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Jun 20th, 2019
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  1. "mission"
  2. {
  3. "Name" "L4D2C6"
  4. "Version" "1"
  5. "Author" "Valve"
  6. "Website" "http://store.steampowered.com"
  7.  
  8. "DisplayTitle" "#L4D360UI_CampaignName_C6"
  9. "Description" "#L4D360UI_CampaignName_C6Objective"
  10. "Image" "maps/c6"
  11. "OuttroImage" "vgui/outroTitle_ThePassing"
  12.  
  13. "x360ctx" "8"
  14. "dlcmask" "0x0000000000000004"
  15.  
  16. "meleeweapons" "fireaxe;crowbar;cricket_bat;golfclub;katana;baseball_bat;knife"
  17. "allow_cola" "0"
  18. "no_wpn_restore" "1" // on player wipe, don't keep any weapons
  19. "no_female_boomers" "1" // Can't have female Boomers because there's no audio support
  20. "no_cs_weapons" "1" // no Germany / CS weapons, preserve the weapons in the gun shop
  21.  
  22. // Loading poster data
  23. "poster"
  24. {
  25. "posterImage" "LoadingScreen_ThePassing"
  26. "posterImage_widescreen" "LoadingScreen_ThePassing_widescreen"
  27.  
  28. "fullscreen" "1"
  29.  
  30. "posterTitle" "#L4D360UI_CampaignTitle_C6"
  31. "posterTitle_y" "320"
  32.  
  33. "posterTagline" "#L4D360UI_CampaignTagline_C6"
  34. "posterTagline_y" "380"
  35.  
  36. "l4d2_names" "1"
  37.  
  38. "gambler_player_name_x" "9999"
  39. "gambler_player_name_y" "9999"
  40.  
  41. "producer_player_name_x" "9999"
  42. "producer_player_name_y" "9999"
  43.  
  44. "coach_player_name_x" "9999"
  45. "coach_player_name_y" "9999"
  46.  
  47. "mechanic_player_name_x" "9999"
  48. "mechanic_player_name_y" "9999"
  49.  
  50. "character_order" "mechanic;producer;coach;gambler"
  51. }
  52.  
  53.  
  54. "modes"
  55. {
  56. "coop"
  57. {
  58. "1"
  59. {
  60. "Map" "c6m1_riverbank"
  61. "DisplayName" "#L4D360UI_LevelName_COOP_C6M1"
  62. "Image" "maps/c6m1_riverbank"
  63. }
  64.  
  65. "2"
  66. {
  67. "Map" "c6m2_bedlam"
  68. "DisplayName" "#L4D360UI_LevelName_COOP_C6M2"
  69. "Image" "maps/c6m2_bedlam"
  70. }
  71.  
  72. "3"
  73. {
  74. "Map" "c6m3_port"
  75. "DisplayName" "#L4D360UI_LevelName_COOP_C6M3"
  76. "Image" "maps/c6m3_port"
  77. }
  78.  
  79. }
  80.  
  81. "versus"
  82. {
  83. "1"
  84. {
  85. "Map" "c6m1_riverbank"
  86. "DisplayName" "#L4D360UI_LevelName_VERSUS_C6M1"
  87. "Image" "maps/c6m1_riverbank"
  88. "VersusCompletionScore" "500"
  89. }
  90.  
  91. "2"
  92. {
  93. "Map" "c6m2_bedlam"
  94. "DisplayName" "#L4D360UI_LevelName_VERSUS_C6M2"
  95. "Image" "maps/c6m2_bedlam"
  96. "VersusCompletionScore" "600"
  97. }
  98.  
  99. "3"
  100. {
  101. "Map" "c7m1_docks"
  102. "DisplayName" "#L4D360UI_LevelName_VERSUS_C7M1"
  103. "Image" "maps/l4d_river01_docks"
  104. "TankVariant" "models/infected/hulk_dlc3.mdl"
  105. "VersusCompletionScore" "500"
  106. "versus_boss_spawning"
  107. {
  108. "spawn_pos_min" "0.55"
  109. "spawn_pos_max" "0.95"
  110. "tank_chance" "0"
  111. "witch_chance" "1.0"
  112. "witch_and_tank" "0"
  113. }
  114. }
  115.  
  116. "4"
  117. {
  118. "Map" "c7m2_barge"
  119. "DisplayName" "#L4D360UI_LevelName_VERSUS_C7M2"
  120. "Image" "maps/l4d_river02_barge"
  121. "VersusCompletionScore" "600"
  122. "versus_boss_spawning"
  123. {
  124. "spawn_pos_min" "0.3"
  125. "spawn_pos_max" "0.9"
  126. "tank_chance" "1.0"
  127. "witch_chance" "1.0"
  128. "witch_and_tank" "1"
  129. }
  130. }
  131.  
  132. "5"
  133. {
  134. "Map" "c7m3_port"
  135. "DisplayName" "#L4D360UI_LevelName_VERSUS_C7M3"
  136. "Image" "maps/l4d_river03_port"
  137. "VersusCompletionScore" "700"
  138. }
  139.  
  140. }
  141.  
  142.  
  143. "survival"
  144. {
  145. "1"
  146. {
  147. "Map" "c6m1_riverbank"
  148. "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C6M1"
  149. "Image" "maps/c6m1_riverbank"
  150. "x360ctx" "37"
  151.  
  152. "x360leaderboard"
  153. {
  154. ":id" "24"
  155. "besttime"
  156. {
  157. "prop" "536870990" // "0x2000004E"
  158. }
  159. }
  160. }
  161.  
  162. "2"
  163. {
  164. "Map" "c6m2_bedlam"
  165. "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C6M2"
  166. "Image" "maps/c6m2_bedlam"
  167. "x360ctx" "38"
  168.  
  169. "x360leaderboard"
  170. {
  171. ":id" "25"
  172. "besttime"
  173. {
  174. "prop" "536870991" // "0x2000004F"
  175. }
  176. }
  177. }
  178.  
  179. "3"
  180. {
  181. "Map" "c6m3_port"
  182. "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C6M3"
  183. "Image" "maps/c6m3_port"
  184. "x360ctx" "39"
  185.  
  186. "x360leaderboard"
  187. {
  188. ":id" "26"
  189. "besttime"
  190. {
  191. "prop" "536870992" // "0x20000050"
  192. }
  193. }
  194. }
  195.  
  196. }
  197.  
  198. "scavenge"
  199. {
  200. "1"
  201. {
  202. "Map" "c6m1_riverbank"
  203. "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C6M1"
  204. "Image" "maps/c6m1_riverbank"
  205. "x360ctx" "34"
  206. }
  207.  
  208. "2"
  209. {
  210. "Map" "c6m2_bedlam"
  211. "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C6M2"
  212. "Image" "maps/c6m2_bedlam"
  213. "x360ctx" "35"
  214. }
  215.  
  216. "3"
  217. {
  218. "Map" "c6m3_port"
  219. "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C6M3"
  220. "Image" "maps/c6m3_port"
  221. "x360ctx" "36"
  222. }
  223.  
  224. }
  225.  
  226. "mutation10"
  227. {
  228. "1"
  229. {
  230. "Map" "c6m3_port"
  231. "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C6M3"
  232. "Image" "maps/c6m3_port"
  233. }
  234.  
  235. }
  236.  
  237. }
  238. }
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