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- class Mode_SemiAuto; // External class reference
- class Mode_Burst; // External class reference
- class Mode_FullAuto; // External class reference
- class CfgWeapons
- {
- class ML700_UnguidedLauncher_Base;
- class ML700_Launcher_Weapon_TreadFether : ML700_UnguidedLauncher_Base
- {
- dlc = "ML700";
- author = "ML700 Devteam";
- scope = 2;
- scopeArsenal = 2;
- scopeCurator = 2;
- displayName = "Achillan Mark III Tread Fether";
- descriptionShort = "Light Reloadable Anti-Tank Launcher";
- //overviewPicture = "\A3\Data_F_Exp\Images\WeaponRPG7_ca.paa";
- model = "\ML700_Launchers\Tread_fether\TreadFether.p3d";
- //picture = "\A3\Weapons_F_Exp\Launchers\RPG7\Data\UI\icon_launch_RPG7_F_X_CA.paa";
- //UiPicture = "\A3\Weapons_F\Data\UI\icon_at_CA.paa";
- magazines[] = {"RPG7_F"};
- magazineWell[] = {"RPG7"};
- //hiddenSelections[] = {"camo"};
- //hiddenSelectionsTextures[] = {"\a3\weapons_f_exp\launchers\rpg7\data\rpg7_co.paa"};
- handAnim[] = {"OFP2_ManSkeleton","\ML700_Launchers\Tread_fether\data\anim\Handanim_TreadFether.rtm"};
- reloadAction = "GestureReloadRPG7";
- recoil = "recoil_rpg";
- maxZeroing = 500;
- weaponInfoType = "RscWeaponZeroing";
- modelOptics = "-";
- class OpticsModes
- {
- class irons
- {
- opticsID = 1;
- useModelOptics = 0;
- opticsPPEffects[] = {};
- opticsZoomMin = 0.375;
- opticsZoomMax = 1.25;
- opticsZoomInit = 0.75;
- visionMode[] = {};
- opticsFlare = 0;
- opticsDisablePeripherialVision = 0;
- distanceZoomMin = 200;
- distanceZoomMax = 500;
- cameraDir = "look";
- discreteDistance[] = {200,300,400,500};
- discreteDistanceInitIndex = 0;
- };
- };
- class GunParticles
- {
- class effect1
- {
- positionName = "konec hlavne";
- directionName = "usti hlavne";
- effectName = "RocketBackEffectsRPGNT";
- };
- };
- modes[] = {"Single"};
- class Single: Mode_SemiAuto
- {
- sounds[] = {"StandardSound"};
- class BaseSoundModeType{};
- class StandardSound: BaseSoundModeType
- {
- begin1[] = {"A3\Sounds_F\arsenal\weapons\Launchers\RPG32\rpg32",1.9952624,1,1500};
- soundBegin[] = {"begin1",1};
- };
- recoil = "recoil_single_law";
- aiRateOfFire = 7.0;
- aiRateOfFireDistance = 600;
- minRange = 10;
- minRangeProbab = 0.3;
- midRange = 400;
- midRangeProbab = 0.8;
- maxRange = 600;
- maxRangeProbab = 0.1;
- };
- drySound[] = {"A3\Sounds_F\arsenal\weapons\Launchers\RPG32\Dry_RPG32",0.4466836,1,20};
- reloadMagazineSound[] = {"A3\Sounds_F\arsenal\weapons\Launchers\RPG32\reload_RPG32",1.0,1,10};
- canLock = 0;
- weaponLockDelay = 3.0;
- lockAcquire = 0;
- inertia = 0.8;
- aimTransitionSpeed = 0.5;
- dexterity = 1.2;
- class WeaponSlotsInfo
- {
- mass = 80;
- };
- };
- class ML700_Launcher_Weapon_LockeLauncher : ML700_UnguidedLauncher_Base
- {
- dlc = "ML700";
- author = "ML700 Devteam";
- scope = 2;
- scopeArsenal = 2;
- scopeCurator = 2;
- displayName = "Locke Pattern Launcher";
- descriptionShort = "Medium Reloadable Anti-Tank Launcher";
- //overviewPicture = "\A3\Data_F_Exp\Images\WeaponRPG7_ca.paa";
- model = "\ML700_Launchers\Locke_launcher\LockeLauncher.p3d";
- //picture = "\A3\Weapons_F_Exp\Launchers\RPG7\Data\UI\icon_launch_RPG7_F_X_CA.paa";
- //UiPicture = "\A3\Weapons_F\Data\UI\icon_at_CA.paa";
- magazines[] = {"RPG7_F"};
- magazineWell[] = {"RPG7"};
- //hiddenSelections[] = {"camo"};
- //hiddenSelectionsTextures[] = {"\a3\weapons_f_exp\launchers\rpg7\data\rpg7_co.paa"};
- handAnim[] = {"OFP2_ManSkeleton","\ML700_Launchers\Locke_launcher\data\anim\Handanim_Locke.rtm"};
- reloadAction = "GestureReloadRPG7";
- recoil = "recoil_rpg";
- maxZeroing = 500;
- weaponInfoType = "RscWeaponZeroing";
- modelOptics = "-";
- class OpticsModes
- {
- class irons
- {
- opticsID = 1;
- useModelOptics = 0;
- opticsPPEffects[] = {};
- opticsZoomMin = 0.375;
