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- Day 5: "Environment Notice: Grass seeds will no longer spawn for collection.";
- Day 7: "Environment Notice: Grass will now die if directly exposed to the sun.";
- Day 9: "Environment Warning: Hostile lifeforms have been spotted far away. Arrival time expected at day 11.";
- Day 10: "Environment Warning: It is no longer safe to scavenge during the day.";
- Day 11: "Environment Warning: Hostile lifeforms have arrived. Enemy is zombie-like, and will die in the sun.";
- Day 12: "Environment Notice: Copper deposits have been found in the area. Analysis finds that copper has use in crafting.";
- Day 14: "Environment Notice: Vines will now die if directly exposed to the sun.";
- Day 15: "Environment Notice: Wood and vine seeds will no longer spawn for collection.";
- Day 17: "Environment Notice: Lead has been found in the area. Analysis finds that lead can be used to craft items.";
- Day 20: "Environment Warning: Wood and dead plants will now ignite if exposed to the sun.";
- Day 21: "Environment Warning: A new species of hostile lifeforms have been spotted far away. Arrival time expected at day 24.";
- Day 24: "Environment Warning: Hostile lifeforms have arrived. Enemy is a heat resistant zombie. High threat level.";
- Day 25: "Environment Notice: Stone will no longer spawn for collection.";
- Day 26: "Environment Warning: A species of boney hostile lifeforms have been spotted far away. Arrival time expected at day 29.";
- Day 29: "Environment Warning: Hostile lifeform has arrived. Enemy is a skeleton with access to primitive firearms.";
- Day 30: "Environment Warning: Meteors are raining from the sky; collisions may severely damage structures.";
- Day 31: "Environment Warning: Exotic lifeforms have been spotted far away. Arrival time expected at day 34.";
- Day 34: "Environment Warning: Exotic lifeforms have arrived. Enemy is a mystic force with unknown properties.";
- Day 35: "Environment Notice: Glass will no longer spawn for collection.";
- Day 36: "WARNING: A band of gun welding zombie bandits have entered the area! They will only appear during the night.";
- Day 37: "Environment Notice: Grass will now die even when indoors.";
- Day 38: "Environment Warning: Players can now catch fire if exposed to the sun, fire, or other burning players.";
- Day 40: "Environment Notice: The Unfleshed have moved away from the area.";
- Day 41: "Environment Warning: Ignitable materials will now catch fire even when indoors.";
- Day 42: "Environment Notice: Life, the Universe, and everything.";
- Day 44: "Environment Notice: The Husks have moved away from the area.";
- Day 45: "Environment Notice: Metal will no longer spawn for collection.";
- Day 47: "Environment Notice: Vines will now die even when indoors.";
- Day 48: "Environment Notice: Players no longer regenerate over time.";
- Day 49: "Environment Notice: The Renevants have moved away from the area. Thank goodness.";
- Day 50: "Environment Warning: The heat has reached critical levels; no known materials can withstand it.";
- Day 53: "Environment Notice: A new material has been discovered. It has been given the temporary name of "@ $SturdiumName @ ".";
- Day 54: "Environment Notice: The Elementals have stopped spawning. Finally!";
- Day 55: "Environment Notice: "@ $SturdiumName @ "will no longer spawn for collection.";
- Day 56: "Environment Notice: The Bandits have left the area. No more monsters left to annoy us.";
- Day 57: "Environment Notice: No material except for "@ $SturdiumName @ "can withstand the heat, even when indoors.";
- Day 58: "Environment Notice: "@ $SturdiumName @ "will no longer withstand the heat.";
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