simplistic27

Spider

Sep 2nd, 2016
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0
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  1. --[[ * Leonardo Da Vinci * ]]-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  2. -- mediafire
  3. script.Parent = nil
  4. script:ClearAllChildren()
  5. if script.Parent ~= nil then
  6. print("NOT NIL, TAKE COVER")
  7. script:Remove()
  8. end
  9. Player = game.Players.LocalPlayer
  10. Character = Player.Character
  11. coroutine.resume(coroutine.create(function()
  12. Character.Humanoid.MaxHealth = math.huge -- Better with this cause you cannot die c: easy scripting :D -- In a fight it's a bit.. Yeah xD
  13. wait()
  14. Character.Humanoid.Health = Character.Humanoid.MaxHealth
  15. end))
  16. Character.Torso.CFrame = Character.Torso.CFrame + Vector3.new(0,10,0)
  17. Sit = Character.Humanoid.Sit
  18. ArmLength = 4 -- Looks best at 4 LOCKDOWN ON DIS
  19. --[[ * Parts and stuff * ]]--
  20. pcall(function() Character["£HoverCraft"]:Remove() end)
  21. pcall(function() Player.Backpack.BNS:Remove() end)
  22. HoverCraft = Instance.new("Model")
  23. HoverCraft.Name = "£HoverCraft"
  24. HoverCraft.Parent = Character
  25. Credits = Instance.new("Hint")
  26. Credits.Text = "People working on spider: bob371 - Penjuin3"
  27. Credits.Parent = HoverCraft -- Danke xD
  28. Seat = Instance.new("VehicleSeat")
  29. Seat.Anchored = false
  30. Seat.CanCollide = true
  31. Seat.Locked = true
  32. Seat.HeadsUpDisplay = false
  33. Seat.Size = Vector3.new(4,1,4)
  34. Seat.TopSurface = 0
  35. Seat.BottomSurface = 0
  36. Seat.BrickColor = BrickColor.Black()
  37. Seat.Parent = HoverCraft
  38. Seat.CFrame = Character.Torso.CFrame - Vector3.new(0,3,0)
  39. PartA = Instance.new("Part")
  40. PartA.Anchored = false
  41. PartA.CanCollide = true
  42. PartA.Locked = true
  43. PartA.formFactor = "Custom"
  44. PartA.Size = Vector3.new(6,0.5,12)
  45. PartA.TopSurface = 0
  46. PartA.BottomSurface = 0
  47. PartA.Parent = HoverCraft
  48. WeldA = Instance.new("Weld")
  49. WeldA.Part0 = PartA
  50. WeldA.Part1 = Seat
  51. WeldA.Parent = Seat
  52. WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  53. PartB = Instance.new("Part")
  54. PartB.Anchored = false
  55. PartB.CanCollide = true
  56. PartB.Locked = true
  57. PartB.formFactor = "Custom"
  58. PartB.Size = Vector3.new(12,0.5,6)
  59. PartB.TopSurface = 0
  60. PartB.BottomSurface = 0
  61. PartB.Parent = HoverCraft
  62. PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  63. WeldB = Instance.new("Weld")
  64. WeldB.Part0 = PartA
  65. WeldB.Part1 = PartB
  66. WeldB.Parent = PartB
  67. WeldB.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  68. PartB = Instance.new("Part")
  69. PartB.Anchored = false
  70. PartB.CanCollide = true
  71. PartB.Locked = true
  72. PartB.formFactor = "Custom"
  73. PartB.Size = Vector3.new(12,0.5,6)
  74. PartB.TopSurface = 0
  75. PartB.BottomSurface = 0
  76. PartB.Parent = HoverCraft
  77. PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  78. WeldB = Instance.new("Weld")
  79. WeldB.Part0 = PartA
  80. WeldB.Part1 = PartB
  81. WeldB.Parent = PartB
  82. WeldB.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  83. PartC = Instance.new("Part")
  84. PartC.Anchored = false
  85. PartC.CanCollide = true
  86. PartC.Locked = true
  87. PartC.formFactor = "Custom"
  88. PartC.Size = Vector3.new(12,0.5,4)
  89. PartC.TopSurface = 0
  90. PartC.BottomSurface = 0
  91. PartC.Parent = HoverCraft
  92. PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  93. WeldC = Instance.new("Weld")
  94. WeldC.Part0 = PartA
  95. WeldC.Part1 = PartC
  96. WeldC.Parent = PartC
  97. WeldC.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,math.pi/2/2,0)
  98. PartD = Instance.new("Part")
  99. PartD.Anchored = false
  100. PartD.CanCollide = true
  101. PartD.Locked = true
  102. PartD.formFactor = "Custom"
  103. PartD.Size = Vector3.new(12,0.5,4)
  104. PartD.TopSurface = 0
  105. PartD.BottomSurface = 0
  106. PartD.Parent = HoverCraft
  107. PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  108. WeldD = Instance.new("Weld")
  109. WeldD.Part0 = PartA
  110. WeldD.Part1 = PartD
  111. WeldD.Parent = PartD
  112. WeldD.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,-math.pi/2/2,0)
  113. PartE = Instance.new("Part")
  114. PartE.Anchored = false
  115. PartE.CanCollide = true
  116. PartE.Locked = true
  117. PartE.formFactor = "Custom"
  118. PartE.Size = Vector3.new(1,1,4)
  119. PartE.TopSurface = 0
  120. PartE.BottomSurface = 0
  121. PartE.BrickColor = BrickColor.Black()
  122. PartE.Parent = HoverCraft
  123. PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  124. WeldE = Instance.new("Weld")
  125. WeldE.Part0 = PartA
  126. WeldE.Part1 = PartE
  127. WeldE.Parent = PartE
  128. WeldE.C0 = CFrame.new(4,0,4) * CFrame.Angles(0,-math.pi/2/2,0)
  129. PartF = Instance.new("Part")
  130. PartF.Anchored = false
  131. PartF.CanCollide = true
  132. PartF.Locked = true
  133. PartF.formFactor = "Custom"
  134. PartF.Size = Vector3.new(1,1,4)
  135. PartF.TopSurface = 0
  136. PartF.BottomSurface = 0
  137. PartF.BrickColor = BrickColor.Black()
  138. PartF.Parent = HoverCraft
  139. PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  140. WeldF = Instance.new("Weld")
  141. WeldF.Part0 = PartA
  142. WeldF.Part1 = PartF
  143. WeldF.Parent = PartF
  144. WeldF.C0 = CFrame.new(-4,0,-4) * CFrame.Angles(0,-math.pi/2/2,0)
  145. PartG = Instance.new("Part")
  146. PartG.Anchored = false
  147. PartG.CanCollide = true
  148. PartG.Locked = true
  149. PartG.formFactor = "Custom"
  150. PartG.Size = Vector3.new(1,1,4)
  151. PartG.TopSurface = 0
  152. PartG.BottomSurface = 0
  153. PartG.BrickColor = BrickColor.Black()
  154. PartG.Parent = HoverCraft
  155. PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  156. WeldG = Instance.new("Weld")
  157. WeldG.Part0 = PartA
  158. WeldG.Part1 = PartG
  159. WeldG.Parent = PartG
  160. WeldG.C0 = CFrame.new(4,0,-4) * CFrame.Angles(0,math.pi/2/2,0)
  161. PartH = Instance.new("Part")
  162. PartH.Anchored = false
  163. PartH.CanCollide = true
  164. PartH.Locked = true
  165. PartH.formFactor = "Custom"
  166. PartH.Size = Vector3.new(1,1,4)
  167. PartH.TopSurface = 0
  168. PartH.BottomSurface = 0
  169. PartH.BrickColor = BrickColor.Black()
  170. PartH.Parent = HoverCraft
  171. PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  172. WeldH = Instance.new("Weld")
  173. WeldH.Part0 = PartA
  174. WeldH.Part1 = PartH
  175. WeldH.Parent = PartH
  176. WeldH.C0 = CFrame.new(-4,0,4) * CFrame.Angles(0,math.pi/2/2,0)
  177. PartI = Instance.new("Part")
  178. PartI.Anchored = false
  179. PartI.CanCollide = true
  180. PartI.Locked = true
  181. PartI.formFactor = "Custom"
  182. PartI.Size = Vector3.new(4,0.5,3.5)
  183. PartI.TopSurface = 0
  184. PartI.BottomSurface = 0
  185. PartI.Parent = HoverCraft
  186. PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  187. WeldI = Instance.new("Weld")
  188. WeldI.Part0 = PartA
  189. WeldI.Part1 = PartI
  190. WeldI.Parent = PartI
  191. WeldI.C0 = CFrame.new(-3.25,1.5,3.25) * CFrame.Angles(0,math.pi/2/2,math.pi/2/2)
  192. PartJ = Instance.new("Part")
  193. PartJ.Anchored = false
  194. PartJ.CanCollide = true
  195. PartJ.Locked = true
  196. PartJ.formFactor = "Custom"
  197. PartJ.Size = Vector3.new(4,0.5,3.5)
  198. PartJ.TopSurface = 0
  199. PartJ.BottomSurface = 0
  200. PartJ.Parent = HoverCraft
  201. PartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  202. WeldJ = Instance.new("Weld")
  203. WeldJ.Part0 = PartA
  204. WeldJ.Part1 = PartJ
  205. WeldJ.Parent = PartJ
  206. WeldJ.C0 = CFrame.new(3.25,1.5,-3.25) * CFrame.Angles(0,math.pi/2/2,-math.pi/2/2)
  207. PartK = Instance.new("Part")
  208. PartK.Anchored = false
  209. PartK.CanCollide = true
  210. PartK.Locked = true
  211. PartK.formFactor = "Custom"
  212. PartK.Size = Vector3.new(4,0.5,3.5)
  213. PartK.TopSurface = 0
  214. PartK.BottomSurface = 0
  215. PartK.Parent = HoverCraft
  216. PartK.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  217. WeldK = Instance.new("Weld")
  218. WeldK.Part0 = PartA
  219. WeldK.Part1 = PartK
  220. WeldK.Parent = PartK
  221. WeldK.C0 = CFrame.new(3.25,1.5,3.25) * CFrame.Angles(0,-math.pi/2/2,-math.pi/2/2)
  222. PartL = Instance.new("Part")
  223. PartL.Anchored = false
  224. PartL.CanCollide = true
  225. PartL.Locked = true
  226. PartL.formFactor = "Custom"
  227. PartL.Size = Vector3.new(4,0.5,3.5)
  228. PartL.TopSurface = 0
  229. PartL.BottomSurface = 0
  230. PartL.Parent = HoverCraft
  231. PartL.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  232. WeldL = Instance.new("Weld")
  233. WeldL.Part0 = PartA
  234. WeldL.Part1 = PartL
  235. WeldL.Parent = PartL
  236. WeldL.C0 = CFrame.new(-3.25,1.5,-3.25) * CFrame.Angles(0,-math.pi/2/2,math.pi/2/2)
  237. PartM = Instance.new("Part")
  238. PartM.Anchored = false
  239. PartM.CanCollide = true
  240. PartM.Locked = true
  241. PartM.formFactor = "Custom"
  242. PartM.Size = Vector3.new(1,1,4)
  243. PartM.TopSurface = 0
  244. PartM.BottomSurface = 0
  245. PartM.BrickColor = BrickColor.Black()
  246. PartM.Parent = HoverCraft
  247. PartM.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  248. WeldM = Instance.new("Weld")
  249. WeldM.Part0 = PartA
  250. WeldM.Part1 = PartM
  251. WeldM.Parent = PartM
  252. WeldM.C0 = CFrame.new(-2.25,2.75,-2.25) * CFrame.Angles(0,-math.pi/2/2,0)
  253. PartN = Instance.new("Part")
  254. PartN.Anchored = false
  255. PartN.CanCollide = true
  256. PartN.Locked = true
  257. PartN.formFactor = "Custom"
  258. PartN.Size = Vector3.new(1,1,4)
  259. PartN.TopSurface = 0
  260. PartN.BottomSurface = 0
  261. PartN.BrickColor = BrickColor.Black()
  262. PartN.Parent = HoverCraft
  263. PartN.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  264. WeldN = Instance.new("Weld")
  265. WeldN.Part0 = PartA
  266. WeldN.Part1 = PartN
  267. WeldN.Parent = PartN
  268. WeldN.C0 = CFrame.new(2.25,2.75,2.25) * CFrame.Angles(0,-math.pi/2/2,0)
  269. PartO = Instance.new("Part")
  270. PartO.Anchored = false
  271. PartO.CanCollide = true
  272. PartO.Locked = true
  273. PartO.formFactor = "Custom"
  274. PartO.Size = Vector3.new(1,1,4)
  275. PartO.TopSurface = 0
  276. PartO.BottomSurface = 0
  277. PartO.BrickColor = BrickColor.Black()
  278. PartO.Parent = HoverCraft
  279. PartO.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  280. WeldO = Instance.new("Weld")
  281. WeldO.Part0 = PartA
  282. WeldO.Part1 = PartO
  283. WeldO.Parent = PartO
  284. WeldO.C0 = CFrame.new(-2.25,2.75,2.25) * CFrame.Angles(0,math.pi/2/2,0)
  285. PartP = Instance.new("Part")
  286. PartP.Anchored = false
  287. PartP.CanCollide = true
  288. PartP.Locked = true
  289. PartP.formFactor = "Custom"
  290. PartP.Size = Vector3.new(1,1,4)
  291. PartP.TopSurface = 0
  292. PartP.BottomSurface = 0
  293. PartP.BrickColor = BrickColor.Black()
  294. PartP.Parent = HoverCraft
  295. PartP.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  296. WeldP = Instance.new("Weld")
  297. WeldP.Part0 = PartA
  298. WeldP.Part1 = PartP
  299. WeldP.Parent = PartP
  300. WeldP.C0 = CFrame.new(2.25,2.75,-2.25) * CFrame.Angles(0,math.pi/2/2,0)
  301. PartQ = Instance.new("Part")
  302. PartQ.Anchored = false
  303. PartQ.CanCollide = true
  304. PartQ.Locked = true
  305. PartQ.formFactor = "Custom"
  306. PartQ.Size = Vector3.new(1,1,2.5)
  307. PartQ.TopSurface = 0
  308. PartQ.BottomSurface = 0
  309. PartQ.BrickColor = BrickColor.Black()
  310. PartQ.Parent = HoverCraft
  311. PartQ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  312. WeldQ = Instance.new("Weld")
  313. WeldQ.Part0 = PartA
  314. WeldQ.Part1 = PartQ
  315. WeldQ.Parent = PartQ
  316. WeldQ.C0 = CFrame.new(0,2.75,3.5) * CFrame.Angles(0,math.pi/2,0)
  317. PartR = Instance.new("Part")
  318. PartR.Anchored = false
  319. PartR.CanCollide = true
  320. PartR.Locked = true
  321. PartR.formFactor = "Custom"
  322. PartR.Size = Vector3.new(1,1,2.5)
  323. PartR.TopSurface = 0
  324. PartR.BottomSurface = 0
  325. PartR.BrickColor = BrickColor.Black()
  326. PartR.Parent = HoverCraft
  327. PartR.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  328. WeldR = Instance.new("Weld")
  329. WeldR.Part0 = PartA
  330. WeldR.Part1 = PartR
  331. WeldR.Parent = PartR
  332. WeldR.C0 = CFrame.new(0,2.75,-3.5) * CFrame.Angles(0,math.pi/2,0)
  333. PartS = Instance.new("Part")
  334. PartS.Anchored = false
  335. PartS.CanCollide = true
  336. PartS.Locked = true
  337. PartS.formFactor = "Custom"
  338. PartS.Size = Vector3.new(1,1,2.5)
  339. PartS.TopSurface = 0
  340. PartS.BottomSurface = 0
  341. PartS.BrickColor = BrickColor.Black()
  342. PartS.Parent = HoverCraft
  343. PartS.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  344. WeldS = Instance.new("Weld")
  345. WeldS.Part0 = PartA
  346. WeldS.Part1 = PartS
  347. WeldS.Parent = PartS
  348. WeldS.C0 = CFrame.new(3.5,2.75,0) * CFrame.Angles(0,math.pi,0)
  349. PartT = Instance.new("Part")
  350. PartT.Anchored = false
  351. PartT.CanCollide = true
  352. PartT.Locked = true
  353. PartT.formFactor = "Custom"
  354. PartT.Size = Vector3.new(1,1,2.5)
  355. PartT.TopSurface = 0
  356. PartT.BottomSurface = 0
  357. PartT.BrickColor = BrickColor.Black()
  358. PartT.Parent = HoverCraft
  359. PartT.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  360. WeldT = Instance.new("Weld")
  361. WeldT.Part0 = PartA
  362. WeldT.Part1 = PartT
  363. WeldT.Parent = PartT
  364. WeldT.C0 = CFrame.new(-3.5,2.75,0) * CFrame.Angles(0,math.pi,0)
  365. PartU = Instance.new("Part")
  366. PartU.Anchored = false
  367. PartU.CanCollide = true
  368. PartU.Locked = true
