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  1. 0.001 2018-01-23 14:44:15; Factorio 0.16.17 (build 35127, win64, steam)
  2. 0.001 Operating system: Windows 10 (version 1709)
  3. 0.001 Program arguments: "C:\Program Files\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.001 Read data path: C:/Program Files/Steam/steamapps/common/Factorio/data
  5. 0.001 Write data path: C:/Users/IronSD/AppData/Roaming/Factorio [29032/237144MB]
  6. 0.001 Binaries path: C:/Program Files/Steam/steamapps/common/Factorio/bin
  7. 0.021 System info: [CPU: Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz, 4 cores, RAM: 16336MB]
  8. 0.022 Display options: [FullScreen: 1] [VSync: 1] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
  9. 0.023 Available display adapters: 1
  10. 0.024 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 960 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
  11. 0.024 Create display on adapter 0. Size 1280x720 at position [310, 162].
  12. 0.246 Initialised Direct3D:[0] NVIDIA GeForce GTX 960; driver: nvldumdx.dll 23.21.13.8871
  13. 0.246 D3DFMT_A8 is not supported format for surfaces.
  14. 0.246 D3DFMT_L8 is not supported format for surfaces.
  15. 0.250 Video memory size (dedicated video/dedicated system/shared system/available): 4062/0/8168/4088 MB
  16. 0.286 DSound: Starting _dsound_update thread
  17. 0.287 DSound: Enter _dsound_update; tid=16076
  18. 0.288 Device reset internal.
  19. 0.290 Desktop composition is active.
  20. 0.290 WARNING: You have vsync and desktop composition enabled on Direct3D. Consider disabling vsync to increase performance on some configurations.
  21. 0.290 Graphics settings preset: extreme
  22. 0.290 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: false] [Shader: 1]
  23. 0.290 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
  24. 0.375 Loading mod settings AutoDeconstruct 0.1.10 (settings.lua)
  25. 0.375 Loading mod settings Bottleneck 0.9.1 (settings.lua)
  26. 0.375 Loading mod settings FARL 2.0.3 (settings.lua)
  27. 0.375 Loading mod settings YARM 0.7.302 (settings.lua)
  28. 0.377 Loading mod core 0.0.0 (data.lua)
  29. 0.390 Loading mod base 0.16.17 (data.lua)
  30. 0.510 Loading mod ModuleInserter 3.0.1 (data.lua)
  31. 0.547 Loading mod Robocharger 1.0.5 (data.lua)
  32. 0.580 Loading mod TheFatController 3.0.1 (data.lua)
  33. 0.613 Loading mod AlienWall 0.6.1 (data.lua)
  34. 0.649 Loading mod BigBags 1.0.27 (data.lua)
  35. 0.683 Loading mod Bottleneck 0.9.1 (data.lua)
  36. 0.719 Loading mod Crafting_Speed_Research 0.2.0 (data.lua)
  37. 0.753 Loading mod EvoGUI 0.4.301 (data.lua)
  38. 0.788 Loading mod FARL 2.0.3 (data.lua)
  39. 0.824 Loading mod Infinizoom 0.1.2 (data.lua)
  40. 0.859 Loading mod Reinforced-Walls 0.15.2 (data.lua)
  41. 0.895 Loading mod TimeTools 1.0.31 (data.lua)
  42. 0.929 Loading mod upgrade-planner 1.5.2 (data.lua)
  43. 0.962 Loading mod VehicleSnap 1.16.0 (data.lua)
  44. 0.996 Loading mod WaterWell 1.0.19 (data.lua)
  45. 1.031 Loading mod YARM 0.7.302 (data.lua)
  46. 1.067 Loading mod base 0.16.17 (data-updates.lua)
  47. 1.108 Loading mod FARL 2.0.3 (data-updates.lua)
  48. 1.144 Loading mod Squeak Through 1.1.8 (data-updates.lua)
  49. 1.192 Loading mod ModuleInserter 3.0.1 (data-final-fixes.lua)
  50. 1.242 Loading mod BigBags 1.0.27 (data-final-fixes.lua)
  51. 1.277 Loading mod FARL 2.0.3 (data-final-fixes.lua)
  52. 1.312 Loading mod tree_collision 0.4.2 (data-final-fixes.lua)
  53. 1.351 Checksum for core: 559828313
  54. 1.351 Checksum of base: 2437971663
  55. 1.351 Checksum of ModuleInserter: 208905385
  56. 1.351 Checksum of Robocharger: 1264456129
  57. 1.351 Checksum of TheFatController: 2557141240
  58. 1.351 Checksum of AlienWall: 1332248151
  59. 1.351 Checksum of AutoDeconstruct: 2582707891
  60. 1.351 Checksum of BigBags: 2047739956
  61. 1.351 Checksum of Bottleneck: 3138809866
  62. 1.351 Checksum of Crafting_Speed_Research: 3882224114
  63. 1.351 Checksum of EvoGUI: 1075929870
  64. 1.351 Checksum of FARL: 3376108499
  65. 1.351 Checksum of Infinizoom: 1890121619
  66. 1.351 Checksum of Reinforced-Walls: 0
  67. 1.351 Checksum of Squeak Through: 3430405470
  68. 1.351 Checksum of TimeTools: 3328107071
  69. 1.351 Checksum of tree_collision: 3231141521
  70. 1.351 Checksum of upgrade-planner: 378958687
  71. 1.351 Checksum of VehicleSnap: 3379580387
  72. 1.351 Checksum of WaterWell: 1379067243
  73. 1.351 Checksum of YARM: 1786542758
  74. 1.466 Loading sounds...
