Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- CLIENT --
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher: StartFire()
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: ModeDoFire() and AllowFire True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: ModeDoFire() and AllowFire True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: ModeDoFire() and AllowFire True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: ModeDoFire() and AllowFire True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: ModeDoFire() and AllowFire True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher: StartFire()
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire FALSE
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher: StopFire()
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher: StopFire()
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher: I'm inside Reloading!
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher: Ammo_SetClipRoundsRemaining(5)
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher: No longer Reloading! IsFiring False
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher: StartFire()
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher: StartFire()
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: ModeDoFire() and AllowFire True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: ModeDoFire() and AllowFire True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher: ClientStopFire()
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher: StopFire()
- SERVER --
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher: ServerStartFire()
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher: StartFire()
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: ModeDoFire() and AllowFire True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: ModeDoFire() and AllowFire True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: ModeDoFire() and AllowFire True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: ModeDoFire() and AllowFire True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: ModeDoFire() and AllowFire True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher.U2FireRocket0: AllowFire SUPER - True
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher: StopFire()
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher: StopFire()
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher: I'm inside Reloading!
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher: Ammo_SetClipRoundsRemaining(5)
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher: No longer Reloading! IsFiring False
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher: ServerStopFire()
- ScriptLog: VCTF-Alcazar.U2WeaponRocketLauncher: StopFire()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement