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- ๐Stats๐
- About ๐ Priorities
- When you use a feather, each of these three stats: HP, Atk and Def; will have a 33.33% chance to appear,
- independently to each other. If all three fail to appear, then it'll prioritize one stat 100%.
- ====๐ฐ Red Skill Feather====
- ๐ฉ๐ฉ๐ฉ๐ฉSlot Chance Stat/Passive/Theme๐ฉ๐ฉ๐ฉ๐ฉ
- Slot Defaut 1
- Rate: 33.33
- Slot Defaut 2
- Rate: 33.33
- Slot Defaut 3
- Rate: 33.33
- ๐๐๐๐Stats๐๐๐๐
- Bracelet
- ๐ช Stat buffs: HP
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Bracelet
- ๐ช Stat buffs: Attack
- Rate: 8.33%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 40 - โฌ๏ธ Max 80
- ๐ฃ Step: 5
- Bracelet
- ๐ช Stat buffs: Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: HP
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Attack
- Rate: 8.33%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 40 - โฌ๏ธ Max 80
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: HP
- Rate: 8.33%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 40 - โฌ๏ธ Max 100
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Attack
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Sp. Attack
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Sp. Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Speed
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธThemes๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ
- Normal (2.94%)
- Fire (2.94%)
- Water (2.94%)
- Electric (2.94%)
- Grass (2.94%)
- Ice (2.94%)
- Fighting (2.94%)
- Poison (2.94%)
- Ground (2.94%)
- Flying (2.94%)
- Psychic (2.94%)
- Bug (2.94%)
- Rock (2.94%)
- Ghost (2.94%)
- Dragon (2.94%)
- Dark (2.94%)
- Steel (2.94%)
- Fairy (2.94%)
- Kanto (2.94%)
- Johto (2.94%)
- Hoenn (2.94%)
- Sinnoh (2.94%)
- Unova (2.94%)
- Kalos (2.94%)
- Alola (2.94%)
- Galar (2.94%)
- Main Character (2.94%)
- Elite Four (2.94%)
- Gym Leader (2.94%)
- Rival (2.94%)
- Champion (2.94%)
- Villain (2.94%)
- Trial Giver (2.94%)
- Battle Facility Foe (2.94%)
- ๐ฉ๐ฉ๐ฉ๐ฉPassives๐ฉ๐ฉ๐ฉ๐ฉ
- Physical Moves โ 1% (0.6%)
- Details: Powers up the userโs physical attack moves by 1%.
- Physical Moves โ 2% (0.6%)
- Details: Powers up the userโs physical attack moves by 2%.
- Physical Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs physical attack moves by 3%.
- Special Moves โ 1% (0.6%)
- Details: Powers up the userโs special attack moves by 1%.
- Special Moves โ 2% (0.6%)
- Details: Powers up the userโs special attack moves by 2%.
- Special Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs special attack moves by 3%.
- Crit: Moves โ 1% (0.6%)
- Details: Powers up the userโs moves by 1% when they become critical hits.
- Crit: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% when they become critical hits.
- Crit: Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 3% when they become critical hits.
- Opp Burned: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the target is burned.
- Opp Burned: Moves โ 4% (0.6%)
- Details: Powers up the userโs moves by 4% when the target is burned.
- Opp Burned: Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when the target is burned.
- Opp Frozen: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the target is frozen.
- Opp Frozen: Moves โ 4% (0.6%)
- Details: Powers up the userโs moves by 4% when the target is frozen.
- Opp Frozen: Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when the target is frozen.
- Opp Paralyzed: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the target is paralyzed.
- Opp Paralyzed: Moves โ 4% (0.6%)
- Details: Powers up the userโs moves by 4% when the target is paralyzed.
- Opp Paralyzed: Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when the target is paralyzed.
- Opp Poisoned: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the target is poisoned or badly poisoned.
- Opp Poisoned: Moves โ 4% (0.6%)
- Details: Powers up the userโs moves by 4% when the target is poisoned or badly poisoned.
- Opp Poisoned: Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when the target is poisoned or badly poisoned.
- Opp Asleep: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the target is asleep.
- Opp Asleep: Moves โ 4% (0.6%)
- Details: Powers up the userโs moves by 4% when the target is asleep.
- Opp Asleep: Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when the target is asleep.
- Opp Status Cond: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% against targets that are affected by a status condition.
- Opp Status Cond: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% against targets that are affected by a status condition.
- Opp Status Cond: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% against targets that are affected by a status condition.
- Opp Confused: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the target is confused.
- Opp Confused: Moves โ 4% (0.6%)
- Details: Powers up the userโs moves by 4% when the target is confused.
- Opp Confused: Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when the target is confused.
- Opp Flinching: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% against targets that are flinching.
- Opp Flinching: Moves โ 4% (0.6%)
- Details: Powers up the userโs moves by 4% against targets that are flinching.
- Opp Flinching: Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% against targets that are flinching.
- Opp Trapped: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the target is trapped.
- Opp Trapped: Moves โ 4% (0.6%)
- Details: Powers up the userโs moves by 4% when the target is trapped.
- Opp Trapped: Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when the target is trapped.
- Opp Interference: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% against targets that are flinching, confused, or trapped.
- Opp Interference: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% against targets that are flinching, confused, or trapped.
- Opp Interference: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% against targets that are flinching, confused, or trapped.
- Opp Interference or Status Cond: Moves โ 1% (0.6%)
- Details: Powers up the userโs moves by 1% against targets that are affected by a status condition, flinching, confused, or trapped.
- Opp Interference or Status Cond: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% against targets that are affected by a status condition, flinching, confused, or trapped.
- Opp Interference or Status Cond: Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 3% against targets that are affected by a status condition, flinching, confused, or trapped.
- Sunny: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% when the weather is sunny.
- Sunny: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the weather is sunny.
- Sunny: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the weather is sunny.
- Rainy: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% when the weather is rainy.
- Rainy: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the weather is rainy.
- Rainy: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the weather is rainy.
- Hail: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% during a hailstorm.
- Hail: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% during a hailstorm.
- Hail: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% during a hailstorm.
- Sandstorm: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% during a sandstorm.
- Sandstorm: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% during a sandstorm.
- Sandstorm: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% during a sandstorm.
- Electric Terrain: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% when the terrain is Electric Terrain.
- Electric Terrain: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the terrain is Electric Terrain.
- Electric Terrain: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the terrain is Electric Terrain.
- Grassy Terrain: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% when the terrain is Grassy Terrain.
- Grassy Terrain: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the terrain is Grassy Terrain.
- Grassy Terrain: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the terrain is Grassy Terrain.
- Psychic Terrain: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% when the terrain is Psychic Terrain.
- Psychic Terrain: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the terrain is Psychic Terrain.
- Psychic Terrain: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the terrain is Psychic Terrain.
- Normal Zone: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% when the zone is a Normal Zone.
- Normal Zone: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the zone is a Normal Zone.
- Normal Zone: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Normal Zone.
- Ice Zone: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% when the zone is an Ice Zone.
- Ice Zone: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the zone is an Ice Zone.
- Ice Zone: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is an Ice Zone.
- Fighting Zone: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% when the zone is a Fighting Zone.
- Fighting Zone: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the zone is a Fighting Zone.
- Fighting Zone: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Fighting Zone.
- Poison Zone: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% when the zone is a Poison Zone.
- Poison Zone: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the zone is a Poison Zone.
- Poison Zone: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Poison Zone.
- Ground Zone: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% when the zone is a Ground Zone.
- Ground Zone: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the zone is a Ground Zone.
- Ground Zone: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Ground Zone.
- Flying Zone: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% when the zone is a Flying Zone.
- Flying Zone: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the zone is a Flying Zone.
- Flying Zone: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Flying Zone.
- Bug Zone: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% when the zone is a Bug Zone.
- Bug Zone: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the zone is a Bug Zone.
- Bug Zone: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Bug Zone.
- Rock Zone: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% when the zone is a Rock Zone.
- Rock Zone: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the zone is a Rock Zone.
- Rock Zone: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Rock Zone.
- Ghost Zone: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% when the zone is a Ghost Zone.
- Ghost Zone: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the zone is a Ghost Zone.
- Ghost Zone: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Ghost Zone.
- Dragon Zone: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% when the zone is a Dragon Zone.
- Dragon Zone: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the zone is a Dragon Zone.
- Dragon Zone: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Dragon Zone.
- Dark Zone: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% when the zone is a Dark Zone.
- Dark Zone: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the zone is a Dark Zone.
- Dark Zone: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Dark Zone.
- Steel Zone: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% when the zone is a Steel Zone.
- Steel Zone: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the zone is a Steel Zone.
- Steel Zone: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Steel Zone.
- Fairy Zone: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% when the zone is a Fairy Zone.
- Fairy Zone: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when the zone is a Fairy Zone.
- Fairy Zone: Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Fairy Zone.
- WTZ Change: Moves โ 1% (0.6%)
- Details: Powers up the userโs moves by 1% when weather conditions, a terrain, or a zone are in effect.
- WTZ Change: Moves โ 2% (0.6%)
- Details: Powers up the userโs moves by 2% when weather conditions, a terrain, or a zone are in effect.
- WTZ Change: Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 3% when weather conditions, a terrain, or a zone are in effect.
- Normal Moves โ 1% (0.6%)
- Details: Powers up the userโs Normal-type moves by 1%.
- Normal Moves โ 2% (0.6%)
- Details: Powers up the userโs Normal-type moves by 2%.
- Normal Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Normal-type moves by 3%.
- Fire Moves โ 1% (0.6%)
- Details: Powers up the userโs Fire-type moves by 1%.
- Fire Moves โ 2% (0.6%)
- Details: Powers up the userโs Fire-type moves by 2%.
- Fire Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Fire-type moves by 3%.
- Water Moves โ 1% (0.6%)
- Details: Powers up the userโs Water-type moves by 1%.
- Water Moves โ 2% (0.6%)
- Details: Powers up the userโs Water-type moves by 2%.
- Water Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Water-type moves by 3%.
- Electric Moves โ 1% (0.6%)
- Details: Powers up the userโs Electric-type moves by 1%.
- Electric Moves โ 2% (0.6%)
- Details: Powers up the userโs Electric-type moves by 2%.
- Electric Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Electric-type moves by 3%.
- Grass Moves โ 1% (0.6%)
- Details: Powers up the userโs Grass-type moves by 1%.
- Grass Moves โ 2% (0.6%)
- Details: Powers up the userโs Grass-type moves by 2%.
- Grass Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Grass-type moves by 3%.
- Ice Moves โ 1% (0.6%)
- Details: Powers up the userโs Ice-type moves by 1%.
- Ice Moves โ 2% (0.6%)
- Details: Powers up the userโs Ice-type moves by 2%.
- Ice Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Ice-type moves by 3%.
- Fighting Moves โ 1% (0.6%)
- Details: Powers up the userโs Fighting-type moves by 1%.
- Fighting Moves โ 2% (0.6%)
- Details: Powers up the userโs Fighting-type moves by 2%.
- Fighting Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Fighting-type moves by 3%.
- Poison Moves โ 1% (0.6%)
- Details: Powers up the userโs Poison-type moves by 1%.
- Poison Moves โ 2% (0.6%)
- Details: Powers up the userโs Poison-type moves by 2%.
- Poison Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Poison-type moves by 3%.
- Ground Moves โ 1% (0.6%)
- Details: Powers up the userโs Ground-type moves by 1%.
- Ground Moves โ 2% (0.6%)
- Details: Powers up the userโs Ground-type moves by 2%.
- Ground Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Ground-type moves by 3%.
- Flying Moves โ 1% (0.6%)
- Details: Powers up the userโs Flying-type moves by 1%.
- Flying Moves โ 2% (0.6%)
- Details: Powers up the userโs Flying-type moves by 2%.
- Flying Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Flying-type moves by 3%.
- Psychic Moves โ 1% (0.6%)
- Details: Powers up the userโs Psychic-type moves by 1%.
- Psychic Moves โ 2% (0.6%)
- Details: Powers up the userโs Psychic-type moves by 2%.
- Psychic Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Psychic-type moves by 3%.
- Bug Moves โ 1% (0.6%)
- Details: Powers up the userโs Bug-type moves by 1%.
- Bug Moves โ 2% (0.6%)
- Details: Powers up the userโs Bug-type moves by 2%.
- Bug Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Bug-type moves by 3%.
- Rock Moves โ 1% (0.6%)
- Details: Powers up the userโs Rock-type moves by 1%.
- Rock Moves โ 2% (0.6%)
- Details: Powers up the userโs Rock-type moves by 2%.
- Rock Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Rock-type moves by 3%.
- Ghost Moves โ 1% (0.6%)
- Details: Powers up the userโs Ghost-type moves by 1%.
- Ghost Moves โ 2% (0.6%)
- Details: Powers up the userโs Ghost-type moves by 2%.
- Ghost Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Ghost-type moves by 3%.
- Dragon Moves โ 1% (0.6%)
- Details: Powers up the userโs Dragon-type moves by 1%.
- Dragon Moves โ 2% (0.6%)
- Details: Powers up the userโs Dragon-type moves by 2%.
- Dragon Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Dragon-type moves by 3%.
- Dark Moves โ 1% (0.6%)
- Details: Powers up the userโs Dark-type moves by 1%.
- Dark Moves โ 2% (0.6%)
- Details: Powers up the userโs Dark-type moves by 2%.
- Dark Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Dark-type moves by 3%.
- Steel Moves โ 1% (0.6%)
- Details: Powers up the userโs Steel-type moves by 1%.
- Steel Moves โ 2% (0.6%)
- Details: Powers up the userโs Steel-type moves by 2%.
- Steel Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Steel-type moves by 3%.
- Fairy Moves โ 1% (0.6%)
- Details: Powers up the userโs Fairy-type moves by 1%.
- Fairy Moves โ 2% (0.6%)
- Details: Powers up the userโs Fairy-type moves by 2%.
- Fairy Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Fairy-type moves by 3%.
- Pinch: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when it is in a pinch.
- Pinch: Moves โ 4% (0.6%)
- Details: Powers up the userโs moves by 4% when it is in a pinch.
- Pinch: Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when it is in a pinch.
- Unscathed: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when its HP is full.
- Unscathed: Moves โ 4% (0.6%)
- Details: Powers up the userโs moves by 4% when its HP is full.
- Unscathed: Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when its HP is full.
- Status Cond: Moves โ 3% (0.6%)
- Details: Powers up the userโs moves by 3% when it is affected by a status condition.
- Status Cond: Moves โ 4% (0.6%)
- Details: Powers up the userโs moves by 4% when it is affected by a status condition.
- Status Cond: Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when it is affected by a status condition.
- ====๐ฐ Pink Skill Feather====
- ๐ฉ๐ฉ๐ฉ๐ฉSlot Chance Stat/Passive/Theme๐ฉ๐ฉ๐ฉ๐ฉ
- Slot Defaut 1
- Rate: 33.33
- Slot Defaut 2
- Rate: 33.33
- Slot Defaut 3
- Rate: 33.33
- ๐๐๐๐Stats๐๐๐๐
- Bracelet
- ๐ช Stat buffs: HP
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Bracelet
- ๐ช Stat buffs: Attack
- Rate: 8.33%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 40 - โฌ๏ธ Max 80
- ๐ฃ Step: 5
- Bracelet
- ๐ช Stat buffs: Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: HP
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Attack
- Rate: 8.33%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 40 - โฌ๏ธ Max 80
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: HP
- Rate: 8.33%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 40 - โฌ๏ธ Max 100
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Attack
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Sp. Attack
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Sp. Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Speed
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธThemes๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ
- Normal (2.94%)
- Fire (2.94%)
- Water (2.94%)
- Electric (2.94%)
- Grass (2.94%)
- Ice (2.94%)
- Fighting (2.94%)
- Poison (2.94%)
- Ground (2.94%)
- Flying (2.94%)
- Psychic (2.94%)
- Bug (2.94%)
- Rock (2.94%)
- Ghost (2.94%)
- Dragon (2.94%)
- Dark (2.94%)
- Steel (2.94%)
- Fairy (2.94%)
- Kanto (2.94%)
- Johto (2.94%)
- Hoenn (2.94%)
- Sinnoh (2.94%)
- Unova (2.94%)
- Kalos (2.94%)
- Alola (2.94%)
- Galar (2.94%)
- Main Character (2.94%)
- Elite Four (2.94%)
- Gym Leader (2.94%)
- Rival (2.94%)
- Champion (2.94%)
- Villain (2.94%)
- Trial Giver (2.94%)
- Battle Facility Foe (2.94%)
- ๐ฉ๐ฉ๐ฉ๐ฉPassives๐ฉ๐ฉ๐ฉ๐ฉ
- Physical S-Moves โ 1% (0.6%)
- Details: Powers up the userโs physical sync move by 1%.
- Physical S-Moves โ 2% (0.6%)
- Details: Powers up the userโs physical sync move by 2%.
- Physical S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs physical sync move by 3%.
- Special S-Moves โ 1% (0.6%)
- Details: Powers up the userโs special sync move by 1%.
- Special S-Moves โ 2% (0.6%)
- Details: Powers up the userโs special sync move by 2%.
- Special S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs special sync move by 3%.
- Critastrophe 1% (0.6%)
- Details: Powers up the userโs sync move by 1% when it becomes a critical hit.
- Critastrophe 2% (0.6%)
- Details: Powers up the userโs sync move by 2% when it becomes a critical hit.
- Critastrophe 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 3% when it becomes a critical hit.
- Opp Burned: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the target is burned.
- Opp Burned: S-Moves โ 4% (0.6%)
- Details: Powers up the userโs sync move by 4% when the target is burned.
- Opp Burned: S-Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when the target is burned.
- Opp Frozen: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the target is frozen.
- Opp Frozen: S-Moves โ 4% (0.6%)
- Details: Powers up the userโs sync move by 4% when the target is frozen.
- Opp Frozen: S-Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when the target is frozen.
- Opp Paralyzed: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the target is paralyzed.
- Opp Paralyzed: S-Moves โ 4% (0.6%)
- Details: Powers up the userโs sync move by 4% when the target is paralyzed.
- Opp Paralyzed: S-Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when the target is paralyzed.
- Opp Poisoned: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the target is poisoned or badly poisoned.
- Opp Poisoned: S-Moves โ 4% (0.6%)
- Details: Powers up the userโs sync move by 4% when the target is poisoned or badly poisoned.
- Opp Poisoned: S-Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when the target is poisoned or badly poisoned.
- Opp Asleep: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the target is asleep.
- Opp Asleep: S-Moves โ 4% (0.6%)
- Details: Powers up the userโs sync move by 4% when the target is asleep.
