Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- controlPressed = 0
- markerXSize = 1.5
- markerYSize = 1.5
- markerZSize = 1.5
- Citizen.CreateThread(function ()
- while true do
- Citizen.Wait(0)
- if DoesBlipExist(markBlip) then
- markerBlipTable.markerBlipType = markBlipType
- markerBlipTable.markerBlip = markBlip
- end
- end
- end)
- markcoords = {}
- markerTable = {}
- markerBlipTable = {}
- local options = {
- x = 0.11,
- y = 0.2,
- width = 0.22,
- height = 0.04,
- scale = 0.4,
- font = 0,
- menu_title = "mission creator menu",
- menu_subtitle = "Categories",
- color_r = 30,
- color_g = 144,
- color_b = 255,
- }
- ----------------------------------------------------------------------------------------------------------------------------------
- --------------------------------------------this gets info about spawned entity and player----------------------------------------
- ----------------------------------------------------------------------------------------------------------------------------------
- function Notify(text)
- SetNotificationTextEntry('STRING')
- AddTextComponentString(text)
- DrawNotification(false, false)
- end
- ghg = 0
- Citizen.CreateThread(function()
- while true do
- markerTableLength = #markerTable
- Citizen.Wait(0)
- for ghg = 0, 31 do
- for hgh = 7, 11 do
- if IsControlPressed(ghg, hgh) then
- ghg00 = ghg
- hgh00 = hgh
- --Notify("control pressed is: "..tostring(ghg00).." "..tostring(hgh00))
- --Citizen.Trace("control pressed is: "..ghg00.." "..hgh00)
- --TriggerServerEvent('buttonAndGroup', ghg00, hgh00)
- end
- end
- for hgh1 = 14, 66 do
- if IsControlPressed(ghg, hgh1) then
- ghg01 = ghg
- hgh01 = hgh1
- --Notify("control pressed is: "..tostring(ghg01).." "..tostring(hgh01))
- --Citizen.Trace("control pressed is: "..ghg01.." "..hgh01)
- --TriggerServerEvent('buttonAndGroup', ghg01, hgh01)
- end
- end
- for hgh2 = 70, 94 do
- if IsControlPressed(ghg, hgh2) then
- ghg02 = ghg
- hgh02 = hgh2
- --Notify("control pressed is: "..tostring(ghg02).." "..tostring(hgh02))
- --Citizen.Trace("control pressed is: "..ghg02.." "..hgh02)
- --TriggerServerEvent('buttonAndGroup', ghg02, hgh02)
- end
- end
- for hgh3 = 96, 220 do
- if IsControlPressed(ghg, hgh3) then
- hgh03 = hgh3
- ghg03 = ghg
- --Notify("control pressed is: "..tostring(ghg03).." "..tostring(hgh03))
- --Citizen.Trace("control pressed is: "..ghg03.." "..hgh03)
- --TriggerServerEvent('buttonAndGroup', ghg03, hgh03)
- end
- end
- for hgh4 = 222, 238 do
- if IsControlPressed(ghg, hgh4) then
- hgh04 = hgh4
- ghg04 = ghg
- --Notify("control pressed is: "..tostring(ghg04).." "..tostring(hgh04))
- --Citizen.Trace("control pressed is: "..ghg04.." "..hgh04)
- --TriggerServerEvent('buttonAndGroup', ghg04, hgh04)
- end
- end
- for hgh4 = 241, 345 do
- if IsControlPressed(ghg, hgh4) then
- hgh04 = hgh4
- ghg04 = ghg
- --Notify("control pressed is: "..tostring(ghg04).." "..tostring(hgh04))
- --Citizen.Trace("control pressed is: "..ghg04.." "..hgh04)
- --TriggerServerEvent('buttonAndGroup', ghg04, hgh04)
- end
- end
- end
- playerPed = GetPlayerPed(PlayerId())
- playerCoords = GetEntityCoords(GetPlayerPed(PlayerId()), true)
- playerCoordsX = playerCoords.x
- playerCoordsY = playerCoords.y
- playerCoordsZ = playerCoords.z
- playerHeading = GetEntityHeading(GetPlayerPed(PlayerId()))
- -----------------------------------------------------------------------------------------------------------------------------------------------------
- ---------------------------------this checks if the spawned entity exists and moves it as player pushes buttons---------------------------------------
- -----------------------------------------------------------------------------------------------------------------------------------------------------
- --if left shift is pressed then movement speed is slower
- if IsControlPressed(0, 21) then
- moveSpeed = 0.01
- moveSpeed1 = 0.2
- else
- moveSpeed = 0.1
- moveSpeed1 = 1.3
- end
- if IsControlPressed(0, 213) then
- coordsX = playerCoordsX
- coordsY = playerCoordsY
- coordsZ = playerCoordsZ
- end
- if markerLoop and IsControlPressed(0, 21) then
- minusCoords = 0.3
- else
- minusCoords = 10.3
- end
- --left key
- -- if control "left" key is pressed then it adds 0.01 to the x coord
- if markerLoop and IsControlPressed(1, 174) then
- coordsX = coordsX - minusCoords
- end
- --right key
- -- if control "right" key is pressed then it subtract's 0.01 from the x coord
- if markerLoop and IsControlPressed(1, 175) then
- coordsX = coordsX + minusCoords
- end
- --pageup
- -- if control "pageUp" key is pressed then it adds 0.01 to the z coord
- if markerLoop and IsControlPressed(1, 10) then
- coordsZ = coordsZ + minusCoords
- end
- --pagedown
- -- if control "pageDown" key is pressed then it subtract's 0.01 from the z coord
- if markerLoop and IsControlPressed(0, 11) then
- coordsZ = coordsZ - minusCoords
- end
- --up key
- -- if control "up" key is pressed then it subtract's 0.01 from the y coord
- if markerLoop and IsControlPressed(0, 27) then
- coordsY = coordsY - minusCoords
- end
- --down key
- -- if control "down" key is pressed then it adds 0.01 to the y coord
- if markerLoop and IsControlPressed(0, 173) then
- coordsY = coordsY + minusCoords
- end
- -- if control "num +" key is pressed then it adds 1 to markerType
- if markerLoop and IsControlJustPressed(0, 96) then
- if markType <30 then
- markType = markType + 1
- end
- end
- -- if control "num -" key is pressed then it subtract's 1 to markerType
- if markerLoop and IsControlJustPressed(0, 97) then
- if markType >0 then
- markType = markType - 1
- end
- end
- -- if control "-" key is pressed then it subtract's 1 to markerType
- if markerLoop and IsControlJustPressed(0, 84) then
- if markBlipType >0 then
- markBlipType = markBlipType - 1
- end
- end
- -- if control "=" key is pressed then it adds 1 to markerType
- if markerLoop and IsControlJustPressed(0, 83) then
- if markBlipType < 560 then
- markBlipType = markBlipType + 1
- end
- end
- if not IsControlPressed(0, 21) then
- if IsControlPressed(0, 19) and IsControlPressed(1, 82) then
- markerYSize = markerYSize - 0.1
- end
- end
- if IsControlPressed(0, 21) and IsControlPressed(1, 81) then
- markerYSize = markerYSize + 0.1
- elseif IsControlPressed(0, 21) and IsControlPressed(1, 82) then
- markerYSize = markerYSize - 0.1
- end
- if not IsControlPressed(0, 21) and not IsControlPressed(0, 19) then
- if IsControlPressed(1, 81) then
- markerXSize = markerXSize + 0.1
- end
- end
- if not IsControlPressed(0, 21) and not IsControlPressed(0, 19) then
- if IsControlPressed(1, 82) then
- markerXSize = markerXSize - 0.1
- end
- end
- if IsControlPressed(0, 21) then
- if IsControlPressed(0, 19) and IsControlPressed(1, 82) then
- markerZSize = markerZSize - 0.1
- end
- end
- if IsControlPressed(0, 21) then
- if IsControlPressed(0, 19) and IsControlPressed(1, 82) then
- markerYSize = markerZSize + 0.1
- end
- end
- end
- end)
- function drawTxt(x,y ,width,height,scale, text, r,g,b,a, outline)
- SetTextFont(0)
- SetTextProportional(0)
- SetTextScale(scale, scale)
- SetTextColour(r, g, b, a)
- SetTextDropShadow(0, 0, 0, 0,255)
- SetTextEdge(1, 0, 0, 0, 255)
- SetTextDropShadow()
- if(outline)then
- SetTextOutline()
- end
- SetTextEntry("STRING")
- AddTextComponentString(text)
- DrawText(x - width/2, y - height/2 + 0.005)
- end
- function DisplayHelpText(str)
- SetTextComponentFormat("STRING")
- AddTextComponentString(str)
- DisplayHelpTextFromStringLabel(0, 1, 1, -1)
- end
- --[[*************************************************************]]
- ------------------------------------------------------------------
- --------------------------main menu-------------------------------
- ------------------------------------------------------------------
- --[[*************************************************************]]
- function Main()
- markerVisible = false
- markType = 0
- markBlipType = 560
- markerLoop = false
- DisplayHelpText("Use ~INPUT_CELLPHONE_UP~ ~INPUT_CELLPHONE_DOWN~ to ~y~move~w~ and ~y~Enter~w~ to ~r~select")
- Notify("Press ~r~F5 ~w~to ~g~open~w~/~r~close~w~!")
