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Zombie Poners in Equestria CYOA [Yeah It's Ded]

Aug 3rd, 2019
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  1. https://8ch.net/pone/res/326581.html
  2. https://web.archive.org/web/20190805034155/https://8ch.net/pone/res/326581.html
  3.  
  4. Your name is Anonymous Shitposter. You don't know how you ended up in Equestria but today you're going to really wish you could go back. You've been living in a cabin on the outskirts of Ponyville for a year or two now. Though the little ponies have long since learned that you don't want to eat them, you are, for all the intents and purposes of this world, a giant monster. You tower at least two feet over the heads of average ponies, and, not that you've ever beaten Big Mac in arm-wrestling, but you're a fair bit stronger than the average pony as well. You'll never crack a skull with your bare hands, but your strength and dexterity may help you to overcome obstacles that many ponies can't. Furthermore, while you're not completely immune to magic, your alien body isn't a great conductor for it.
  5. The position within the timeline is within season two. This means no crystal tree-castle, no Twilicorn, no Discord, and the Elements of Harmony are still in Canterlot.
  6. The Situation: Day Lucio Fulci in Equestria. You've just woken up, and are about to discover that there's a horde of zombie ponies in Ponyville, all craving your brains.
  7.  
  8. >THUD
  9. >grey sunlight filters through an overcast sky before pentrating your window and sneaking through your curtains
  10. >THUD
  11. >there are no singing birds to help you blink the sleep out of your eyes
  12. >THUD
  13. >no whining grasshoppers to make you roll over and groan
  14. >THUD
  15. >there is only the
  16. >THUD
  17. >of someone at your front door
  18. "Hang on!"
  19. >the dirty work-clothes you fell asleep in are now stiff and crackly with dried sweat
  20. >THUD
  21. "I'm coming, hold your horses!"
  22. >now where are your boots?
  23. >there they are
  24. >you slip them on and stretch your limbs
  25. >THUD
  26. "Yeah yeah, you're real important."
  27. >finally, you get to opening the door
  28. "Oh, hey, Mrs. Firedoubt. I know, I know, I'm scheduled to come paint your house this afternoon, I haven't- whoah!"
  29. >Mrs. Firedoubt has just jerked her head forward and attempted to bite your crotch
  30. >you jump back
  31. "How are you already this angry? I haven't even started yet!"
  32. >the wrinkly old hoof of your final client takes a lurching step through your door
  33. "Look, do you want a refund, or-"
  34. >Mrs. Firedoubt opens her mouth
  35. >and lets out a breathy moan
  36. >within that moan seems contained all the despair in the world
  37. >it makes the hairs on the back of your neck stand straight up
  38. >and...
  39. >that's not cranberry sauce on her mouth
  40. >is it?
  41. "Uh, Mrs. Firedoubt, are you all right? You look a little... pale."
  42. >welp, you've seen enough zombie movies to know where this is going
  43. >there's a back door you could escape through
  44. >or maybe you should grab some tools and just take care of the zombie in your living room yourself
  45.  
  46. >eh
  47. >as unnerving as all this is, it seems like you can outpace Mrs. Firedoubt at a regular walk
  48. >and, zombie or no, you're not sure if you can bring yourself to smash a pony's head in just yet
  49. >at a brisk walk, you make for your workshop
  50. >as a free agent of home improvement, you've got some useful stuff here
  51. >you put on a tool-belt and start grabbing some stuff that seems relevant
  52. >a hammer
  53. >a crowbar
  54. >a screwdriver
  55. >and, of course, your trusty Leatherman
  56. >man
  57. >there's a lot of boards and nails in here too
  58. >hopefully Mrs. Firedoubt will have shambled away if you should ever need any of this
  59. >exiting the workshop, you find Mrs. Firedoubt about halfway across the living room
  60. >fuck, that's creepy
  61. >in spite of yourself, you find yourself jogging to the back door
  62. >the coast looks clear
  63. >so you slip outside
  64. >now
  65. >what should you do now?
  66. >Fluttershy is your closest neighbor
  67. >and you know how sensitive she can be
  68. >maybe you should go make sure she's okay?
  69. >or maybe you should head to the library
  70. >if there's anyone who can help you understand what's going on, it's Twilight Sparkle
  71. >also, the fact that she's the only one in town who can shoot laser beams from her head makes her pretty attractive as a traveling partner
  72. >but she lives in the center of town
  73. >or maybe you should head over to Sweet Apple Acres
  74. >the Apples are ponies who know how to work with their hooves
  75. >working with them, you could probably turn their sturdy farmhouse into a nice little fortress
  76. >but that's all the way on the other side of town
  77. >well
  78. >there's no guarantee this is a full-blown zombie apocalypse or anything
  79. >maybe you should just scout out the town to see how bad things are?
  80.  
  81. >the sound of thuds on the back door jolts you out of thought
  82. >well
  83. >checking on Fluttershy would be the right thing to do
  84. >also the easiest
  85. >you jog til your back door is out of sight
  86. >and then begin a cautious, brisk walk toward Fluttershy's home
  87. >the good news?
  88. >you don't see any zombie ponies on the way over
  89. >the bad news?
  90. >you don't see any living ponies either
  91. >every gust of wind
  92. >every leaf that blows through your peripheral vision
  93. >every creaking tree-branch
  94. >it's enough to give a guy a heart attack
  95. >it doesn't help that you're walking along the edge of the Everfree Forest
  96. >that place is spooky enough when there aren't any zombies
  97. >but now, even the mysterious forest is holding its breath in silence
  98. >finally, you see Fluttershy's cottage
  99. >you break into a jog out of relief
  100. >but the relief doesn't last
  101. >your foot catches on something soft
  102. >your face hits the ground
  103. >panic overrides the daze of the impact, and in an instant you're back on your feet
  104. >oh...