  75. 1.532 Info PlayerData.cpp:67: Local player-data.json unavailable
  76. 1.532 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1516698031
  77. 1.660 Loaded shader file C:/Program Files/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
  78. 1.661 Loaded shader file C:/Program Files/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
  79. 1.661 Loaded shader file C:/Program Files/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
  80. 1.683 Initial atlas bitmap size is 16384
  81. 1.715 Created atlas bitmap 16384x16380 [none]
  82. 2.279 Created atlas bitmap 16384x4324 [none]
  83. 2.380 Created atlas bitmap 16384x6923 [shadow]
  84. 2.560 Created atlas bitmap 16384x2104 [decal]
  85. 2.604 Created atlas bitmap 8192x5592 [mipmap]
  86. 2.667 Created atlas bitmap 8192x800 [mipmap, smoke]
  87. 2.675 Created atlas bitmap 8192x7528 [linear-minification, mipmap, terrain]
  88. 3.103 Created atlas bitmap 8192x2108 [no-crop, trilinear-filtering, icon, light]
  89. 3.125 Created atlas bitmap 8192x924 [alpha-mask]
  90. 11.050 Sprites loaded
  91. 11.050 Convert atlas 8192x5592 to: mipmap
  92. 11.164 Convert atlas 8192x800 to: mipmap
  93. 11.183 Convert atlas 8192x7528 to: min-linear
  94. 11.329 Convert atlas 8192x2108 to: trilinear-filtering
  95. 11.376 Convert atlas 8192x924 to: alpha-mask
  96. 11.855 Custom inputs active: 7
  97. 11.889 Factorio initialised
  98. 24.401 Device reset internal.
  99. 27.942 Device reset internal.
  100. 136.029 Loading map C:\Users\IronSD\AppData\Roaming\Factorio\saves\_autosave2.zip: 28640895 bytes.
  101. 136.057 Loading Level.dat: 68475073 bytes.
  102. 136.063 Info Scenario.cpp:135: Map version 0.16.17-6
  103. 138.167 Loading script.dat: 1089287 bytes.
  104. 138.169 Checksum for script C:/Users/IronSD/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3989547216
  105. 138.172 Checksum for script __ModuleInserter__/control.lua: 1896489513
  106. 138.172 Checksum for script __Robocharger__/control.lua: 0
  107. 138.177 Checksum for script __TheFatController__/control.lua: 3112223355
  108. 138.179 Checksum for script __AlienWall__/control.lua: 3355131586
  109. 138.181 Checksum for script __AutoDeconstruct__/control.lua: 654631959
  110. 138.183 Checksum for script __BigBags__/control.lua: 2719767875
  111. 138.184 Checksum for script __Bottleneck__/control.lua: 730129785
  112. 138.187 Checksum for script __EvoGUI__/control.lua: 1091021108
  113. 138.196 Checksum for script __FARL__/control.lua: 4288719566
  114. 138.197 Checksum for script __Infinizoom__/control.lua: 3190972662
  115. 138.199 Checksum for script __TimeTools__/control.lua: 808860787
  116. 138.202 Checksum for script __upgrade-planner__/control.lua: 954781066
  117. 138.203 Checksum for script __VehicleSnap__/control.lua: 3426081906
  118. 138.204 Checksum for script __WaterWell__/control.lua: 107213243
  119. 138.207 Checksum for script __YARM__/control.lua: 3127702035
  120. 739.597 Info AppManager.cpp:259: Saving to _autosave3 (blocking).
  121. 741.538 Info BlueprintShelf.cpp:628: Saving blueprint storage.