  369. PartU.formFactor = "Custom"
  370. PartU.Size = Vector3.new(4,1,4)
  371. PartU.TopSurface = 0
  372. PartU.BottomSurface = 0
  373. PartU.BrickColor = BrickColor.Black()
  374. PartU.Parent = HoverCraft
  375. PartU.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  376. WeldU = Instance.new("Weld")
  377. WeldU.Part0 = Seat
  378. WeldU.Part1 = PartU
  379. WeldU.Parent = PartU
  380. WeldU.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,math.pi/2/2,0)
  381. PartV = Instance.new("Part")
  382. PartV.Anchored = false
  383. PartV.CanCollide = false
  384. PartV.Locked = true
  385. PartV.formFactor = "Custom"
  386. PartV.Size = Vector3.new(3,4,1)
  387. PartV.TopSurface = 0
  388. PartV.BottomSurface = 0
  389. PartV.BrickColor = BrickColor.Black()
  390. PartV.Parent = HoverCraft
  391. PartV.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  392. WeldV = Instance.new("Weld")
  393. WeldV.Part0 = Seat
  394. WeldV.Part1 = PartV
  395. WeldV.Parent = PartV
  396. WeldV.C0 = CFrame.new(0,2,1)
  397. PartW = Instance.new("Part")
  398. PartW.Anchored = false
  399. PartW.CanCollide = false
  400. PartW.Locked = true
  401. PartW.formFactor = "Custom"
  402. PartW.Size = Vector3.new(2.7,3.7,0.5)
  403. PartW.TopSurface = 0
  404. PartW.BottomSurface = 0
  405. PartW.Parent = HoverCraft
  406. PartW.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  407. WeldW = Instance.new("Weld")
  408. WeldW.Part0 = Seat
  409. WeldW.Part1 = PartW
  410. WeldW.Parent = PartW
  411. WeldW.C0 = CFrame.new(0,2,0.7)
  412. PartX = Instance.new("Part")
  413. PartX.Anchored = false
  414. PartX.CanCollide = false
  415. PartX.Locked = true
  416. PartX.formFactor = "Custom"
  417. PartX.Size = Vector3.new(1.2,1,3)
  418. PartX.TopSurface = 0
  419. PartX.BottomSurface = 0
  420. PartX.BrickColor = BrickColor.Black()
  421. PartX.Parent = HoverCraft
  422. PartX.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  423. WeldX = Instance.new("Weld")
  424. WeldX.Part0 = Seat
  425. WeldX.Part1 = PartX
  426. WeldX.Parent = PartX
  427. WeldX.C0 = CFrame.new(1.5,1.8,-0.2)
  428. PartY = Instance.new("Part")
  429. PartY.Anchored = false
  430. PartY.CanCollide = false
  431. PartY.Locked = true
  432. PartY.formFactor = "Custom"
  433. PartY.Size = Vector3.new(1.2,1,3)
  434. PartY.TopSurface = 0
  435. PartY.BottomSurface = 0
  436. PartY.BrickColor = BrickColor.Black()
  437. PartY.Parent = HoverCraft
  438. PartY.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  439. WeldY = Instance.new("Weld")
  440. WeldY.Part0 = Seat
  441. WeldY.Part1 = PartY
  442. WeldY.Parent = PartY
  443. WeldY.C0 = CFrame.new(-1.5,1.8,-0.2)
  444. PartZ = Instance.new("Part")
  445. PartZ.Anchored = false
  446. PartZ.CanCollide = true
  447. PartZ.Locked = true
  448. PartZ.formFactor = "Custom"
  449. PartZ.Size = Vector3.new(2.7,0.5,2.8)
  450. PartZ.TopSurface = 0
  451. PartZ.BottomSurface = 0
  452. PartZ.Parent = HoverCraft
  453. PartZ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  454. WeldZ = Instance.new("Weld")
  455. WeldZ.Part0 = Seat
  456. WeldZ.Part1 = PartZ
  457. WeldZ.Parent = PartZ
  458. WeldZ.C0 = CFrame.new(0,0.3,0)
  459. WindowWshr = true
  460. WPartB = Instance.new("Part")
  461. WPartB.Anchored = false
  462. WPartB.CanCollide = WindowWshr
  463. WPartB.Locked = true
  464. WPartB.formFactor = "Custom"
  465. WPartB.Size = Vector3.new(0.5,3,3)
  466. WPartB.TopSurface = 0
  467. WPartB.BottomSurface = 0
  468. WPartB.BrickColor = BrickColor.Blue()
  469. WPartB.Transparency = 0.75
  470. WPartB.Reflectance = 0.1
  471. WPartB.Parent = HoverCraft
  472. WPartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  473. WWeldB = Instance.new("Weld")
  474. WWeldB.Part0 = PartA
  475. WWeldB.Part1 = WPartB
  476. WWeldB.Parent = WPartB
  477. WWeldB.C0 = CFrame.new(2,4,2) * CFrame.Angles(0,-math.pi/2/2,math.pi/10)
  478. WPartC = Instance.new("Part")
  479. WPartC.Anchored = false
  480. WPartC.CanCollide = WindowWshr
  481. WPartC.Locked = true
  482. WPartC.formFactor = "Custom"
  483. WPartC.Size = Vector3.new(0.5,3,3)
  484. WPartC.TopSurface = 0
  485. WPartC.BottomSurface = 0
  486. WPartC.BrickColor = BrickColor.Blue()
  487. WPartC.Transparency = 0.75
  488. WPartC.Reflectance = 0.1
  489. WPartC.Parent = HoverCraft
  490. WPartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  491. WWeldC = Instance.new("Weld")
  492. WWeldC.Part0 = PartA
  493. WWeldC.Part1 = WPartC
  494. WWeldC.Parent = WPartC
  495. WWeldC.C0 = CFrame.new(2,4,-2) * CFrame.Angles(0,math.pi/2/2,math.pi/10)
  496. WPartD = Instance.new("Part")
  497. WPartD.Anchored = false
  498. WPartD.CanCollide = WindowWshr
  499. WPartD.Locked = true
  500. WPartD.formFactor = "Custom"
  501. WPartD.Size = Vector3.new(0.5,3,3)
  502. WPartD.TopSurface = 0
  503. WPartD.BottomSurface = 0
  504. WPartD.BrickColor = BrickColor.Blue()
  505. WPartD.Transparency = 0.75
  506. WPartD.Reflectance = 0.1
  507. WPartD.Parent = HoverCraft
  508. WPartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  509. WWeldD = Instance.new("Weld")
  510. WWeldD.Part0 = PartA
  511. WWeldD.Part1 = WPartD
  512. WWeldD.Parent = WPartD
  513. WWeldD.C0 = CFrame.new(-2,4,-2) * CFrame.Angles(0,-math.pi/2/2,-math.pi/10)
  514. WPartE = Instance.new("Part")
  515. WPartE.Anchored = false
  516. WPartE.CanCollide = WindowWshr
  517. WPartE.Locked = true
  518. WPartE.formFactor = "Custom"
  519. WPartE.Size = Vector3.new(0.5,3,3)
  520. WPartE.TopSurface = 0
  521. WPartE.BottomSurface = 0
  522. WPartE.BrickColor = BrickColor.Blue()
  523. WPartE.Transparency = 0.75
  524. WPartE.Reflectance = 0.1
  525. WPartE.Parent = HoverCraft
  526. WPartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  527. WWeldE = Instance.new("Weld")
  528. WWeldE.Part0 = PartA
  529. WWeldE.Part1 = WPartE
  530. WWeldE.Parent = WPartE
  531. WWeldE.C0 = CFrame.new(-2,4,2) * CFrame.Angles(0,math.pi/2/2,-math.pi/10)
  532. WPartF = Instance.new("Part")
  533. WPartF.Anchored = false
  534. WPartF.CanCollide = WindowWshr
  535. WPartF.Locked = true
  536. WPartF.formFactor = "Custom"
  537. WPartF.Size = Vector3.new(0.5,3,1.8)
  538. WPartF.TopSurface = 0
  539. WPartF.BottomSurface = 0
  540. WPartF.BrickColor = BrickColor.Blue()
  541. WPartF.Transparency = 0.75
  542. WPartF.Reflectance = 0.1
  543. WPartF.Parent = HoverCraft
  544. WPartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  545. WWeldF = Instance.new("Weld")
  546. WWeldF.Part0 = PartA
  547. WWeldF.Part1 = WPartF
  548. WWeldF.Parent = WPartF
  549. WWeldF.C0 = CFrame.new(3.075,4,0) * CFrame.Angles(0,0,math.pi/10)
  550. WPartG = Instance.new("Part")
  551. WPartG.Anchored = false
  552. WPartG.CanCollide = WindowWshr
  553. WPartG.Locked = true
  554. WPartG.formFactor = "Custom"
  555. WPartG.Size = Vector3.new(0.5,3,1.8)
  556. WPartG.TopSurface = 0
  557. WPartG.BottomSurface = 0
  558. WPartG.BrickColor = BrickColor.Blue()
  559. WPartG.Transparency = 0.75
  560. WPartG.Reflectance = 0.1
  561. WPartG.Parent = HoverCraft
  562. WPartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  563. WWeldG = Instance.new("Weld")
  564. WWeldG.Part0 = PartA
  565. WWeldG.Part1 = WPartG
  566. WWeldG.Parent = WPartG
  567. WWeldG.C0 = CFrame.new(-3.075,4,0) * CFrame.Angles(0,0,-math.pi/10)
  568. WPartH = Instance.new("Part")
  569. WPartH.Anchored = false
  570. WPartH.CanCollide = WindowWshr
  571. WPartH.Locked = true
  572. WPartH.formFactor = "Custom"
  573. WPartH.Size = Vector3.new(0.5,3,1.8)
  574. WPartH.TopSurface = 0
  575. WPartH.BottomSurface = 0
  576. WPartH.BrickColor = BrickColor.Blue()
  577. WPartH.Transparency = 0.75
  578. WPartH.Reflectance = 0.1
  579. WPartH.Parent = HoverCraft
  580. WPartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  581. WWeldH = Instance.new("Weld")
  582. WWeldH.Part0 = PartA
  583. WWeldH.Part1 = WPartH
  584. WWeldH.Parent = WPartH
  585. WWeldH.C0 = CFrame.new(0,4,3.075) * CFrame.Angles(0,math.pi/2,-math.pi/10)
  586. WPartI = Instance.new("Part")
  587. WPartI.Anchored = false
  588. WPartI.CanCollide = WindowWshr
  589. WPartI.Locked = true
  590. WPartI.formFactor = "Custom"
  591. WPartI.Size = Vector3.new(0.5,3,1.8)
  592. WPartI.TopSurface = 0
  593. WPartI.BottomSurface = 0
  594. WPartI.BrickColor = BrickColor.Blue()
  595. WPartI.Transparency = 0.75
  596. WPartI.Reflectance = 0.1
  597. WPartI.Parent = HoverCraft
  598. WPartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  599. WWeldI = Instance.new("Weld")
  600. WWeldI.Part0 = PartA
  601. WWeldI.Part1 = WPartI
  602. WWeldI.Parent = WPartI
  603. WWeldI.C0 = CFrame.new(0,4,-3.075) * CFrame.Angles(0,math.pi/2,math.pi/10)
  604. WPartJ = Instance.new("Part")
  605. WPartJ.Anchored = false
  606. WPartJ.CanCollide = WindowWshr
  607. WPartJ.Locked = true
  608. WPartJ.formFactor = "Custom"
  609. WPartJ.Size = Vector3.new(0.55,3.2,0.55)
  610. WPartJ.TopSurface = 0
  611. WPartJ.BottomSurface = 0
  612. WPartJ.BrickColor = BrickColor.Black()
  613. WPartJ.Parent = HoverCraft
  614. WPartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  615. WWeldJ = Instance.new("Weld")
  616. WWeldJ.Part0 = PartA
  617. WWeldJ.Part1 = WPartJ
  618. WWeldJ.Parent = WPartJ
  619. WWeldJ.C0 = CFrame.new(1,4,-3.075) * CFrame.Angles(0,math.pi/2/2,math.pi/10)
  620. WPartK = Instance.new("Part")
  621. WPartK.Anchored = false
  622. WPartK.CanCollide = WindowWshr
  623. WPartK.Locked = true
  624. WPartK.formFactor = "Custom"
  625. WPartK.Size = Vector3.new(0.55,3.2,0.55)
  626. WPartK.TopSurface = 0
  627. WPartK.BottomSurface = 0
  628. WPartK.BrickColor = BrickColor.Black()
  629. WPartK.Parent = HoverCraft
  630. WPartK.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  631. WWeldK = Instance.new("Weld")
  632. WWeldK.Part0 = PartA
  633. WWeldK.Part1 = WPartK
  634. WWeldK.Parent = WPartK
  635. WWeldK.C0 = CFrame.new(1,4,-3.075) * CFrame.Angles(0,math.pi/2,math.pi/10)
  636. WPartL = Instance.new("Part")
  637. WPartL.Anchored = false
  638. WPartL.CanCollide = WindowWshr
  639. WPartL.Locked = true
  640. WPartL.formFactor = "Custom"
  641. WPartL.Size = Vector3.new(0.55,3.2,0.55)
  642. WPartL.TopSurface = 0
  643. WPartL.BottomSurface = 0
  644. WPartL.BrickColor = BrickColor.Black()
  645. WPartL.Parent = HoverCraft
  646. WPartL.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  647. WWeldL = Instance.new("Weld")
  648. WWeldL.Part0 = PartA
  649. WWeldL.Part1 = WPartL
  650. WWeldL.Parent = WPartL
  651. WWeldL.C0 = CFrame.new(-1,4,-3.075) * CFrame.Angles(0,math.pi/2,math.pi/10)
  652. WPartM = Instance.new("Part")
  653. WPartM.Anchored = false
  654. WPartM.CanCollide = WindowWshr
  655. WPartM.Locked = true
  656. WPartM.formFactor = "Custom"
  657. WPartM.Size = Vector3.new(0.55,3.2,0.55)
  658. WPartM.TopSurface = 0
  659. WPartM.BottomSurface = 0
  660. WPartM.BrickColor = BrickColor.Black()
  661. WPartM.Parent = HoverCraft
  662. WPartM.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  663. WWeldM = Instance.new("Weld")
  664. WWeldM.Part0 = PartA
  665. WWeldM.Part1 = WPartM
  666. WWeldM.Parent = WPartM
  667. WWeldM.C0 = CFrame.new(-1,4,-3.075) * CFrame.Angles(0,-math.pi/2/2,-math.pi/10)
  668. WPartN = Instance.new("Part")
  669. WPartN.Anchored = false
  670. WPartN.CanCollide = WindowWshr
  671. WPartN.Locked = true
  672. WPartN.formFactor = "Custom"
  673. WPartN.Size = Vector3.new(0.55,3.2,0.55)
  674. WPartN.TopSurface = 0
  675. WPartN.BottomSurface = 0
  676. WPartN.BrickColor = BrickColor.Black()
  677. WPartN.Parent = HoverCraft
  678. WPartN.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  679. WWeldN = Instance.new("Weld")
  680. WWeldN.Part0 = PartA
  681. WWeldN.Part1 = WPartN
  682. WWeldN.Parent = WPartN
  683. WWeldN.C0 = CFrame.new(-3.075,4,-1) * CFrame.Angles(0,-math.pi/2/2,-math.pi/10)
  684. WPartO = Instance.new("Part")
  685. WPartO.Anchored = false
  686. WPartO.CanCollide = WindowWshr
  687. WPartO.Locked = true
  688. WPartO.formFactor = "Custom"
  689. WPartO.Size = Vector3.new(0.55,3.2,0.55)
  690. WPartO.TopSurface = 0
  691. WPartO.BottomSurface = 0
  692. WPartO.BrickColor = BrickColor.Black()
  693. WPartO.Parent = HoverCraft
  694. WPartO.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  695. WWeldO = Instance.new("Weld")
  696. WWeldO.Part0 = PartA
  697. WWeldO.Part1 = WPartO
  698. WWeldO.Parent = WPartO
  699. WWeldO.C0 = CFrame.new(-3.075,4,-1) * CFrame.Angles(0,-math.pi,math.pi/10)
  700. WPartP = Instance.new("Part")
  701. WPartP.Anchored = false
  702. WPartP.CanCollide = WindowWshr
  703. WPartP.Locked = true
  704. WPartP.formFactor = "Custom"
  705. WPartP.Size = Vector3.new(0.55,3.2,0.55)
  706. WPartP.TopSurface = 0
  707. WPartP.BottomSurface = 0
  708. WPartP.BrickColor = BrickColor.Black()
  709. WPartP.Parent = HoverCraft
  710. WPartP.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  711. WWeldP = Instance.new("Weld")
  712. WWeldP.Part0 = PartA
  713. WWeldP.Part1 = WPartP
  714. WWeldP.Parent = WPartP
  715. WWeldP.C0 = CFrame.new(-3.075,4,1) * CFrame.Angles(0,-math.pi,math.pi/10)
  716. WPartQ = Instance.new("Part")
  717. WPartQ.Anchored = false
  718. WPartQ.CanCollide = WindowWshr
  719. WPartQ.Locked = true
  720. WPartQ.formFactor = "Custom"
  721. WPartQ.Size = Vector3.new(0.55,3.2,0.55)
  722. WPartQ.TopSurface = 0
  723. WPartQ.BottomSurface = 0
  724. WPartQ.BrickColor = BrickColor.Black()
  725. WPartQ.Parent = HoverCraft
  726. WPartQ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  727. WWeldQ = Instance.new("Weld")
  728. WWeldQ.Part0 = PartA
  729. WWeldQ.Part1 = WPartQ
  730. WWeldQ.Parent = WPartQ
  731. WWeldQ.C0 = CFrame.new(-3.075,4,1) * CFrame.Angles(0,math.pi/2/2,-math.pi/10)
  732. WPartR = Instance.new("Part")
  733. WPartR.Anchored = false
  734. WPartR.CanCollide = WindowWshr
  735. WPartR.Locked = true
  736. WPartR.formFactor = "Custom"
  737. WPartR.Size = Vector3.new(0.55,3.2,0.55)
  738. WPartR.TopSurface = 0
  739. WPartR.BottomSurface = 0
  740. WPartR.BrickColor = BrickColor.Black()
  741. WPartR.Parent = HoverCraft
  742. WPartR.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  743. WWeldR = Instance.new("Weld")
  744. WWeldR.Part0 = PartA
  745. WWeldR.Part1 = WPartR
  746. WWeldR.Parent = WPartR
  747. WWeldR.C0 = CFrame.new(-1,4,3.075) * CFrame.Angles(0,math.pi/2/2,-math.pi/10)
  748. WPartS = Instance.new("Part")
  749. WPartS.Anchored = false
  750. WPartS.CanCollide = WindowWshr
  751. WPartS.Locked = true
  752. WPartS.formFactor = "Custom"
  753. WPartS.Size = Vector3.new(0.55,3.2,0.55)
  754. WPartS.TopSurface = 0
  755. WPartS.BottomSurface = 0
  756. WPartS.BrickColor = BrickColor.Black()
  757. WPartS.Parent = HoverCraft
  758. WPartS.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  759. WWeldS = Instance.new("Weld")
  760. WWeldS.Part0 = PartA
  761. WWeldS.Part1 = WPartS
  762. WWeldS.Parent = WPartS
  763. WWeldS.C0 = CFrame.new(-1,4,3.075) * CFrame.Angles(0,math.pi/2,-math.pi/10)
  764. WPartT = Instance.new("Part")
  765. WPartT.Anchored = false
  766. WPartT.CanCollide = WindowWshr
  767. WPartT.Locked = true
  768. WPartT.formFactor = "Custom"
  769. WPartT.Size = Vector3.new(0.55,3.2,0.55)
  770. WPartT.TopSurface = 0
  771. WPartT.BottomSurface = 0
  772. WPartT.BrickColor = BrickColor.Black()
  773. WPartT.Parent = HoverCraft
  774. WPartT.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  775. WWeldT = Instance.new("Weld")
  776. WWeldT.Part0 = PartA
  777. WWeldT.Part1 = WPartT
  778. WWeldT.Parent = WPartT
  779. WWeldT.C0 = CFrame.new(1,4,3.075) * CFrame.Angles(0,-math.pi/2,math.pi/10)
  780. WPartU = Instance.new("Part")
  781. WPartU.Anchored = false
  782. WPartU.CanCollide = WindowWshr
  783. WPartU.Locked = true
  784. WPartU.formFactor = "Custom"
  785. WPartU.Size = Vector3.new(0.55,3.2,0.55)
  786. WPartU.TopSurface = 0
  787. WPartU.BottomSurface = 0
  788. WPartU.BrickColor = BrickColor.Black()
  789. WPartU.Parent = HoverCraft
  790. WPartU.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  791. WWeldU = Instance.new("Weld")
  792. WWeldU.Part0 = PartA
  793. WWeldU.Part1 = WPartU
  794. WWeldU.Parent = WPartU
  795. WWeldU.C0 = CFrame.new(1,4,3.075) * CFrame.Angles(0,-math.pi/2/2,math.pi/10)
  796. WPartV = Instance.new("Part")
  797. WPartV.Anchored = false
  798. WPartV.CanCollide = WindowWshr
  799. WPartV.Locked = true
  800. WPartV.formFactor = "Custom"
  801. WPartV.Size = Vector3.new(0.55,3.2,0.55)
  802. WPartV.TopSurface = 0
  803. WPartV.BottomSurface = 0
  804. WPartV.BrickColor = BrickColor.Black()
  805. WPartV.Parent = HoverCraft
  806. WPartV.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  807. WWeldV = Instance.new("Weld")
  808. WWeldV.Part0 = PartA
  809. WWeldV.Part1 = WPartV
  810. WWeldV.Parent = WPartV
  811. WWeldV.C0 = CFrame.new(3.075,4,1) * CFrame.Angles(0,-math.pi/2/2,math.pi/10)
  812. WPartW = Instance.new("Part")
  813. WPartW.Anchored = false
  814. WPartW.CanCollide = WindowWshr
  815. WPartW.Locked = true
  816. WPartW.formFactor = "Custom"
  817. WPartW.Size = Vector3.new(0.55,3.2,0.55)
  818. WPartW.TopSurface = 0
  819. WPartW.BottomSurface = 0
  820. WPartW.BrickColor = BrickColor.Black()
  821. WPartW.Parent = HoverCraft
  822. WPartW.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  823. WWeldW = Instance.new("Weld")
  824. WWeldW.Part0 = PartA
  825. WWeldW.Part1 = WPartW
  826. WWeldW.Parent = WPartW
  827. WWeldW.C0 = CFrame.new(3.075,4,1) * CFrame.Angles(0,-math.pi,-math.pi/10)
  828. WPartX = Instance.new("Part")
  829. WPartX.Anchored = false
  830. WPartX.CanCollide = WindowWshr
  831. WPartX.Locked = true
  832. WPartX.formFactor = "Custom"
  833. WPartX.Size = Vector3.new(0.55,3.2,0.55)
  834. WPartX.TopSurface = 0
  835. WPartX.BottomSurface = 0
  836. WPartX.BrickColor = BrickColor.Black()
  837. WPartX.Parent = HoverCraft
  838. WPartX.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  839. WWeldX = Instance.new("Weld")
  840. WWeldX.Part0 = PartA
  841. WWeldX.Part1 = WPartX
  842. WWeldX.Parent = WPartX
  843. WWeldX.C0 = CFrame.new(3.075,4,-1) * CFrame.Angles(0,-math.pi,-math.pi/10)
  844. WPartY = Instance.new("Part")
  845. WPartY.Anchored = false
  846. WPartY.CanCollide = WindowWshr
  847. WPartY.Locked = true
  848. WPartY.formFactor = "Custom"
  849. WPartY.Size = Vector3.new(0.55,3.2,0.55)
  850. WPartY.TopSurface = 0
  851. WPartY.BottomSurface = 0
  852. WPartY.BrickColor = BrickColor.Black()
  853. WPartY.Parent = HoverCraft
  854. WPartY.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  855. WWeldY = Instance.new("Weld")
  856. WWeldY.Part0 = PartA
  857. WWeldY.Part1 = WPartY
  858. WWeldY.Parent = WPartY
  859. WWeldY.C0 = CFrame.new(3.075,4,-1) * CFrame.Angles(0,math.pi/2/2,math.pi/10)
  860. WHPartB = Instance.new("Part")
  861. WHPartB.Anchored = false
  862. WHPartB.CanCollide = WindowWshr
  863. WHPartB.Locked = true
  864. WHPartB.formFactor = "Custom"
  865. WHPartB.Size = Vector3.new(3,0.55,1.25)
  866. WHPartB.TopSurface = 0
  867. WHPartB.BottomSurface = 0
  868. WHPartB.BrickColor = BrickColor.Black()
  869. WHPartB.Parent = HoverCraft
  870. WHPartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  871. WHWeldB = Instance.new("Weld")
  872. WHWeldB.Part0 = PartA
  873. WHWeldB.Part1 = WHPartB
  874. WHWeldB.Parent = WHPartB
  875. WHWeldB.C0 = CFrame.new(2.5,5.5,0) * CFrame.Angles(0,math.pi/2,0)
  876. WHPartC = Instance.new("Part")
  877. WHPartC.Anchored = false
  878. WHPartC.CanCollide = WindowWshr
  879. WHPartC.Locked = true
  880. WHPartC.formFactor = "Custom"
  881. WHPartC.Size = Vector3.new(3,0.55,1.25)
  882. WHPartC.TopSurface = 0
  883. WHPartC.BottomSurface = 0
  884. WHPartC.BrickColor = BrickColor.Black()
  885. WHPartC.Parent = HoverCraft
  886. WHPartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  887. WHWeldC = Instance.new("Weld")
  888. WHWeldC.Part0 = PartA
  889. WHWeldC.Part1 = WHPartC
  890. WHWeldC.Parent = WHPartC
  891. WHWeldC.C0 = CFrame.new(-2.5,5.5,0) * CFrame.Angles(0,math.pi/2,0)
  892. WHPartD = Instance.new("Part")
  893. WHPartD.Anchored = false
  894. WHPartD.CanCollide = WindowWshr
  895. WHPartD.Locked = true
  896. WHPartD.formFactor = "Custom"
  897. WHPartD.Size = Vector3.new(3,0.55,1.25)
  898. WHPartD.TopSurface = 0
  899. WHPartD.BottomSurface = 0
  900. WHPartD.BrickColor = BrickColor.Black()
  901. WHPartD.Parent = HoverCraft
  902. WHPartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  903. WHWeldD = Instance.new("Weld")
  904. WHWeldD.Part0 = PartA
  905. WHWeldD.Part1 = WHPartD
  906. WHWeldD.Parent = WHPartD
  907. WHWeldD.C0 = CFrame.new(0,5.5,-2.5) * CFrame.Angles(0,0,0)
  908. WHPartE = Instance.new("Part")
  909. WHPartE.Anchored = false
  910. WHPartE.CanCollide = WindowWshr
  911. WHPartE.Locked = true
  912. WHPartE.formFactor = "Custom"
  913. WHPartE.Size = Vector3.new(3,0.55,1.25)
  914. WHPartE.TopSurface = 0
  915. WHPartE.BottomSurface = 0
  916. WHPartE.BrickColor = BrickColor.Black()
  917. WHPartE.Parent = HoverCraft
  918. WHPartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  919. WHWeldE = Instance.new("Weld")
  920. WHWeldE.Part0 = PartA
  921. WHWeldE.Part1 = WHPartE
  922. WHWeldE.Parent = WHPartE
  923. WHWeldE.C0 = CFrame.new(0,5.5,2.5) * CFrame.Angles(0,0,0)
  924. WHPartF = Instance.new("Part")
  925. WHPartF.Anchored = false
  926. WHPartF.CanCollide = WindowWshr
  927. WHPartF.Locked = true
  928. WHPartF.formFactor = "Custom"
  929. WHPartF.Size = Vector3.new(2.25,0.55,1.25)
  930. WHPartF.TopSurface = 0
  931. WHPartF.BottomSurface = 0
  932. WHPartF.BrickColor = BrickColor.Black()
  933. WHPartF.Parent = HoverCraft
  934. WHPartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  935. WHWeldF = Instance.new("Weld")
  936. WHWeldF.Part0 = PartA
  937. WHWeldF.Part1 = WHPartF
  938. WHWeldF.Parent = WHPartF
  939. WHWeldF.C0 = CFrame.new(1.8,5.5,1.8) * CFrame.Angles(0,math.pi/2/2,0)
  940. WHPartG = Instance.new("Part")
  941. WHPartG.Anchored = false
  942. WHPartG.CanCollide = WindowWshr
  943. WHPartG.Locked = true
  944. WHPartG.formFactor = "Custom"
  945. WHPartG.Size = Vector3.new(2.25,0.55,1.25)
  946. WHPartG.TopSurface = 0
  947. WHPartG.BottomSurface = 0
  948. WHPartG.BrickColor = BrickColor.Black()
  949. WHPartG.Parent = HoverCraft
  950. WHPartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  951. WHWeldG = Instance.new("Weld")
  952. WHWeldG.Part0 = PartA
  953. WHWeldG.Part1 = WHPartG
  954. WHWeldG.Parent = WHPartG
  955. WHWeldG.C0 = CFrame.new(-1.8,5.5,-1.8) * CFrame.Angles(0,math.pi/2/2,0)
  956. WHPartH = Instance.new("Part")
  957. WHPartH.Anchored = false
  958. WHPartH.CanCollide = WindowWshr
  959. WHPartH.Locked = true
  960. WHPartH.formFactor = "Custom"
  961. WHPartH.Size = Vector3.new(2.25,0.55,1.25)
  962. WHPartH.TopSurface = 0
  963. WHPartH.BottomSurface = 0
  964. WHPartH.BrickColor = BrickColor.Black()
  965. WHPartH.Parent = HoverCraft
  966. WHPartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  967. WHWeldH = Instance.new("Weld")
  968. WHWeldH.Part0 = PartA
  969. WHWeldH.Part1 = WHPartH
  970. WHWeldH.Parent = WHPartH
  971. WHWeldH.C0 = CFrame.new(-1.8,5.5,1.8) * CFrame.Angles(0,-math.pi/2/2,0)
  972. WHPartI = Instance.new("Part")
  973. WHPartI.Anchored = false
  974. WHPartI.CanCollide = WindowWshr
  975. WHPartI.Locked = true
  976. WHPartI.formFactor = "Custom"
  977. WHPartI.Size = Vector3.new(2.25,0.55,1.25)
  978. WHPartI.TopSurface = 0
  979. WHPartI.BottomSurface = 0
  980. WHPartI.BrickColor = BrickColor.Black()
  981. WHPartI.Parent = HoverCraft
  982. WHPartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  983. WHWeldI = Instance.new("Weld")
  984. WHWeldI.Part0 = PartA
  985. WHWeldI.Part1 = WHPartI
  986. WHWeldI.Parent = WHPartI
  987. WHWeldI.C0 = CFrame.new(1.8,5.5,-1.8) * CFrame.Angles(0,-math.pi/2/2,0)
  988. HPartB = Instance.new("Part")
  989. HPartB.Anchored = false
  990. HPartB.CanCollide = WindowWshr
  991. HPartB.Locked = true
  992. HPartB.formFactor = "Custom"
  993. HPartB.Size = Vector3.new(0.4,2,0.4)
  994. HPartB.TopSurface = 0
  995. HPartB.BottomSurface = 0
  996. HPartB.Parent = HoverCraft
  997. HPartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  998. HWeldB = Instance.new("Weld")
  999. HWeldB.Part0 = PartA
  1000. HWeldB.Part1 = HPartB
  1001. HWeldB.Parent = HPartB
  1002. HWeldB.C0 = CFrame.new(0,5.8,2.5) * CFrame.Angles(0,0,math.pi/2)
  1003. HPartC = Instance.new("Part")
  1004. HPartC.Anchored = false
  1005. HPartC.CanCollide = WindowWshr
  1006. HPartC.Locked = true
  1007. HPartC.formFactor = "Custom"
  1008. HPartC.Size = Vector3.new(1.95,0.3,1.95)
  1009. HPartC.TopSurface = 0
  1010. HPartC.BottomSurface = 0
  1011. HPartC.Parent = HoverCraft
  1012. HPartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1013. HWeldC = Instance.new("Weld")
  1014. HWeldC.Part0 = HPartB
  1015. HWeldC.Part1 = HPartC
  1016. HWeldC.Parent = HPartC
  1017. HWeldC.C0 = CFrame.new(0,0,-1) * CFrame.Angles(0,0,-math.pi/2)
  1018. HPartD = Instance.new("Part")
  1019. HPartD.Anchored = false
  1020. HPartD.CanCollide = WindowWshr
  1021. HPartD.Locked = true
  1022. HPartD.formFactor = "Custom"
  1023. HPartD.Size = Vector3.new(1.95,0.3,1.95)
  1024. HPartD.TopSurface = 0
  1025. HPartD.BottomSurface = 0
  1026. HPartD.Parent = HoverCraft
  1027. HPartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1028. HWeldD = Instance.new("Weld")
  1029. HWeldD.Part0 = HPartC
  1030. HWeldD.Part1 = HPartD
  1031. HWeldD.Parent = HPartD
  1032. HWeldD.C0 = CFrame.new(0,0,-3) * CFrame.Angles(0,0,0)
  1033. HPartE = Instance.new("Part")
  1034. HPartE.Anchored = false
  1035. HPartE.CanCollide = WindowWshr
  1036. HPartE.Locked = true
  1037. HPartE.formFactor = "Custom"
  1038. HPartE.Size = Vector3.new(1.95,0.3,1.95)
  1039. HPartE.TopSurface = 0
  1040. HPartE.BottomSurface = 0
  1041. HPartE.Parent = HoverCraft
  1042. HPartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1043. HWeldE = Instance.new("Weld")
  1044. HWeldE.Part0 = HPartC
  1045. HWeldE.Part1 = HPartE
  1046. HWeldE.Parent = HPartE
  1047. HWeldE.C0 = CFrame.new(1.5,0,-1.5) * CFrame.Angles(0,0,0)
  1048. HPartF = Instance.new("Part")
  1049. HPartF.Anchored = false
  1050. HPartF.CanCollide = WindowWshr
  1051. HPartF.Locked = true
  1052. HPartF.formFactor = "Custom"
  1053. HPartF.Size = Vector3.new(1.95,0.3,1.95)
  1054. HPartF.TopSurface = 0
  1055. HPartF.BottomSurface = 0
  1056. HPartF.Parent = HoverCraft
  1057. HPartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1058. HWeldF = Instance.new("Weld")
  1059. HWeldF.Part0 = HPartC
  1060. HWeldF.Part1 = HPartF
  1061. HWeldF.Parent = HPartF
  1062. HWeldF.C0 = CFrame.new(-1.5,0,-1.5) * CFrame.Angles(0,0,0)
  1063. HPartG = Instance.new("Part")
  1064. HPartG.Anchored = false
  1065. HPartG.CanCollide = WindowWshr
  1066. HPartG.Locked = true
  1067. HPartG.formFactor = "Custom"
  1068. HPartG.Size = Vector3.new(1.95,0.3,1.95)
  1069. HPartG.TopSurface = 0
  1070. HPartG.BottomSurface = 0
  1071. HPartG.BrickColor = BrickColor.Black()
  1072. HPartG.Parent = HoverCraft
  1073. HPartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1074. HWeldG = Instance.new("Weld")
  1075. HWeldG.Part0 = HPartC
  1076. HWeldG.Part1 = HPartG
  1077. HWeldG.Parent = HPartG
  1078. HWeldG.C0 = CFrame.new(0,-0.05,-1.5) * CFrame.Angles(0,math.pi/2/2,0)
  1079. HPartH = Instance.new("Part")
  1080. HPartH.Anchored = false
  1081. HPartH.CanCollide = WindowWshr
  1082. HPartH.Locked = true
