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- Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:F:\build\LostIsland\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 572]
- Array index out of bounds: 255 from an array of size 6
- VERSION: 357.3
- KERNELBASE.dll!UnknownFunction (0x00007ff9a7b8cd29) + 0 bytes [UnknownFile:0]
- ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff68fa1fe3a) + 179 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
- ShooterGame.exe!FDebug::AssertFailed() (0x00007ff68fa203ed) + 190 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
- ShooterGame.exe!UPrimalItem::GetItemQualityColor() (0x00007ff68e18755a) + 236 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\primalitem.cpp:1801]
- ShooterGame.exe!UDataListEntryButton_PrimalItem::DrawItemPart_Background() (0x00007ff68dab283b) + 21 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\datalistentrybutton_primalitem.cpp:588]
- ShooterGame.exe!UDataListEntryButton_PrimalItem::DrawWidget() (0x00007ff68daaf7a8) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\datalistentrybutton_primalitem.cpp:319]
- ShooterGame.exe!UCustomCanvasWidget::DrawWidget() (0x00007ff68da86fb2) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\customcanvaswidget.cpp:208]
- ShooterGame.exe!UCustomCanvasWidget::OnPaint() (0x00007ff68da865d9) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\customcanvaswidget.cpp:165]
- ShooterGame.exe!SCustomCanvasWidget::OnPaint() (0x00007ff68e55bdcf) + 63 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\scustomcanvaswidget.cpp:85]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff68fb7a878) + 148 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
- ShooterGame.exe!SObjectWidget::OnPaint() (0x00007ff69002aa94) + 67 bytes [f:\build\lostisland\engine\source\runtime\umg\private\slate\sobjectwidget.cpp:53]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff68fb7bd76) + 280 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:54]
- ShooterGame.exe!SPanel::OnPaint() (0x00007ff68fb7b943) + 81 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SOverlay::OnPaint() (0x00007ff68fb7b535) + 207 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:102]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff68fb7bd76) + 280 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:54]
- ShooterGame.exe!SPanel::OnPaint() (0x00007ff68fb7b943) + 81 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff68fb7a878) + 148 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
- ShooterGame.exe!SScrollBox::OnPaint() (0x00007ff68fc8b325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slate\private\widgets\layout\sscrollbox.cpp:1218]
- ShooterGame.exe!SConstraintCanvas::OnPaint() (0x00007ff690029bb3) + 0 bytes [f:\build\lostisland\engine\source\runtime\umg\private\slate\sconstraintcanvas.cpp:192]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff68fb7bd76) + 280 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:54]
- ShooterGame.exe!SPanel::OnPaint() (0x00007ff68fb7b943) + 81 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
- ShooterGame.exe!SConstraintCanvas::OnPaint() (0x00007ff690029bb3) + 0 bytes [f:\build\lostisland\engine\source\runtime\umg\private\slate\sconstraintcanvas.cpp:192]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SBox::OnPaint() (0x00007ff68fc7efe5) + 226 bytes [f:\build\lostisland\engine\source\runtime\slate\private\widgets\layout\sbox.cpp:178]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff68fb7bd76) + 280 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:54]
- ShooterGame.exe!SPanel::OnPaint() (0x00007ff68fb7b943) + 81 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SBox::OnPaint() (0x00007ff68fc7efe5) + 226 bytes [f:\build\lostisland\engine\source\runtime\slate\private\widgets\layout\sbox.cpp:178]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff68fb7a878) + 148 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
- ShooterGame.exe!SBorder::OnPaint() (0x00007ff68fc7e0dd) + 0 bytes [f:\build\lostisland\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:104]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff68fb7a878) + 148 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
- ShooterGame.exe!SObjectWidget::OnPaint() (0x00007ff69002aa94) + 67 bytes [f:\build\lostisland\engine\source\runtime\umg\private\slate\sobjectwidget.cpp:53]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff68fb7bd76) + 280 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:54]
- ShooterGame.exe!SPanel::OnPaint() (0x00007ff68fb7b943) + 81 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff68fb7a878) + 148 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
- ShooterGame.exe!SBorder::OnPaint() (0x00007ff68fc7e0dd) + 0 bytes [f:\build\lostisland\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:104]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SBox::OnPaint() (0x00007ff68fc7efe5) + 226 bytes [f:\build\lostisland\engine\source\runtime\slate\private\widgets\layout\sbox.cpp:178]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff68fb7a878) + 148 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
