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- {$CLEO .cs}
- 0000:
- :COPY
- wait 0
- if and
- Player.Defined($PLAYER_ACTOR)
- 0ADC: test_cheat "FIX"
- jf @COPY
- wait 1000
- Actor.StorePos($PLAYER_ACTOR,1@,2@,3@)
- 04E4: refresh_game_renderer_at 1@ 2@
- 0A13: unknown_sync_player_camera
- 015F: set_camera_position 1@ 2@ 3@ rotation 0.0 0.0 0.0
- 0160: set_camera_point_at 1@ 2@ 3@ switchstyle 2
- 0A13: unknown_sync_player_camera
- 02EB: restore_camera_with_jumpcut
- 0373: set_camera_directly_behind_player
- 03A1: show_sphere_at 1@ 2@ 3@ radius 10.0
- 04E4: refresh_game_renderer_at 1@ 2@
- 0ACC: show_text_lowpriority "~G~Spere~w~Problem has been~b~ Fixed~w~." time 2000
- jump @COPY
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