = 0x178
- [13:04:55] UObjectBase::PrimaryActorTick = 0x28
- [13:04:55] UObjectBase::NetUpdateFrequency = 0x170
- [13:04:55] UObjectBase::OnClicked = 0x1D7
- [13:04:55] UObjectBase::OnActorBeginOverlap = 0x1D3
- [13:04:55] UObjectBase::OnActorHit = 0x1DD
- [13:04:55] UObjectBase::StatHitchesData = 0x390
- [13:04:55] UObjectBase::OnBeginCursorOver = 0x1D5
- [13:04:55] UObjectBase::OnDestroyed = 0x1DE
- [13:04:55] UObjectBase::OnInputTouchEnter = 0x1DB
- [13:04:55] UObjectBase::bHasAudioFocus = 0xFC
- [13:04:55] UObjectBase::OnEndPlay = 0x1DF
- [13:04:55] UObjectBase::OnInputTouchBegin = 0x1D9
- [13:04:55] UObjectBase::OnInputTouchLeave = 0x1DC
- [13:04:55] UObjectBase::OnReleased = 0x1D8
- [13:04:55] UObjectBase::OnTakeRadialDamage = 0x1D2
- [13:04:55] UObjectBase::Owner = 0x140
- [13:04:55] UObjectBase::ParentComponent = 0x1B8
- [13:04:56] UObjectBase::RayTracingGroupId = 0x6C
- [13:04:56] UObjectBase::ReplicatedComponentsInfo = 0x1F0
- [13:04:56] UObjectBase::ReplicatedMovement = 0xD0
- [13:04:56] UObjectBase::UpdateOverlapsMethodDuringLevelStreaming = 0x5E
- [13:04:56] UObjectBase::ReplicatedSubObjects = 0x1E0
- [13:04:56] UObjectBase::Role = 0x150
- [13:04:56] UObjectBase::RootComponent = 0x198
- [13:04:56] UObjectBase::SpawnCollisionHandlingMethod = 0x152
- [13:04:56] UObjectBase::bNetStartup = 0x58
- [13:04:56] UObjectBase::bActorIsBeingConstructed = 0x5D
- [13:04:56] UObjectBase::bActorBeginningPlayFromLevelStreaming = 0x5C
- [13:04:56] UObjectBase::bAllowReceiveTickEventOnDedicatedServer = 0x5B
- [13:04:56] UObjectBase::bIsMouseOverClient = 0x39D
- [13:04:56] UObjectBase::bActorEnableCollision = 0x5C
- [13:04:56] UObjectBase::bActorInitialized = 0x5C
- [13:04:56] UObjectBase::bActorIsBeingDestroyed = 0x5D
- [13:04:56] UObjectBase::bActorSeamlessTraveled = 0x5B
- [13:04:56] UObjectBase::bActorWantsDestroyDuringBeginPlay = 0x5D
- [13:04:56] UObjectBase::bAlwaysRelevant = 0x58
- [13:04:56] UObjectBase::bAsyncPhysicsTickEnabled = 0x5D
- [13:04:56] UObjectBase::bAutoDestroyWhenFinished = 0x5A
- [13:04:56] UObjectBase::bBlockInput = 0x5A
- [13:04:56] UObjectBase::bCallPreReplication = 0x58
- [13:04:56] UObjectBase::bCallPreReplicationForReplay = 0x58
- [13:04:56] UObjectBase::bCanBeDamaged = 0x5A
- [13:04:56] UObjectBase::bCanBeInCluster = 0x5B
- [13:04:56] UObjectBase::bCollideWhenPlacing = 0x5A
- [13:04:56] UObjectBase::bHasRegisteredAllComponents = 0x5C
- [13:04:56] UObjectBase::bEnableAutoLODGeneration = 0x5B
- [13:04:56] UObjectBase::bExchangedRoles = 0x59
- [13:04:56] UObjectBase::bGenerateOverlapEventsDuringLevelStreaming = 0x5A
- [13:04:56] UObjectBase::bHasFinishedSpawning = 0x5C
- [13:04:56] UObjectBase::bHidden = 0x58
- [13:04:56] UObjectBase::bIgnoresOriginShifting = 0x5A
- [13:04:56] UObjectBase::bIsEditorOnlyActor = 0x5B
- [13:04:56] UObjectBase::bNetCheckedInitialPhysicsState = 0x5B
