krazyd4n

prism any% to red routing

Mar 3rd, 2025 (edited)
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  1. pokemon prism new any% red routing
  2.  
  3. this paste got a little out of hand, guess it's a routing paste now
  4.  
  5. Follow cyndaquil/marill route up to laurel, skipping gold tokens, and try to skip spurge mart (risk no x acc on marill route i guess)
  6. cyndaquil and marill are very close. cyndaquil is slightly faster before laurel, marill is slightly faster after.
  7. marill should save a little more time here compared to lance, but i haven't routed mystery league yet.
  8. I think the cyndaquil route is slightly safer though, marill has a ~45% chance to miss rollout on rinji without x acc.
  9.  
  10. Go to the building in the north and get a fossil case
  11. go to the pokemon center, deposit the fossil case
  12. get another fossil case
  13. withdraw the other fossil case
  14. bike to the mart
  15.  
  16. open key item pack
  17. swap the 2nd and 1st fossil cases
  18.  
  19. sell 255 energy root
  20. buy 99 pokeballs 2 times
  21. buy pokeballs up to 205 total (2 plus 1 for each used on marill)
  22. buy 1 great ball
  23. sell 31 pokeballs from the 2 stacks
  24.  
  25. bike back to the center
  26. go to pc and deposit fossil case
  27. close pc, swap ferryticket to slot 4 in balls
  28. open pc, deposit bike from ball pocket
  29. deposit ferry ticket from balls pocket (below cancel)
  30. deposit 1 masterball
  31. deposit bike from balls pocket
  32. close pc, swap great ball to slot 2
  33. open pc, deposit ferry ticket (below cancel)
  34.  
  35. SAVE IF NOT CONFIDENT< CRASHING THE GAME IS VERY EASY HERE
  36. YOU MUST BE DOING A SWAP WHEN SCROLLING PAST ITEM 00
  37.  
  38. swap to key items, select energy root, then scroll down and press b when you reach a masterball x[]5 stack
  39.  
  40. Go to the deposit menu and deposit the following (azumarill route)
  41. 40 master ball
  42. 154 guard spec (black box with blue line at the bottom)
  43. 49 x sp.def
  44. 52 x attack
  45. 14 x speed
  46. 152 full restore
  47. 43 berserk gene
  48. 32 max repel
  49. 249 rare candy
  50. 237 timer ball
  51.  
  52. (order can probably be improved)
  53.  
  54. Or go to the deposit menu and deposit the following (typhlosion route)
  55. 13 master ball
  56. 53 full restore (same slot)
  57. 52 x special
  58. 51 x speed
  59. 21 x defend
  60. 43 max elixir
  61. 32 max repel
  62. 138 rare candy
  63. 249 charcoal
  64. 237 timer ball
  65. (need to add new items)
  66.  
  67. (calcium (31) could be useful)
  68.  
  69. go to the withdraw menu and withdraw all these items except the masterballs and timerballs
  70. open bag, switch to item pocket, repel, use the candies, moveset for azumarill is tackle, dizzy punch, play rough, aqua jet
  71. (maybe keep tackle to skip an elixir?)
  72. moveset for typhlosion is flamethrower, reversal, cut, wild charge???
  73. wild charge and reversal seem bad, swift and flame wheel instead?
  74.  
  75. switch to balls pocket
  76.  
  77. select ferryticket, scroll down to the second lone masterball
  78. press b, then select the masterball and keep scrolling down to the input counters
  79. swap the masterball with the item0 below the 2nd input counter
  80. press a, then b (2 masterball stacks should appear)
  81. merge the masterball stack with the above masterball stack
  82. select the masterball stack, press start, thenmerge it with the other stack
  83. merge the masterballs with the below stack
  84. select something, scroll down to repeat balls
  85. swap with rare candy 4 slots below
  86.  
  87. (there is an extra masterball stack i could use here instead of the start input counter maybe)
  88.  