- options.menu_title = "mission creator"
- options.menu_subtitle = "~o~main menu"
- ClearMenu()
- Menu.addButton("~y~marker creator ~b~menu", "markerLoop0", nil)
- end
- function markerLoop0()
- markerVisible = true
- DisplayHelpText("Use ~INPUT_CELLPHONE_UP~ ~INPUT_CELLPHONE_DOWN~ to ~y~move~w~ and ~y~Enter~w~ to ~r~select")
- Notify("Press ~r~F5 ~w~to ~g~open~w~/~r~close~w~!")
- options.menu_title = "mission creator menu"
- options.menu_subtitle = "~o~mission marker menu"
- ClearMenu()
- Menu.addButton("~y~draw marker", "markerLoop1", nil)
- Menu.addButton("~g~BACK TO MAIN MENU", "Main", nil)
- end
- function markerLoop1()
- Notify("markerBlipType "..tostring(markerBlipTable.markerBlipType))
- markerVisible = true
- coordsX = playerCoordsX
- coordsY = playerCoordsY
- coordsZ = playerCoordsZ
- markerLoop = true
- Citizen.CreateThread(function()
- markBlip = AddBlipForCoord(coordsX,coordsY,coordsZ)
- SetBlipAsShortRange(markBlip, false)
- BeginTextCommandSetBlipName("STRING")
- AddTextComponentString("temp")
- EndTextCommandSetBlipName(markBlip)
- while markerLoop do
- markcoords.X = coordsX
- markcoords.Y = coordsY
- markcoords.Z = coordsZ
- marksizeX = markerXSize
- marksizeY = markerYSize
- marksizeZ = markerZSize
- Citizen.Wait(0)
- DrawMarker(markType, markcoords.X, markcoords.Y, markcoords.Z, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, marksizeX, marksizeY, marksizeZ, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- drawMarkerCoords(markcoords.X, markcoords.Y, markcoords.Z)
- SetBlipSprite(markBlip, markBlipType)
- SetBlipCoords(markBlip, markcoords.X, markcoords.Y, markcoords.Z)
- if IsControlJustPressed(1, 177) then
- if DoesBlipExist(markBlip) then
- RemoveBlip(markBlip)
- end
- Main()
- end
- end
- end)
- DisplayHelpText("Use ~INPUT_CELLPHONE_UP~ ~INPUT_CELLPHONE_DOWN~ to ~y~move~w~ and ~y~Enter~w~ to ~r~select")
- Notify("Press backspace to ~r~cancel")
- options.menu_title = "my menyoo"
- options.menu_subtitle = "~o~main menu 3"
- ClearMenu()
- Menu.addButton("~b~save marker location", "saveMarker", nil)
- end
- function saveMarker()
- markerVisible = true
- addMarkerToTable()
- --markerLoop = false
- DisplayHelpText("Use ~INPUT_CELLPHONE_UP~ ~INPUT_CELLPHONE_DOWN~ to ~y~move~w~ and ~y~Enter~w~ to ~r~select")
- Notify("Press ~r~F5 ~w~to ~g~open~w~/~r~close~w~!")
- options.menu_title = "mission creator menu"
- options.menu_subtitle = "~o~mission marker menu"
- ClearMenu()
- Menu.addButton("~g~BACK TO MAIN MENU", "Main", nil)
- end
- num = 1
- function addMarkerToTable()
- markcoords.X = coordsX
- markcoords.Y = coordsY
- markcoords.Z = coordsZ
- Citizen.Wait(0)
- TriggerServerEvent('markers', markBlipType, markType, markcoords.X, markcoords.Y, markcoords.Z)
- TriggerServerEvent("startmarkers", true)
- end
- --[[*************************************************************]]
- ------------------------------------------------------------------
- -----------------------other stuff-------------------
- ------------------------------------------------------------------
- --[[*************************************************************]]
- -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- --Press F5 to open/close menu
- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- Citizen.CreateThread(function()
- while true do
- Citizen.Wait(0)
- if IsControlJustReleased(1, 168) then
- Main() -- Menu to draw
- Menu.hidden = not Menu.hidden -- Hide/Show the menu
- if DoesBlipExist(markBlip) then
- RemoveBlip(markBlip)
- end
- end
- Menu.renderGUI(options) -- Draw menu on each tick if Menu.hidden = false
- end
- end)
- function drawMarkerCoords(X, Y, Z)
- x = X
- y = Y
- z = Z
- end
- Citizen.CreateThread(function()
- while true do
- Citizen.Wait(0)
- if markerVisible~=false then
- local position = "marker x coords: "..tostring(x)
- local offset = {x = 0.290, y = 0.850}
- local rgb = {r = 255, g = 0, b = 0}
- local alpha = 255
- local scale = 0.5
- local font = 0
- SetTextColour(rgb.r, rgb.g, rgb.b, alpha)
- SetTextFont(font)
- SetTextScale(scale, scale)
- SetTextWrap(0.0, 1.0)
- SetTextCentre(false)
- SetTextDropshadow(2, 2, 0, 0, 0)
- SetTextEdge(1, 0, 0, 0, 205)
- SetTextEntry("STRING")
- AddTextComponentString(position)
- DrawText(offset.x, offset.y)
- end
- end
- end)
- Citizen.CreateThread(function()
- while true do
- Citizen.Wait(0)
- if markerVisible~=false then
- local position = "marker y coords: "..tostring(y)
- local offset = {x = 0.290, y = 0.830}
- local rgb = {r = 255, g = 0, b = 0}
- local alpha = 255
- local scale = 0.5
- local font = 0
- SetTextColour(rgb.r, rgb.g, rgb.b, alpha)
- SetTextFont(font)
- SetTextScale(scale, scale)
- SetTextWrap(0.0, 1.0)
- SetTextCentre(false)
- SetTextDropshadow(2, 2, 0, 0, 0)
- SetTextEdge(1, 0, 0, 0, 205)
- SetTextEntry("STRING")
- AddTextComponentString(position)
- DrawText(offset.x, offset.y)
- end
- end
- end)
- Citizen.CreateThread(function()
- while true do
- Citizen.Wait(0)
- if markerVisible~=false then
- local position = "marker z coords: "..tostring(z)
- local offset = {x = 0.290, y = 0.810}
- local rgb = {r = 255, g = 0, b = 0}
- local alpha = 255
- local scale = 0.5
- local font = 0
- SetTextColour(rgb.r, rgb.g, rgb.b, alpha)
- SetTextFont(font)
- SetTextScale(scale, scale)
- SetTextWrap(0.0, 1.0)
- SetTextCentre(false)
- SetTextDropshadow(2, 2, 0, 0, 0)
- SetTextEdge(1, 0, 0, 0, 205)
- SetTextEntry("STRING")
- AddTextComponentString(position)
- DrawText(offset.x, offset.y)
- end
- end
- end)
- Citizen.CreateThread(function()
- while true do
- Citizen.Wait(0)
- if markerVisible~=false then
- local position = "marker blip type: "..tostring(markBlipType)
- local offset = {x = 0.700, y = 0.1024}
- local rgb = {r = 25, g = 50, b = 220}
- local alpha = 255
- local scale = 0.2
- local font = 0
- SetTextColour(rgb.r, rgb.g, rgb.b, alpha)
- SetTextFont(font)
- SetTextScale(scale, scale)
- SetTextWrap(0.0, 1.0)
- SetTextCentre(false)
- SetTextDropshadow(2, 2, 0, 0, 0)
- SetTextEdge(1, 0, 0, 0, 205)
- SetTextEntry("STRING")
- AddTextComponentString(position)
- DrawText(offset.x, offset.y)
- end
- end
- end)