  105. >your gasp is deep and drawn-out
  106. >what you've tripped over is a dead bear
  107. >its belly is burst open
  108. >its huge guts are ripped and torn and strewn about
  109. >as much as you'd like to scream, your vocal chords don't seem to be working
  110. >you break for Fluttershy's house at a sprint
  111. >and you seriously hope that bears can't be zombies
  112. >the door to the cottage is broken inwards
  113. >you can hear moans inside of it
  114. >carefully
  115. >oh so carefully
  116. >you peek inside the house
  117. >okay
  118. >there's three zombies in there
  119. >an earth pony, a pegasus, and a unicorn
  120. >tell-tale claw marks are raked all across their bodies
  121. >nobody you know, thank fuck
  122. >now where's Fluttershy
  123. >ah, there she is
  124. >backed into a corner with tears streaked down her face
  125. >defensively holding out a birdhouse with her wings
  126. >these zombies seem to be moving much more slowly than Mrs. Firedoubt
  127. >probably due to all the muscles and tendons that bear out there managed to claw through before he went down
  128. >even so, they're closing in, and there's no direction Fluttershy can run in
  129. >what do?
  130.  
  131. >oh geez
  132. >oh man
  133. >oh fuck
  134. >you can't leave her there
  135. >all right
  136. >on the count of three
  137. >one...
  138. >two-
  139. "Hey!"
  140. >you've jumped into the door frame and begun waving your arms
  141. >you begin screaming "Hey!" like Kurt Cobain at the Zombies in the hopes that they'll react to the greater stimulus
  142. >and boy do they
  143. >instantly and mindlessly, all three of them turn around and are shuffling toward you
  144. >Fluttershy's eyes grow wide with awe
  145. "Fluttershy! Fly out of that window as soon as it's safe. We'll outrun these things as soon as you're out of there."
  146. >she nods breathlessly
  147. >okay
  148. >this is a pretty good plan
  149. >in a few minutes you'll have these zombies clear of that window
  150. >and then Fluttershy will get out of the house
  151. >and then you'll run off together to-
  152. >oh shitdicking niggers that pegasus just spread its wings
  153. >you're backing the fuck up out of the door now
  154. >oh fuckcuntering shitstains IT'S TAKING FLIGHT
  155. >you're pretty sure you're fucking dead
  156. >but to your amazement, the zombie pegasus doesn't fly right into your face
  157. >instead it lands about three feet away from you
  158. >for an instant you're relieved
  159. >and then it spreads its wings out again
  160. >ah
  161. >now it is flying into your face
  162. >you fall flat on your ass
  163. >the thing ends up flying over your head
  164. >it lands some five feet beyond you
  165. >even as you're getting up, your hand is reaching for your tool-belt
  166. >if your mind wasn't non-functional from terror, you'd probably have a cool one-liner here
  167. >like, "It's hammer time."
  168. >no sooner do you have the hammer settled in your hand than the pegasus finishes turning around to face you
  169. >and then it launches again
  170. >shit shit shit shit
  171. >you jump off to the side and wildly swing your hammer at the zombie's head
  172. >it connects
  173. >a chunk of scalp and mane come off of its head
  174. >but the creature lands unfazed
  175. >to answer the question of whether or not zombie pegasi can fly:
  176. >they can't
  177. >but it seems as though they can hop
  178. >like chickens
  179. >either way, this thing is moving way too fast
  180. >and you're way too scared
  181. >and there's no way you can-
  182. <"Don't you DARE hurt my friend!"
  183. >Fluttershy descends from the heavens upon the unfortunate zombie
  184. >her hooves wrap around its chin
  185. <"Hi-YA!"
  186. >the head is lifted up
  187. >and twisted hard
  188. >with a loud CRACK, the zombie pegasus falls limply to the ground
  189. >only its head is still making frantic biting motions
  190. >Fluttershy extends her hoof to you
  191. <"Come on, Anon. The others are coming out of the house."
  192. >well, now that Fluttershy is with you
  193. >what next?
  194.  
  195. >Fluttershy's moment of confidence disappears when the two remaining zombies let out their moans
  196. >actually, she's clinging around your leg now
  197. "Hey, I wanna meet with Applejack. You wanna come with?"
  198. <"Okay."
  199. "All right. But you have to let go of my leg."
  200. >the pair of you dash away from the cottage together
  201. >but when you get to the edge of town
  202. >you stop
  203. >you don't see any zombies
  204. >but
  205. >you hear them
  206. "Sounds like there's a whole bunch of them in the center of town."
  207. >Fluttershy grows pale
  208. <"But that's where Twilight lives!"
  209. >you inhale sharply
  210. "Yeah. It sure is."
  211. <"We can't just leave her!"
  212. "Fluttershy, if there's one pony in this town who can take care of herself, it's Twilight."
  213. <"All by herself?"
  214. "Well... she's got Spike with her. And besides, it's dangerous in there. Sweet Apple Acres should have less zombies, and the Apples are probably boarding up the house right now. And if I pitch in, we can make sure nothing gets inside. Fluttershy, we'd be safe there. Not to mention that they'd have food in case this takes a while."
  215. >Fluttershy looks down at her hooves
  216. <"I don't know... I don't like it. Wouldn't Twilight be able to keep us safe too? With her magic?"
  217. "That's a good point, but..."