  89. bike past 2 trainers, get gold token
  90. swap ultra ball up 1
  91. get gold token
  92. merge ultra balls
  93. get gold token
  94. merge ultra balls
  95. get gold token
  96. merge ultra balls
  97. swap ultra balls up 3
  98. bike to just before trainer
  99. swap repeat ball x15 down 2
  100. switch to key items
  101. swap mysteryticket up to repeat ball
  102. swap mysteryticket down 1
  103.  
  104. fight trainers and edison (aqua jet all)
  105.  
  106. get gold token from mart
  107. swap hyper potion up 1
  108. get gold token
  109. merge hyper potions
  110. get gold token
  111. merge hyper potion
  112. get gold token
  113. merge hyper potion
  114. swap rare candy for repeat balls
  115. bike to get hm02
  116. swap dive ball up 4
  117. leave and reeneter route
  118. swap dive ball down 4
  119. swap repeat balls with top hyper potion
  120.  
  121. bike through route, fight 3rd trainer (couldn't skip :()
  122. bike through catacombs
  123. after brown switch, go down ladder and jump over gap
  124. in 2nd 2d section, just jump to green power ranger, no switches
  125. after cave, go to south east route, talk to officer to get hm05
  126.  
  127. bike south, get dig
  128. elixir, teach dig over bubblebeam, teach hms, fly to spurge
  129. (torrenia might be quicker, but i can't get rid of shoelace guy, maybe need to beat brooklyn?)
  130. bike through mound cave
  131. minecart to firelight
  132. fight 2 trainers at the end
  133.  
  134. merge great balls
  135. merge hyper potions
  136. toss 21 dive balls, swap down 3
  137. swap repeat balls up 2, toss 2
  138.  
  139. bike past trainers and bridge, straight to gym
  140. go to lighthouse, get hm03
  141. swap some odd quantity item for brightpowder x64
  142. fly to laurel
  143. get gold token
  144. swap twisted spoon up 1
  145. swap moon stone up 1
  146. get gold token, merge moon stone x5
  147. swap moon stone up 2
  148. swap twistedspoon 4 below 2nd prism key
  149.  
  150. fight brooklyn
  151. go through karp cave
  152. surf to tunod
  153. go to mystery league
  154.  
  155. is it worth a detour for return?
  156. return is ~5 seconds slower to get than dig, may actually be worth it
  157. (worse brown fight, save a turn on red with good attack/speed, don't think i'll go for it)
  158.  
  159. azumarill mystery league:
  160. heal to full and equip berserk gene before each fight
  161.  
  162. brown: x attack+x attack+full restore+dig, dig, aqua jet, aqua jet, (heal out of eq range+)dizzy punch+dizzy punch, dizzy punch
  163.  
  164. gold(risky): play rough+pray, x attack+x speed+full restore+play rough, dizzy punch, play rough, aqua jet, dizzy punch
  165.  
  166. gold(safe): x sp.def+heal until miss+dig, x attack+x speed+full restore+play rough, dizzy punch, play rough, aqua jet, dizzy punch
  167.  
  168. red: guard spec+x speed+x attack+x attack+full restore+dizzy punch, x attack+dig, aqua jet, dizzy punch, dizzy punch, aqua jet
  169.  
  170.  
  171.  
  172.  
  173. rough event flag messing outline:
  174. immediately do 3 merges to skip the pre-laurel trainers (mound cave power rangers), set forest skip and mansion skip
  175. (this also skips one trainer in laurel gym if done before leaving)
  176. 3 merges after edison skips the 2 trainers before hm02 (laurel forest trainers), jumping shoes and officer skips set here
  177. 9 total merges skips milos rival (3 extra either before laurel forest, or just outside milos)
  178. 2 merges at some point after milos skips the pre-bridge trainer(milos trainers), set bridge and acania gym skips here
  179. 5 merges after the bridge, skip laurel gym trainers
  180.  
  181. 12 fought, 9 skipped, 6 of the skips come from trainers fought after underflow, so can work with them to maybe skip more with item balls
  182.  
  183. I don't think any other trainers can be skipped without carrying down from item balls
  184. Can skip at least 3 milos trainers from item balls, how many needed to break even?
  185. Issue is, where can we do the menu, since we need a gold token for this many merges.
  186. Also, unless the merges are done after milos rival, you must fight him (or set the flag with these merges)
  187.  
  188. 36 merges gets laurel forest trainers, pink, blue, green? and one of the firelight trainers
  189. also skips an extra palette, but we already skip it with jumping shoes
  190. 34 skips yellow too, can probably manage 2 merges after that
  191.  
  192. route 76 gold token (outside laurel forest) is an item, so can do merges using that.
  193. unfortunately, don't see a way to skip the forest trainers and the pre-hm02 trainers
  194. latest point for mass merge seems to be torrenia mart, but doing it here means not skipping the hm02 trainers
  195.  
  196. 3 merges, skip pre-laurel (mound cave)
  197. 31 merges outside laurel forest, set laurel forest skip, mansion skip
  198. fight the laurel forest trainers, edison
  199. 3 merges, skip pre-hm02 trainers (laurel forest)
  200. fight pre-milos trainer, rival
  201. skip yellow
  202. 2 merges, set jumping shoes, arrested black
  203. skip blue, pink, green
  204. (can we skip a trainer here if going for eq? not without mega-merge, probably not with mega-merge)
  205. fight a firelight, skip one
  206. 2 merges, skip pre-bridge trainers, set bridge skip, acania skip
  207. 5 merges, set pokemon league skip, unlock brooklyn, present ticket
  208.  
  209. the extra merges skip 5 trainers, but force an extra one, so net 4
  210. close to being worth it,
  211.  
  212. 6 masterball menus
  213. (i think can save 1-2 more gold tokens, but only 3 left)
  214.  
  215. laurel:
  216. 2nd lone masterball for extra masterball
  217. a, left, right, start, b
  218. swap masterball for top input ball
  219. swap bottom input ball for above
  220. swap repeat balls for rare candy
  221.  
  222. forest:
  223. same as previous route
  224.  
  225. torrenia:
  226. 1st lone masterball for item above 1st input ball
  227. swap bottom input ball with above ball
  228. go down 7, select bicycle
  229. go down 9 more, swap with hyper potion
  230. (if you overscroll to the bike, scroll less down after, 16 total)
  231. merge hyper potions
  232. hyper potion up 1
  233. bike to day care
  234. repeat ball down 2
  235. candy down 2
  236. ultra ball down 2
  237.  
  238. park:
  239. swap bottom input ball with above ball
  240. go down 9
  241. swap antidote down 7
  242. merge hyper potions
  243. swap hyper potion down 2
  244. (toss 2 repeat balls)
  245. swap dive balls down 3
  246. toss 21 dive balls
  247.  
  248. acania:
  249. merge great balls
  250. select, b x2
  251. merge great ball with stack below master balls
  252. merge the 3 masterball
  253. select last masterball, scroll up 1, then down 17, merge masterballs
  254. swap hyper potion 4 below twistedspoon
  255. swap masterball 3 below twistedspoon
  256. swap dive ball below hyper potion
  257. swap twistedspoon 10 below dive ball
  258.  
  259. bike swap menus (power ranger skip)
  260. 3 merges to skip pre-forest trainers (from mound cave)
  261. 3 merges to skip pre-hm02 trainers (from forest trainers)
  262. 9 merges to skip milos rival (random set flag at start)
  263. 34 merges to skip yellow (potion by rival 1)
  264. 36 merges to skip the other power rangers (dynamites)
  265. 36 merges to skip 2nd firelight trainer (moon stone)
  266. 41 merges to skip 1st firelight trainer (tm43? not sure what this is)(not compatible with bridge skip)
  267. 2 merges to skip bridge trainers (milos rangers)
  268. 7 merges to skip laurel gym trainers (milos rangers)
  269.  
