Advertisement
Guest User

Untitled

a guest
May 25th, 2019
1,653
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.81 KB | None | 0 0
  1. Then for each unfainted Pokémon, in turn order, all of these steps are applied.
  2.  
  3. Wish
  4. Rain Dance
  5. Sandstorm
  6. Sunny Day
  7. Hail
  8. Pokémon faints if it has reached 0 HP
  9.  
  10. Then the player's Pokémon gain Exp. Points for fainted opposing Pokémon and new Pokémon in battle are chosen if necessary.
  11.  
  12. Then for each unfainted Pokémon, in turn order, all of the steps listed below are applied. If a step causes the Pokémon to reach 0 HP, the Pokémon faints immediately.
  13.  
  14. Ingrain
  15. Rain Dish
  16. Speed Boost
  17. Truant
  18. Shed Skin
  19. Leftovers
  20. Berry and Herb check
  21. Leech Seed
  22. HP loss because of Poison
  23. HP loss because of Toxic
  24. HP loss because of Burn
  25. Nightmare
  26. Curse
  27. Multi-turn attacks
  28. Uproar
  29. Outrage/Thrash/Petal Dance
  30. Decrement Disable count
  31. Encore
  32. Taunt/Lock-on/Mind Reader
  33. Yawn
  34. If the Pokémon has fainted, the game is decided. If the opposite side has no Pokémon left, any Pokémon remaining on the player's side gains Exp. Points, if possible and allowed.
  35.  
  36. Then the player's Pokémon gain Exp. Points for unfainted Pokémon, if necessary. Then any fainted Pokémon become switched with others, if possible.
  37.  
  38. Then Future Sight/Doom Desire is resolved for each unfainted Pokémon in the order leader-first, opposing-first, leader-second, opposing-second. If a Pokémon faints this way, Exp. Points are gained if necessary and a new Pokémon in battle is chosen before this effect resolves for other Pokémon.
  39.  
  40. Then Perish Song is resolved for each unfainted Pokémon in turn order. If a Pokémon faints this way, Exp. Points are gained if necessary and a new Pokémon in battle is chosen before this effect resolves for other Pokémon.
  41.  
  42. After both Future Sight/Perish Song steps above, not in between, the game is decided.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement