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Feb 14th, 2020
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  1. === Seasonal Fields ====
  2.  
  3. = General Effects
  4.  
  5. - Every 5 turns, the Field changes to the next season
  6. - Can be created by producing the corresponding weather on Grassy Terrain / Forest Field
  7. - The weather cannot be changed
  8. - Fire attacks deal neutral damage to Grass types
  9. - Future Sight / Weather Ball x1.5
  10. - Forecast raises all stats on entry
  11. - Nature Power turns into Weather Ball
  12.  
  13. = Spring Field
  14.  
  15. - Harsh Sunlight is constantly active
  16. - Grass & Fairy moves x1.3
  17. - Cute Charm can activate regardless of gender or whether contact was made
  18. - Rivalry always increases damage
  19. - Growth's stat boost is increased
  20. - Powder moves have 90 accuracy
  21. - Future Sight becomes Fire type
  22. - Telluric seed boosts Attack and Special Attack, but infatuates the user
  23.  
  24. = Summer Field
  25.  
  26. - Sandstorm is constantly active
  27. - Bug & Fire moves x1.3
  28. - Sandstorm's SpDef boost also applies to Grass and Bug types
  29. - Burn chance is doubled
  30. - Chlorophyll, Solar Power and Dry Skin are activated
  31. - Swarm is activated
  32. - Future Sight becomes Water type
  33. - Telluric Seed boosts Special Attack but applies Burn Up to the user
  34.  
  35. = Autumn Field
  36.  
  37. - Rain is constantly active
  38. - Ghost & Poison moves x1.3
  39. - Grass types lose 1/16th of their HP at the end of each turn
  40. - Effect Spore's activation chance is doubled
  41. - Trick-or-treat additionally places a curse on the opponent
  42. - Disguise, Illusion and Imposter raise Defense on entry
  43. - Future Sight becomes Ice type
  44. - Telluric Seed boosts all stats but applies Perish Song to the user
  45.  
  46. = Winter Field
  47.  
  48. - Hail is constantly active
  49. - Ice & Dark moves x1.3 against non-sleeping enemies
  50. - Contact moves deal 0.75x damage against Ice types
  51. - Present becomes an Ice move and always deals the highest possible amount of damage
  52. - Frozen Pokemon lose 1/8th of their HP each turn
  53. - Future Sight becomes Grass type
  54. - Telluric Seed boosts Defense and makes the user Comatose (does not override current ability)
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