  218. >you sigh
  219. "I don't like it either."
  220.  
  221. "Oh no. Fluttershy, you shouldn't have shouted like that."
  222. >your buttery companion's pupils shrink at those words
  223. <"Wh-why?"
  224. "See for yourself."
  225. >you point at the town
  226. >it's at least...
  227. >a dozen
  228. >zombie ponies
  229. >and their cries will probably attract more if you don't get out of their sight soon
  230. <"Oh no..."
  231. "Come on, Flutters. It's time to go."
  232. >Fluttershy shuffles, and looks between you and the town
  233. "What, are you still worried about Twilight?"
  234. <"Uh huh."
  235. >you've really gotta go
  236. "All right. Tell you what. You can fly, right?"
  237. <"Y-yes."
  238. "Okay. I can't. I've gotta start running for Sweet Apple Acres now. I can't help Twilight, but maybe you can."
  239. <"You want me to..."
  240. "Just... fly over Twilight's house. Hell, check on Carousel Boutique and Sugarcube Corner too, if you think you can. If your friends are in trouble, meet me at Sweet Apple Acres. Then... I don't know, we can figure something out."
  241. <"Just check?"
  242. >the horde is growing
  243. >and you can see a few pegasus zombies starting to hop through the crowd
  244. "Yeah. Go, go now! I've gotta run!"
  245. >Fluttershy winces at the yelling
  246. >and then she takes off
  247. >and so do you
  248. >you've got to sprint to get out of sight of those hoppers
  249. >but eventually
  250. >you do lose them
  251. >and, skirting silently around the town
  252. >you eventually come to a field of apple trees
  253. >your imagination is telling you there's a zombie behind every tree
  254. >fortunately, your senses are telling you otherwise
  255. >but, coming within sight of the farmhouse...
  256. >now your senses are telling you something a little less convenient
  257. >by your count?
  258. >that's eighteen zombies
  259. >a makeshift barricade has been erected around the entirety of the house
  260. >it's made up of wagons, plows, carriages, barn doors, and other heavy components of farming life
  261. >all the zombies are concentrated on one area of the barrier
  262. >on the other side of that spot in the barrier is Big Mackintosh
  263. >he's valiantly pushing the zombies back with a hoe
  264. >within the barrier is Applejack
  265. >she's busy nailing a board to a window
  266. >it doesn't look like anyone
  267. >or anything
  268. >has noticed you yet
  269.  
  270. >all right
  271. >you do not feel like getting close to that horde
  272. >fuck
  273. >better get somewhere secure before those zombies realize they don't have to climb a barrier to get to you
  274. >but where?
  275. >your eyes lock onto the barn
  276. >the doors have been ripped off and placed in the barrier
  277. >but that window up top tells you that there's an upper level you can climb into
  278. >it looks empty from here
  279. >and you would guess that any nearby zombies would be attracted to the clamour over by the farmhouse
  280. >you run on over to it
  281. >it feels like you've been doing a lot of running today
  282. >the interior of the barn is empty
  283. >like, not just devoid of ponies living or undead
  284. >but actually stripped of all large furnishings period
  285. >even bags of feed and fertilizer went into the barrier
  286. >all you can see is a ladder
  287. >and frankly, that's all you want to see
  288. >you climb the ladder to the upper level of the barn
  289. >also empty
  290. >all right
  291. >you're safe for now
  292. >but you've got to think
  293. >if Fluttershy's got bad news, she's probably going to the farmhouse with it
  294. >you crawl toward the window
  295. >and peer out at the farmhouse
  296. >Apple Bloom has come outside to hold the boards in place while her sister nails them
  297. >Granny Smith is now ineffectually wielding a broom alongside Big Mac's hoe
  298. >it looks like what they're planning to do is board up the windows and retreat inside the house
  299. >it's not clear whether Applejack can finish doing that before Big Mac gets tired and the barrier gets toppled
  300. >maybe it would be better to seek refuge somewhere else
  301. >but where?
  302. >your hammer weighs heavy in your tool belt
  303. >you could always get down there and help them
  304. >it'd be risky, but...
  305. >geez
  306.  
  307. >fine
  308. >you guess you'll do the right thing
  309. >again
  310. >man, you'd better get some kind of medal after this bullshit it over
  311. >down the ladder you go
  312. >peeping out the barn door, you map out a course from here to the other side of the barrier
  313. >you keep your head down and on a swivel
  314. >and go
  315. >all right
  316. >walking briskly
  317. >walking briskly
  318. >oh FUCK what was that noise?
  319. >it was you stepping on a stick
  320. >walking briskly
  321. >the barrier is within ten yards now
  322. >your chosen point of entry is an old-fashioned tractor with some bags of feed sitting in the seat
  323. >climbing onto the tractor
  324. >okay, climbing over the tractor
  325. >wait
  326. >why isn't your leg following you?
  327. >you look back to see what you're caught on
  328. >and
  329. >well
  330. >remember how you shat bricks when you saw the zombie pegasus start flying?
  331. >well
  332. >just imagine what you're shitting when you look back and see
  333. >your ankle is caught in the icy glow of a zombie unicorn's magic
  334. "Shit, shit, shit, shit! That is NOT fair!"