- Opp Asleep: S-Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when the target is asleep.
- Opp Status Cond: S-Moves โ 2% (0.6%)
- Details: Powers up the userโs sync move by 2% against targets that are affected by a status condition.
- Opp Status Cond: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% against targets that are affected by a status condition.
- Opp Status Cond: S-Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% against targets that are affected by a status condition.
- Opp Confused: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the target is confused.
- Opp Confused: S-Moves โ 4% (0.6%)
- Details: Powers up the userโs sync move by 4% when the target is confused.
- Opp Confused: S-Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when the target is confused.
- Opp Flinching: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the target is flinching.
- Opp Flinching: S-Moves โ 4% (0.6%)
- Details: Powers up the userโs sync move by 4% when the target is flinching.
- Opp Flinching: S-Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when the target is flinching.
- Opp Trapped: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% against targets that are trapped.
- Opp Trapped: S-Moves โ 4% (0.6%)
- Details: Powers up the userโs sync move by 4% against targets that are trapped.
- Opp Trapped: S-Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% against targets that are trapped.
- Opp Interference: S-Moves โ 2% (0.6%)
- Details: Powers up the userโs sync move by 2% against targets that are flinching, confused, or trapped.
- Opp Interference: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% against targets that are flinching, confused, or trapped.
- Opp Interference: S-Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% against targets that are flinching, confused, or trapped.
- Opp Int or Status Cond: S-Moves โ 1% (0.6%)
- Details: Powers up the userโs sync move by 1% against targets that are affected by a status condition, flinching, confused, or trapped.
- Opp Int or Status Cond: S-Moves โ 2% (0.6%)
- Details: Powers up the userโs sync move by 2% against targets that are affected by a status condition, flinching, confused, or trapped.
- Opp Int or Status Cond: S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 3% against targets that are affected by a status condition, flinching, confused, or trapped.
- Solar Flare 2% (0.6%)
- Details: Powers up the userโs sync move by 2% when the weather is sunny.
- Solar Flare 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the weather is sunny.
- Solar Flare 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the weather is sunny.
- Shower Power 2% (0.6%)
- Details: Powers up the userโs sync move by 2% when the weather is rainy.
- Shower Power 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the weather is rainy.
- Shower Power 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the weather is rainy.
- Hail: S-Moves โ 2% (0.6%)
- Details: Powers up the userโs sync move by 2% during a hailstorm.
- Hail: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% during a hailstorm.
- Hail: S-Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% during a hailstorm.
- Sand Blaster 2% (0.6%)
- Details: Powers up the userโs sync move by 2% during a sandstorm.
- Sand Blaster 3% (0.6%)
- Details: Powers up the userโs sync move by 3% during a sandstorm.
- Sand Blaster 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% during a sandstorm.
- Sync Induction 2% (0.6%)
- Details: Powers up the userโs sync move by 2% when the terrain is Electric Terrain.
- Sync Induction 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the terrain is Electric Terrain.
- Sync Induction 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the terrain is Electric Terrain.
- Grassy Terrain: S-Moves โ 2% (0.6%)
- Details: Powers up the userโs sync move by 2% when the terrain is Grassy Terrain.
- Grassy Terrain: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the terrain is Grassy Terrain.
- Grassy Terrain: S-Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the terrain is Grassy Terrain.
- Psychic Terrain: S-Moves โ 2% (0.6%)
- Details: Powers up the userโs sync move by 2% when the terrain is Psychic Terrain.
- Psychic Terrain: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the terrain is Psychic Terrain.
- Psychic Terrain: S-Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the terrain is Psychic Terrain.
- Normal Zone: S-Moves โ 2% (0.6%)
- Details: Powers up the userโs sync move by 2% when the zone is a Normal Zone.
- Normal Zone: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the zone is a Normal Zone.
- Normal Zone: S-Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Normal Zone.
- Ice Zone: S-Moves โ 2% (0.6%)
- Details: Powers up the userโs sync move by 2% when the zone is an Ice Zone.
- Ice Zone: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the zone is an Ice Zone.
- Ice Zone: S-Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is an Ice Zone.
- Fighting Zone: S-Moves โ 2% (0.6%)
- Details: Powers up the userโs sync move by 2% when the zone is a Fighting Zone.
- Fighting Zone: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the zone is a Fighting Zone.
- Fighting Zone: S-Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Fighting Zone.
- Poison Zone: S-Moves โ 2% (0.6%)
- Details: Powers up the userโs sync move by 2% when the zone is a Poison Zone.
- Poison Zone: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the zone is a Poison Zone.
- Poison Zone: S-Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Poison Zone.
- Ground Zone: S-Moves โ 2% (0.6%)
- Details: Powers up the userโs sync move by 2% when the zone is a Ground Zone.
- Ground Zone: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the zone is a Ground Zone.
- Ground Zone: S-Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Ground Zone.
- Flying Zone: S-Moves โ 2% (0.6%)
- Details: Powers up the userโs sync move by 2% when the zone is a Flying Zone.
- Flying Zone: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the zone is a Flying Zone.
- Flying Zone: S-Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Flying Zone.
- Bug Zone: S-Moves โ 2% (0.6%)
- Details: Powers up the userโs sync move by 2% when the zone is a Bug Zone.
- Bug Zone: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the zone is a Bug Zone.
- Bug Zone: S-Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Bug Zone.
- Rock Zone: S-Moves โ 2% (0.6%)
- Details: Powers up the userโs sync move by 2% when the zone is a Rock Zone.
- Rock Zone: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the zone is a Rock Zone.
- Rock Zone: S-Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Rock Zone.
- Ghost Zone: S-Moves โ 2% (0.6%)
- Details: Powers up the userโs sync move by 2% when the zone is a Ghost Zone.
- Ghost Zone: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the zone is a Ghost Zone.
- Ghost Zone: S-Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Ghost Zone.
- Dragon Zone: S-Moves โ 2% (0.6%)
- Details: Powers up the userโs sync move by 2% when the zone is a Dragon Zone.
- Dragon Zone: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the zone is a Dragon Zone.
- Dragon Zone: S-Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Dragon Zone.
- Dark Zone: S-Moves โ 2% (0.6%)
- Details: Powers up the userโs sync move by 2% when the zone is a Dark Zone.
- Dark Zone: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the zone is a Dark Zone.
- Dark Zone: S-Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Dark Zone.
- Steel Zone: S-Moves โ 2% (0.6%)
- Details: Powers up the userโs sync move by 2% when the zone is a Steel Zone.
- Steel Zone: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the zone is a Steel Zone.
- Steel Zone: S-Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Steel Zone.
- Fairy Zone: S-Moves โ 2% (0.6%)
- Details: Powers up the userโs sync move by 2% when the zone is a Fairy Zone.
- Fairy Zone: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when the zone is a Fairy Zone.
- Fairy Zone: S-Moves โ 4% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Fairy Zone.
- WTZ Change: S-Moves โ 1% (0.6%)
- Details: Powers up the userโs sync move by 1% when weather conditions, a terrain, or a zone are in effect.
- WTZ Change: S-Moves โ 2% (0.6%)
- Details: Powers up the userโs sync move by 2% when weather conditions, a terrain, or a zone are in effect.
- WTZ Change: S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 3% when weather conditions, a terrain, or a zone are in effect.
- Normal S-Moves โ 1% (0.6%)
- Details: Powers up the userโs Normal-type sync move by 1%.
- Normal S-Moves โ 2% (0.6%)
- Details: Powers up the userโs Normal-type sync move by 2%.
- Normal S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Normal-type sync move by 3%.
- Fire S-Moves โ 1% (0.6%)
- Details: Powers up the userโs Fire-type sync move by 1%.
- Fire S-Moves โ 2% (0.6%)
- Details: Powers up the userโs Fire-type sync move by 2%.
- Fire S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Fire-type sync move by 3%.
- Water S-Moves โ 1% (0.6%)
- Details: Powers up the userโs Water-type sync move by 1%.
- Water S-Moves โ 2% (0.6%)
- Details: Powers up the userโs Water-type sync move by 2%.
- Water S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Water-type sync move by 3%.
- Electric S-Moves โ 1% (0.6%)
- Details: Powers up the userโs Electric-type sync move by 1%.
- Electric S-Moves โ 2% (0.6%)
- Details: Powers up the userโs Electric-type sync move by 2%.
- Electric S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Electric-type sync move by 3%.
- Grass S-Moves โ 1% (0.6%)
- Details: Powers up the userโs Grass-type sync move by 1%.
- Grass S-Moves โ 2% (0.6%)
- Details: Powers up the userโs Grass-type sync move by 2%.
- Grass S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Grass-type sync move by 3%.
- Ice S-Moves โ 1% (0.6%)
- Details: Powers up the userโs Ice-type sync move by 1%.
- Ice S-Moves โ 2% (0.6%)
- Details: Powers up the userโs Ice-type sync move by 2%.
- Ice S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Ice-type sync move by 3%.
- Fighting S-Moves โ 1% (0.6%)
- Details: Powers up the userโs Fighting-type sync move by 1%.
- Fighting S-Moves โ 2% (0.6%)
- Details: Powers up the userโs Fighting-type sync move by 2%.
- Fighting S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Fighting-type sync move by 3%.
- Poison S-Moves โ 1% (0.6%)
- Details: Powers up the userโs Poison-type sync move by 1%.
- Poison S-Moves โ 2% (0.6%)
- Details: Powers up the userโs Poison-type sync move by 2%.
- Poison S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Poison-type sync move by 3%.
- Ground S-Moves โ 1% (0.6%)
- Details: Powers up the userโs Ground-type sync move by 1%.
- Ground S-Moves โ 2% (0.6%)
- Details: Powers up the userโs Ground-type sync move by 2%.
- Ground S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Ground-type sync move by 3%.
- Flying S-Moves โ 1% (0.6%)
- Details: Powers up the userโs Flying-type sync move by 1%.
- Flying S-Moves โ 2% (0.6%)
- Details: Powers up the userโs Flying-type sync move by 2%.
- Flying S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Flying-type sync move by 3%.
- Psychic S-Moves โ 1% (0.6%)
- Details: Powers up the userโs Psychic-type sync move by 1%.
- Psychic S-Moves โ 2% (0.6%)
- Details: Powers up the userโs Psychic-type sync move by 2%.
- Psychic S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Psychic-type sync move by 3%.
- Bug S-Moves โ 1% (0.6%)
- Details: Powers up the userโs Bug-type sync move by 1%.
- Bug S-Moves โ 2% (0.6%)
- Details: Powers up the userโs Bug-type sync move by 2%.
- Bug S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Bug-type sync move by 3%.
- Rock S-Moves โ 1% (0.6%)
- Details: Powers up the userโs Rock-type sync move by 1%.
- Rock S-Moves โ 2% (0.6%)
- Details: Powers up the userโs Rock-type sync move by 2%.
- Rock S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Rock-type sync move by 3%.
- Ghost S-Moves โ 1% (0.6%)
- Details: Powers up the userโs Ghost-type sync move by 1%.
- Ghost S-Moves โ 2% (0.6%)
- Details: Powers up the userโs Ghost-type sync move by 2%.
- Ghost S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Ghost-type sync move by 3%.
- Dragon S-Moves โ 1% (0.6%)
- Details: Powers up the userโs Dragon-type sync move by 1%.
- Dragon S-Moves โ 2% (0.6%)
- Details: Powers up the userโs Dragon-type sync move by 2%.
- Dragon S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Dragon-type sync move by 3%.
- Dark S-Moves โ 1% (0.6%)
- Details: Powers up the userโs Dark-type sync move by 1%.
- Dark S-Moves โ 2% (0.6%)
- Details: Powers up the userโs Dark-type sync move by 2%.
- Dark S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Dark-type sync move by 3%.
- Steel S-Moves โ 1% (0.6%)
- Details: Powers up the userโs Steel-type sync move by 1%.
- Steel S-Moves โ 2% (0.6%)
- Details: Powers up the userโs Steel-type sync move by 2%.
- Steel S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Steel-type sync move by 3%.
- Fairy S-Moves โ 1% (0.6%)
- Details: Powers up the userโs Fairy-type sync move by 1%.
- Fairy S-Moves โ 2% (0.6%)
- Details: Powers up the userโs Fairy-type sync move by 2%.
- Fairy S-Moves โ 3% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs Fairy-type sync move by 3%.
- Pinch: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when it is in a pinch.
- Pinch: S-Moves โ 4% (0.6%)
- Details: Powers up the userโs sync move by 4% when it is in a pinch.
- Pinch: S-Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when it is in a pinch.
- Unscathed: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when its HP is full.
- Unscathed: S-Moves โ 4% (0.6%)
- Details: Powers up the userโs sync move by 4% when its HP is full.
- Unscathed: S-Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when its HP is full.
- Status Cond: S-Moves โ 3% (0.6%)
- Details: Powers up the userโs sync move by 3% when it is affected by a status condition.
- Status Cond: S-Moves โ 4% (0.6%)
- Details: Powers up the userโs sync move by 4% when it is affected by a status condition.
- Status Cond: S-Moves โ 5% (0.6%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when it is affected by a status condition.
- ====๐ฐ Blue Skill Feather====
- ๐ฉ๐ฉ๐ฉ๐ฉSlot Chance Stat/Passive/Theme๐ฉ๐ฉ๐ฉ๐ฉ
- Slot Defaut 1
- Rate: 33.33
- Slot Defaut 2
- Rate: 33.33
- Slot Defaut 3
- Rate: 33.33
- ๐๐๐๐Stats๐๐๐๐
- Bracelet
- ๐ช Stat buffs: HP
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Bracelet
- ๐ช Stat buffs: Attack
- Rate: 8.33%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 40 - โฌ๏ธ Max 80
- ๐ฃ Step: 5
- Bracelet
- ๐ช Stat buffs: Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: HP
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Attack
- Rate: 8.33%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 40 - โฌ๏ธ Max 80
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: HP
- Rate: 8.33%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 40 - โฌ๏ธ Max 100
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Attack
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Sp. Attack
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Sp. Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Speed
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธThemes๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ
- Normal (2.94%)
- Fire (2.94%)
- Water (2.94%)
- Electric (2.94%)
- Grass (2.94%)
- Ice (2.94%)
- Fighting (2.94%)
- Poison (2.94%)
- Ground (2.94%)
- Flying (2.94%)
- Psychic (2.94%)
- Bug (2.94%)
- Rock (2.94%)
- Ghost (2.94%)
- Dragon (2.94%)
- Dark (2.94%)
- Steel (2.94%)
- Fairy (2.94%)
- Kanto (2.94%)
- Johto (2.94%)
- Hoenn (2.94%)
- Sinnoh (2.94%)
- Unova (2.94%)
- Kalos (2.94%)
- Alola (2.94%)
- Galar (2.94%)
- Main Character (2.94%)
- Elite Four (2.94%)
- Gym Leader (2.94%)
- Rival (2.94%)
- Champion (2.94%)
- Villain (2.94%)
- Trial Giver (2.94%)
- Battle Facility Foe (2.94%)
- ๐ฉ๐ฉ๐ฉ๐ฉPassives๐ฉ๐ฉ๐ฉ๐ฉ
- Attack Move DR 1% (0.69%)
- Details: Reduces damage by 1% when the user is hit by an attack move.
- Attack Move DR 2% (0.69%)
- Details: Reduces damage by 2% when the user is hit by an attack move.
- Attack Move DR 3% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 3% when the user is hit by an attack move.
- S-Move DR 1% (0.69%)
- Details: Reduces damage by 1% when the user is hit by a sync move.
- S-Move DR 2% (0.69%)
- Details: Reduces damage by 2% when the user is hit by a sync move.
- S-Move DR 3% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 3% when the user is hit by a sync move.
- Physical Move DR 2% (0.69%)
- Details: Reduces damage by 2% when the user is hit by a physical attack move.
- Physical Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by a physical attack move.
- Physical Move DR 4% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by a physical attack move.
- Special Move DR 2% (0.69%)
- Details: Reduces damage by 2% when the user is hit by a special attack move.
- Special Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by a special attack move.
- Special Move DR 4% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by a special attack move.
- Physical S-Move DR 2% (0.69%)
- Details: Reduces damage by 2% when the user is hit by a physical sync move.
- Physical S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by a physical sync move.
- Physical S-Move DR 4% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by a physical sync move.
- Special S-Move DR 2% (0.69%)
- Details: Reduces damage by 2% when the user is hit by a special sync move.
- Special S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by a special sync move.
- Special S-Move DR 4% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by a special sync move.
- Sunny: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the weather is sunny.
- Sunny: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the weather is sunny.
- Sunny: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the weather is sunny.
- Rainy: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the weather is rainy.
- Rainy: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the weather is rainy.
- Rainy: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the weather is rainy.
- Hail: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move during a hailstorm.
- Hail: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move during a hailstorm.
- Hail: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move during a hailstorm.
- Sandstorm: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move during a sandstorm.
- Sandstorm: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move during a sandstorm.
- Sandstorm: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move during a sandstorm.
- Electric Terrain: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the terrain is Electric Terrain.
- Electric Terrain: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the terrain is Electric Terrain.
- Electric Terrain: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Electric Terrain.
- Grassy Terrain: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the terrain is Grassy Terrain.
- Grassy Terrain: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the terrain is Grassy Terrain.
- Grassy Terrain: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Grassy Terrain.
- Psychic Terrain: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the terrain is Psychic Terrain.
- Psychic Terrain: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the terrain is Psychic Terrain.
- Psychic Terrain: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Psychic Terrain.
- Normal Zone: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Normal Zone.
- Normal Zone: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Normal Zone.
- Normal Zone: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Normal Zone.
- Ice Zone: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is an Ice Zone.
- Ice Zone: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is an Ice Zone.
- Ice Zone: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is an Ice Zone.
- Fighting Zone: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Fighting Zone.
- Fighting Zone: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Fighting Zone.
- Fighting Zone: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Fighting Zone.
- Poison Zone: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Poison Zone.
- Poison Zone: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Poison Zone.
- Poison Zone: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Poison Zone.
- Ground Zone: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Ground Zone.
- Ground Zone: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Ground Zone.
- Ground Zone: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Ground Zone.
- Flying Zone: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Flying Zone.
- Flying Zone: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Flying Zone.
- Flying Zone: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Flying Zone.
- Bug Zone: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Bug Zone.
- Bug Zone: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Bug Zone.
- Bug Zone: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Bug Zone.
- Rock Zone: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Rock Zone.
- Rock Zone: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Rock Zone.
- Rock Zone: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Rock Zone.
- Ghost Zone: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Ghost Zone.
