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megrimm

gem gl to gles porting

Dec 28th, 2012
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  1. ./plugins/modelASSIMP2/modelASSIMP2.cpp:169: glPolygonMode(GL_FRONT_AND_BACK, fill_mode);
  2. ./plugins/modelASSIMP2/modelASSIMP2.cpp:231: glBegin(face_mode);
  3. ./plugins/modelOBJ/model_loader.cpp:1825: glColor3fv(material->diffuse);
  4. ./plugins/modelOBJ/model_loader.cpp:1828: glBegin(GL_TRIANGLES);
  5. ./plugins/modelOBJ/model_loader.cpp:1976: glColor3fv(material->diffuse);
  6. ./plugins/modelOBJ/model_loader.cpp:1979: glBegin(GL_TRIANGLES);
  7. ./src/Base/GemWinCreateXWin.cpp:164: if ( !glXQueryExtension(info.dpy, NULL, NULL) )
  8. ./src/Base/GemWinCreateXWin.cpp:189: vi = glXChooseVisual(info.dpy, info.screen, dblBuf24Stereo);
  9. ./src/Base/GemWinCreateXWin.cpp:191: vi = glXChooseVisual(info.dpy, info.screen, dblBuf24);
  10. ./src/Base/GemWinCreateXWin.cpp:194: vi = glXChooseVisual(info.dpy, info.screen, dblBuf8Stereo);
  11. ./src/Base/GemWinCreateXWin.cpp:196: vi = glXChooseVisual(info.dpy, info.screen, dblBuf8);
  12. ./src/Base/GemWinCreateXWin.cpp:208: vi = glXChooseVisual(info.dpy, info.screen, snglBuf24Stereo);
  13. ./src/Base/GemWinCreateXWin.cpp:210: vi = glXChooseVisual(info.dpy, info.screen, snglBuf24);
  14. ./src/Base/GemWinCreateXWin.cpp:213: vi = glXChooseVisual(info.dpy, info.screen, snglBuf8Stereo);
  15. ./src/Base/GemWinCreateXWin.cpp:215: vi = glXChooseVisual(info.dpy, info.screen, snglBuf8);
  16. ./src/Base/GemWinCreateXWin.cpp:233: info.context = glXCreateContext(info.dpy, vi, hints.shared, GL_TRUE);
  17. ./src/Base/GemWinCreateXWin.cpp:321: glXMakeCurrent(info.dpy, info.win, info.context);
  18. ./src/Base/GemWinCreateXWin.cpp:328: error("GEM: problems making glX-context current: refusing to continue");
  19. ./src/Base/GemWinCreateXWin.cpp:334: error("GEM: Could not make glX-context current");
  20. ./src/Base/GemWinCreateXWin.cpp:344: if (glXIsDirect(info.dpy, info.context))post("GEM: Direct Rendering enabled!");
  21. ./src/Base/GemWinCreateXWin.cpp:378: /* both glXMakeCurrent() and XCloseDisplay() will crash the application
  22. ./src/Base/GemWinCreateXWin.cpp:386: glXMakeCurrent(info.dpy, None, NULL); /* this crashes if no window is there! */
  23. ./src/Base/GemWinCreateXWin.cpp:392: glXDestroyContext(info.dpy, info.context);
  24. ./src/Base/GemWinCreateXWin.cpp:416: glXSwapBuffers(nfo.dpy, nfo.win);
  25. ./src/Base/GemWinCreateXWin.cpp:422: glXMakeCurrent(nfo.dpy, nfo.win, nfo.context);
  26. ./src/Controls/gemframebuffer.cpp:278: glTexImage2D( m_texTarget, 0, m_internalformat, m_width, m_height, 0, m_format, m_type, NULL );
  27. ./src/Controls/gemframebuffer.cpp:285: GLuint wrapmode = (GLEW_EXT_texture_edge_clamp)?GL_CLAMP_TO_EDGE:GL_CLAMP;
  28. ./src/Gem/Manager.cpp:1125: // glColor3f(1.0, 1.0, 1.0);
  29. ./src/Gem/Manager.cpp:295: glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE);
  30. ./src/Gem/Manager.cpp:620: glColor3f(1.f, 1.f, 1.f);
  31. ./src/Gem/Manager.cpp:621: glBegin(GL_LINES);
  32. ./src/Gem/Manager.cpp:646: glColorMask(GL_FALSE,GL_TRUE,GL_FALSE,GL_TRUE);
  33. ./src/Gem/Manager.cpp:649: glColorMask(GL_FALSE,GL_FALSE,GL_TRUE,GL_TRUE);
  34. ./src/Gem/Manager.cpp:653: glColorMask(GL_TRUE,GL_FALSE,GL_FALSE,GL_TRUE);
  35. ./src/Gem/Manager.cpp:680: glColorMask(GL_TRUE,GL_FALSE,GL_FALSE,GL_TRUE);
  36. ./src/Gem/Manager.cpp:684: glColorMask(GL_FALSE,GL_TRUE,GL_FALSE, GL_TRUE);
  37. ./src/Gem/Manager.cpp:687: glColorMask(GL_FALSE,GL_FALSE,GL_TRUE,GL_TRUE);
  38. ./src/Gem/Manager.cpp:713: glColorMask(GL_TRUE,GL_TRUE,GL_TRUE,GL_TRUE);
  39. ./src/Gem/Manager.cpp:776: glColorMask(GL_TRUE,GL_TRUE,GL_TRUE,GL_TRUE);
  40. ./src/Gem/Manager.cpp:895: glClearDepth(1.0);
  41. ./src/Gem/PBuffer.cpp:113: config = glXChooseFBConfigSGIX(display,screen,&attrib[0],&count);
  42. ./src/Gem/PBuffer.cpp:114: if(!config) throw("glXChooseFBConfigSGIX() failed");
  43. ./src/Gem/PBuffer.cpp:116: pbuffer = glXCreateGLXPbufferSGIX(display,config[0],width,height,&pattrib[0]);
  44. ./src/Gem/PBuffer.cpp:117: if(!pbuffer) throw("glXCreateGLXPbufferSGIX() failed");
  45. ./src/Gem/PBuffer.cpp:119: context = glXCreateContextWithConfigSGIX(display,config[0],GLX_RGBA_TYPE,old_context,true);
  46. ./src/Gem/PBuffer.cpp:120: if(!context) throw("glXCreateContextWithConfigSGIX() failed");
  47. ./src/Gem/PBuffer.cpp:121: } else if (NULL!=glXChooseFBConfig) { /* LATER make a better check! */
  48. ./src/Gem/PBuffer.cpp:129: config = glXChooseFBConfig(display,screen,&attrib[0],&count);
  49. ./src/Gem/PBuffer.cpp:130: if(!config) throw("glXChooseFBConfig() failed");
  50. ./src/Gem/PBuffer.cpp:132: pbuffer = glXCreatePbuffer(display,config[0],&pattrib[0]);
  51. ./src/Gem/PBuffer.cpp:133: if(!pbuffer) throw("glXCreatePbuffer() failed");
  52. ./src/Gem/PBuffer.cpp:135: XVisualInfo *visual = glXGetVisualFromFBConfig(display,config[0]);
  53. ./src/Gem/PBuffer.cpp:136: if(!visual) throw("glXGetVisualFromFBConfig() failed");
  54. ./src/Gem/PBuffer.cpp:138: context = glXCreateContext(display,visual,old_context,true);
  55. ./src/Gem/PBuffer.cpp:139: if(!context) throw("glXCreateContext() failed");
  56. ./src/Gem/PBuffer.cpp:146: pbuffer = glXGetCurrentDrawable();
  57. ./src/Gem/PBuffer.cpp:156: data->old_pbuffer = glXGetCurrentDrawable();
  58. ./src/Gem/PBuffer.cpp:163: if(data->context) glXDestroyContext(data->display,data->context);
  59. ./src/Gem/PBuffer.cpp:164: if(data->pbuffer) glXDestroyPbuffer(data->display,data->pbuffer);
  60. ./src/Gem/PBuffer.cpp:171: data->old_pbuffer = glXGetCurrentDrawable();
  61. ./src/Gem/PBuffer.cpp:172: data->old_context = glXGetCurrentContext();
  62. ./src/Gem/PBuffer.cpp:174: if(!glXMakeCurrent(data->display,data->pbuffer,data->context)) {
  63. ./src/Gem/PBuffer.cpp:175: error("PBuffer::enable(): glXMakeCurrent() failed");
  64. ./src/Gem/PBuffer.cpp:182: if(!glXMakeCurrent(data->display,data->old_pbuffer,data->old_context)) {
  65. ./src/Gem/PBuffer.cpp:183: error("PBuffer::disable(): glXMakeCurrent() failed");
  66. ./src/Gem/PBuffer.cpp:54: Display *display = glXGetCurrentDisplay();
  67. ./src/Gem/PBuffer.cpp:56: GLXContext old_context = glXGetCurrentContext();
  68. ./src/Gem/glew.cpp:10000: r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r;
  69. ./src/Gem/glew.cpp:10017: r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r;
  70. ./src/Gem/glew.cpp:10030: r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageEXT")) == NULL) || r;
  71. ./src/Gem/glew.cpp:10031: r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r;
  72. ./src/Gem/glew.cpp:10056: r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r;
  73. ./src/Gem/glew.cpp:10069: r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r;
  74. ./src/Gem/glew.cpp:10082: r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r;
  75. ./src/Gem/glew.cpp:10095: r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r;
  76. ./src/Gem/glew.cpp:10108: r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r;
  77. ./src/Gem/glew.cpp:10121: r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r;
  78. ./src/Gem/glew.cpp:10138: r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r;
  79. ./src/Gem/glew.cpp:10139: r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r;
  80. ./src/Gem/glew.cpp:10152: r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r;
  81. ./src/Gem/glew.cpp:10153: r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r;
  82. ./src/Gem/glew.cpp:10154: r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r;
  83. ./src/Gem/glew.cpp:10155: r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r;
  84. ./src/Gem/glew.cpp:10156: r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r;
  85. ./src/Gem/glew.cpp:10157: r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXResetFrameCountNV")) == NULL) || r;
  86. ./src/Gem/glew.cpp:10170: r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r;
  87. ./src/Gem/glew.cpp:10171: r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r;
  88. ./src/Gem/glew.cpp:10184: r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoImageNV")) == NULL) || r;
  89. ./src/Gem/glew.cpp:10185: r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r;
  90. ./src/Gem/glew.cpp:10186: r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r;
  91. ./src/Gem/glew.cpp:10187: r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r;
  92. ./src/Gem/glew.cpp:10188: r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r;
  93. ./src/Gem/glew.cpp:10189: r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r;
  94. ./src/Gem/glew.cpp:10207: r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r;
  95. ./src/Gem/glew.cpp:10208: r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r;
  96. ./src/Gem/glew.cpp:10209: r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r;
  97. ./src/Gem/glew.cpp:10210: r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r;
  98. ./src/Gem/glew.cpp:10211: r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r;
  99. ./src/Gem/glew.cpp:10240: r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r;
  100. ./src/Gem/glew.cpp:10241: r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r;
  101. ./src/Gem/glew.cpp:10242: r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r;
  102. ./src/Gem/glew.cpp:10243: r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r;
  103. ./src/Gem/glew.cpp:10244: r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r;
  104. ./src/Gem/glew.cpp:10245: r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r;
  105. ./src/Gem/glew.cpp:10258: r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r;
  106. ./src/Gem/glew.cpp:10259: r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r;
  107. ./src/Gem/glew.cpp:10260: r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r;
  108. ./src/Gem/glew.cpp:10261: r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r;
  109. ./src/Gem/glew.cpp:10262: r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r;
  110. ./src/Gem/glew.cpp:10263: r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r;
  111. ./src/Gem/glew.cpp:10264: r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r;
  112. ./src/Gem/glew.cpp:10265: r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r;
  113. ./src/Gem/glew.cpp:10278: r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r;
  114. ./src/Gem/glew.cpp:10279: r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r;
  115. ./src/Gem/glew.cpp:10280: r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r;
  116. ./src/Gem/glew.cpp:10281: r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r;
  117. ./src/Gem/glew.cpp:10282: r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r;
  118. ./src/Gem/glew.cpp:10295: r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r;
  119. ./src/Gem/glew.cpp:10296: r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r;
  120. ./src/Gem/glew.cpp:10309: r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r;
  121. ./src/Gem/glew.cpp:10322: r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r;
  122. ./src/Gem/glew.cpp:10323: r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r;
  123. ./src/Gem/glew.cpp:10324: r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r;
  124. ./src/Gem/glew.cpp:10325: r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r;
  125. ./src/Gem/glew.cpp:10326: r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r;
  126. ./src/Gem/glew.cpp:10343: r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r;
  127. ./src/Gem/glew.cpp:10356: r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r;
  128. ./src/Gem/glew.cpp:10357: r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r;
  129. ./src/Gem/glew.cpp:10370: r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r;
  130. ./src/Gem/glew.cpp:10383: r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r;
  131. ./src/Gem/glew.cpp:10384: r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r;
  132. ./src/Gem/glew.cpp:10397: r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r;
  133. ./src/Gem/glew.cpp:10410: r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r;
  134. ./src/Gem/glew.cpp:10411: r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r;
  135. ./src/Gem/glew.cpp:10426: if (glXGetCurrentDisplay == NULL) return GL_FALSE;
  136. ./src/Gem/glew.cpp:10428: p = (GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
  137. ./src/Gem/glew.cpp:10452: glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
  138. ./src/Gem/glew.cpp:131: gpa = dlsym(h, "glXGetProcAddress");
  139. ./src/Gem/glew.cpp:153:# define glewGetProcAddress(name) (*glXGetProcAddressARB)(name)
  140. ./src/Gem/glew.cpp:2723: r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r;
  141. ./src/Gem/glew.cpp:2877: r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r;
  142. ./src/Gem/glew.cpp:2878: r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r;
  143. ./src/Gem/glew.cpp:2885: r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)"glColorMaski")) == NULL) || r;
  144. ./src/Gem/glew.cpp:3037: r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r;
  145. ./src/Gem/glew.cpp:3470: r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r;
  146. ./src/Gem/glew.cpp:3471: r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r;
  147. ./src/Gem/glew.cpp:3472: r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r;
  148. ./src/Gem/glew.cpp:3473: r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r;
  149. ./src/Gem/glew.cpp:3617: r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r;
  150. ./src/Gem/glew.cpp:3947: r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r;
  151. ./src/Gem/glew.cpp:4019: r = ((glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryIndexed")) == NULL) || r;
  152. ./src/Gem/glew.cpp:4227: r = ((glColorP3ui = (PFNGLCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glColorP3ui")) == NULL) || r;
  153. ./src/Gem/glew.cpp:4228: r = ((glColorP3uiv = (PFNGLCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP3uiv")) == NULL) || r;
  154. ./src/Gem/glew.cpp:4229: r = ((glColorP4ui = (PFNGLCOLORP4UIPROC)glewGetProcAddress((const GLubyte*)"glColorP4ui")) == NULL) || r;
  155. ./src/Gem/glew.cpp:4230: r = ((glColorP4uiv = (PFNGLCOLORP4UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP4uiv")) == NULL) || r;
  156. ./src/Gem/glew.cpp:4368: r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r;
  157. ./src/Gem/glew.cpp:4370: r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r;
  158. ./src/Gem/glew.cpp:4371: r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r;
  159. ./src/Gem/glew.cpp:4372: r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r;
  160. ./src/Gem/glew.cpp:4648: r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r;
  161. ./src/Gem/glew.cpp:4984: r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r;
  162. ./src/Gem/glew.cpp:5326: r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r;
  163. ./src/Gem/glew.cpp:5412: r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r;
  164. ./src/Gem/glew.cpp:5701: r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r;
  165. ./src/Gem/glew.cpp:5721: r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r;
  166. ./src/Gem/glew.cpp:5768: r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r;
  167. ./src/Gem/glew.cpp:5923: r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r;
  168. ./src/Gem/glew.cpp:5951: r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r;
  169. ./src/Gem/glew.cpp:6063: r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r;
  170. ./src/Gem/glew.cpp:6094: r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r;
  171. ./src/Gem/glew.cpp:6318: r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r;
  172. ./src/Gem/glew.cpp:6319: r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r;
  173. ./src/Gem/glew.cpp:6320: r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r;
  174. ./src/Gem/glew.cpp:6321: r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r;
  175. ./src/Gem/glew.cpp:6384: r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r;
  176. ./src/Gem/glew.cpp:6604: r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r;
  177. ./src/Gem/glew.cpp:6695: r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r;
  178. ./src/Gem/glew.cpp:6826: r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r;
  179. ./src/Gem/glew.cpp:7225: r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r;
  180. ./src/Gem/glew.cpp:7226: r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r;
  181. ./src/Gem/glew.cpp:7227: r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r;
  182. ./src/Gem/glew.cpp:7325: r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r;
  183. ./src/Gem/glew.cpp:7326: r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r;
  184. ./src/Gem/glew.cpp:7329: r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r;
  185. ./src/Gem/glew.cpp:7330: r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r;