  335. >the creature is some three feet away from your poor foot
  336. >okay
  337. >wait
  338. >let's be rational here
  339. >judging by how close it was before it grabbed you…
  340. >maybe zombie magic is really short range
  341. >maybe it's really weak, too
  342. >you give your leg a good, hearty tug
  343. >two feet close and closing
  344. >you throw your hands on your leg and tug again
  345. >one foot close and closing
  346. >okay
  347. >you reach deep inside yourself
  348. >you brace your back for an almighty tug
  349. >its mouth is open for the bite
  350. >and
  351. >PULL
  352. >you fall flat on your ass on the inside of the barrier
  353. >the rotting jaws close on thin air
  354. >a claw-hammer soars over the barrier and makes a squelching noise on the other side
  355. >you look up to see where the hammer came from
  356. >Applejack looks down at you with a cocked eyebrow
  357. /"Nonermous, what are you doin' here?"
  358. >you make a show of springing to your feet and brushing the dust off your shirt
  359. "I'm, uh, here to save you."
  360. /"Right. Well, if you're tryin' to help out, ya better get to it quick. You can help me board up the windows, or you can grab a shovel and help Big Mac push those things away til I'm done. Either way would be real appreciated."
  361. >Applejack runs back to the window she's been working on
  362. >you peek on the other side of the barrier
  363. >the unicorn is shuffling off back to the rest of its horde
  364. >the claw of the hammer is just barely embedded in its forehead
  365.  
  366. >you shake your head
  367. >and jog after Applejack
  368. >you meet her with your trusty hammer unsheathed
  369. "What do you want me to do?"
  370. /"There's a pile of boards and a bag of nails 'round back. You take care of the back windows, and I'll take care of the front ones."
  371. >around back there are indeed boards and nails exactly as promised
  372. >all right
  373. >time to wreck the property value on Sweet Apple Acres
  374. >thanks to your bipedalism and opposable thumbs, you're able to get the first nail in pretty quickly
  375. >you swivel the other end up level with the first end and get the second nail in quickly as well
  376. >just to be safe, you throw in two more nails on the bottom corners of the board
  377. >this window looks like it'll need about four of these boards to be completely covered
  378. >thankfully, the Apple family residence is a simple home
  379. >just two windows in the back, and two windows in the front
  380. >there's not even a back door
  381. >for ten bits an hour, you'll usually have a job like this done in about 70 minutes
  382. >for the skin on your back though?
  383. >let's see if we can't get it done in 10
  384. >you're on the final board of the first window when the first zombie appears at the back of the barrier
  385. >there's not a whole lot you can do about it, since it was obviously attracted by the sound of you pounding your hammer
  386. >well
  387. >it's just one
  388. >right?
  389. >you grab four boards and head over to the other window
  390. >that's when the fucking thing starts moaning
  391. >and one zombie becomes two
  392. >the first board is up, amazingly enough, in under a minute
  393. "I swear, if you let me live I'll never drag out my hours on a job ever again."
  394. >the sheer rapidity with which you get your second board up leaves you sweating and ragged
  395. >the horde back here is at least as big as the one up front
  396. "HEY! I COULD USE A ZOMBIE-PUSHER BACK HERE!"
  397. /"NAIL THEM BOARDS FASTER, GOSH DARNIT!"
  398. >third one's up
  399. >and
  400. >oh fuck oh fuck
  401. >there's a plowshare in the barrier that's starting to wobble
  402. >no sooner do you have the final board up then-
  403. >CRASH
  404. "OH NO NO NO NO"
  405. >you run around front to see the Apple sisters working on their final board as well
  406. "B-b-buh-buh-buh-buh... th-the... th-the..."
  407. /"What are you on about, Nonermous?"
  408. "The-the-the... barrier's down in the back!"
  409. >Applejack gasps
  410. >she shouts out to Big Mac and Granny Smith
  411. /"Everybody in the house, now!"
  412. >Big Mac grabs his grandmother by the scruff of her neck and gallops on in
  413. >once everybody's in, Applejack barks another order
  414. /"You two big fellas, brace yourselves on that door! Everybody. Stay. Quiet."
  415. >you see where she's going with this and press yourself against the door
  416. >ideally, there would be enough time to board up the door
  417. >but there just isn't
  418. >and with zombies already inside the barrier?
  419. >you've got to offer them zero stimulus until they go away
  420. >that means no pounding nails, or any other noises
  421. >soon enough, the thuds begin
  422. >and they go on
  423. >boy do they go on
  424. >it feels like hours
  425. >Applejack and Granny Smith both spend the whole time curled up around Apple Bloom
  426. >finally
  427. >it sounds like the zombies are breaking away, one by one
  428. >eventually
  429. >the whole house is silent
  430. >you let out a breath you didn't know you'd been holding
  431. >and whisper to Applejack
  432. "Applejack, I met Fluttershy."
  433. /"How was she?"
  434. "Good. Listen, she might be-"
  435. >you're interrupted by a sound as of tapping on glass, coming from the upstairs
  436. >Applejack draws her claw hammer
  437. /"I'll take care of it."
  438. "Wait, Applejack. This is what I've been trying to tell you about. That could be Fluttershy."
  439. >Applejack sighs
  440. /"Or it could be one of those things. What do you wanna do, check it out for yourself?"
  441.  
  442. "You wanna go together?"
  443. >Applejack rolls her eyes and heads up the stairs without a word
  444. >that's probably not supposed to be a yes
  445. >but you take your crowbar in your hand and follow after her anyway
  446. >the tapping is coming from one of the upstairs rooms
  447. >Applejack positions herself by the appropriate door
  448. >then she looks at you and starts making gestures with her hoof
  449. >like a... swish, swish, chop
  450. "What?"
  451. /"Get behind me. We'll go in together. I'll check out the window, and you check in the back corners and behind the door for anythin' unpleasant."
  452. "I don't know why you thought you could communicate that with hoof-swishes."
  453. /"Shut up."
