SHARE
TWEET

Untitled

a guest Feb 14th, 2020 73 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. === Seasonal Fields ====
  2.  
  3. = General Effects
  4.  
  5. - Every 5 turns, the Field changes to the next season
  6. - Can be created by producing the corresponding weather on Grassy Terrain / Forest Field
  7. - The weather cannot be changed
  8. - Fire attacks deal neutral damage to Grass types
  9. - Future Sight / Weather Ball x1.5
  10. - Forecast raises all stats on entry
  11. - Nature Power turns into Weather Ball
  12.  
  13. = Spring Field
  14.  
  15. - Harsh Sunlight is constantly active
  16. - Grass & Fairy moves x1.3
  17. - Cute Charm can activate regardless of gender or whether contact was made
  18. - Rivalry always increases damage
  19. - Growth's stat boost is increased
  20. - Powder moves have 90 accuracy
  21. - Future Sight becomes Fire type
  22. - Telluric seed boosts Attack and Special Attack, but infatuates the user
  23.  
  24. = Summer Field
  25.  
  26. - Sandstorm is constantly active
  27. - Bug & Fire moves x1.3
  28. - Sandstorm's SpDef boost also applies to Grass and Bug types
  29. - Burn chance is doubled
  30. - Chlorophyll, Solar Power and Dry Skin are activated
  31. - Swarm is activated
  32. - Future Sight becomes Water type
  33. - Telluric Seed boosts Special Attack but applies Burn Up to the user
  34.  
  35. = Autumn Field
  36.  
  37. - Rain is constantly active
  38. - Ghost & Poison moves x1.3
  39. - Grass types lose 1/16th of their HP at the end of each turn
  40. - Effect Spore's activation chance is doubled
  41. - Trick-or-treat additionally places a curse on the opponent
  42. - Disguise, Illusion and Imposter raise Defense on entry
  43. - Future Sight becomes Ice type
  44. - Telluric Seed boosts all stats but applies Perish Song to the user
  45.  
  46. = Winter Field
  47.  
  48. - Hail is constantly active
  49. - Ice & Dark moves x1.3 against non-sleeping enemies
  50. - Contact moves deal 0.75x damage against Ice types
  51. - Present becomes an Ice move and always deals the highest possible amount of damage
  52. - Frozen Pokemon lose 1/8th of their HP each turn
  53. - Future Sight becomes Grass type
  54. - Telluric Seed boosts Defense and makes the user Comatose (does not override current ability)
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
Top