  1083. HPartH.formFactor = "Custom"
  1084. HPartH.Size = Vector3.new(1.95,0.3,2.2)
  1085. HPartH.TopSurface = 0
  1086. HPartH.BottomSurface = 0
  1087. HPartH.Parent = HoverCraft
  1088. HPartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1089. HWeldH = Instance.new("Weld")
  1090. HWeldH.Part0 = HPartG
  1091. HWeldH.Part1 = HPartH
  1092. HWeldH.Parent = HPartH
  1093. HWeldH.C0 = CFrame.new(1.5,0.05,0) * CFrame.Angles(0,0,0)
  1094. HPartI = Instance.new("Part")
  1095. HPartI.Anchored = false
  1096. HPartI.CanCollide = WindowWshr
  1097. HPartI.Locked = true
  1098. HPartI.formFactor = "Custom"
  1099. HPartI.Size = Vector3.new(1.95,0.3,2.2)
  1100. HPartI.TopSurface = 0
  1101. HPartI.BottomSurface = 0
  1102. HPartI.Parent = HoverCraft
  1103. HPartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1104. HWeldI = Instance.new("Weld")
  1105. HWeldI.Part0 = HPartG
  1106. HWeldI.Part1 = HPartI
  1107. HWeldI.Parent = HPartI
  1108. HWeldI.C0 = CFrame.new(-1.5,0.05,0) * CFrame.Angles(0,0,0)
  1109. HPartJ = Instance.new("Part")
  1110. HPartJ.Anchored = false
  1111. HPartJ.CanCollide = WindowWshr
  1112. HPartJ.Locked = true
  1113. HPartJ.formFactor = "Custom"
  1114. HPartJ.Size = Vector3.new(1.95,0.3,2.2)
  1115. HPartJ.TopSurface = 0
  1116. HPartJ.BottomSurface = 0
  1117. HPartJ.Parent = HoverCraft
  1118. HPartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1119. HWeldJ = Instance.new("Weld")
  1120. HWeldJ.Part0 = HPartG
  1121. HWeldJ.Part1 = HPartJ
  1122. HWeldJ.Parent = HPartJ
  1123. HWeldJ.C0 = CFrame.new(0,0.05,1.5) * CFrame.Angles(0,math.pi/2,0)
  1124. HPartK = Instance.new("Part")
  1125. HPartK.Anchored = false
  1126. HPartK.CanCollide = WindowWshr
  1127. HPartK.Locked = true
  1128. HPartK.formFactor = "Custom"
  1129. HPartK.Size = Vector3.new(1.95,0.3,2.2)
  1130. HPartK.TopSurface = 0
  1131. HPartK.BottomSurface = 0
  1132. HPartK.Parent = HoverCraft
  1133. HPartK.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1134. HWeldK = Instance.new("Weld")
  1135. HWeldK.Part0 = HPartG
  1136. HWeldK.Part1 = HPartK
  1137. HWeldK.Parent = HPartK
  1138. HWeldK.C0 = CFrame.new(0,0.05,-1.5) * CFrame.Angles(0,math.pi/2,0)
  1139. GunPartA = Instance.new("Part")
  1140. GunPartA.Anchored = false
  1141. GunPartA.CanCollide = true
  1142. GunPartA.Locked = true
  1143. GunPartA.formFactor = "Custom"
  1144. GunPartA.Size = Vector3.new(2.1,2.5,1)
  1145. GunPartA.TopSurface = 0
  1146. GunPartA.BottomSurface = 0
  1147. GunPartA.Parent = HoverCraft
  1148. GunPartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1149. GunWeldA = Instance.new("Weld")
  1150. GunWeldA.Part0 = Seat
  1151. GunWeldA.Part1 = GunPartA
  1152. GunWeldA.Parent = GunPartA
  1153. GunWeldA.C0 = CFrame.new(0,1.1,-3.5)
  1154. GunPartB = Instance.new("Part")
  1155. GunPartB.Anchored = false
  1156. GunPartB.CanCollide = true
  1157. GunPartB.Locked = true
  1158. GunPartB.formFactor = "Custom"
  1159. GunPartB.Size = Vector3.new(2,2,2)
  1160. GunPartB.TopSurface = 0
  1161. GunPartB.BottomSurface = 0
  1162. GunPartB.Parent = HoverCraft
  1163. GunPartB.BrickColor = BrickColor.Black()
  1164. GunPartB.Shape = "Ball"
  1165. GunPartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1166. GunWeldB = Instance.new("Weld")
  1167. GunWeldB.Part0 = Seat
  1168. GunWeldB.Part1 = GunPartB
  1169. GunWeldB.Parent = GunPartB
  1170. GunWeldB.C0 = CFrame.new(0,1.3,-3.8)
  1171. GunPartC = Instance.new("Part")
  1172. GunPartC.Anchored = false
  1173. GunPartC.CanCollide = true
  1174. GunPartC.Locked = true
  1175. GunPartC.formFactor = "Custom"
  1176. GunPartC.Size = Vector3.new(1.2,1.2,2.4)
  1177. GunPartC.TopSurface = 0
  1178. GunPartC.BottomSurface = 0
  1179. GunPartC.Parent = HoverCraft
  1180. GunPartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1181. GunWeldC = Instance.new("Weld")
  1182. GunWeldC.Part0 = GunPartB
  1183. GunWeldC.Part1 = GunPartC
  1184. GunWeldC.Parent = GunPartC
  1185. GunWeldC.C0 = CFrame.new(0,0,-1)
  1186. GunPartD = Instance.new("Part")
  1187. GunPartD.Anchored = false
  1188. GunPartD.CanCollide = true
  1189. GunPartD.Locked = true
  1190. GunPartD.formFactor = "Custom"
  1191. GunPartD.Size = Vector3.new(2,2,2)
  1192. GunPartD.TopSurface = 0
  1193. GunPartD.BottomSurface = 0
  1194. GunPartD.Parent = HoverCraft
  1195. GunPartD.BrickColor = BrickColor.Black()
  1196. GunPartD.Shape = "Ball"
  1197. GunPartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1198. GunWeldD = Instance.new("Weld")
  1199. GunWeldD.Part0 = GunPartC
  1200. GunWeldD.Part1 = GunPartD
  1201. GunWeldD.Parent = GunPartD
  1202. GunWeldD.C0 = CFrame.new(0,0,-1)
  1203. GunPartE = Instance.new("Part")
  1204. GunPartE.Anchored = false
  1205. GunPartE.CanCollide = true
  1206. GunPartE.Locked = true
  1207. GunPartE.formFactor = "Custom"
  1208. GunPartE.Size = Vector3.new(1.2,0.4,1.8)
  1209. GunPartE.TopSurface = 0
  1210. GunPartE.BottomSurface = 0
  1211. GunPartE.Parent = HoverCraft
  1212. GunPartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1213. GunWeldE = Instance.new("Weld")
  1214. GunWeldE.Part0 = GunPartD
  1215. GunWeldE.Part1 = GunPartE
  1216. GunWeldE.Parent = GunPartE
  1217. GunWeldE.C0 = CFrame.new(0,-0.5,-1) * CFrame.Angles(0.2,0,0)
  1218. GunPartF = Instance.new("Part")
  1219. GunPartF.Anchored = false
  1220. GunPartF.CanCollide = true
  1221. GunPartF.Locked = true
  1222. GunPartF.formFactor = "Custom"
  1223. GunPartF.Size = Vector3.new(1.2,0.4,1.8)
  1224. GunPartF.TopSurface = 0
  1225. GunPartF.BottomSurface = 0
  1226. GunPartF.Parent = HoverCraft
  1227. GunPartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1228. GunWeldF = Instance.new("Weld")
  1229. GunWeldF.Part0 = GunPartD
  1230. GunWeldF.Part1 = GunPartF
  1231. GunWeldF.Parent = GunPartF
  1232. GunWeldF.C0 = CFrame.new(1,-0.35,-1) * CFrame.Angles(0.2,0,0.3)
  1233. GunPartG = Instance.new("Part")
  1234. GunPartG.Anchored = false
  1235. GunPartG.CanCollide = true
  1236. GunPartG.Locked = true
  1237. GunPartG.formFactor = "Custom"
  1238. GunPartG.Size = Vector3.new(1.2,0.4,1.8)
  1239. GunPartG.TopSurface = 0
  1240. GunPartG.BottomSurface = 0
  1241. GunPartG.Parent = HoverCraft
  1242. GunPartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1243. GunWeldG = Instance.new("Weld")
  1244. GunWeldG.Part0 = GunPartD
  1245. GunWeldG.Part1 = GunPartG
  1246. GunWeldG.Parent = GunPartG
  1247. GunWeldG.C0 = CFrame.new(-1,-0.35,-1) * CFrame.Angles(0.2,0,-0.3)
  1248. GunPartH = Instance.new("Part")
  1249. GunPartH.Anchored = false
  1250. GunPartH.CanCollide = true
  1251. GunPartH.Locked = true
  1252. GunPartH.formFactor = "Custom"
  1253. GunPartH.Size = Vector3.new(1.2,0.4,1.2)
  1254. GunPartH.TopSurface = 0
  1255. GunPartH.BottomSurface = 0
  1256. GunPartH.Parent = HoverCraft
  1257. GunPartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1258. GunWeldH = Instance.new("Weld")
  1259. GunWeldH.Part0 = GunPartD
  1260. GunWeldH.Part1 = GunPartH
  1261. GunWeldH.Parent = GunPartH
  1262. GunWeldH.C0 = CFrame.new(-0.8,-0.2,-1.9) * CFrame.Angles(0.5,math.pi/2/2,-0.4)
  1263. GunPartI = Instance.new("Part")
  1264. GunPartI.Anchored = false
  1265. GunPartI.CanCollide = true
  1266. GunPartI.Locked = true
  1267. GunPartI.formFactor = "Custom"
  1268. GunPartI.Size = Vector3.new(1.2,0.4,1.2)
  1269. GunPartI.TopSurface = 0
  1270. GunPartI.BottomSurface = 0
  1271. GunPartI.Parent = HoverCraft
  1272. GunPartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1273. GunWeldI = Instance.new("Weld")
  1274. GunWeldI.Part0 = GunPartD
  1275. GunWeldI.Part1 = GunPartI
  1276. GunWeldI.Parent = GunPartI
  1277. GunWeldI.C0 = CFrame.new(0.8,-0.2,-1.9) * CFrame.Angles(0.5,-math.pi/2/2,0.4)
  1278. GunPartJ = Instance.new("Part")
  1279. GunPartJ.Anchored = false
  1280. GunPartJ.CanCollide = true
  1281. GunPartJ.Locked = true
  1282. GunPartJ.formFactor = "Custom"
  1283. GunPartJ.Size = Vector3.new(1.6,0.4,1.2)
  1284. GunPartJ.TopSurface = 0
  1285. GunPartJ.BottomSurface = 0
  1286. GunPartJ.Parent = HoverCraft
  1287. GunPartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1288. GunWeldJ = Instance.new("Weld")
  1289. GunWeldJ.Part0 = GunPartD
  1290. GunWeldJ.Part1 = GunPartJ
  1291. GunWeldJ.Parent = GunPartJ
  1292. GunWeldJ.C0 = CFrame.new(0,-0.2,-2.2) * CFrame.Angles(0.3,0,0)
  1293. GunPartJ = Instance.new("Part")
  1294. GunPartJ.Anchored = false
  1295. GunPartJ.CanCollide = true
  1296. GunPartJ.Locked = true
  1297. GunPartJ.formFactor = "Custom"
  1298. GunPartJ.Size = Vector3.new(1.6,0.4,1.2)
  1299. GunPartJ.TopSurface = 0
  1300. GunPartJ.BottomSurface = 0
  1301. GunPartJ.Parent = HoverCraft
  1302. GunPartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1303. GunWeldJ = Instance.new("Weld")
  1304. GunWeldJ.Part0 = GunPartD
  1305. GunWeldJ.Part1 = GunPartJ
  1306. GunWeldJ.Parent = GunPartJ
  1307. GunWeldJ.C0 = CFrame.new(0,-0.2,-2.2) * CFrame.Angles(0.3,0,0)
  1308. GunPartK = Instance.new("Part")
  1309. GunPartK.Anchored = false
  1310. GunPartK.CanCollide = true
  1311. GunPartK.Locked = true
  1312. GunPartK.formFactor = "Custom"
  1313. GunPartK.Size = Vector3.new(2,2,2)
  1314. GunPartK.TopSurface = 0
  1315. GunPartK.BottomSurface = 0
  1316. GunPartK.BrickColor = BrickColor.Black()
  1317. GunPartK.Shape = "Ball"
  1318. GunPartK.Parent = HoverCraft
  1319. GunPartK.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1320. GunWeldK = Instance.new("Weld")
  1321. GunWeldK.Part0 = GunPartC
  1322. GunWeldK.Part1 = GunPartK
  1323. GunWeldK.Parent = GunPartK
  1324. GunWeldK.C0 = CFrame.new(0,0.1,-1) * CFrame.Angles(0,0,0)
  1325. GunPartL = Instance.new("Part")
  1326. GunPartL.Anchored = false
  1327. GunPartL.CanCollide = true
  1328. GunPartL.Locked = true
  1329. GunPartL.formFactor = "Custom"
  1330. GunPartL.Size = Vector3.new(1.6,1.2,0.4)
  1331. GunPartL.TopSurface = 0
  1332. GunPartL.BottomSurface = 0
  1333. GunPartL.Parent = HoverCraft
  1334. GunPartL.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1335. GunWeldL = Instance.new("Weld")
  1336. GunWeldL.Part0 = GunPartK
  1337. GunWeldL.Part1 = GunPartL
  1338. GunWeldL.Parent = GunPartL
  1339. GunWeldL.C0 = CFrame.new(0,0.6,0.2) * CFrame.Angles(0,0,0)
  1340. GunPartM = Instance.new("Part")
  1341. GunPartM.Anchored = false
  1342. GunPartM.CanCollide = true
  1343. GunPartM.Locked = true
  1344. GunPartM.formFactor = "Custom"
  1345. GunPartM.Size = Vector3.new(1.3,1.2,0.4)
  1346. GunPartM.TopSurface = 0
  1347. GunPartM.BottomSurface = 0
  1348. GunPartM.Parent = HoverCraft
  1349. GunPartM.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1350. GunWeldM = Instance.new("Weld")
  1351. GunWeldM.Part0 = GunPartL
  1352. GunWeldM.Part1 = GunPartM
  1353. GunWeldM.Parent = GunPartM
  1354. GunWeldM.C0 = CFrame.new(1.2,-0.1,0) * CFrame.Angles(0,0,-0.2)
  1355. GunPartN = Instance.new("Part")
  1356. GunPartN.Anchored = false
  1357. GunPartN.CanCollide = true
  1358. GunPartN.Locked = true
  1359. GunPartN.formFactor = "Custom"
  1360. GunPartN.Size = Vector3.new(1.3,1.2,0.4)
  1361. GunPartN.TopSurface = 0
  1362. GunPartN.BottomSurface = 0
  1363. GunPartN.Parent = HoverCraft
  1364. GunPartN.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1365. GunWeldN = Instance.new("Weld")
  1366. GunWeldN.Part0 = GunPartL
  1367. GunWeldN.Part1 = GunPartN
  1368. GunWeldN.Parent = GunPartN
  1369. GunWeldN.C0 = CFrame.new(-1.2,-0.1,0) * CFrame.Angles(0,0,0.2)
  1370. GunPartO = Instance.new("Part")
  1371. GunPartO.Anchored = false
  1372. GunPartO.CanCollide = true
  1373. GunPartO.Locked = true
  1374. GunPartO.formFactor = "Custom"
  1375. GunPartO.Size = Vector3.new(1.6,0.4,1.4)
  1376. GunPartO.TopSurface = 0
  1377. GunPartO.BottomSurface = 0
  1378. GunPartO.Parent = HoverCraft
  1379. GunPartO.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1380. GunWeldO = Instance.new("Weld")
  1381. GunWeldO.Part0 = GunPartL
  1382. GunWeldO.Part1 = GunPartO
  1383. GunWeldO.Parent = GunPartO
  1384. GunWeldO.C0 = CFrame.new(0,0.6,-0.5) * CFrame.Angles(0.24,0,0)
  1385. GunPartP = Instance.new("Part")
  1386. GunPartP.Anchored = false
  1387. GunPartP.CanCollide = true
  1388. GunPartP.Locked = true
  1389. GunPartP.formFactor = "Custom"
  1390. GunPartP.Size = Vector3.new(1.4,0.4,1.4)
  1391. GunPartP.TopSurface = 0
  1392. GunPartP.BottomSurface = 0
  1393. GunPartP.Parent = HoverCraft
  1394. GunPartP.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1395. GunWeldP = Instance.new("Weld")
  1396. GunWeldP.Part0 = GunPartO
  1397. GunWeldP.Part1 = GunPartP
  1398. GunWeldP.Parent = GunPartP
  1399. GunWeldP.C0 = CFrame.new(-1.3,-0.15,0) * CFrame.Angles(0,0,0.25)
  1400. GunPartQ = Instance.new("Part")
  1401. GunPartQ.Anchored = false
  1402. GunPartQ.CanCollide = true
  1403. GunPartQ.Locked = true
  1404. GunPartQ.formFactor = "Custom"
  1405. GunPartQ.Size = Vector3.new(1.4,0.4,1.4)
  1406. GunPartQ.TopSurface = 0
  1407. GunPartQ.BottomSurface = 0
  1408. GunPartQ.Parent = HoverCraft
  1409. GunPartQ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1410. GunWeldQ = Instance.new("Weld")
  1411. GunWeldQ.Part0 = GunPartO
  1412. GunWeldQ.Part1 = GunPartQ
  1413. GunWeldQ.Parent = GunPartQ
  1414. GunWeldQ.C0 = CFrame.new(1.3,-0.15,0) * CFrame.Angles(0,0,-0.25)
  1415. GunPartR = Instance.new("Part")
  1416. GunPartR.Anchored = false
  1417. GunPartR.CanCollide = true
  1418. GunPartR.Locked = true
  1419. GunPartR.formFactor = "Custom"
  1420. GunPartR.Size = Vector3.new(0.4,1,1.4)
  1421. GunPartR.TopSurface = 0
  1422. GunPartR.BottomSurface = 0
  1423. GunPartR.Parent = HoverCraft
  1424. GunPartR.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1425. GunWeldR = Instance.new("Weld")
  1426. GunWeldR.Part0 = GunPartO
