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- stream_enable 0
- mat_diffuse 1
- mat_disable_bloom 1
- mat_disable_lightmap_ambient 1
- mat_disable_lightmaps 1
- mat_disable_model_ambient 1
- mat_drawflat 1
- mat_enable_ssr 0
- mat_fastnobump 0
- mat_fastspecular 0
- mat_global_lighting 0
- mat_hdr_enabled 0
- mat_hdr_level 0
- mat_norendering 1
- mat_postprocess_enable 0 // this gave a pretty big bump IIRC
- //mat_reducefillrate 1
- mat_screen_blur_enabled 0
- mat_dynamic_tonemapping 0
- mat_fxaa_enable 0
- mat_use_compressed_hdr_textures 0
- mat_picmip 2
- mat_monitorgamma "1.3" //Brightness, use this value for best brightness
- mat_monitorgamma_tv_enabled "0" //Turn off TV Mode
- mat_compressedtextures 1
- fog_enable 0
- fog_enable_water_fog 0
- fog_enableskybox 0
- r_dynamic 0
- r_fastzreject 0 // uses gpu features and works well IIRC
- r_forcecheapwater 1 // water bad
- r_modeldecal_maxtotal 1
- r_particle_lighting_enable 0
- r_particle_low_res_enable 1
- r_updaterefracttexture 0
- r_updaterefracttexture_allowmultiple 0
- r_WaterDrawReflection 0
- r_WaterDrawRefraction 0
- r_decals 0
- shadow_capable 0
- shadow_enable 0
- cl_disable_ragdolls 1
- cl_particle_limiter_max_particle_count 1
- cl_particle_limiter_max_system_count 1
- cl_use_simd_bones 0 // not sure they use this, could cause issues on older cpus
- cl_simdbones_slerp 0
- lightmap_realtimelight 0
- lightmap_realtimeshadows 0
- lightmap_ambient 0
- csm_world_shadows 0 // anything cascaded shadow maps bad
- sssss_enable 0 // screen space something something something
- bind "w" "+forward; dof_enable 0"
- m_rawinput "1" // Takes the direct input of your mouse
- m_filter "0" // Makes sure any kind of mouse filtering is off
- m_acceleration "0" // Once again this makes sure mouse acceleration is off
- hud_setting_minimapRotate "1"
- bind "F7" "exec autoexec.cfg"
- hud_showtargetid "1"
- //snd_mixahead "0.05" //Makes sound as instant as it can get, making it easier to hear small things
- mouse_sensitivity "1.647"
- +speed
- //dof_enable "0"
- //cl_ragdoll_force_fade_time "0"
- //cl_ragdoll_force_fade_time_local_view_player "0"
- //cl_ragdoll_force_fade_time_on_moving_geo "0"
- cl_ragdoll_self_collision "0"
- cl_ragdoll_maxcount "0"
- //cl_cull_weapon_fx "0"
- //cl_ejectbrass "0"
- //mat_bloomscale "0"
- //mat_depthfeather_enable "0"
- //miles_occlusion "0"
- //miles_occlusion_force "0"
- //miles_occlusion_partial "0"
- //r_drawparticles "0"
- //r_drawsprites "0"
- //r_jiggle_bones "0"
- //r_lightstyle "0"
- //r_rimlight "0"
- //r_threaded_particles "0"
- //r_volumetric_lighting_enabled "0"
- //r_modeldecal_maxtotal "1"
- //r_particle_timescale "3"
- //violence_ablood "0"
- //violence_hblood "0"
- //mat_specular 0
- //mat_bumpmap 0
- alias "+shoot" "+attack; r_particle_timescale 300"
- alias "-shoot" "-attack; r_particle_timescale 1"
- bind "mouse1" "+shoot"
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