- ShooterGame.exe!SBorder::OnPaint() (0x00007ff68fc7e0dd) + 0 bytes [f:\build\lostisland\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:104]
- ShooterGame.exe!SConstraintCanvas::OnPaint() (0x00007ff690029bb3) + 0 bytes [f:\build\lostisland\engine\source\runtime\umg\private\slate\sconstraintcanvas.cpp:192]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff68fb7a878) + 148 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
- ShooterGame.exe!SObjectWidget::OnPaint() (0x00007ff69002aa94) + 67 bytes [f:\build\lostisland\engine\source\runtime\umg\private\slate\sobjectwidget.cpp:53]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff68fb7bd76) + 280 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:54]
- ShooterGame.exe!SPanel::OnPaint() (0x00007ff68fb7b943) + 81 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff68fb7bd76) + 280 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:54]
- ShooterGame.exe!SPanel::OnPaint() (0x00007ff68fb7b943) + 81 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
- ShooterGame.exe!SConstraintCanvas::OnPaint() (0x00007ff690029bb3) + 0 bytes [f:\build\lostisland\engine\source\runtime\umg\private\slate\sconstraintcanvas.cpp:192]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff68fb7a878) + 148 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
- ShooterGame.exe!SObjectWidget::OnPaint() (0x00007ff69002aa94) + 67 bytes [f:\build\lostisland\engine\source\runtime\umg\private\slate\sobjectwidget.cpp:53]
- ShooterGame.exe!SConstraintCanvas::OnPaint() (0x00007ff690029bb3) + 0 bytes [f:\build\lostisland\engine\source\runtime\umg\private\slate\sconstraintcanvas.cpp:192]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SOverlay::OnPaint() (0x00007ff68fb7b535) + 207 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:102]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff68fb7bd76) + 280 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:54]
- ShooterGame.exe!SPanel::OnPaint() (0x00007ff68fb7b943) + 81 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SOverlay::OnPaint() (0x00007ff68fb7b535) + 207 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:102]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff68fb7bd76) + 280 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:54]
- ShooterGame.exe!SPanel::OnPaint() (0x00007ff68fb7b943) + 81 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff68fb7a878) + 148 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
- ShooterGame.exe!SViewport::OnPaint() (0x00007ff68fc5567c) + 0 bytes [f:\build\lostisland\engine\source\runtime\slate\private\widgets\sviewport.cpp:79]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff68fb7bd76) + 280 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:54]
- ShooterGame.exe!SPanel::OnPaint() (0x00007ff68fb7b943) + 81 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SOverlay::OnPaint() (0x00007ff68fb7b535) + 207 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:102]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff68fb7a878) + 148 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
- ShooterGame.exe!SWidget::Paint() (0x00007ff68fb7d325) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
- ShooterGame.exe!SWindow::PaintWindow() (0x00007ff68fb8360e) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swindow.cpp:1779]
- ShooterGame.exe!FSlateApplication::DrawWindowAndChildren() (0x00007ff68fbbe29d) + 315 bytes [f:\build\lostisland\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:688]
- ShooterGame.exe!FSlateApplication::PrivateDrawWindows() (0x00007ff68fbbefeb) + 17 bytes [f:\build\lostisland\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:839]
- ShooterGame.exe!FSlateApplication::Tick() (0x00007ff68fbbf52b) + 20 bytes [f:\build\lostisland\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1012]
- ShooterGame.exe!FEngineLoop::Tick() (0x00007ff68da0ba86) + 15 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2666]
- ShooterGame.exe!GuardedMain() (0x00007ff68da0637c) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140]
- ShooterGame.exe!GuardedMainWrapper() (0x00007ff68da0cf9a) + 5 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
- ShooterGame.exe!WinMain() (0x00007ff68da0d0e9) + 8 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
- ShooterGame.exe!__tmainCRTStartup() (0x00007ff6915bd1e1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
- KERNEL32.DLL!UnknownFunction (0x00007ff9a8fa7614) + 0 bytes [UnknownFile:0]
- ntdll.dll!UnknownFunction (0x00007ff9a9f826a1) + 0 bytes [UnknownFile:0]
- ntdll.dll!UnknownFunction (0x00007ff9a9f826a1) + 0 bytes [UnknownFile:0]
- UnknownModule!UnknownFunction (0x0000b6740118aa02) + 0 bytes [UnknownFile:0]
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