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SP1K3

Untitled

Feb 29th, 2016
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  1. [auth]
  2. |username =
  3. |password =
  4.  
  5. //silent/c4timer not work
  6.  
  7. [aim]
  8. |aim.prediction = 1
  9. |aim.silent = 0
  10. |fov.distance.based = 1
  11.  
  12. [visuals]
  13. |draw.copyright = 1
  14. |draw.crosshair = 0
  15. |draw.fov = 1
  16. |draw.punch = 0
  17. |draw.triggerstate = 0
  18.  
  19. |esp.box = 3
  20. |esp.bone = 1
  21. |esp.c4timer = 0
  22. |esp.name = 0
  23. |esp.onlyvisible = 0
  24. |esp.rank = 0
  25. |esp.sound = 0
  26. |esp.sound.radius = 900.1
  27. |esp.weapon = 0
  28. |esp.weapon.ammo = 0
  29. |esp.color.ct.hide = 0,0,255
  30. |esp.color.ct.vis = 0,255,0
  31. |esp.color.t.hide = 255,0,0
  32. |esp.color.t.vis = 0,255,0
  33.  
  34. [radar]
  35. |radar.enable = 0
  36. |radar.alpha = 100
  37. |radar.distance = 36
  38. |radar.x = 10
  39. |radar.y = 44
  40. |radar.size = 191
  41.  
  42. [recoil]
  43. |recoil.enable = 0
  44. |recoil.onlyenemy = 1
  45. |recoil.x = 1.5
  46. |recoil.y = 1.7
  47. |recoil.smooth = 1.3
  48.  
  49. [chams]
  50. |chams.enable = 0
  51. |chams.onlyvisible = 0
  52. |chams.color.ct.hide = 0,255,0
  53. |chams.color.ct.vis = 0,0,0
  54. |chams.color.t.hide = 0,255,0
  55. |chams.color.t.vis = 0,0,0
  56.  
  57. [trigger]
  58. |trigger.mode = 0
  59. |trigger.smoke = 1
  60. |trigger.key = P
  61.  
  62. [misc]
  63. |bhop = 0
  64. |bhop.autostrafe = 0
  65. |deathmatch = 0
  66. |noflash = 0
  67. |hands = 0
  68. |skinchanger = 1
  69. |getrekt = 0
  70. |getrekt.msg = say own by moveax.eu
  71. |panic.aimbot = F7
  72. |panic.visuals = F8
  73. |panic.reloadcfg = F4
  74.  
  75. [weapons]
  76. |default.aim = 1
  77. |default.bone = 6
  78. |default.fov = 2
  79. |default.smooth = 3.2
  80. |default.smooth.distance.based = 0
  81. |default.recoil = 0
  82. |default.recoil.random = 0
  83. |default.delay = 15
  84. |default.bullet = 2
  85. |default.stop = 30000
  86. |default.type = 2
  87. |default.trigger = 0
  88. |default.trigger.delay.before = 10
  89. |default.trigger.delay.burst = 10
  90. |default.trigger.delay.after = 10
  91. |default.trigger.hitgroup = 1
  92. |default.skins.paintkit = 0
  93. |default.skins.seed = 0
  94. |default.skins.stattrack = 0
  95. |default.skins.quality = 0
  96. |default.skins.wear = 0.0000001
  97. |default.skins.customname = KEK
  98.  
  99. |deagle.aim = 1
  100. |deagle.fov = 1.5
  101. |deagle.smooth = 1.3
  102. |deagle.smooth.distance.based = 1
  103. |deagle.delay = 20
  104. |deagle.bullet = 0
  105. |deagle.stop = 0
  106.  
  107. |awp.aim = 1
  108. |awp.fov = 2.5
  109. |awp.smooth = 1.7
  110. |awp.bullet = 1
  111. |awp.stop = 0
  112. |awp.delay = 5
  113.  
  114. |fiveseven.aim = 1
  115. |fiveseven.bone = 6
  116. |fiveseven.fov = 1.2
  117. |fiveseven.smooth = 1.6
  118. |fiveseven.bullet = 0
  119. |fiveseven.stop = 0
  120. |fiveseven.delay = 15
  121.  
  122. |glock.aim = 1
  123. |glock.bone = 6
  124. |glock.fov = 1.5
  125. |glock.smooth = 1.5
  126. |glock.bullet = 0
  127. |glock.stop = 0
  128. |glock.delay = 15
  129.  
  130. |ak47.aim = 1
  131. |ak47.bone = 6
  132. |ak47.fov = 1.4
  133. |ak47.smooth = 1.6
  134. |ak47.smooth.distance.based = 1
  135. |ak47.bullet = 2
  136. |ak47.stop = 1
  137. |ak47.delay = 15
  138.  