  186. ./src/Gem/glew.cpp:7331: r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r;
  187. ./src/Gem/glew.cpp:7332: r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r;
  188. ./src/Gem/glew.cpp:9361: r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r;
  189. ./src/Gem/glew.cpp:9883: r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r;
  190. ./src/Gem/glew.cpp:9896: r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r;
  191. ./src/Gem/glew.cpp:9897: r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r;
  192. ./src/Gem/glew.cpp:9898: r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r;
  193. ./src/Gem/glew.cpp:9899: r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r;
  194. ./src/Gem/glew.cpp:9900: r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r;
  195. ./src/Gem/glew.cpp:9901: r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r;
  196. ./src/Gem/glew.cpp:9902: r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r;
  197. ./src/Gem/glew.cpp:9903: r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r;
  198. ./src/Gem/glew.cpp:9904: r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r;
  199. ./src/Gem/glew.cpp:9905: r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r;
  200. ./src/Gem/glew.cpp:9906: r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r;
  201. ./src/Gem/glew.cpp:9907: r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r;
  202. ./src/Gem/glew.cpp:9908: r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r;
  203. ./src/Gem/glew.cpp:9909: r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r;
  204. ./src/Gem/glew.cpp:9910: r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r;
  205. ./src/Gem/glew.cpp:9911: r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r;
  206. ./src/Gem/glew.cpp:9912: r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r;
  207. ./src/Gem/glew.cpp:9933: r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r;
  208. ./src/Gem/glew.cpp:9974: r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r;
  209. ./src/Gem/glew.cpp:9975: r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r;
  210. ./src/Gem/glew.cpp:9976: r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r;
  211. ./src/Gem/glew.cpp:9997: r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r;
  212. ./src/Gem/glew.cpp:9998: r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r;
  213. ./src/Gem/glew.cpp:9999: r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r;
  214. ./src/Gem/glew.h:1002:GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode);
  215. ./src/Gem/glew.h:1010:GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask);
  216. ./src/Gem/glew.h:10337:#define glBeginTransformFeedbackNV GLEW_GET_FUN(__glewBeginTransformFeedbackNV)
  217. ./src/Gem/glew.h:1040:GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
  218. ./src/Gem/glew.h:1041:GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2);
  219. ./src/Gem/glew.h:1042:GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
  220. ./src/Gem/glew.h:1043:GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2);
  221. ./src/Gem/glew.h:1044:GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2);
  222. ./src/Gem/glew.h:1045:GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2);
  223. ./src/Gem/glew.h:1046:GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
  224. ./src/Gem/glew.h:1047:GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2);
  225. ./src/Gem/glew.h:10508:#define glColorFormatNV GLEW_GET_FUN(__glewColorFormatNV)
  226. ./src/Gem/glew.h:10852:#define glClearDepthfOES GLEW_GET_FUN(__glewClearDepthfOES)
  227. ./src/Gem/glew.h:1103:GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
  228. ./src/Gem/glew.h:11149:#define GL_CLAMP_TO_BORDER_SGIS 0x812D
  229. ./src/Gem/glew.h:11160:#define GL_CLAMP_TO_EDGE_SGIS 0x812F
  230. ./src/Gem/glew.h:11716:#define glColorTableParameterfvSGI GLEW_GET_FUN(__glewColorTableParameterfvSGI)
  231. ./src/Gem/glew.h:11717:#define glColorTableParameterivSGI GLEW_GET_FUN(__glewColorTableParameterivSGI)
  232. ./src/Gem/glew.h:11718:#define glColorTableSGI GLEW_GET_FUN(__glewColorTableSGI)
  233. ./src/Gem/glew.h:1181:#define GL_CLAMP_TO_EDGE 0x812F
  234. ./src/Gem/glew.h:11922:#define glColor3fVertex3fSUN GLEW_GET_FUN(__glewColor3fVertex3fSUN)
  235. ./src/Gem/glew.h:11923:#define glColor3fVertex3fvSUN GLEW_GET_FUN(__glewColor3fVertex3fvSUN)
  236. ./src/Gem/glew.h:11926:#define glColor4ubVertex2fSUN GLEW_GET_FUN(__glewColor4ubVertex2fSUN)
  237. ./src/Gem/glew.h:11927:#define glColor4ubVertex2fvSUN GLEW_GET_FUN(__glewColor4ubVertex2fvSUN)
  238. ./src/Gem/glew.h:11928:#define glColor4ubVertex3fSUN GLEW_GET_FUN(__glewColor4ubVertex3fSUN)
  239. ./src/Gem/glew.h:11929:#define glColor4ubVertex3fvSUN GLEW_GET_FUN(__glewColor4ubVertex3fvSUN)
  240. ./src/Gem/glew.h:1226:#define GL_CLAMP_TO_BORDER 0x812D
  241. ./src/Gem/glew.h:1637:#define glBeginQuery GLEW_GET_FUN(__glewBeginQuery)
  242. ./src/Gem/glew.h:2023:#define GL_CLAMP_VERTEX_COLOR 0x891A
  243. ./src/Gem/glew.h:2024:#define GL_CLAMP_FRAGMENT_COLOR 0x891B
  244. ./src/Gem/glew.h:2025:#define GL_CLAMP_READ_COLOR 0x891C
  245. ./src/Gem/glew.h:2162:#define glBeginConditionalRender GLEW_GET_FUN(__glewBeginConditionalRender)
  246. ./src/Gem/glew.h:2163:#define glBeginTransformFeedback GLEW_GET_FUN(__glewBeginTransformFeedback)
  247. ./src/Gem/glew.h:2170:#define glColorMaski GLEW_GET_FUN(__glewColorMaski)
  248. ./src/Gem/glew.h:2467:#define glBeginPerfMonitorAMD GLEW_GET_FUN(__glewBeginPerfMonitorAMD)
  249. ./src/Gem/glew.h:2880:#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
  250. ./src/Gem/glew.h:2881:#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
  251. ./src/Gem/glew.h:2882:#define GL_CLAMP_READ_COLOR_ARB 0x891C
  252. ./src/Gem/glew.h:3463:#define glColorSubTable GLEW_GET_FUN(__glewColorSubTable)
  253. ./src/Gem/glew.h:3464:#define glColorTable GLEW_GET_FUN(__glewColorTable)
  254. ./src/Gem/glew.h:3465:#define glColorTableParameterfv GLEW_GET_FUN(__glewColorTableParameterfv)
  255. ./src/Gem/glew.h:3466:#define glColorTableParameteriv GLEW_GET_FUN(__glewColorTableParameteriv)
  256. ./src/Gem/glew.h:3727:#define glBeginQueryARB GLEW_GET_FUN(__glewBeginQueryARB)
  257. ./src/Gem/glew.h:4221:#define GL_CLAMP_TO_BORDER_ARB 0x812D
  258. ./src/Gem/glew.h:4509:#define glTexImage2DMultisample GLEW_GET_FUN(__glewTexImage2DMultisample)
  259. ./src/Gem/glew.h:4674:#define glBeginQueryIndexed GLEW_GET_FUN(__glewBeginQueryIndexed)
  260. ./src/Gem/glew.h:5233:#define glColorP3ui GLEW_GET_FUN(__glewColorP3ui)
  261. ./src/Gem/glew.h:5234:#define glColorP3uiv GLEW_GET_FUN(__glewColorP3uiv)
  262. ./src/Gem/glew.h:5235:#define glColorP4ui GLEW_GET_FUN(__glewColorP4ui)
  263. ./src/Gem/glew.h:5236:#define glColorP4uiv GLEW_GET_FUN(__glewColorP4uiv)
  264. ./src/Gem/glew.h:5530:#define glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI)
  265. ./src/Gem/glew.h:5532:#define glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI)
  266. ./src/Gem/glew.h:5533:#define glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI)
  267. ./src/Gem/glew.h:5534:#define glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI)
  268. ./src/Gem/glew.h:6052:#define glColorSubTableEXT GLEW_GET_FUN(__glewColorSubTableEXT)
  269. ./src/Gem/glew.h:6674:#define glColorMaskIndexedEXT GLEW_GET_FUN(__glewColorMaskIndexedEXT)
  270. ./src/Gem/glew.h:698:#define GL_CLAMP 0x2900
  271. ./src/Gem/glew.h:7363:#define glColorTableEXT GLEW_GET_FUN(__glewColorTableEXT)
  272. ./src/Gem/glew.h:7502:#define glBeginSceneEXT GLEW_GET_FUN(__glewBeginSceneEXT)
  273. ./src/Gem/glew.h:7935:#define GL_CLAMP_TO_EDGE_EXT 0x812F
  274. ./src/Gem/glew.h:806:GLAPI void GLAPIENTRY glBegin (GLenum mode);
  275. ./src/Gem/glew.h:815:GLAPI void GLAPIENTRY glClearDepth (GLclampd depth);
  276. ./src/Gem/glew.h:819:GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue);
  277. ./src/Gem/glew.h:820:GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v);
  278. ./src/Gem/glew.h:821:GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue);
  279. ./src/Gem/glew.h:822:GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v);
  280. ./src/Gem/glew.h:823:GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue);
  281. ./src/Gem/glew.h:824:GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v);
  282. ./src/Gem/glew.h:825:GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue);
  283. ./src/Gem/glew.h:826:GLAPI void GLAPIENTRY glColor3iv (const GLint *v);
  284. ./src/Gem/glew.h:827:GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue);
  285. ./src/Gem/glew.h:828:GLAPI void GLAPIENTRY glColor3sv (const GLshort *v);
  286. ./src/Gem/glew.h:829:GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue);
  287. ./src/Gem/glew.h:830:GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v);
  288. ./src/Gem/glew.h:8317:#define glBeginTransformFeedbackEXT GLEW_GET_FUN(__glewBeginTransformFeedbackEXT)
  289. ./src/Gem/glew.h:831:GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue);
  290. ./src/Gem/glew.h:832:GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v);
  291. ./src/Gem/glew.h:833:GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue);
  292. ./src/Gem/glew.h:834:GLAPI void GLAPIENTRY glColor3usv (const GLushort *v);
  293. ./src/Gem/glew.h:835:GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
  294. ./src/Gem/glew.h:836:GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v);
  295. ./src/Gem/glew.h:8379:#define glColorPointerEXT GLEW_GET_FUN(__glewColorPointerEXT)
  296. ./src/Gem/glew.h:837:GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
  297. ./src/Gem/glew.h:838:GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v);
  298. ./src/Gem/glew.h:841:GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha);
  299. ./src/Gem/glew.h:842:GLAPI void GLAPIENTRY glColor4iv (const GLint *v);
  300. ./src/Gem/glew.h:843:GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha);
  301. ./src/Gem/glew.h:844:GLAPI void GLAPIENTRY glColor4sv (const GLshort *v);
  302. ./src/Gem/glew.h:845:GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
  303. ./src/Gem/glew.h:846:GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v);
  304. ./src/Gem/glew.h:847:GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha);
  305. ./src/Gem/glew.h:848:GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v);
  306. ./src/Gem/glew.h:849:GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha);
  307. ./src/Gem/glew.h:850:GLAPI void GLAPIENTRY glColor4usv (const GLushort *v);
  308. ./src/Gem/glew.h:851:GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
  309. ./src/Gem/glew.h:852:GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode);
  310. ./src/Gem/glew.h:853:GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  311. ./src/Gem/glew.h:8602:#define glBeginVertexShaderEXT GLEW_GET_FUN(__glewBeginVertexShaderEXT)
  312. ./src/Gem/glew.h:8850:#define glColorPointerListIBM GLEW_GET_FUN(__glewColorPointerListIBM)
  313. ./src/Gem/glew.h:8908:#define glColorPointervINTEL GLEW_GET_FUN(__glewColorPointervINTEL)
  314. ./src/Gem/glew.h:9092:#define glBeginConditionalRenderNV GLEW_GET_FUN(__glewBeginConditionalRenderNV)
  315. ./src/Gem/glew.h:9138:#define glClearDepthdNV GLEW_GET_FUN(__glewClearDepthdNV)
  316. ./src/Gem/glew.h:9659:#define glColor3hNV GLEW_GET_FUN(__glewColor3hNV)
  317. ./src/Gem/glew.h:9660:#define glColor3hvNV GLEW_GET_FUN(__glewColor3hvNV)
  318. ./src/Gem/glew.h:9661:#define glColor4hNV GLEW_GET_FUN(__glewColor4hNV)
  319. ./src/Gem/glew.h:9662:#define glColor4hvNV GLEW_GET_FUN(__glewColor4hvNV)
  320. ./src/Gem/glew.h:9751:#define glBeginOcclusionQueryNV GLEW_GET_FUN(__glewBeginOcclusionQueryNV)
  321. ./src/Gem/glxew.h:1038:#define glXBindHyperpipeSGIX GLXEW_GET_FUN(__glewXBindHyperpipeSGIX)
  322. ./src/Gem/glxew.h:1039:#define glXDestroyHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXDestroyHyperpipeConfigSGIX)
  323. ./src/Gem/glxew.h:1040:#define glXHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXHyperpipeAttribSGIX)
  324. ./src/Gem/glxew.h:1041:#define glXHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXHyperpipeConfigSGIX)
  325. ./src/Gem/glxew.h:1042:#define glXQueryHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeAttribSGIX)
  326. ./src/Gem/glxew.h:1043:#define glXQueryHyperpipeBestAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeBestAttribSGIX)
  327. ./src/Gem/glxew.h:1044:#define glXQueryHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeConfigSGIX)
  328. ./src/Gem/glxew.h:1045:#define glXQueryHyperpipeNetworkSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeNetworkSGIX)
  329. ./src/Gem/glxew.h:1091:#define glXCreateGLXPbufferSGIX GLXEW_GET_FUN(__glewXCreateGLXPbufferSGIX)
  330. ./src/Gem/glxew.h:1092:#define glXDestroyGLXPbufferSGIX GLXEW_GET_FUN(__glewXDestroyGLXPbufferSGIX)
  331. ./src/Gem/glxew.h:1093:#define glXGetSelectedEventSGIX GLXEW_GET_FUN(__glewXGetSelectedEventSGIX)
  332. ./src/Gem/glxew.h:1094:#define glXQueryGLXPbufferSGIX GLXEW_GET_FUN(__glewXQueryGLXPbufferSGIX)
  333. ./src/Gem/glxew.h:1095:#define glXSelectEventSGIX GLXEW_GET_FUN(__glewXSelectEventSGIX)
  334. ./src/Gem/glxew.h:1109:#define glXBindSwapBarrierSGIX GLXEW_GET_FUN(__glewXBindSwapBarrierSGIX)
  335. ./src/Gem/glxew.h:1110:#define glXQueryMaxSwapBarriersSGIX GLXEW_GET_FUN(__glewXQueryMaxSwapBarriersSGIX)
  336. ./src/Gem/glxew.h:1123:#define glXJoinSwapGroupSGIX GLXEW_GET_FUN(__glewXJoinSwapGroupSGIX)
  337. ./src/Gem/glxew.h:1143:#define glXBindChannelToWindowSGIX GLXEW_GET_FUN(__glewXBindChannelToWindowSGIX)
  338. ./src/Gem/glxew.h:1144:#define glXChannelRectSGIX GLXEW_GET_FUN(__glewXChannelRectSGIX)
  339. ./src/Gem/glxew.h:1145:#define glXChannelRectSyncSGIX GLXEW_GET_FUN(__glewXChannelRectSyncSGIX)
  340. ./src/Gem/glxew.h:1146:#define glXQueryChannelDeltasSGIX GLXEW_GET_FUN(__glewXQueryChannelDeltasSGIX)
  341. ./src/Gem/glxew.h:1147:#define glXQueryChannelRectSGIX GLXEW_GET_FUN(__glewXQueryChannelRectSGIX)
  342. ./src/Gem/glxew.h:1171:#define glXCushionSGI GLXEW_GET_FUN(__glewXCushionSGI)
  343. ./src/Gem/glxew.h:1185:#define glXGetCurrentReadDrawableSGI GLXEW_GET_FUN(__glewXGetCurrentReadDrawableSGI)
  344. ./src/Gem/glxew.h:1186:#define glXMakeCurrentReadSGI GLXEW_GET_FUN(__glewXMakeCurrentReadSGI)
  345. ./src/Gem/glxew.h:1199:#define glXSwapIntervalSGI GLXEW_GET_FUN(__glewXSwapIntervalSGI)
  346. ./src/Gem/glxew.h:1213:#define glXGetVideoSyncSGI GLXEW_GET_FUN(__glewXGetVideoSyncSGI)
  347. ./src/Gem/glxew.h:1214:#define glXWaitVideoSyncSGI GLXEW_GET_FUN(__glewXWaitVideoSyncSGI)
  348. ./src/Gem/glxew.h:1227:#define glXGetTransparentIndexSUN GLXEW_GET_FUN(__glewXGetTransparentIndexSUN)
  349. ./src/Gem/glxew.h:1244:#define glXGetVideoResizeSUN GLXEW_GET_FUN(__glewXGetVideoResizeSUN)
  350. ./src/Gem/glxew.h:1245:#define glXVideoResizeSUN GLXEW_GET_FUN(__glewXVideoResizeSUN)
  351. ./src/Gem/glxew.h:139:typedef struct __glXContextRec *GLXContext;
  352. ./src/Gem/glxew.h:146:extern Bool glXQueryExtension (Display *dpy, int *errorBase, int *eventBase);
  353. ./src/Gem/glxew.h:147:extern Bool glXQueryVersion (Display *dpy, int *major, int *minor);
  354. ./src/Gem/glxew.h:148:extern int glXGetConfig (Display *dpy, XVisualInfo *vis, int attrib, int *value);
  355. ./src/Gem/glxew.h:149:extern XVisualInfo* glXChooseVisual (Display *dpy, int screen, int *attribList);
  356. ./src/Gem/glxew.h:150:extern GLXPixmap glXCreateGLXPixmap (Display *dpy, XVisualInfo *vis, Pixmap pixmap);
  357. ./src/Gem/glxew.h:151:extern void glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix);
  358. ./src/Gem/glxew.h:152:extern GLXContext glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct);
  359. ./src/Gem/glxew.h:153:extern void glXDestroyContext (Display *dpy, GLXContext ctx);
  360. ./src/Gem/glxew.h:154:extern Bool glXIsDirect (Display *dpy, GLXContext ctx);
  361. ./src/Gem/glxew.h:155:extern void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, GLulong mask);
  362. ./src/Gem/glxew.h:156:extern Bool glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx);
  363. ./src/Gem/glxew.h:157:extern GLXContext glXGetCurrentContext (void);
  364. ./src/Gem/glxew.h:158:extern GLXDrawable glXGetCurrentDrawable (void);
  365. ./src/Gem/glxew.h:159:extern void glXWaitGL (void);
  366. ./src/Gem/glxew.h:160:extern void glXWaitX (void);
  367. ./src/Gem/glxew.h:161:extern void glXSwapBuffers (Display *dpy, GLXDrawable drawable);
  368. ./src/Gem/glxew.h:162:extern void glXUseXFont (Font font, int first, int count, int listBase);
  369. ./src/Gem/glxew.h:177:extern const char* glXQueryExtensionsString (Display *dpy, int screen);
  370. ./src/Gem/glxew.h:178:extern const char* glXGetClientString (Display *dpy, int name);
  371. ./src/Gem/glxew.h:179:extern const char* glXQueryServerString (Display *dpy, int screen, int name);
  372. ./src/Gem/glxew.h:192:#define glXGetCurrentDisplay GLXEW_GET_FUN(__glewXGetCurrentDisplay)
  373. ./src/Gem/glxew.h:301:#define glXChooseFBConfig GLXEW_GET_FUN(__glewXChooseFBConfig)