  1427. GunWeldR.Part1 = GunPartR
  1428. GunWeldR.Parent = GunPartR
  1429. GunWeldR.C0 = CFrame.new(1.65,-0.8,0) * CFrame.Angles(0,0,-0.25)
  1430. GunPartS = Instance.new("Part")
  1431. GunPartS.Anchored = false
  1432. GunPartS.CanCollide = true
  1433. GunPartS.Locked = true
  1434. GunPartS.formFactor = "Custom"
  1435. GunPartS.Size = Vector3.new(0.4,1,1.4)
  1436. GunPartS.TopSurface = 0
  1437. GunPartS.BottomSurface = 0
  1438. GunPartS.Parent = HoverCraft
  1439. GunPartS.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1440. GunWeldS = Instance.new("Weld")
  1441. GunWeldS.Part0 = GunPartO
  1442. GunWeldS.Part1 = GunPartS
  1443. GunWeldS.Parent = GunPartS
  1444. GunWeldS.C0 = CFrame.new(-1.65,-0.8,0) * CFrame.Angles(0,0,0.25)
  1445. GunPartT = Instance.new("Part")
  1446. GunPartT.Anchored = false
  1447. GunPartT.CanCollide = true
  1448. GunPartT.Locked = true
  1449. GunPartT.formFactor = "Custom"
  1450. GunPartT.Size = Vector3.new(1.4,0.5,3)
  1451. GunPartT.TopSurface = 0
  1452. GunPartT.BottomSurface = 0
  1453. GunPartT.Parent = HoverCraft
  1454. GunPartT.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1455. GunWeldT = Instance.new("Weld")
  1456. GunWeldT.Part0 = GunPartO
  1457. GunWeldT.Part1 = GunPartT
  1458. GunWeldT.Parent = GunPartT
  1459. GunWeldT.C0 = CFrame.new(0,-0.59,-1.89) * CFrame.Angles(-0.4,0,0)
  1460. GunPartU = Instance.new("Part")
  1461. GunPartU.Anchored = false
  1462. GunPartU.CanCollide = true
  1463. GunPartU.Locked = true
  1464. GunPartU.formFactor = "Custom"
  1465. GunPartU.Size = Vector3.new(1.4,0.5,3)
  1466. GunPartU.TopSurface = 0
  1467. GunPartU.BottomSurface = 0
  1468. GunPartU.Parent = HoverCraft
  1469. GunPartU.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1470. GunWeldU = Instance.new("Weld")
  1471. GunWeldU.Part0 = GunPartT
  1472. GunWeldU.Part1 = GunPartU
  1473. GunWeldU.Parent = GunPartU
  1474. GunWeldU.C0 = CFrame.new(-1.2,-0.15,0) * CFrame.Angles(0,0,0.25)
  1475. GunPartV = Instance.new("Part")
  1476. GunPartV.Anchored = false
  1477. GunPartV.CanCollide = true
  1478. GunPartV.Locked = true
  1479. GunPartV.formFactor = "Custom"
  1480. GunPartV.Size = Vector3.new(1.4,0.5,3)
  1481. GunPartV.TopSurface = 0
  1482. GunPartV.BottomSurface = 0
  1483. GunPartV.Parent = HoverCraft
  1484. GunPartV.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1485. GunWeldV = Instance.new("Weld")
  1486. GunWeldV.Part0 = GunPartT
  1487. GunWeldV.Part1 = GunPartV
  1488. GunWeldV.Parent = GunPartV
  1489. GunWeldV.C0 = CFrame.new(1.2,-0.15,0) * CFrame.Angles(0,0,-0.25)
  1490. GunPartW = Instance.new("Part")
  1491. GunPartW.Anchored = false
  1492. GunPartW.CanCollide = true
  1493. GunPartW.Locked = true
  1494. GunPartW.formFactor = "Custom"
  1495. GunPartW.Size = Vector3.new(0.4,0.85,3)
  1496. GunPartW.TopSurface = 0
  1497. GunPartW.BottomSurface = 0
  1498. GunPartW.Parent = HoverCraft
  1499. GunPartW.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1500. GunWeldW = Instance.new("Weld")
  1501. GunWeldW.Part0 = GunPartT
  1502. GunWeldW.Part1 = GunPartW
  1503. GunWeldW.Parent = GunPartW
  1504. GunWeldW.C0 = CFrame.new(1.7,-0.45,0) * CFrame.Angles(0,0,-0.25)
  1505. GunPartX = Instance.new("Part")
  1506. GunPartX.Anchored = false
  1507. GunPartX.CanCollide = true
  1508. GunPartX.Locked = true
  1509. GunPartX.formFactor = "Custom"
  1510. GunPartX.Size = Vector3.new(0.4,0.85,3)
  1511. GunPartX.TopSurface = 0
  1512. GunPartX.BottomSurface = 0
  1513. GunPartX.Parent = HoverCraft
  1514. GunPartX.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1515. GunWeldX = Instance.new("Weld")
  1516. GunWeldX.Part0 = GunPartT
  1517. GunWeldX.Part1 = GunPartX
  1518. GunWeldX.Parent = GunPartX
  1519. GunWeldX.C0 = CFrame.new(-1.7,-0.45,0) * CFrame.Angles(0,0,0.25)
  1520. GunPartY = Instance.new("Part")
  1521. GunPartY.Anchored = false
  1522. GunPartY.CanCollide = true
  1523. GunPartY.Locked = true
  1524. GunPartY.formFactor = "Custom"
  1525. GunPartY.Size = Vector3.new(0.1,1,1)
  1526. GunPartY.TopSurface = 0
  1527. GunPartY.BottomSurface = 0
  1528. GunPartY.Parent = HoverCraft
  1529. GunPartY.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1530. GunWeldY = Instance.new("Weld")
  1531. GunWeldY.Part0 = GunPartX
  1532. GunWeldY.Part1 = GunPartY
  1533. GunWeldY.Parent = GunPartY
  1534. GunWeldY.C0 = CFrame.new(0,-0.4,-0.6) * CFrame.Angles(math.pi/2/2,0,0)
  1535. GunPartZ = Instance.new("Part")
  1536. GunPartZ.Anchored = false
  1537. GunPartZ.CanCollide = true
  1538. GunPartZ.Locked = true
  1539. GunPartZ.formFactor = "Custom"
  1540. GunPartZ.Size = Vector3.new(0.1,1,1)
  1541. GunPartZ.TopSurface = 0
  1542. GunPartZ.BottomSurface = 0
  1543. GunPartZ.Parent = HoverCraft
  1544. GunPartZ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1545. GunWeldZ = Instance.new("Weld")
  1546. GunWeldZ.Part0 = GunPartW
  1547. GunWeldZ.Part1 = GunPartZ
  1548. GunWeldZ.Parent = GunPartZ
  1549. GunWeldZ.C0 = CFrame.new(0,-0.4,-0.6) * CFrame.Angles(math.pi/2/2,0,0)
  1550. -- WE NEED FANGS doing that c:
  1551. EyePartA = Instance.new("Part")
  1552. EyePartA.Anchored = false
  1553. EyePartA.CanCollide = true
  1554. EyePartA.Locked = true
  1555. EyePartA.formFactor = "Custom"
  1556. EyePartA.Size = Vector3.new(0.6,0.6,0.6)
  1557. EyePartA.TopSurface = 0
  1558. EyePartA.BottomSurface = 0
  1559. EyePartA.BrickColor = BrickColor.Black()
  1560. EyePartA.Parent = HoverCraft
  1561. EyeMeshA = Instance.new("SpecialMesh",EyePartA)
  1562. EyeMeshA.MeshType = "Sphere"
  1563. EyePartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1564. EyeWeldA = Instance.new("Weld")
  1565. EyeWeldA.Part0 = GunPartT
  1566. EyeWeldA.Part1 = EyePartA
  1567. EyeWeldA.Parent = EyePartA
  1568. EyeWeldA.C0 = CFrame.new(1,0.3,0) * CFrame.Angles(0,0,0)
  1569. EyePartB = Instance.new("Part")
  1570. EyePartB.Anchored = false
  1571. EyePartB.CanCollide = true
  1572. EyePartB.Locked = true
  1573. EyePartB.formFactor = "Custom"
  1574. EyePartB.Size = Vector3.new(0.6,0.6,0.6)
  1575. EyePartB.TopSurface = 0
  1576. EyePartB.BottomSurface = 0
  1577. EyePartB.BrickColor = BrickColor.Black()
  1578. EyePartB.Parent = HoverCraft
  1579. EyeMeshB = Instance.new("SpecialMesh",EyePartB)
  1580. EyeMeshB.MeshType = "Sphere"
  1581. EyePartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1582. EyeWeldB = Instance.new("Weld")
  1583. EyeWeldB.Part0 = GunPartT
  1584. EyeWeldB.Part1 = EyePartB
  1585. EyeWeldB.Parent = EyePartB
  1586. EyeWeldB.C0 = CFrame.new(-1,0.2,0) * CFrame.Angles(0,0,0)
  1587. -- WARK SLAIV >:o
  1588. J1PartA = Instance.new("Part")
  1589. J1PartA.Anchored = false
  1590. J1PartA.CanCollide = true
  1591. J1PartA.Locked = true
  1592. J1PartA.formFactor = "Custom"
  1593. J1PartA.Shape = "Ball"
  1594. J1PartA.Size = Vector3.new(2,2,2)
  1595. J1PartA.TopSurface = 0
  1596. J1PartA.BottomSurface = 0
  1597. J1PartA.BrickColor = BrickColor.Black()
  1598. J1PartA.Parent = HoverCraft
  1599. J1PartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1600. J1WeldA = Instance.new("Weld")
  1601. J1WeldA.Part0 = PartI
  1602. J1WeldA.Part1 = J1PartA
  1603. J1WeldA.Parent = J1PartA
  1604. J1WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  1605. J1PartB = Instance.new("Part")
  1606. J1PartB.Anchored = false
  1607. J1PartB.CanCollide = true
  1608. J1PartB.Locked = true
  1609. J1PartB.formFactor = "Custom"
  1610. J1PartB.Size = Vector3.new(1,ArmLength,1)
  1611. J1PartB.TopSurface = 0
  1612. J1PartB.BottomSurface = 0
  1613. J1PartB.Parent = HoverCraft
  1614. J1PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1615. J1WeldB = Instance.new("Weld")
  1616. J1WeldB.Part0 = J1PartA
  1617. J1WeldB.Part1 = J1PartB
  1618. J1WeldB.Parent = J1PartB
  1619. J1WeldB.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1620. J1PartC = Instance.new("Part")
  1621. J1PartC.Anchored = false
  1622. J1PartC.CanCollide = true
  1623. J1PartC.Locked = true
  1624. J1PartC.formFactor = "Custom"
  1625. J1PartC.Shape = "Ball"
  1626. J1PartC.Size = Vector3.new(2,2,2)
  1627. J1PartC.TopSurface = 0
  1628. J1PartC.BottomSurface = 0
  1629. J1PartC.BrickColor = BrickColor.Black()
  1630. J1PartC.Parent = HoverCraft
  1631. J1PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1632. J1WeldC = Instance.new("Weld")
  1633. J1WeldC.Part0 = J1PartB
  1634. J1WeldC.Part1 = J1PartC
  1635. J1WeldC.Parent = J1PartC
  1636. J1WeldC.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1637. J1PartD = Instance.new("Part")
  1638. J1PartD.Anchored = false
  1639. J1PartD.CanCollide = true
  1640. J1PartD.Locked = true
  1641. J1PartD.formFactor = "Custom"
  1642. J1PartD.Size = Vector3.new(1,ArmLength,1)
  1643. J1PartD.TopSurface = 0
  1644. J1PartD.BottomSurface = 0
  1645. J1PartD.Parent = HoverCraft
  1646. J1PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1647. J1WeldD = Instance.new("Weld")
  1648. J1WeldD.Part0 = J1PartC
  1649. J1WeldD.Part1 = J1PartD
  1650. J1WeldD.Parent = J1PartD
  1651. J1WeldD.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1652. J1PartE = Instance.new("Part")
  1653. J1PartE.Anchored = false
  1654. J1PartE.CanCollide = true
  1655. J1PartE.Locked = true
  1656. J1PartE.formFactor = "Custom"
  1657. J1PartE.Shape = "Ball"
  1658. J1PartE.Size = Vector3.new(2,2,2)
  1659. J1PartE.TopSurface = 0
  1660. J1PartE.BottomSurface = 0
  1661. J1PartE.BrickColor = BrickColor.Black()
  1662. J1PartE.Parent = HoverCraft
  1663. J1PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1664. J1WeldE = Instance.new("Weld")
  1665. J1WeldE.Part0 = J1PartD
  1666. J1WeldE.Part1 = J1PartE
  1667. J1WeldE.Parent = J1PartE
  1668. J1WeldE.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1669. J1PartF = Instance.new("Part")
  1670. J1PartF.Anchored = false
  1671. J1PartF.CanCollide = true
  1672. J1PartF.Locked = true
  1673. J1PartF.formFactor = "Custom"
  1674. J1PartF.Size = Vector3.new(1,ArmLength,1)
  1675. J1PartF.TopSurface = 0
  1676. J1PartF.BottomSurface = 0
  1677. J1PartF.Parent = HoverCraft
  1678. J1PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1679. J1WeldF = Instance.new("Weld")
  1680. J1WeldF.Part0 = J1PartE
  1681. J1WeldF.Part1 = J1PartF
  1682. J1WeldF.Parent = J1PartF
  1683. J1WeldF.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1684. J1PartG = Instance.new("Part")
  1685. J1PartG.Anchored = false
  1686. J1PartG.CanCollide = true
  1687. J1PartG.Locked = true
  1688. J1PartG.formFactor = "Custom"
  1689. J1PartG.Shape = "Ball"
  1690. J1PartG.Size = Vector3.new(2,2,2)
  1691. J1PartG.TopSurface = 0
  1692. J1PartG.BottomSurface = 0
  1693. J1PartG.BrickColor = BrickColor.Black()
  1694. J1PartG.Parent = HoverCraft
  1695. J1PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1696. J1WeldG = Instance.new("Weld")
  1697. J1WeldG.Part0 = J1PartF
  1698. J1WeldG.Part1 = J1PartG
  1699. J1WeldG.Parent = J1PartG
  1700. J1WeldG.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1701. J1PartH = Instance.new("Part")
  1702. J1PartH.Anchored = false
  1703. J1PartH.CanCollide = true
  1704. J1PartH.Locked = true
  1705. J1PartH.formFactor = "Custom"
  1706. J1PartH.Size = Vector3.new(1,1,ArmLength/2)
  1707. J1PartH.TopSurface = 0
  1708. J1PartH.BottomSurface = 0
  1709. J1PartH.Parent = HoverCraft
  1710. J1PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1711. J1WeldH = Instance.new("Weld")
  1712. J1WeldH.Part0 = J1PartG
  1713. J1WeldH.Part1 = J1PartH
  1714. J1WeldH.Parent = J1PartH
  1715. J1WeldH.C0 = CFrame.new(0,math.pi/5,ArmLength/4) * CFrame.Angles(-math.pi/5,0,0)
  1716. J1PartI = Instance.new("Part")
  1717. J1PartI.Anchored = false
  1718. J1PartI.CanCollide = true
  1719. J1PartI.Locked = true
  1720. J1PartI.formFactor = "Custom"
  1721. J1PartI.Size = Vector3.new(1,1,ArmLength/2)
  1722. J1PartI.TopSurface = 0
  1723. J1PartI.BottomSurface = 0
  1724. J1PartI.Parent = HoverCraft
  1725. J1PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1726. J1WeldI = Instance.new("Weld")
  1727. J1WeldI.Part0 = J1PartG
  1728. J1WeldI.Part1 = J1PartI
  1729. J1WeldI.Parent = J1PartI
  1730. J1WeldI.C0 = CFrame.new(0,math.pi/5,-ArmLength/4) * CFrame.Angles(math.pi/5,0,0)
  1731. J2PartA = Instance.new("Part")
  1732. J2PartA.Anchored = false
  1733. J2PartA.CanCollide = true
  1734. J2PartA.Locked = true
  1735. J2PartA.formFactor = "Custom"
  1736. J2PartA.Shape = "Ball"
  1737. J2PartA.Size = Vector3.new(2,2,2)
  1738. J2PartA.TopSurface = 0
  1739. J2PartA.BottomSurface = 0
  1740. J2PartA.BrickColor = BrickColor.Black()
  1741. J2PartA.Parent = HoverCraft
  1742. J2PartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1743. J2WeldA = Instance.new("Weld")
  1744. J2WeldA.Part0 = PartJ
  1745. J2WeldA.Part1 = J2PartA
  1746. J2WeldA.Parent = J2PartA
  1747. J2WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,math.pi,0)
  1748. J2PartB = Instance.new("Part")
  1749. J2PartB.Anchored = false
  1750. J2PartB.CanCollide = true
  1751. J2PartB.Locked = true
  1752. J2PartB.formFactor = "Custom"
  1753. J2PartB.Size = Vector3.new(1,ArmLength,1)
  1754. J2PartB.TopSurface = 0
  1755. J2PartB.BottomSurface = 0
  1756. J2PartB.Parent = HoverCraft
  1757. J2PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1758. J2WeldB = Instance.new("Weld")
  1759. J2WeldB.Part0 = J2PartA
  1760. J2WeldB.Part1 = J2PartB
  1761. J2WeldB.Parent = J2PartB
  1762. J2WeldB.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1763. J2PartC = Instance.new("Part")
  1764. J2PartC.Anchored = false
  1765. J2PartC.CanCollide = true
  1766. J2PartC.Locked = true
  1767. J2PartC.formFactor = "Custom"
  1768. J2PartC.Shape = "Ball"
  1769. J2PartC.Size = Vector3.new(2,2,2)
  1770. J2PartC.TopSurface = 0