  454. >the door is kicked in
  455. >you go in backwards just behind the apple horse
  456. >the back corners don't evidently have anything
  457. >and there's nothing behind the door either
  458. >good
  459. >you turn around to see Applejack already fiddling with the window
  460. >on the other side of the glass, Fluttershy waves meekly at you
  461. >oh good
  462. >when Applejack gets the window open, Flutters floats on in
  463. "Fluttershy, you're safe."
  464. <"Mm-hm."
  465. "What did you see in town?"
  466. <"Um, there are a lot of ponies in the library. I couldn't see Twilight, but it looks like her magic is protecting the doors and windows, so she has to be in there."
  467. "See? I told you she'd be all right."
  468. <"But... Sugarcube Corner and the Carousel Boutique were empty. I woke up Rainbow Dash to help me look for Rarity and Pinkie, but..."
  469. "Well, maybe they're in the library too."
  470. /"Wait. What do you mean you 'woke up' Rainbow Dash?"
  471. >Rainbow's protest flies into the room before she does
  472. ~"Oh, give me a break. It's still super early in the morning."
  473. >the technicolor pegasus lands on the floor and stretches her wings
  474. /"It's 11."
  475. ~"Exactly!"
  476. <"Now, Applejack. Rainbow Dash's home is on a cloud. You musn't blame her for not noticing our troubles sooner."
  477. "Musn't?"
  478. ~"Look, now that I'm awake, it's obvious what we need to do."
  479. /"Oh, is it?"
  480. ~"Psh, yeah. All we have to do is get to Twilight. We can have her cast that cloud-walking thing on everyone and carry them all off to my place. Once everyone's safe, we get the gang back together and kick some butt!"
  481. /"What do you mean by 'kick some butt'?"
  482. /"Well, I don't know. Twilight will figure that out. Heck, she's probably already got something worked out, but she's stuck in the library keeping up those shields. Once we get her out of there, it'll be easy."
  483. <"But... Twilight is keeping up all those shields! I don't think she can do that while casting dozens of cloud-walking spells."
  484. >Applejack scratches her chin with her hoof
  485. /"Well, it could work... if there were some way to keep the zombies away til the pegasus-folks had finished carryin' everyone off to Dash's place."
  486. >Applejack is looking at you appraisingly
  487. >Rainbow Dash is looking at you amusedly
  488. >Fluttershy is looking at you embarrassedly
  489. >why are they all...?
  490. "W-wait, we're not talking about bait, are we? H-h-hang on, I might be able to come up with a better plan than this..."
  491.  
  492. "Why don't... we just get, like, some kind of big speaker to lure the zombies away?"
  493. >Applejack just looks at you like that's the dumbest shit she's ever heard
  494. /"Well where do you intend on gettin' a big speaker from?"
  495. "That, uh... DJ pony. She doesn't live too close to the center of town, does she?"
  496. ~"You mean Vinyl? I mean, she's not right there in town square, but if you turn on one of her speakers they'll all hear it."
  497. "Well that's sort of the point. That way the zombies get far enough away from the library so Twilight can take down the shields and let you in and do that other magic stuff you were talking about."
  498. >the ponies trade skeptical looks
  499. <"Anon, your idea is good, but... if you attract them to Vinyl Scratch's home while you're in it, how will you get away? And what if she's still home?"
  500. "Look, I know there's some risk to my plan, but I don't think I can outrun a big horde of zombies all day. Especially not if there's pegasi."
  501. /"Awright, it's your hide. I don't care how you distract those things, as long as you distract 'em."
  502. >outside the farmhouse is a devastated scene
  503. >farm implements are scattered and broken across the grass
  504. >the grass itself is torn up where unrelenting hooves dug into the earth as their owners attempted to shamble through walls
  505. >but all
  506. >is still
  507. /"They could still be lurkin' in the orchard. Keep your voices down and come on."
  508. >the town proper appears still as well
  509. >but the hum of distant moans is still carried on the wind
  510. >Rainbow Dash taps you on the shoulder
  511. ~"Hey, Anon. I'll take you to Vinyl's place. I'll hang around the rooftops and look out."
  512. >Applejack nods and taps Fluttershy
  513. /"While they're doin' that, we'll go find a place to hide out."
  514. >she looks at Dash
  515. /"We'll meet up back here when we hear the music playin'. Come on, Fluttershy."
  516. >the pair of them cautiously dart into the town
  517. ~"You ready, 'Non?"
  518. >you nod
  519. >Rainbow Dash zips onto the nearest rooftop
  520. >she looks around from the high vantage
  521. >then waves for you to come follow her
  522. >you heft your crowbar in your hand and do just that
  523. >what follows is a journey that consists of dashing into a shadow
  524. >waiting for Dash to check out the next shadow
  525. >and then dashing into the next one
  526. >as you get closer to your destination, the moans get louder
  527. >and it becomes possible to make out the library through the gaps in the buildings
  528. >the horde is completely focused on the glowing magic that protects the place
  529. >there's easily over a hundred of the fuckers
  530. >it looks like a pretty desperate situation
  531. >eventually, Rainbow Dash lands
  532. >she points to a nearby house
  533. ~"That's the place. How do you want to get in there?"
  534. >the coast seems more or less clear
  535. >but looks can be deceiving
  536.  
  537. "Ah, can you fly around and check things out for me? Just, like, peek in the windows and stuff?"
  538. >Rainbow rolls her eyes
  539. ~"Why do I have to do all the work?"
  540. "Man, those wings are really useful in a situation like this. Please?"
  541. >she fluffs up her wings a bit at that
  542. ~"Fine."