  374. ./src/Gem/glxew.h:302:#define glXCreateNewContext GLXEW_GET_FUN(__glewXCreateNewContext)
  375. ./src/Gem/glxew.h:303:#define glXCreatePbuffer GLXEW_GET_FUN(__glewXCreatePbuffer)
  376. ./src/Gem/glxew.h:304:#define glXCreatePixmap GLXEW_GET_FUN(__glewXCreatePixmap)
  377. ./src/Gem/glxew.h:305:#define glXCreateWindow GLXEW_GET_FUN(__glewXCreateWindow)
  378. ./src/Gem/glxew.h:306:#define glXDestroyPbuffer GLXEW_GET_FUN(__glewXDestroyPbuffer)
  379. ./src/Gem/glxew.h:307:#define glXDestroyPixmap GLXEW_GET_FUN(__glewXDestroyPixmap)
  380. ./src/Gem/glxew.h:308:#define glXDestroyWindow GLXEW_GET_FUN(__glewXDestroyWindow)
  381. ./src/Gem/glxew.h:309:#define glXGetCurrentReadDrawable GLXEW_GET_FUN(__glewXGetCurrentReadDrawable)
  382. ./src/Gem/glxew.h:310:#define glXGetFBConfigAttrib GLXEW_GET_FUN(__glewXGetFBConfigAttrib)
  383. ./src/Gem/glxew.h:311:#define glXGetFBConfigs GLXEW_GET_FUN(__glewXGetFBConfigs)
  384. ./src/Gem/glxew.h:312:#define glXGetSelectedEvent GLXEW_GET_FUN(__glewXGetSelectedEvent)
  385. ./src/Gem/glxew.h:313:#define glXGetVisualFromFBConfig GLXEW_GET_FUN(__glewXGetVisualFromFBConfig)
  386. ./src/Gem/glxew.h:314:#define glXMakeContextCurrent GLXEW_GET_FUN(__glewXMakeContextCurrent)
  387. ./src/Gem/glxew.h:315:#define glXQueryContext GLXEW_GET_FUN(__glewXQueryContext)
  388. ./src/Gem/glxew.h:316:#define glXQueryDrawable GLXEW_GET_FUN(__glewXQueryDrawable)
  389. ./src/Gem/glxew.h:317:#define glXSelectEvent GLXEW_GET_FUN(__glewXSelectEvent)
  390. ./src/Gem/glxew.h:331:extern void ( * glXGetProcAddress (const GLubyte *procName)) (void);
  391. ./src/Gem/glxew.h:362:#define glXCreateContextAttribsARB GLXEW_GET_FUN(__glewXCreateContextAttribsARB)
  392. ./src/Gem/glxew.h:409:extern void ( * glXGetProcAddressARB (const GLubyte *procName)) (void);
  393. ./src/Gem/glxew.h:494:#define glXBindTexImageATI GLXEW_GET_FUN(__glewXBindTexImageATI)
  394. ./src/Gem/glxew.h:495:#define glXDrawableAttribATI GLXEW_GET_FUN(__glewXDrawableAttribATI)
  395. ./src/Gem/glxew.h:496:#define glXReleaseTexImageATI GLXEW_GET_FUN(__glewXReleaseTexImageATI)
  396. ./src/Gem/glxew.h:541:#define glXFreeContextEXT GLXEW_GET_FUN(__glewXFreeContextEXT)
  397. ./src/Gem/glxew.h:542:#define glXGetContextIDEXT GLXEW_GET_FUN(__glewXGetContextIDEXT)
  398. ./src/Gem/glxew.h:543:#define glXImportContextEXT GLXEW_GET_FUN(__glewXImportContextEXT)
  399. ./src/Gem/glxew.h:544:#define glXQueryContextInfoEXT GLXEW_GET_FUN(__glewXQueryContextInfoEXT)
  400. ./src/Gem/glxew.h:569:#define glXSwapIntervalEXT GLXEW_GET_FUN(__glewXSwapIntervalEXT)
  401. ./src/Gem/glxew.h:615:#define glXBindTexImageEXT GLXEW_GET_FUN(__glewXBindTexImageEXT)
  402. ./src/Gem/glxew.h:616:#define glXReleaseTexImageEXT GLXEW_GET_FUN(__glewXReleaseTexImageEXT)
  403. ./src/Gem/glxew.h:682:#define glXGetAGPOffsetMESA GLXEW_GET_FUN(__glewXGetAGPOffsetMESA)
  404. ./src/Gem/glxew.h:695:#define glXCopySubBufferMESA GLXEW_GET_FUN(__glewXCopySubBufferMESA)
  405. ./src/Gem/glxew.h:708:#define glXCreateGLXPixmapMESA GLXEW_GET_FUN(__glewXCreateGLXPixmapMESA)
  406. ./src/Gem/glxew.h:721:#define glXReleaseBuffersMESA GLXEW_GET_FUN(__glewXReleaseBuffersMESA)
  407. ./src/Gem/glxew.h:737:#define glXSet3DfxModeMESA GLXEW_GET_FUN(__glewXSet3DfxModeMESA)
  408. ./src/Gem/glxew.h:750:#define glXCopyImageSubDataNV GLXEW_GET_FUN(__glewXCopyImageSubDataNV)
  409. ./src/Gem/glxew.h:777:#define glXBindVideoDeviceNV GLXEW_GET_FUN(__glewXBindVideoDeviceNV)
  410. ./src/Gem/glxew.h:778:#define glXEnumerateVideoDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoDevicesNV)
  411. ./src/Gem/glxew.h:796:#define glXBindSwapBarrierNV GLXEW_GET_FUN(__glewXBindSwapBarrierNV)
  412. ./src/Gem/glxew.h:797:#define glXJoinSwapGroupNV GLXEW_GET_FUN(__glewXJoinSwapGroupNV)
  413. ./src/Gem/glxew.h:798:#define glXQueryFrameCountNV GLXEW_GET_FUN(__glewXQueryFrameCountNV)
  414. ./src/Gem/glxew.h:799:#define glXQueryMaxSwapGroupsNV GLXEW_GET_FUN(__glewXQueryMaxSwapGroupsNV)
  415. ./src/Gem/glxew.h:800:#define glXQuerySwapGroupNV GLXEW_GET_FUN(__glewXQuerySwapGroupNV)
  416. ./src/Gem/glxew.h:801:#define glXResetFrameCountNV GLXEW_GET_FUN(__glewXResetFrameCountNV)
  417. ./src/Gem/glxew.h:815:#define glXAllocateMemoryNV GLXEW_GET_FUN(__glewXAllocateMemoryNV)
  418. ./src/Gem/glxew.h:816:#define glXFreeMemoryNV GLXEW_GET_FUN(__glewXFreeMemoryNV)
  419. ./src/Gem/glxew.h:845:#define glXBindVideoImageNV GLXEW_GET_FUN(__glewXBindVideoImageNV)
  420. ./src/Gem/glxew.h:846:#define glXGetVideoDeviceNV GLXEW_GET_FUN(__glewXGetVideoDeviceNV)
  421. ./src/Gem/glxew.h:847:#define glXGetVideoInfoNV GLXEW_GET_FUN(__glewXGetVideoInfoNV)
  422. ./src/Gem/glxew.h:848:#define glXReleaseVideoDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoDeviceNV)
  423. ./src/Gem/glxew.h:849:#define glXReleaseVideoImageNV GLXEW_GET_FUN(__glewXReleaseVideoImageNV)
  424. ./src/Gem/glxew.h:850:#define glXSendPbufferToVideoNV GLXEW_GET_FUN(__glewXSendPbufferToVideoNV)
  425. ./src/Gem/glxew.h:882:#define glXGetMscRateOML GLXEW_GET_FUN(__glewXGetMscRateOML)
  426. ./src/Gem/glxew.h:883:#define glXGetSyncValuesOML GLXEW_GET_FUN(__glewXGetSyncValuesOML)
  427. ./src/Gem/glxew.h:884:#define glXSwapBuffersMscOML GLXEW_GET_FUN(__glewXSwapBuffersMscOML)
  428. ./src/Gem/glxew.h:885:#define glXWaitForMscOML GLXEW_GET_FUN(__glewXWaitForMscOML)
  429. ./src/Gem/glxew.h:886:#define glXWaitForSbcOML GLXEW_GET_FUN(__glewXWaitForSbcOML)
  430. ./src/Gem/glxew.h:973:#define glXChooseFBConfigSGIX GLXEW_GET_FUN(__glewXChooseFBConfigSGIX)
  431. ./src/Gem/glxew.h:974:#define glXCreateContextWithConfigSGIX GLXEW_GET_FUN(__glewXCreateContextWithConfigSGIX)
  432. ./src/Gem/glxew.h:975:#define glXCreateGLXPixmapWithConfigSGIX GLXEW_GET_FUN(__glewXCreateGLXPixmapWithConfigSGIX)
  433. ./src/Gem/glxew.h:976:#define glXGetFBConfigAttribSGIX GLXEW_GET_FUN(__glewXGetFBConfigAttribSGIX)
  434. ./src/Gem/glxew.h:977:#define glXGetFBConfigFromVisualSGIX GLXEW_GET_FUN(__glewXGetFBConfigFromVisualSGIX)
  435. ./src/Gem/glxew.h:978:#define glXGetVisualFromFBConfigSGIX GLXEW_GET_FUN(__glewXGetVisualFromFBConfigSGIX)
  436. ./src/Gem/wglew.h:800:#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)
  437. ./src/Geos/circle.cpp:59: glBegin(m_drawType);
  438. ./src/Geos/colorSquare.cpp:101: glColor3fv(m_color[2]);
  439. ./src/Geos/colorSquare.cpp:104: glColor3fv(m_color[3]);
  440. ./src/Geos/colorSquare.cpp:71: glBegin(m_drawType);
  441. ./src/Geos/colorSquare.cpp:73: glColor3fv(m_color[0]);
  442. ./src/Geos/colorSquare.cpp:78: glColor3fv(m_color[1]);
  443. ./src/Geos/colorSquare.cpp:83: glColor3fv(m_color[2]);
  444. ./src/Geos/colorSquare.cpp:88: glColor3fv(m_color[3]);
  445. ./src/Geos/colorSquare.cpp:94: glBegin(m_drawType);
  446. ./src/Geos/colorSquare.cpp:95: glColor3fv(m_color[0]);
  447. ./src/Geos/colorSquare.cpp:98: glColor3fv(m_color[1]);
  448. ./src/Geos/cube.cpp:110: glBegin(m_drawType);
  449. ./src/Geos/cube.cpp:67: glBegin(m_drawType);
  450. ./src/Geos/cube.cpp:79: glBegin(m_drawType);
  451. ./src/Geos/cuboid.cpp:127: glBegin(m_drawType);
  452. ./src/Geos/cuboid.cpp:84: glBegin(m_drawType);
  453. ./src/Geos/cuboid.cpp:96: glBegin(m_drawType);
  454. ./src/Geos/curve.cpp:89: glBegin(m_drawType);
  455. ./src/Geos/curve3d.cpp:180: glBegin(GL_LINE_STRIP);
  456. ./src/Geos/curve3d.cpp:188: glBegin(GL_LINE_STRIP);
  457. ./src/Geos/curve3d.cpp:197: glBegin(GL_LINE_STRIP);
  458. ./src/Geos/curve3d.cpp:204: glBegin(GL_LINE_STRIP);
  459. ./src/Geos/curve3d.cpp:217: glBegin(GL_TRIANGLE_STRIP);
  460. ./src/Geos/curve3d.cpp:228: glBegin(GL_TRIANGLE_STRIP);
  461. ./src/Geos/curve3d.cpp:239: glBegin(GL_POINTS);
  462. ./src/Geos/curve3d.cpp:260: glBegin(GL_LINE_STRIP);
  463. ./src/Geos/curve3d.cpp:269: glBegin(GL_LINE_STRIP);
  464. ./src/Geos/curve3d.cpp:282: glBegin(GL_LINE_STRIP);
  465. ./src/Geos/curve3d.cpp:291: glBegin(GL_LINE_STRIP);
  466. ./src/Geos/curve3d.cpp:305: glBegin(GL_LINES);
  467. ./src/Geos/curve3d.cpp:315: glBegin(GL_LINES);
  468. ./src/Geos/curve3d.cpp:329: glBegin(GL_LINES);
  469. ./src/Geos/curve3d.cpp:338: glBegin(GL_LINES);
  470. ./src/Geos/curve3d.cpp:358: glBegin(GL_TRIANGLE_STRIP);
  471. ./src/Geos/curve3d.cpp:374: glBegin(GL_TRIANGLE_STRIP);
  472. ./src/Geos/curve3d.cpp:395: glBegin(GL_TRIANGLE_STRIP);
  473. ./src/Geos/curve3d.cpp:406: glBegin(GL_TRIANGLE_STRIP);
  474. ./src/Geos/curve3d.cpp:420: glBegin(GL_POINTS);
  475. ./src/Geos/curve3d.cpp:429: glBegin(GL_POINTS);
  476. ./src/Geos/curve3d.cpp:440: glBegin(GL_LINE_STRIP);
  477. ./src/Geos/curve3d.cpp:450: glBegin(GL_LINE_STRIP);
  478. ./src/Geos/curve3d.cpp:460: glBegin(GL_LINE_STRIP);
  479. ./src/Geos/curve3d.cpp:466: glBegin(GL_LINE_STRIP);
  480. ./src/Geos/curve3d.cpp:479: glBegin(GL_LINE_STRIP);
  481. ./src/Geos/curve3d.cpp:489: glBegin(GL_LINE_STRIP);
  482. ./src/Geos/curve3d.cpp:501: glBegin(GL_LINE_STRIP);
  483. ./src/Geos/curve3d.cpp:511: glBegin(GL_LINE_STRIP);
  484. ./src/Geos/cylinder.cpp:121: glBegin(GL_LINE_LOOP);
  485. ./src/Geos/cylinder.cpp:136: glBegin(GL_LINE_LOOP);
  486. ./src/Geos/cylinder.cpp:144: glBegin(GL_LINE_LOOP);
  487. ./src/Geos/cylinder.cpp:155: glBegin(GL_LINES);
  488. ./src/Geos/cylinder.cpp:173: glBegin(GL_QUAD_STRIP);
  489. ./src/Geos/cylinder.cpp:99: glBegin(GL_POINTS);
  490. ./src/Geos/disk.cpp:147: glBegin(GL_QUAD_STRIP);
  491. ./src/Geos/disk.cpp:160: glBegin(GL_QUAD_STRIP);
  492. ./src/Geos/disk.cpp:182: glBegin(GL_LINE_LOOP);
  493. ./src/Geos/disk.cpp:195: glBegin(GL_LINE_STRIP);
  494. ./src/Geos/disk.cpp:208: glBegin(GL_POINTS);
  495. ./src/Geos/disk.cpp:227: glBegin(GL_LINE_LOOP);
  496. ./src/Geos/disk.cpp:237: glBegin(GL_LINE_LOOP);
  497. ./src/Geos/gemvertexbuffer.cpp:152: glColorPointer(m_color.stride, GL_FLOAT, 0, 0);
  498. ./src/Geos/imageVert.cpp:117: glBegin(GL_QUAD_STRIP);
  499. ./src/Geos/imageVert.cpp:177: glBegin(GL_QUAD_STRIP);
  500. ./src/Geos/imageVert.cpp:205: glBegin(GL_QUAD_STRIP);
  501. ./src/Geos/imageVert.cpp:259: glBegin(GL_QUAD_STRIP);
  502. ./src/Geos/imageVert.cpp:291: glBegin(GL_QUAD_STRIP);
  503. ./src/Geos/imageVert.cpp:302: glColor3f(Y2, U2, V2);
  504. ./src/Geos/imageVert.cpp:304: glColor3f(Y, U, V);
  505. ./src/Geos/imageVert.cpp:85: glBegin(GL_QUAD_STRIP);
  506. ./src/Geos/mesh_line.cpp:103: glBegin(m_drawType);
  507. ./src/Geos/mesh_line.cpp:121: glBegin(m_drawType);
  508. ./src/Geos/mesh_square.cpp:130: glBegin(m_drawType);
  509. ./src/Geos/mesh_square.cpp:156: glBegin(m_drawType);
  510. ./src/Geos/newWave.cpp:173: glBegin(m_drawType);
  511. ./src/Geos/newWave.cpp:202: glBegin(m_drawType);
  512. ./src/Geos/polygon.cpp:120: glBegin(m_drawType);
  513. ./src/Geos/polygon.cpp:156: glBegin(m_drawType);
  514. ./src/Geos/primTri.cpp:110: glBegin(m_drawType);
  515. ./src/Geos/primTri.cpp:90: glBegin(m_drawType);
  516. ./src/Geos/rectangle.cpp:73: glBegin(m_drawType);
  517. ./src/Geos/rectangle.cpp:82: glBegin(m_drawType);
  518. ./src/Geos/ripple.cpp:125: glBegin(m_drawType);
  519. ./src/Geos/ripple.cpp:99: glBegin(m_drawType);
  520. ./src/Geos/rubber.cpp:169: glBegin(GL_POLYGON);
  521. ./src/Geos/rubber.cpp:198: glBegin(m_drawType);
  522. ./src/Geos/rubber.cpp:219: glBegin(GL_LINES);
  523. ./src/Geos/slideSquares.cpp:112: glBegin(m_drawType);
  524. ./src/Geos/slideSquares.cpp:89: glBegin(m_drawType);
  525. ./src/Geos/sphere.cpp:284: glBegin(GL_TRIANGLE_FAN);
  526. ./src/Geos/sphere.cpp:310: glBegin(GL_QUAD_STRIP);
  527. ./src/Geos/sphere.cpp:334: glBegin(GL_TRIANGLE_FAN);
  528. ./src/Geos/sphere.cpp:354: glBegin(GL_LINE_LOOP);
  529. ./src/Geos/sphere.cpp:366: glBegin(GL_LINE_STRIP);
  530. ./src/Geos/sphere.cpp:380: glBegin(GL_POINTS);
  531. ./src/Geos/sphere3d.cpp:238: glBegin(GL_QUAD_STRIP);
  532. ./src/Geos/sphere3d.cpp:270: glBegin(GL_QUAD_STRIP);
  533. ./src/Geos/sphere3d.cpp:300: glBegin(GL_QUAD_STRIP);
  534. ./src/Geos/sphere3d.cpp:333: glBegin(GL_LINE_LOOP);
  535. ./src/Geos/sphere3d.cpp:344: glBegin(GL_LINE_STRIP);
  536. ./src/Geos/sphere3d.cpp:369: glBegin(GL_POINTS);
  537. ./src/Geos/square.cpp:53: glBegin(m_drawType);
  538. ./src/Geos/surface3d.cpp:266: glBegin(GL_LINE_STRIP);
  539. ./src/Geos/surface3d.cpp:274: glBegin(GL_LINE_STRIP);
  540. ./src/Geos/surface3d.cpp:283: glBegin(GL_LINE_STRIP);
  541. ./src/Geos/surface3d.cpp:290: glBegin(GL_LINE_STRIP);
  542. ./src/Geos/surface3d.cpp:303: glBegin(GL_TRIANGLE_STRIP);
  543. ./src/Geos/surface3d.cpp:314: glBegin(GL_TRIANGLE_STRIP);
  544. ./src/Geos/surface3d.cpp:325: glBegin(GL_POINTS);
  545. ./src/Geos/surface3d.cpp:346: glBegin(GL_LINE_STRIP);
  546. ./src/Geos/surface3d.cpp:355: glBegin(GL_LINE_STRIP);
  547. ./src/Geos/surface3d.cpp:368: glBegin(GL_LINE_STRIP);
  548. ./src/Geos/surface3d.cpp:377: glBegin(GL_LINE_STRIP);
  549. ./src/Geos/surface3d.cpp:391: glBegin(GL_LINES);
  550. ./src/Geos/surface3d.cpp:401: glBegin(GL_LINES);
  551. ./src/Geos/surface3d.cpp:415: glBegin(GL_LINES);
  552. ./src/Geos/surface3d.cpp:424: glBegin(GL_LINES);
  553. ./src/Geos/surface3d.cpp:444: glBegin(GL_TRIANGLE_STRIP);
  554. ./src/Geos/surface3d.cpp:460: glBegin(GL_TRIANGLE_STRIP);
  555. ./src/Geos/surface3d.cpp:481: glBegin(GL_TRIANGLE_STRIP);
  556. ./src/Geos/surface3d.cpp:492: glBegin(GL_TRIANGLE_STRIP);
  557. ./src/Geos/surface3d.cpp:506: glBegin(GL_POINTS);
  558. ./src/Geos/surface3d.cpp:515: glBegin(GL_POINTS);
  559. ./src/Geos/surface3d.cpp:526: glBegin(GL_LINE_STRIP);
  560. ./src/Geos/surface3d.cpp:536: glBegin(GL_LINE_STRIP);
  561. ./src/Geos/surface3d.cpp:546: glBegin(GL_LINE_STRIP);
  562. ./src/Geos/surface3d.cpp:552: glBegin(GL_LINE_STRIP);
  563. ./src/Geos/surface3d.cpp:565: glBegin(GL_LINE_STRIP);
  564. ./src/Geos/surface3d.cpp:575: glBegin(GL_LINE_STRIP);
  565. ./src/Geos/surface3d.cpp:587: glBegin(GL_LINE_STRIP);
  566. ./src/Geos/surface3d.cpp:597: glBegin(GL_LINE_STRIP);
  567. ./src/Geos/teapot.cpp:162: glPushAttrib(GL_ENABLE_BIT | GL_EVAL_BIT);
  568. ./src/Geos/torus.cpp:142: glPushAttrib(GL_POLYGON_BIT);
  569. ./src/Geos/torus.cpp:143: glPolygonMode(GL_FRONT_AND_BACK, type);
  570. ./src/Geos/torus.cpp:153: glBegin(GL_QUAD_STRIP);
  571. ./src/Geos/trapezoid.cpp:69: glBegin(drawType);
  572. ./src/Geos/triangle.cpp:59: glBegin(m_drawType);
  573. ./src/Geos/triangle.cpp:74: glBegin(m_drawType);
  574. ./src/Geos/tube.cpp:185: glBegin(m_drawType);
  575. ./src/Manips/ortho.cpp:54: glPushAttrib(GL_VIEWPORT_BIT);
  576. ./src/Nongeos/light.cpp:54: glColor3fv(m_color);
  577. ./src/Nongeos/spot_light.cpp:94: glColor3fv(m_color);
  578. ./src/Nongeos/world_light.cpp:162: glColor3fv(m_color);
  579. ./src/Output/gemglxwindow.cpp:227: if ( !glXQueryExtension(dpy, NULL, NULL) ) {
  580. ./src/Output/gemglxwindow.cpp:249: vi = glXChooseVisual(dpy, screen, dblBuf24Stereo);
  581. ./src/Output/gemglxwindow.cpp:251: vi = glXChooseVisual(dpy, screen, dblBuf24);
  582. ./src/Output/gemglxwindow.cpp:254: vi = glXChooseVisual(dpy, screen, dblBuf8Stereo);
  583. ./src/Output/gemglxwindow.cpp:256: vi = glXChooseVisual(dpy, screen, dblBuf8);
  584. ./src/Output/gemglxwindow.cpp:267: vi = glXChooseVisual(dpy, screen, snglBuf24Stereo);
  585. ./src/Output/gemglxwindow.cpp:269: vi = glXChooseVisual(dpy, screen, snglBuf24);
  586. ./src/Output/gemglxwindow.cpp:272: vi = glXChooseVisual(dpy, screen, snglBuf8Stereo);
  587. ./src/Output/gemglxwindow.cpp:274: vi = glXChooseVisual(dpy, screen, snglBuf8);
  588. ./src/Output/gemglxwindow.cpp:289: context = glXCreateContext(dpy, vi, masterContext, GL_TRUE);
  589. ./src/Output/gemglxwindow.cpp:421: glXMakeCurrent(dpy, win, context);
  590. ./src/Output/gemglxwindow.cpp:429: throw(GemException("problems making glX-context current: refusing to continue"));
  591. ./src/Output/gemglxwindow.cpp:443: throw(GemException("Could not make glX-context current"));
  592. ./src/Output/gemglxwindow.cpp:487: glXMakeCurrent(m_pimpl->dpy, m_pimpl->win, m_pimpl->context);
  593. ./src/Output/gemglxwindow.cpp:495: glXSwapBuffers(m_pimpl->dpy, m_pimpl->win);
  594. ./src/Output/gemglxwindow.cpp:712: if (glXIsDirect(m_pimpl->dpy, m_pimpl->context))
  595. ./src/Output/gemglxwindow.cpp:740: /* both glXMakeCurrent() and XCloseDisplay() will crash the application
  596. ./src/Output/gemglxwindow.cpp:747: glXMakeCurrent(m_pimpl->dpy, None, NULL); /* this crashes if no window is there! */
  597. ./src/Output/gemglxwindow.cpp:753: glXDestroyContext(m_pimpl->dpy, m_pimpl->context);
  598. ./src/Output/gemsdlwindow.cpp:495: if ( SDL_InitSubSystem( SDL_INIT_VIDEO ) < 0 ) {
  599. ./src/Output/gemsdlwindow.cpp:49: if ( SDL_Init( SDL_INIT_VIDEO ) < 0 )
  600. ./src/Output/gemsdlwindow.cpp:503: m_videoFlags = SDL_OPENGL; /* Enable OpenGL in SDL */
  601. ./src/Output/gemsdlwindow.cpp:505: m_videoFlags |= SDL_GL_DOUBLEBUFFER; /* Enable double buffering */
  602. ./src/Output/gemsdlwindow.cpp:508: SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
  603. ./src/Output/gemsdlwindow.cpp:511: SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 0 );
  604. ./src/Output/gemsdlwindow.cpp:566: SDL_QuitSubSystem( SDL_INIT_VIDEO );
  605. ./src/Output/gemsdlwindow.cpp:66: SDL_Quit(); // ????