  1771. J2PartC.BottomSurface = 0
  1772. J2PartC.BrickColor = BrickColor.Black()
  1773. J2PartC.Parent = HoverCraft
  1774. J2PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1775. J2WeldC = Instance.new("Weld")
  1776. J2WeldC.Part0 = J2PartB
  1777. J2WeldC.Part1 = J2PartC
  1778. J2WeldC.Parent = J2PartC
  1779. J2WeldC.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1780. J2PartD = Instance.new("Part")
  1781. J2PartD.Anchored = false
  1782. J2PartD.CanCollide = true
  1783. J2PartD.Locked = true
  1784. J2PartD.formFactor = "Custom"
  1785. J2PartD.Size = Vector3.new(1,ArmLength,1)
  1786. J2PartD.TopSurface = 0
  1787. J2PartD.BottomSurface = 0
  1788. J2PartD.Parent = HoverCraft
  1789. J2PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1790. J2WeldD = Instance.new("Weld")
  1791. J2WeldD.Part0 = J2PartC
  1792. J2WeldD.Part1 = J2PartD
  1793. J2WeldD.Parent = J2PartD
  1794. J2WeldD.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1795. J2PartE = Instance.new("Part")
  1796. J2PartE.Anchored = false
  1797. J2PartE.CanCollide = true
  1798. J2PartE.Locked = true
  1799. J2PartE.formFactor = "Custom"
  1800. J2PartE.Shape = "Ball"
  1801. J2PartE.Size = Vector3.new(2,2,2)
  1802. J2PartE.TopSurface = 0
  1803. J2PartE.BottomSurface = 0
  1804. J2PartE.BrickColor = BrickColor.Black()
  1805. J2PartE.Parent = HoverCraft
  1806. J2PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1807. J2WeldE = Instance.new("Weld")
  1808. J2WeldE.Part0 = J2PartD
  1809. J2WeldE.Part1 = J2PartE
  1810. J2WeldE.Parent = J2PartE
  1811. J2WeldE.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1812. J2PartF = Instance.new("Part")
  1813. J2PartF.Anchored = false
  1814. J2PartF.CanCollide = true
  1815. J2PartF.Locked = true
  1816. J2PartF.formFactor = "Custom"
  1817. J2PartF.Size = Vector3.new(1,ArmLength,1)
  1818. J2PartF.TopSurface = 0
  1819. J2PartF.BottomSurface = 0
  1820. J2PartF.Parent = HoverCraft
  1821. J2PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1822. J2WeldF = Instance.new("Weld")
  1823. J2WeldF.Part0 = J2PartE
  1824. J2WeldF.Part1 = J2PartF
  1825. J2WeldF.Parent = J2PartF
  1826. J2WeldF.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1827. J2PartG = Instance.new("Part")
  1828. J2PartG.Anchored = false
  1829. J2PartG.CanCollide = true
  1830. J2PartG.Locked = true
  1831. J2PartG.formFactor = "Custom"
  1832. J2PartG.Shape = "Ball"
  1833. J2PartG.Size = Vector3.new(2,2,2)
  1834. J2PartG.TopSurface = 0
  1835. J2PartG.BottomSurface = 0
  1836. J2PartG.BrickColor = BrickColor.Black()
  1837. J2PartG.Parent = HoverCraft
  1838. J2PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1839. J2WeldG = Instance.new("Weld")
  1840. J2WeldG.Part0 = J2PartF
  1841. J2WeldG.Part1 = J2PartG
  1842. J2WeldG.Parent = J2PartG
  1843. J2WeldG.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1844. J2PartH = Instance.new("Part")
  1845. J2PartH.Anchored = false
  1846. J2PartH.CanCollide = true
  1847. J2PartH.Locked = true
  1848. J2PartH.formFactor = "Custom"
  1849. J2PartH.Size = Vector3.new(1,1,ArmLength/2)
  1850. J2PartH.TopSurface = 0
  1851. J2PartH.BottomSurface = 0
  1852. J2PartH.Parent = HoverCraft
  1853. J2PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1854. J2WeldH = Instance.new("Weld")
  1855. J2WeldH.Part0 = J2PartG
  1856. J2WeldH.Part1 = J2PartH
  1857. J2WeldH.Parent = J2PartH
  1858. J2WeldH.C0 = CFrame.new(0,math.pi/5,ArmLength/4) * CFrame.Angles(-math.pi/5,0,0)
  1859. J2PartI = Instance.new("Part")
  1860. J2PartI.Anchored = false
  1861. J2PartI.CanCollide = true
  1862. J2PartI.Locked = true
  1863. J2PartI.formFactor = "Custom"
  1864. J2PartI.Size = Vector3.new(1,1,ArmLength/2)
  1865. J2PartI.TopSurface = 0
  1866. J2PartI.BottomSurface = 0
  1867. J2PartI.Parent = HoverCraft
  1868. J2PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1869. J2WeldI = Instance.new("Weld")
  1870. J2WeldI.Part0 = J2PartG
  1871. J2WeldI.Part1 = J2PartI
  1872. J2WeldI.Parent = J2PartI
  1873. J2WeldI.C0 = CFrame.new(0,math.pi/5,-ArmLength/4) * CFrame.Angles(math.pi/5,0,0)
  1874. J3PartA = Instance.new("Part")
  1875. J3PartA.Anchored = false
  1876. J3PartA.CanCollide = true
  1877. J3PartA.Locked = true
  1878. J3PartA.formFactor = "Custom"
  1879. J3PartA.Shape = "Ball"
  1880. J3PartA.Size = Vector3.new(2,2,2)
  1881. J3PartA.TopSurface = 0
  1882. J3PartA.BottomSurface = 0
  1883. J3PartA.BrickColor = BrickColor.Black()
  1884. J3PartA.Parent = HoverCraft
  1885. J3PartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1886. J3WeldA = Instance.new("Weld")
  1887. J3WeldA.Part0 = PartK
  1888. J3WeldA.Part1 = J3PartA
  1889. J3WeldA.Parent = J3PartA
  1890. J3WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,math.pi,0)
  1891. J3PartB = Instance.new("Part")
  1892. J3PartB.Anchored = false
  1893. J3PartB.CanCollide = true
  1894. J3PartB.Locked = true
  1895. J3PartB.formFactor = "Custom"
  1896. J3PartB.Size = Vector3.new(1,ArmLength,1)
  1897. J3PartB.TopSurface = 0
  1898. J3PartB.BottomSurface = 0
  1899. J3PartB.Parent = HoverCraft
  1900. J3PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1901. J3WeldB = Instance.new("Weld")
  1902. J3WeldB.Part0 = J3PartA
  1903. J3WeldB.Part1 = J3PartB
  1904. J3WeldB.Parent = J3PartB
  1905. J3WeldB.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1906. J3PartC = Instance.new("Part")
  1907. J3PartC.Anchored = false
  1908. J3PartC.CanCollide = true
  1909. J3PartC.Locked = true
  1910. J3PartC.formFactor = "Custom"
  1911. J3PartC.Shape = "Ball"
  1912. J3PartC.Size = Vector3.new(2,2,2)
  1913. J3PartC.TopSurface = 0
  1914. J3PartC.BottomSurface = 0
  1915. J3PartC.BrickColor = BrickColor.Black()
  1916. J3PartC.Parent = HoverCraft
  1917. J3PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1918. J3WeldC = Instance.new("Weld")
  1919. J3WeldC.Part0 = J3PartB
  1920. J3WeldC.Part1 = J3PartC
  1921. J3WeldC.Parent = J3PartC
  1922. J3WeldC.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1923. J3PartD = Instance.new("Part")
  1924. J3PartD.Anchored = false
  1925. J3PartD.CanCollide = true
  1926. J3PartD.Locked = true
  1927. J3PartD.formFactor = "Custom"
  1928. J3PartD.Size = Vector3.new(1,ArmLength,1)
  1929. J3PartD.TopSurface = 0
  1930. J3PartD.BottomSurface = 0
  1931. J3PartD.Parent = HoverCraft
  1932. J3PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1933. J3WeldD = Instance.new("Weld")
  1934. J3WeldD.Part0 = J3PartC
  1935. J3WeldD.Part1 = J3PartD
  1936. J3WeldD.Parent = J3PartD
  1937. J3WeldD.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1938. J3PartE = Instance.new("Part")
  1939. J3PartE.Anchored = false
  1940. J3PartE.CanCollide = true
  1941. J3PartE.Locked = true
  1942. J3PartE.formFactor = "Custom"
  1943. J3PartE.Shape = "Ball"
  1944. J3PartE.Size = Vector3.new(2,2,2)
  1945. J3PartE.TopSurface = 0
  1946. J3PartE.BottomSurface = 0
  1947. J3PartE.BrickColor = BrickColor.Black()
  1948. J3PartE.Parent = HoverCraft
  1949. J3PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1950. J3WeldE = Instance.new("Weld")
  1951. J3WeldE.Part0 = J3PartD
  1952. J3WeldE.Part1 = J3PartE
  1953. J3WeldE.Parent = J3PartE
  1954. J3WeldE.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1955. J3PartF = Instance.new("Part")
  1956. J3PartF.Anchored = false
  1957. J3PartF.CanCollide = true
  1958. J3PartF.Locked = true
  1959. J3PartF.formFactor = "Custom"
  1960. J3PartF.Size = Vector3.new(1,ArmLength,1)
  1961. J3PartF.TopSurface = 0
  1962. J3PartF.BottomSurface = 0
  1963. J3PartF.Parent = HoverCraft
  1964. J3PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1965. J3WeldF = Instance.new("Weld")
  1966. J3WeldF.Part0 = J3PartE
  1967. J3WeldF.Part1 = J3PartF
  1968. J3WeldF.Parent = J3PartF
  1969. J3WeldF.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1970. J3PartG = Instance.new("Part")
  1971. J3PartG.Anchored = false
  1972. J3PartG.CanCollide = true
  1973. J3PartG.Locked = true
  1974. J3PartG.formFactor = "Custom"
  1975. J3PartG.Shape = "Ball"
  1976. J3PartG.Size = Vector3.new(2,2,2)
  1977. J3PartG.TopSurface = 0
  1978. J3PartG.BottomSurface = 0
  1979. J3PartG.BrickColor = BrickColor.Black()
  1980. J3PartG.Parent = HoverCraft
  1981. J3PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1982. J3WeldG = Instance.new("Weld")
  1983. J3WeldG.Part0 = J3PartF
  1984. J3WeldG.Part1 = J3PartG
  1985. J3WeldG.Parent = J3PartG
  1986. J3WeldG.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1987. J3PartH = Instance.new("Part")
  1988. J3PartH.Anchored = false
  1989. J3PartH.CanCollide = true
  1990. J3PartH.Locked = true
  1991. J3PartH.formFactor = "Custom"
  1992. J3PartH.Size = Vector3.new(1,1,ArmLength/2)
  1993. J3PartH.TopSurface = 0
  1994. J3PartH.BottomSurface = 0
  1995. J3PartH.Parent = HoverCraft
  1996. J3PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1997. J3WeldH = Instance.new("Weld")
  1998. J3WeldH.Part0 = J3PartG
  1999. J3WeldH.Part1 = J3PartH
  2000. J3WeldH.Parent = J3PartH
  2001. J3WeldH.C0 = CFrame.new(0,math.pi/5,ArmLength/4) * CFrame.Angles(-math.pi/5,0,0)
  2002. J3PartI = Instance.new("Part")
  2003. J3PartI.Anchored = false
  2004. J3PartI.CanCollide = true
  2005. J3PartI.Locked = true
  2006. J3PartI.formFactor = "Custom"
  2007. J3PartI.Size = Vector3.new(1,1,ArmLength/2)
  2008. J3PartI.TopSurface = 0
  2009. J3PartI.BottomSurface = 0
  2010. J3PartI.Parent = HoverCraft
  2011. J3PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2012. J3WeldI = Instance.new("Weld")
  2013. J3WeldI.Part0 = J3PartG
  2014. J3WeldI.Part1 = J3PartI
  2015. J3WeldI.Parent = J3PartI
  2016. J3WeldI.C0 = CFrame.new(0,math.pi/5,-ArmLength/4) * CFrame.Angles(math.pi/5,0,0)
  2017. J4PartA = Instance.new("Part")
  2018. J4PartA.Anchored = false
  2019. J4PartA.CanCollide = true
  2020. J4PartA.Locked = true
  2021. J4PartA.formFactor = "Custom"
  2022. J4PartA.Shape = "Ball"
  2023. J4PartA.Size = Vector3.new(2,2,2)
  2024. J4PartA.TopSurface = 0
  2025. J4PartA.BottomSurface = 0
  2026. J4PartA.BrickColor = BrickColor.Black()
  2027. J4PartA.Parent = HoverCraft
  2028. J4PartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2029. J4WeldA = Instance.new("Weld")
  2030. J4WeldA.Part0 = PartL
  2031. J4WeldA.Part1 = J4PartA
  2032. J4WeldA.Parent = J4PartA
  2033. J4WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  2034. J4PartB = Instance.new("Part")
  2035. J4PartB.Anchored = false
  2036. J4PartB.CanCollide = true
  2037. J4PartB.Locked = true
  2038. J4PartB.formFactor = "Custom"
  2039. J4PartB.Size = Vector3.new(1,ArmLength,1)
  2040. J4PartB.TopSurface = 0
  2041. J4PartB.BottomSurface = 0
  2042. J4PartB.Parent = HoverCraft
  2043. J4PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2044. J4WeldB = Instance.new("Weld")
  2045. J4WeldB.Part0 = J4PartA
  2046. J4WeldB.Part1 = J4PartB
  2047. J4WeldB.Parent = J4PartB
  2048. J4WeldB.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2049. J4PartC = Instance.new("Part")
  2050. J4PartC.Anchored = false
  2051. J4PartC.CanCollide = true
  2052. J4PartC.Locked = true
  2053. J4PartC.formFactor = "Custom"
  2054. J4PartC.Shape = "Ball"
  2055. J4PartC.Size = Vector3.new(2,2,2)
  2056. J4PartC.TopSurface = 0
  2057. J4PartC.BottomSurface = 0
  2058. J4PartC.BrickColor = BrickColor.Black()
  2059. J4PartC.Parent = HoverCraft
  2060. J4PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2061. J4WeldC = Instance.new("Weld")
  2062. J4WeldC.Part0 = J4PartB
  2063. J4WeldC.Part1 = J4PartC
  2064. J4WeldC.Parent = J4PartC
  2065. J4WeldC.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2066. J4PartD = Instance.new("Part")
  2067. J4PartD.Anchored = false
  2068. J4PartD.CanCollide = true
  2069. J4PartD.Locked = true
  2070. J4PartD.formFactor = "Custom"
  2071. J4PartD.Size = Vector3.new(1,ArmLength,1)
  2072. J4PartD.TopSurface = 0
  2073. J4PartD.BottomSurface = 0
  2074. J4PartD.Parent = HoverCraft
  2075. J4PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2076. J4WeldD = Instance.new("Weld")
  2077. J4WeldD.Part0 = J4PartC
  2078. J4WeldD.Part1 = J4PartD
  2079. J4WeldD.Parent = J4PartD
  2080. J4WeldD.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2081. J4PartE = Instance.new("Part")
  2082. J4PartE.Anchored = false
  2083. J4PartE.CanCollide = true
  2084. J4PartE.Locked = true
  2085. J4PartE.formFactor = "Custom"
  2086. J4PartE.Shape = "Ball"
  2087. J4PartE.Size = Vector3.new(2,2,2)
  2088. J4PartE.TopSurface = 0
  2089. J4PartE.BottomSurface = 0
  2090. J4PartE.BrickColor = BrickColor.Black()
  2091. J4PartE.Parent = HoverCraft
  2092. J4PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2093. J4WeldE = Instance.new("Weld")
  2094. J4WeldE.Part0 = J4PartD
  2095. J4WeldE.Part1 = J4PartE
  2096. J4WeldE.Parent = J4PartE
  2097. J4WeldE.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2098. J4PartF = Instance.new("Part")
  2099. J4PartF.Anchored = false
  2100. J4PartF.CanCollide = true
  2101. J4PartF.Locked = true
  2102. J4PartF.formFactor = "Custom"
  2103. J4PartF.Size = Vector3.new(1,ArmLength,1)
  2104. J4PartF.TopSurface = 0
  2105. J4PartF.BottomSurface = 0
  2106. J4PartF.Parent = HoverCraft
  2107. J4PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2108. J4WeldF = Instance.new("Weld")
  2109. J4WeldF.Part0 = J4PartE
  2110. J4WeldF.Part1 = J4PartF
  2111. J4WeldF.Parent = J4PartF
  2112. J4WeldF.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2113. J4PartG = Instance.new("Part")
  2114. J4PartG.Anchored = false
  2115. J4PartG.CanCollide = true
  2116. J4PartG.Locked = true
  2117. J4PartG.formFactor = "Custom"
  2118. J4PartG.Shape = "Ball"
  2119. J4PartG.Size = Vector3.new(2,2,2)
  2120. J4PartG.TopSurface = 0
  2121. J4PartG.BottomSurface = 0
  2122. J4PartG.BrickColor = BrickColor.Black()
  2123. J4PartG.Parent = HoverCraft
  2124. J4PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2125. J4WeldG = Instance.new("Weld")
  2126. J4WeldG.Part0 = J4PartF
  2127. J4WeldG.Part1 = J4PartG
  2128. J4WeldG.Parent = J4PartG
  2129. J4WeldG.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2130. J4PartH = Instance.new("Part")
  2131. J4PartH.Anchored = false
  2132. J4PartH.CanCollide = true
  2133. J4PartH.Locked = true
  2134. J4PartH.formFactor = "Custom"
  2135. J4PartH.Size = Vector3.new(1,1,ArmLength/2)
  2136. J4PartH.TopSurface = 0
  2137. J4PartH.BottomSurface = 0
  2138. J4PartH.Parent = HoverCraft
  2139. J4PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2140. J4WeldH = Instance.new("Weld")
  2141. J4WeldH.Part0 = J4PartG
  2142. J4WeldH.Part1 = J4PartH
  2143. J4WeldH.Parent = J4PartH
  2144. J4WeldH.C0 = CFrame.new(0,math.pi/5,ArmLength/4) * CFrame.Angles(-math.pi/5,0,0)
  2145. J4PartI = Instance.new("Part")
  2146. J4PartI.Anchored = false
  2147. J4PartI.CanCollide = true
  2148. J4PartI.Locked = true
  2149. J4PartI.formFactor = "Custom"
  2150. J4PartI.Size = Vector3.new(1,1,ArmLength/2)
  2151. J4PartI.TopSurface = 0
  2152. J4PartI.BottomSurface = 0
  2153. J4PartI.Parent = HoverCraft
  2154. J4PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2155. J4WeldI = Instance.new("Weld")
  2156. J4WeldI.Part0 = J4PartG
  2157. J4WeldI.Part1 = J4PartI
  2158. J4WeldI.Parent = J4PartI
  2159. J4WeldI.C0 = CFrame.new(0,math.pi/5,-ArmLength/4) * CFrame.Angles(math.pi/5,0,0)
  2160. Balloon = Instance.new("Part")
  2161. Balloon.Anchored = false
  2162. Balloon.CanCollide = true
  2163. Balloon.Locked = true
  2164. Balloon.formFactor = "Custom"
  2165. Balloon.Size = Vector3.new(0.3,0.3,0.3)
  2166. Balloon.Transparency = 1
  2167. Balloon.TopSurface = 0
  2168. Balloon.BottomSurface = 0
  2169. Balloon.BrickColor = BrickColor.Black()
  2170. Balloon.Parent = HoverCraft
  2171. Balloon.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2172. BalloonW = Instance.new("Weld")
  2173. BalloonW.Part0 = PartA
  2174. BalloonW.Part1 = Balloon
  2175. BalloonW.Parent = Balloon
  2176. BalloonW.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  2177. BalloonM = Instance.new("SpecialMesh")
  2178. BalloonM.MeshType = "Sphere"
  2179. BalloonM.Scale = Vector3.new(1,1,1)
  2180. BalloonM.Parent = Balloon
  2181. Jump = false
  2182. Gyro = Instance.new("BodyGyro")
  2183. Gyro.maxTorque = Vector3.new(math.huge,0,math.huge)
  2184. Gyro.cframe = CFrame.new(0,0,0)
  2185. Gyro.Parent = Seat
  2186. AngleVelocity = Instance.new("BodyAngularVelocity")
  2187. AngleVelocity.maxTorque = Vector3.new(0,math.huge,0)
  2188. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2189. AngleVelocity.Parent = Seat
  2190. DriveVelocity = Instance.new("BodyVelocity")
  2191. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2192. DriveVelocity.Parent = Seat
  2193. function FTBurn(BurntModel)
  2194. coroutine.resume(coroutine.create(function()
  2195. char = BurntModel
  2196. model = Instance.new("Model")
  2197. model.Name = "Burnt"
  2198. model.Parent = char
  2199. for _,j in pairs (char:GetChildren()) do
  2200. if j.className == "CharacterMesh" then
  2201. j:Remove()
  2202. end end
  2203. local part = Instance.new("Part")
  2204. part.Anchored = false
  2205. part.CanCollide = false
  2206. part.Locked = true
  2207. part.formFactor = "Symmetric"
  2208. part.TopSurface = 0
  2209. part.BottomSurface = 0
  2210. part.BrickColor = BrickColor.new("Really black")
  2211. part.Size = Vector3.new(1,1,1)
  2212. part.Parent = model
  2213. local mesh = Instance.new("SpecialMesh")
  2214. mesh.MeshType = "Brick"
  2215. mesh.Scale = Vector3.new(1.01,2.005,1.01)
  2216. mesh.Parent = part
  2217. weld = Instance.new("Weld")
  2218. weld.Parent = char["Left Arm"]
  2219. weld.Part0 = weld.Parent
  2220. weld.Part1 = part
  2221. weld.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2222. local part = Instance.new("Part")
  2223. part.Anchored = false
  2224. part.CanCollide = false
  2225. part.Locked = true
  2226. part.formFactor = "Symmetric"
  2227. part.TopSurface = 0
  2228. part.BottomSurface = 0
  2229. part.BrickColor = BrickColor.new("Really black")
  2230. part.Size = Vector3.new(1,1,1)
  2231. part.Parent = model
  2232. local mesh = Instance.new("SpecialMesh")
  2233. mesh.MeshType = "Brick"
  2234. mesh.Scale = Vector3.new(1.01,2.005,1.01)
  2235. mesh.Parent = part
  2236. weld = Instance.new("Weld")
  2237. weld.Parent = char["Right Arm"]
  2238. weld.Part0 = weld.Parent
  2239. weld.Part1 = part
  2240. weld.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2241. local part = Instance.new("Part")
  2242. part.Anchored = false
  2243. part.CanCollide = false
  2244. part.Locked = true
  2245. part.formFactor = "Symmetric"
  2246. part.TopSurface = 0
  2247. part.BottomSurface = 0
  2248. part.BrickColor = BrickColor.new("Really black")
  2249. part.Size = Vector3.new(1,1,1)
  2250. part.Parent = model
  2251. local mesh = Instance.new("SpecialMesh")
  2252. mesh.MeshType = "Brick"
  2253. mesh.Scale = Vector3.new(1.01,2.005,1.01)
  2254. mesh.Parent = part
  2255. weld = Instance.new("Weld")
  2256. weld.Parent = char["Left Leg"]
  2257. weld.Part0 = weld.Parent
  2258. weld.Part1 = part
  2259. weld.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2260. local part = Instance.new("Part")
  2261. part.Anchored = false
  2262. part.CanCollide = false
  2263. part.Locked = true
  2264. part.formFactor = "Symmetric"
  2265. part.TopSurface = 0
  2266. part.BottomSurface = 0
  2267. part.BrickColor = BrickColor.new("Really black")
  2268. part.Size = Vector3.new(1,1,1)
  2269. part.Parent = model
  2270. local mesh = Instance.new("SpecialMesh")
  2271. mesh.MeshType = "Brick"
  2272. mesh.Scale = Vector3.new(1.01,2.005,1.01)
  2273. mesh.Parent = part
  2274. weld = Instance.new("Weld")
  2275. weld.Parent = char["Right Leg"]
  2276. weld.Part0 = weld.Parent
  2277. weld.Part1 = part
  2278. weld.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2279. local part = Instance.new("Part")
  2280. part.Anchored = false
  2281. part.CanCollide = false
  2282. part.Locked = true
  2283. part.formFactor = "Symmetric"
  2284. part.TopSurface = 0
  2285. part.BottomSurface = 0
  2286. part.BrickColor = BrickColor.new("Really black")
  2287. part.Size = Vector3.new(1,1,1)
  2288. part.Parent = model
  2289. local mesh = Instance.new("SpecialMesh")
  2290. mesh.MeshType = "Brick"
  2291. mesh.Scale = Vector3.new(2.005,2.005,1.01)
  2292. mesh.Parent = part
  2293. weld = Instance.new("Weld")
  2294. weld.Parent = char["Torso"]
  2295. weld.Part0 = weld.Parent
  2296. weld.Part1 = part
  2297. local part = Instance.new("Part")
  2298. part.Anchored = false
  2299. part.CanCollide = false
  2300. part.Locked = true
  2301. part.formFactor = "Symmetric"
  2302. part.TopSurface = 0
  2303. part.BottomSurface = 0
  2304. part.BrickColor = BrickColor.new("Really black")
  2305. part.Size = Vector3.new(1,1,1)
  2306. part.Parent = model
  2307. local mesh = Instance.new("SpecialMesh")
  2308. mesh.MeshType = "Head"
  2309. mesh.Scale = Vector3.new(1.26,1.26,1.26)
  2310. mesh.Parent = part
  2311. weld = Instance.new("Weld")
  2312. weld.Parent = char["Head"]
  2313. weld.Part0 = weld.Parent
  2314. weld.Part1 = part
  2315. for i,v in pairs(char:GetChildren()) do if v.className == "Part" then Instance.new("Fire").Parent = v end end
  2316. for i,v in pairs(model:GetChildren()) do if v.className == "Part" then v.Transparency = 1 end end
  2317. for i = 1,1000 do wait()
  2318. for i,v in pairs(model:GetChildren()) do if v.className == "Part" then v.Transparency = v.Transparency - 0.001 end end
  2319. char.Humanoid.Health = char.Humanoid.Health - 0.11
  2320. end
  2321. for i,v in pairs(char:GetChildren()) do if v.className == "Part" then v.BrickColor = BrickColor.new("Really black") end end
  2322. model:Remove()
  2323. char:BreakJoints()
  2324. end))
  2325. end
  2326. function LegsDown()
  2327. if Mode == 1 then Velocity.Parent = Seat end
  2328. for i = 1,6 do wait()
  2329. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2330. J1WeldC.C0 = J1WeldC.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2331. J1WeldE.C0 = J1WeldE.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2332. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2333. J2WeldC.C0 = J2WeldC.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2334. J2WeldE.C0 = J2WeldE.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2335. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2336. J3WeldC.C0 = J3WeldC.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2337. J3WeldE.C0 = J3WeldE.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2338. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2339. J4WeldC.C0 = J4WeldC.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2340. J4WeldE.C0 = J4WeldE.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2341. end
  2342. end
  2343. function LegsUp()
  2344. for i = 1,6 do wait()
  2345. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2346. J1WeldC.C0 = J1WeldC.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2347. J1WeldE.C0 = J1WeldE.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2348. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2349. J2WeldC.C0 = J2WeldC.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2350. J2WeldE.C0 = J2WeldE.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2351. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2352. J3WeldC.C0 = J3WeldC.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2353. J3WeldE.C0 = J3WeldE.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2354. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2355. J4WeldC.C0 = J4WeldC.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2356. J4WeldE.C0 = J4WeldE.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2357. end
  2358. end
  2359. Legs = 0
  2360. LegsDown()
  2361. function TempSeats()
  2362. local PartAA = Instance.new("Seat")
  2363. PartAA.Anchored = false
  2364. PartAA.CanCollide = false
  2365. PartAA.Locked = true
  2366. PartAA.formFactor = "Custom"
  2367. PartAA.Size = Vector3.new(2,0.5,2)
  2368. PartAA.TopSurface = 0
  2369. PartAA.BottomSurface = 0
  2370. PartAA.BrickColor = BrickColor.Black()
  2371. PartAA.Parent = HoverCraft
  2372. PartAA.Name = "TempSeatA"
  2373. PartAA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2374. local WeldAA = Instance.new("Weld")
  2375. WeldAA.Part0 = Seat
  2376. WeldAA.Part1 = PartAA
  2377. WeldAA.Parent = PartAA
  2378. WeldAA.C0 = CFrame.new(0,0.25,4.75) * CFrame.Angles(0,math.pi,0)
  2379. local PartBB = Instance.new("Seat")
  2380. PartBB.Anchored = false
  2381. PartBB.CanCollide = false
  2382. PartBB.Locked = true
  2383. PartBB.formFactor = "Custom"
  2384. PartBB.Size = Vector3.new(2,0.5,2)
  2385. PartBB.TopSurface = 0
  2386. PartBB.BottomSurface = 0
  2387. PartBB.BrickColor = BrickColor.Black()
  2388. PartBB.Parent = HoverCraft
  2389. PartBB.Name = "TempSeatB"
  2390. PartBB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2391. local WeldBB = Instance.new("Weld")
  2392. WeldBB.Part0 = Seat
  2393. WeldBB.Part1 = PartBB
  2394. WeldBB.Parent = PartBB
  2395. WeldBB.C0 = CFrame.new(-4.75,0.25,0) * CFrame.Angles(0,math.pi/2,0)
  2396. local PartCC = Instance.new("Seat")
  2397. PartCC.Anchored = false
  2398. PartCC.CanCollide = false
  2399. PartCC.Locked = true
  2400. PartCC.formFactor = "Custom"
  2401. PartCC.Size = Vector3.new(2,0.5,2)
  2402. PartCC.TopSurface = 0
  2403. PartCC.BottomSurface = 0
  2404. PartCC.BrickColor = BrickColor.Black()
  2405. PartCC.Parent = HoverCraft
  2406. PartCC.Name = "TempSeatC"
  2407. PartCC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2408. local WeldCC = Instance.new("Weld")
  2409. WeldCC.Part0 = Seat
  2410. WeldCC.Part1 = PartCC
  2411. WeldCC.Parent = PartCC
  2412. WeldCC.C0 = CFrame.new(4.75,0.25,0) * CFrame.Angles(0,-math.pi/2,0)
  2413. coroutine.resume(coroutine.create(function()
  2414. for i = 1,0,-0.1 do
  2415. PartAA.Transparency = i
  2416. PartBB.Transparency = i
  2417. PartCC.Transparency = i
  2418. wait()
  2419. end
  2420. end))
  2421. end
  2422. function DelTempSeats()
  2423. pcall(function()
  2424. local PartAA = HoverCraft.TempSeatA
  2425. local PartBB = HoverCraft.TempSeatB
  2426. local PartCC = HoverCraft.TempSeatC
  2427. coroutine.resume(coroutine.create(function()
  2428. for i = 0,1,0.1 do
  2429. PartAA.Transparency = i
  2430. PartBB.Transparency = i
  2431. PartCC.Transparency = i
  2432. wait()
  2433. end
  2434. PartAA:Destroy()
  2435. PartBB:Destroy()
  2436. PartCC:Destroy()
  2437. end))
  2438. end)
  2439. end
  2440. function MakeBall()
  2441. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2442. DriveVelocity.velocity = Vector3.new(0,0,0)
  2443. wait()
  2444. Balloon.Transparency = 0
  2445. BalloonW.C0 = CFrame.new(0,12,0) * CFrame.Angles(0,0,0)
  2446. for i = 1,30 do wait()
  2447. BalloonW.C0 = BalloonW.C0 + Vector3.new(0,0.74,0)
  2448. BalloonM.Scale = BalloonM.Scale + Vector3.new(5,5,5)
  2449. end
  2450. DriveVelocity.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2451. DriveVelocity.velocity = Vector3.new(0,math.pi*ArmLength,0)
  2452. end
  2453. function dmgcounter(part,name)
  2454. dmgcm = Instance.new("Model", part.Parent)
  2455. dmgcm.Name = name
  2456. dmgc = Instance.new("Part", dmgcm)
  2457. dmgc.Name = "Head"
  2458. dmgc.BrickColor = BrickColor.new("Bright red")
  2459. dmgc.FormFactor = "Custom"
  2460. dmgc.Size = Vector3.new(0.7,0.2,0.7)
  2461. dmgc.TopSurface = "Smooth"
  2462. dmgc.BottomSurface = "Smooth"
  2463. dmgc.CanCollide = false
  2464. dmgc.Anchored = true
  2465. Instance.new("Humanoid", dmgcm).MaxHealth = 0
  2466. game:GetService("Debris"):AddItem(dmgcm,3)
  2467. dmgc.CFrame = CFrame.new(part.CFrame.x+math.random(-2,2),math.random(7,8),part.CFrame.z+math.random(-2,2))
  2468. coroutine.resume(coroutine.create(function()
  2469. while true do
  2470. wait(0.1)
  2471. dmgc.CFrame = dmgc.CFrame*CFrame.new(0,0.01,0)
  2472. end
  2473. end))
  2474. end
  2475. function DeleBall()
  2476. for i = 1,30 do wait()
  2477. BalloonW.C0 = BalloonW.C0 - Vector3.new(0,0.74,0)
  2478. BalloonM.Scale = BalloonM.Scale - Vector3.new(5,5,5)
  2479. end
  2480. Balloon.Transparency = 1
  2481. BalloonW.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  2482. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2483. DriveVelocity.velocity = Vector3.new(0,0,0)
  2484. end
  2485. Blah = true
  2486. EndBlah = true
  2487. Mode = 0 -- 0=Spider,1=Balloon
  2488. Walking = false
  2489. Walk = false
  2490. WalkA = false
  2491. WalkD = false
  2492. WalkS = false
  2493. WalkW = false
  2494. ---------------------------------------------------------------------------------------------------------------
  2495. function SpiderWalkW()
  2496. if not Walk then
  2497. Walk = true
  2498. if WalkW then
  2499. for i = 1, 2 do wait()
  2500. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2501. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2502. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2503. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2504. end
  2505. DriveVelocity.maxForce = Vector3.new(math.huge,0,math.huge)
  2506. while (Mode == 0) and WalkW do wait()
  2507. for i = 1,4 do wait()
  2508. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2509. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2510. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2511. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2512. DriveVelocity.velocity = Seat.CFrame.lookVector * 20
  2513. end
  2514. for i = 1,4 do wait()
  2515. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2516. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2517. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2518. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2519. DriveVelocity.velocity = Seat.CFrame.lookVector * 20
  2520. end
  2521. end
  2522. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2523. DriveVelocity.velocity = Vector3.new(0,0,0)
  2524. for i = 1, 2 do wait()
  2525. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2526. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2527. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2528. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2529. end
  2530. end
  2531. Walk = false
  2532. end
  2533. end
  2534. ---------------------------------------------------------------------------------------------------------------
  2535. function SpiderWalkS()
  2536. if not Walk then
  2537. Walk = true
  2538. if WalkS then
  2539. for i = 1, 2 do wait()
  2540. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2541. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2542. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2543. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2544. end
  2545. DriveVelocity.maxForce = Vector3.new(math.huge,0,math.huge)
  2546. while (Mode == 0) and WalkS do wait()
  2547. for i = 1,4 do wait()
  2548. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2549. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2550. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2551. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2552. DriveVelocity.velocity = Seat.CFrame.lookVector * -15
  2553. end
  2554. for i = 1,4 do wait()
  2555. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2556. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2557. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2558. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2559. DriveVelocity.velocity = Seat.CFrame.lookVector * -15
  2560. end
  2561. end
  2562. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2563. DriveVelocity.velocity = Vector3.new(0,0,0)
  2564. for i = 1, 2 do wait()
  2565. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2566. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2567. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2568. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2569. end
  2570. end
  2571. Walk = false
  2572. end
  2573. end
  2574. ---------------------------------------------------------------------------------------------------------------
  2575. function SpiderWalkA()
  2576. if not Walk then
  2577. Walk = true
  2578. if WalkA then
  2579. for i = 1, 2 do wait()
  2580. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2581. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2582. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2583. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2584. end
  2585. AngleVelocity.angularvelocity = Vector3.new(0,3,0)
  2586. while (Mode == 0) and WalkA do wait()
  2587. for i = 1,4 do wait()
  2588. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2589. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2590. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2591. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2592. end
  2593. for i = 1,4 do wait()
  2594. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2595. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2596. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2597. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2598. end
  2599. end
  2600. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2601. for i = 1, 2 do wait()
  2602. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2603. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2604. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2605. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2606. end
  2607. end
  2608. Walk = false
  2609. elseif Walk then
  2610. if WalkW then
  2611. AngleVelocity.angularvelocity = Vector3.new(0,0.5,0)
  2612. while (Mode == 0) and WalkW and WalkA do wait() end
  2613. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2614. end
  2615. end
  2616. end
  2617. ---------------------------------------------------------------------------------------------------------------
  2618. function SpiderWalkD()
  2619. if not Walk then
  2620. Walk = true
  2621. if WalkD then
  2622. for i = 1, 2 do wait()
  2623. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2624. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2625. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2626. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2627. end
  2628. AngleVelocity.angularvelocity = Vector3.new(0,-3,0)
  2629. while (Mode == 0) and WalkD do wait()
  2630. for i = 1,4 do wait()
  2631. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2632. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2633. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2634. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2635. end
  2636. for i = 1,4 do wait()
  2637. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2638. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2639. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2640. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2641. end
  2642. end
  2643. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2644. for i = 1, 2 do wait()
  2645. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2646. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2647. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2648. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2649. end
  2650. end
  2651. Walk = false
  2652. elseif Walk then
  2653. if WalkW then
  2654. AngleVelocity.angularvelocity = Vector3.new(0,-0.5,0)
  2655. while (Mode == 0) and WalkW and WalkD do wait() end
  2656. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2657. end
  2658. end
  2659. end
  2660. function BFlyW()
  2661. end
  2662. function BFlyA()
  2663. if not Walk then
  2664. Walk = true
  2665. if WalkA then
  2666. AngleVelocity.angularvelocity = Vector3.new(0,1,0)
  2667. while WalkA do wait() end
  2668. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2669. end
  2670. Walk = false
  2671. end
  2672. end
  2673. function BFlyS()
  2674. if not Walk then
  2675. Walk = true
  2676. if WalkS then
  2677. end
  2678. Walk = false
  2679. end
  2680. end
  2681. function BFlyD()
  2682. if not Walk then
  2683. Walk = true
  2684. if WalkD then
  2685. AngleVelocity.angularvelocity = Vector3.new(0,-1,0)
  2686. while WalkD do wait() end
  2687. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2688. end
  2689. Walk = false
  2690. end
  2691. end
  2692. ----
  2693. function HatchUp()
  2694. for i = 1,12 do wait()
  2695. HWeldB.C0 = HWeldB.C0 * CFrame.Angles(0,-math.pi/24,0)
  2696. end
  2697. end
  2698. function HatchDown()
  2699. for i = 1,12 do wait()
  2700. HWeldB.C0 = HWeldB.C0 * CFrame.Angles(0,math.pi/24,0)
  2701. end
  2702. end
  2703. ----
  2704. function CloseJaw()
  2705. for i = 1,7 do wait()
  2706. GunWeldD.C0 = GunWeldD.C0 * CFrame.Angles(0.1,0,0)
  2707. GunWeldK.C0 = GunWeldK.C0 * CFrame.Angles(-0.1,0,0)
  2708. end
  2709. end
  2710. function OpenJaw()
  2711. for i = 1,7 do wait()
  2712. GunWeldD.C0 = GunWeldD.C0 * CFrame.Angles(-0.1,0,0)
  2713. GunWeldK.C0 = GunWeldK.C0 * CFrame.Angles(0.1,0,0)
  2714. end
  2715. end
  2716. function Shoot()
  2717. end
  2718. ---------------------------------------------------------------------------------------------------------------
  2719. Seats = false
  2720. hatch = true
  2721. if script.Parent == nil or script.Parent.Name == Player.Name or script.Parent.Parent.Name == Player.Name then
  2722. Hopper = Instance.new("HopperBin")
  2723. Hopper.Name = "BNS"
  2724. Hopper.Parent = Player.Backpack
  2725. end
  2726. function onKeyDown(key)
  2727. if Blah == true then
  2728. Blah = false
  2729. if key == "f" then
  2730. OpenJaw()
  2731. Shoot()
  2732. CloseJaw()
  2733. end
  2734. if key == "e" then
  2735. if Mode == 0 then
  2736. if hatch then
  2737. hatch = false
  2738. HatchUp()
  2739. elseif not hatch then
  2740. hatch = true
  2741. HatchDown()
  2742. end
  2743. end
  2744. end
  2745. if key == "l" then
  2746. if Seats == false then
  2747. if HoverCraft:FindFirstChild("TempSeatA") or HoverCraft:FindFirstChild("TempSeatB") or HoverCraft:FindFirstChild("TempSeatC") then
  2748. Seats = true
  2749. DelTempSeats()
  2750. Seats = false
  2751. else
  2752. Seats = true
  2753. TempSeats()
  2754. Seats = false
  2755. end
  2756. end
  2757. end
  2758. if string.byte(key) == 8 then
  2759. Character.Torso.CFrame = Seat.CFrame*CFrame.new(0,2,0)
  2760. end
  2761. if key == "f" then -- shift key :3
  2762. if Mode == 0 and not Walk then
  2763. if not Jump then
  2764. Jump = true
  2765. LegsDown()
  2766. DriveVelocity.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2767. DriveVelocity.velocity = Vector3.new(Seat.CFrame.lookVector.x * 30,15,Seat.CFrame.lookVector.z * 30)
  2768. wait()
  2769. LegsUp()
  2770. wait(0.6)
  2771. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2772. DriveVelocity.velocity = Vector3.new(0,0,0)
  2773. wait(0.7)
  2774. Jump = false
  2775. end
  2776. end
  2777. end
  2778. if key == "p" and (not WalkW and not WalkA and not WalkS and not WalkD) and not Walk then
  2779. if Mode == 0 then
  2780. Mode = 1
  2781. if not hatch then HatchDown() hatch = true end -- c:
  2782. LegsUp()
  2783. LegsUp()
  2784. MakeBall()
  2785. elseif Mode == 1 then
  2786. Mode = 0
  2787. DeleBall()
  2788. LegsDown()
  2789. LegsDown()
  2790. end
  2791. end
  2792. Sit = Character.Humanoid.Sit
  2793. if Mode == 0 and Sit then
  2794. if key == "w" then
  2795. WalkW = true
  2796. coroutine.resume(coroutine.create(function()
  2797. SpiderWalkW()
  2798. end))
  2799. elseif key == "a" then
  2800. WalkA = true
  2801. coroutine.resume(coroutine.create(function()
  2802. SpiderWalkA()
  2803. end))
  2804. elseif key == "s" then
  2805. WalkS = true
  2806. coroutine.resume(coroutine.create(function()
  2807. SpiderWalkS()
  2808. end))
  2809. elseif key == "d" then
  2810. WalkD = true
  2811. coroutine.resume(coroutine.create(function()
  2812. SpiderWalkD()
  2813. end))
  2814. end
  2815. elseif Mode == 1 and Sit then
  2816. if key == "w" then
  2817. WalkW = true
  2818. coroutine.resume(coroutine.create(function()
  2819. BFlyW()
  2820. end))
  2821. elseif key == "a" then
  2822. WalkA = true
  2823. coroutine.resume(coroutine.create(function()
  2824. BFlyA()
  2825. end))
  2826. elseif key == "s" then
  2827. WalkS = true
  2828. coroutine.resume(coroutine.create(function()
  2829. BFlyS()
  2830. end))
  2831. elseif key == "d" then
  2832. WalkD = true
  2833. coroutine.resume(coroutine.create(function()
  2834. BFlyD()
  2835. end))
  2836. end
  2837. end
  2838. Blah = true
  2839. end
  2840. end
  2841. function onKeyUp(key)
  2842. key = key:lower()
  2843. if key == "w" then
  2844. WalkW = false
  2845. elseif key == "a" then
  2846. WalkA = false
  2847. elseif key == "s" then
  2848. WalkS = false
  2849. elseif key == "d" then
  2850. WalkD = false
  2851. end
  2852. end
  2853. function Selected(Mouse)
  2854. Mouse.Icon = "rbxasset://textures\\GunCursor.png"
  2855. Mouse.KeyDown:connect(onKeyDown)
  2856. Mouse.KeyUp:connect(onKeyUp)
  2857. Mouse.Button1Down:connect(function() onButton1Down(Mouse) end)
  2858. end
  2859. Hopper.Selected:connect(Selected)
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