Exarion

Koga split simulations, part 2 (Red)

Apr 16th, 2018
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  1. I simulated how much damage Nidoking takes throughout the Koga split in Red, assuming you use HP-dependent red bar strats outlined here: https://pastebin.com/cK1UCF8y
  2.  
  3. Conditions were as follows:
  4. - Glare has 0% Accuracy
  5. - Sand-Attack has 0% accuracy (the badge boost is too annoying to simulate)
  6. - Hydro Pump has 100% accuracy
  7. - You cannot hit yourself in confusion
  8. - Gen 1 misses do not exist
  9. - Fights are executed as follows:
  10. > Rocket: X Acc, Drill
  11. > Silph Rival: See chart for first two; BB, Drill x2 last three
  12. > Rocket: X Acc, BB, Drill x2
  13. > Giovanni: X Acc, Drill x2, BB, Drill (allow up to 2 Rhyhorn stall turns at HPs suggested in the chart)
  14. > Juggler: EQ x4
  15. > Juggler: EQ, EQ(+TB)
  16. > Koga: EQ x3, Elixer(+Poke Flute)(+Poke Flute)
  17.  
  18. Results:
  19.  
  20. OUTCOME % CHANCE
  21. Dead before Weezing 49.4
  22. - Dead to Pidgeot 0.1
  23. - Dead to Gyarados 16.9
  24. - Dead to Cubone 12.9
  25. - Dead to Nidorino 4.3
  26. - Dead to Rhyhorn 0.6
  27. - Dead to Hypno 14.6
  28.  
  29. Dead to boom 48.3
  30. Not dead to boom 2.3
  31. Dead to boom (wins only) 95.5
  32.  
  33. EFFECT TIME EFFECT
  34. Red bar (perfect) -46.7s
  35. Red bar (average) -28.9s
  36. Turns lost setting up +7.2s
  37.  
  38. Added risk* 47.9% to die
  39. Net time save* 20.8 seconds**
  40.  
  41. *Compared to red bar-less Koga strats, which I simulated here: https://pastebin.com/ZgrsechD
  42. **Does not include the benefits of dying to the boom more often. This might be added in the future
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