- [13:04:56] UObjectBase::bNetLoadOnClient = 0x59
- [13:04:56] UObjectBase::bNetUseOwnerRelevancy = 0x59
- [13:04:56] UObjectBase::bOnlyRelevantToOwner = 0x58
- [13:04:56] UObjectBase::bRelevantForLevelBounds = 0x59
- [13:04:56] UObjectBase::bRelevantForNetworkReplays = 0x59
- [13:04:56] UObjectBase::bReplayRewindable = 0x59
- [13:04:56] UObjectBase::bReplicateMovement = 0x58
- [13:04:56] UObjectBase::bReplicateUsingRegisteredSubObjectList = 0x5B
- [13:04:56] UObjectBase::bReplicates = 0x5B
- [13:04:56] UObjectBase::bRunningUserConstructionScript = 0x5C
- [13:04:56] UObjectBase::bTearOff = 0x59
- [13:04:56] UObjectBase::bTickFunctionsRegistered = 0x5C
- [13:04:56] UObjectBase::ActiveSplitscreenType = 0x70
- [13:04:56] UObjectBase::AudioDeviceHandle = 0xF8
- [13:04:56] UObjectBase::CurrentBufferVisualizationMode = 0x130
- [13:04:56] UObjectBase::CurrentLumenVisualizationMode = 0x140
- [13:04:56] UObjectBase::CurrentNaniteVisualizationMode = 0x138
- [13:04:56] UObjectBase::CurrentVirtualShadowMapVisualizationMode = 0x148
- [13:04:56] UObjectBase::CursorWidgets = 0x200
- [13:04:56] UObjectBase::DebugProperties = 0x48
- [13:04:56] UObjectBase::GameLayerManagerPtr = 0x120
- [13:04:56] UObjectBase::HardwareCursorCache = 0x160
- [13:04:56] UObjectBase::HardwareCursors = 0x1B0
- [13:04:56] UObjectBase::HighResScreenshotDialog = 0x150
- [13:04:56] UObjectBase::MaxSplitscreenPlayers = 0x68
- [13:04:56] UObjectBase::MouseCaptureMode = 0x39A
- [13:04:56] UObjectBase::MouseLockMode = 0x39C
- [13:04:56] UObjectBase::SplitscreenInfo = 0x58
- [13:04:56] UObjectBase::StatUnitData = 0x388
- [13:04:56] UObjectBase::ViewModeIndex = 0xB0
- [13:04:56] UObjectBase::Viewport = 0xE8
- [13:04:56] UObjectBase::ViewportConsole = 0x40
- [13:04:56] UObjectBase::ViewportFrame = 0xF0
- [13:04:56] UObjectBase::ViewportOverlayWidget = 0x110
- [13:04:56] UObjectBase::Window = 0x100
- [13:04:56] UObjectBase::bDisableSplitScreenOverride = 0x398
- [13:04:56] UObjectBase::bDisableWorldRendering = 0x6C
- [13:04:56] UObjectBase::bHideCursorDuringCapture = 0x39B
- [13:04:56] UObjectBase::bIgnoreInput = 0x399
- [13:04:56] UObjectBase::bIsPlayInEditorViewport = 0x6C
- [13:04:56] UObjectBase::bShowTitleSafeZone = 0x6C
- [13:04:56] UObjectBase::bSuppressTransitionMessage = 0x88
- [13:04:56] UObjectBase::bUseSoftwareCursorWidgets = 0x250
- [13:04:56] UScriptStruct::StructFlags = 0xB0
- [13:04:56] UScriptStruct::CppStructOps = 0xB8
- [13:04:56] UScriptStruct::bPrepareCppStructOpsCompleted = 0xB4
- [13:04:56] UScriptStruct::ICppStructOps::Alignment = 0xC
- [13:04:56] UScriptStruct::ICppStructOps::Size = 0x8
- [13:04:56] FField::ClassPrivate = 0x8
- [13:04:56] FField::NamePrivate = 0x28
- [13:04:56] FField::FlagsPrivate = 0x30
- [13:04:56] FField::Next = 0x20
- [13:04:56] FField::Owner = 0x10
- [13:04:56] FOutputDevice::bAutoEmitLineTerminator = 0x9
- [13:04:56] FOutputDevice::bSuppressEventTag = 0x8
- [13:04:56] FEnumProperty::Enum = 0x80
- [13:04:56] FEnumProperty::UnderlyingProp = 0x78
- [13:04:56] UStruct::DestructorLink = 0x80
- [13:04:56] UStruct::Children = 0x48
- [13:04:56] UStruct::ChildProperties = 0x50
- [13:04:56] UStruct::PostConstructLink = 0x88
- [13:04:56] UStruct::UnresolvedScriptProperties = 0xA0
- [13:04:56] UStruct::MinAlignment = 0x5C
- [13:04:56] UStruct::PropertiesSize = 0x58
- [13:04:56] UStruct::PropertyLink = 0x70
- [13:04:56] UStruct::RefLink = 0x78
- [13:04:56] UStruct::Script = 0x60
- [13:04:56] UStruct::ScriptAndPropertyObjectReferences = 0x90
- [13:04:56] UStruct::SuperStruct = 0x40
- [13:04:56] UFunction::EventGraphCallOffset = 0xD0
- [13:04:56] UFunction::EventGraphFunction = 0xC8
- [13:04:56] UFunction::RPCId = 0xBA
- [13:04:56] UFunction::FirstPropertyToInit = 0xC0
- [13:04:56] UFunction::Func = 0xD8
- [13:04:56] UFunction::FunctionFlags = 0xB0
- [13:04:56] UFunction::NumParms = 0xB4
- [13:04:56] UFunction::ParmsSize = 0xB6
- [13:04:56] UFunction::RPCResponseId = 0xBC
- [13:04:56] UFunction::ReturnValueOffset = 0xB8
- [13:04:56] UField::Next = 0x28
- [13:04:56] FProperty::ArrayDim = 0x38
- [13:04:56] FProperty::DestructorLinkNext = 0x68
- [13:04:56] FProperty::ElementSize = 0x3C
- [13:04:56] FProperty::NextRef = 0x60
- [13:04:56] FProperty::Offset_Internal = 0x4C
- [13:04:56] FProperty::PostConstructLinkNext = 0x70
- [13:04:56] FProperty::PropertyLinkNext = 0x58
- [13:04:56] FProperty::PropertyFlags = 0x40
- [13:04:56] FProperty::RepIndex = 0x48
- [13:04:56] FProperty::RepNotifyFunc = 0x50
- [13:04:56] UWorld::BlockTillLevelStreamingCompletedEpoch = 0x144
- [13:04:56] UWorld::bAllowAudioPlayback = 0x13E
- [13:04:56] UWorld::ActiveLevelCollectionIndex = 0x190
- [13:04:56] UWorld::AudioTimeSeconds = 0x678
- [13:04:56] UWorld::CommittedPersistentLevelName = 0x700
- [13:04:56] UWorld::bInTick = 0x13B
- [13:04:56] UWorld::LWILastAssignedUID = 0x258
- [13:04:56] UWorld::CleanupWorldTag = 0x70C
- [13:04:56] UWorld::bTickNewlySpawned = 0x13B
- [13:04:56] UWorld::AuthorityGameMode = 0x150
- [13:04:56] UWorld::DeltaRealTimeSeconds = 0x680
- [13:04:56] UWorld::BuildStreamingDataTimer = 0x448
- [13:04:56] UWorld::bPlayersOnly = 0x13D
- [13:04:56] UWorld::DeltaTimeSeconds = 0x684
- [13:04:56] UWorld::ExtraReferencedObjects = 0x68
- [13:04:56] UWorld::PreparingLevelNames = 0x6F0
- [13:04:56] UWorld::IsInBlockTillLevelStreamingCompleted = 0x140
- [13:04:56] UWorld::bIsRunningConstructionScript = 0x13C
- [13:04:56] UWorld::bAllowDeferredPhysicsStateCreation = 0x108
- [13:04:56] UWorld::LastRenderTime = 0x130
- [13:04:56] UWorld::LastTimeUnbuiltLightingWasEncountered = 0x658
- [13:04:56] UWorld::bHasEverBeenInitialized = 0x13F
- [13:04:56] UWorld::NextSwitchCountdown = 0x6C0
- [13:04:56] UWorld::bMaterialParameterCollectionInstanceNeedsDeferredUpdate = 0x13F
- [13:04:56] UWorld::RealTimeSeconds = 0x670
- [13:04:56] UWorld::NextURL = 0x6E0
- [13:04:56] UWorld::NumStreamingLevelsBeingLoaded = 0x6DA
- [13:04:56] UWorld::PauseDelay = 0x688
- [13:04:56] UWorld::PerModuleDataObjects = 0x78
- [13:04:56] UWorld::bIsDefaultLevel = 0x13C
- [13:04:56] UWorld::PlayerNum = 0x618
- [13:04:56] UWorld::bAggressiveLOD = 0x13C
- [13:04:56] UWorld::StreamingLevelsPrefix = 0xC8
- [13:04:56] UWorld::bTriggerPostLoadMap = 0x13B
- [13:04:56] UWorld::bIsLevelStreamingFrozen = 0x13B
- [13:04:56] UWorld::StreamingVolumeUpdateDelay = 0x61C
- [13:04:56] UWorld::bIsBuilt = 0x13B
- [13:04:56] UWorld::TimeSeconds = 0x660
- [13:04:56] UWorld::UnpausedTimeSeconds = 0x668
- [13:04:56] UWorld::bActorsInitialized = 0x13C
- [13:04:56] UWorld::bIsTearingDown = 0x13D
- [13:04:56] UWorld::bAreConstraintsDirty = 0x13E
- [13:04:56] UWorld::bBegunPlay = 0x13D
- [13:04:56] UWorld::bDebugPauseExecution = 0x13D
- [13:04:56] UWorld::bDoDelayedUpdateCullDistanceVolumes = 0x13C
- [13:04:56] UWorld::bRequestedBlockOnAsyncLoading = 0x13C
- [13:04:56] UWorld::bDropDetail = 0x13C
- [13:04:56] UWorld::bMatchStarted = 0x13D
- [13:04:56] UWorld::bIsCameraMoveableWhenPaused = 0x13E
- [13:04:56] UWorld::bShouldSimulatePhysics = 0x13C
- [13:04:56] UWorld::bIsWorldInitialized = 0x13B
- [13:04:56] UWorld::bKismetScriptError = 0x13D
- [13:04:56] UWorld::bMarkedObjectsPendingKill = 0x708
- [13:04:56] UWorld::bWorldWasLoadedThisTick = 0x13B
- [13:04:56] UWorld::bPlayersOnlyPending = 0x13D
- [13:04:56] UWorld::bPostTickComponentUpdate = 0x13B
- [13:04:56] UWorld::bRequiresHitProxies = 0x13E
- [13:04:56] UWorld::bShouldForceUnloadStreamingLevels = 0x13E
- [13:04:56] UWorld::bShouldForceVisibleStreamingLevels = 0x13E
- [13:04:56] UWorld::bShouldTick = 0x13E
- [13:04:56] UWorld::bStartup = 0x13D
- [13:04:56] UWorld::bStreamingDataDirty = 0x13E
- [13:04:56] UClass::bLayoutChanging = 0xD1
- [13:04:56] UClass::ClassWithin = 0xE0
- [13:04:56] UClass::bCooked = 0xD0
- [13:04:56] UClass::ClassConfigName = 0xE8
- [13:04:56] UClass::ClassConstructor = 0xB0
- [13:04:56] UClass::ClassDefaultObject = 0x110
- [13:04:56] UClass::ClassFlags = 0xD4
- [13:04:56] UClass::ClassUnique = 0xC8
- [13:04:56] UClass::ClassVTableHelperCtorCaller = 0xB8
- [13:04:56] UClass::FirstOwnedClassRep = 0xCC
- [13:04:56] UClass::FuncMap = 0x128
- [13:04:56] UClass::Interfaces = 0x1D0
- [13:04:56] UClass::NetFields = 0x100
- [13:04:56] UClass::SparseClassData = 0x118
- [13:04:56] UClass::SparseClassDataStruct = 0x120
- [13:04:56] UClass::SuperFuncMap = 0x178
- [13:04:56] UEnum::CppForm = 0x50
- [13:04:56] UEnum::CppType = 0x30
- [13:04:56] UEnum::EnumDisplayNameFn = 0x58
- [13:04:56] UEnum::Names = 0x40
- [13:04:56] UEnum::EnumFlags_Internal = 0x54
- [13:04:56] UEnum::EnumPackage = 0x60
- [13:04:56] FObjectPropertyBase::PropertyClass = 0x78
- [13:04:56] FDelegateProperty::SignatureFunction = 0x78