- Ghost Zone: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Ghost Zone.
- Ghost Zone: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Ghost Zone.
- Dragon Zone: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Dragon Zone.
- Dragon Zone: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Dragon Zone.
- Dragon Zone: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Dragon Zone.
- Dark Zone: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Dark Zone.
- Dark Zone: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Dark Zone.
- Dark Zone: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Dark Zone.
- Steel Zone: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Steel Zone.
- Steel Zone: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Steel Zone.
- Steel Zone: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Steel Zone.
- Fairy Zone: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Fairy Zone.
- Fairy Zone: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Fairy Zone.
- Fairy Zone: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Fairy Zone.
- WTZ Change: P-Move DR & S-Move DR 2% (0.69%)
- Details: Reduces damage by 2% when the user is hit by an attack move or sync move while weather conditions, a terrain, or a zone are in effect.
- WTZ Change: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while weather conditions, a terrain, or a zone are in effect.
- WTZ Change: P-Move DR & S-Move DR 4% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while weather conditions, a terrain, or a zone are in effect.
- Normal P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by Normal-type attack moves or sync moves.
- Normal P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by Normal-type attack moves or sync moves.
- Normal P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Normal-type attack moves or sync moves.
- Fire P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by Fire-type attack moves or sync moves.
- Fire P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by Fire-type attack moves or sync moves.
- Fire P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Fire-type attack moves or sync moves.
- Water P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by Water-type attack moves or sync moves.
- Water P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by Water-type attack moves or sync moves.
- Water P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Water-type attack moves or sync moves.
- Electric P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by Electric-type attack moves or sync moves.
- Electric P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by Electric-type attack moves or sync moves.
- Electric P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Electric-type attack moves or sync moves.
- Grass P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by Grass-type attack moves or sync moves.
- Grass P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by Grass-type attack moves or sync moves.
- Grass P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Grass-type attack moves or sync moves.
- Ice P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by Ice-type attack moves or sync moves.
- Ice P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by Ice-type attack moves or sync moves.
- Ice P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Ice-type attack moves or sync moves.
- Fighting P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by Fighting-type attack moves or sync moves.
- Fighting P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by Fighting-type attack moves or sync moves.
- Fighting P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Fighting-type attack moves or sync moves.
- Poison P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by Poison-type attack moves or sync moves.
- Poison P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by Poison-type attack moves or sync moves.
- Poison P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Poison-type attack moves or sync moves.
- Ground P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by Ground-type attack moves or sync moves.
- Ground P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by Ground-type attack moves or sync moves.
- Ground P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Ground-type attack moves or sync moves.
- Flying P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by Flying-type attack moves or sync moves.
- Flying P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by Flying-type attack moves or sync moves.
- Flying P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Flying-type attack moves or sync moves.
- Psychic P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by Psychic-type attack moves or sync moves.
- Psychic P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by Psychic-type attack moves or sync moves.
- Psychic P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Psychic-type attack moves or sync moves.
- Bug P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by Bug-type attack moves or sync moves.
- Bug P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by Bug-type attack moves or sync moves.
- Bug P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Bug-type attack moves or sync moves.
- Rock P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by Rock-type attack moves or sync moves.
- Rock P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by Rock-type attack moves or sync moves.
- Rock P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Rock-type attack moves or sync moves.
- Ghost P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by Ghost-type attack moves or sync moves.
- Ghost P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by Ghost-type attack moves or sync moves.
- Ghost P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Ghost-type attack moves or sync moves.
- Dragon P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by Dragon-type attack moves or sync moves.
- Dragon P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by Dragon-type attack moves or sync moves.
- Dragon P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Dragon-type attack moves or sync moves.
- Dark P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by Dark-type attack moves or sync moves.
- Dark P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by Dark-type attack moves or sync moves.
- Dark P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Dark-type attack moves or sync moves.
- Steel P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by Steel-type attack moves or sync moves.
- Steel P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by Steel-type attack moves or sync moves.
- Steel P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Steel-type attack moves or sync moves.
- Fairy P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by Fairy-type attack moves or sync moves.
- Fairy P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by Fairy-type attack moves or sync moves.
- Fairy P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Fairy-type attack moves or sync moves.
- Pinch: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while it is in a pinch.
- Pinch: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while it is in a pinch.
- Pinch: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is in a pinch.
- Healthy Benefits 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while its HP is full.
- Healthy Benefits 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while its HP is full.
- Healthy Benefits 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while its HP is full.
- Status Cond: P-Move DR & S-Move DR 3% (0.69%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while it is affected by a status condition.
- Status Cond: P-Move DR & S-Move DR 4% (0.69%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while it is affected by a status condition.
- Status Cond: P-Move DR & S-Move DR 5% (0.69%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is affected by a status condition.
- ====๐ฐ Green Skill Feather====
- ๐ฉ๐ฉ๐ฉ๐ฉSlot Chance Stat/Passive/Theme๐ฉ๐ฉ๐ฉ๐ฉ
- Slot Defaut 1
- Rate: 33.33
- Slot Defaut 2
- Rate: 33.33
- Slot Defaut 3
- Rate: 33.33
- ๐๐๐๐Stats๐๐๐๐
- Bracelet
- ๐ช Stat buffs: HP
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Bracelet
- ๐ช Stat buffs: Attack
- Rate: 8.33%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 40 - โฌ๏ธ Max 80
- ๐ฃ Step: 5
- Bracelet
- ๐ช Stat buffs: Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: HP
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Attack
- Rate: 8.33%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 40 - โฌ๏ธ Max 80
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: HP
- Rate: 8.33%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 40 - โฌ๏ธ Max 100
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Attack
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Sp. Attack
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Sp. Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Speed
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธThemes๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ
- Normal (2.94%)
- Fire (2.94%)
- Water (2.94%)
- Electric (2.94%)
- Grass (2.94%)
- Ice (2.94%)
- Fighting (2.94%)
- Poison (2.94%)
- Ground (2.94%)
- Flying (2.94%)
- Psychic (2.94%)
- Bug (2.94%)
- Rock (2.94%)
- Ghost (2.94%)
- Dragon (2.94%)
- Dark (2.94%)
- Steel (2.94%)
- Fairy (2.94%)
- Kanto (2.94%)
- Johto (2.94%)
- Hoenn (2.94%)
- Sinnoh (2.94%)
- Unova (2.94%)
- Kalos (2.94%)
- Alola (2.94%)
- Galar (2.94%)
- Main Character (2.94%)
- Elite Four (2.94%)
- Gym Leader (2.94%)
- Rival (2.94%)
- Champion (2.94%)
- Villain (2.94%)
- Trial Giver (2.94%)
- Battle Facility Foe (2.94%)
- ๐ฉ๐ฉ๐ฉ๐ฉPassives๐ฉ๐ฉ๐ฉ๐ฉ
- Physical Moves โ 1% (0.72%)
- Details: Powers up the userโs physical attack moves by 1%.
- Physical Moves โ 2% (0.72%)
- Details: Powers up the userโs physical attack moves by 2%.
- Physical Moves โ 3% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs physical attack moves by 3%.
- Special Moves โ 1% (0.72%)
- Details: Powers up the userโs special attack moves by 1%.
- Special Moves โ 2% (0.72%)
- Details: Powers up the userโs special attack moves by 2%.
- Special Moves โ 3% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs special attack moves by 3%.
- Crit: Moves โ 1% (0.72%)
- Details: Powers up the userโs moves by 1% when they become critical hits.
- Crit: Moves โ 2% (0.72%)
- Details: Powers up the userโs moves by 2% when they become critical hits.
- Crit: Moves โ 3% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 3% when they become critical hits.
- Opp Burned: Moves โ 3% (0.72%)
- Details: Powers up the userโs moves by 3% when the target is burned.
- Opp Burned: Moves โ 4% (0.72%)
- Details: Powers up the userโs moves by 4% when the target is burned.
- Opp Burned: Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when the target is burned.
- Opp Frozen: Moves โ 3% (0.72%)
- Details: Powers up the userโs moves by 3% when the target is frozen.
- Opp Frozen: Moves โ 4% (0.72%)
- Details: Powers up the userโs moves by 4% when the target is frozen.
- Opp Frozen: Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when the target is frozen.
- Opp Paralyzed: Moves โ 3% (0.72%)
- Details: Powers up the userโs moves by 3% when the target is paralyzed.
- Opp Paralyzed: Moves โ 4% (0.72%)
- Details: Powers up the userโs moves by 4% when the target is paralyzed.
- Opp Paralyzed: Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when the target is paralyzed.
- Opp Poisoned: Moves โ 3% (0.72%)
- Details: Powers up the userโs moves by 3% when the target is poisoned or badly poisoned.
- Opp Poisoned: Moves โ 4% (0.72%)
- Details: Powers up the userโs moves by 4% when the target is poisoned or badly poisoned.
- Opp Poisoned: Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when the target is poisoned or badly poisoned.
- Opp Asleep: Moves โ 3% (0.72%)
- Details: Powers up the userโs moves by 3% when the target is asleep.
- Opp Asleep: Moves โ 4% (0.72%)
- Details: Powers up the userโs moves by 4% when the target is asleep.
- Opp Asleep: Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when the target is asleep.
- Opp Status Cond: Moves โ 2% (0.72%)
- Details: Powers up the userโs moves by 2% against targets that are affected by a status condition.
- Opp Status Cond: Moves โ 3% (0.72%)
- Details: Powers up the userโs moves by 3% against targets that are affected by a status condition.
- Opp Status Cond: Moves โ 4% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% against targets that are affected by a status condition.
- Opp Confused: Moves โ 3% (0.72%)
- Details: Powers up the userโs moves by 3% when the target is confused.
- Opp Confused: Moves โ 4% (0.72%)
- Details: Powers up the userโs moves by 4% when the target is confused.
- Opp Confused: Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when the target is confused.
- Opp Flinching: Moves โ 3% (0.72%)
- Details: Powers up the userโs moves by 3% against targets that are flinching.
- Opp Flinching: Moves โ 4% (0.72%)
- Details: Powers up the userโs moves by 4% against targets that are flinching.
- Opp Flinching: Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% against targets that are flinching.
- Opp Trapped: Moves โ 3% (0.72%)
- Details: Powers up the userโs moves by 3% when the target is trapped.
- Opp Trapped: Moves โ 4% (0.72%)
- Details: Powers up the userโs moves by 4% when the target is trapped.
- Opp Trapped: Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when the target is trapped.
- Opp Interference: Moves โ 2% (0.72%)
- Details: Powers up the userโs moves by 2% against targets that are flinching, confused, or trapped.
- Opp Interference: Moves โ 3% (0.72%)
- Details: Powers up the userโs moves by 3% against targets that are flinching, confused, or trapped.
- Opp Interference: Moves โ 4% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% against targets that are flinching, confused, or trapped.
- Opp Interference or Status Cond: Moves โ 1% (0.72%)
- Details: Powers up the userโs moves by 1% against targets that are affected by a status condition, flinching, confused, or trapped.
- Opp Interference or Status Cond: Moves โ 2% (0.72%)
- Details: Powers up the userโs moves by 2% against targets that are affected by a status condition, flinching, confused, or trapped.
- Opp Interference or Status Cond: Moves โ 3% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 3% against targets that are affected by a status condition, flinching, confused, or trapped.
- WTZ Change: Moves โ 1% (0.72%)
- Details: Powers up the userโs moves by 1% when weather conditions, a terrain, or a zone are in effect.
- WTZ Change: Moves โ 2% (0.72%)
- Details: Powers up the userโs moves by 2% when weather conditions, a terrain, or a zone are in effect.
- WTZ Change: Moves โ 3% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 3% when weather conditions, a terrain, or a zone are in effect.
- Pinch: Moves โ 3% (0.72%)
- Details: Powers up the userโs moves by 3% when it is in a pinch.
- Pinch: Moves โ 4% (0.72%)
- Details: Powers up the userโs moves by 4% when it is in a pinch.
- Pinch: Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when it is in a pinch.
- Unscathed: Moves โ 3% (0.72%)
- Details: Powers up the userโs moves by 3% when its HP is full.
- Unscathed: Moves โ 4% (0.72%)
- Details: Powers up the userโs moves by 4% when its HP is full.
- Unscathed: Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when its HP is full.
- Status Cond: Moves โ 3% (0.72%)
- Details: Powers up the userโs moves by 3% when it is affected by a status condition.
- Status Cond: Moves โ 4% (0.72%)
- Details: Powers up the userโs moves by 4% when it is affected by a status condition.
- Status Cond: Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when it is affected by a status condition.
- Physical S-Moves โ 1% (0.72%)
- Details: Powers up the userโs physical sync move by 1%.
- Physical S-Moves โ 2% (0.72%)
- Details: Powers up the userโs physical sync move by 2%.
- Physical S-Moves โ 3% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs physical sync move by 3%.
- Special S-Moves โ 1% (0.72%)
- Details: Powers up the userโs special sync move by 1%.
- Special S-Moves โ 2% (0.72%)
- Details: Powers up the userโs special sync move by 2%.
- Special S-Moves โ 3% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs special sync move by 3%.
- Critastrophe 1% (0.72%)
- Details: Powers up the userโs sync move by 1% when it becomes a critical hit.
- Critastrophe 2% (0.72%)
- Details: Powers up the userโs sync move by 2% when it becomes a critical hit.
- Critastrophe 3% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 3% when it becomes a critical hit.
- Opp Burned: S-Moves โ 3% (0.72%)
- Details: Powers up the userโs sync move by 3% when the target is burned.
- Opp Burned: S-Moves โ 4% (0.72%)
- Details: Powers up the userโs sync move by 4% when the target is burned.
- Opp Burned: S-Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when the target is burned.
- Opp Frozen: S-Moves โ 3% (0.72%)
- Details: Powers up the userโs sync move by 3% when the target is frozen.
- Opp Frozen: S-Moves โ 4% (0.72%)
- Details: Powers up the userโs sync move by 4% when the target is frozen.
- Opp Frozen: S-Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when the target is frozen.
- Opp Paralyzed: S-Moves โ 3% (0.72%)
- Details: Powers up the userโs sync move by 3% when the target is paralyzed.
- Opp Paralyzed: S-Moves โ 4% (0.72%)
- Details: Powers up the userโs sync move by 4% when the target is paralyzed.
- Opp Paralyzed: S-Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when the target is paralyzed.
- Opp Poisoned: S-Moves โ 3% (0.72%)
- Details: Powers up the userโs sync move by 3% when the target is poisoned or badly poisoned.
- Opp Poisoned: S-Moves โ 4% (0.72%)
- Details: Powers up the userโs sync move by 4% when the target is poisoned or badly poisoned.
- Opp Poisoned: S-Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when the target is poisoned or badly poisoned.
- Opp Asleep: S-Moves โ 3% (0.72%)
- Details: Powers up the userโs sync move by 3% when the target is asleep.
- Opp Asleep: S-Moves โ 4% (0.72%)
- Details: Powers up the userโs sync move by 4% when the target is asleep.
- Opp Asleep: S-Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when the target is asleep.
- Opp Status Cond: S-Moves โ 2% (0.72%)
- Details: Powers up the userโs sync move by 2% against targets that are affected by a status condition.
- Opp Status Cond: S-Moves โ 3% (0.72%)
- Details: Powers up the userโs sync move by 3% against targets that are affected by a status condition.
- Opp Status Cond: S-Moves โ 4% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% against targets that are affected by a status condition.
- Opp Confused: S-Moves โ 3% (0.72%)
- Details: Powers up the userโs sync move by 3% when the target is confused.
- Opp Confused: S-Moves โ 4% (0.72%)
- Details: Powers up the userโs sync move by 4% when the target is confused.
- Opp Confused: S-Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when the target is confused.
- Opp Flinching: S-Moves โ 3% (0.72%)
- Details: Powers up the userโs sync move by 3% when the target is flinching.
- Opp Flinching: S-Moves โ 4% (0.72%)
- Details: Powers up the userโs sync move by 4% when the target is flinching.
- Opp Flinching: S-Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when the target is flinching.
- Opp Trapped: S-Moves โ 3% (0.72%)
- Details: Powers up the userโs sync move by 3% against targets that are trapped.
- Opp Trapped: S-Moves โ 4% (0.72%)
- Details: Powers up the userโs sync move by 4% against targets that are trapped.
- Opp Trapped: S-Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% against targets that are trapped.
- Opp Interference: S-Moves โ 2% (0.72%)
- Details: Powers up the userโs sync move by 2% against targets that are flinching, confused, or trapped.
- Opp Interference: S-Moves โ 3% (0.72%)
- Details: Powers up the userโs sync move by 3% against targets that are flinching, confused, or trapped.
- Opp Interference: S-Moves โ 4% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% against targets that are flinching, confused, or trapped.
- Opp Int or Status Cond: S-Moves โ 1% (0.72%)
- Details: Powers up the userโs sync move by 1% against targets that are affected by a status condition, flinching, confused, or trapped.
- Opp Int or Status Cond: S-Moves โ 2% (0.72%)
- Details: Powers up the userโs sync move by 2% against targets that are affected by a status condition, flinching, confused, or trapped.
- Opp Int or Status Cond: S-Moves โ 3% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 3% against targets that are affected by a status condition, flinching, confused, or trapped.
- WTZ Change: S-Moves โ 1% (0.72%)
- Details: Powers up the userโs sync move by 1% when weather conditions, a terrain, or a zone are in effect.
- WTZ Change: S-Moves โ 2% (0.72%)
- Details: Powers up the userโs sync move by 2% when weather conditions, a terrain, or a zone are in effect.
- WTZ Change: S-Moves โ 3% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 3% when weather conditions, a terrain, or a zone are in effect.
- Pinch: S-Moves โ 3% (0.72%)
- Details: Powers up the userโs sync move by 3% when it is in a pinch.
- Pinch: S-Moves โ 4% (0.72%)
- Details: Powers up the userโs sync move by 4% when it is in a pinch.
- Pinch: S-Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when it is in a pinch.
- Unscathed: S-Moves โ 3% (0.72%)
- Details: Powers up the userโs sync move by 3% when its HP is full.
- Unscathed: S-Moves โ 4% (0.72%)
- Details: Powers up the userโs sync move by 4% when its HP is full.
- Unscathed: S-Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when its HP is full.
- Status Cond: S-Moves โ 3% (0.72%)
- Details: Powers up the userโs sync move by 3% when it is affected by a status condition.
- Status Cond: S-Moves โ 4% (0.72%)
- Details: Powers up the userโs sync move by 4% when it is affected by a status condition.
- Status Cond: S-Moves โ 5% (0.72%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when it is affected by a status condition.