  122. 741.803 Info AppManagerStates.cpp:1546: Saving finished
  123. 1200.911 Error CrashHandler.cpp:286: Exception Code: c0000005, Address: 0x00007ff7d59313a3
  124. ModuleBase: 0x00007ff7d58f0000, ImageSize: 012fe000, RelativeAddress: 000413a3
  125. 1200.911 Error CrashHandler.cpp:292: Access Violation: Read at address 0000000000000000
  126. 1200.911 Error CrashHandler.cpp:308: Exception Context:
  127. rax=00007ff7d6679d01, rbx=0000000000000000, rcx=000001fcca7006b0,
  128. rdx=000001fcb1be39a0, rsi=0000000000000000, rdi=000001fcca7006b0,
  129. rip=00007ff7d59313a3, rsp=000000517ea7ed20, rbp=000000517ea7edd9,
  130. r8=0000000000000001, r9=0000000000000001, r10=0000000000000000,
  131. r11=000001fba9f18880, r12=0000000000000005, r13=0000000000000013,
  132. r14=00007ff7d6708e00, r15=000001fcca700701
  133. 1200.911 Crashed in C:\Program Files\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff7d58f0000 - 0x00007ff7d6bee000)
  134. Factorio crashed. Generating symbolized stacktrace, please wait ...
  135. c:\cygwin64\tmp\factorio-boh7zw\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
  136. c:\cygwin64\tmp\factorio-boh7zw\src\util\logger.cpp (371): Logger::writeStacktrace
  137. c:\cygwin64\tmp\factorio-boh7zw\src\util\logger.cpp (470): Logger::logStacktrace
  138. c:\cygwin64\tmp\factorio-boh7zw\src\util\crashhandler.cpp (127): CrashHandler::writeStackTrace
  139. c:\cygwin64\tmp\factorio-boh7zw\src\util\crashhandler.cpp (334): CrashHandler::SehHandler
  140. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC7F0C94F0)
  141. 00007FFC7F0C94F0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
  142. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC82628508)
  143. 00007FFC82628508 (ntdll): (filename not available): memset
  144. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC82610F56)
  145. 00007FFC82610F56 (ntdll): (filename not available): _C_specific_handler
  146. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC82624C3D)
  147. 00007FFC82624C3D (ntdll): (filename not available): _chkstk
  148. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC8259D1B8)
  149. 00007FFC8259D1B8 (ntdll): (filename not available): RtlWalkFrameChain
  150. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC82623B6E)
  151. 00007FFC82623B6E (ntdll): (filename not available): KiUserExceptionDispatcher
  152. c:\cygwin64\tmp\factorio-boh7zw\src\ai\commander.cpp (393): Commander::callForHelp
  153. c:\cygwin64\tmp\factorio-boh7zw\src\ai\commandable.cpp (244): Commandable::runBehavior
  154. c:\cygwin64\tmp\factorio-boh7zw\src\entity\unit.cpp (256): Unit::update
  155. c:\cygwin64\tmp\factorio-boh7zw\src\surface\chunk.cpp (575): Chunk::updateActiveEntities
  156. c:\cygwin64\tmp\factorio-boh7zw\src\surface\chunk.cpp (624): Chunk::updateEntities
  157. c:\cygwin64\tmp\factorio-boh7zw\src\surface\surface.cpp (1174): Surface::update
  158. c:\cygwin64\tmp\factorio-boh7zw\src\map\map.cpp (1257): Map::update
  159. c:\cygwin64\tmp\factorio-boh7zw\src\game.cpp (153): Game::update
  160. c:\cygwin64\tmp\factorio-boh7zw\src\scenario\scenario.cpp (831): Scenario::update
  161. c:\cygwin64\tmp\factorio-boh7zw\src\mainloop.cpp (988): MainLoop::gameUpdateStep
  162. c:\cygwin64\tmp\factorio-boh7zw\src\mainloop.cpp (855): MainLoop::gameUpdateLoop
  163. c:\cygwin64\tmp\factorio-boh7zw\src\util\workerthread.cpp (36): WorkerThread::loop
  164. c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64>,std::default_delete<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64> > > >::_Go
  165. c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func
  166. d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
  167. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC82451FE4)
  168. 00007FFC82451FE4 (KERNEL32): (filename not available): BaseThreadInitThunk
  169. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC825EEF91)
  170. 00007FFC825EEF91 (ntdll): (filename not available): RtlUserThreadStart
  171. 1202.040 Error CrashHandler.cpp:128: Map tick at moment of crash: 19359487
  172. 1202.040 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  173. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
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