  543. >Dash lazily floats on over to the house and circles around it
  544. ~"I don't see anything, come on."
  545. >you zip over to the house
  546. "Did you see that the front door was busted in?"
  547. >the pegasus lands next to you
  548. ~"Well, no. That doesn't mean there's anything still inside though."
  549. >you are about to enter the House of Really Loud Fucking Noises
  550. >proceed? y/n
  551.  
  552. >>326666
  553. "Very nice. Impressive."
  554. ~"What?"
  555. "Never mind. Let's just get inside and get this over with."
  556. >exhale
  557. >and move
  558. >even with the general disarray in the house, it's apparent that Vinyl Scratch was a fairly wealthy pony
  559. >though you're not sure how wealthy she's going to be after she has to pay to get blood stains out of her pure white shag carpet
  560. ~"Take a left. The sound system should be in that big room over there."
  561. "Come here often, do you?"
  562. ~"Yeah. Vinyl throws the best parties in town. I mean, Pinkie's parties are fun and all, but they're a little... eh..."
  563. "Yeah, I know what you mean."
  564. ~"Uh, don't tell her I said that."
  565. "I won't"
  566. ~"Ever."
  567. >coming to the corner, you peek your head into the big room
  568. "Shit."
  569. ~"What?"
  570. "There's one in there."
  571. >Rainbow flies up above your head and peeks her head around the corner, too
  572. ~"Shoot."
  573. "What?"
  574. ~"That's her. Don't you recognize her?"
  575. "What? Vinyl Scratch?"
  576. ~"Yeah! This sucks!"
  577. >you smack your crowbar into your palm
  578. "I'll take care of her."
  579. ~"Whoah, whoah, whoah. Don't hurt her or anything."
  580. "Hurt her? She's already dead!"
  581. ~"Yeah, but... you don't know. She still looks... sort of... alive. Maybe Twilight will have a cure when we get to her."
  582. >the predatory moan of the zombie sounds throughout the house
  583. >it's ambling toward you now
  584. >you can make out a faint glow on its horn pulsing in and out of life
  585. >each pulse is accompanied by a puff of magic grasping out at nothing a few feet in front of the thing
  586. "Yeah, well, now she's coming this way. And we're gonna need to get past her somehow to operate that speaker."
  587.  
  588. "All right, all right. Go find something to tie her up or something."
  589. ~"Got it!"
  590. "If that thing gets within grabbing distance I'm smashing it. You have, like, 30 seconds."
  591. ~"Psh, easy."
  592. >a rainbow contrail leads out of the hallway
  593. >1
  594. >2
  595. >3
  596. >the thing lets out another moan
  597. >4
  598. >5
  599. >6
  600. >fuck, it's moving faster as it's getting closer
  601. >7
  602. >8
  603. >9
  604. >no choice now
  605. >you raise the crowbar high
  606. >but before you can bring it down
  607. >the body of Vinyl Scratch is caught in another rainbow blur
  608. >and when the dust settles...
  609. "What the hell is that thing?"
  610. ~"I don't really know. It looked like a muzzle and a horn-ring in one piece."
  611. "It looks like fetish gear to me."
  612. >Rainbow turns bright red at that
  613. ~"What? There's no way. It's just a... safety... thingy?"
  614. "So what are those velvet hoof-cuffs?"
  615. ~"Let's just... turn on the speaker now."
  616. >now that the thing is writhing helplessly on the floor, you waltz on over to the sound system
  617. >part of it looks like an ordinary record player
  618. >the other part of it is a wall of speakers that takes up... well, the entire wall
  619. >nearby is a pile of records
  620. >you pick out three that sound interesting
  621. >Haute Tourettes, by Neighvana
  622. >Night Whinny, by Krabapple Vinski
  623. >and the Pony Pokey, by Pinkie Pie
  624. >hm
  625. >decisions, decisions
  626.  
  627. _____________________________________
  628.  
  629. This was a CYOA on 8chan /pone/. But then 8chan died. If it comes back we might be able to finish it, but if not then RIP.
  630.  
  631. UPDATE: 8chan is apparently scheduled to come back shortly after September 5. While this is obviously fantastic news, I'm expecting some personal shit to pop up around then that'll keep me off the internet for a few weeks. Not sure if anyone's still gonna be interested in this CYOA by the time I get back.
  632.  
  633. UPDATE: 8chan obviously didn't come back on Sep 5. However, as of Oct 15, 8kun seems semi-alive and it looks like /pone/ is getting migrated to it. If this thread is still alive when we get back I'll try to get this going again.
  634.  
  635. UPDATE: 8kun was supposed to come up on Oct 17. It's the 19th now, and Dudwheels is watching the domain like an obese hawk so if it comes up he can kvetch til it gets shut down again. I don't think our home is coming back, pro/pone/nts. RIP.
  636.  
  637. UPDATE: Today on the 6th of December, /pone/ has risen from the grave at last. Undead pro/pone/nts prowl about the board searching for content. I have taken the gruesome duty of sating the hoard by providing that content.
  638.  
  639. _____________________________________
  640.  
  641. >well
  642. >if you're trying to attract zombies
  643. >some really loud grunge ought to do the trick
  644. >you stick Haute Tourettes on the turntable
  645. >and you go ahead and queue the rest of the Neighvana album after that just in case you need the extra time
  646. >in a few seconds, the ground is rumbling as the speakers spew "HEY! HEY!" into the air at incomprehensible volumes
  647. >you cover your ears and fall to your knees
  648. >Rainbow Dash, who had been engaged in lightly bobbing her head to the music, sees this and rolls her eyes
  649. >she's tapping you on the shoulder and screaming something into your ear
  650. "What?"
  651. >she shakes her head and begins pushing on your back
  652. >you get the impression that she wants to leave
  653. >probably because of the horde of zombies that's certainly on its way here right now
  654. >you nod and get up without covering your ears
  655. >bursting out the front door and into the street, you can see that the heard is already shuffling straight toward the sound
  656. >your first though is to get out of their way
  657. >so you run off to the side, skirting the town square to see how the library is looking
  658. >the ground around it is trampled and torn up from dozens of undead hooves
  659. >but the coast is clear
  660. >the windows of the building are covered by shining, pink shields
  661. >but the front door is wide open
  662. >Twilight Sparkle leans out of it and waves at you to come inside
  663. >Rainbow Dash is already rocketing toward the great oak tree
  664. >you jog in after her, anything but close on her heels
  665. >Twilight slams the door shut behind you and puts the shield back up over it
  666. >inside the library, dozens of ponies sit huddled together, including all six members of Twilight Sparkle's group of friends
  667. >Applejack makes a motion like she's whooping when she sees you and Dash
  668. >but for some reason she sounds weirdly quiet
  669. >Twilight says something to you, but you just can't make out what the fuck she's saying
  670. "What?"
  671. >Dash rolls her eyes and mumbles something to Twilight
  672. >Twilight nods and casts some sort of spell
  673. >all at once, the sensation of hearing returns to your ears
  674. "Whoah, what'd you do?"
  675. _"Undid the 30 years of hearing loss you just inflicted on yourself."
  676. "Oh. That feels pretty good."
  677. >even inside the library, you can still hear Neighvana screeching from Vinyl's house
  678. _"I asked you how long that music is going to last."
  679. "Uh, maybe about 45 minutes."
  680. >Twilight grimaces
  681. _"That's not much time to figure something out."
  682. ~"Psshhh, I already figured it out, egghead. Just cast the cloudwalking spell on all the unicorns and earth ponies, and the pegasi can carry them up to my house."
  683. _"Hmm…"
  684. >Twilight glances at you, and then frowns
  685. _"Hmmmm…"
  686. >in the end, she nods
  687. _"All right, that's a solid plan. But we'll have to work fast. Grab some strong pegasi and have them get ready to start carrying ponies. I'll get started on the spells."
  688. <"Oh! I can help carry ponies!"
  689. >Rainbow Dash cringes
  690. _"Ah, Fluttershy… it's not that we don't think you're a strong flyer, but… um… you could be more help to us if you'd deliver a message."
  691. <"A message? Where do I have to go?"
  692. _"Oh, not far. It's just a message for Anon over there."
  693. "What?"
  694. <"For Anon?"
  695. _"This is, uh, gonna take your delicate touch, Fluttershy."
  696. "Oh, fuck, just tell me."
  697. <"What is it?"
  698. >Twilight whispers something into Fluttershy's ear
  699. >Fluttershy flinches
  700. >looks at you
  701. >cringes
  702. >looks at Twilight
  703. >and nods
  704. <"Oh, my. I'll tell him right away."
  705. _"Thanks, Fluttershy. I have to start casting those cloudwalking spells right away, but, uh… good luck."
  706. >Twilight begins barking orders at the crowd, and ponies start lining up in front of her
  707. >Fluttershy gingerly walks up to you
  708. "Oh, just tell me."
  709. <"Uhm… okay, Anon. So… Twilight just told me… that… uhm… mumblemumblemumble…"
  710. >you tap on your ear, afraid that it might be going bad again
  711. "Come again?"
  712. >Fluttershy takes a deep breath
  713. <"Anon, you can't go to Rainbow Dash's house. The cloudwalking spell won't work on you."
  714. "What?"
  715. <"N-not to imply that you're overweight or unwanted in any way, but… uhm, Twilight says that your body is too heavy and too foreign for the spell to work on you."
  716. >well
  717. >shit
  718. <"Now, you've been very brave today, Anon, so we don't want to just abandon you to the zombies."
  719. "What do you mean?"
  720. <"My friends and I are staying down here on the ground too, because we have to find a way to fix things. Anon, if you'd feel safer with us, you can come with us on our journey. Or, if not, we can help you bunker down somewhere before we leave, and you can just hide out on your own til this all blows over."
  721.  
  722. >the thought of hunkering down in some building while the dead mill about outside seems unappealing
  723. >after all, no barrier is perfect
  724. >and if they managed to get in somehow, it would be harder to avoid getting cornered
  725. >"journey" implies the comparatively open spaces of the outdoors, where it should be easier to dodge the shuffling undead
  726. >also
  727. >you've never been on an adventure before
  728. "I'd honestly rather tag along with you guys."
  729. >Fluttershy smiles
  730. <"Well that's wonderful, Anon. I'm sure you'll be a big help."
  731. >Fluttershy trots to Twilight to report the completion of her mission
  732. >but Twilight is focusing on her cloudwalking spells right now
  733. __"Uh huh, thanks Fluttershy."__
  734. >Rainbow Dash pauses in mid-air, a green unicorn mare in her hooves
  735. ~"Huh. Didn't take 'Non for the kind of guy who'd risk his hide like that."
  736. "What the hell's that supposed to mean?"
  737. ~"Look, I'm not saying you're a scam artist, but we all pretty much know you as the guy who over-charges for shoddy construction jobs."
  738. >the mare in Dash's hooves nods in agreement
  739. >once again, you silently swear you'll never drag out your hours ever again
  740. >you'll turn over a new leaf
  741. >you'll-
  742. "Wait. Shoddy?"