  139. |aug.aim = 1
  140. |aug.bone = 6
  141. |aug.fov = 1.3
  142. |aug.smooth = 1.55
  143. |aug.smooth.distance.based = 1
  144. |aug.bullet = 2
  145. |aug.stop = 30
  146. |aug.delay = 20
  147.  
  148. |famas.aim = 1
  149. |famas.bone = 6
  150. |famas.fov = 20
  151. |famas.smooth = 1
  152. |famas.smooth.distance.based = 0
  153. |famas.bullet = 2
  154. |famas.stop = 1
  155. |famas.delay = 15
  156.  
  157. |g3sg1.aim = 1
  158. |g3sg1.bone = 6
  159. |g3sg1.fov = 1
  160. |g3sg1.smooth = 1.55
  161. |g3sg1.bullet = 2
  162. |g3sg1.stop = 30
  163. |g3sg1.delay = 20
  164.  
  165. |galil.aim = 1
  166. |galil.bone = 6
  167. |galil.fov = 1.45
  168. |galil.smooth = 1.55
  169. |galil.bullet = 4
  170. |galil.stop = 30
  171. |galil.delay = 15
  172.  
  173. |m4a4.aim = 1
  174. |m4a4.bone = 6
  175. |m4a4.fov = 1.4
  176. |m4a4.smooth = 1.65
  177. |m4a4.smooth.distance.based = 1
  178. |m4a4.bullet = 1
  179. |m4a4.stop = 20
  180. |m4a4.delay = 15
  181.  
  182. |mag7.aim = 1
  183. |mag7.bone = 4
  184. |mag7.fov = 4
  185. |mag7.smooth = 1
  186. |mag7.smooth.distance.based = 1
  187. |mag7.bullet = 0
  188. |mag7.stop = 30
  189. |mag7.delay = 25
  190.  
  191. |sawedoff.aim = 1
  192. |sawedoff.bone = 4
  193. |sawedoff.fov = 4
  194. |sawedoff.smooth = 1
  195. |sawedoff.smooth.distance.based = 1
  196. |sawedoff.bullet = 1
  197. |sawedoff.stop = 30
  198. |sawedoff.delay = 25
  199.  
  200. |tec9.aim = 1
  201. |tec9.bone = 6
  202. |tec9.fov = 1.55
  203. |tec9.smooth = 1.45
  204. |tec9.bullet = 2
  205. |tec9.stop = 0
  206. |tec9.delay = 10
  207.  
  208. |nova.aim = 1
  209. |nova.bone = 6
  210. |nova.fov = 4
  211. |nova.smooth = 4
  212. |nova.bullet = 2
  213. |nova.stop = 30
  214. |nova.delay = 25
  215.  
  216. |p250.aim = 1
  217. |p250.bone = 6
  218. |p250.fov = 1.5
  219. |p250.smooth = 1.55
  220. |p250.smooth.distance.based = 1
  221. |p250.bullet = 2
  222. |p250.stop = 0
  223. |p250.delay = 15
  224.  
  225. |scar20.aim = 1
  226. |scar20.bone = 4
  227. |scar20.fov = 1.4
  228. |scar20.smooth = 1.55
  229. |scar20.smooth.distance.based = 1
  230. |scar20.bullet = 2
  231. |scar20.stop = 30
  232. |scar20.delay = 15
  233.  
  234. |sg553.aim = 1
  235. |sg553.bone = 6
  236. |sg553.fov = 1.4
  237. |sg553.smooth = 1.55
  238. |sg553.smooth.distance.based = 1
  239. |sg553.bullet = 1
  240. |sg553.stop = 30
  241. |sg553.delay = 25
  242.  
  243. |ssg08.aim = 1
  244. |ssg08.bone = 6
  245. |ssg08.fov = 1.3
  246. |ssg08.smooth = 1.65
  247. |ssg08.smooth.distance.based = 1
  248. |ssg08.bullet = 1
  249. |ssg08.stop = 0
  250. |ssg08.delay = 25
  251.  
  252. |m4a1-s.aim = 1
  253. |m4a1-s.bone = 6
  254. |m4a1-s.fov = 1.45
  255. |m4a1-s.smooth = 2.45
  256. |m4a1-s.smooth.distance.based = 1
  257. |m4a1-s.bullet = 3
  258. |m4a1-s.stop = 20
  259. |m4a1-s.delay = 25
  260.  
  261. |usp-s.aim = 1
  262. |usp-s.bone = 6
  263. |usp-s.fov = 1.4
  264. |usp-s.smooth = 1.55
  265. |usp-s.bullet = 1
  266. |usp-s.stop = 0
  267. |usp-s.delay = 25
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