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- I simulated how much damage Nidoking takes throughout the Koga split in Red, assuming you use HP-dependent red bar strats outlined here: https://pastebin.com/cK1UCF8y
- Conditions were as follows:
- - Glare has 0% Accuracy
- - Sand-Attack has 0% accuracy (the badge boost is too annoying to simulate)
- - Hydro Pump has 100% accuracy
- - You cannot hit yourself in confusion
- - Gen 1 misses do not exist
- - Fights are executed as follows:
- > Rocket: X Acc, Drill
- > Silph Rival: See chart for first two; BB, Drill x2 last three
- > Rocket: X Acc, BB, Drill x2
- > Giovanni: X Acc, Drill x2, BB, Drill (allow up to 2 Rhyhorn stall turns at HPs suggested in the chart)
- > Juggler: EQ x4
- > Juggler: EQ, EQ(+TB)
- > Koga: EQ x3, Elixer(+Poke Flute)(+Poke Flute)
- Results:
- OUTCOME % CHANCE
- Dead before Weezing 49.4
- - Dead to Pidgeot 0.1
- - Dead to Gyarados 16.9
- - Dead to Cubone 12.9
- - Dead to Nidorino 4.3
- - Dead to Rhyhorn 0.6
- - Dead to Hypno 14.6
- Dead to boom 48.3
- Not dead to boom 2.3
- Dead to boom (wins only) 95.5
- EFFECT TIME EFFECT
- Red bar (perfect) -46.7s
- Red bar (average) -28.9s
- Turns lost setting up +7.2s
- Added risk* 47.9% to die
- Net time save* 20.8 seconds**
- *Compared to red bar-less Koga strats, which I simulated here: https://pastebin.com/ZgrsechD
- **Does not include the benefits of dying to the boom more often. This might be added in the future
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