- opticsZoomMax = 1.25;
- opticsZoomInit = 0.75;
- visionMode[] = {};
- opticsFlare = 0;
- opticsDisablePeripherialVision = 0;
- distanceZoomMin = 200;
- distanceZoomMax = 500;
- cameraDir = "look";
- discreteDistance[] = {200,300,400,500};
- discreteDistanceInitIndex = 0;
- };
- };
- class GunParticles
- {
- class effect1
- {
- positionName = "konec hlavne";
- directionName = "usti hlavne";
- effectName = "RocketBackEffectsRPGNT";
- };
- };
- modes[] = {"Single"};
- class Single: Mode_SemiAuto
- {
- sounds[] = {"StandardSound"};
- class BaseSoundModeType{};
- class StandardSound: BaseSoundModeType
- {
- begin1[] = {"A3\Sounds_F\arsenal\weapons\Launchers\RPG32\rpg32",1.9952624,1,1500};
- soundBegin[] = {"begin1",1};
- };
- recoil = "recoil_single_law";
- aiRateOfFire = 7.0;
- aiRateOfFireDistance = 600;
- minRange = 10;
- minRangeProbab = 0.3;
- midRange = 400;
- midRangeProbab = 0.8;
- maxRange = 600;
- maxRangeProbab = 0.1;
- };
- drySound[] = {"A3\Sounds_F\arsenal\weapons\Launchers\RPG32\Dry_RPG32",0.4466836,1,20};
- reloadMagazineSound[] = {"A3\Sounds_F\arsenal\weapons\Launchers\RPG32\reload_RPG32",1.0,1,10};
- canLock = 0;
- weaponLockDelay = 3.0;
- lockAcquire = 0;
- inertia = 0.8;
- aimTransitionSpeed = 0.5;
- dexterity = 1.2;
- class WeaponSlotsInfo
- {
- mass = 80;
- };
- };
- class ML700_Launcher_Weapon_CadianLauncher : ML700_UnguidedLauncher_Base
- {
- dlc = "ML700";
- author = "ML700 Devteam";
- scope = 2;
- scopeArsenal = 2;
- scopeCurator = 2;
- displayName = "Cadian Pattern Disposable Launcher";
- descriptionShort = "Medium Single Use Anti-Tank Launcher";
- //overviewPicture = "\A3\Data_F_Exp\Images\WeaponRPG7_ca.paa";
- model = "\ML700_Launchers\Cadian_launcher\CadianLauncher.p3d";
- //picture = "\A3\Weapons_F_Exp\Launchers\RPG7\Data\UI\icon_launch_RPG7_F_X_CA.paa";
- //UiPicture = "\A3\Weapons_F\Data\UI\icon_at_CA.paa";
- magazines[] = {"RPG7_F"};
- magazineWell[] = {"RPG7"};
- //hiddenSelections[] = {"camo"};
- //hiddenSelectionsTextures[] = {"\a3\weapons_f_exp\launchers\rpg7\data\rpg7_co.paa"};
- handAnim[] = {"OFP2_ManSkeleton","\ML700_Launchers\Cadian_launcher\data\anim\Handanim_CadianLauncher.rtm"};
- reloadAction = "GestureReloadRPG7";
- recoil = "recoil_rpg";
- maxZeroing = 500;
- weaponInfoType = "RscWeaponZeroing";
- modelOptics = "-";
- class OpticsModes
- {
- class irons
- {
- opticsID = 1;
- useModelOptics = 0;
- opticsPPEffects[] = {};
- opticsZoomMin = 0.375;
- opticsZoomMax = 1.25;
- opticsZoomInit = 0.75;
- visionMode[] = {};
- opticsFlare = 0;
- opticsDisablePeripherialVision = 0;
- distanceZoomMin = 200;
- distanceZoomMax = 500;
- cameraDir = "look";
- discreteDistance[] = {200,300,400,500};
- discreteDistanceInitIndex = 0;
- };
- };
- class GunParticles
- {
- class effect1
- {
- positionName = "konec hlavne";
- directionName = "usti hlavne";
- effectName = "RocketBackEffectsRPGNT";
- };
- };
- modes[] = {"Single"};
- class Single: Mode_SemiAuto
- {
- sounds[] = {"StandardSound"};
- class BaseSoundModeType{};
- class StandardSound: BaseSoundModeType
- {
- begin1[] = {"A3\Sounds_F\arsenal\weapons\Launchers\RPG32\rpg32",1.9952624,1,1500};
- soundBegin[] = {"begin1",1};
- };
- recoil = "recoil_single_law";
- aiRateOfFire = 7.0;
- aiRateOfFireDistance = 600;
- minRange = 10;
- minRangeProbab = 0.3;
- midRange = 400;
- midRangeProbab = 0.8;
- maxRange = 600;
- maxRangeProbab = 0.1;
- };
- drySound[] = {"A3\Sounds_F\arsenal\weapons\Launchers\RPG32\Dry_RPG32",0.4466836,1,20};
- reloadMagazineSound[] = {"A3\Sounds_F\arsenal\weapons\Launchers\RPG32\reload_RPG32",1.0,1,10};
- canLock = 0;
- weaponLockDelay = 3.0;
- lockAcquire = 0;
- inertia = 0.8;
- aimTransitionSpeed = 0.5;
- dexterity = 1.2;
- class WeaponSlotsInfo
- {
- mass = 80;
- };
- };
- };
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