- Attack Move DR 1% (0.72%)
- Details: Reduces damage by 1% when the user is hit by an attack move.
- Attack Move DR 2% (0.72%)
- Details: Reduces damage by 2% when the user is hit by an attack move.
- Attack Move DR 3% (0.72%) ๐๐ (Limit reached)
- Details: Reduces damage by 3% when the user is hit by an attack move.
- S-Move DR 1% (0.72%)
- Details: Reduces damage by 1% when the user is hit by a sync move.
- S-Move DR 2% (0.72%)
- Details: Reduces damage by 2% when the user is hit by a sync move.
- S-Move DR 3% (0.72%) ๐๐ (Limit reached)
- Details: Reduces damage by 3% when the user is hit by a sync move.
- Physical Move DR 2% (0.72%)
- Details: Reduces damage by 2% when the user is hit by a physical attack move.
- Physical Move DR 3% (0.72%)
- Details: Reduces damage by 3% when the user is hit by a physical attack move.
- Physical Move DR 4% (0.72%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by a physical attack move.
- Special Move DR 2% (0.72%)
- Details: Reduces damage by 2% when the user is hit by a special attack move.
- Special Move DR 3% (0.72%)
- Details: Reduces damage by 3% when the user is hit by a special attack move.
- Special Move DR 4% (0.72%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by a special attack move.
- Physical S-Move DR 2% (0.72%)
- Details: Reduces damage by 2% when the user is hit by a physical sync move.
- Physical S-Move DR 3% (0.72%)
- Details: Reduces damage by 3% when the user is hit by a physical sync move.
- Physical S-Move DR 4% (0.72%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by a physical sync move.
- Special S-Move DR 2% (0.72%)
- Details: Reduces damage by 2% when the user is hit by a special sync move.
- Special S-Move DR 3% (0.72%)
- Details: Reduces damage by 3% when the user is hit by a special sync move.
- Special S-Move DR 4% (0.72%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by a special sync move.
- WTZ Change: P-Move DR & S-Move DR 2% (0.72%)
- Details: Reduces damage by 2% when the user is hit by an attack move or sync move while weather conditions, a terrain, or a zone are in effect.
- WTZ Change: P-Move DR & S-Move DR 3% (0.72%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while weather conditions, a terrain, or a zone are in effect.
- WTZ Change: P-Move DR & S-Move DR 4% (0.72%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while weather conditions, a terrain, or a zone are in effect.
- Pinch: P-Move DR & S-Move DR 3% (0.72%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while it is in a pinch.
- Pinch: P-Move DR & S-Move DR 4% (0.72%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while it is in a pinch.
- Pinch: P-Move DR & S-Move DR 5% (0.72%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is in a pinch.
- Healthy Benefits 3% (0.72%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while its HP is full.
- Healthy Benefits 4% (0.72%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while its HP is full.
- Healthy Benefits 5% (0.72%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while its HP is full.
- Status Cond: P-Move DR & S-Move DR 3% (0.72%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while it is affected by a status condition.
- Status Cond: P-Move DR & S-Move DR 4% (0.72%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while it is affected by a status condition.
- Status Cond: P-Move DR & S-Move DR 5% (0.72%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is affected by a status condition.
- ====๐ฐ Purple Skill Feather====
- ๐ฉ๐ฉ๐ฉ๐ฉSlot Chance Stat/Passive/Theme๐ฉ๐ฉ๐ฉ๐ฉ
- Slot Defaut 1
- Rate: 33.33
- Slot Defaut 2
- Rate: 33.33
- Slot Defaut 3
- Rate: 33.33
- ๐๐๐๐Stats๐๐๐๐
- Bracelet
- ๐ช Stat buffs: HP
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Bracelet
- ๐ช Stat buffs: Attack
- Rate: 8.33%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 40 - โฌ๏ธ Max 80
- ๐ฃ Step: 5
- Bracelet
- ๐ช Stat buffs: Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: HP
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Attack
- Rate: 8.33%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 40 - โฌ๏ธ Max 80
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: HP
- Rate: 8.33%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 40 - โฌ๏ธ Max 100
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Attack
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Sp. Attack
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Sp. Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Speed
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธThemes๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ
- Normal (2.94%)
- Fire (2.94%)
- Water (2.94%)
- Electric (2.94%)
- Grass (2.94%)
- Ice (2.94%)
- Fighting (2.94%)
- Poison (2.94%)
- Ground (2.94%)
- Flying (2.94%)
- Psychic (2.94%)
- Bug (2.94%)
- Rock (2.94%)
- Ghost (2.94%)
- Dragon (2.94%)
- Dark (2.94%)
- Steel (2.94%)
- Fairy (2.94%)
- Kanto (2.94%)
- Johto (2.94%)
- Hoenn (2.94%)
- Sinnoh (2.94%)
- Unova (2.94%)
- Kalos (2.94%)
- Alola (2.94%)
- Galar (2.94%)
- Main Character (2.94%)
- Elite Four (2.94%)
- Gym Leader (2.94%)
- Rival (2.94%)
- Champion (2.94%)
- Villain (2.94%)
- Trial Giver (2.94%)
- Battle Facility Foe (2.94%)
- ๐ฉ๐ฉ๐ฉ๐ฉPassives๐ฉ๐ฉ๐ฉ๐ฉ
- Physical Moves โ 1% (0.41%)
- Details: Powers up the userโs physical attack moves by 1%.
- Physical Moves โ 2% (0.41%)
- Details: Powers up the userโs physical attack moves by 2%.
- Physical Moves โ 3% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs physical attack moves by 3%.
- Special Moves โ 1% (0.41%)
- Details: Powers up the userโs special attack moves by 1%.
- Special Moves โ 2% (0.41%)
- Details: Powers up the userโs special attack moves by 2%.
- Special Moves โ 3% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs special attack moves by 3%.
- Crit: Moves โ 1% (0.41%)
- Details: Powers up the userโs moves by 1% when they become critical hits.
- Crit: Moves โ 2% (0.41%)
- Details: Powers up the userโs moves by 2% when they become critical hits.
- Crit: Moves โ 3% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 3% when they become critical hits.
- Sunny: Moves โ 2% (0.41%)
- Details: Powers up the userโs moves by 2% when the weather is sunny.
- Sunny: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% when the weather is sunny.
- Sunny: Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the weather is sunny.
- Rainy: Moves โ 2% (0.41%)
- Details: Powers up the userโs moves by 2% when the weather is rainy.
- Rainy: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% when the weather is rainy.
- Rainy: Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the weather is rainy.
- Hail: Moves โ 2% (0.41%)
- Details: Powers up the userโs moves by 2% during a hailstorm.
- Hail: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% during a hailstorm.
- Hail: Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% during a hailstorm.
- Sandstorm: Moves โ 2% (0.41%)
- Details: Powers up the userโs moves by 2% during a sandstorm.
- Sandstorm: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% during a sandstorm.
- Sandstorm: Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% during a sandstorm.
- Electric Terrain: Moves โ 2% (0.41%)
- Details: Powers up the userโs moves by 2% when the terrain is Electric Terrain.
- Electric Terrain: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% when the terrain is Electric Terrain.
- Electric Terrain: Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the terrain is Electric Terrain.
- Grassy Terrain: Moves โ 2% (0.41%)
- Details: Powers up the userโs moves by 2% when the terrain is Grassy Terrain.
- Grassy Terrain: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% when the terrain is Grassy Terrain.
- Grassy Terrain: Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the terrain is Grassy Terrain.
- Psychic Terrain: Moves โ 2% (0.41%)
- Details: Powers up the userโs moves by 2% when the terrain is Psychic Terrain.
- Psychic Terrain: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% when the terrain is Psychic Terrain.
- Psychic Terrain: Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the terrain is Psychic Terrain.
- Normal Zone: Moves โ 2% (0.41%)
- Details: Powers up the userโs moves by 2% when the zone is a Normal Zone.
- Normal Zone: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% when the zone is a Normal Zone.
- Normal Zone: Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Normal Zone.
- Ice Zone: Moves โ 2% (0.41%)
- Details: Powers up the userโs moves by 2% when the zone is an Ice Zone.
- Ice Zone: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% when the zone is an Ice Zone.
- Ice Zone: Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is an Ice Zone.
- Fighting Zone: Moves โ 2% (0.41%)
- Details: Powers up the userโs moves by 2% when the zone is a Fighting Zone.
- Fighting Zone: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% when the zone is a Fighting Zone.
- Fighting Zone: Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Fighting Zone.
- Poison Zone: Moves โ 2% (0.41%)
- Details: Powers up the userโs moves by 2% when the zone is a Poison Zone.
- Poison Zone: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% when the zone is a Poison Zone.
- Poison Zone: Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Poison Zone.
- Ground Zone: Moves โ 2% (0.41%)
- Details: Powers up the userโs moves by 2% when the zone is a Ground Zone.
- Ground Zone: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% when the zone is a Ground Zone.
- Ground Zone: Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Ground Zone.
- Flying Zone: Moves โ 2% (0.41%)
- Details: Powers up the userโs moves by 2% when the zone is a Flying Zone.
- Flying Zone: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% when the zone is a Flying Zone.
- Flying Zone: Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Flying Zone.
- Bug Zone: Moves โ 2% (0.41%)
- Details: Powers up the userโs moves by 2% when the zone is a Bug Zone.
- Bug Zone: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% when the zone is a Bug Zone.
- Bug Zone: Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Bug Zone.
- Rock Zone: Moves โ 2% (0.41%)
- Details: Powers up the userโs moves by 2% when the zone is a Rock Zone.
- Rock Zone: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% when the zone is a Rock Zone.
- Rock Zone: Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Rock Zone.
- Ghost Zone: Moves โ 2% (0.41%)
- Details: Powers up the userโs moves by 2% when the zone is a Ghost Zone.
- Ghost Zone: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% when the zone is a Ghost Zone.
- Ghost Zone: Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Ghost Zone.
- Dragon Zone: Moves โ 2% (0.41%)
- Details: Powers up the userโs moves by 2% when the zone is a Dragon Zone.
- Dragon Zone: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% when the zone is a Dragon Zone.
- Dragon Zone: Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Dragon Zone.
- Dark Zone: Moves โ 2% (0.41%)
- Details: Powers up the userโs moves by 2% when the zone is a Dark Zone.
- Dark Zone: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% when the zone is a Dark Zone.
- Dark Zone: Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Dark Zone.
- Steel Zone: Moves โ 2% (0.41%)
- Details: Powers up the userโs moves by 2% when the zone is a Steel Zone.
- Steel Zone: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% when the zone is a Steel Zone.
- Steel Zone: Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Steel Zone.
- Fairy Zone: Moves โ 2% (0.41%)
- Details: Powers up the userโs moves by 2% when the zone is a Fairy Zone.
- Fairy Zone: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% when the zone is a Fairy Zone.
- Fairy Zone: Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Fairy Zone.
- Pinch: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% when it is in a pinch.
- Pinch: Moves โ 4% (0.41%)
- Details: Powers up the userโs moves by 4% when it is in a pinch.
- Pinch: Moves โ 5% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when it is in a pinch.
- Unscathed: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% when its HP is full.
- Unscathed: Moves โ 4% (0.41%)
- Details: Powers up the userโs moves by 4% when its HP is full.
- Unscathed: Moves โ 5% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when its HP is full.
- Status Cond: Moves โ 3% (0.41%)
- Details: Powers up the userโs moves by 3% when it is affected by a status condition.
- Status Cond: Moves โ 4% (0.41%)
- Details: Powers up the userโs moves by 4% when it is affected by a status condition.
- Status Cond: Moves โ 5% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when it is affected by a status condition.
- Physical S-Moves โ 1% (0.41%)
- Details: Powers up the userโs physical sync move by 1%.
- Physical S-Moves โ 2% (0.41%)
- Details: Powers up the userโs physical sync move by 2%.
- Physical S-Moves โ 3% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs physical sync move by 3%.
- Special S-Moves โ 1% (0.41%)
- Details: Powers up the userโs special sync move by 1%.
- Special S-Moves โ 2% (0.41%)
- Details: Powers up the userโs special sync move by 2%.
- Special S-Moves โ 3% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs special sync move by 3%.
- Critastrophe 1% (0.41%)
- Details: Powers up the userโs sync move by 1% when it becomes a critical hit.
- Critastrophe 2% (0.41%)
- Details: Powers up the userโs sync move by 2% when it becomes a critical hit.
- Critastrophe 3% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 3% when it becomes a critical hit.
- Solar Flare 2% (0.41%)
- Details: Powers up the userโs sync move by 2% when the weather is sunny.
- Solar Flare 3% (0.41%)
- Details: Powers up the userโs sync move by 3% when the weather is sunny.
- Solar Flare 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the weather is sunny.
- Shower Power 2% (0.41%)
- Details: Powers up the userโs sync move by 2% when the weather is rainy.
- Shower Power 3% (0.41%)
- Details: Powers up the userโs sync move by 3% when the weather is rainy.
- Shower Power 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the weather is rainy.
- Hail: S-Moves โ 2% (0.41%)
- Details: Powers up the userโs sync move by 2% during a hailstorm.
- Hail: S-Moves โ 3% (0.41%)
- Details: Powers up the userโs sync move by 3% during a hailstorm.
- Hail: S-Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% during a hailstorm.
- Sand Blaster 2% (0.41%)
- Details: Powers up the userโs sync move by 2% during a sandstorm.
- Sand Blaster 3% (0.41%)
- Details: Powers up the userโs sync move by 3% during a sandstorm.
- Sand Blaster 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% during a sandstorm.
- Sync Induction 2% (0.41%)
- Details: Powers up the userโs sync move by 2% when the terrain is Electric Terrain.
- Sync Induction 3% (0.41%)
- Details: Powers up the userโs sync move by 3% when the terrain is Electric Terrain.
- Sync Induction 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the terrain is Electric Terrain.
- Grassy Terrain: S-Moves โ 2% (0.41%)
- Details: Powers up the userโs sync move by 2% when the terrain is Grassy Terrain.
- Grassy Terrain: S-Moves โ 3% (0.41%)
- Details: Powers up the userโs sync move by 3% when the terrain is Grassy Terrain.
- Grassy Terrain: S-Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the terrain is Grassy Terrain.
- Psychic Terrain: S-Moves โ 2% (0.41%)
- Details: Powers up the userโs sync move by 2% when the terrain is Psychic Terrain.
- Psychic Terrain: S-Moves โ 3% (0.41%)
- Details: Powers up the userโs sync move by 3% when the terrain is Psychic Terrain.
- Psychic Terrain: S-Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the terrain is Psychic Terrain.
- Normal Zone: S-Moves โ 2% (0.41%)
- Details: Powers up the userโs sync move by 2% when the zone is a Normal Zone.
- Normal Zone: S-Moves โ 3% (0.41%)
- Details: Powers up the userโs sync move by 3% when the zone is a Normal Zone.
- Normal Zone: S-Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Normal Zone.
- Ice Zone: S-Moves โ 2% (0.41%)
- Details: Powers up the userโs sync move by 2% when the zone is an Ice Zone.
- Ice Zone: S-Moves โ 3% (0.41%)
- Details: Powers up the userโs sync move by 3% when the zone is an Ice Zone.
- Ice Zone: S-Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is an Ice Zone.
- Fighting Zone: S-Moves โ 2% (0.41%)
- Details: Powers up the userโs sync move by 2% when the zone is a Fighting Zone.
- Fighting Zone: S-Moves โ 3% (0.41%)
- Details: Powers up the userโs sync move by 3% when the zone is a Fighting Zone.
- Fighting Zone: S-Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Fighting Zone.
- Poison Zone: S-Moves โ 2% (0.41%)
- Details: Powers up the userโs sync move by 2% when the zone is a Poison Zone.
- Poison Zone: S-Moves โ 3% (0.41%)
- Details: Powers up the userโs sync move by 3% when the zone is a Poison Zone.
- Poison Zone: S-Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Poison Zone.
- Ground Zone: S-Moves โ 2% (0.41%)
- Details: Powers up the userโs sync move by 2% when the zone is a Ground Zone.
- Ground Zone: S-Moves โ 3% (0.41%)
- Details: Powers up the userโs sync move by 3% when the zone is a Ground Zone.
- Ground Zone: S-Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Ground Zone.
- Flying Zone: S-Moves โ 2% (0.41%)
- Details: Powers up the userโs sync move by 2% when the zone is a Flying Zone.
- Flying Zone: S-Moves โ 3% (0.41%)
- Details: Powers up the userโs sync move by 3% when the zone is a Flying Zone.
- Flying Zone: S-Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Flying Zone.
- Bug Zone: S-Moves โ 2% (0.41%)
- Details: Powers up the userโs sync move by 2% when the zone is a Bug Zone.
- Bug Zone: S-Moves โ 3% (0.41%)
- Details: Powers up the userโs sync move by 3% when the zone is a Bug Zone.
- Bug Zone: S-Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Bug Zone.
- Rock Zone: S-Moves โ 2% (0.41%)
- Details: Powers up the userโs sync move by 2% when the zone is a Rock Zone.
- Rock Zone: S-Moves โ 3% (0.41%)
- Details: Powers up the userโs sync move by 3% when the zone is a Rock Zone.
- Rock Zone: S-Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Rock Zone.
- Ghost Zone: S-Moves โ 2% (0.41%)
- Details: Powers up the userโs sync move by 2% when the zone is a Ghost Zone.
- Ghost Zone: S-Moves โ 3% (0.41%)
- Details: Powers up the userโs sync move by 3% when the zone is a Ghost Zone.
- Ghost Zone: S-Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Ghost Zone.
- Dragon Zone: S-Moves โ 2% (0.41%)
- Details: Powers up the userโs sync move by 2% when the zone is a Dragon Zone.
- Dragon Zone: S-Moves โ 3% (0.41%)
- Details: Powers up the userโs sync move by 3% when the zone is a Dragon Zone.
- Dragon Zone: S-Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Dragon Zone.
- Dark Zone: S-Moves โ 2% (0.41%)
- Details: Powers up the userโs sync move by 2% when the zone is a Dark Zone.
- Dark Zone: S-Moves โ 3% (0.41%)
- Details: Powers up the userโs sync move by 3% when the zone is a Dark Zone.
- Dark Zone: S-Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Dark Zone.
- Steel Zone: S-Moves โ 2% (0.41%)
- Details: Powers up the userโs sync move by 2% when the zone is a Steel Zone.
- Steel Zone: S-Moves โ 3% (0.41%)
- Details: Powers up the userโs sync move by 3% when the zone is a Steel Zone.
- Steel Zone: S-Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Steel Zone.