  606. ./src/Output/gemsdlwindow.cpp:79: SDL_GL_SwapBuffers();
  607. ./src/Particles/papi/opengl.cpp:38: glColorPointer(4, GL_FLOAT, sizeof(Particle), &pg->list[0].color);
  608. ./src/Particles/papi/opengl.cpp:50: glBegin((GLenum)primitive);
  609. ./src/Pixes/pix_cubemap.cpp:167: glTexImage2D(textype, 0,
  610. ./src/Pixes/pix_cubemap.cpp:363: m_repeat = GL_CLAMP_TO_EDGE;
  611. ./src/Pixes/pix_cubemap.cpp:365: m_repeat = GL_CLAMP;
  612. ./src/Pixes/pix_cubemap.h:90: // [in] type - if == 1, then GL_REPEAT, else GL_CLAMP_TO_EDGE
  613. ./src/Pixes/pix_imageInPlace.cpp:161: glTexImage2D(GL_TEXTURE_2D, 0,
  614. ./src/Pixes/pix_imageInPlace.cpp:214: m_repeat = GL_CLAMP_TO_EDGE;
  615. ./src/Pixes/pix_imageInPlace.cpp:216: m_repeat = GL_CLAMP;
  616. ./src/Pixes/pix_movieDS.cpp:673: glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
  617. ./src/Pixes/pix_movieDS.cpp:674: glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
  618. ./src/Pixes/pix_movieDS.cpp:700: glTexImage2D(GL_TEXTURE_RECTANGLE_EXT, 0,
  619. ./src/Pixes/pix_movieDS.cpp:709: post("new rectangle texture size - glTexImage2D");
  620. ./src/Pixes/pix_movieDS.cpp:714: glTexImage2D(GL_TEXTURE_RECTANGLE_EXT, 0,
  621. ./src/Pixes/pix_movieDarwin.cpp:666: glTexParameteri(m_textureType, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
  622. ./src/Pixes/pix_movieDarwin.cpp:667: glTexParameteri(m_textureType, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
  623. ./src/Pixes/pix_movieDarwin.cpp:701: glTexImage2D(m_textureType, 0,
  624. ./src/Pixes/pix_movieDarwin.cpp:709: verbose(1, "new power-of-two texture size - glTexImage2D");
  625. ./src/Pixes/pix_movieDarwin.cpp:734: glTexImage2D(m_textureType, 0,
  626. ./src/Pixes/pix_movieOS.cpp:187: glTexImage2D(target, 0,
  627. ./src/Pixes/pix_movieOS.cpp:285: glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
  628. ./src/Pixes/pix_movieOS.cpp:286: glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
  629. ./src/Pixes/pix_multitexture.cpp:159: glTexParameteri( m_textureType, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE );
  630. ./src/Pixes/pix_multitexture.cpp:160: glTexParameteri( m_textureType, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE );
  631. ./src/Pixes/pix_snap2tex.cpp:423: m_repeat = GL_CLAMP_TO_EDGE;
  632. ./src/Pixes/pix_snap2tex.h:107: // [in] type - if == 1, then GL_REPEAT, else GL_CLAMP_TO_EDGE
  633. ./src/Pixes/pix_texture.cpp:120: // NPOT: GL_CLAMP, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_BORDER
  634. ./src/Pixes/pix_texture.cpp:122: m_doRepeat = GL_CLAMP_TO_EDGE;
  635. ./src/Pixes/pix_texture.cpp:399: glTexImage2D(m_textureType, 0,
  636. ./src/Pixes/pix_texture.cpp:471: glTexImage2D( m_textureType, 0,
  637. ./src/Pixes/pix_texture.cpp:482: glTexImage2D(m_textureType, 0,
  638. ./src/Pixes/pix_texture.cpp:700: m_repeat = GL_CLAMP_TO_EDGE;
  639. ./src/Pixes/pix_texture.cpp:702: m_repeat = GL_CLAMP;
  640. ./src/Pixes/pix_texture.cpp:706: m_doRepeat=GL_CLAMP_TO_EDGE;
  641. ./src/Pixes/pix_texture.h:118: // [in] type - if == 1, then GL_REPEAT, else GL_CLAMP_TO_EDGE
  642. ./src/Pixes/pix_vpaint.cpp:136: glBegin(GL_TRIANGLE_FAN);
  643. ./src/Pixes/pix_vpaint.cpp:251: glColor3ub(points[i].r, points[i].g, points[i].b);
  644. ./src/Pixes/pix_vpaint.cpp:253: glColor3f(0.f, 0.f, 0.f);
  645. ./src/Pixes/pix_vpaint.cpp:272: glColor3ub(points[i].r, points[i].g, points[i].b);
  646. ./src/Pixes/pix_vpaint.cpp:307: glColor3ub(points[i].r, points[i].g, points[i].b);
  647. ./src/Pixes/pix_vpaint.cpp:309: glColor3f(0.f, 0.f, 0.f);
  648. ./src/Utils/GLUtil_generated.h:1110: if (!strcmp(name, "GL_CLAMP_TO_BORDER")) return GL_CLAMP_TO_BORDER;
  649. ./src/Utils/GLUtil_generated.h:1274: if (!strcmp(name, "GL_CLAMP_READ_COLOR")) return GL_CLAMP_READ_COLOR;
  650. ./src/Utils/GLUtil_generated.h:1486: if (!strcmp(name, "GL_CLAMP_TO_EDGE_EXT")) return GL_CLAMP_TO_EDGE_EXT;
  651. ./src/Utils/GLUtil_generated.h:1660: if (!strcmp(name, "GL_CLAMP_TO_EDGE_SGIS")) return GL_CLAMP_TO_EDGE_SGIS;
  652. ./src/Utils/GLUtil_generated.h:1661: if (!strcmp(name, "GL_CLAMP_VERTEX_COLOR")) return GL_CLAMP_VERTEX_COLOR;
  653. ./src/Utils/GLUtil_generated.h:1854: if (!strcmp(name, "GL_CLAMP_TO_BORDER_ARB")) return GL_CLAMP_TO_BORDER_ARB;
  654. ./src/Utils/GLUtil_generated.h:1995: if (!strcmp(name, "GL_CLAMP_FRAGMENT_COLOR")) return GL_CLAMP_FRAGMENT_COLOR;
  655. ./src/Utils/GLUtil_generated.h:1996: if (!strcmp(name, "GL_CLAMP_READ_COLOR_ARB")) return GL_CLAMP_READ_COLOR_ARB;
  656. ./src/Utils/GLUtil_generated.h:1997: if (!strcmp(name, "GL_CLAMP_TO_BORDER_SGIS")) return GL_CLAMP_TO_BORDER_SGIS;
  657. ./src/Utils/GLUtil_generated.h:2331: if (!strcmp(name, "GL_CLAMP_VERTEX_COLOR_ARB")) return GL_CLAMP_VERTEX_COLOR_ARB;
  658. ./src/Utils/GLUtil_generated.h:2628: if (!strcmp(name, "GL_CLAMP_FRAGMENT_COLOR_ARB")) return GL_CLAMP_FRAGMENT_COLOR_ARB;
  659. ./src/Utils/GLUtil_generated.h:819: if (!strcmp(name, "GL_CLAMP_TO_EDGE")) return GL_CLAMP_TO_EDGE;
  660. ./src/Utils/GLUtil_generated.h:86: if (!strcmp(name, "GL_CLAMP")) return GL_CLAMP;
  661. ./src/Vertex/vertex_draw.cpp:140: glColorPointer(4,GL_FLOAT,0,state->ColorArray);
  662. ./src/Vertex/vertex_draw.cpp:220: glColorPointer(4,GL_FLOAT,0,reinterpret_cast<char*>(NULL));
  663. ./src/Vertex/vertex_draw.cpp:223: glColorPointer(4,GL_FLOAT,0,reinterpret_cast<char*>(NULL));
  664. ./src/openGL/GEMglBegin.cpp:15:#include "GEMglBegin.h"
  665. ./src/openGL/GEMglBegin.cpp:18:CPPEXTERN_NEW_WITH_GIMME ( GEMglBegin );
  666. ./src/openGL/GEMglBegin.cpp:27:GEMglBegin :: GEMglBegin (int argc, t_atom*argv) :
  667. ./src/openGL/GEMglBegin.cpp:36:GEMglBegin :: ~GEMglBegin () {
  668. ./src/openGL/GEMglBegin.cpp:43:void GEMglBegin :: render(GemState *state) {
  669. ./src/openGL/GEMglBegin.cpp:44: glBegin (mode);
  670. ./src/openGL/GEMglBegin.cpp:50:void GEMglBegin :: modeMess (t_atom arg) { // FUN
  671. ./src/openGL/GEMglBegin.cpp:60:void GEMglBegin :: obj_setupCallback(t_class *classPtr) {
  672. ./src/openGL/GEMglBegin.cpp:61: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglBegin::modeMessCallback), gensym("mode"), A_GIMME, A_NULL);
  673. ./src/openGL/GEMglBegin.cpp:64:void GEMglBegin :: modeMessCallback (void* data, t_symbol*, int argc, t_atom*argv){
  674. ./src/openGL/GEMglBegin.h:20: GEMglBegin
  675. ./src/openGL/GEMglBegin.h:25: "glBegin( GLenum mode)"
  676. ./src/openGL/GEMglBegin.h:28:class GEM_EXTERN GEMglBegin : public GemGLBase
  677. ./src/openGL/GEMglBegin.h:30: CPPEXTERN_HEADER(GEMglBegin, GemGLBase);
  678. ./src/openGL/GEMglBegin.h:34: GEMglBegin (int, t_atom*); // CON
  679. ./src/openGL/GEMglBegin.h:38: virtual ~GEMglBegin ();
  680. ./src/openGL/GEMglClearDepth.cpp:15:#include "GEMglClearDepth.h"
  681. ./src/openGL/GEMglClearDepth.cpp:17:CPPEXTERN_NEW_WITH_ONE_ARG ( GEMglClearDepth , t_floatarg, A_DEFFLOAT);
  682. ./src/openGL/GEMglClearDepth.cpp:26:GEMglClearDepth :: GEMglClearDepth (t_floatarg arg0=0) :
  683. ./src/openGL/GEMglClearDepth.cpp:34:GEMglClearDepth :: ~GEMglClearDepth () {
  684. ./src/openGL/GEMglClearDepth.cpp:41:void GEMglClearDepth :: render(GemState *state) {
  685. ./src/openGL/GEMglClearDepth.cpp:43: glClearDepth (static_cast<GLclampd>(depth));
  686. ./src/openGL/GEMglClearDepth.cpp:50:void GEMglClearDepth :: depthMess (float arg1) { // FUN
  687. ./src/openGL/GEMglClearDepth.cpp:61:void GEMglClearDepth :: obj_setupCallback(t_class *classPtr) {
  688. ./src/openGL/GEMglClearDepth.cpp:62: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglClearDepth::depthMessCallback), gensym("depth"), A_DEFFLOAT, A_NULL);
  689. ./src/openGL/GEMglClearDepth.cpp:65:void GEMglClearDepth :: depthMessCallback (void* data, t_float arg0){
  690. ./src/openGL/GEMglClearDepth.h:20: GEMglClearDepth
  691. ./src/openGL/GEMglClearDepth.h:25: "glClearDepth( GLclampd depth)"
  692. ./src/openGL/GEMglClearDepth.h:28:class GEM_EXTERN GEMglClearDepth : public GemGLBase
  693. ./src/openGL/GEMglClearDepth.h:30: CPPEXTERN_HEADER(GEMglClearDepth, GemGLBase);
  694. ./src/openGL/GEMglClearDepth.h:34: GEMglClearDepth (t_float); // CON
  695. ./src/openGL/GEMglClearDepth.h:38: virtual ~GEMglClearDepth ();
  696. ./src/openGL/GEMglColor3b.cpp:15:#include "GEMglColor3b.h"
  697. ./src/openGL/GEMglColor3b.cpp:17:CPPEXTERN_NEW_WITH_THREE_ARGS ( GEMglColor3b , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  698. ./src/openGL/GEMglColor3b.cpp:26:GEMglColor3b :: GEMglColor3b (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0) :
  699. ./src/openGL/GEMglColor3b.cpp:38:GEMglColor3b :: ~GEMglColor3b () {
  700. ./src/openGL/GEMglColor3b.cpp:47:void GEMglColor3b :: render(GemState *state) {
  701. ./src/openGL/GEMglColor3b.cpp:48: glColor3b (red, green, blue);
  702. ./src/openGL/GEMglColor3b.cpp:54:void GEMglColor3b :: redMess (t_float arg1) { // FUN
  703. ./src/openGL/GEMglColor3b.cpp:59:void GEMglColor3b :: greenMess (t_float arg1) { // FUN
  704. ./src/openGL/GEMglColor3b.cpp:64:void GEMglColor3b :: blueMess (t_float arg1) { // FUN
  705. ./src/openGL/GEMglColor3b.cpp:74:void GEMglColor3b :: obj_setupCallback(t_class *classPtr) {
  706. ./src/openGL/GEMglColor3b.cpp:75: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3b::redMessCallback), gensym("red"), A_DEFFLOAT, A_NULL);
  707. ./src/openGL/GEMglColor3b.cpp:76: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3b::greenMessCallback), gensym("green"), A_DEFFLOAT, A_NULL);
  708. ./src/openGL/GEMglColor3b.cpp:77: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3b::blueMessCallback), gensym("blue"), A_DEFFLOAT, A_NULL);
  709. ./src/openGL/GEMglColor3b.cpp:80:void GEMglColor3b :: redMessCallback (void* data, t_float arg0){
  710. ./src/openGL/GEMglColor3b.cpp:83:void GEMglColor3b :: greenMessCallback (void* data, t_float arg0){
  711. ./src/openGL/GEMglColor3b.cpp:86:void GEMglColor3b :: blueMessCallback (void* data, t_float arg0){
  712. ./src/openGL/GEMglColor3b.h:20: GEMglColor3b
  713. ./src/openGL/GEMglColor3b.h:25: "glColor3b( GLbyte red, GLbyte green, GLbyte blue)"
  714. ./src/openGL/GEMglColor3b.h:28:class GEM_EXTERN GEMglColor3b : public GemGLBase
  715. ./src/openGL/GEMglColor3b.h:30: CPPEXTERN_HEADER(GEMglColor3b, GemGLBase);
  716. ./src/openGL/GEMglColor3b.h:34: GEMglColor3b (t_float, t_float, t_float); // CON
  717. ./src/openGL/GEMglColor3b.h:38: virtual ~GEMglColor3b ();
  718. ./src/openGL/GEMglColor3bv.cpp:15:#include "GEMglColor3bv.h"
  719. ./src/openGL/GEMglColor3bv.cpp:17:CPPEXTERN_NEW_WITH_THREE_ARGS ( GEMglColor3bv , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  720. ./src/openGL/GEMglColor3bv.cpp:21:// GEMglColor3bv
  721. ./src/openGL/GEMglColor3bv.cpp:26:GEMglColor3bv :: GEMglColor3bv (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0) {
  722. ./src/openGL/GEMglColor3bv.cpp:33:GEMglColor3bv :: ~GEMglColor3bv () {
  723. ./src/openGL/GEMglColor3bv.cpp:40:void GEMglColor3bv :: render(GemState *state) {
  724. ./src/openGL/GEMglColor3bv.cpp:41: glColor3bv (v);
  725. ./src/openGL/GEMglColor3bv.cpp:47:void GEMglColor3bv :: vMess (t_float arg0, t_float arg1, t_float arg2) { // FUN
  726. ./src/openGL/GEMglColor3bv.cpp:58:void GEMglColor3bv :: obj_setupCallback(t_class *classPtr) {
  727. ./src/openGL/GEMglColor3bv.cpp:59: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3bv::vMessCallback), gensym("v"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_NULL);
  728. ./src/openGL/GEMglColor3bv.cpp:62:void GEMglColor3bv :: vMessCallback (void* data, t_float arg0, t_float arg1, t_float arg2) {
  729. ./src/openGL/GEMglColor3bv.h:20: GEMglColor3bv
  730. ./src/openGL/GEMglColor3bv.h:25: "glColor3bv( GLbyte* v)"
  731. ./src/openGL/GEMglColor3bv.h:28:class GEM_EXTERN GEMglColor3bv : public GemGLBase
  732. ./src/openGL/GEMglColor3bv.h:30: CPPEXTERN_HEADER(GEMglColor3bv, GemGLBase);
  733. ./src/openGL/GEMglColor3bv.h:34: GEMglColor3bv (t_float, t_float, t_float); // CON
  734. ./src/openGL/GEMglColor3bv.h:37: virtual ~GEMglColor3bv ();
  735. ./src/openGL/GEMglColor3d.cpp:15:#include "GEMglColor3d.h"
  736. ./src/openGL/GEMglColor3d.cpp:17:CPPEXTERN_NEW_WITH_THREE_ARGS ( GEMglColor3d , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  737. ./src/openGL/GEMglColor3d.cpp:26:GEMglColor3d :: GEMglColor3d (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0) :
  738. ./src/openGL/GEMglColor3d.cpp:38:GEMglColor3d :: ~GEMglColor3d () {
  739. ./src/openGL/GEMglColor3d.cpp:47:void GEMglColor3d :: render(GemState *state) {
  740. ./src/openGL/GEMglColor3d.cpp:48: glColor3d (red, green, blue);
  741. ./src/openGL/GEMglColor3d.cpp:54:void GEMglColor3d :: redMess (t_float arg1) { // FUN
  742. ./src/openGL/GEMglColor3d.cpp:59:void GEMglColor3d :: greenMess (t_float arg1) { // FUN
  743. ./src/openGL/GEMglColor3d.cpp:64:void GEMglColor3d :: blueMess (t_float arg1) { // FUN
  744. ./src/openGL/GEMglColor3d.cpp:74:void GEMglColor3d :: obj_setupCallback(t_class *classPtr) {
  745. ./src/openGL/GEMglColor3d.cpp:75: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3d::redMessCallback), gensym("red"), A_DEFFLOAT, A_NULL);
  746. ./src/openGL/GEMglColor3d.cpp:76: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3d::greenMessCallback), gensym("green"), A_DEFFLOAT, A_NULL);
  747. ./src/openGL/GEMglColor3d.cpp:77: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3d::blueMessCallback), gensym("blue"), A_DEFFLOAT, A_NULL);
  748. ./src/openGL/GEMglColor3d.cpp:80:void GEMglColor3d :: redMessCallback (void* data, t_float arg0){
  749. ./src/openGL/GEMglColor3d.cpp:83:void GEMglColor3d :: greenMessCallback (void* data, t_float arg0){
  750. ./src/openGL/GEMglColor3d.cpp:86:void GEMglColor3d :: blueMessCallback (void* data, t_float arg0){
  751. ./src/openGL/GEMglColor3d.h:20: GEMglColor3d
  752. ./src/openGL/GEMglColor3d.h:25: "glColor3d( GLdouble red, GLdouble green, GLdouble blue)"
  753. ./src/openGL/GEMglColor3d.h:28:class GEM_EXTERN GEMglColor3d : public GemGLBase
  754. ./src/openGL/GEMglColor3d.h:30: CPPEXTERN_HEADER(GEMglColor3d, GemGLBase);
  755. ./src/openGL/GEMglColor3d.h:34: GEMglColor3d (t_float, t_float, t_float); // CON
  756. ./src/openGL/GEMglColor3d.h:38: virtual ~GEMglColor3d ();
  757. ./src/openGL/GEMglColor3dv.cpp:15:#include "GEMglColor3dv.h"
  758. ./src/openGL/GEMglColor3dv.cpp:17:CPPEXTERN_NEW_WITH_THREE_ARGS ( GEMglColor3dv , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  759. ./src/openGL/GEMglColor3dv.cpp:21:// GEMglColor3dv
  760. ./src/openGL/GEMglColor3dv.cpp:26:GEMglColor3dv :: GEMglColor3dv (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0) {
  761. ./src/openGL/GEMglColor3dv.cpp:33:GEMglColor3dv :: ~GEMglColor3dv () {
  762. ./src/openGL/GEMglColor3dv.cpp:40:void GEMglColor3dv :: render(GemState *state) {
  763. ./src/openGL/GEMglColor3dv.cpp:41: glColor3dv (v);
  764. ./src/openGL/GEMglColor3dv.cpp:47:void GEMglColor3dv :: vMess (t_float arg0, t_float arg1, t_float arg2) { // FUN
  765. ./src/openGL/GEMglColor3dv.cpp:58:void GEMglColor3dv :: obj_setupCallback(t_class *classPtr) {
  766. ./src/openGL/GEMglColor3dv.cpp:59: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3dv::vMessCallback), gensym("v"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_NULL);
  767. ./src/openGL/GEMglColor3dv.cpp:62:void GEMglColor3dv :: vMessCallback (void* data, t_float arg0, t_float arg1, t_float arg2) {
  768. ./src/openGL/GEMglColor3dv.h:20: GEMglColor3dv
  769. ./src/openGL/GEMglColor3dv.h:25: "glColor3dv( GLdouble* v)"
  770. ./src/openGL/GEMglColor3dv.h:28:class GEM_EXTERN GEMglColor3dv : public GemGLBase
  771. ./src/openGL/GEMglColor3dv.h:30: CPPEXTERN_HEADER(GEMglColor3dv, GemGLBase);
  772. ./src/openGL/GEMglColor3dv.h:34: GEMglColor3dv (t_float, t_float, t_float); // CON
  773. ./src/openGL/GEMglColor3dv.h:37: virtual ~GEMglColor3dv ();
  774. ./src/openGL/GEMglColor3f.cpp:15:#include "GEMglColor3f.h"
  775. ./src/openGL/GEMglColor3f.cpp:17:CPPEXTERN_NEW_WITH_THREE_ARGS ( GEMglColor3f , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  776. ./src/openGL/GEMglColor3f.cpp:26:GEMglColor3f :: GEMglColor3f (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0) :
  777. ./src/openGL/GEMglColor3f.cpp:38:GEMglColor3f :: ~GEMglColor3f () {
  778. ./src/openGL/GEMglColor3f.cpp:47:void GEMglColor3f :: render(GemState *state) {
  779. ./src/openGL/GEMglColor3f.cpp:48: glColor3f (red, green, blue);
  780. ./src/openGL/GEMglColor3f.cpp:54:void GEMglColor3f :: redMess (t_float arg1) { // FUN
  781. ./src/openGL/GEMglColor3f.cpp:59:void GEMglColor3f :: greenMess (t_float arg1) { // FUN
  782. ./src/openGL/GEMglColor3f.cpp:64:void GEMglColor3f :: blueMess (t_float arg1) { // FUN
  783. ./src/openGL/GEMglColor3f.cpp:74:void GEMglColor3f :: obj_setupCallback(t_class *classPtr) {
  784. ./src/openGL/GEMglColor3f.cpp:75: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3f::redMessCallback), gensym("red"), A_DEFFLOAT, A_NULL);
  785. ./src/openGL/GEMglColor3f.cpp:76: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3f::greenMessCallback), gensym("green"), A_DEFFLOAT, A_NULL);
  786. ./src/openGL/GEMglColor3f.cpp:77: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3f::blueMessCallback), gensym("blue"), A_DEFFLOAT, A_NULL);
  787. ./src/openGL/GEMglColor3f.cpp:80:void GEMglColor3f :: redMessCallback (void* data, t_float arg0){
  788. ./src/openGL/GEMglColor3f.cpp:83:void GEMglColor3f :: greenMessCallback (void* data, t_float arg0){
  789. ./src/openGL/GEMglColor3f.cpp:86:void GEMglColor3f :: blueMessCallback (void* data, t_float arg0){
  790. ./src/openGL/GEMglColor3f.h:20: GEMglColor3f
  791. ./src/openGL/GEMglColor3f.h:25: "glColor3f( GLfloat red, GLfloat green, GLfloat blue)"
  792. ./src/openGL/GEMglColor3f.h:28:class GEM_EXTERN GEMglColor3f : public GemGLBase
  793. ./src/openGL/GEMglColor3f.h:30: CPPEXTERN_HEADER(GEMglColor3f, GemGLBase);
  794. ./src/openGL/GEMglColor3f.h:34: GEMglColor3f (t_float, t_float, t_float); // CON
  795. ./src/openGL/GEMglColor3f.h:38: virtual ~GEMglColor3f ();
  796. ./src/openGL/GEMglColor3fv.cpp:15:#include "GEMglColor3fv.h"
  797. ./src/openGL/GEMglColor3fv.cpp:17:CPPEXTERN_NEW_WITH_THREE_ARGS ( GEMglColor3fv , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  798. ./src/openGL/GEMglColor3fv.cpp:21:// GEMglColor3fv
  799. ./src/openGL/GEMglColor3fv.cpp:26:GEMglColor3fv :: GEMglColor3fv (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0) {
  800. ./src/openGL/GEMglColor3fv.cpp:33:GEMglColor3fv :: ~GEMglColor3fv () {
  801. ./src/openGL/GEMglColor3fv.cpp:40:void GEMglColor3fv :: render(GemState *state) {
  802. ./src/openGL/GEMglColor3fv.cpp:41: glColor3fv (v);
  803. ./src/openGL/GEMglColor3fv.cpp:47:void GEMglColor3fv :: vMess (t_float arg0, t_float arg1, t_float arg2) { // FUN
  804. ./src/openGL/GEMglColor3fv.cpp:58:void GEMglColor3fv :: obj_setupCallback(t_class *classPtr) {
  805. ./src/openGL/GEMglColor3fv.cpp:59: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3fv::vMessCallback), gensym("v"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_NULL);
  806. ./src/openGL/GEMglColor3fv.cpp:62:void GEMglColor3fv :: vMessCallback (void* data, t_float arg0, t_float arg1, t_float arg2) {
  807. ./src/openGL/GEMglColor3fv.h:20: GEMglColor3fv
  808. ./src/openGL/GEMglColor3fv.h:25: "glColor3fv( GLfloat* v)"
  809. ./src/openGL/GEMglColor3fv.h:28:class GEM_EXTERN GEMglColor3fv : public GemGLBase
  810. ./src/openGL/GEMglColor3fv.h:30: CPPEXTERN_HEADER(GEMglColor3fv, GemGLBase);
  811. ./src/openGL/GEMglColor3fv.h:34: GEMglColor3fv (t_float, t_float, t_float); // CON
  812. ./src/openGL/GEMglColor3fv.h:37: virtual ~GEMglColor3fv ();
  813. ./src/openGL/GEMglColor3i.cpp:15:#include "GEMglColor3i.h"
  814. ./src/openGL/GEMglColor3i.cpp:17:CPPEXTERN_NEW_WITH_THREE_ARGS ( GEMglColor3i , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  815. ./src/openGL/GEMglColor3i.cpp:26:GEMglColor3i :: GEMglColor3i (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0) :
  816. ./src/openGL/GEMglColor3i.cpp:38:GEMglColor3i :: ~GEMglColor3i () {
  817. ./src/openGL/GEMglColor3i.cpp:47:void GEMglColor3i :: render(GemState *state) {
  818. ./src/openGL/GEMglColor3i.cpp:48: glColor3i (red, green, blue);
  819. ./src/openGL/GEMglColor3i.cpp:54:void GEMglColor3i :: redMess (t_float arg1) { // FUN
  820. ./src/openGL/GEMglColor3i.cpp:59:void GEMglColor3i :: greenMess (t_float arg1) { // FUN
  821. ./src/openGL/GEMglColor3i.cpp:64:void GEMglColor3i :: blueMess (t_float arg1) { // FUN
  822. ./src/openGL/GEMglColor3i.cpp:74:void GEMglColor3i :: obj_setupCallback(t_class *classPtr) {
  823. ./src/openGL/GEMglColor3i.cpp:75: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3i::redMessCallback), gensym("red"), A_DEFFLOAT, A_NULL);
  824. ./src/openGL/GEMglColor3i.cpp:76: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3i::greenMessCallback), gensym("green"), A_DEFFLOAT, A_NULL);
  825. ./src/openGL/GEMglColor3i.cpp:77: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3i::blueMessCallback), gensym("blue"), A_DEFFLOAT, A_NULL);
  826. ./src/openGL/GEMglColor3i.cpp:80:void GEMglColor3i :: redMessCallback (void* data, t_float arg0){
  827. ./src/openGL/GEMglColor3i.cpp:83:void GEMglColor3i :: greenMessCallback (void* data, t_float arg0){
  828. ./src/openGL/GEMglColor3i.cpp:86:void GEMglColor3i :: blueMessCallback (void* data, t_float arg0){
  829. ./src/openGL/GEMglColor3i.h:20: GEMglColor3i
  830. ./src/openGL/GEMglColor3i.h:25: "glColor3i( GLint red, GLint green, GLint blue)"
  831. ./src/openGL/GEMglColor3i.h:28:class GEM_EXTERN GEMglColor3i : public GemGLBase
  832. ./src/openGL/GEMglColor3i.h:30: CPPEXTERN_HEADER(GEMglColor3i, GemGLBase);
  833. ./src/openGL/GEMglColor3i.h:34: GEMglColor3i (t_float, t_float, t_float); // CON
  834. ./src/openGL/GEMglColor3i.h:38: virtual ~GEMglColor3i ();
  835. ./src/openGL/GEMglColor3iv.cpp:15:#include "GEMglColor3iv.h"
  836. ./src/openGL/GEMglColor3iv.cpp:17:CPPEXTERN_NEW_WITH_THREE_ARGS ( GEMglColor3iv , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  837. ./src/openGL/GEMglColor3iv.cpp:21:// GEMglColor3iv
  838. ./src/openGL/GEMglColor3iv.cpp:26:GEMglColor3iv :: GEMglColor3iv (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0) {
  839. ./src/openGL/GEMglColor3iv.cpp:33:GEMglColor3iv :: ~GEMglColor3iv () {
  840. ./src/openGL/GEMglColor3iv.cpp:40:void GEMglColor3iv :: render(GemState *state) {
  841. ./src/openGL/GEMglColor3iv.cpp:41: glColor3iv (v);
  842. ./src/openGL/GEMglColor3iv.cpp:47:void GEMglColor3iv :: vMess (t_float arg0, t_float arg1, t_float arg2) { // FUN
  843. ./src/openGL/GEMglColor3iv.cpp:58:void GEMglColor3iv :: obj_setupCallback(t_class *classPtr) {
  844. ./src/openGL/GEMglColor3iv.cpp:59: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3iv::vMessCallback), gensym("v"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_NULL);
  845. ./src/openGL/GEMglColor3iv.cpp:62:void GEMglColor3iv :: vMessCallback (void* data, t_float arg0, t_float arg1, t_float arg2) {
  846. ./src/openGL/GEMglColor3iv.h:20: GEMglColor3iv
  847. ./src/openGL/GEMglColor3iv.h:25: "glColor3iv( GLint* v)"
  848. ./src/openGL/GEMglColor3iv.h:28:class GEM_EXTERN GEMglColor3iv : public GemGLBase
  849. ./src/openGL/GEMglColor3iv.h:30: CPPEXTERN_HEADER(GEMglColor3iv, GemGLBase);
  850. ./src/openGL/GEMglColor3iv.h:34: GEMglColor3iv (t_float, t_float, t_float); // CON
  851. ./src/openGL/GEMglColor3iv.h:37: virtual ~GEMglColor3iv ();
  852. ./src/openGL/GEMglColor3s.cpp:15:#include "GEMglColor3s.h"
  853. ./src/openGL/GEMglColor3s.cpp:17:CPPEXTERN_NEW_WITH_THREE_ARGS ( GEMglColor3s , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  854. ./src/openGL/GEMglColor3s.cpp:26:GEMglColor3s :: GEMglColor3s (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0) :
  855. ./src/openGL/GEMglColor3s.cpp:38:GEMglColor3s :: ~GEMglColor3s () {
  856. ./src/openGL/GEMglColor3s.cpp:47:void GEMglColor3s :: render(GemState *state) {
  857. ./src/openGL/GEMglColor3s.cpp:48: glColor3s (red, green, blue);
  858. ./src/openGL/GEMglColor3s.cpp:54:void GEMglColor3s :: redMess (t_float arg1) { // FUN
  859. ./src/openGL/GEMglColor3s.cpp:59:void GEMglColor3s :: greenMess (t_float arg1) { // FUN
  860. ./src/openGL/GEMglColor3s.cpp:64:void GEMglColor3s :: blueMess (t_float arg1) { // FUN
  861. ./src/openGL/GEMglColor3s.cpp:74:void GEMglColor3s :: obj_setupCallback(t_class *classPtr) {
  862. ./src/openGL/GEMglColor3s.cpp:75: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3s::redMessCallback), gensym("red"), A_DEFFLOAT, A_NULL);
  863. ./src/openGL/GEMglColor3s.cpp:76: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3s::greenMessCallback), gensym("green"), A_DEFFLOAT, A_NULL);
  864. ./src/openGL/GEMglColor3s.cpp:77: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3s::blueMessCallback), gensym("blue"), A_DEFFLOAT, A_NULL);
  865. ./src/openGL/GEMglColor3s.cpp:80:void GEMglColor3s :: redMessCallback (void* data, t_float arg0){
  866. ./src/openGL/GEMglColor3s.cpp:83:void GEMglColor3s :: greenMessCallback (void* data, t_float arg0){
  867. ./src/openGL/GEMglColor3s.cpp:86:void GEMglColor3s :: blueMessCallback (void* data, t_float arg0){
  868. ./src/openGL/GEMglColor3s.h:20: GEMglColor3s
  869. ./src/openGL/GEMglColor3s.h:25: "glColor3s( GLshort red, GLshort green, GLshort blue)"
  870. ./src/openGL/GEMglColor3s.h:28:class GEM_EXTERN GEMglColor3s : public GemGLBase
  871. ./src/openGL/GEMglColor3s.h:30: CPPEXTERN_HEADER(GEMglColor3s, GemGLBase);
  872. ./src/openGL/GEMglColor3s.h:34: GEMglColor3s (t_float, t_float, t_float); // CON
  873. ./src/openGL/GEMglColor3s.h:38: virtual ~GEMglColor3s ();
  874. ./src/openGL/GEMglColor3sv.cpp:15:#include "GEMglColor3sv.h"
  875. ./src/openGL/GEMglColor3sv.cpp:17:CPPEXTERN_NEW_WITH_THREE_ARGS ( GEMglColor3sv , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  876. ./src/openGL/GEMglColor3sv.cpp:21:// GEMglColor3sv
  877. ./src/openGL/GEMglColor3sv.cpp:26:GEMglColor3sv :: GEMglColor3sv (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0) {
  878. ./src/openGL/GEMglColor3sv.cpp:33:GEMglColor3sv :: ~GEMglColor3sv () {
  879. ./src/openGL/GEMglColor3sv.cpp:40:void GEMglColor3sv :: render(GemState *state) {
  880. ./src/openGL/GEMglColor3sv.cpp:41: glColor3sv (v);
  881. ./src/openGL/GEMglColor3sv.cpp:47:void GEMglColor3sv :: vMess (t_float arg0, t_float arg1, t_float arg2) { // FUN
  882. ./src/openGL/GEMglColor3sv.cpp:58:void GEMglColor3sv :: obj_setupCallback(t_class *classPtr) {
  883. ./src/openGL/GEMglColor3sv.cpp:59: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3sv::vMessCallback), gensym("v"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_NULL);
  884. ./src/openGL/GEMglColor3sv.cpp:62:void GEMglColor3sv :: vMessCallback (void* data, t_float arg0, t_float arg1, t_float arg2) {
  885. ./src/openGL/GEMglColor3sv.h:20: GEMglColor3sv
  886. ./src/openGL/GEMglColor3sv.h:25: "glColor3sv( GLshort* v)"
  887. ./src/openGL/GEMglColor3sv.h:28:class GEM_EXTERN GEMglColor3sv : public GemGLBase
  888. ./src/openGL/GEMglColor3sv.h:30: CPPEXTERN_HEADER(GEMglColor3sv, GemGLBase);
  889. ./src/openGL/GEMglColor3sv.h:34: GEMglColor3sv (t_float, t_float, t_float); // CON
  890. ./src/openGL/GEMglColor3sv.h:37: virtual ~GEMglColor3sv ();
  891. ./src/openGL/GEMglColor3ub.cpp:15:#include "GEMglColor3ub.h"
  892. ./src/openGL/GEMglColor3ub.cpp:17:CPPEXTERN_NEW_WITH_THREE_ARGS ( GEMglColor3ub , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  893. ./src/openGL/GEMglColor3ub.cpp:26:GEMglColor3ub :: GEMglColor3ub (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0) :
  894. ./src/openGL/GEMglColor3ub.cpp:38:GEMglColor3ub :: ~GEMglColor3ub () {
  895. ./src/openGL/GEMglColor3ub.cpp:47:void GEMglColor3ub :: render(GemState *state) {
  896. ./src/openGL/GEMglColor3ub.cpp:48: glColor3ub (red, green, blue);
  897. ./src/openGL/GEMglColor3ub.cpp:54:void GEMglColor3ub :: redMess (t_float arg1) { // FUN
  898. ./src/openGL/GEMglColor3ub.cpp:59:void GEMglColor3ub :: greenMess (t_float arg1) { // FUN
  899. ./src/openGL/GEMglColor3ub.cpp:64:void GEMglColor3ub :: blueMess (t_float arg1) { // FUN
  900. ./src/openGL/GEMglColor3ub.cpp:74:void GEMglColor3ub :: obj_setupCallback(t_class *classPtr) {
  901. ./src/openGL/GEMglColor3ub.cpp:75: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3ub::redMessCallback), gensym("red"), A_DEFFLOAT, A_NULL);
  902. ./src/openGL/GEMglColor3ub.cpp:76: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3ub::greenMessCallback), gensym("green"), A_DEFFLOAT, A_NULL);
  903. ./src/openGL/GEMglColor3ub.cpp:77: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3ub::blueMessCallback), gensym("blue"), A_DEFFLOAT, A_NULL);
  904. ./src/openGL/GEMglColor3ub.cpp:80:void GEMglColor3ub :: redMessCallback (void* data, t_float arg0){
  905. ./src/openGL/GEMglColor3ub.cpp:83:void GEMglColor3ub :: greenMessCallback (void* data, t_float arg0){
  906. ./src/openGL/GEMglColor3ub.cpp:86:void GEMglColor3ub :: blueMessCallback (void* data, t_float arg0){
  907. ./src/openGL/GEMglColor3ub.h:20: GEMglColor3ub
  908. ./src/openGL/GEMglColor3ub.h:25: "glColor3ub( GLubyte red, GLubyte green, GLubyte blue)"
  909. ./src/openGL/GEMglColor3ub.h:28:class GEM_EXTERN GEMglColor3ub : public GemGLBase
  910. ./src/openGL/GEMglColor3ub.h:30: CPPEXTERN_HEADER(GEMglColor3ub, GemGLBase);
  911. ./src/openGL/GEMglColor3ub.h:34: GEMglColor3ub (t_float, t_float, t_float); // CON
  912. ./src/openGL/GEMglColor3ub.h:38: virtual ~GEMglColor3ub ();
  913. ./src/openGL/GEMglColor3ubv.cpp:15:#include "GEMglColor3ubv.h"
  914. ./src/openGL/GEMglColor3ubv.cpp:17:CPPEXTERN_NEW_WITH_THREE_ARGS ( GEMglColor3ubv , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  915. ./src/openGL/GEMglColor3ubv.cpp:21:// GEMglColor3ubv
  916. ./src/openGL/GEMglColor3ubv.cpp:26:GEMglColor3ubv :: GEMglColor3ubv (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0) {
  917. ./src/openGL/GEMglColor3ubv.cpp:33:GEMglColor3ubv :: ~GEMglColor3ubv () {
  918. ./src/openGL/GEMglColor3ubv.cpp:40:void GEMglColor3ubv :: render(GemState *state) {
  919. ./src/openGL/GEMglColor3ubv.cpp:41: glColor3ubv (v);
  920. ./src/openGL/GEMglColor3ubv.cpp:47:void GEMglColor3ubv :: vMess (t_float arg0, t_float arg1, t_float arg2) { // FUN
  921. ./src/openGL/GEMglColor3ubv.cpp:58:void GEMglColor3ubv :: obj_setupCallback(t_class *classPtr) {
  922. ./src/openGL/GEMglColor3ubv.cpp:59: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3ubv::vMessCallback), gensym("v"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_NULL);
  923. ./src/openGL/GEMglColor3ubv.cpp:62:void GEMglColor3ubv :: vMessCallback (void* data, t_float arg0, t_float arg1, t_float arg2) {
  924. ./src/openGL/GEMglColor3ubv.h:20: GEMglColor3ubv
  925. ./src/openGL/GEMglColor3ubv.h:25: "glColor3ubv( GLubyte* v)"
  926. ./src/openGL/GEMglColor3ubv.h:28:class GEM_EXTERN GEMglColor3ubv : public GemGLBase
  927. ./src/openGL/GEMglColor3ubv.h:30: CPPEXTERN_HEADER(GEMglColor3ubv, GemGLBase);
  928. ./src/openGL/GEMglColor3ubv.h:34: GEMglColor3ubv (t_float, t_float, t_float); // CON
  929. ./src/openGL/GEMglColor3ubv.h:37: virtual ~GEMglColor3ubv ();
  930. ./src/openGL/GEMglColor3ui.cpp:15:#include "GEMglColor3ui.h"
  931. ./src/openGL/GEMglColor3ui.cpp:17:CPPEXTERN_NEW_WITH_THREE_ARGS ( GEMglColor3ui , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  932. ./src/openGL/GEMglColor3ui.cpp:26:GEMglColor3ui :: GEMglColor3ui (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0) :
  933. ./src/openGL/GEMglColor3ui.cpp:38:GEMglColor3ui :: ~GEMglColor3ui () {
  934. ./src/openGL/GEMglColor3ui.cpp:47:void GEMglColor3ui :: render(GemState *state) {
  935. ./src/openGL/GEMglColor3ui.cpp:48: glColor3ui (red, green, blue);
  936. ./src/openGL/GEMglColor3ui.cpp:54:void GEMglColor3ui :: redMess (t_float arg1) { // FUN
  937. ./src/openGL/GEMglColor3ui.cpp:59:void GEMglColor3ui :: greenMess (t_float arg1) { // FUN
  938. ./src/openGL/GEMglColor3ui.cpp:64:void GEMglColor3ui :: blueMess (t_float arg1) { // FUN
  939. ./src/openGL/GEMglColor3ui.cpp:74:void GEMglColor3ui :: obj_setupCallback(t_class *classPtr) {
  940. ./src/openGL/GEMglColor3ui.cpp:75: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3ui::redMessCallback), gensym("red"), A_DEFFLOAT, A_NULL);
  941. ./src/openGL/GEMglColor3ui.cpp:76: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3ui::greenMessCallback), gensym("green"), A_DEFFLOAT, A_NULL);
  942. ./src/openGL/GEMglColor3ui.cpp:77: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3ui::blueMessCallback), gensym("blue"), A_DEFFLOAT, A_NULL);
  943. ./src/openGL/GEMglColor3ui.cpp:80:void GEMglColor3ui :: redMessCallback (void* data, t_float arg0){
  944. ./src/openGL/GEMglColor3ui.cpp:83:void GEMglColor3ui :: greenMessCallback (void* data, t_float arg0){
  945. ./src/openGL/GEMglColor3ui.cpp:86:void GEMglColor3ui :: blueMessCallback (void* data, t_float arg0){
  946. ./src/openGL/GEMglColor3ui.h:20: GEMglColor3ui
  947. ./src/openGL/GEMglColor3ui.h:25: "glColor3ui( GLuint red, GLuint green, GLuint blue)"
  948. ./src/openGL/GEMglColor3ui.h:28:class GEM_EXTERN GEMglColor3ui : public GemGLBase
  949. ./src/openGL/GEMglColor3ui.h:30: CPPEXTERN_HEADER(GEMglColor3ui, GemGLBase);
  950. ./src/openGL/GEMglColor3ui.h:34: GEMglColor3ui (t_float, t_float, t_float); // CON
  951. ./src/openGL/GEMglColor3ui.h:38: virtual ~GEMglColor3ui ();
  952. ./src/openGL/GEMglColor3uiv.cpp:15:#include "GEMglColor3uiv.h"
  953. ./src/openGL/GEMglColor3uiv.cpp:17:CPPEXTERN_NEW_WITH_THREE_ARGS ( GEMglColor3uiv , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  954. ./src/openGL/GEMglColor3uiv.cpp:21:// GEMglColor3uiv
  955. ./src/openGL/GEMglColor3uiv.cpp:26:GEMglColor3uiv :: GEMglColor3uiv (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0) {
  956. ./src/openGL/GEMglColor3uiv.cpp:33:GEMglColor3uiv :: ~GEMglColor3uiv () {
  957. ./src/openGL/GEMglColor3uiv.cpp:40:void GEMglColor3uiv :: render(GemState *state) {
  958. ./src/openGL/GEMglColor3uiv.cpp:41: glColor3uiv (v);
  959. ./src/openGL/GEMglColor3uiv.cpp:47:void GEMglColor3uiv :: vMess (t_float arg0, t_float arg1, t_float arg2) { // FUN
  960. ./src/openGL/GEMglColor3uiv.cpp:58:void GEMglColor3uiv :: obj_setupCallback(t_class *classPtr) {
  961. ./src/openGL/GEMglColor3uiv.cpp:59: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3uiv::vMessCallback), gensym("v"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_NULL);
  962. ./src/openGL/GEMglColor3uiv.cpp:62:void GEMglColor3uiv :: vMessCallback (void* data, t_float arg0, t_float arg1, t_float arg2) {
  963. ./src/openGL/GEMglColor3uiv.h:20: GEMglColor3uiv
  964. ./src/openGL/GEMglColor3uiv.h:25: "glColor3uiv( GLuint* v)"
  965. ./src/openGL/GEMglColor3uiv.h:28:class GEM_EXTERN GEMglColor3uiv : public GemGLBase
  966. ./src/openGL/GEMglColor3uiv.h:30: CPPEXTERN_HEADER(GEMglColor3uiv, GemGLBase);
  967. ./src/openGL/GEMglColor3uiv.h:34: GEMglColor3uiv (t_float, t_float, t_float); // CON
  968. ./src/openGL/GEMglColor3uiv.h:37: virtual ~GEMglColor3uiv ();
  969. ./src/openGL/GEMglColor3us.cpp:15:#include "GEMglColor3us.h"
  970. ./src/openGL/GEMglColor3us.cpp:17:CPPEXTERN_NEW_WITH_THREE_ARGS ( GEMglColor3us , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  971. ./src/openGL/GEMglColor3us.cpp:26:GEMglColor3us :: GEMglColor3us (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0) :
  972. ./src/openGL/GEMglColor3us.cpp:38:GEMglColor3us :: ~GEMglColor3us () {
  973. ./src/openGL/GEMglColor3us.cpp:47:void GEMglColor3us :: render(GemState *state) {
  974. ./src/openGL/GEMglColor3us.cpp:48: glColor3us (red, green, blue);
  975. ./src/openGL/GEMglColor3us.cpp:54:void GEMglColor3us :: redMess (t_float arg1) { // FUN
  976. ./src/openGL/GEMglColor3us.cpp:59:void GEMglColor3us :: greenMess (t_float arg1) { // FUN
  977. ./src/openGL/GEMglColor3us.cpp:64:void GEMglColor3us :: blueMess (t_float arg1) { // FUN
  978. ./src/openGL/GEMglColor3us.cpp:74:void GEMglColor3us :: obj_setupCallback(t_class *classPtr) {
  979. ./src/openGL/GEMglColor3us.cpp:75: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3us::redMessCallback), gensym("red"), A_DEFFLOAT, A_NULL);
  980. ./src/openGL/GEMglColor3us.cpp:76: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3us::greenMessCallback), gensym("green"), A_DEFFLOAT, A_NULL);
  981. ./src/openGL/GEMglColor3us.cpp:77: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3us::blueMessCallback), gensym("blue"), A_DEFFLOAT, A_NULL);
  982. ./src/openGL/GEMglColor3us.cpp:80:void GEMglColor3us :: redMessCallback (void* data, t_float arg0){
  983. ./src/openGL/GEMglColor3us.cpp:83:void GEMglColor3us :: greenMessCallback (void* data, t_float arg0){
  984. ./src/openGL/GEMglColor3us.cpp:86:void GEMglColor3us :: blueMessCallback (void* data, t_float arg0){
  985. ./src/openGL/GEMglColor3us.h:20: GEMglColor3us
  986. ./src/openGL/GEMglColor3us.h:25: "glColor3us( GLushort red, GLushort green, GLushort blue)"
  987. ./src/openGL/GEMglColor3us.h:28:class GEM_EXTERN GEMglColor3us : public GemGLBase
  988. ./src/openGL/GEMglColor3us.h:30: CPPEXTERN_HEADER(GEMglColor3us, GemGLBase);
  989. ./src/openGL/GEMglColor3us.h:34: GEMglColor3us (t_float, t_float, t_float); // CON
  990. ./src/openGL/GEMglColor3us.h:38: virtual ~GEMglColor3us ();
  991. ./src/openGL/GEMglColor3usv.cpp:15:#include "GEMglColor3usv.h"
  992. ./src/openGL/GEMglColor3usv.cpp:17:CPPEXTERN_NEW_WITH_THREE_ARGS ( GEMglColor3usv , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  993. ./src/openGL/GEMglColor3usv.cpp:21:// GEMglColor3usv
  994. ./src/openGL/GEMglColor3usv.cpp:26:GEMglColor3usv :: GEMglColor3usv (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0) {
  995. ./src/openGL/GEMglColor3usv.cpp:33:GEMglColor3usv :: ~GEMglColor3usv () {
  996. ./src/openGL/GEMglColor3usv.cpp:40:void GEMglColor3usv :: render(GemState *state) {
  997. ./src/openGL/GEMglColor3usv.cpp:41: glColor3usv (v);
  998. ./src/openGL/GEMglColor3usv.cpp:47:void GEMglColor3usv :: vMess (t_float arg0, t_float arg1, t_float arg2) { // FUN
  999. ./src/openGL/GEMglColor3usv.cpp:58:void GEMglColor3usv :: obj_setupCallback(t_class *classPtr) {
  1000. ./src/openGL/GEMglColor3usv.cpp:59: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor3usv::vMessCallback), gensym("v"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_NULL);
  1001. ./src/openGL/GEMglColor3usv.cpp:62:void GEMglColor3usv :: vMessCallback (void* data, t_float arg0, t_float arg1, t_float arg2) {
  1002. ./src/openGL/GEMglColor3usv.h:20: GEMglColor3usv
  1003. ./src/openGL/GEMglColor3usv.h:25: "glColor3usv( GLushort* v)"
  1004. ./src/openGL/GEMglColor3usv.h:28:class GEM_EXTERN GEMglColor3usv : public GemGLBase
  1005. ./src/openGL/GEMglColor3usv.h:30: CPPEXTERN_HEADER(GEMglColor3usv, GemGLBase);
  1006. ./src/openGL/GEMglColor3usv.h:34: GEMglColor3usv (t_float, t_float, t_float); // CON
  1007. ./src/openGL/GEMglColor3usv.h:37: virtual ~GEMglColor3usv ();
  1008. ./src/openGL/GEMglColor4b.cpp:15:#include "GEMglColor4b.h"
  1009. ./src/openGL/GEMglColor4b.cpp:17:CPPEXTERN_NEW_WITH_FOUR_ARGS ( GEMglColor4b , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  1010. ./src/openGL/GEMglColor4b.cpp:26:GEMglColor4b :: GEMglColor4b (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0, t_floatarg arg3=0) :
  1011. ./src/openGL/GEMglColor4b.cpp:40:GEMglColor4b :: ~GEMglColor4b () {
  1012. ./src/openGL/GEMglColor4b.cpp:50:void GEMglColor4b :: render(GemState *state) {
  1013. ./src/openGL/GEMglColor4b.cpp:51: glColor4b (red, green, blue, alpha);
  1014. ./src/openGL/GEMglColor4b.cpp:57:void GEMglColor4b :: redMess (t_float arg1) { // FUN
  1015. ./src/openGL/GEMglColor4b.cpp:62:void GEMglColor4b :: greenMess (t_float arg1) { // FUN
  1016. ./src/openGL/GEMglColor4b.cpp:67:void GEMglColor4b :: blueMess (t_float arg1) { // FUN
  1017. ./src/openGL/GEMglColor4b.cpp:72:void GEMglColor4b :: alphaMess (t_float arg1) { // FUN
  1018. ./src/openGL/GEMglColor4b.cpp:82:void GEMglColor4b :: obj_setupCallback(t_class *classPtr) {
  1019. ./src/openGL/GEMglColor4b.cpp:83: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4b::redMessCallback), gensym("red"), A_DEFFLOAT, A_NULL);
  1020. ./src/openGL/GEMglColor4b.cpp:84: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4b::greenMessCallback), gensym("green"), A_DEFFLOAT, A_NULL);
  1021. ./src/openGL/GEMglColor4b.cpp:85: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4b::blueMessCallback), gensym("blue"), A_DEFFLOAT, A_NULL);
  1022. ./src/openGL/GEMglColor4b.cpp:86: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4b::alphaMessCallback), gensym("alpha"), A_DEFFLOAT, A_NULL);
  1023. ./src/openGL/GEMglColor4b.cpp:89:void GEMglColor4b :: redMessCallback (void* data, t_float arg0){
  1024. ./src/openGL/GEMglColor4b.cpp:92:void GEMglColor4b :: greenMessCallback (void* data, t_float arg0){
  1025. ./src/openGL/GEMglColor4b.cpp:95:void GEMglColor4b :: blueMessCallback (void* data, t_float arg0){
  1026. ./src/openGL/GEMglColor4b.cpp:98:void GEMglColor4b :: alphaMessCallback (void* data, t_float arg0){
  1027. ./src/openGL/GEMglColor4b.h:20: GEMglColor4b
  1028. ./src/openGL/GEMglColor4b.h:25: "glColor4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)"
  1029. ./src/openGL/GEMglColor4b.h:28:class GEM_EXTERN GEMglColor4b : public GemGLBase
  1030. ./src/openGL/GEMglColor4b.h:30: CPPEXTERN_HEADER(GEMglColor4b, GemGLBase);
  1031. ./src/openGL/GEMglColor4b.h:34: GEMglColor4b (t_float, t_float, t_float, t_float); // CON
  1032. ./src/openGL/GEMglColor4b.h:38: virtual ~GEMglColor4b ();
  1033. ./src/openGL/GEMglColor4bv.cpp:15:#include "GEMglColor4bv.h"
  1034. ./src/openGL/GEMglColor4bv.cpp:17:CPPEXTERN_NEW_WITH_FOUR_ARGS ( GEMglColor4bv , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  1035. ./src/openGL/GEMglColor4bv.cpp:21:// GEMglColor4bv
  1036. ./src/openGL/GEMglColor4bv.cpp:26:GEMglColor4bv :: GEMglColor4bv (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0, t_floatarg arg3=0) {
  1037. ./src/openGL/GEMglColor4bv.cpp:33:GEMglColor4bv :: ~GEMglColor4bv () {
  1038. ./src/openGL/GEMglColor4bv.cpp:40:void GEMglColor4bv :: render(GemState *state) {
  1039. ./src/openGL/GEMglColor4bv.cpp:41: glColor4bv (v);
  1040. ./src/openGL/GEMglColor4bv.cpp:47:void GEMglColor4bv :: vMess (t_float arg0, t_float arg1, t_float arg2, t_float arg3) { // FUN
  1041. ./src/openGL/GEMglColor4bv.cpp:59:void GEMglColor4bv :: obj_setupCallback(t_class *classPtr) {
  1042. ./src/openGL/GEMglColor4bv.cpp:60: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4bv::vMessCallback), gensym("v"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_NULL);
  1043. ./src/openGL/GEMglColor4bv.cpp:63:void GEMglColor4bv :: vMessCallback (void* data, t_float arg0, t_float arg1, t_float arg2, t_float arg3) {
  1044. ./src/openGL/GEMglColor4bv.h:20: GEMglColor4bv
  1045. ./src/openGL/GEMglColor4bv.h:25: "glColor4bv( GLbyte* v)"
  1046. ./src/openGL/GEMglColor4bv.h:28:class GEM_EXTERN GEMglColor4bv : public GemGLBase
  1047. ./src/openGL/GEMglColor4bv.h:30: CPPEXTERN_HEADER(GEMglColor4bv, GemGLBase);
  1048. ./src/openGL/GEMglColor4bv.h:34: GEMglColor4bv (t_float, t_float, t_float, t_float); // CON
  1049. ./src/openGL/GEMglColor4bv.h:37: virtual ~GEMglColor4bv ();
  1050. ./src/openGL/GEMglColor4d.cpp:15:#include "GEMglColor4d.h"
  1051. ./src/openGL/GEMglColor4d.cpp:17:CPPEXTERN_NEW_WITH_FOUR_ARGS ( GEMglColor4d , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  1052. ./src/openGL/GEMglColor4d.cpp:26:GEMglColor4d :: GEMglColor4d (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0, t_floatarg arg3=0) :
  1053. ./src/openGL/GEMglColor4d.cpp:40:GEMglColor4d :: ~GEMglColor4d () {
  1054. ./src/openGL/GEMglColor4d.cpp:50:void GEMglColor4d :: render(GemState *state) {
  1055. ./src/openGL/GEMglColor4d.cpp:51: glColor4d (red, green, blue, alpha);
  1056. ./src/openGL/GEMglColor4d.cpp:57:void GEMglColor4d :: redMess (t_float arg1) { // FUN
  1057. ./src/openGL/GEMglColor4d.cpp:62:void GEMglColor4d :: greenMess (t_float arg1) { // FUN
  1058. ./src/openGL/GEMglColor4d.cpp:67:void GEMglColor4d :: blueMess (t_float arg1) { // FUN
  1059. ./src/openGL/GEMglColor4d.cpp:72:void GEMglColor4d :: alphaMess (t_float arg1) { // FUN
  1060. ./src/openGL/GEMglColor4d.cpp:82:void GEMglColor4d :: obj_setupCallback(t_class *classPtr) {
  1061. ./src/openGL/GEMglColor4d.cpp:83: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4d::redMessCallback), gensym("red"), A_DEFFLOAT, A_NULL);
  1062. ./src/openGL/GEMglColor4d.cpp:84: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4d::greenMessCallback), gensym("green"), A_DEFFLOAT, A_NULL);
  1063. ./src/openGL/GEMglColor4d.cpp:85: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4d::blueMessCallback), gensym("blue"), A_DEFFLOAT, A_NULL);
  1064. ./src/openGL/GEMglColor4d.cpp:86: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4d::alphaMessCallback), gensym("alpha"), A_DEFFLOAT, A_NULL);
  1065. ./src/openGL/GEMglColor4d.cpp:89:void GEMglColor4d :: redMessCallback (void* data, t_float arg0){
  1066. ./src/openGL/GEMglColor4d.cpp:92:void GEMglColor4d :: greenMessCallback (void* data, t_float arg0){
  1067. ./src/openGL/GEMglColor4d.cpp:95:void GEMglColor4d :: blueMessCallback (void* data, t_float arg0){
  1068. ./src/openGL/GEMglColor4d.cpp:98:void GEMglColor4d :: alphaMessCallback (void* data, t_float arg0){
  1069. ./src/openGL/GEMglColor4d.h:20: GEMglColor4d
  1070. ./src/openGL/GEMglColor4d.h:25: "glColor4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)"
  1071. ./src/openGL/GEMglColor4d.h:28:class GEM_EXTERN GEMglColor4d : public GemGLBase
  1072. ./src/openGL/GEMglColor4d.h:30: CPPEXTERN_HEADER(GEMglColor4d, GemGLBase);
  1073. ./src/openGL/GEMglColor4d.h:34: GEMglColor4d (t_float, t_float, t_float, t_float); // CON
  1074. ./src/openGL/GEMglColor4d.h:38: virtual ~GEMglColor4d ();
  1075. ./src/openGL/GEMglColor4dv.cpp:15:#include "GEMglColor4dv.h"
  1076. ./src/openGL/GEMglColor4dv.cpp:17:CPPEXTERN_NEW_WITH_FOUR_ARGS ( GEMglColor4dv , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  1077. ./src/openGL/GEMglColor4dv.cpp:21:// GEMglColor4dv
  1078. ./src/openGL/GEMglColor4dv.cpp:26:GEMglColor4dv :: GEMglColor4dv (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0, t_floatarg arg3=0) {
  1079. ./src/openGL/GEMglColor4dv.cpp:33:GEMglColor4dv :: ~GEMglColor4dv () {
  1080. ./src/openGL/GEMglColor4dv.cpp:40:void GEMglColor4dv :: render(GemState *state) {
  1081. ./src/openGL/GEMglColor4dv.cpp:41: glColor4dv (v);
  1082. ./src/openGL/GEMglColor4dv.cpp:47:void GEMglColor4dv :: vMess (t_float arg0, t_float arg1, t_float arg2, t_float arg3) { // FUN
  1083. ./src/openGL/GEMglColor4dv.cpp:59:void GEMglColor4dv :: obj_setupCallback(t_class *classPtr) {
  1084. ./src/openGL/GEMglColor4dv.cpp:60: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4dv::vMessCallback), gensym("v"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_NULL);
  1085. ./src/openGL/GEMglColor4dv.cpp:63:void GEMglColor4dv :: vMessCallback (void* data, t_float arg0, t_float arg1, t_float arg2, t_float arg3) {
  1086. ./src/openGL/GEMglColor4dv.h:20: GEMglColor4dv
  1087. ./src/openGL/GEMglColor4dv.h:25: "glColor4dv( GLdouble* v)"
  1088. ./src/openGL/GEMglColor4dv.h:28:class GEM_EXTERN GEMglColor4dv : public GemGLBase
  1089. ./src/openGL/GEMglColor4dv.h:30: CPPEXTERN_HEADER(GEMglColor4dv, GemGLBase);
  1090. ./src/openGL/GEMglColor4dv.h:34: GEMglColor4dv (t_float, t_float, t_float, t_float); // CON
  1091. ./src/openGL/GEMglColor4dv.h:37: virtual ~GEMglColor4dv ();
  1092. ./src/openGL/GEMglColor4i.cpp:15:#include "GEMglColor4i.h"
  1093. ./src/openGL/GEMglColor4i.cpp:17:CPPEXTERN_NEW_WITH_FOUR_ARGS ( GEMglColor4i , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  1094. ./src/openGL/GEMglColor4i.cpp:26:GEMglColor4i :: GEMglColor4i (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0, t_floatarg arg3=0) :
  1095. ./src/openGL/GEMglColor4i.cpp:40:GEMglColor4i :: ~GEMglColor4i () {
  1096. ./src/openGL/GEMglColor4i.cpp:50:void GEMglColor4i :: render(GemState *state) {
  1097. ./src/openGL/GEMglColor4i.cpp:51: glColor4i (red, green, blue, alpha);
  1098. ./src/openGL/GEMglColor4i.cpp:57:void GEMglColor4i :: redMess (t_float arg1) { // FUN
  1099. ./src/openGL/GEMglColor4i.cpp:62:void GEMglColor4i :: greenMess (t_float arg1) { // FUN
  1100. ./src/openGL/GEMglColor4i.cpp:67:void GEMglColor4i :: blueMess (t_float arg1) { // FUN
  1101. ./src/openGL/GEMglColor4i.cpp:72:void GEMglColor4i :: alphaMess (t_float arg1) { // FUN
  1102. ./src/openGL/GEMglColor4i.cpp:82:void GEMglColor4i :: obj_setupCallback(t_class *classPtr) {
  1103. ./src/openGL/GEMglColor4i.cpp:83: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4i::redMessCallback), gensym("red"), A_DEFFLOAT, A_NULL);
  1104. ./src/openGL/GEMglColor4i.cpp:84: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4i::greenMessCallback), gensym("green"), A_DEFFLOAT, A_NULL);
  1105. ./src/openGL/GEMglColor4i.cpp:85: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4i::blueMessCallback), gensym("blue"), A_DEFFLOAT, A_NULL);
  1106. ./src/openGL/GEMglColor4i.cpp:86: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4i::alphaMessCallback), gensym("alpha"), A_DEFFLOAT, A_NULL);
  1107. ./src/openGL/GEMglColor4i.cpp:89:void GEMglColor4i :: redMessCallback (void* data, t_float arg0){
  1108. ./src/openGL/GEMglColor4i.cpp:92:void GEMglColor4i :: greenMessCallback (void* data, t_float arg0){
  1109. ./src/openGL/GEMglColor4i.cpp:95:void GEMglColor4i :: blueMessCallback (void* data, t_float arg0){
  1110. ./src/openGL/GEMglColor4i.cpp:98:void GEMglColor4i :: alphaMessCallback (void* data, t_float arg0){
  1111. ./src/openGL/GEMglColor4i.h:20: GEMglColor4i
  1112. ./src/openGL/GEMglColor4i.h:25: "glColor4i( GLint red, GLint green, GLint blue, GLint alpha)"
  1113. ./src/openGL/GEMglColor4i.h:28:class GEM_EXTERN GEMglColor4i : public GemGLBase
  1114. ./src/openGL/GEMglColor4i.h:30: CPPEXTERN_HEADER(GEMglColor4i, GemGLBase);
  1115. ./src/openGL/GEMglColor4i.h:34: GEMglColor4i (t_float, t_float, t_float, t_float); // CON
  1116. ./src/openGL/GEMglColor4i.h:38: virtual ~GEMglColor4i ();
  1117. ./src/openGL/GEMglColor4iv.cpp:15:#include "GEMglColor4iv.h"
  1118. ./src/openGL/GEMglColor4iv.cpp:17:CPPEXTERN_NEW_WITH_FOUR_ARGS ( GEMglColor4iv , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  1119. ./src/openGL/GEMglColor4iv.cpp:21:// GEMglColor4iv
  1120. ./src/openGL/GEMglColor4iv.cpp:26:GEMglColor4iv :: GEMglColor4iv (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0, t_floatarg arg3=0) {
  1121. ./src/openGL/GEMglColor4iv.cpp:33:GEMglColor4iv :: ~GEMglColor4iv () {
  1122. ./src/openGL/GEMglColor4iv.cpp:40:void GEMglColor4iv :: render(GemState *state) {
  1123. ./src/openGL/GEMglColor4iv.cpp:41: glColor4iv (v);
  1124. ./src/openGL/GEMglColor4iv.cpp:47:void GEMglColor4iv :: vMess (t_float arg0, t_float arg1, t_float arg2, t_float arg3) { // FUN
  1125. ./src/openGL/GEMglColor4iv.cpp:59:void GEMglColor4iv :: obj_setupCallback(t_class *classPtr) {
  1126. ./src/openGL/GEMglColor4iv.cpp:60: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4iv::vMessCallback), gensym("v"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_NULL);
  1127. ./src/openGL/GEMglColor4iv.cpp:63:void GEMglColor4iv :: vMessCallback (void* data, t_float arg0, t_float arg1, t_float arg2, t_float arg3) {
  1128. ./src/openGL/GEMglColor4iv.h:20: GEMglColor4iv
  1129. ./src/openGL/GEMglColor4iv.h:25: "glColor4iv( GLint* v)"
  1130. ./src/openGL/GEMglColor4iv.h:28:class GEM_EXTERN GEMglColor4iv : public GemGLBase
  1131. ./src/openGL/GEMglColor4iv.h:30: CPPEXTERN_HEADER(GEMglColor4iv, GemGLBase);
  1132. ./src/openGL/GEMglColor4iv.h:34: GEMglColor4iv (t_float, t_float, t_float, t_float); // CON
  1133. ./src/openGL/GEMglColor4iv.h:37: virtual ~GEMglColor4iv ();
  1134. ./src/openGL/GEMglColor4s.cpp:15:#include "GEMglColor4s.h"
  1135. ./src/openGL/GEMglColor4s.cpp:17:CPPEXTERN_NEW_WITH_FOUR_ARGS ( GEMglColor4s , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  1136. ./src/openGL/GEMglColor4s.cpp:26:GEMglColor4s :: GEMglColor4s (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0, t_floatarg arg3=0) :
  1137. ./src/openGL/GEMglColor4s.cpp:40:GEMglColor4s :: ~GEMglColor4s () {
  1138. ./src/openGL/GEMglColor4s.cpp:50:void GEMglColor4s :: render(GemState *state) {
  1139. ./src/openGL/GEMglColor4s.cpp:51: glColor4s (red, green, blue, alpha);
  1140. ./src/openGL/GEMglColor4s.cpp:57:void GEMglColor4s :: redMess (t_float arg1) { // FUN
  1141. ./src/openGL/GEMglColor4s.cpp:62:void GEMglColor4s :: greenMess (t_float arg1) { // FUN
  1142. ./src/openGL/GEMglColor4s.cpp:67:void GEMglColor4s :: blueMess (t_float arg1) { // FUN
  1143. ./src/openGL/GEMglColor4s.cpp:72:void GEMglColor4s :: alphaMess (t_float arg1) { // FUN
  1144. ./src/openGL/GEMglColor4s.cpp:82:void GEMglColor4s :: obj_setupCallback(t_class *classPtr) {
  1145. ./src/openGL/GEMglColor4s.cpp:83: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4s::redMessCallback), gensym("red"), A_DEFFLOAT, A_NULL);
  1146. ./src/openGL/GEMglColor4s.cpp:84: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4s::greenMessCallback), gensym("green"), A_DEFFLOAT, A_NULL);
  1147. ./src/openGL/GEMglColor4s.cpp:85: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4s::blueMessCallback), gensym("blue"), A_DEFFLOAT, A_NULL);
  1148. ./src/openGL/GEMglColor4s.cpp:86: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4s::alphaMessCallback), gensym("alpha"), A_DEFFLOAT, A_NULL);
  1149. ./src/openGL/GEMglColor4s.cpp:89:void GEMglColor4s :: redMessCallback (void* data, t_float arg0){
  1150. ./src/openGL/GEMglColor4s.cpp:92:void GEMglColor4s :: greenMessCallback (void* data, t_float arg0){
  1151. ./src/openGL/GEMglColor4s.cpp:95:void GEMglColor4s :: blueMessCallback (void* data, t_float arg0){
  1152. ./src/openGL/GEMglColor4s.cpp:98:void GEMglColor4s :: alphaMessCallback (void* data, t_float arg0){
  1153. ./src/openGL/GEMglColor4s.h:20: GEMglColor4s
  1154. ./src/openGL/GEMglColor4s.h:25: "glColor4s( GLshort red, GLshort green, GLshort blue, GLshort alpha)"
  1155. ./src/openGL/GEMglColor4s.h:28:class GEM_EXTERN GEMglColor4s : public GemGLBase
  1156. ./src/openGL/GEMglColor4s.h:30: CPPEXTERN_HEADER(GEMglColor4s, GemGLBase);
  1157. ./src/openGL/GEMglColor4s.h:34: GEMglColor4s (t_float, t_float, t_float, t_float); // CON
  1158. ./src/openGL/GEMglColor4s.h:38: virtual ~GEMglColor4s ();
  1159. ./src/openGL/GEMglColor4sv.cpp:15:#include "GEMglColor4sv.h"
  1160. ./src/openGL/GEMglColor4sv.cpp:17:CPPEXTERN_NEW_WITH_FOUR_ARGS ( GEMglColor4sv , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  1161. ./src/openGL/GEMglColor4sv.cpp:21:// GEMglColor4sv
  1162. ./src/openGL/GEMglColor4sv.cpp:26:GEMglColor4sv :: GEMglColor4sv (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0, t_floatarg arg3=0) {
  1163. ./src/openGL/GEMglColor4sv.cpp:33:GEMglColor4sv :: ~GEMglColor4sv () {
  1164. ./src/openGL/GEMglColor4sv.cpp:40:void GEMglColor4sv :: render(GemState *state) {
  1165. ./src/openGL/GEMglColor4sv.cpp:41: glColor4sv (v);
  1166. ./src/openGL/GEMglColor4sv.cpp:47:void GEMglColor4sv :: vMess (t_float arg0, t_float arg1, t_float arg2, t_float arg3) { // FUN
  1167. ./src/openGL/GEMglColor4sv.cpp:59:void GEMglColor4sv :: obj_setupCallback(t_class *classPtr) {
  1168. ./src/openGL/GEMglColor4sv.cpp:60: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4sv::vMessCallback), gensym("v"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_NULL);
  1169. ./src/openGL/GEMglColor4sv.cpp:63:void GEMglColor4sv :: vMessCallback (void* data, t_float arg0, t_float arg1, t_float arg2, t_float arg3) {
  1170. ./src/openGL/GEMglColor4sv.h:20: GEMglColor4sv
  1171. ./src/openGL/GEMglColor4sv.h:25: "glColor4sv( GLshort* v)"
  1172. ./src/openGL/GEMglColor4sv.h:28:class GEM_EXTERN GEMglColor4sv : public GemGLBase
  1173. ./src/openGL/GEMglColor4sv.h:30: CPPEXTERN_HEADER(GEMglColor4sv, GemGLBase);
  1174. ./src/openGL/GEMglColor4sv.h:34: GEMglColor4sv (t_float, t_float, t_float, t_float); // CON
  1175. ./src/openGL/GEMglColor4sv.h:37: virtual ~GEMglColor4sv ();
  1176. ./src/openGL/GEMglColor4ub.cpp:15:#include "GEMglColor4ub.h"
  1177. ./src/openGL/GEMglColor4ub.cpp:17:CPPEXTERN_NEW_WITH_FOUR_ARGS ( GEMglColor4ub , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  1178. ./src/openGL/GEMglColor4ub.cpp:26:GEMglColor4ub :: GEMglColor4ub (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0, t_floatarg arg3=0) :
  1179. ./src/openGL/GEMglColor4ub.cpp:40:GEMglColor4ub :: ~GEMglColor4ub () {
  1180. ./src/openGL/GEMglColor4ub.cpp:50:void GEMglColor4ub :: render(GemState *state) {
  1181. ./src/openGL/GEMglColor4ub.cpp:51: glColor4ub (red, green, blue, alpha);
  1182. ./src/openGL/GEMglColor4ub.cpp:57:void GEMglColor4ub :: redMess (t_float arg1) { // FUN
  1183. ./src/openGL/GEMglColor4ub.cpp:62:void GEMglColor4ub :: greenMess (t_float arg1) { // FUN
  1184. ./src/openGL/GEMglColor4ub.cpp:67:void GEMglColor4ub :: blueMess (t_float arg1) { // FUN
  1185. ./src/openGL/GEMglColor4ub.cpp:72:void GEMglColor4ub :: alphaMess (t_float arg1) { // FUN
  1186. ./src/openGL/GEMglColor4ub.cpp:82:void GEMglColor4ub :: obj_setupCallback(t_class *classPtr) {
  1187. ./src/openGL/GEMglColor4ub.cpp:83: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4ub::redMessCallback), gensym("red"), A_DEFFLOAT, A_NULL);
  1188. ./src/openGL/GEMglColor4ub.cpp:84: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4ub::greenMessCallback), gensym("green"), A_DEFFLOAT, A_NULL);
  1189. ./src/openGL/GEMglColor4ub.cpp:85: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4ub::blueMessCallback), gensym("blue"), A_DEFFLOAT, A_NULL);
  1190. ./src/openGL/GEMglColor4ub.cpp:86: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4ub::alphaMessCallback), gensym("alpha"), A_DEFFLOAT, A_NULL);
  1191. ./src/openGL/GEMglColor4ub.cpp:89:void GEMglColor4ub :: redMessCallback (void* data, t_float arg0){
  1192. ./src/openGL/GEMglColor4ub.cpp:92:void GEMglColor4ub :: greenMessCallback (void* data, t_float arg0){
  1193. ./src/openGL/GEMglColor4ub.cpp:95:void GEMglColor4ub :: blueMessCallback (void* data, t_float arg0){
  1194. ./src/openGL/GEMglColor4ub.cpp:98:void GEMglColor4ub :: alphaMessCallback (void* data, t_float arg0){
  1195. ./src/openGL/GEMglColor4ub.h:20: GEMglColor4ub
  1196. ./src/openGL/GEMglColor4ub.h:25: "glColor4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)"
  1197. ./src/openGL/GEMglColor4ub.h:28:class GEM_EXTERN GEMglColor4ub : public GemGLBase
  1198. ./src/openGL/GEMglColor4ub.h:30: CPPEXTERN_HEADER(GEMglColor4ub, GemGLBase);
  1199. ./src/openGL/GEMglColor4ub.h:34: GEMglColor4ub (t_float, t_float, t_float, t_float); // CON
  1200. ./src/openGL/GEMglColor4ub.h:38: virtual ~GEMglColor4ub ();
  1201. ./src/openGL/GEMglColor4ubv.cpp:15:#include "GEMglColor4ubv.h"
  1202. ./src/openGL/GEMglColor4ubv.cpp:17:CPPEXTERN_NEW_WITH_FOUR_ARGS ( GEMglColor4ubv , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  1203. ./src/openGL/GEMglColor4ubv.cpp:21:// GEMglColor4ubv
  1204. ./src/openGL/GEMglColor4ubv.cpp:26:GEMglColor4ubv :: GEMglColor4ubv (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0, t_floatarg arg3=0) {
  1205. ./src/openGL/GEMglColor4ubv.cpp:33:GEMglColor4ubv :: ~GEMglColor4ubv () {
  1206. ./src/openGL/GEMglColor4ubv.cpp:40:void GEMglColor4ubv :: render(GemState *state) {
  1207. ./src/openGL/GEMglColor4ubv.cpp:41: glColor4ubv (v);
  1208. ./src/openGL/GEMglColor4ubv.cpp:47:void GEMglColor4ubv :: vMess (t_float arg0, t_float arg1, t_float arg2, t_float arg3) { // FUN
  1209. ./src/openGL/GEMglColor4ubv.cpp:59:void GEMglColor4ubv :: obj_setupCallback(t_class *classPtr) {
  1210. ./src/openGL/GEMglColor4ubv.cpp:60: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4ubv::vMessCallback), gensym("v"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_NULL);
  1211. ./src/openGL/GEMglColor4ubv.cpp:63:void GEMglColor4ubv :: vMessCallback (void* data, t_float arg0, t_float arg1, t_float arg2, t_float arg3) {
  1212. ./src/openGL/GEMglColor4ubv.h:20: GEMglColor4ubv
  1213. ./src/openGL/GEMglColor4ubv.h:25: "glColor4ubv( GLubyte* v)"
  1214. ./src/openGL/GEMglColor4ubv.h:28:class GEM_EXTERN GEMglColor4ubv : public GemGLBase
  1215. ./src/openGL/GEMglColor4ubv.h:30: CPPEXTERN_HEADER(GEMglColor4ubv, GemGLBase);
  1216. ./src/openGL/GEMglColor4ubv.h:34: GEMglColor4ubv (t_float, t_float, t_float, t_float); // CON
  1217. ./src/openGL/GEMglColor4ubv.h:37: virtual ~GEMglColor4ubv ();
  1218. ./src/openGL/GEMglColor4ui.cpp:15:#include "GEMglColor4ui.h"
  1219. ./src/openGL/GEMglColor4ui.cpp:17:CPPEXTERN_NEW_WITH_FOUR_ARGS ( GEMglColor4ui , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  1220. ./src/openGL/GEMglColor4ui.cpp:26:GEMglColor4ui :: GEMglColor4ui (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0, t_floatarg arg3=0) :
  1221. ./src/openGL/GEMglColor4ui.cpp:40:GEMglColor4ui :: ~GEMglColor4ui () {
  1222. ./src/openGL/GEMglColor4ui.cpp:50:void GEMglColor4ui :: render(GemState *state) {
  1223. ./src/openGL/GEMglColor4ui.cpp:51: glColor4ui (red, green, blue, alpha);
  1224. ./src/openGL/GEMglColor4ui.cpp:57:void GEMglColor4ui :: redMess (t_float arg1) { // FUN
  1225. ./src/openGL/GEMglColor4ui.cpp:62:void GEMglColor4ui :: greenMess (t_float arg1) { // FUN
  1226. ./src/openGL/GEMglColor4ui.cpp:67:void GEMglColor4ui :: blueMess (t_float arg1) { // FUN
  1227. ./src/openGL/GEMglColor4ui.cpp:72:void GEMglColor4ui :: alphaMess (t_float arg1) { // FUN
  1228. ./src/openGL/GEMglColor4ui.cpp:82:void GEMglColor4ui :: obj_setupCallback(t_class *classPtr) {
  1229. ./src/openGL/GEMglColor4ui.cpp:83: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4ui::redMessCallback), gensym("red"), A_DEFFLOAT, A_NULL);
  1230. ./src/openGL/GEMglColor4ui.cpp:84: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4ui::greenMessCallback), gensym("green"), A_DEFFLOAT, A_NULL);
  1231. ./src/openGL/GEMglColor4ui.cpp:85: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4ui::blueMessCallback), gensym("blue"), A_DEFFLOAT, A_NULL);
  1232. ./src/openGL/GEMglColor4ui.cpp:86: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4ui::alphaMessCallback), gensym("alpha"), A_DEFFLOAT, A_NULL);
  1233. ./src/openGL/GEMglColor4ui.cpp:89:void GEMglColor4ui :: redMessCallback (void* data, t_float arg0){
  1234. ./src/openGL/GEMglColor4ui.cpp:92:void GEMglColor4ui :: greenMessCallback (void* data, t_float arg0){
  1235. ./src/openGL/GEMglColor4ui.cpp:95:void GEMglColor4ui :: blueMessCallback (void* data, t_float arg0){
  1236. ./src/openGL/GEMglColor4ui.cpp:98:void GEMglColor4ui :: alphaMessCallback (void* data, t_float arg0){
  1237. ./src/openGL/GEMglColor4ui.h:20: GEMglColor4ui
  1238. ./src/openGL/GEMglColor4ui.h:25: "glColor4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha)"
  1239. ./src/openGL/GEMglColor4ui.h:28:class GEM_EXTERN GEMglColor4ui : public GemGLBase
  1240. ./src/openGL/GEMglColor4ui.h:30: CPPEXTERN_HEADER(GEMglColor4ui, GemGLBase);
  1241. ./src/openGL/GEMglColor4ui.h:34: GEMglColor4ui (t_float, t_float, t_float, t_float); // CON
  1242. ./src/openGL/GEMglColor4ui.h:38: virtual ~GEMglColor4ui ();
  1243. ./src/openGL/GEMglColor4uiv.cpp:15:#include "GEMglColor4uiv.h"
  1244. ./src/openGL/GEMglColor4uiv.cpp:17:CPPEXTERN_NEW_WITH_FOUR_ARGS ( GEMglColor4uiv , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  1245. ./src/openGL/GEMglColor4uiv.cpp:21:// GEMglColor4uiv
  1246. ./src/openGL/GEMglColor4uiv.cpp:26:GEMglColor4uiv :: GEMglColor4uiv (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0, t_floatarg arg3=0) {
  1247. ./src/openGL/GEMglColor4uiv.cpp:33:GEMglColor4uiv :: ~GEMglColor4uiv () {
  1248. ./src/openGL/GEMglColor4uiv.cpp:40:void GEMglColor4uiv :: render(GemState *state) {
  1249. ./src/openGL/GEMglColor4uiv.cpp:41: glColor4uiv (v);
  1250. ./src/openGL/GEMglColor4uiv.cpp:47:void GEMglColor4uiv :: vMess (t_float arg0, t_float arg1, t_float arg2, t_float arg3) { // FUN
  1251. ./src/openGL/GEMglColor4uiv.cpp:59:void GEMglColor4uiv :: obj_setupCallback(t_class *classPtr) {
  1252. ./src/openGL/GEMglColor4uiv.cpp:60: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4uiv::vMessCallback), gensym("v"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_NULL);
  1253. ./src/openGL/GEMglColor4uiv.cpp:63:void GEMglColor4uiv :: vMessCallback (void* data, t_float arg0, t_float arg1, t_float arg2, t_float arg3) {
  1254. ./src/openGL/GEMglColor4uiv.h:20: GEMglColor4uiv
  1255. ./src/openGL/GEMglColor4uiv.h:25: "glColor4uiv( GLuint* v)"
  1256. ./src/openGL/GEMglColor4uiv.h:28:class GEM_EXTERN GEMglColor4uiv : public GemGLBase
  1257. ./src/openGL/GEMglColor4uiv.h:30: CPPEXTERN_HEADER(GEMglColor4uiv, GemGLBase);
  1258. ./src/openGL/GEMglColor4uiv.h:34: GEMglColor4uiv (t_float, t_float, t_float, t_float); // CON
  1259. ./src/openGL/GEMglColor4uiv.h:37: virtual ~GEMglColor4uiv ();
  1260. ./src/openGL/GEMglColor4us.cpp:15:#include "GEMglColor4us.h"
  1261. ./src/openGL/GEMglColor4us.cpp:17:CPPEXTERN_NEW_WITH_FOUR_ARGS ( GEMglColor4us , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  1262. ./src/openGL/GEMglColor4us.cpp:26:GEMglColor4us :: GEMglColor4us (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0, t_floatarg arg3=0) :
  1263. ./src/openGL/GEMglColor4us.cpp:40:GEMglColor4us :: ~GEMglColor4us () {
  1264. ./src/openGL/GEMglColor4us.cpp:50:void GEMglColor4us :: render(GemState *state) {
  1265. ./src/openGL/GEMglColor4us.cpp:51: glColor4us (red, green, blue, alpha);
  1266. ./src/openGL/GEMglColor4us.cpp:57:void GEMglColor4us :: redMess (t_float arg1) { // FUN
  1267. ./src/openGL/GEMglColor4us.cpp:62:void GEMglColor4us :: greenMess (t_float arg1) { // FUN
  1268. ./src/openGL/GEMglColor4us.cpp:67:void GEMglColor4us :: blueMess (t_float arg1) { // FUN
  1269. ./src/openGL/GEMglColor4us.cpp:72:void GEMglColor4us :: alphaMess (t_float arg1) { // FUN
  1270. ./src/openGL/GEMglColor4us.cpp:82:void GEMglColor4us :: obj_setupCallback(t_class *classPtr) {
  1271. ./src/openGL/GEMglColor4us.cpp:83: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4us::redMessCallback), gensym("red"), A_DEFFLOAT, A_NULL);
  1272. ./src/openGL/GEMglColor4us.cpp:84: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4us::greenMessCallback), gensym("green"), A_DEFFLOAT, A_NULL);
  1273. ./src/openGL/GEMglColor4us.cpp:85: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4us::blueMessCallback), gensym("blue"), A_DEFFLOAT, A_NULL);
  1274. ./src/openGL/GEMglColor4us.cpp:86: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4us::alphaMessCallback), gensym("alpha"), A_DEFFLOAT, A_NULL);
  1275. ./src/openGL/GEMglColor4us.cpp:89:void GEMglColor4us :: redMessCallback (void* data, t_float arg0){
  1276. ./src/openGL/GEMglColor4us.cpp:92:void GEMglColor4us :: greenMessCallback (void* data, t_float arg0){
  1277. ./src/openGL/GEMglColor4us.cpp:95:void GEMglColor4us :: blueMessCallback (void* data, t_float arg0){
  1278. ./src/openGL/GEMglColor4us.cpp:98:void GEMglColor4us :: alphaMessCallback (void* data, t_float arg0){
  1279. ./src/openGL/GEMglColor4us.h:20: GEMglColor4us
  1280. ./src/openGL/GEMglColor4us.h:25: "glColor4us( GLushort red, GLushort green, GLushort blue, GLushort alpha)"
  1281. ./src/openGL/GEMglColor4us.h:28:class GEM_EXTERN GEMglColor4us : public GemGLBase
  1282. ./src/openGL/GEMglColor4us.h:30: CPPEXTERN_HEADER(GEMglColor4us, GemGLBase);
  1283. ./src/openGL/GEMglColor4us.h:34: GEMglColor4us (t_float, t_float, t_float, t_float); // CON
  1284. ./src/openGL/GEMglColor4us.h:38: virtual ~GEMglColor4us ();
  1285. ./src/openGL/GEMglColor4usv.cpp:15:#include "GEMglColor4usv.h"
  1286. ./src/openGL/GEMglColor4usv.cpp:17:CPPEXTERN_NEW_WITH_FOUR_ARGS ( GEMglColor4usv , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  1287. ./src/openGL/GEMglColor4usv.cpp:21:// GEMglColor4usv
  1288. ./src/openGL/GEMglColor4usv.cpp:26:GEMglColor4usv :: GEMglColor4usv (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0, t_floatarg arg3=0) {
  1289. ./src/openGL/GEMglColor4usv.cpp:33:GEMglColor4usv :: ~GEMglColor4usv () {
  1290. ./src/openGL/GEMglColor4usv.cpp:40:void GEMglColor4usv :: render(GemState *state) {
  1291. ./src/openGL/GEMglColor4usv.cpp:41: glColor4usv (v);
  1292. ./src/openGL/GEMglColor4usv.cpp:47:void GEMglColor4usv :: vMess (t_float arg0, t_float arg1, t_float arg2, t_float arg3) { // FUN
  1293. ./src/openGL/GEMglColor4usv.cpp:59:void GEMglColor4usv :: obj_setupCallback(t_class *classPtr) {
  1294. ./src/openGL/GEMglColor4usv.cpp:60: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColor4usv::vMessCallback), gensym("v"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_NULL);
  1295. ./src/openGL/GEMglColor4usv.cpp:63:void GEMglColor4usv :: vMessCallback (void* data, t_float arg0, t_float arg1, t_float arg2, t_float arg3) {
  1296. ./src/openGL/GEMglColor4usv.h:20: GEMglColor4usv
  1297. ./src/openGL/GEMglColor4usv.h:25: "glColor4usv( GLushort* v)"
  1298. ./src/openGL/GEMglColor4usv.h:28:class GEM_EXTERN GEMglColor4usv : public GemGLBase
  1299. ./src/openGL/GEMglColor4usv.h:30: CPPEXTERN_HEADER(GEMglColor4usv, GemGLBase);
  1300. ./src/openGL/GEMglColor4usv.h:34: GEMglColor4usv (t_float, t_float, t_float, t_float); // CON
  1301. ./src/openGL/GEMglColor4usv.h:37: virtual ~GEMglColor4usv ();
  1302. ./src/openGL/GEMglColorMask.cpp:15:#include "GEMglColorMask.h"
  1303. ./src/openGL/GEMglColorMask.cpp:17:CPPEXTERN_NEW_WITH_FOUR_ARGS ( GEMglColorMask , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  1304. ./src/openGL/GEMglColorMask.cpp:26:GEMglColorMask :: GEMglColorMask (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0, t_floatarg arg3=0) :
  1305. ./src/openGL/GEMglColorMask.cpp:40:GEMglColorMask :: ~GEMglColorMask () {
  1306. ./src/openGL/GEMglColorMask.cpp:50:void GEMglColorMask :: render(GemState *state) {
  1307. ./src/openGL/GEMglColorMask.cpp:51: glColorMask (red, green, blue, alpha);
  1308. ./src/openGL/GEMglColorMask.cpp:57:void GEMglColorMask :: redMess (t_float arg1) { // FUN
  1309. ./src/openGL/GEMglColorMask.cpp:62:void GEMglColorMask :: greenMess (t_float arg1) { // FUN
  1310. ./src/openGL/GEMglColorMask.cpp:67:void GEMglColorMask :: blueMess (t_float arg1) { // FUN
  1311. ./src/openGL/GEMglColorMask.cpp:72:void GEMglColorMask :: alphaMess (t_float arg1) { // FUN
  1312. ./src/openGL/GEMglColorMask.cpp:82:void GEMglColorMask :: obj_setupCallback(t_class *classPtr) {
  1313. ./src/openGL/GEMglColorMask.cpp:83: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColorMask::redMessCallback), gensym("red"), A_DEFFLOAT, A_NULL);
  1314. ./src/openGL/GEMglColorMask.cpp:84: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColorMask::greenMessCallback), gensym("green"), A_DEFFLOAT, A_NULL);
  1315. ./src/openGL/GEMglColorMask.cpp:85: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColorMask::blueMessCallback), gensym("blue"), A_DEFFLOAT, A_NULL);
  1316. ./src/openGL/GEMglColorMask.cpp:86: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColorMask::alphaMessCallback), gensym("alpha"), A_DEFFLOAT, A_NULL);
  1317. ./src/openGL/GEMglColorMask.cpp:89:void GEMglColorMask :: redMessCallback (void* data, t_float arg0){
  1318. ./src/openGL/GEMglColorMask.cpp:92:void GEMglColorMask :: greenMessCallback (void* data, t_float arg0){
  1319. ./src/openGL/GEMglColorMask.cpp:95:void GEMglColorMask :: blueMessCallback (void* data, t_float arg0){
  1320. ./src/openGL/GEMglColorMask.cpp:98:void GEMglColorMask :: alphaMessCallback (void* data, t_float arg0){
  1321. ./src/openGL/GEMglColorMask.h:20: GEMglColorMask
  1322. ./src/openGL/GEMglColorMask.h:25: "glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)"
  1323. ./src/openGL/GEMglColorMask.h:28:class GEM_EXTERN GEMglColorMask : public GemGLBase
  1324. ./src/openGL/GEMglColorMask.h:30: CPPEXTERN_HEADER(GEMglColorMask, GemGLBase);
  1325. ./src/openGL/GEMglColorMask.h:34: GEMglColorMask (t_float, t_float, t_float, t_float); // CON
  1326. ./src/openGL/GEMglColorMask.h:38: virtual ~GEMglColorMask ();
  1327. ./src/openGL/GEMglColorMaterial.cpp:15:#include "GEMglColorMaterial.h"
  1328. ./src/openGL/GEMglColorMaterial.cpp:18:CPPEXTERN_NEW_WITH_GIMME ( GEMglColorMaterial );
  1329. ./src/openGL/GEMglColorMaterial.cpp:27:GEMglColorMaterial :: GEMglColorMaterial (int argc, t_atom*argv) :
  1330. ./src/openGL/GEMglColorMaterial.cpp:39:GEMglColorMaterial :: ~GEMglColorMaterial () {
  1331. ./src/openGL/GEMglColorMaterial.cpp:47:void GEMglColorMaterial :: render(GemState *state) {
  1332. ./src/openGL/GEMglColorMaterial.cpp:48: glColorMaterial (face, mode);
  1333. ./src/openGL/GEMglColorMaterial.cpp:54:void GEMglColorMaterial :: faceMess (t_atom arg) { // FUN
  1334. ./src/openGL/GEMglColorMaterial.cpp:59:void GEMglColorMaterial :: modeMess (t_atom arg) { // FUN
  1335. ./src/openGL/GEMglColorMaterial.cpp:69:void GEMglColorMaterial :: obj_setupCallback(t_class *classPtr) {
  1336. ./src/openGL/GEMglColorMaterial.cpp:70: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColorMaterial::faceMessCallback), gensym("face"), A_GIMME, A_NULL);
  1337. ./src/openGL/GEMglColorMaterial.cpp:71: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglColorMaterial::modeMessCallback), gensym("mode"), A_GIMME, A_NULL);
  1338. ./src/openGL/GEMglColorMaterial.cpp:74:void GEMglColorMaterial :: faceMessCallback (void* data, t_symbol*, int argc, t_atom*argv){
  1339. ./src/openGL/GEMglColorMaterial.cpp:77:void GEMglColorMaterial :: modeMessCallback (void* data, t_symbol*, int argc, t_atom*argv){
  1340. ./src/openGL/GEMglColorMaterial.h:20: GEMglColorMaterial
  1341. ./src/openGL/GEMglColorMaterial.h:25: "glColorMaterial( GLenum face, GLenum mode)"
  1342. ./src/openGL/GEMglColorMaterial.h:28:class GEM_EXTERN GEMglColorMaterial : public GemGLBase
  1343. ./src/openGL/GEMglColorMaterial.h:30: CPPEXTERN_HEADER(GEMglColorMaterial, GemGLBase);
  1344. ./src/openGL/GEMglColorMaterial.h:34: GEMglColorMaterial (int, t_atom*); // CON
  1345. ./src/openGL/GEMglColorMaterial.h:38: virtual ~GEMglColorMaterial ();
  1346. ./src/openGL/GEMglPolygonMode.cpp:15:#include "GEMglPolygonMode.h"
  1347. ./src/openGL/GEMglPolygonMode.cpp:18:CPPEXTERN_NEW_WITH_GIMME ( GEMglPolygonMode);
  1348. ./src/openGL/GEMglPolygonMode.cpp:27:GEMglPolygonMode :: GEMglPolygonMode (int argc, t_atom*argv) :
  1349. ./src/openGL/GEMglPolygonMode.cpp:39:GEMglPolygonMode :: ~GEMglPolygonMode () {
  1350. ./src/openGL/GEMglPolygonMode.cpp:47:void GEMglPolygonMode :: render(GemState *state) {
  1351. ./src/openGL/GEMglPolygonMode.cpp:48: glPolygonMode (face, mode);
  1352. ./src/openGL/GEMglPolygonMode.cpp:54:void GEMglPolygonMode :: faceMess (t_atom arg) { // FUN
  1353. ./src/openGL/GEMglPolygonMode.cpp:59:void GEMglPolygonMode :: modeMess (t_atom arg) { // FUN
  1354. ./src/openGL/GEMglPolygonMode.cpp:69:void GEMglPolygonMode :: obj_setupCallback(t_class *classPtr) {
  1355. ./src/openGL/GEMglPolygonMode.cpp:70: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglPolygonMode::faceMessCallback), gensym("face"), A_GIMME, A_NULL);
  1356. ./src/openGL/GEMglPolygonMode.cpp:71: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglPolygonMode::modeMessCallback), gensym("mode"), A_GIMME, A_NULL);
  1357. ./src/openGL/GEMglPolygonMode.cpp:74:void GEMglPolygonMode :: faceMessCallback (void* data, t_symbol*, int argc, t_atom*argv){
  1358. ./src/openGL/GEMglPolygonMode.cpp:77:void GEMglPolygonMode :: modeMessCallback (void* data, t_symbol*, int argc, t_atom*argv){
  1359. ./src/openGL/GEMglPolygonMode.h:20: GEMglPolygonMode
  1360. ./src/openGL/GEMglPolygonMode.h:25: "glPolygonMode( GLenum face, GLenum mode)"
  1361. ./src/openGL/GEMglPolygonMode.h:28:class GEM_EXTERN GEMglPolygonMode : public GemGLBase
  1362. ./src/openGL/GEMglPolygonMode.h:30: CPPEXTERN_HEADER(GEMglPolygonMode, GemGLBase);
  1363. ./src/openGL/GEMglPolygonMode.h:34: GEMglPolygonMode (int, t_atom*); // CON
  1364. ./src/openGL/GEMglPolygonMode.h:38: virtual ~GEMglPolygonMode ();
  1365. ./src/openGL/GEMglPushAttrib.cpp:15:#include "GEMglPushAttrib.h"
  1366. ./src/openGL/GEMglPushAttrib.cpp:17:CPPEXTERN_NEW_WITH_ONE_ARG ( GEMglPushAttrib , t_floatarg, A_DEFFLOAT);
  1367. ./src/openGL/GEMglPushAttrib.cpp:26:GEMglPushAttrib :: GEMglPushAttrib (t_floatarg arg0=0) :
  1368. ./src/openGL/GEMglPushAttrib.cpp:34:GEMglPushAttrib :: ~GEMglPushAttrib () {
  1369. ./src/openGL/GEMglPushAttrib.cpp:41:void GEMglPushAttrib :: render(GemState *state) {
  1370. ./src/openGL/GEMglPushAttrib.cpp:42: glPushAttrib (mask);
  1371. ./src/openGL/GEMglPushAttrib.cpp:48:void GEMglPushAttrib :: maskMess (t_float arg1) { // FUN
  1372. ./src/openGL/GEMglPushAttrib.cpp:58:void GEMglPushAttrib :: obj_setupCallback(t_class *classPtr) {
  1373. ./src/openGL/GEMglPushAttrib.cpp:59: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglPushAttrib::maskMessCallback), gensym("mask"), A_DEFFLOAT, A_NULL);
  1374. ./src/openGL/GEMglPushAttrib.cpp:62:void GEMglPushAttrib :: maskMessCallback (void* data, t_float arg0){
  1375. ./src/openGL/GEMglPushAttrib.h:20: GEMglPushAttrib
  1376. ./src/openGL/GEMglPushAttrib.h:25: "glPushAttrib( GLbitfield mask)"
  1377. ./src/openGL/GEMglPushAttrib.h:28:class GEM_EXTERN GEMglPushAttrib : public GemGLBase
  1378. ./src/openGL/GEMglPushAttrib.h:30: CPPEXTERN_HEADER(GEMglPushAttrib, GemGLBase);
  1379. ./src/openGL/GEMglPushAttrib.h:34: GEMglPushAttrib (t_float); // CON
  1380. ./src/openGL/GEMglPushAttrib.h:38: virtual ~GEMglPushAttrib ();
  1381. ./src/openGL/GEMglRectd.cpp:15:#include "GEMglRectd.h"
  1382. ./src/openGL/GEMglRectd.cpp:17:CPPEXTERN_NEW_WITH_FOUR_ARGS ( GEMglRectd , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  1383. ./src/openGL/GEMglRectd.cpp:26:GEMglRectd :: GEMglRectd (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0, t_floatarg arg3=0) :
  1384. ./src/openGL/GEMglRectd.cpp:40:GEMglRectd :: ~GEMglRectd () {
  1385. ./src/openGL/GEMglRectd.cpp:50:void GEMglRectd :: render(GemState *state) {
  1386. ./src/openGL/GEMglRectd.cpp:51: glRectd (x1, y1, x2, y2);
  1387. ./src/openGL/GEMglRectd.cpp:57:void GEMglRectd :: x1Mess (t_float arg1) { // FUN
  1388. ./src/openGL/GEMglRectd.cpp:62:void GEMglRectd :: y1Mess (t_float arg1) { // FUN
  1389. ./src/openGL/GEMglRectd.cpp:67:void GEMglRectd :: x2Mess (t_float arg1) { // FUN
  1390. ./src/openGL/GEMglRectd.cpp:72:void GEMglRectd :: y2Mess (t_float arg1) { // FUN
  1391. ./src/openGL/GEMglRectd.cpp:82:void GEMglRectd :: obj_setupCallback(t_class *classPtr) {
  1392. ./src/openGL/GEMglRectd.cpp:83: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglRectd::x1MessCallback), gensym("x1"), A_DEFFLOAT, A_NULL);
  1393. ./src/openGL/GEMglRectd.cpp:84: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglRectd::y1MessCallback), gensym("y1"), A_DEFFLOAT, A_NULL);
  1394. ./src/openGL/GEMglRectd.cpp:85: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglRectd::x2MessCallback), gensym("x2"), A_DEFFLOAT, A_NULL);
  1395. ./src/openGL/GEMglRectd.cpp:86: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglRectd::y2MessCallback), gensym("y2"), A_DEFFLOAT, A_NULL);
  1396. ./src/openGL/GEMglRectd.cpp:89:void GEMglRectd :: x1MessCallback (void* data, t_float arg0){
  1397. ./src/openGL/GEMglRectd.cpp:92:void GEMglRectd :: y1MessCallback (void* data, t_float arg0){
  1398. ./src/openGL/GEMglRectd.cpp:95:void GEMglRectd :: x2MessCallback (void* data, t_float arg0){
  1399. ./src/openGL/GEMglRectd.cpp:98:void GEMglRectd :: y2MessCallback (void* data, t_float arg0){
  1400. ./src/openGL/GEMglRectd.h:20: GEMglRectd
  1401. ./src/openGL/GEMglRectd.h:25: "glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)"
  1402. ./src/openGL/GEMglRectd.h:28:class GEM_EXTERN GEMglRectd : public GemGLBase
  1403. ./src/openGL/GEMglRectd.h:30: CPPEXTERN_HEADER(GEMglRectd, GemGLBase);
  1404. ./src/openGL/GEMglRectd.h:34: GEMglRectd (t_float, t_float, t_float, t_float); // CON
  1405. ./src/openGL/GEMglRectd.h:38: virtual ~GEMglRectd ();
  1406. ./src/openGL/GEMglRectf.cpp:15:#include "GEMglRectf.h"
  1407. ./src/openGL/GEMglRectf.cpp:17:CPPEXTERN_NEW_WITH_FOUR_ARGS ( GEMglRectf , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  1408. ./src/openGL/GEMglRectf.cpp:26:GEMglRectf :: GEMglRectf (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0, t_floatarg arg3=0) :
  1409. ./src/openGL/GEMglRectf.cpp:40:GEMglRectf :: ~GEMglRectf () {
  1410. ./src/openGL/GEMglRectf.cpp:50:void GEMglRectf :: render(GemState *state) {
  1411. ./src/openGL/GEMglRectf.cpp:51: glRectf (x1, y1, x2, y2);
  1412. ./src/openGL/GEMglRectf.cpp:57:void GEMglRectf :: x1Mess (t_float arg1) { // FUN
  1413. ./src/openGL/GEMglRectf.cpp:62:void GEMglRectf :: y1Mess (t_float arg1) { // FUN
  1414. ./src/openGL/GEMglRectf.cpp:67:void GEMglRectf :: x2Mess (t_float arg1) { // FUN
  1415. ./src/openGL/GEMglRectf.cpp:72:void GEMglRectf :: y2Mess (t_float arg1) { // FUN
  1416. ./src/openGL/GEMglRectf.cpp:82:void GEMglRectf :: obj_setupCallback(t_class *classPtr) {
  1417. ./src/openGL/GEMglRectf.cpp:83: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglRectf::x1MessCallback), gensym("x1"), A_DEFFLOAT, A_NULL);
  1418. ./src/openGL/GEMglRectf.cpp:84: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglRectf::y1MessCallback), gensym("y1"), A_DEFFLOAT, A_NULL);
  1419. ./src/openGL/GEMglRectf.cpp:85: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglRectf::x2MessCallback), gensym("x2"), A_DEFFLOAT, A_NULL);
  1420. ./src/openGL/GEMglRectf.cpp:86: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglRectf::y2MessCallback), gensym("y2"), A_DEFFLOAT, A_NULL);
  1421. ./src/openGL/GEMglRectf.cpp:89:void GEMglRectf :: x1MessCallback (void* data, t_float arg0){
  1422. ./src/openGL/GEMglRectf.cpp:92:void GEMglRectf :: y1MessCallback (void* data, t_float arg0){
  1423. ./src/openGL/GEMglRectf.cpp:95:void GEMglRectf :: x2MessCallback (void* data, t_float arg0){
  1424. ./src/openGL/GEMglRectf.cpp:98:void GEMglRectf :: y2MessCallback (void* data, t_float arg0){
  1425. ./src/openGL/GEMglRectf.h:20: GEMglRectf
  1426. ./src/openGL/GEMglRectf.h:25: "glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)"
  1427. ./src/openGL/GEMglRectf.h:28:class GEM_EXTERN GEMglRectf : public GemGLBase
  1428. ./src/openGL/GEMglRectf.h:30: CPPEXTERN_HEADER(GEMglRectf, GemGLBase);
  1429. ./src/openGL/GEMglRectf.h:34: GEMglRectf (t_float, t_float, t_float, t_float); // CON
  1430. ./src/openGL/GEMglRectf.h:38: virtual ~GEMglRectf ();
  1431. ./src/openGL/GEMglRecti.cpp:15:#include "GEMglRecti.h"
  1432. ./src/openGL/GEMglRecti.cpp:17:CPPEXTERN_NEW_WITH_FOUR_ARGS ( GEMglRecti , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  1433. ./src/openGL/GEMglRecti.cpp:26:GEMglRecti :: GEMglRecti (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0, t_floatarg arg3=0) :
  1434. ./src/openGL/GEMglRecti.cpp:40:GEMglRecti :: ~GEMglRecti () {
  1435. ./src/openGL/GEMglRecti.cpp:50:void GEMglRecti :: render(GemState *state) {
  1436. ./src/openGL/GEMglRecti.cpp:51: glRecti (x1, y1, x2, y2);
  1437. ./src/openGL/GEMglRecti.cpp:57:void GEMglRecti :: x1Mess (t_float arg1) { // FUN
  1438. ./src/openGL/GEMglRecti.cpp:62:void GEMglRecti :: y1Mess (t_float arg1) { // FUN
  1439. ./src/openGL/GEMglRecti.cpp:67:void GEMglRecti :: x2Mess (t_float arg1) { // FUN
  1440. ./src/openGL/GEMglRecti.cpp:72:void GEMglRecti :: y2Mess (t_float arg1) { // FUN
  1441. ./src/openGL/GEMglRecti.cpp:82:void GEMglRecti :: obj_setupCallback(t_class *classPtr) {
  1442. ./src/openGL/GEMglRecti.cpp:83: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglRecti::x1MessCallback), gensym("x1"), A_DEFFLOAT, A_NULL);
  1443. ./src/openGL/GEMglRecti.cpp:84: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglRecti::y1MessCallback), gensym("y1"), A_DEFFLOAT, A_NULL);
  1444. ./src/openGL/GEMglRecti.cpp:85: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglRecti::x2MessCallback), gensym("x2"), A_DEFFLOAT, A_NULL);
  1445. ./src/openGL/GEMglRecti.cpp:86: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglRecti::y2MessCallback), gensym("y2"), A_DEFFLOAT, A_NULL);
  1446. ./src/openGL/GEMglRecti.cpp:89:void GEMglRecti :: x1MessCallback (void* data, t_float arg0){
  1447. ./src/openGL/GEMglRecti.cpp:92:void GEMglRecti :: y1MessCallback (void* data, t_float arg0){
  1448. ./src/openGL/GEMglRecti.cpp:95:void GEMglRecti :: x2MessCallback (void* data, t_float arg0){
  1449. ./src/openGL/GEMglRecti.cpp:98:void GEMglRecti :: y2MessCallback (void* data, t_float arg0){
  1450. ./src/openGL/GEMglRecti.h:20: GEMglRecti
  1451. ./src/openGL/GEMglRecti.h:25: "glRecti( GLint x1, GLint y1, GLint x2, GLint y2)"
  1452. ./src/openGL/GEMglRecti.h:28:class GEM_EXTERN GEMglRecti : public GemGLBase
  1453. ./src/openGL/GEMglRecti.h:30: CPPEXTERN_HEADER(GEMglRecti, GemGLBase);
  1454. ./src/openGL/GEMglRecti.h:34: GEMglRecti (t_float, t_float, t_float, t_float); // CON
  1455. ./src/openGL/GEMglRecti.h:38: virtual ~GEMglRecti ();
  1456. ./src/openGL/GEMglRects.cpp:15:#include "GEMglRects.h"
  1457. ./src/openGL/GEMglRects.cpp:17:CPPEXTERN_NEW_WITH_FOUR_ARGS ( GEMglRects , t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT, t_floatarg, A_DEFFLOAT);
  1458. ./src/openGL/GEMglRects.cpp:26:GEMglRects :: GEMglRects (t_floatarg arg0=0, t_floatarg arg1=0, t_floatarg arg2=0, t_floatarg arg3=0) :
  1459. ./src/openGL/GEMglRects.cpp:40:GEMglRects :: ~GEMglRects () {
  1460. ./src/openGL/GEMglRects.cpp:50:void GEMglRects :: render(GemState *state) {
  1461. ./src/openGL/GEMglRects.cpp:51: glRects (x1, y1, x2, y2);
  1462. ./src/openGL/GEMglRects.cpp:57:void GEMglRects :: x1Mess (t_float arg1) { // FUN
  1463. ./src/openGL/GEMglRects.cpp:62:void GEMglRects :: y1Mess (t_float arg1) { // FUN
  1464. ./src/openGL/GEMglRects.cpp:67:void GEMglRects :: x2Mess (t_float arg1) { // FUN
  1465. ./src/openGL/GEMglRects.cpp:72:void GEMglRects :: y2Mess (t_float arg1) { // FUN
  1466. ./src/openGL/GEMglRects.cpp:82:void GEMglRects :: obj_setupCallback(t_class *classPtr) {
  1467. ./src/openGL/GEMglRects.cpp:83: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglRects::x1MessCallback), gensym("x1"), A_DEFFLOAT, A_NULL);
  1468. ./src/openGL/GEMglRects.cpp:84: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglRects::y1MessCallback), gensym("y1"), A_DEFFLOAT, A_NULL);
  1469. ./src/openGL/GEMglRects.cpp:85: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglRects::x2MessCallback), gensym("x2"), A_DEFFLOAT, A_NULL);
  1470. ./src/openGL/GEMglRects.cpp:86: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglRects::y2MessCallback), gensym("y2"), A_DEFFLOAT, A_NULL);
  1471. ./src/openGL/GEMglRects.cpp:89:void GEMglRects :: x1MessCallback (void* data, t_float arg0){
  1472. ./src/openGL/GEMglRects.cpp:92:void GEMglRects :: y1MessCallback (void* data, t_float arg0){
  1473. ./src/openGL/GEMglRects.cpp:95:void GEMglRects :: x2MessCallback (void* data, t_float arg0){
  1474. ./src/openGL/GEMglRects.cpp:98:void GEMglRects :: y2MessCallback (void* data, t_float arg0){
  1475. ./src/openGL/GEMglRects.h:20: GEMglRects
  1476. ./src/openGL/GEMglRects.h:25: "glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2)"
  1477. ./src/openGL/GEMglRects.h:28:class GEM_EXTERN GEMglRects : public GemGLBase
  1478. ./src/openGL/GEMglRects.h:30: CPPEXTERN_HEADER(GEMglRects, GemGLBase);
  1479. ./src/openGL/GEMglRects.h:34: GEMglRects (t_float, t_float, t_float, t_float); // CON
  1480. ./src/openGL/GEMglRects.h:38: virtual ~GEMglRects ();
  1481. ./src/openGL/GEMglTexImage2D.cpp:103:void GEMglTexImage2D :: heightMess (t_float arg1) { // FUN
  1482. ./src/openGL/GEMglTexImage2D.cpp:113:void GEMglTexImage2D :: obj_setupCallback(t_class *classPtr) {
  1483. ./src/openGL/GEMglTexImage2D.cpp:114: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglTexImage2D::targetMessCallback), gensym("target"), A_DEFFLOAT, A_NULL);
  1484. ./src/openGL/GEMglTexImage2D.cpp:115: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglTexImage2D::levelMessCallback), gensym("level"), A_DEFFLOAT, A_NULL);
  1485. ./src/openGL/GEMglTexImage2D.cpp:116: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglTexImage2D::xoffsetMessCallback), gensym("xoffset"), A_DEFFLOAT, A_NULL);
  1486. ./src/openGL/GEMglTexImage2D.cpp:117: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglTexImage2D::yoffsetMessCallback), gensym("yoffset"), A_DEFFLOAT, A_NULL);
  1487. ./src/openGL/GEMglTexImage2D.cpp:118: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglTexImage2D::widthMessCallback), gensym("width"), A_DEFFLOAT, A_NULL);
  1488. ./src/openGL/GEMglTexImage2D.cpp:119: class_addmethod(classPtr, reinterpret_cast<t_method>(&GEMglTexImage2D::heightMessCallback), gensym("height"), A_DEFFLOAT, A_NULL);
  1489. ./src/openGL/GEMglTexImage2D.cpp:122:void GEMglTexImage2D :: targetMessCallback (void* data, t_float arg0){
  1490. ./src/openGL/GEMglTexImage2D.cpp:125:void GEMglTexImage2D :: levelMessCallback (void* data, t_float arg0){
  1491. ./src/openGL/GEMglTexImage2D.cpp:128:void GEMglTexImage2D :: xoffsetMessCallback (void* data, t_float arg0){
  1492. ./src/openGL/GEMglTexImage2D.cpp:131:void GEMglTexImage2D :: yoffsetMessCallback (void* data, t_float arg0){
  1493. ./src/openGL/GEMglTexImage2D.cpp:134:void GEMglTexImage2D :: widthMessCallback (void* data, t_float arg0){
  1494. ./src/openGL/GEMglTexImage2D.cpp:137:void GEMglTexImage2D :: heightMessCallback (void* data, t_float arg0){
  1495. ./src/openGL/GEMglTexImage2D.cpp:15:#include "GEMglTexImage2D.h"
  1496. ./src/openGL/GEMglTexImage2D.cpp:19:CPPEXTERN_NEW_WITH_GIMME ( GEMglTexImage2D );
  1497. ./src/openGL/GEMglTexImage2D.cpp:28:GEMglTexImage2D :: GEMglTexImage2D (int argc, t_atom*argv) :
  1498. ./src/openGL/GEMglTexImage2D.cpp:46:GEMglTexImage2D :: ~GEMglTexImage2D () {
  1499. ./src/openGL/GEMglTexImage2D.cpp:56:bool GEMglTexImage2D :: isRunnable(void) {
  1500. ./src/openGL/GEMglTexImage2D.cpp:66:void GEMglTexImage2D :: render(GemState *state) {
  1501. ./src/openGL/GEMglTexImage2D.cpp:70: glTexImage2D (target, level, xoffset, yoffset, width, height,
  1502. ./src/openGL/GEMglTexImage2D.cpp:79:void GEMglTexImage2D :: targetMess (t_float arg1) { // FUN
  1503. ./src/openGL/GEMglTexImage2D.cpp:83:void GEMglTexImage2D :: levelMess (t_float arg1) { // FUN
  1504. ./src/openGL/GEMglTexImage2D.cpp:88:void GEMglTexImage2D :: xoffsetMess (t_float arg1) { // FUN
  1505. ./src/openGL/GEMglTexImage2D.cpp:93:void GEMglTexImage2D :: yoffsetMess (t_float arg1) { // FUN
  1506. ./src/openGL/GEMglTexImage2D.cpp:98:void GEMglTexImage2D :: widthMess (t_float arg1) { // FUN
  1507. ./src/openGL/GEMglTexImage2D.h:20: GEMglTexImage2D
  1508. ./src/openGL/GEMglTexImage2D.h:25: "glTexImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)"
  1509. ./src/openGL/GEMglTexImage2D.h:28:class GEM_EXTERN GEMglTexImage2D : public GemGLBase
  1510. ./src/openGL/GEMglTexImage2D.h:30: CPPEXTERN_HEADER(GEMglTexImage2D, GemGLBase);
  1511. ./src/openGL/GEMglTexImage2D.h:34: GEMglTexImage2D (int,t_atom*); // CON
  1512. ./src/openGL/GEMglTexImage2D.h:38: virtual ~GEMglTexImage2D ();
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