  743. ~"Uh... gottagobye!"
  744. >the unicorn disappears with a yelp as Rainbow Dash zips out the window with her
  745. >the evacuation efforts go on for some time
  746. >but eventually, Twilight casts her last spell on her little dragon friend and sends him away with a grey pegasus mare
  747. >Rainbow Dash returns from her last trip
  748. >the Neighvana album in the distance fades to silence
  749. >Twilight and Dash are both sweating and stooped, but they join their friends - and you - without so much as a falter in their stride
  750. _"Everybody whisper. I don't want to have put up those shields again. The light attracts zombies."
  751. >silent nods of assent ripple through the dim, quiet library
  752. _"We don't have much time, so I'll cut to the chase and tell you what I've found. The zombied are connected by some sort of magical link to something in tne Everfree Forest, I can't tell what. I suspect that if we deal with whatever it is they're connected to, mostly everyone will return to normal."
  753. <"What about that one whose neck I broke?"
  754. >Twilight cringes
  755. _"Well, she... won't return to normal... probably..."
  756. >Fluttershy squeaks into her hooves
  757. ~"I knew you had a plan, egghead."
  758. _"It's not much of a plan. We'll have to climb Canterlot Mountain, retrieve the Elements of Harmony, journey back down through Ponyville to the Everfree, and deal with the source of this magic as quickly as possible. If we want to save everyone, there's a time limit."
  759. /"How much time?"
  760. _"Three days. The zombies are decaying very slowly, but they are decaying. By my estimation, we have about three days to save them. After that, their bodies will be too far gone to return to normal operation, and they'll die for real as soon as that Everfree magic is cut off."
  761. /"Three days? Twilight, Canterlot's a quick trip by train, but it'll take all of us two days to hike all the way up and back down again. And we don't even know how long it'll take us to find the Elements in between, seein' as we don't know what's up there."
  762. _"It won't take us two whole days if we go now and go fast, Applejack. That's why-"
  763. /"Two whole days, whole day and a half, one whole day; it's still too long when we don't even know what it is we're lookin' for in the forest."
  764. _"What are you saying?"
  765. /"I'm sayin' let's just go straight into the Everfree Forest."
  766. _"How are we supposed to deal with something this powerful without the Elements?"
  767. /"The Elements are inside of us-"
  768. _"That theory hasn't been proven yet."
  769. ~"You know, I could just fly up to Canterlot and grab the Elements myself. Wouldn't take more than an hour."
  770. /"We don't know that because we don't know what's up there. Who knows how long we could be waitin' for you, or if you'd even come back at all?"
  771. >and so on
  772. >and so forth
  773. >eventually, the discussion comes down to this:
  774. >Twilight Sparkle, Rainbow Dash, and Fluttershy all believe in some sort of plan to go to Canterlot
  775. >Applejack, Pinkie Pie, and Rarity are sold on just going straight to the Everfree Forest
  776. >the conversation fades as Applejack and Rainbow Dash simply glare at each other
  777. >finally, a light goes off in Rainbow Dash's head
  778. ~"You know, we haven't heard from Anon yet."
  779. "Didn't you just call me a shoddy con artist?"
  780. >Rainbow Dash waves her hoof dismissively
  781. ~"That's all in the past, 'Non. You're the tie-breaking vote. Come on, what do you think?"
  782.  
  783. "Uh, what are the Elements of Harmony again?"
  784. >six looks falling somewhere within the range of the "is-this-faggot-retarded glare" fall upon you
  785. >Rainbow Dash actually facehoofs
  786. ~"You know, the little jewel things we used to save Equestria like… a million times?"
  787. _"Twice."
  788. "Look, keeping up on the news is hard."
  789. ~"The point is, we use them to beat big evil magic things."
  790. _"I don't know what's in the forest, but we probably don't stand a chance without the Elements."
  791. "Well, that does sound fairly important."
  792. /"But they're in Canterlot, which means we gotta trek up a mountain, pick our way through the most populated city in Equestria, find the Elements, and trek back down the mountain. If we only got three days to save everyone, I don't think we should be wastin' precious time like that."
  793. >Twilight frowns
  794. _"The Elements aren't a waste of time."
  795. <"W-well…"
  796. >discussion stops as Fluttershy dares to speak up
  797. <"I-I mean… Even if we can't save everyone… we'll at least save everyone who hasn't already been bit… I mean… if that's not too mean…"
  798. >damn
  799. >a ruthlessly logical point for the shy little pegasus
  800. "Look, I still don't exactly get these Element things, but it sounds like we kind of need them if we want to not die."
  801. ~"Ha! I win! Here, just to make everyone happy, I'll just zip up to Canterlot and get them myself. We'll be in the forest in, like, an hour."
  802. _"No! That's not what we agreed on, Rainbow Dash. We have to stick together. We don't know what could happen to you if you go out all alone, and the Elements are useless without all six of us."
  803. >and, just as you thought the debate was over
  804. >it starts anew
  805. >maybe you should offer your two cents now instead of later
  806. >but what should those two cents be?
  807.  
  808. _____________________________________
  809.  
  810. UPDATE: IT'S DED. Sorry guys, but I have to go away for a number of months again soon. We probably could have finished this if 8chan hadn't gone down for so long, but it did, and now I'm out of time. I'm just glad I was able to finish Dime Novel in time. Anyway, I'll try to work on some stuff while I'm away so I can dump it on /pone/ if it's still there when I get back. Until then, see you around space horsefuckers.
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