- Fairy Zone: S-Moves โ 2% (0.41%)
- Details: Powers up the userโs sync move by 2% when the zone is a Fairy Zone.
- Fairy Zone: S-Moves โ 3% (0.41%)
- Details: Powers up the userโs sync move by 3% when the zone is a Fairy Zone.
- Fairy Zone: S-Moves โ 4% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Fairy Zone.
- Pinch: S-Moves โ 3% (0.41%)
- Details: Powers up the userโs sync move by 3% when it is in a pinch.
- Pinch: S-Moves โ 4% (0.41%)
- Details: Powers up the userโs sync move by 4% when it is in a pinch.
- Pinch: S-Moves โ 5% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when it is in a pinch.
- Unscathed: S-Moves โ 3% (0.41%)
- Details: Powers up the userโs sync move by 3% when its HP is full.
- Unscathed: S-Moves โ 4% (0.41%)
- Details: Powers up the userโs sync move by 4% when its HP is full.
- Unscathed: S-Moves โ 5% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when its HP is full.
- Status Cond: S-Moves โ 3% (0.41%)
- Details: Powers up the userโs sync move by 3% when it is affected by a status condition.
- Status Cond: S-Moves โ 4% (0.41%)
- Details: Powers up the userโs sync move by 4% when it is affected by a status condition.
- Status Cond: S-Moves โ 5% (0.41%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when it is affected by a status condition.
- Attack Move DR 1% (0.41%)
- Details: Reduces damage by 1% when the user is hit by an attack move.
- Attack Move DR 2% (0.41%)
- Details: Reduces damage by 2% when the user is hit by an attack move.
- Attack Move DR 3% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 3% when the user is hit by an attack move.
- S-Move DR 1% (0.41%)
- Details: Reduces damage by 1% when the user is hit by a sync move.
- S-Move DR 2% (0.41%)
- Details: Reduces damage by 2% when the user is hit by a sync move.
- S-Move DR 3% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 3% when the user is hit by a sync move.
- Physical Move DR 2% (0.41%)
- Details: Reduces damage by 2% when the user is hit by a physical attack move.
- Physical Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by a physical attack move.
- Physical Move DR 4% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by a physical attack move.
- Special Move DR 2% (0.41%)
- Details: Reduces damage by 2% when the user is hit by a special attack move.
- Special Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by a special attack move.
- Special Move DR 4% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by a special attack move.
- Physical S-Move DR 2% (0.41%)
- Details: Reduces damage by 2% when the user is hit by a physical sync move.
- Physical S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by a physical sync move.
- Physical S-Move DR 4% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by a physical sync move.
- Special S-Move DR 2% (0.41%)
- Details: Reduces damage by 2% when the user is hit by a special sync move.
- Special S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by a special sync move.
- Special S-Move DR 4% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by a special sync move.
- Sunny: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the weather is sunny.
- Sunny: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the weather is sunny.
- Sunny: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the weather is sunny.
- Rainy: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the weather is rainy.
- Rainy: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the weather is rainy.
- Rainy: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the weather is rainy.
- Hail: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move during a hailstorm.
- Hail: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move during a hailstorm.
- Hail: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move during a hailstorm.
- Sandstorm: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move during a sandstorm.
- Sandstorm: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move during a sandstorm.
- Sandstorm: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move during a sandstorm.
- Electric Terrain: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the terrain is Electric Terrain.
- Electric Terrain: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the terrain is Electric Terrain.
- Electric Terrain: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Electric Terrain.
- Grassy Terrain: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the terrain is Grassy Terrain.
- Grassy Terrain: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the terrain is Grassy Terrain.
- Grassy Terrain: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Grassy Terrain.
- Psychic Terrain: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the terrain is Psychic Terrain.
- Psychic Terrain: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the terrain is Psychic Terrain.
- Psychic Terrain: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Psychic Terrain.
- Normal Zone: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Normal Zone.
- Normal Zone: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Normal Zone.
- Normal Zone: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Normal Zone.
- Ice Zone: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is an Ice Zone.
- Ice Zone: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is an Ice Zone.
- Ice Zone: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is an Ice Zone.
- Fighting Zone: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Fighting Zone.
- Fighting Zone: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Fighting Zone.
- Fighting Zone: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Fighting Zone.
- Poison Zone: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Poison Zone.
- Poison Zone: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Poison Zone.
- Poison Zone: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Poison Zone.
- Ground Zone: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Ground Zone.
- Ground Zone: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Ground Zone.
- Ground Zone: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Ground Zone.
- Flying Zone: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Flying Zone.
- Flying Zone: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Flying Zone.
- Flying Zone: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Flying Zone.
- Bug Zone: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Bug Zone.
- Bug Zone: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Bug Zone.
- Bug Zone: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Bug Zone.
- Rock Zone: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Rock Zone.
- Rock Zone: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Rock Zone.
- Rock Zone: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Rock Zone.
- Ghost Zone: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Ghost Zone.
- Ghost Zone: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Ghost Zone.
- Ghost Zone: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Ghost Zone.
- Dragon Zone: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Dragon Zone.
- Dragon Zone: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Dragon Zone.
- Dragon Zone: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Dragon Zone.
- Dark Zone: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Dark Zone.
- Dark Zone: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Dark Zone.
- Dark Zone: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Dark Zone.
- Steel Zone: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Steel Zone.
- Steel Zone: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Steel Zone.
- Steel Zone: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Steel Zone.
- Fairy Zone: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Fairy Zone.
- Fairy Zone: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Fairy Zone.
- Fairy Zone: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Fairy Zone.
- Pinch: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while it is in a pinch.
- Pinch: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while it is in a pinch.
- Pinch: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is in a pinch.
- Healthy Benefits 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while its HP is full.
- Healthy Benefits 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while its HP is full.
- Healthy Benefits 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while its HP is full.
- Status Cond: P-Move DR & S-Move DR 3% (0.41%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while it is affected by a status condition.
- Status Cond: P-Move DR & S-Move DR 4% (0.41%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while it is affected by a status condition.
- Status Cond: P-Move DR & S-Move DR 5% (0.41%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is affected by a status condition.
- ====๐ฐ White Skill Feather====
- ๐ฉ๐ฉ๐ฉ๐ฉSlot Chance Stat/Passive/Theme๐ฉ๐ฉ๐ฉ๐ฉ
- Slot Defaut 1
- Rate: 33.33
- Slot Defaut 2
- Rate: 33.33
- Slot Defaut 3
- Rate: 33.33
- ๐๐๐๐Stats๐๐๐๐
- Bracelet
- ๐ช Stat buffs: HP
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Bracelet
- ๐ช Stat buffs: Attack
- Rate: 8.33%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 40 - โฌ๏ธ Max 80
- ๐ฃ Step: 5
- Bracelet
- ๐ช Stat buffs: Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: HP
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Attack
- Rate: 8.33%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 40 - โฌ๏ธ Max 80
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: HP
- Rate: 8.33%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 40 - โฌ๏ธ Max 100
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Attack
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Sp. Attack
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Sp. Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Speed
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธThemes๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ
- Normal (2.94%)
- Fire (2.94%)
- Water (2.94%)
- Electric (2.94%)
- Grass (2.94%)
- Ice (2.94%)
- Fighting (2.94%)
- Poison (2.94%)
- Ground (2.94%)
- Flying (2.94%)
- Psychic (2.94%)
- Bug (2.94%)
- Rock (2.94%)
- Ghost (2.94%)
- Dragon (2.94%)
- Dark (2.94%)
- Steel (2.94%)
- Fairy (2.94%)
- Kanto (2.94%)
- Johto (2.94%)
- Hoenn (2.94%)
- Sinnoh (2.94%)
- Unova (2.94%)
- Kalos (2.94%)
- Alola (2.94%)
- Galar (2.94%)
- Main Character (2.94%)
- Elite Four (2.94%)
- Gym Leader (2.94%)
- Rival (2.94%)
- Champion (2.94%)
- Villain (2.94%)
- Trial Giver (2.94%)
- Battle Facility Foe (2.94%)
- ๐ฉ๐ฉ๐ฉ๐ฉPassives๐ฉ๐ฉ๐ฉ๐ฉ
- Physical Moves โ 1% (0.44%)
- Details: Powers up the userโs physical attack moves by 1%.
- Physical Moves โ 2% (0.44%)
- Details: Powers up the userโs physical attack moves by 2%.
- Physical Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs physical attack moves by 3%.
- Special Moves โ 1% (0.44%)
- Details: Powers up the userโs special attack moves by 1%.
- Special Moves โ 2% (0.44%)
- Details: Powers up the userโs special attack moves by 2%.
- Special Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs special attack moves by 3%.
- Crit: Moves โ 1% (0.44%)
- Details: Powers up the userโs moves by 1% when they become critical hits.
- Crit: Moves โ 2% (0.44%)
- Details: Powers up the userโs moves by 2% when they become critical hits.
- Crit: Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 3% when they become critical hits.
- Normal Moves โ 1% (0.44%)
- Details: Powers up the userโs Normal-type moves by 1%.
- Normal Moves โ 2% (0.44%)
- Details: Powers up the userโs Normal-type moves by 2%.
- Normal Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Normal-type moves by 3%.
- Fire Moves โ 1% (0.44%)
- Details: Powers up the userโs Fire-type moves by 1%.
- Fire Moves โ 2% (0.44%)
- Details: Powers up the userโs Fire-type moves by 2%.
- Fire Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Fire-type moves by 3%.
- Water Moves โ 1% (0.44%)
- Details: Powers up the userโs Water-type moves by 1%.
- Water Moves โ 2% (0.44%)
- Details: Powers up the userโs Water-type moves by 2%.
- Water Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Water-type moves by 3%.
- Electric Moves โ 1% (0.44%)
- Details: Powers up the userโs Electric-type moves by 1%.
- Electric Moves โ 2% (0.44%)
- Details: Powers up the userโs Electric-type moves by 2%.
- Electric Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Electric-type moves by 3%.
- Grass Moves โ 1% (0.44%)
- Details: Powers up the userโs Grass-type moves by 1%.
- Grass Moves โ 2% (0.44%)
- Details: Powers up the userโs Grass-type moves by 2%.
- Grass Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Grass-type moves by 3%.
- Ice Moves โ 1% (0.44%)
- Details: Powers up the userโs Ice-type moves by 1%.
- Ice Moves โ 2% (0.44%)
- Details: Powers up the userโs Ice-type moves by 2%.
- Ice Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Ice-type moves by 3%.
- Fighting Moves โ 1% (0.44%)
- Details: Powers up the userโs Fighting-type moves by 1%.
- Fighting Moves โ 2% (0.44%)
- Details: Powers up the userโs Fighting-type moves by 2%.
- Fighting Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Fighting-type moves by 3%.
- Poison Moves โ 1% (0.44%)
- Details: Powers up the userโs Poison-type moves by 1%.
- Poison Moves โ 2% (0.44%)
- Details: Powers up the userโs Poison-type moves by 2%.
- Poison Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Poison-type moves by 3%.
- Ground Moves โ 1% (0.44%)
- Details: Powers up the userโs Ground-type moves by 1%.
- Ground Moves โ 2% (0.44%)
- Details: Powers up the userโs Ground-type moves by 2%.
- Ground Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Ground-type moves by 3%.
- Flying Moves โ 1% (0.44%)
- Details: Powers up the userโs Flying-type moves by 1%.
- Flying Moves โ 2% (0.44%)
- Details: Powers up the userโs Flying-type moves by 2%.
- Flying Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Flying-type moves by 3%.
- Psychic Moves โ 1% (0.44%)
- Details: Powers up the userโs Psychic-type moves by 1%.
- Psychic Moves โ 2% (0.44%)
- Details: Powers up the userโs Psychic-type moves by 2%.
- Psychic Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Psychic-type moves by 3%.
- Bug Moves โ 1% (0.44%)
- Details: Powers up the userโs Bug-type moves by 1%.
- Bug Moves โ 2% (0.44%)
- Details: Powers up the userโs Bug-type moves by 2%.
- Bug Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Bug-type moves by 3%.
- Rock Moves โ 1% (0.44%)
- Details: Powers up the userโs Rock-type moves by 1%.
- Rock Moves โ 2% (0.44%)
- Details: Powers up the userโs Rock-type moves by 2%.
- Rock Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Rock-type moves by 3%.
- Ghost Moves โ 1% (0.44%)
- Details: Powers up the userโs Ghost-type moves by 1%.
- Ghost Moves โ 2% (0.44%)
- Details: Powers up the userโs Ghost-type moves by 2%.
- Ghost Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Ghost-type moves by 3%.
- Dragon Moves โ 1% (0.44%)
- Details: Powers up the userโs Dragon-type moves by 1%.
- Dragon Moves โ 2% (0.44%)
- Details: Powers up the userโs Dragon-type moves by 2%.
- Dragon Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Dragon-type moves by 3%.
- Dark Moves โ 1% (0.44%)
- Details: Powers up the userโs Dark-type moves by 1%.
- Dark Moves โ 2% (0.44%)
- Details: Powers up the userโs Dark-type moves by 2%.
- Dark Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Dark-type moves by 3%.
- Steel Moves โ 1% (0.44%)
- Details: Powers up the userโs Steel-type moves by 1%.
- Steel Moves โ 2% (0.44%)
- Details: Powers up the userโs Steel-type moves by 2%.
- Steel Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Steel-type moves by 3%.
- Fairy Moves โ 1% (0.44%)
- Details: Powers up the userโs Fairy-type moves by 1%.
- Fairy Moves โ 2% (0.44%)
- Details: Powers up the userโs Fairy-type moves by 2%.
- Fairy Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Fairy-type moves by 3%.
- Pinch: Moves โ 3% (0.44%)
- Details: Powers up the userโs moves by 3% when it is in a pinch.
- Pinch: Moves โ 4% (0.44%)
- Details: Powers up the userโs moves by 4% when it is in a pinch.
- Pinch: Moves โ 5% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when it is in a pinch.
- Unscathed: Moves โ 3% (0.44%)
- Details: Powers up the userโs moves by 3% when its HP is full.
- Unscathed: Moves โ 4% (0.44%)
- Details: Powers up the userโs moves by 4% when its HP is full.
- Unscathed: Moves โ 5% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when its HP is full.
- Status Cond: Moves โ 3% (0.44%)
- Details: Powers up the userโs moves by 3% when it is affected by a status condition.
- Status Cond: Moves โ 4% (0.44%)
- Details: Powers up the userโs moves by 4% when it is affected by a status condition.
- Status Cond: Moves โ 5% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when it is affected by a status condition.
- Physical S-Moves โ 1% (0.44%)
- Details: Powers up the userโs physical sync move by 1%.
- Physical S-Moves โ 2% (0.44%)
- Details: Powers up the userโs physical sync move by 2%.
- Physical S-Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs physical sync move by 3%.
- Special S-Moves โ 1% (0.44%)
- Details: Powers up the userโs special sync move by 1%.
- Special S-Moves โ 2% (0.44%)
- Details: Powers up the userโs special sync move by 2%.
- Special S-Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs special sync move by 3%.
- Critastrophe 1% (0.44%)
- Details: Powers up the userโs sync move by 1% when it becomes a critical hit.
- Critastrophe 2% (0.44%)
- Details: Powers up the userโs sync move by 2% when it becomes a critical hit.
- Critastrophe 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 3% when it becomes a critical hit.
- Normal S-Moves โ 1% (0.44%)
- Details: Powers up the userโs Normal-type sync move by 1%.
- Normal S-Moves โ 2% (0.44%)
- Details: Powers up the userโs Normal-type sync move by 2%.
- Normal S-Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Normal-type sync move by 3%.
- Fire S-Moves โ 1% (0.44%)
- Details: Powers up the userโs Fire-type sync move by 1%.
- Fire S-Moves โ 2% (0.44%)
- Details: Powers up the userโs Fire-type sync move by 2%.
- Fire S-Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Fire-type sync move by 3%.
- Water S-Moves โ 1% (0.44%)
- Details: Powers up the userโs Water-type sync move by 1%.
- Water S-Moves โ 2% (0.44%)
- Details: Powers up the userโs Water-type sync move by 2%.
- Water S-Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Water-type sync move by 3%.
- Electric S-Moves โ 1% (0.44%)
- Details: Powers up the userโs Electric-type sync move by 1%.
- Electric S-Moves โ 2% (0.44%)
- Details: Powers up the userโs Electric-type sync move by 2%.
- Electric S-Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Electric-type sync move by 3%.
- Grass S-Moves โ 1% (0.44%)
- Details: Powers up the userโs Grass-type sync move by 1%.
- Grass S-Moves โ 2% (0.44%)
- Details: Powers up the userโs Grass-type sync move by 2%.
- Grass S-Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Grass-type sync move by 3%.
- Ice S-Moves โ 1% (0.44%)
- Details: Powers up the userโs Ice-type sync move by 1%.
- Ice S-Moves โ 2% (0.44%)
- Details: Powers up the userโs Ice-type sync move by 2%.
- Ice S-Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Ice-type sync move by 3%.
- Fighting S-Moves โ 1% (0.44%)
- Details: Powers up the userโs Fighting-type sync move by 1%.
- Fighting S-Moves โ 2% (0.44%)
- Details: Powers up the userโs Fighting-type sync move by 2%.
- Fighting S-Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Fighting-type sync move by 3%.
- Poison S-Moves โ 1% (0.44%)
- Details: Powers up the userโs Poison-type sync move by 1%.
- Poison S-Moves โ 2% (0.44%)
- Details: Powers up the userโs Poison-type sync move by 2%.
- Poison S-Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Poison-type sync move by 3%.
- Ground S-Moves โ 1% (0.44%)
- Details: Powers up the userโs Ground-type sync move by 1%.
- Ground S-Moves โ 2% (0.44%)
- Details: Powers up the userโs Ground-type sync move by 2%.
- Ground S-Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Ground-type sync move by 3%.
- Flying S-Moves โ 1% (0.44%)
- Details: Powers up the userโs Flying-type sync move by 1%.
- Flying S-Moves โ 2% (0.44%)
- Details: Powers up the userโs Flying-type sync move by 2%.
- Flying S-Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Flying-type sync move by 3%.
- Psychic S-Moves โ 1% (0.44%)
- Details: Powers up the userโs Psychic-type sync move by 1%.
- Psychic S-Moves โ 2% (0.44%)
- Details: Powers up the userโs Psychic-type sync move by 2%.
- Psychic S-Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Psychic-type sync move by 3%.
- Bug S-Moves โ 1% (0.44%)
- Details: Powers up the userโs Bug-type sync move by 1%.
- Bug S-Moves โ 2% (0.44%)
- Details: Powers up the userโs Bug-type sync move by 2%.
- Bug S-Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Bug-type sync move by 3%.
- Rock S-Moves โ 1% (0.44%)
- Details: Powers up the userโs Rock-type sync move by 1%.
- Rock S-Moves โ 2% (0.44%)
- Details: Powers up the userโs Rock-type sync move by 2%.
- Rock S-Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Rock-type sync move by 3%.
- Ghost S-Moves โ 1% (0.44%)
- Details: Powers up the userโs Ghost-type sync move by 1%.
- Ghost S-Moves โ 2% (0.44%)
- Details: Powers up the userโs Ghost-type sync move by 2%.
- Ghost S-Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Ghost-type sync move by 3%.
- Dragon S-Moves โ 1% (0.44%)
- Details: Powers up the userโs Dragon-type sync move by 1%.
- Dragon S-Moves โ 2% (0.44%)
- Details: Powers up the userโs Dragon-type sync move by 2%.
- Dragon S-Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Dragon-type sync move by 3%.
- Dark S-Moves โ 1% (0.44%)
- Details: Powers up the userโs Dark-type sync move by 1%.
- Dark S-Moves โ 2% (0.44%)
- Details: Powers up the userโs Dark-type sync move by 2%.
- Dark S-Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Dark-type sync move by 3%.
- Steel S-Moves โ 1% (0.44%)
- Details: Powers up the userโs Steel-type sync move by 1%.
- Steel S-Moves โ 2% (0.44%)
- Details: Powers up the userโs Steel-type sync move by 2%.
- Steel S-Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Steel-type sync move by 3%.
- Fairy S-Moves โ 1% (0.44%)
- Details: Powers up the userโs Fairy-type sync move by 1%.
- Fairy S-Moves โ 2% (0.44%)
- Details: Powers up the userโs Fairy-type sync move by 2%.
- Fairy S-Moves โ 3% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs Fairy-type sync move by 3%.
- Pinch: S-Moves โ 3% (0.44%)
- Details: Powers up the userโs sync move by 3% when it is in a pinch.
- Pinch: S-Moves โ 4% (0.44%)
- Details: Powers up the userโs sync move by 4% when it is in a pinch.
- Pinch: S-Moves โ 5% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when it is in a pinch.
- Unscathed: S-Moves โ 3% (0.44%)
- Details: Powers up the userโs sync move by 3% when its HP is full.
- Unscathed: S-Moves โ 4% (0.44%)
- Details: Powers up the userโs sync move by 4% when its HP is full.
- Unscathed: S-Moves โ 5% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when its HP is full.
- Status Cond: S-Moves โ 3% (0.44%)
- Details: Powers up the userโs sync move by 3% when it is affected by a status condition.
- Status Cond: S-Moves โ 4% (0.44%)
- Details: Powers up the userโs sync move by 4% when it is affected by a status condition.
- Status Cond: S-Moves โ 5% (0.44%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when it is affected by a status condition.
- Attack Move DR 1% (0.44%)
- Details: Reduces damage by 1% when the user is hit by an attack move.
- Attack Move DR 2% (0.44%)
- Details: Reduces damage by 2% when the user is hit by an attack move.
- Attack Move DR 3% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 3% when the user is hit by an attack move.
- S-Move DR 1% (0.44%)
- Details: Reduces damage by 1% when the user is hit by a sync move.
- S-Move DR 2% (0.44%)
- Details: Reduces damage by 2% when the user is hit by a sync move.
- S-Move DR 3% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 3% when the user is hit by a sync move.
- Physical Move DR 2% (0.44%)
- Details: Reduces damage by 2% when the user is hit by a physical attack move.
- Physical Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by a physical attack move.
- Physical Move DR 4% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by a physical attack move.
- Special Move DR 2% (0.44%)
- Details: Reduces damage by 2% when the user is hit by a special attack move.
- Special Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by a special attack move.
- Special Move DR 4% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by a special attack move.
- Physical S-Move DR 2% (0.44%)
- Details: Reduces damage by 2% when the user is hit by a physical sync move.
- Physical S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by a physical sync move.
- Physical S-Move DR 4% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by a physical sync move.
- Special S-Move DR 2% (0.44%)
- Details: Reduces damage by 2% when the user is hit by a special sync move.
- Special S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by a special sync move.
- Special S-Move DR 4% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by a special sync move.
- Normal P-Move DR & S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by Normal-type attack moves or sync moves.
- Normal P-Move DR & S-Move DR 4% (0.44%)
- Details: Reduces damage by 4% when the user is hit by Normal-type attack moves or sync moves.
- Normal P-Move DR & S-Move DR 5% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Normal-type attack moves or sync moves.
- Fire P-Move DR & S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by Fire-type attack moves or sync moves.
- Fire P-Move DR & S-Move DR 4% (0.44%)
- Details: Reduces damage by 4% when the user is hit by Fire-type attack moves or sync moves.
- Fire P-Move DR & S-Move DR 5% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Fire-type attack moves or sync moves.
- Water P-Move DR & S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by Water-type attack moves or sync moves.
- Water P-Move DR & S-Move DR 4% (0.44%)
- Details: Reduces damage by 4% when the user is hit by Water-type attack moves or sync moves.
- Water P-Move DR & S-Move DR 5% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Water-type attack moves or sync moves.
- Electric P-Move DR & S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by Electric-type attack moves or sync moves.
- Electric P-Move DR & S-Move DR 4% (0.44%)
- Details: Reduces damage by 4% when the user is hit by Electric-type attack moves or sync moves.
- Electric P-Move DR & S-Move DR 5% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Electric-type attack moves or sync moves.
- Grass P-Move DR & S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by Grass-type attack moves or sync moves.
- Grass P-Move DR & S-Move DR 4% (0.44%)
- Details: Reduces damage by 4% when the user is hit by Grass-type attack moves or sync moves.
- Grass P-Move DR & S-Move DR 5% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Grass-type attack moves or sync moves.
- Ice P-Move DR & S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by Ice-type attack moves or sync moves.
- Ice P-Move DR & S-Move DR 4% (0.44%)
- Details: Reduces damage by 4% when the user is hit by Ice-type attack moves or sync moves.
- Ice P-Move DR & S-Move DR 5% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Ice-type attack moves or sync moves.
- Fighting P-Move DR & S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by Fighting-type attack moves or sync moves.
- Fighting P-Move DR & S-Move DR 4% (0.44%)
- Details: Reduces damage by 4% when the user is hit by Fighting-type attack moves or sync moves.
- Fighting P-Move DR & S-Move DR 5% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Fighting-type attack moves or sync moves.
- Poison P-Move DR & S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by Poison-type attack moves or sync moves.
- Poison P-Move DR & S-Move DR 4% (0.44%)
- Details: Reduces damage by 4% when the user is hit by Poison-type attack moves or sync moves.
- Poison P-Move DR & S-Move DR 5% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Poison-type attack moves or sync moves.
- Ground P-Move DR & S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by Ground-type attack moves or sync moves.
- Ground P-Move DR & S-Move DR 4% (0.44%)
- Details: Reduces damage by 4% when the user is hit by Ground-type attack moves or sync moves.
- Ground P-Move DR & S-Move DR 5% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Ground-type attack moves or sync moves.
- Flying P-Move DR & S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by Flying-type attack moves or sync moves.
- Flying P-Move DR & S-Move DR 4% (0.44%)
- Details: Reduces damage by 4% when the user is hit by Flying-type attack moves or sync moves.
- Flying P-Move DR & S-Move DR 5% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Flying-type attack moves or sync moves.
- Psychic P-Move DR & S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by Psychic-type attack moves or sync moves.
- Psychic P-Move DR & S-Move DR 4% (0.44%)
- Details: Reduces damage by 4% when the user is hit by Psychic-type attack moves or sync moves.
- Psychic P-Move DR & S-Move DR 5% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Psychic-type attack moves or sync moves.
- Bug P-Move DR & S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by Bug-type attack moves or sync moves.
- Bug P-Move DR & S-Move DR 4% (0.44%)
- Details: Reduces damage by 4% when the user is hit by Bug-type attack moves or sync moves.
- Bug P-Move DR & S-Move DR 5% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Bug-type attack moves or sync moves.
- Rock P-Move DR & S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by Rock-type attack moves or sync moves.
- Rock P-Move DR & S-Move DR 4% (0.44%)
- Details: Reduces damage by 4% when the user is hit by Rock-type attack moves or sync moves.
- Rock P-Move DR & S-Move DR 5% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Rock-type attack moves or sync moves.
- Ghost P-Move DR & S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by Ghost-type attack moves or sync moves.
- Ghost P-Move DR & S-Move DR 4% (0.44%)
- Details: Reduces damage by 4% when the user is hit by Ghost-type attack moves or sync moves.
- Ghost P-Move DR & S-Move DR 5% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Ghost-type attack moves or sync moves.
- Dragon P-Move DR & S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by Dragon-type attack moves or sync moves.
- Dragon P-Move DR & S-Move DR 4% (0.44%)
- Details: Reduces damage by 4% when the user is hit by Dragon-type attack moves or sync moves.
- Dragon P-Move DR & S-Move DR 5% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Dragon-type attack moves or sync moves.
- Dark P-Move DR & S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by Dark-type attack moves or sync moves.
- Dark P-Move DR & S-Move DR 4% (0.44%)
- Details: Reduces damage by 4% when the user is hit by Dark-type attack moves or sync moves.
- Dark P-Move DR & S-Move DR 5% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Dark-type attack moves or sync moves.
- Steel P-Move DR & S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by Steel-type attack moves or sync moves.
- Steel P-Move DR & S-Move DR 4% (0.44%)
- Details: Reduces damage by 4% when the user is hit by Steel-type attack moves or sync moves.
- Steel P-Move DR & S-Move DR 5% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Steel-type attack moves or sync moves.
- Fairy P-Move DR & S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by Fairy-type attack moves or sync moves.
- Fairy P-Move DR & S-Move DR 4% (0.44%)
- Details: Reduces damage by 4% when the user is hit by Fairy-type attack moves or sync moves.
- Fairy P-Move DR & S-Move DR 5% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Fairy-type attack moves or sync moves.
- Pinch: P-Move DR & S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while it is in a pinch.
- Pinch: P-Move DR & S-Move DR 4% (0.44%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while it is in a pinch.
- Pinch: P-Move DR & S-Move DR 5% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is in a pinch.
- Healthy Benefits 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while its HP is full.
- Healthy Benefits 4% (0.44%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while its HP is full.
- Healthy Benefits 5% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while its HP is full.
- Status Cond: P-Move DR & S-Move DR 3% (0.44%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while it is affected by a status condition.
- Status Cond: P-Move DR & S-Move DR 4% (0.44%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while it is affected by a status condition.
- Status Cond: P-Move DR & S-Move DR 5% (0.44%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is affected by a status condition.
- ====๐ฐ Yellow Skill Feather====
- ๐ฉ๐ฉ๐ฉ๐ฉSlot Chance Stat/Passive/Theme๐ฉ๐ฉ๐ฉ๐ฉ
- Slot Defaut 1
- Rate: 33.33
- Slot Defaut 2
- Rate: 33.33
- Slot Defaut 3
- Rate: 33.33
- ๐๐๐๐Stats๐๐๐๐
- Bracelet
- ๐ช Stat buffs: HP
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Bracelet
- ๐ช Stat buffs: Attack
- Rate: 8.33%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 40 - โฌ๏ธ Max 80
- ๐ฃ Step: 5
- Bracelet
- ๐ช Stat buffs: Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: HP
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Attack
- Rate: 8.33%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 40 - โฌ๏ธ Max 80
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: HP
- Rate: 8.33%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 40 - โฌ๏ธ Max 100
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Attack
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Sp. Attack
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Sp. Defense
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Speed
- Rate: 8.33%
- Range: โฌ๏ธ Min 10 - โฌ๏ธ Max 30
- ๐ฃ Step: 5
- ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธThemes๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ
- Normal (2.94%)
- Fire (2.94%)
- Water (2.94%)
- Electric (2.94%)
- Grass (2.94%)
- Ice (2.94%)
- Fighting (2.94%)
- Poison (2.94%)
- Ground (2.94%)
- Flying (2.94%)
- Psychic (2.94%)
- Bug (2.94%)
- Rock (2.94%)
- Ghost (2.94%)
- Dragon (2.94%)
- Dark (2.94%)
- Steel (2.94%)
- Fairy (2.94%)
- Kanto (2.94%)
- Johto (2.94%)
- Hoenn (2.94%)
- Sinnoh (2.94%)
- Unova (2.94%)
- Kalos (2.94%)
- Alola (2.94%)
- Galar (2.94%)
- Main Character (2.94%)
- Elite Four (2.94%)
- Gym Leader (2.94%)
- Rival (2.94%)
- Champion (2.94%)
- Villain (2.94%)
- Trial Giver (2.94%)
- Battle Facility Foe (2.94%)
- ๐ฉ๐ฉ๐ฉ๐ฉPassives๐ฉ๐ฉ๐ฉ๐ฉ
- Physical Moves โ 1% (0.21%)
- Details: Powers up the userโs physical attack moves by 1%.
- Physical Moves โ 2% (0.21%)
- Details: Powers up the userโs physical attack moves by 2%.
- Physical Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs physical attack moves by 3%.
- Special Moves โ 1% (0.21%)
- Details: Powers up the userโs special attack moves by 1%.
- Special Moves โ 2% (0.21%)
- Details: Powers up the userโs special attack moves by 2%.
- Special Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs special attack moves by 3%.
- Crit: Moves โ 1% (0.21%)
- Details: Powers up the userโs moves by 1% when they become critical hits.
- Crit: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% when they become critical hits.
- Crit: Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 3% when they become critical hits.
- Opp Burned: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the target is burned.
- Opp Burned: Moves โ 4% (0.21%)
- Details: Powers up the userโs moves by 4% when the target is burned.
- Opp Burned: Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when the target is burned.
- Opp Frozen: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the target is frozen.
- Opp Frozen: Moves โ 4% (0.21%)
- Details: Powers up the userโs moves by 4% when the target is frozen.
- Opp Frozen: Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when the target is frozen.
- Opp Paralyzed: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the target is paralyzed.
- Opp Paralyzed: Moves โ 4% (0.21%)
- Details: Powers up the userโs moves by 4% when the target is paralyzed.
- Opp Paralyzed: Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when the target is paralyzed.
- Opp Poisoned: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the target is poisoned or badly poisoned.
- Opp Poisoned: Moves โ 4% (0.21%)
- Details: Powers up the userโs moves by 4% when the target is poisoned or badly poisoned.
- Opp Poisoned: Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when the target is poisoned or badly poisoned.
- Opp Asleep: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the target is asleep.
- Opp Asleep: Moves โ 4% (0.21%)
- Details: Powers up the userโs moves by 4% when the target is asleep.
- Opp Asleep: Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when the target is asleep.
- Opp Status Cond: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% against targets that are affected by a status condition.
- Opp Status Cond: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% against targets that are affected by a status condition.
- Opp Status Cond: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% against targets that are affected by a status condition.
- Opp Confused: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the target is confused.
- Opp Confused: Moves โ 4% (0.21%)
- Details: Powers up the userโs moves by 4% when the target is confused.
- Opp Confused: Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when the target is confused.
- Opp Flinching: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% against targets that are flinching.
- Opp Flinching: Moves โ 4% (0.21%)
- Details: Powers up the userโs moves by 4% against targets that are flinching.
- Opp Flinching: Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% against targets that are flinching.
- Opp Trapped: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the target is trapped.
- Opp Trapped: Moves โ 4% (0.21%)
- Details: Powers up the userโs moves by 4% when the target is trapped.
- Opp Trapped: Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when the target is trapped.
- Opp Interference: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% against targets that are flinching, confused, or trapped.
- Opp Interference: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% against targets that are flinching, confused, or trapped.
- Opp Interference: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% against targets that are flinching, confused, or trapped.
- Opp Interference or Status Cond: Moves โ 1% (0.21%)
- Details: Powers up the userโs moves by 1% against targets that are affected by a status condition, flinching, confused, or trapped.
- Opp Interference or Status Cond: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% against targets that are affected by a status condition, flinching, confused, or trapped.
- Opp Interference or Status Cond: Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 3% against targets that are affected by a status condition, flinching, confused, or trapped.
- Sunny: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% when the weather is sunny.
- Sunny: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the weather is sunny.
- Sunny: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the weather is sunny.
- Rainy: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% when the weather is rainy.
- Rainy: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the weather is rainy.
- Rainy: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the weather is rainy.
- Hail: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% during a hailstorm.
- Hail: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% during a hailstorm.
- Hail: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% during a hailstorm.
- Sandstorm: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% during a sandstorm.
- Sandstorm: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% during a sandstorm.
- Sandstorm: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% during a sandstorm.
- Electric Terrain: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% when the terrain is Electric Terrain.
- Electric Terrain: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the terrain is Electric Terrain.
- Electric Terrain: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the terrain is Electric Terrain.
- Grassy Terrain: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% when the terrain is Grassy Terrain.
- Grassy Terrain: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the terrain is Grassy Terrain.
- Grassy Terrain: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the terrain is Grassy Terrain.
- Psychic Terrain: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% when the terrain is Psychic Terrain.
- Psychic Terrain: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the terrain is Psychic Terrain.
- Psychic Terrain: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the terrain is Psychic Terrain.
- Normal Zone: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% when the zone is a Normal Zone.
- Normal Zone: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the zone is a Normal Zone.
- Normal Zone: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Normal Zone.
- Ice Zone: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% when the zone is an Ice Zone.
- Ice Zone: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the zone is an Ice Zone.
- Ice Zone: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is an Ice Zone.
- Fighting Zone: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% when the zone is a Fighting Zone.
- Fighting Zone: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the zone is a Fighting Zone.
- Fighting Zone: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Fighting Zone.
- Poison Zone: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% when the zone is a Poison Zone.
- Poison Zone: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the zone is a Poison Zone.
- Poison Zone: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Poison Zone.
- Ground Zone: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% when the zone is a Ground Zone.
- Ground Zone: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the zone is a Ground Zone.
- Ground Zone: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Ground Zone.
- Flying Zone: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% when the zone is a Flying Zone.
- Flying Zone: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the zone is a Flying Zone.
- Flying Zone: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Flying Zone.
- Bug Zone: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% when the zone is a Bug Zone.
- Bug Zone: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the zone is a Bug Zone.
- Bug Zone: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Bug Zone.
- Rock Zone: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% when the zone is a Rock Zone.
- Rock Zone: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the zone is a Rock Zone.