- [13:04:56] FMulticastDelegateProperty::SignatureFunction = 0x78
- [13:04:56] FSetProperty::ElementProp = 0x78
- [13:04:56] FStructProperty::Struct = 0x78
- [13:04:56] FArrayProperty::Inner = 0x78
- [13:04:56] FMapProperty::KeyProp = 0x78
- [13:04:56] FMapProperty::ValueProp = 0x80
- [13:04:56] FBoolProperty::FieldMask = 0x7B
- [13:04:56] FBoolProperty::ByteMask = 0x7A
- [13:04:56] FBoolProperty::FieldSize = 0x78
- [13:04:56] FBoolProperty::ByteOffset = 0x79
- [13:04:56] FByteProperty::Enum = 0x78
- [13:04:56] FClassProperty::MetaClass = 0x80
- [13:04:56] FSoftClassProperty::MetaClass = 0x80
- [13:04:56] FInterfaceProperty::InterfaceClass = 0x78
- [13:04:56] FFieldPathProperty::PropertyClass = 0x78
- [13:04:56]
- ##### MEMBER OFFSETS END #####
- [13:04:56] m_shared_functions: 0x7ffd3dd410d0
- [13:04:56] Starting mods (from mods.txt load order)...
- [13:04:56] Starting Lua mod 'CheatManagerEnablerMod'
- [13:04:56] [Lua::execute_file] lua_pcall returned Tried to register a hook with Lua function 'RegisterHook' but no UFunction with the specified name was found.
- stack traceback:
- [C]: in function 'RegisterHook'
- ...aries\Win64\Mods\CheatManagerEnablerMod\scripts\main.lua:1: in main chunk
- [13:04:56] Mod 'ActorDumperMod' disabled in mods.txt.
- [13:04:56] Starting Lua mod 'ConsoleCommandsMod'
- [13:04:56] Starting Lua mod 'ConsoleEnablerMod'
- [13:04:56] [Lua] ConsoleClass, GameViewport, or ViewportConsole is invalid
- [13:04:56] Mod 'SplitScreenMod' disabled in mods.txt.
- [13:04:56] Starting Lua mod 'LineTraceMod'
- [13:04:56] [Lua] KismetSystemLibrary: KismetSystemLibrary /Script/Engine.Default__KismetSystemLibrary
- [13:04:56] [Lua] KismetMathLibrary: KismetMathLibrary /Script/Engine.Default__KismetMathLibrary
- [13:04:56] Starting Lua mod 'BPModLoaderMod'
- [13:04:56] [Lua] Mods/BPModLoaderMod/load_order.txt not present or no matching mods, loading all BP mods in random order.[13:04:56] Starting Lua mod 'BPML_GenericFunctions'
- [13:04:56] Mod 'jsbLuaProfilerMod' disabled in mods.txt.
- [13:04:56] Starting Lua mod 'Keybinds'
- [13:04:56] Starting mods (from enabled.txt, no defined load order)...
- [13:04:56] Event loop start
- [13:04:57] Error: [Lua::call_function] lua_pcall returned Tried calling a member function but the UObject instance is nullptr
- stack traceback:
- [C]: in method 'GetAssetRegistry'
- ...\Pal\Binaries\Win64\Mods\BPModLoaderMod\scripts\main.lua:231: in upvalue 'CacheAssetRegistry'
- ...\Pal\Binaries\Win64\Mods\BPModLoaderMod\scripts\main.lua:244: in upvalue 'LoadMods'
- ...\Pal\Binaries\Win64\Mods\BPModLoaderMod\scripts\main.lua:257: in function <...\Pal\Binaries\Win64\Mods\BPModLoaderMod\scripts\main.lua:256>
- [13:04:57] [Lua] ConsoleClass, GameViewport, or ViewportConsole is invalid
- [13:05:58] Dumping all objects & properties in GUObjectArray
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement