BloodknightStudios

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Jun 11th, 2014
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  1. Profiler Data Dump:
  2. Ordered by non-sub total time -
  3. %%NSTime %% Time Invoke # Name
  4. 11.740 17.087 1977118 TSMesh_InnerRender
  5. 11.329 42.515 715 SceneRenderState_prepRenderImages
  6. 9.929 14.120 1319604 ProcessedShaderMaterial_setTransforms
  7. 6.537 31.898 858 RenderMeshMgr_render
  8. 5.458 11.401 1319461 ProcessedShaderMaterial_setSceneInfo
  9. 4.986 23.765 2966106 TSShapeInstance_MeshObjectInstance_render
  10. 4.129 27.894 988702 TSShapeInstance_Render
  11. 3.600 6.550 715 SceneCullingState_cullObjects
  12. 3.136 3.775 989560 RenderPassManager_addInst
  13. 2.911 4.798 3641924 GenericConstBufferLayout_set
  14. 2.406 2.406 989131 SceneZoneCullingState_testVolumes
  15. 2.359 2.359 2645500 FeatureSet_hasFeature
  16. 2.343 5.358 989703 AdvancedLightManager_setLightInfo
  17. 2.282 10.501 143 RenderPrePassMgr_render
  18. 1.886 1.887 1651078 GFXD3D9ShaderBufferLayout_setMatrix
  19. 1.839 1.841 659802 PSSMLightShadowMap_setShaderParameters
  20. 1.743 1.743 988416 TSShapeInstance_setDetailFromDistance
  21. 1.623 97.017 143 CanvasRenderControls
  22. 1.554 12.955 1319461 MatInstance_setSceneInfo
  23. 1.479 1.479 858 Container_FindObjectList_Box
  24. 1.377 100.000 143 MainLoop
  25. 1.370 1.375 286 TSSkinMesh_UpdateSkin
  26. 1.337 15.456 1319604 MatInstance_setTransforms
  27. 1.142 1.303 989417 TSShapeInstance_animate
  28. 1.000 1.000 1324752 ProcessedShaderMaterial_stepInstance
  29. 0.914 2.503 659516 ShadowRenderPassManager_addInst
  30. 0.717 0.717 1327612 RenderBinManager_setupSGData
  31. 0.669 0.669 988416 InstancingMaterialHook_GetInstancingMat
  32. 0.638 0.638 329901 RenderPrePassMgr_addElement
  33. 0.628 0.628 998426 AdvancedLightManager_GetLightingShaderConstants
  34. 0.587 0.587 715 RenderPassManager_Clear
  35. 0.574 0.574 143 SwapBuffers
  36. 0.558 0.558 989703 LightManager_Update4LightConsts
  37. 0.544 0.544 989131 SceneCullingState_isOccludedByTerrain
  38. 0.512 0.513 1101 ContainerFindObjects_Box
  39. 0.459 0.485 12012 GFXD3D9VertexBuffer_lock
  40. 0.381 0.381 12012 GFXD3D9VertexBuffer_unlock
  41. 0.293 43.099 715 RenderPassManager_Render
  42. 0.199 0.199 286 SceneContainer_CastRay
  43. 0.172 56.120 143 PSSMLightShadowMap_render
  44. 0.158 0.158 430 TSShapeInstance_animateNodes
  45. 0.152 0.246 16588 ProcessedShaderMaterial_SetupPass
  46. 0.147 0.228 715 RenderPassManager_Sort
  47. 0.145 0.214 12870 GFXDevice_updateStates
  48. 0.144 0.647 6864 ProcessedShaderMaterial_setBuffers_instancing
  49. 0.141 0.188 11154 GFXD3D9Device_allocVertexBuffer
  50. 0.115 0.239 715 GroundPlane_createGeometry
  51. 0.099 0.193 957 Player_PhysicsSection
  52. 0.095 7.991 715 Scene_cullObjects
  53. 0.088 0.093 572 PostEffect_SetShaderConsts
  54. 0.081 0.312 286 TSMesh_CreateVBIB
  55. 0.080 0.080 143 RenderPrePassMgr_sort
  56. 0.070 0.070 3861 GFXD3D9StateBlock_Activate
  57. 0.059 0.059 2288 Frustum_update
  58. 0.052 0.091 429 GFXDevice_drawTextN
  59. 0.048 0.565 143 ServerNetProcess
  60. 0.044 0.130 143 AdvancedLightManager_Render
  61. 0.040 0.055 8294 ProcessedShaderMaterial_SetTextureStages
  62. 0.033 0.033 5742 ClippedPolyList_Clip
  63. 0.033 0.033 14018 VectorResize
  64. 0.032 94.490 715 SceneGraph_batchRenderImages
  65. 0.031 0.141 1916 StdServerProcessList_OnTickObject
  66. 0.030 94.946 143 GameRenderWorld
  67. 0.028 0.028 8437 ProcessedShaderMaterial_SetShaderConstants
  68. 0.026 0.026 11154 GFXD3D9Device_findVBPool
  69. 0.025 1.856 143 ShapeBase_PrepRenderImage
  70. 0.025 0.036 9152 GFXD3D9ShaderConstBuffer_activate
  71. 0.025 0.061 9152 GFXD3D9Device_setShaderConstBufferInternal
  72. 0.023 0.670 8294 ProcessedShaderMaterial_setBuffers
  73. 0.023 0.124 1916 StdClientProcessList_OnTickObject
  74. 0.023 0.049 1144 RenderObjectMgr_render
  75. 0.022 0.042 957 SceneObject_setTransform
  76. 0.022 0.291 16874 MatInstance_SetupPass
  77. 0.021 0.021 47190 String_String_constructor
  78. 0.019 0.019 143 GFXEndScene
  79. 0.018 0.030 143 SFXSystem_Update
  80. 0.017 56.139 143 ShadowMapPass_Render
  81. 0.016 0.016 6722 String_char_constructor
  82. 0.016 0.034 143 AdvancedLightBinManager_SetupPerFrameParameters
  83. 0.016 0.216 143 StdClientProcessList_AdvanceTime
  84. 0.015 0.022 715 SceneSimpleZone_traverseZones
  85. 0.015 0.262 143 ClientProcess
  86. 0.015 0.015 1716 StringData_getOrCreateHashNoCase
  87. 0.014 0.264 715 GroundPlane_prepRender
  88. 0.012 0.012 143 CanvasPreRender
  89. 0.012 0.013 143 ClientNetProcess
  90. 0.012 0.012 9020 String_compare
  91. 0.011 0.012 480 ScopeTracker_updateObject
  92. 0.011 0.011 2574 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
  93. 0.011 0.012 143 SFXSystem_UpdateSources
  94. 0.010 0.010 143 SceneGraph_unregisterLights
  95. 0.010 0.010 2873 ShapeBase_ProcessTick
  96. 0.009 0.060 957 Player_UpdatePos
  97. 0.009 0.023 286 ProcessedCustomMaterial_SetupPass
  98. 0.009 0.146 143 LightManager_RegisterGlobalLights
  99. 0.009 0.009 286 RenderTexTargetBinManager_onPreRender
  100. 0.008 0.008 143 GFXBeginScene
  101. 0.008 0.008 429 GFXTextureManager_FindPooledTexure
  102. 0.008 0.008 286 RenderTexTargetBinManager_onPostRender
  103. 0.008 1.001 143 ProcessTimeEvent
  104. 0.007 0.007 15444 GFont_getCharInfo
  105. 0.007 0.272 958 ProcessList_AdvanceObjects
  106. 0.006 0.208 957 Player_ProcessTick
  107. 0.006 43.920 715 RenderPassManager_RenderPass
  108. 0.006 0.006 8437 ProcessedShaderMaterial_SetTextureTransforms
  109. 0.006 0.283 286 ProcessList_AdvanceTime
  110. 0.006 94.904 143 SceneGraph_renderScene
  111. 0.006 0.006 12835 String_default_constructor
  112. 0.006 0.008 957 ShapeBase_updateContainer
  113. 0.006 0.270 715 GroundPlane_prepRenderImage
  114. 0.006 1.714 286 TSSkinMesh_render
  115. 0.005 86.440 715 Scene_renderObjects
  116. 0.005 0.133 479 StdClientProcessList_OnAdvanceObjects
  117. 0.005 0.005 715 convertUTF8toUTF16
  118. 0.005 0.005 621 UpdateActionThread
  119. 0.005 56.143 143 SceneGraph_preRenderSignal
  120. 0.005 0.005 715 SceneCullingState_addCullingVolumeToZone
  121. 0.005 0.005 286 TSSkinMesh_UpdateTransforms
  122. 0.004 0.004 957 CheckBins
  123. 0.004 0.004 1243 SceneObj_setRenderTransform
  124. 0.004 0.007 143 GFXCardProfiler_queryProfile
  125. 0.004 0.004 143 PostEffect_SetShaderConst
  126. 0.004 0.004 144 TSShapeInstance_animateVisibility
  127. 0.003 0.137 143 Container_FindObjectList_Frustum
  128. 0.003 0.004 143 NamedTexTarget_find
  129. 0.003 0.024 715 Scene_traverseZones
  130. 0.002 0.002 143 ClientCatchup
  131. 0.002 0.002 286 SimFindObject
  132. 0.002 0.002 143 DecalManager_RenderDecals_SphereTreeCull
  133. 0.002 0.002 143 AdvancedLightBinManager_GetLightMaterial
  134. 0.002 0.002 143 SceneGraphRender_postRenderSignal
  135. 0.002 0.002 143 GFXTextureManager_CleanupCache
  136. 0.002 0.004 143 DecalManager_RenderDecals
  137. 0.002 0.002 143 SimAdvanceTime
  138. 0.001 0.512 143 SceneGraph_scopeScene
  139. 0.001 0.001 143 SFXSystem_AssignVoices
  140. 0.001 0.150 143 ServerProcess
  141. 0.001 0.001 957 Container_findSpecialObjects_Box
  142. 0.001 0.001 143 RenderGlowMgr_Render
  143. 0.001 0.001 1440 ScopeTracker_moveTrackingNode
  144. 0.001 0.001 572 GFXD3D9ShaderBufferLayout_setMatrix_not4x4
  145. 0.001 0.001 143 CameraFXManager_update
  146. 0.001 0.001 143 SceneZoneSpaceManager_rezoneObject
  147. 0.001 0.128 479 StdClientProcessList_AdvanceObjects