- ---------------------------------------------------------------------------------------------------------------------------
- --bunker blip sprit id's {565, 564}
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(804.42199707031, -3010.1801269531, -40.795426177978)
- SetBlipSprite(temp2, 369)
- while true do
- Citizen.Wait(0)
- DrawMarker(1, 804.42199707031, -3010.1801269531, -40.795426177978, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(1101.5930175781, -3003.4763183594, -39.900534057617)
- SetBlipSprite(temp2, 66)
- while true do
- Citizen.Wait(0)
- DrawMarker(28, 1101.5930175781, -3003.4763183594, -39.900534057617, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(974.42424316408, -3000.8261230468, -35.562767028809)
- SetBlipSprite(temp2, 66)
- while true do
- Citizen.Wait(0)
- DrawMarker(0, 974.42424316408, -3000.8261230468, -35.562767028809, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(402.89709472656, -964.87854003906, -99.004180908203)
- SetBlipSprite(temp2, 474)
- while true do
- Citizen.Wait(0)
- DrawMarker(0, 402.89709472656, -964.87854003906, -99.004180908203, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(308.93092651367, -998.05611572266, -94.195205688477)
- SetBlipSprite(temp2, 375)
- while true do
- Citizen.Wait(0)
- DrawMarker(0, 308.93092651367, -998.05611572266, -94.195205688477, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(258.90057373047, -996.93989257813, -98.697715759277)
- SetBlipSprite(temp2, 375)
- while true do
- Citizen.Wait(0)
- DrawMarker(0, 258.90057373047, -996.93989257813, -98.697715759277, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(228.82740783691, -997.54565429688, -98.697700500488)
- SetBlipSprite(temp2, 369)
- while true do
- Citizen.Wait(0)
- DrawMarker(0, 228.82740783691, -997.54565429688, -98.697700500488, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(377.14212036133, -1008.7520874023, -98.69303894043)
- SetBlipSprite(temp2, 102)
- while true do
- Citizen.Wait(0)
- DrawMarker(0, 377.14212036133, -1008.7520874023, -98.69303894043, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(198.39839172363, -1019.3025512695, -98.999992370605)
- SetBlipSprite(temp2, 369)
- while true do
- Citizen.Wait(0)
- DrawMarker(0, 198.39839172363, -1019.3025512695, -98.999992370605, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(200.35911560059, -999.96746826172, -98.99991607666)
- SetBlipSprite(temp2, 369)
- while true do
- Citizen.Wait(0)
- DrawMarker(0, 200.35911560059, -999.96746826172, -98.99991607666, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(403.35256958008, -997.36779785156, -99.000244140625)
- SetBlipSprite(temp2, 280)
- while true do
- Citizen.Wait(0)
- DrawMarker(0, 403.35256958008, -997.36779785156, -99.000244140625, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(-800.34017333984, 339.75618286133, 158.59896850586)
- SetBlipSprite(temp2, 375)
- while true do
- Citizen.Wait(0)
- DrawMarker(0, -800.34017333984, 339.75618286133, 158.59896850586, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(-792.74711914063, 339.54885864258, 206.21823120117)
- SetBlipSprite(temp2, 371)
- while true do
- Citizen.Wait(0)
- DrawMarker(0, -792.74711914063, 339.54885864258, 206.21823120117, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(-209.26104736333, 305.97191772461, 95.223571777344)
- SetBlipSprite(temp2, 58)
- while true do
- Citizen.Wait(0)
- DrawMarker(0, -209.26104736333, 305.97191772461, 95.223571777344, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(959.91900939941, -3000.3303222656, 96.947174072266)
- SetBlipSprite(temp2, 419)
- while true do
- Citizen.Wait(0)
- DrawMarker(0, 959.91900939941, -3000.3303222656, 40.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(847.1547241211, 3121.5551757813, 40.144426345825)
- SetBlipSprite(temp2, 401)
- while true do
- Citizen.Wait(0)