  270. proposed menuing:
  271. laurel center:
  272. 3 merges
  273. laurel forest:
  274. 3 merges, forest skip, mansion skip
  275. torrenia:
  276. 3 merges, hm02 skip
  277. day care:
  278. undo hm02 skip
  279. after rival:
  280. 25 merges
  281. after yellow:
  282. 2 merges, jumping shoes, arrested black, dynamite
  283. before firelight trainer:
  284. bridge skip (+2), gas skip (+2), no totodile (+2-7), rescue totodile (+7), beat league (+7), mysteryticket (+7)
  285. after firelight trainer:
  286. 2 merges
  287. after hm03:
  288. up to 5 merges
  289. laurel gym:
  290. remaining merges
  291.  
  292. unlikely to be viable to set 6 flags in a single menu, especially since power ranger skip nukes the existing flags.
  293. likely better to split it into 2 menus, 2nd menu in laurel to split 3-3
  294.  
  295. could also just set all quantity flags, but i don't think that's actually helpful
  296.  
  297. registering the bike from the balls menu doesn't actually work?
  298. could swap bike to top of key items after resetting ball quantity
  299.  
  300. actual menus:
  301. laurel center:
  302. (make timer ball during item creation, don't withdraw)??
  303. (move key item cursor up 2 at the end)
  304. (do menu after leaving center)
  305. swap ferry ticket for bike
  306. register bike, merge bottom to top x3
  307. get on bike
  308. reopen menu, swap repeat balls for rare candy
  309.  
  310. in laurel forest:
  311. swap repeat balls down 2
  312. go to key items, swap mysteryticket with repeat balls
  313. swap mysteryticket down 1
  314.  
  315. torrenia:
  316. 1 bike merge, get on bike
  317.  
  318. route 77:
  319. 2 bike merges, get on bike
  320.  
  321. after leaving day care:
  322. 3 bike merges, get on bike
  323.  
  324. after skipping rival:
  325. 25 bike merges
  326. register bike, get on
  327. swap second bike down 14
  328. get on bike
  329.  
  330. after leaving yellow room:
  331. select bike, scroll down to moon stones
  332. merge moon stones twice (15 and 0 twice, not []0)
  333. select moon stone []0, tap down, then scroll to the bottom and swap
  334. go to key items
  335. swap timer ball for ore
  336. swap bike for energy root, register bike
  337. go to balls
  338. swap moon stone down 7
  339. swap ultra ball to moon stone
  340. swap curo shard x64 to down counter
  341. a, down x7, b
  342. swap metal coat down 5
  343. toss 1 eagulou ball
  344.  
  345. hm05:
  346. teach fly
  347. teach rock smash
  348. no dig, return strats i guess
  349.  
  350. pre-firelight trainer:
  351. eagulou ball 2 below brightpowder
  352.  
  353. park:
  354. swap a random lone moon stone (must be even?) for a moon stone in the cluster
  355. another merge
  356.  
  357. (2nd spinner is skipped)
  358.  
  359. pre-gym:
  360. 3 merges (use moon stones)
  361.  
  362. pre-ayaka:
  363. merge final pair of moon stones
  364. merge moon stone with another further down (should exist, if not make one with the down counter)
  365. moon stone to slot 6 (3 below ball)
  366. eagulou ball to slot 7 (1 below moon stone)
  367. dive ball up 1
  368. tm case to slot 9 (5 above prism key)
  369.  
  370. brooklyn is skippable
  371. skipping brooklyn means teaching surf to azumarill, so would need to remove a move
  372. either skip play rough and use an extra x attack on gold, or skip dig/return and 2hko the poisons?
  373. or skip dizzy punch and just use return?
  374. 22 merges after bridge skip gets there, can it be done with less?
  375. 6 merges after watching the milos cutscene works
  376. 9 merges after castro_forest_npc_1 (can we set rijon part 2 for this? don't think so)
  377. 23 merges after the pre-milos trainer (just do some merges before) (this doesn't work with rival skip, need at least 36 merges, but at most 32)
  378. cutscene is ~18 seconds (offscreen), it's quicker to trigger it offscreen
  379. ~21.5 seconds to trigger it properly
  380. 22 bike merges is much slower, moon stones might be okish, but probably not
  381.  
  382. last couple of menus:
  383. pre gym:
  384. revive for moon stone []0
  385. moon stone up 2
  386. revive down 6
  387. eagulou ball below prism key
  388.  
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