- Rock Zone: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Rock Zone.
- Ghost Zone: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% when the zone is a Ghost Zone.
- Ghost Zone: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the zone is a Ghost Zone.
- Ghost Zone: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Ghost Zone.
- Dragon Zone: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% when the zone is a Dragon Zone.
- Dragon Zone: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the zone is a Dragon Zone.
- Dragon Zone: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Dragon Zone.
- Dark Zone: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% when the zone is a Dark Zone.
- Dark Zone: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the zone is a Dark Zone.
- Dark Zone: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Dark Zone.
- Steel Zone: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% when the zone is a Steel Zone.
- Steel Zone: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the zone is a Steel Zone.
- Steel Zone: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Steel Zone.
- Fairy Zone: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% when the zone is a Fairy Zone.
- Fairy Zone: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when the zone is a Fairy Zone.
- Fairy Zone: Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 4% when the zone is a Fairy Zone.
- WTZ Change: Moves โ 1% (0.21%)
- Details: Powers up the userโs moves by 1% when weather conditions, a terrain, or a zone are in effect.
- WTZ Change: Moves โ 2% (0.21%)
- Details: Powers up the userโs moves by 2% when weather conditions, a terrain, or a zone are in effect.
- WTZ Change: Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 3% when weather conditions, a terrain, or a zone are in effect.
- Normal Moves โ 1% (0.21%)
- Details: Powers up the userโs Normal-type moves by 1%.
- Normal Moves โ 2% (0.21%)
- Details: Powers up the userโs Normal-type moves by 2%.
- Normal Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Normal-type moves by 3%.
- Fire Moves โ 1% (0.21%)
- Details: Powers up the userโs Fire-type moves by 1%.
- Fire Moves โ 2% (0.21%)
- Details: Powers up the userโs Fire-type moves by 2%.
- Fire Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Fire-type moves by 3%.
- Water Moves โ 1% (0.21%)
- Details: Powers up the userโs Water-type moves by 1%.
- Water Moves โ 2% (0.21%)
- Details: Powers up the userโs Water-type moves by 2%.
- Water Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Water-type moves by 3%.
- Electric Moves โ 1% (0.21%)
- Details: Powers up the userโs Electric-type moves by 1%.
- Electric Moves โ 2% (0.21%)
- Details: Powers up the userโs Electric-type moves by 2%.
- Electric Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Electric-type moves by 3%.
- Grass Moves โ 1% (0.21%)
- Details: Powers up the userโs Grass-type moves by 1%.
- Grass Moves โ 2% (0.21%)
- Details: Powers up the userโs Grass-type moves by 2%.
- Grass Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Grass-type moves by 3%.
- Ice Moves โ 1% (0.21%)
- Details: Powers up the userโs Ice-type moves by 1%.
- Ice Moves โ 2% (0.21%)
- Details: Powers up the userโs Ice-type moves by 2%.
- Ice Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Ice-type moves by 3%.
- Fighting Moves โ 1% (0.21%)
- Details: Powers up the userโs Fighting-type moves by 1%.
- Fighting Moves โ 2% (0.21%)
- Details: Powers up the userโs Fighting-type moves by 2%.
- Fighting Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Fighting-type moves by 3%.
- Poison Moves โ 1% (0.21%)
- Details: Powers up the userโs Poison-type moves by 1%.
- Poison Moves โ 2% (0.21%)
- Details: Powers up the userโs Poison-type moves by 2%.
- Poison Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Poison-type moves by 3%.
- Ground Moves โ 1% (0.21%)
- Details: Powers up the userโs Ground-type moves by 1%.
- Ground Moves โ 2% (0.21%)
- Details: Powers up the userโs Ground-type moves by 2%.
- Ground Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Ground-type moves by 3%.
- Flying Moves โ 1% (0.21%)
- Details: Powers up the userโs Flying-type moves by 1%.
- Flying Moves โ 2% (0.21%)
- Details: Powers up the userโs Flying-type moves by 2%.
- Flying Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Flying-type moves by 3%.
- Psychic Moves โ 1% (0.21%)
- Details: Powers up the userโs Psychic-type moves by 1%.
- Psychic Moves โ 2% (0.21%)
- Details: Powers up the userโs Psychic-type moves by 2%.
- Psychic Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Psychic-type moves by 3%.
- Bug Moves โ 1% (0.21%)
- Details: Powers up the userโs Bug-type moves by 1%.
- Bug Moves โ 2% (0.21%)
- Details: Powers up the userโs Bug-type moves by 2%.
- Bug Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Bug-type moves by 3%.
- Rock Moves โ 1% (0.21%)
- Details: Powers up the userโs Rock-type moves by 1%.
- Rock Moves โ 2% (0.21%)
- Details: Powers up the userโs Rock-type moves by 2%.
- Rock Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Rock-type moves by 3%.
- Ghost Moves โ 1% (0.21%)
- Details: Powers up the userโs Ghost-type moves by 1%.
- Ghost Moves โ 2% (0.21%)
- Details: Powers up the userโs Ghost-type moves by 2%.
- Ghost Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Ghost-type moves by 3%.
- Dragon Moves โ 1% (0.21%)
- Details: Powers up the userโs Dragon-type moves by 1%.
- Dragon Moves โ 2% (0.21%)
- Details: Powers up the userโs Dragon-type moves by 2%.
- Dragon Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Dragon-type moves by 3%.
- Dark Moves โ 1% (0.21%)
- Details: Powers up the userโs Dark-type moves by 1%.
- Dark Moves โ 2% (0.21%)
- Details: Powers up the userโs Dark-type moves by 2%.
- Dark Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Dark-type moves by 3%.
- Steel Moves โ 1% (0.21%)
- Details: Powers up the userโs Steel-type moves by 1%.
- Steel Moves โ 2% (0.21%)
- Details: Powers up the userโs Steel-type moves by 2%.
- Steel Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Steel-type moves by 3%.
- Fairy Moves โ 1% (0.21%)
- Details: Powers up the userโs Fairy-type moves by 1%.
- Fairy Moves โ 2% (0.21%)
- Details: Powers up the userโs Fairy-type moves by 2%.
- Fairy Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Fairy-type moves by 3%.
- Pinch: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when it is in a pinch.
- Pinch: Moves โ 4% (0.21%)
- Details: Powers up the userโs moves by 4% when it is in a pinch.
- Pinch: Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when it is in a pinch.
- Unscathed: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when its HP is full.
- Unscathed: Moves โ 4% (0.21%)
- Details: Powers up the userโs moves by 4% when its HP is full.
- Unscathed: Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when its HP is full.
- Status Cond: Moves โ 3% (0.21%)
- Details: Powers up the userโs moves by 3% when it is affected by a status condition.
- Status Cond: Moves โ 4% (0.21%)
- Details: Powers up the userโs moves by 4% when it is affected by a status condition.
- Status Cond: Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs moves by 5% when it is affected by a status condition.
- Physical S-Moves โ 1% (0.21%)
- Details: Powers up the userโs physical sync move by 1%.
- Physical S-Moves โ 2% (0.21%)
- Details: Powers up the userโs physical sync move by 2%.
- Physical S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs physical sync move by 3%.
- Special S-Moves โ 1% (0.21%)
- Details: Powers up the userโs special sync move by 1%.
- Special S-Moves โ 2% (0.21%)
- Details: Powers up the userโs special sync move by 2%.
- Special S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs special sync move by 3%.
- Critastrophe 1% (0.21%)
- Details: Powers up the userโs sync move by 1% when it becomes a critical hit.
- Critastrophe 2% (0.21%)
- Details: Powers up the userโs sync move by 2% when it becomes a critical hit.
- Critastrophe 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 3% when it becomes a critical hit.
- Opp Burned: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the target is burned.
- Opp Burned: S-Moves โ 4% (0.21%)
- Details: Powers up the userโs sync move by 4% when the target is burned.
- Opp Burned: S-Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when the target is burned.
- Opp Frozen: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the target is frozen.
- Opp Frozen: S-Moves โ 4% (0.21%)
- Details: Powers up the userโs sync move by 4% when the target is frozen.
- Opp Frozen: S-Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when the target is frozen.
- Opp Paralyzed: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the target is paralyzed.
- Opp Paralyzed: S-Moves โ 4% (0.21%)
- Details: Powers up the userโs sync move by 4% when the target is paralyzed.
- Opp Paralyzed: S-Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when the target is paralyzed.
- Opp Poisoned: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the target is poisoned or badly poisoned.
- Opp Poisoned: S-Moves โ 4% (0.21%)
- Details: Powers up the userโs sync move by 4% when the target is poisoned or badly poisoned.
- Opp Poisoned: S-Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when the target is poisoned or badly poisoned.
- Opp Asleep: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the target is asleep.
- Opp Asleep: S-Moves โ 4% (0.21%)
- Details: Powers up the userโs sync move by 4% when the target is asleep.
- Opp Asleep: S-Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when the target is asleep.
- Opp Status Cond: S-Moves โ 2% (0.21%)
- Details: Powers up the userโs sync move by 2% against targets that are affected by a status condition.
- Opp Status Cond: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% against targets that are affected by a status condition.
- Opp Status Cond: S-Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% against targets that are affected by a status condition.
- Opp Confused: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the target is confused.
- Opp Confused: S-Moves โ 4% (0.21%)
- Details: Powers up the userโs sync move by 4% when the target is confused.
- Opp Confused: S-Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when the target is confused.
- Opp Flinching: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the target is flinching.
- Opp Flinching: S-Moves โ 4% (0.21%)
- Details: Powers up the userโs sync move by 4% when the target is flinching.
- Opp Flinching: S-Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when the target is flinching.
- Opp Trapped: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% against targets that are trapped.
- Opp Trapped: S-Moves โ 4% (0.21%)
- Details: Powers up the userโs sync move by 4% against targets that are trapped.
- Opp Trapped: S-Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% against targets that are trapped.
- Opp Interference: S-Moves โ 2% (0.21%)
- Details: Powers up the userโs sync move by 2% against targets that are flinching, confused, or trapped.
- Opp Interference: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% against targets that are flinching, confused, or trapped.
- Opp Interference: S-Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% against targets that are flinching, confused, or trapped.
- Opp Int or Status Cond: S-Moves โ 1% (0.21%)
- Details: Powers up the userโs sync move by 1% against targets that are affected by a status condition, flinching, confused, or trapped.
- Opp Int or Status Cond: S-Moves โ 2% (0.21%)
- Details: Powers up the userโs sync move by 2% against targets that are affected by a status condition, flinching, confused, or trapped.
- Opp Int or Status Cond: S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 3% against targets that are affected by a status condition, flinching, confused, or trapped.
- Solar Flare 2% (0.21%)
- Details: Powers up the userโs sync move by 2% when the weather is sunny.
- Solar Flare 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the weather is sunny.
- Solar Flare 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the weather is sunny.
- Shower Power 2% (0.21%)
- Details: Powers up the userโs sync move by 2% when the weather is rainy.
- Shower Power 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the weather is rainy.
- Shower Power 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the weather is rainy.
- Hail: S-Moves โ 2% (0.21%)
- Details: Powers up the userโs sync move by 2% during a hailstorm.
- Hail: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% during a hailstorm.
- Hail: S-Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% during a hailstorm.
- Sand Blaster 2% (0.21%)
- Details: Powers up the userโs sync move by 2% during a sandstorm.
- Sand Blaster 3% (0.21%)
- Details: Powers up the userโs sync move by 3% during a sandstorm.
- Sand Blaster 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% during a sandstorm.
- Sync Induction 2% (0.21%)
- Details: Powers up the userโs sync move by 2% when the terrain is Electric Terrain.
- Sync Induction 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the terrain is Electric Terrain.
- Sync Induction 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the terrain is Electric Terrain.
- Grassy Terrain: S-Moves โ 2% (0.21%)
- Details: Powers up the userโs sync move by 2% when the terrain is Grassy Terrain.
- Grassy Terrain: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the terrain is Grassy Terrain.
- Grassy Terrain: S-Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the terrain is Grassy Terrain.
- Psychic Terrain: S-Moves โ 2% (0.21%)
- Details: Powers up the userโs sync move by 2% when the terrain is Psychic Terrain.
- Psychic Terrain: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the terrain is Psychic Terrain.
- Psychic Terrain: S-Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the terrain is Psychic Terrain.
- Normal Zone: S-Moves โ 2% (0.21%)
- Details: Powers up the userโs sync move by 2% when the zone is a Normal Zone.
- Normal Zone: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the zone is a Normal Zone.
- Normal Zone: S-Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Normal Zone.
- Ice Zone: S-Moves โ 2% (0.21%)
- Details: Powers up the userโs sync move by 2% when the zone is an Ice Zone.
- Ice Zone: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the zone is an Ice Zone.
- Ice Zone: S-Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is an Ice Zone.
- Fighting Zone: S-Moves โ 2% (0.21%)
- Details: Powers up the userโs sync move by 2% when the zone is a Fighting Zone.
- Fighting Zone: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the zone is a Fighting Zone.
- Fighting Zone: S-Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Fighting Zone.
- Poison Zone: S-Moves โ 2% (0.21%)
- Details: Powers up the userโs sync move by 2% when the zone is a Poison Zone.
- Poison Zone: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the zone is a Poison Zone.
- Poison Zone: S-Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Poison Zone.
- Ground Zone: S-Moves โ 2% (0.21%)
- Details: Powers up the userโs sync move by 2% when the zone is a Ground Zone.
- Ground Zone: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the zone is a Ground Zone.
- Ground Zone: S-Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Ground Zone.
- Flying Zone: S-Moves โ 2% (0.21%)
- Details: Powers up the userโs sync move by 2% when the zone is a Flying Zone.
- Flying Zone: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the zone is a Flying Zone.
- Flying Zone: S-Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Flying Zone.
- Bug Zone: S-Moves โ 2% (0.21%)
- Details: Powers up the userโs sync move by 2% when the zone is a Bug Zone.
- Bug Zone: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the zone is a Bug Zone.
- Bug Zone: S-Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Bug Zone.
- Rock Zone: S-Moves โ 2% (0.21%)
- Details: Powers up the userโs sync move by 2% when the zone is a Rock Zone.
- Rock Zone: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the zone is a Rock Zone.
- Rock Zone: S-Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Rock Zone.
- Ghost Zone: S-Moves โ 2% (0.21%)
- Details: Powers up the userโs sync move by 2% when the zone is a Ghost Zone.
- Ghost Zone: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the zone is a Ghost Zone.
- Ghost Zone: S-Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Ghost Zone.
- Dragon Zone: S-Moves โ 2% (0.21%)
- Details: Powers up the userโs sync move by 2% when the zone is a Dragon Zone.
- Dragon Zone: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the zone is a Dragon Zone.
- Dragon Zone: S-Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Dragon Zone.
- Dark Zone: S-Moves โ 2% (0.21%)
- Details: Powers up the userโs sync move by 2% when the zone is a Dark Zone.
- Dark Zone: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the zone is a Dark Zone.
- Dark Zone: S-Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Dark Zone.
- Steel Zone: S-Moves โ 2% (0.21%)
- Details: Powers up the userโs sync move by 2% when the zone is a Steel Zone.
- Steel Zone: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the zone is a Steel Zone.
- Steel Zone: S-Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Steel Zone.
- Fairy Zone: S-Moves โ 2% (0.21%)
- Details: Powers up the userโs sync move by 2% when the zone is a Fairy Zone.
- Fairy Zone: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when the zone is a Fairy Zone.
- Fairy Zone: S-Moves โ 4% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 4% when the zone is a Fairy Zone.
- WTZ Change: S-Moves โ 1% (0.21%)
- Details: Powers up the userโs sync move by 1% when weather conditions, a terrain, or a zone are in effect.
- WTZ Change: S-Moves โ 2% (0.21%)
- Details: Powers up the userโs sync move by 2% when weather conditions, a terrain, or a zone are in effect.
- WTZ Change: S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 3% when weather conditions, a terrain, or a zone are in effect.
- Normal S-Moves โ 1% (0.21%)
- Details: Powers up the userโs Normal-type sync move by 1%.
- Normal S-Moves โ 2% (0.21%)
- Details: Powers up the userโs Normal-type sync move by 2%.
- Normal S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Normal-type sync move by 3%.
- Fire S-Moves โ 1% (0.21%)
- Details: Powers up the userโs Fire-type sync move by 1%.
- Fire S-Moves โ 2% (0.21%)
- Details: Powers up the userโs Fire-type sync move by 2%.
- Fire S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Fire-type sync move by 3%.
- Water S-Moves โ 1% (0.21%)
- Details: Powers up the userโs Water-type sync move by 1%.
- Water S-Moves โ 2% (0.21%)
- Details: Powers up the userโs Water-type sync move by 2%.
- Water S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Water-type sync move by 3%.
- Electric S-Moves โ 1% (0.21%)
- Details: Powers up the userโs Electric-type sync move by 1%.
- Electric S-Moves โ 2% (0.21%)
- Details: Powers up the userโs Electric-type sync move by 2%.
- Electric S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Electric-type sync move by 3%.
- Grass S-Moves โ 1% (0.21%)
- Details: Powers up the userโs Grass-type sync move by 1%.
- Grass S-Moves โ 2% (0.21%)
- Details: Powers up the userโs Grass-type sync move by 2%.
- Grass S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Grass-type sync move by 3%.
- Ice S-Moves โ 1% (0.21%)
- Details: Powers up the userโs Ice-type sync move by 1%.
- Ice S-Moves โ 2% (0.21%)
- Details: Powers up the userโs Ice-type sync move by 2%.
- Ice S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Ice-type sync move by 3%.
- Fighting S-Moves โ 1% (0.21%)
- Details: Powers up the userโs Fighting-type sync move by 1%.
- Fighting S-Moves โ 2% (0.21%)
- Details: Powers up the userโs Fighting-type sync move by 2%.
- Fighting S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Fighting-type sync move by 3%.
- Poison S-Moves โ 1% (0.21%)
- Details: Powers up the userโs Poison-type sync move by 1%.
- Poison S-Moves โ 2% (0.21%)
- Details: Powers up the userโs Poison-type sync move by 2%.
- Poison S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Poison-type sync move by 3%.
- Ground S-Moves โ 1% (0.21%)
- Details: Powers up the userโs Ground-type sync move by 1%.
- Ground S-Moves โ 2% (0.21%)
- Details: Powers up the userโs Ground-type sync move by 2%.
- Ground S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Ground-type sync move by 3%.
- Flying S-Moves โ 1% (0.21%)
- Details: Powers up the userโs Flying-type sync move by 1%.
- Flying S-Moves โ 2% (0.21%)
- Details: Powers up the userโs Flying-type sync move by 2%.