- DrawMarker(0, 847.1547241211, 3121.5551757813, 40.144426345825, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(-1833.9641113281, 3294.8911132813, -38.9513671875)
- SetBlipSprite(temp2, 400)
- while true do
- Citizen.Wait(0)
- DrawMarker(0, -1833.9641113281, 3294.8911132813, -38.9513671875, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(-1516.5516601563, -3264.6349609376, -300.80566101074)
- SetBlipSprite(temp2, 388)
- while true do
- Citizen.Wait(0)
- DrawMarker(0, -1516.5516601563, -3264.6349609376, -300.80566101074, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(-1315.4859130859, -3072.3915039063, -54.562936401367)
- SetBlipSprite(temp2, 396)
- while true do
- Citizen.Wait(0)
- DrawMarker(0, -1315.4859130859, -3072.3915039063, -54.562936401367, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(988.05462646484, -97.991850280761, 73.346481323242)
- SetBlipSprite(temp2, 348)
- while true do
- Citizen.Wait(0)
- DrawMarker(1, 988.05462646484, -97.991850280761, 73.346481323242, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(-136.07287597656, -630.18206787109, 135.09765014648)
- SetBlipSprite(temp2, 369)
- while true do
- Citizen.Wait(0)
- DrawMarker(1, -136.07287597656, -630.18206787109, 135.09765014648, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(-117.49379730225, -568.11627197266, 135.39765014648)
- SetBlipSprite(temp2, 369)
- while true do
- Citizen.Wait(0)
- DrawMarker(1, -117.49379730225, -568.11627197266, 135.39765014648, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(-191.00825500488, -579.14587402344, 135.99766540527)
- SetBlipSprite(temp2, 369)
- while true do
- Citizen.Wait(0)
- DrawMarker(1, -191.00825500488, -579.14587402344, 135.99766540527, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(172.8853302002, -1005.6874389648, -98.999977111816)
- SetBlipSprite(temp2, 369)
- while true do
- Citizen.Wait(0)
- DrawMarker(1, 172.8853302002, -1005.6874389648, -98.999977111816, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(-1253.6600341797, -2998.8000488281, -48.107715606689)
- SetBlipSprite(temp2, 474)
- while true do
- Citizen.Wait(0)
- DrawMarker(1, -1253.6600341797, -2998.8000488281, -48.107715606689, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(1094.9801025391, -3101.7758789063, -39.002712249756)
- SetBlipSprite(temp2, 474)
- while true do
- Citizen.Wait(0)
- DrawMarker(0, 1094.9801025391, -3101.7758789063, -39.002712249756, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(414.39008789062, -977.62189331054, -99.005057525634)
- SetBlipSprite(temp2, 498)
- while true do
- Citizen.Wait(0)
- DrawMarker(0, 414.39008789062, -977.62189331054, -99.005057525634, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(1657.54296875, 4838.9516601563, 41.123391723633)
- SetBlipSprite(temp2, 498)
- while true do
- Citizen.Wait(0)
- DrawMarker(1, 1657.54296875, 4838.9516601563, 41.123391723633, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(814.74658203125, -93.68635559082, 79.399029541016)
- SetBlipSprite(temp2, 498)
- while true do
- Citizen.Wait(0)
- DrawMarker(1, 814.74658203125, -93.68635559082, 79.399029541016, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(-3029.7143554688, 23.545057296753, 10.118409156799)
- SetBlipSprite(temp2, 560)
- while true do
- Citizen.Wait(0)
- DrawMarker(0, -3029.7143554688, 23.545057296753, 10.118409156799, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
- Citizen.CreateThread(function()
- local temp2 = AddBlipForCoord(-1493.1330566406, -385.87356567383, 39.852191925049)
- SetBlipSprite(temp2, 560)
- while true do
- Citizen.Wait(0)
- DrawMarker(0, -1493.1330566406, -385.87356567383, 39.852191925049, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, 1.5, 1.5, 2.5, 200, 233, 0, 150, 0, 0, 2, 0, 0, 0, false )
- end
- end)
Add Comment
Please, Sign In to add comment