  148. 0.001 0.001 286 TSShapeInstance_setCurrentDetail
  149. 0.001 0.147 143 SceneGraph_registerLights
  150. 0.001 0.001 572 RenderImposterMgr_RenderPrePass
  151. 0.001 0.001 715 RenderImposterMgr_Render
  152. 0.000 0.000 143 LightShadowMap_ReleaseUnusedTextures
  153. 0.000 0.000 143 DecalManager_RenderDecals_Update
  154. 0.000 0.000 143 AdvancedLightBinManager_setupSGData
  155. 0.000 0.000 143 SFXSystem_SortSounds
  156. 0.000 0.000 143 LightShadowMap_updatePriority
  157. 0.000 0.000 143 StringData_getOrCreateHashCase
  158. 0.000 0.000 143 RenderParticleMgr_render
  159. 0.000 0.000 36 QuatF_set_MatrixF
  160. 0.000 0.000 143 RenderOcclusionMgr_render
  161. 0.000 0.000 143 RenderTranslucentMgr_render
  162. 0.000 0.000 1 TSShapeInstance_animateFrame
  163. 0.000 0.000 1 TSShapeInstance_animateMatFrame
  164. 0.000 0.000 36 QuatF_normalize
  165. 0.000 0.000 2 TSShapeInstance_sortThreads
  166. 0.000 0.000 1 String_String_plus_String
  167. 0.000 0.000 0 GFXD3D9ShaderConstBuffer_activate_dirty_check_2
  168. 0.000 0.000 0 TSShape_findColDetails
  169. 0.000 0.000 0 InsertBins
  170. 0.000 0.000 0 Convex_UpdateWorkingList
  171. 0.000 0.000 0 RemoveFromBins
  172. 0.000 0.000 0 TSShapeInstance_PrepCollision
  173. 0.000 0.000 0 String_char_len_constructor
  174. 0.000 0.000 0 FeatureSet_Merge
  175. 0.000 0.000 0 ScatterSky_onAdd
  176. 0.000 0.000 0 TerrainEditor_Selection_Reset
  177. 0.000 0.000 0 GuiControl_onWake
  178. 0.000 0.000 0 GuiControl_awaken
  179. 0.000 0.000 0 GuiBitmapButtonCtrl_setBitmap
  180. 0.000 0.000 0 GFXD3D9Device_createVBPool
  181. 0.000 0.000 0 QuatF_set_AngAxisF
  182. 0.000 0.000 0 FeatureSet_Exclude
  183. 0.000 0.000 0 GFXD3D9Device_allocVertexDecl
  184. 0.000 0.000 0 GFXVertexFormat_updateDirty
  185. 0.000 0.000 0 RenderPrePassMgr_updateTargets
  186. 0.000 0.000 0 ProcessedShaderMaterial_DetermineFeatures
  187. 0.000 0.000 0 GFXD3D9Shader_GetShaderConstants
  188. 0.000 0.000 0 GFXD3D9Shader_CompileShader
  189. 0.000 0.000 0 GFXD3D9Shader_Init
  190. 0.000 0.000 0 ScopeTracker_initTracking
  191. 0.000 0.000 0 FeatureSet_Filter
  192. 0.000 0.000 0 GBitmap_setFormat
  193. 0.000 0.000 0 GFXD3DTexMan_loadSurface
  194. 0.000 0.000 0 GFXD3D9TextureManager_loadTextureDDS
  195. 0.000 0.000 0 GFXTextureManager_CreateTexture_DDS
  196. 0.000 0.000 0 DDSFile_load
  197. 0.000 0.000 0 GBitmap_search
  198. 0.000 0.000 0 ResourceGBitmap_create
  199. 0.000 0.000 0 GBitmap_sFindFile
  200. 0.000 0.000 0 GBitmap_load
  201. 0.000 0.000 0 GFXTextureManager_createTexture
  202. 0.000 0.000 0 GFXDevice_CreateStateBlock
  203. 0.000 0.000 0 SwizzleNull_Upload
  204. 0.000 0.000 0 Swizzle32_Upload
  205. 0.000 0.000 0 GFXD3D9TextureManager_loadTexture
  206. 0.000 0.000 0 ShaderGen_GetShader
  207. 0.000 0.000 0 GFXTextureManager_CreateTexture_Bitmap
  208. 0.000 0.000 0 FeatureSet_RebuildDesc
  209. 0.000 0.000 0 LightShadowMap_ReleaseAllTextures
  210. 0.000 0.000 0 TSStatic_onAdd
  211. 0.000 0.000 0 oneUTF8toUTF32
  212. 0.000 0.000 0 ShaderGen_GenerateShader
  213. 0.000 0.000 0 convertUTF8toUTF16_create
  214. 0.000 0.000 0 MatStateHint_init
  215. 0.000 0.000 0 convertUTF16toUTF8_create
  216. 0.000 0.000 0 String_UTF16_constructor
  217. 0.000 0.000 0 oneUTF32toUTF8
  218. 0.000 0.000 0 oneUTF16toUTF32
  219. 0.000 0.000 0 convertUTF16toUTF8
  220. 0.000 0.000 0 ShaderData_GetShader
  221. 0.000 0.000 0 GFXVertexFormat_updateDecl
  222. 0.000 0.000 0 SceneZoneSpaceManager_zoneInsert
  223. 0.000 0.000 0 RenderTexTargetBinManager_updateTargets
  224. 0.000 0.000 0 ScatterSky_GetSunColor
  225. 0.000 0.000 0 ScatterSky_GetFogColor
  226. 0.000 0.000 0 ScatterSky_GetColor
  227. 0.000 0.000 0 ScatterSky_GetAmbientColor
  228.  
  229. Ordered by non-sub total time -
  230. %%NSTime %% Time Invoke # Name
  231. 1.455 -98.545 0 ROOT
  232. 100.000 1.377 143 MainLoop
  233. 97.017 1.623 143 CanvasRenderControls
  234. 94.946 0.030 143 GameRenderWorld
  235. 94.904 0.006 143 SceneGraph_renderScene
  236. 56.143 0.005 143 SceneGraph_preRenderSignal
  237. 56.139 0.017 143 ShadowMapPass_Render
  238. 56.120 0.172 143 PSSMLightShadowMap_render
  239. 55.895 0.022 572 SceneGraph_batchRenderImages
  240. 50.442 0.004 572 Scene_renderObjects
  241. 26.674 7.505 572 SceneRenderState_prepRenderImages
  242. 17.018 2.724 658944 TSShapeInstance_Render
  243. 14.294 3.332 1976832 TSShapeInstance_MeshObjectInstance_render
  244. 10.962 8.026 1317888 TSMesh_InnerRender
  245. 2.494 0.913 658944 ShadowRenderPassManager_addInst
  246. 1.582 1.582 658944 RenderPassManager_addInst
  247. 0.441 0.441 658944 InstancingMaterialHook_GetInstancingMat
  248. 1.183 1.183 658944 TSShapeInstance_setDetailFromDistance
  249. 0.764 0.764 658944 TSShapeInstance_animate
  250. 0.204 0.005 572 GroundPlane_prepRenderImage
  251. 0.199 0.012 572 GroundPlane_prepRender
  252. 0.178 0.077 572 GroundPlane_createGeometry
  253. 0.059 0.059 429 GFXD3D9VertexBuffer_lock
  254. 0.042 0.042 429 GFXD3D9VertexBuffer_unlock
  255. 0.009 0.002 572 ShadowRenderPassManager_addInst
  256. 0.007 0.007 572 RenderPassManager_addInst
  257. 23.764 0.004 572 RenderPassManager_RenderPass
  258. 23.307 0.027 572 RenderPassManager_Render
  259. 23.280 4.461 572 RenderMeshMgr_render
  260. 8.638 0.757 659516 MatInstance_setSceneInfo
  261. 7.881 3.090 659516 ProcessedShaderMaterial_setSceneInfo
  262. 4.394 1.760 659516 AdvancedLightManager_setLightInfo
  263. 1.830 1.830 659516 PSSMLightShadowMap_setShaderParameters
  264. 0.433 0.433 659516 AdvancedLightManager_GetLightingShaderConstants
  265. 0.372 0.372 659516 LightManager_Update4LightConsts
  266. 0.397 0.397 660088 GenericConstBufferLayout_set
  267. 7.761 0.684 659516 MatInstance_setTransforms
  268. 7.077 5.198 659516 ProcessedShaderMaterial_setTransforms
  269. 1.879 1.112 1319604 GenericConstBufferLayout_set
  270. 0.767 0.767 660088 GFXD3D9ShaderBufferLayout_setMatrix
  271. 1.025 1.025 1322464 FeatureSet_hasFeature
  272. 0.506 0.506 658944 ProcessedShaderMaterial_stepInstance
  273. 0.349 0.012 4004 ProcessedShaderMaterial_setBuffers
  274. 0.337 0.074 3432 ProcessedShaderMaterial_setBuffers_instancing
  275. 0.108 0.098 3432 GFXD3D9VertexBuffer_lock
  276. 0.010 0.010 3432 GFXD3D9Device_findVBPool
  277. 0.086 0.086 3432 GFXD3D9VertexBuffer_unlock
  278. 0.068 0.051 3432 GFXD3D9Device_allocVertexBuffer
  279. 0.008 0.008 17160 String_String_constructor
  280. 0.008 0.008 3432 VectorResize
  281. 0.002 0.002 3432 String_default_constructor
  282. 0.339 0.339 663520 RenderBinManager_setupSGData
  283. 0.119 0.011 8008 MatInstance_SetupPass
  284. 0.108 0.082 8008 ProcessedShaderMaterial_SetupPass
  285. 0.016 0.016 4004 ProcessedShaderMaterial_SetShaderConstants
  286. 0.004 0.004 4004 ProcessedShaderMaterial_SetTextureStages
  287. 0.003 0.003 3432 ProcessedShaderMaterial_stepInstance
  288. 0.003 0.003 4004 ProcessedShaderMaterial_SetTextureTransforms
  289. 0.056 0.044 4004 GFXDevice_updateStates
  290. 0.013 0.013 572 GFXD3D9StateBlock_Activate
  291. 0.026 0.012 4004 GFXD3D9Device_setShaderConstBufferInternal
  292. 0.014 0.011 4004 GFXD3D9ShaderConstBuffer_activate
  293. 0.003 0.003 572 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
  294. 0.000 0.000 572 RenderImposterMgr_Render
  295. 0.367 0.367 572 RenderPassManager_Clear
  296. 0.085 0.085 572 RenderPassManager_Sort
  297. 5.412 0.065 572 Scene_cullObjects
  298. 4.399 2.432 572 SceneCullingState_cullObjects
  299. 1.599 1.599 659516 SceneZoneCullingState_testVolumes
  300. 0.368 0.368 659516 SceneCullingState_isOccludedByTerrain
  301. 0.948 0.948 572 Container_FindObjectList_Box
  302. 0.017 0.002 572 Scene_traverseZones
  303. 0.015 0.011 572 SceneSimpleZone_traverseZones
  304. 0.003 0.003 572 SceneCullingState_addCullingVolumeToZone
  305. 0.001 0.001 572 VectorResize
  306. 0.002 0.002 572 VectorResize
  307. 0.001 0.001 143 SceneZoneSpaceManager_rezoneObject
  308. 0.040 0.040 1716 Frustum_update
  309. 0.007 0.004 143 GFXCardProfiler_queryProfile
  310. 0.002 0.002 143 StringData_getOrCreateHashNoCase
  311. 0.001 0.001 286 String_compare
  312. 0.003 0.003 572 VectorResize
  313. 0.002 0.002 143 GFXTextureManager_FindPooledTexure
  314. 0.002 0.002 286 String_char_constructor
  315. 0.000 0.000 143 LightShadowMap_ReleaseUnusedTextures
  316. 0.000 0.000 143 VectorResize
  317. 0.000 0.000 143 LightShadowMap_updatePriority
  318. 0.000 0.000 429 String_default_constructor
  319. 38.596 0.010 143 SceneGraph_batchRenderImages
  320. 35.999 0.001 143 Scene_renderObjects
  321. 20.156 0.002 143 RenderPassManager_RenderPass
  322. 19.792 0.266 143 RenderPassManager_Render
  323. 10.501 2.282 143 RenderPrePassMgr_render
  324. 4.927 0.328 330044 MatInstance_setTransforms
  325. 4.599 3.004 330044 ProcessedShaderMaterial_setTransforms
  326. 1.594 0.857 990704 GenericConstBufferLayout_set
  327. 0.738 0.737 660660 GFXD3D9ShaderBufferLayout_setMatrix
  328. 0.001 0.001 572 GFXD3D9ShaderBufferLayout_setMatrix_not4x4
  329. 1.946 0.382 329901 MatInstance_setSceneInfo
  330. 1.564 1.365 329901 ProcessedShaderMaterial_setSceneInfo
  331. 0.199 0.199 330330 GenericConstBufferLayout_set
  332. 0.594 0.594 661518 FeatureSet_hasFeature
  333. 0.258 0.258 329472 ProcessedShaderMaterial_stepInstance
  334. 0.212 0.212 332046 RenderBinManager_setupSGData
  335. 0.166 0.008 2145 ProcessedShaderMaterial_setBuffers
  336. 0.158 0.036 1716 ProcessedShaderMaterial_setBuffers_instancing
  337. 0.051 0.047 1716 GFXD3D9VertexBuffer_lock
  338. 0.004 0.004 1716 GFXD3D9Device_findVBPool
  339. 0.043 0.043 1716 GFXD3D9VertexBuffer_unlock
  340. 0.029 0.022 1716 GFXD3D9Device_allocVertexBuffer
  341. 0.004 0.004 8580 String_String_constructor
  342. 0.003 0.003 1716 VectorResize
  343. 0.001 0.001 1716 String_default_constructor
  344. 0.066 0.006 4290 MatInstance_SetupPass
  345. 0.060 0.035 4290 ProcessedShaderMaterial_SetupPass
  346. 0.017 0.010 2145 ProcessedShaderMaterial_SetTextureStages
  347. 0.007 0.007 2002 AdvancedLightManager_GetLightingShaderConstants
  348. 0.006 0.006 2145 ProcessedShaderMaterial_SetShaderConstants
  349. 0.002 0.002 2145 ProcessedShaderMaterial_SetTextureTransforms
  350. 0.002 0.002 1716 ProcessedShaderMaterial_stepInstance
  351. 0.026 0.017 2145 GFXDevice_updateStates
  352. 0.009 0.009 572 GFXD3D9StateBlock_Activate
  353. 0.011 0.005 2145 GFXD3D9Device_setShaderConstBufferInternal
  354. 0.007 0.005 2145 GFXD3D9ShaderConstBuffer_activate
  355. 0.002 0.002 572 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
  356. 0.007 0.007 143 RenderTexTargetBinManager_onPostRender
  357. 0.005 0.005 143 RenderTexTargetBinManager_onPreRender
  358. 0.001 0.001 572 RenderImposterMgr_RenderPrePass
  359. 8.617 2.077 286 RenderMeshMgr_render
  360. 2.767 0.324 329901 MatInstance_setTransforms
  361. 2.443 1.726 329901 ProcessedShaderMaterial_setTransforms
  362. 0.717 0.335 329901 GenericConstBufferLayout_set
  363. 0.382 0.382 329901 GFXD3D9ShaderBufferLayout_setMatrix
  364. 2.362 0.415 329901 MatInstance_setSceneInfo
  365. 1.947 1.002 329901 ProcessedShaderMaterial_setSceneInfo
  366. 0.945 0.579 329901 AdvancedLightManager_setLightInfo
  367. 0.186 0.186 329901 LightManager_Update4LightConsts
  368. 0.181 0.181 329901 AdvancedLightManager_GetLightingShaderConstants
  369. 0.000 0.000 429 GenericConstBufferLayout_set
  370. 0.740 0.740 661518 FeatureSet_hasFeature
  371. 0.231 0.231 329472 ProcessedShaderMaterial_stepInstance
  372. 0.166 0.166 332046 RenderBinManager_setupSGData
  373. 0.155 0.003 2145 ProcessedShaderMaterial_setBuffers
  374. 0.152 0.034 1716 ProcessedShaderMaterial_setBuffers_instancing
  375. 0.046 0.043 1716 GFXD3D9VertexBuffer_lock
  376. 0.004 0.004 1716 GFXD3D9Device_findVBPool
  377. 0.041 0.041 1716 GFXD3D9VertexBuffer_unlock
  378. 0.030 0.022 1716 GFXD3D9Device_allocVertexBuffer
  379. 0.004 0.004 8580 String_String_constructor
  380. 0.003 0.003 1716 VectorResize
  381. 0.001 0.001 1716 String_default_constructor
  382. 0.082 0.005 4290 MatInstance_SetupPass
  383. 0.077 0.035 4290 ProcessedShaderMaterial_SetupPass
  384. 0.034 0.025 2145 ProcessedShaderMaterial_SetTextureStages
  385. 0.007 0.007 6292 AdvancedLightManager_GetLightingShaderConstants
  386. 0.002 0.002 2145 GenericConstBufferLayout_set
  387. 0.006 0.006 2145 ProcessedShaderMaterial_SetShaderConstants
  388. 0.001 0.001 1716 ProcessedShaderMaterial_stepInstance
  389. 0.001 0.001 2145 ProcessedShaderMaterial_SetTextureTransforms
  390. 0.027 0.016 2145 GFXDevice_updateStates
  391. 0.011 0.011 572 GFXD3D9StateBlock_Activate
  392. 0.011 0.005 2145 GFXD3D9Device_setShaderConstBufferInternal
  393. 0.006 0.004 2145 GFXD3D9ShaderConstBuffer_activate
  394. 0.002 0.002 572 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
  395. 0.130 0.044 143 AdvancedLightManager_Render
  396. 0.034 0.016 143 AdvancedLightBinManager_SetupPerFrameParameters
  397. 0.006 0.005 143 GFXD3D9VertexBuffer_lock
  398. 0.000 0.000 143 GFXD3D9Device_findVBPool
  399. 0.006 0.006 143 Frustum_update
  400. 0.004 0.003 143 GFXD3D9Device_allocVertexBuffer
  401. 0.000 0.000 572 String_String_constructor
  402. 0.000 0.000 143 VectorResize
  403. 0.000 0.000 143 String_default_constructor
  404. 0.003 0.003 143 GFXD3D9VertexBuffer_unlock
  405. 0.000 0.000 143 GenericConstBufferLayout_set
  406. 0.023 0.001 286 MatInstance_SetupPass
  407. 0.023 0.009 286 ProcessedCustomMaterial_SetupPass
  408. 0.012 0.003 143 AdvancedLightManager_setLightInfo
  409. 0.007 0.006 143 PSSMLightShadowMap_setShaderParameters
  410. 0.001 0.001 1573 GenericConstBufferLayout_set
  411. 0.001 0.000 143 GenericConstBufferLayout_set
  412. 0.000 0.000 143 GFXD3D9ShaderBufferLayout_setMatrix
  413. 0.000 0.000 143 LightManager_Update4LightConsts
  414. 0.000 0.000 143 AdvancedLightManager_GetLightingShaderConstants
  415. 0.001 0.001 429 AdvancedLightManager_GetLightingShaderConstants
  416. 0.001 0.001 143 ProcessedShaderMaterial_SetShaderConstants
  417. 0.000 0.000 143 GenericConstBufferLayout_set
  418. 0.000 0.000 143 ProcessedShaderMaterial_SetTextureTransforms
  419. 0.009 0.000 143 MatInstance_setSceneInfo
  420. 0.008 0.001 143 ProcessedShaderMaterial_setSceneInfo
  421. 0.007 0.002 143 AdvancedLightManager_setLightInfo
  422. 0.004 0.003 143 PSSMLightShadowMap_setShaderParameters
  423. 0.001 0.001 1573 GenericConstBufferLayout_set
  424. 0.000 0.000 143 GenericConstBufferLayout_set
  425. 0.000 0.000 143 GFXD3D9ShaderBufferLayout_setMatrix
  426. 0.000 0.000 143 AdvancedLightManager_GetLightingShaderConstants
  427. 0.000 0.000 143 LightManager_Update4LightConsts
  428. 0.000 0.000 143 GenericConstBufferLayout_set
  429. 0.008 0.003 143 GFXDevice_updateStates
  430. 0.004 0.004 143 GFXD3D9StateBlock_Activate
  431. 0.004 0.004 143 RenderTexTargetBinManager_onPreRender
  432. 0.002 0.002 143 AdvancedLightBinManager_GetLightMaterial
  433. 0.002 0.001 143 GFXD3D9Device_setShaderConstBufferInternal
  434. 0.001 0.001 143 GFXD3D9ShaderConstBuffer_activate
  435. 0.000 0.000 143 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
  436. 0.002 0.002 143 RenderTexTargetBinManager_onPostRender
  437. 0.001 0.000 143 MatInstance_setTransforms
  438. 0.001 0.001 143 ProcessedShaderMaterial_setTransforms
  439. 0.001 0.001 715 GenericConstBufferLayout_set
  440. 0.000 0.000 143 AdvancedLightBinManager_setupSGData
  441. 0.093 0.088 572 PostEffect_SetShaderConsts
  442. 0.004 0.004 143 PostEffect_SetShaderConst
  443. 0.000 0.000 143 StringData_getOrCreateHashCase
  444. 0.000 0.000 143 String_String_constructor
  445. 0.001 0.001 286 String_char_constructor
  446. 0.001 0.001 143 SimFindObject
  447. 0.049 0.023 1144 RenderObjectMgr_render
  448. 0.023 0.019 143 GFXDevice_updateStates
  449. 0.004 0.004 143 GFXD3D9StateBlock_Activate
  450. 0.002 0.001 143 GFXD3D9Device_setShaderConstBufferInternal
  451. 0.001 0.001 143 GFXD3D9ShaderConstBuffer_activate
  452. 0.000 0.000 143 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
  453. 0.002 0.001 1430 GenericConstBufferLayout_set
  454. 0.000 0.000 143 GFXD3D9ShaderBufferLayout_setMatrix
  455. 0.031 0.018 572 GFXDevice_updateStates
  456. 0.013 0.013 572 GFXD3D9StateBlock_Activate
  457. 0.018 0.015 572 GFXD3D9VertexBuffer_lock
  458. 0.003 0.003 572 GFXD3D9Device_findVBPool
  459. 0.014 0.011 572 GFXD3D9Device_allocVertexBuffer
  460. 0.002 0.002 572 VectorResize
  461. 0.001 0.001 1716 String_String_constructor
  462. 0.000 0.000 572 String_default_constructor
  463. 0.013 0.013 6149 String_char_constructor
  464. 0.012 0.012 1430 StringData_getOrCreateHashNoCase
  465. 0.010 0.010 8580 String_compare
  466. 0.009 0.002 572 GFXD3D9Device_setShaderConstBufferInternal
  467. 0.006 0.004 572 GFXD3D9ShaderConstBuffer_activate
  468. 0.003 0.003 572 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
  469. 0.007 0.007 572 GFXD3D9VertexBuffer_unlock
  470. 0.006 0.006 143 Frustum_update
  471. 0.006 0.006 286 GFXTextureManager_FindPooledTexure
  472. 0.004 0.003 143 NamedTexTarget_find
  473. 0.001 0.001 143 StringData_getOrCreateHashNoCase
  474. 0.000 0.000 143 String_compare
  475. 0.003 0.003 2717 GenericConstBufferLayout_set
  476. 0.002 0.002 143 SimFindObject
  477. 0.001 0.001 143 RenderGlowMgr_Render
  478. 0.000 0.000 143 RenderImposterMgr_Render
  479. 0.000 0.000 143 RenderParticleMgr_render
  480. 0.000 0.000 143 RenderOcclusionMgr_render
  481. 0.000 0.000 143 RenderTranslucentMgr_render
  482. 0.220 0.220 143 RenderPassManager_Clear
  483. 0.143 0.062 143 RenderPassManager_Sort
  484. 0.080 0.080 143 RenderPrePassMgr_sort
  485. 15.841 3.824 143 SceneRenderState_prepRenderImages
  486. 9.158 1.404 329472 TSShapeInstance_Render
  487. 7.754 1.651 988416 TSShapeInstance_MeshObjectInstance_render
  488. 6.103 3.703 658944 TSMesh_InnerRender
  489. 2.173 1.539 329472 RenderPassManager_addInst
  490. 0.634 0.634 329472 RenderPrePassMgr_addElement
  491. 0.228 0.228 329472 InstancingMaterialHook_GetInstancingMat
  492. 1.856 0.025 143 ShapeBase_PrepRenderImage
  493. 1.719 0.002 286 TSShapeInstance_Render
  494. 1.717 0.003 858 TSShapeInstance_MeshObjectInstance_render
  495. 1.714 0.006 286 TSSkinMesh_render
  496. 1.375 1.370 286 TSSkinMesh_UpdateSkin
  497. 0.005 0.005 286 TSSkinMesh_UpdateTransforms
  498. 0.312 0.081 286 TSMesh_CreateVBIB
  499. 0.123 0.123 286 GFXD3D9VertexBuffer_lock
  500. 0.109 0.109 286 GFXD3D9VertexBuffer_unlock
  501. 0.022 0.011 286 TSMesh_InnerRender
  502. 0.010 0.007 286 RenderPassManager_addInst
  503. 0.004 0.004 286 RenderPrePassMgr_addElement
  504. 0.103 0.003 715 TSShapeInstance_animate
  505. 0.096 0.096 286 TSShapeInstance_animateNodes
  506. 0.003 0.003 143 TSShapeInstance_animateVisibility
  507. 0.008 0.008 143 SceneContainer_CastRay
  508. 0.001 0.001 286 TSShapeInstance_setCurrentDetail
  509. 0.560 0.560 329472 TSShapeInstance_setDetailFromDistance
  510. 0.373 0.373 329472 TSShapeInstance_animate
  511. 0.066 0.000 143 GroundPlane_prepRenderImage
  512. 0.066 0.002 143 GroundPlane_prepRender
  513. 0.061 0.038 143 GroundPlane_createGeometry
  514. 0.013 0.013 143 GFXD3D9VertexBuffer_lock
  515. 0.010 0.010 143 GFXD3D9VertexBuffer_unlock
  516. 0.002 0.001 143 RenderPassManager_addInst
  517. 0.001 0.001 143 RenderPrePassMgr_addElement
  518. 0.004 0.002 143 DecalManager_RenderDecals
  519. 0.002 0.002 143 DecalManager_RenderDecals_SphereTreeCull
  520. 0.000 0.000 143 DecalManager_RenderDecals_Update
  521. 0.001 0.001 143 RenderPassManager_addInst
  522. 2.579 0.030 143 Scene_cullObjects
  523. 2.151 1.168 143 SceneCullingState_cullObjects
  524. 0.807 0.807 329615 SceneZoneCullingState_testVolumes
  525. 0.176 0.176 329615 SceneCullingState_isOccludedByTerrain
  526. 0.398 0.398 143 Container_FindObjectList_Box
  527. 0.008 0.001 143 Scene_traverseZones
  528. 0.007 0.005 143 SceneSimpleZone_traverseZones
  529. 0.002 0.002 143 SceneCullingState_addCullingVolumeToZone
  530. 0.000 0.000 143 VectorResize
  531. 0.001 0.001 143 VectorResize
  532. 0.147 0.001 143 SceneGraph_registerLights
  533. 0.146 0.009 143 LightManager_RegisterGlobalLights
  534. 0.137 0.003 143 Container_FindObjectList_Frustum
  535. 0.134 0.133 143 Container_FindObjectList_Box
  536. 0.001 0.001 143 VectorResize
  537. 0.010 0.010 143 SceneGraph_unregisterLights
  538. 0.002 0.002 143 SceneGraphRender_postRenderSignal
  539. 0.007 0.007 286 Frustum_update
  540. 0.003 0.003 143 GFXDevice_updateStates
  541. 0.001 0.001 143 VectorResize
  542. 0.190 0.190 143 SceneContainer_CastRay
  543. 0.091 0.052 429 GFXDevice_drawTextN
  544. 0.011 0.005 429 GFXDevice_updateStates
  545. 0.006 0.006 429 GFXD3D9StateBlock_Activate
  546. 0.010 0.009 429 GFXD3D9VertexBuffer_lock
  547. 0.001 0.001 429 GFXD3D9Device_findVBPool
  548. 0.006 0.006 429 GFXD3D9VertexBuffer_unlock
  549. 0.006 0.006 13585 GFont_getCharInfo
  550. 0.006 0.004 429 GFXD3D9Device_allocVertexBuffer
  551. 0.001 0.001 429 VectorResize
  552. 0.001 0.001 1287 String_String_constructor
  553. 0.000 0.000 429 String_default_constructor
  554. 0.052 0.047 3146 GFXD3D9VertexBuffer_lock
  555. 0.005 0.005 3146 GFXD3D9Device_findVBPool
  556. 0.038 0.028 3146 GFXD3D9Device_allocVertexBuffer
  557. 0.005 0.005 3146 VectorResize
  558. 0.004 0.004 9152 String_String_constructor
  559. 0.001 0.001 3146 String_default_constructor
  560. 0.033 0.033 3146 GFXD3D9VertexBuffer_unlock
  561. 0.029 0.019 3146 GFXDevice_updateStates
  562. 0.010 0.010 858 GFXD3D9StateBlock_Activate
  563. 0.008 0.008 143 GFXBeginScene
  564. 0.005 0.005 715 convertUTF8toUTF16
  565. 0.001 0.001 1859 GFont_getCharInfo
  566. 0.001 0.001 143 VectorResize
  567. 1.001 0.008 143 ProcessTimeEvent
  568. 0.565 0.048 143 ServerNetProcess
  569. 0.512 0.001 143 SceneGraph_scopeScene
  570. 0.511 0.511 143 ContainerFindObjects_Box
  571. 0.002 0.002 143 ClientCatchup
  572. 0.001 0.001 143 VectorResize
  573. 0.001 0.001 143 TSShapeInstance_animate
  574. 0.000 0.000 143 String_default_constructor
  575. 0.262 0.015 143 ClientProcess
  576. 0.216 0.016 143 StdClientProcessList_AdvanceTime
  577. 0.134 0.001 143 ProcessList_AdvanceTime
  578. 0.133 0.005 479 StdClientProcessList_OnAdvanceObjects
  579. 0.128 0.001 479 StdClientProcessList_AdvanceObjects
  580. 0.127 0.003 479 ProcessList_AdvanceObjects
  581. 0.124 0.023 1916 StdClientProcessList_OnTickObject
  582. 0.100 0.002 479 Player_ProcessTick
  583. 0.097 0.041 479 Player_PhysicsSection
  584. 0.040 0.004 479 Player_UpdatePos
  585. 0.033 0.017 479 SceneObject_setTransform
  586. 0.012 0.011 479 ScopeTracker_updateObject
  587. 0.001 0.001 1437 ScopeTracker_moveTrackingNode
  588. 0.002 0.002 479 CheckBins
  589. 0.002 0.002 479 SceneObj_setRenderTransform
  590. 0.003 0.002 479 ShapeBase_updateContainer
  591. 0.001 0.001 479 ContainerFindObjects_Box
  592. 0.000 0.000 479 Container_findSpecialObjects_Box
  593. 0.000 0.000 479 String_default_constructor
  594. 0.016 0.016 2874 ClippedPolyList_Clip
  595. 0.000 0.000 1 ContainerFindObjects_Box
  596. 0.000 0.000 2 VectorResize
  597. 0.000 0.000 1 ScopeTracker_updateObject
  598. 0.000 0.000 3 ScopeTracker_moveTrackingNode
  599. 0.000 0.000 2 VectorResize
  600. 0.001 0.001 479 ShapeBase_ProcessTick
  601. 0.002 0.002 958 ShapeBase_ProcessTick
  602. 0.062 0.001 143 TSShapeInstance_animate
  603. 0.061 0.061 143 TSShapeInstance_animateNodes
  604. 0.000 0.000 18 QuatF_set_MatrixF
  605. 0.000 0.000 18 QuatF_normalize
  606. 0.000 0.000 1 TSShapeInstance_animateVisibility
  607. 0.000 0.000 1 TSShapeInstance_animateFrame
  608. 0.000 0.000 1 TSShapeInstance_animateMatFrame
  609. 0.000 0.000 1 TSShapeInstance_sortThreads
  610. 0.002 0.002 143 UpdateActionThread
  611. 0.000 0.000 1 TSShapeInstance_animateNodes
  612. 0.000 0.000 18 QuatF_set_MatrixF
  613. 0.000 0.000 18 QuatF_normalize
  614. 0.000 0.000 11 String_compare
  615. 0.000 0.000 1 TSShapeInstance_sortThreads
  616. 0.000 0.000 1 String_char_constructor
  617. 0.000 0.000 1 String_String_plus_String
  618. 0.000 0.000 9 String_default_constructor
  619. 0.001 0.001 286 SceneObj_setRenderTransform
  620. 0.001 0.001 143 CameraFXManager_update
  621. 0.030 0.018 143 SFXSystem_Update
  622. 0.012 0.011 143 SFXSystem_UpdateSources
  623. 0.001 0.001 143 SFXSystem_AssignVoices
  624. 0.000 0.000 143 SFXSystem_SortSounds
  625. 0.150 0.001 143 ServerProcess
  626. 0.149 0.005 143 ProcessList_AdvanceTime
  627. 0.145 0.004 479 ProcessList_AdvanceObjects
  628. 0.141 0.031 1916 StdServerProcessList_OnTickObject
  629. 0.108 0.005 478 Player_ProcessTick
  630. 0.095 0.058 478 Player_PhysicsSection
  631. 0.019 0.006 478 Player_UpdatePos
  632. 0.008 0.005 478 SceneObject_setTransform
  633. 0.002 0.002 478 CheckBins
  634. 0.001 0.001 478 SceneObj_setRenderTransform
  635. 0.005 0.003 478 ShapeBase_updateContainer
  636. 0.001 0.001 478 ContainerFindObjects_Box
  637. 0.001 0.001 478 Container_findSpecialObjects_Box
  638. 0.000 0.000 478 String_default_constructor
  639. 0.017 0.017 2868 ClippedPolyList_Clip
  640. 0.006 0.006 478 ShapeBase_ProcessTick
  641. 0.003 0.003 478 UpdateActionThread
  642. 0.002 0.002 958 ShapeBase_ProcessTick
  643. 0.013 0.012 143 ClientNetProcess
  644. 0.001 0.001 143 VectorResize
  645. 0.000 0.000 143 String_default_constructor
  646. 0.002 0.002 143 GFXTextureManager_CleanupCache
  647. 0.002 0.002 143 SimAdvanceTime
  648. 0.574 0.574 143 SwapBuffers
  649. 0.019 0.019 143 GFXEndScene
  650. 0.012 0.012 143 CanvasPreRender
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