- Flying S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Flying-type sync move by 3%.
- Psychic S-Moves โ 1% (0.21%)
- Details: Powers up the userโs Psychic-type sync move by 1%.
- Psychic S-Moves โ 2% (0.21%)
- Details: Powers up the userโs Psychic-type sync move by 2%.
- Psychic S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Psychic-type sync move by 3%.
- Bug S-Moves โ 1% (0.21%)
- Details: Powers up the userโs Bug-type sync move by 1%.
- Bug S-Moves โ 2% (0.21%)
- Details: Powers up the userโs Bug-type sync move by 2%.
- Bug S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Bug-type sync move by 3%.
- Rock S-Moves โ 1% (0.21%)
- Details: Powers up the userโs Rock-type sync move by 1%.
- Rock S-Moves โ 2% (0.21%)
- Details: Powers up the userโs Rock-type sync move by 2%.
- Rock S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Rock-type sync move by 3%.
- Ghost S-Moves โ 1% (0.21%)
- Details: Powers up the userโs Ghost-type sync move by 1%.
- Ghost S-Moves โ 2% (0.21%)
- Details: Powers up the userโs Ghost-type sync move by 2%.
- Ghost S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Ghost-type sync move by 3%.
- Dragon S-Moves โ 1% (0.21%)
- Details: Powers up the userโs Dragon-type sync move by 1%.
- Dragon S-Moves โ 2% (0.21%)
- Details: Powers up the userโs Dragon-type sync move by 2%.
- Dragon S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Dragon-type sync move by 3%.
- Dark S-Moves โ 1% (0.21%)
- Details: Powers up the userโs Dark-type sync move by 1%.
- Dark S-Moves โ 2% (0.21%)
- Details: Powers up the userโs Dark-type sync move by 2%.
- Dark S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Dark-type sync move by 3%.
- Steel S-Moves โ 1% (0.21%)
- Details: Powers up the userโs Steel-type sync move by 1%.
- Steel S-Moves โ 2% (0.21%)
- Details: Powers up the userโs Steel-type sync move by 2%.
- Steel S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Steel-type sync move by 3%.
- Fairy S-Moves โ 1% (0.21%)
- Details: Powers up the userโs Fairy-type sync move by 1%.
- Fairy S-Moves โ 2% (0.21%)
- Details: Powers up the userโs Fairy-type sync move by 2%.
- Fairy S-Moves โ 3% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs Fairy-type sync move by 3%.
- Pinch: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when it is in a pinch.
- Pinch: S-Moves โ 4% (0.21%)
- Details: Powers up the userโs sync move by 4% when it is in a pinch.
- Pinch: S-Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when it is in a pinch.
- Unscathed: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when its HP is full.
- Unscathed: S-Moves โ 4% (0.21%)
- Details: Powers up the userโs sync move by 4% when its HP is full.
- Unscathed: S-Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when its HP is full.
- Status Cond: S-Moves โ 3% (0.21%)
- Details: Powers up the userโs sync move by 3% when it is affected by a status condition.
- Status Cond: S-Moves โ 4% (0.21%)
- Details: Powers up the userโs sync move by 4% when it is affected by a status condition.
- Status Cond: S-Moves โ 5% (0.21%) ๐๐ (Limit reached)
- Details: Powers up the userโs sync move by 5% when it is affected by a status condition.
- Attack Move DR 1% (0.21%)
- Details: Reduces damage by 1% when the user is hit by an attack move.
- Attack Move DR 2% (0.21%)
- Details: Reduces damage by 2% when the user is hit by an attack move.
- Attack Move DR 3% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 3% when the user is hit by an attack move.
- S-Move DR 1% (0.21%)
- Details: Reduces damage by 1% when the user is hit by a sync move.
- S-Move DR 2% (0.21%)
- Details: Reduces damage by 2% when the user is hit by a sync move.
- S-Move DR 3% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 3% when the user is hit by a sync move.
- Physical Move DR 2% (0.21%)
- Details: Reduces damage by 2% when the user is hit by a physical attack move.
- Physical Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by a physical attack move.
- Physical Move DR 4% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by a physical attack move.
- Special Move DR 2% (0.21%)
- Details: Reduces damage by 2% when the user is hit by a special attack move.
- Special Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by a special attack move.
- Special Move DR 4% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by a special attack move.
- Physical S-Move DR 2% (0.21%)
- Details: Reduces damage by 2% when the user is hit by a physical sync move.
- Physical S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by a physical sync move.
- Physical S-Move DR 4% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by a physical sync move.
- Special S-Move DR 2% (0.21%)
- Details: Reduces damage by 2% when the user is hit by a special sync move.
- Special S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by a special sync move.
- Special S-Move DR 4% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by a special sync move.
- Sunny: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the weather is sunny.
- Sunny: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the weather is sunny.
- Sunny: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the weather is sunny.
- Rainy: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the weather is rainy.
- Rainy: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the weather is rainy.
- Rainy: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the weather is rainy.
- Hail: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move during a hailstorm.
- Hail: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move during a hailstorm.
- Hail: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move during a hailstorm.
- Sandstorm: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move during a sandstorm.
- Sandstorm: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move during a sandstorm.
- Sandstorm: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move during a sandstorm.
- Electric Terrain: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the terrain is Electric Terrain.
- Electric Terrain: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the terrain is Electric Terrain.
- Electric Terrain: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Electric Terrain.
- Grassy Terrain: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the terrain is Grassy Terrain.
- Grassy Terrain: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the terrain is Grassy Terrain.
- Grassy Terrain: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Grassy Terrain.
- Psychic Terrain: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the terrain is Psychic Terrain.
- Psychic Terrain: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the terrain is Psychic Terrain.
- Psychic Terrain: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Psychic Terrain.
- Normal Zone: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Normal Zone.
- Normal Zone: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Normal Zone.
- Normal Zone: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Normal Zone.
- Ice Zone: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is an Ice Zone.
- Ice Zone: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is an Ice Zone.
- Ice Zone: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is an Ice Zone.
- Fighting Zone: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Fighting Zone.
- Fighting Zone: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Fighting Zone.
- Fighting Zone: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Fighting Zone.
- Poison Zone: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Poison Zone.
- Poison Zone: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Poison Zone.
- Poison Zone: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Poison Zone.
- Ground Zone: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Ground Zone.
- Ground Zone: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Ground Zone.
- Ground Zone: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Ground Zone.
- Flying Zone: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Flying Zone.
- Flying Zone: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Flying Zone.
- Flying Zone: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Flying Zone.
- Bug Zone: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Bug Zone.
- Bug Zone: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Bug Zone.
- Bug Zone: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Bug Zone.
- Rock Zone: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Rock Zone.
- Rock Zone: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Rock Zone.
- Rock Zone: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Rock Zone.
- Ghost Zone: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Ghost Zone.
- Ghost Zone: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Ghost Zone.
- Ghost Zone: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Ghost Zone.
- Dragon Zone: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Dragon Zone.
- Dragon Zone: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Dragon Zone.
- Dragon Zone: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Dragon Zone.
- Dark Zone: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Dark Zone.
- Dark Zone: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Dark Zone.
- Dark Zone: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Dark Zone.
- Steel Zone: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Steel Zone.
- Steel Zone: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Steel Zone.
- Steel Zone: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Steel Zone.
- Fairy Zone: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while the zone is a Fairy Zone.
- Fairy Zone: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Fairy Zone.
- Fairy Zone: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Fairy Zone.
- WTZ Change: P-Move DR & S-Move DR 2% (0.21%)
- Details: Reduces damage by 2% when the user is hit by an attack move or sync move while weather conditions, a terrain, or a zone are in effect.
- WTZ Change: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while weather conditions, a terrain, or a zone are in effect.
- WTZ Change: P-Move DR & S-Move DR 4% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while weather conditions, a terrain, or a zone are in effect.
- Normal P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by Normal-type attack moves or sync moves.
- Normal P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by Normal-type attack moves or sync moves.
- Normal P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Normal-type attack moves or sync moves.
- Fire P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by Fire-type attack moves or sync moves.
- Fire P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by Fire-type attack moves or sync moves.
- Fire P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Fire-type attack moves or sync moves.
- Water P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by Water-type attack moves or sync moves.
- Water P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by Water-type attack moves or sync moves.
- Water P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Water-type attack moves or sync moves.
- Electric P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by Electric-type attack moves or sync moves.
- Electric P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by Electric-type attack moves or sync moves.
- Electric P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Electric-type attack moves or sync moves.
- Grass P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by Grass-type attack moves or sync moves.
- Grass P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by Grass-type attack moves or sync moves.
- Grass P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Grass-type attack moves or sync moves.
- Ice P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by Ice-type attack moves or sync moves.
- Ice P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by Ice-type attack moves or sync moves.
- Ice P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Ice-type attack moves or sync moves.
- Fighting P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by Fighting-type attack moves or sync moves.
- Fighting P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by Fighting-type attack moves or sync moves.
- Fighting P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Fighting-type attack moves or sync moves.
- Poison P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by Poison-type attack moves or sync moves.
- Poison P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by Poison-type attack moves or sync moves.
- Poison P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Poison-type attack moves or sync moves.
- Ground P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by Ground-type attack moves or sync moves.
- Ground P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by Ground-type attack moves or sync moves.
- Ground P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Ground-type attack moves or sync moves.
- Flying P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by Flying-type attack moves or sync moves.
- Flying P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by Flying-type attack moves or sync moves.
- Flying P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Flying-type attack moves or sync moves.
- Psychic P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by Psychic-type attack moves or sync moves.
- Psychic P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by Psychic-type attack moves or sync moves.
- Psychic P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Psychic-type attack moves or sync moves.
- Bug P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by Bug-type attack moves or sync moves.
- Bug P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by Bug-type attack moves or sync moves.
- Bug P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Bug-type attack moves or sync moves.
- Rock P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by Rock-type attack moves or sync moves.
- Rock P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by Rock-type attack moves or sync moves.
- Rock P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Rock-type attack moves or sync moves.
- Ghost P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by Ghost-type attack moves or sync moves.
- Ghost P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by Ghost-type attack moves or sync moves.
- Ghost P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Ghost-type attack moves or sync moves.
- Dragon P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by Dragon-type attack moves or sync moves.
- Dragon P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by Dragon-type attack moves or sync moves.
- Dragon P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Dragon-type attack moves or sync moves.
- Dark P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by Dark-type attack moves or sync moves.
- Dark P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by Dark-type attack moves or sync moves.
- Dark P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Dark-type attack moves or sync moves.
- Steel P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by Steel-type attack moves or sync moves.
- Steel P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by Steel-type attack moves or sync moves.
- Steel P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Steel-type attack moves or sync moves.
- Fairy P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by Fairy-type attack moves or sync moves.
- Fairy P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by Fairy-type attack moves or sync moves.
- Fairy P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by Fairy-type attack moves or sync moves.
- Pinch: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while it is in a pinch.
- Pinch: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while it is in a pinch.
- Pinch: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is in a pinch.
- Healthy Benefits 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while its HP is full.
- Healthy Benefits 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while its HP is full.
- Healthy Benefits 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while its HP is full.
- Status Cond: P-Move DR & S-Move DR 3% (0.21%)
- Details: Reduces damage by 3% when the user is hit by an attack move or sync move while it is affected by a status condition.
- Status Cond: P-Move DR & S-Move DR 4% (0.21%)
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while it is affected by a status condition.
- Status Cond: P-Move DR & S-Move DR 5% (0.21%) ๐๐ (Limit reached)
- Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is affected by a status condition.
- ====๐ฐ Special Skill Feather 1====
- ๐ฉ๐ฉ๐ฉ๐ฉSlot Chance Stat/Passive/Theme๐ฉ๐ฉ๐ฉ๐ฉ
- Slot Defaut 2
- Rate: 100.0
- ๐๐๐๐Stats๐๐๐๐
- Bracelet
- ๐ช Stat buffs: Attack
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 60 - โฌ๏ธ Max 60
- ๐ฃ Step: 5
- Bracelet
- ๐ช Stat buffs: Defense
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 2)
- Range: โฌ๏ธ Min 20 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Attack
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 60 - โฌ๏ธ Max 60
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Defense
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 2)
- Range: โฌ๏ธ Min 20 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: HP
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 70 - โฌ๏ธ Max 70
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Speed
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 2)
- Range: โฌ๏ธ Min 20 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธThemes๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ
- Dark (33.33%)
- Slot Theme Default (100%): 1
- Sinnoh (33.33%)
- Slot Theme Default (100%): 2
- Main Character (33.33%)
- Slot Theme Default (100%): 3
- ๐ฉ๐ฉ๐ฉ๐ฉPassives๐ฉ๐ฉ๐ฉ๐ฉ
- Crit: Moves โ 2% (33.33%)
- Slot Theme Default (100%): 1
- Details: Powers up the userโs moves by 2% when they become critical hits.
- Dark S-Moves โ 2% (33.33%)
- Slot Theme Default (100%): 2
- Details: Powers up the userโs Dark-type sync move by 2%.
- Dark Zone: P-Move DR & S-Move DR 4% (33.33%)
- Slot Theme Default (100%): 3
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Dark Zone.
- ====๐ฐ Special Skill Feather 2====
- ๐ฉ๐ฉ๐ฉ๐ฉSlot Chance Stat/Passive/Theme๐ฉ๐ฉ๐ฉ๐ฉ
- Slot Defaut 2
- Rate: 100.0
- ๐๐๐๐Stats๐๐๐๐
- Bracelet
- ๐ช Stat buffs: Attack
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 60 - โฌ๏ธ Max 60
- ๐ฃ Step: 5
- Bracelet
- ๐ช Stat buffs: Defense
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 2)
- Range: โฌ๏ธ Min 20 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Attack
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 60 - โฌ๏ธ Max 60
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Defense
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 2)
- Range: โฌ๏ธ Min 20 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: HP
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 70 - โฌ๏ธ Max 70
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Speed
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 2)
- Range: โฌ๏ธ Min 20 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธThemes๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ
- Fighting (33.33%)
- Slot Theme Default (100%): 1
- Sinnoh (33.33%)
- Slot Theme Default (100%): 2
- Main Character (33.33%)
- Slot Theme Default (100%): 3
- ๐ฉ๐ฉ๐ฉ๐ฉPassives๐ฉ๐ฉ๐ฉ๐ฉ
- Physical Moves โ 2% (33.33%)
- Slot Theme Default (100%): 1
- Details: Powers up the userโs physical attack moves by 2%.
- Critastrophe 2% (33.33%)
- Slot Theme Default (100%): 2
- Details: Powers up the userโs sync move by 2% when it becomes a critical hit.
- Flying P-Move DR & S-Move DR 4% (33.33%)
- Slot Theme Default (100%): 3
- Details: Reduces damage by 4% when the user is hit by Flying-type attack moves or sync moves.
- ====๐ฐ Special Skill Feather 3====
- ๐ฉ๐ฉ๐ฉ๐ฉSlot Chance Stat/Passive/Theme๐ฉ๐ฉ๐ฉ๐ฉ
- Slot Defaut 2
- Rate: 100.0
- ๐๐๐๐Stats๐๐๐๐
- Bracelet
- ๐ช Stat buffs: Attack
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 60 - โฌ๏ธ Max 60
- ๐ฃ Step: 5
- Bracelet
- ๐ช Stat buffs: Defense
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 2)
- Range: โฌ๏ธ Min 20 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Attack
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 60 - โฌ๏ธ Max 60
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Defense
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 2)
- Range: โฌ๏ธ Min 20 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: HP
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 70 - โฌ๏ธ Max 70
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Speed
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 2)
- Range: โฌ๏ธ Min 20 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธThemes๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ
- Ghost (33.33%)
- Slot Theme Default (100%): 1
- Hoenn (33.33%)
- Slot Theme Default (100%): 2
- Elite Four (33.33%)
- Slot Theme Default (100%): 3
- ๐ฉ๐ฉ๐ฉ๐ฉPassives๐ฉ๐ฉ๐ฉ๐ฉ
- Unscathed: Moves โ 4% (33.33%)
- Slot Theme Default (100%): 1
- Details: Powers up the userโs moves by 4% when its HP is full.
- Physical S-Moves โ 2% (33.33%)
- Slot Theme Default (100%): 2
- Details: Powers up the userโs physical sync move by 2%.
- Physical S-Move DR 3% (33.33%)
- Slot Theme Default (100%): 3
- Details: Reduces damage by 3% when the user is hit by a physical sync move.
- ====๐ฐ Special Skill Feather 4====
- ๐ฉ๐ฉ๐ฉ๐ฉSlot Chance Stat/Passive/Theme๐ฉ๐ฉ๐ฉ๐ฉ
- Slot Defaut 2
- Rate: 100.0
- ๐๐๐๐Stats๐๐๐๐
- Bracelet
- ๐ช Stat buffs: Attack
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 60 - โฌ๏ธ Max 60
- ๐ฃ Step: 5
- Bracelet
- ๐ช Stat buffs: Defense
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 2)
- Range: โฌ๏ธ Min 20 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Attack
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 60 - โฌ๏ธ Max 60
- ๐ฃ Step: 5
- Bandanna
- ๐ช Stat buffs: Sp. Defense
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 2)
- Range: โฌ๏ธ Min 20 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: HP
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 1)
- Range: โฌ๏ธ Min 70 - โฌ๏ธ Max 70
- ๐ฃ Step: 5
- Pin
- ๐ช Stat buffs: Speed
- Rate: 16.67%
- ๐ Priorities: 100% (Slot 2)
- Range: โฌ๏ธ Min 20 - โฌ๏ธ Max 20
- ๐ฃ Step: 5
- ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธThemes๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ๐ผ๏ธ
- Ground (33.33%)
- Slot Theme Default (100%): 1
- Hoenn (33.33%)
- Slot Theme Default (100%): 2
- Gym Leader (33.33%)
- Slot Theme Default (100%): 3
- ๐ฉ๐ฉ๐ฉ๐ฉPassives๐ฉ๐ฉ๐ฉ๐ฉ
- Opp Trapped: Moves โ 4% (33.33%)
- Slot Theme Default (100%): 1
- Details: Powers up the userโs moves by 4% when the target is trapped.
- Sand Blaster 3% (33.33%)
- Slot Theme Default (100%): 2
- Details: Powers up the userโs sync move by 3% during a sandstorm.
- Healthy Benefits 4% (33.33%)
- Slot Theme Default (100%): 3
- Details: Reduces damage by 4% when the user is hit by an attack move or sync move while its HP is full.
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