Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●
- ...............................................................RADIO.PANEL.............................................................
- ●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●
- "RadioPanel.txt"
- {
- //"SFUI_StandardRadio"
- //"SFUI_GroupRadio"
- //"SFUI_ReportRadio"
- "Groups"
- {
- "common"
- {
- "hotkey" "0"
- "title" "#SFUI_CommonRadio"
- "timeout" "5"
- "Commands"
- {
- "roger"
- {
- "hotkey" "1"
- "label" "#SFUI_Radio_Roger"
- "cmd" "roger"
- }
- "negative"
- {
- "hotkey" "2"
- "label" "#SFUI_Radio_Negative"
- "cmd" "negative"
- }
- "cheer"
- {
- "hotkey" "3"
- "label" "#SFUI_Radio_Cheer"
- "cmd" "cheer"
- }
- "holdpos"
- {
- "hotkey" "4"
- "label" "#SFUI_Radio_Hold_Pos"
- "cmd" "holdpos"
- }
- "followme"
- {
- "hotkey" "5"
- "label" "#SFUI_Radio_Follow"
- "cmd" "followme"
- }
- "thanks"
- {
- "hotkey" "6"
- "label" "#SFUI_Radio_Thanks"
- "cmd" "thanks"
- }
- }
- }
- "standard"
- {
- "hotkey" "1"
- "title" "#SFUI_CommandRadio"
- "timeout" "5"
- "Commands"
- {
- "go"
- {
- "hotkey" "1"
- "label" "BOT_TRENING"
- "cmd" "sv_cheats 1; sv_infinite_ammo 2; ammo_grenade_limit_total 5; mp_warmup_end; mp_freezetime 0; mp_roundtime 60; mp_roundtime_defuse 60; sv_grenade_trajectory 1; sv_grenade_trajectory_thickness 0.8; sv_grenade_trajectory_time 10; sv_showimpacts 1; mp_limitteams 0; mp_autoteambalance 0; mp_maxmoney 60000; mp_startmoney 60000; mp_buytime 9999; mp_buy_anywhere 1; bot_stop 1; give weapon_hegrenade; give weapon_flashbang; give weapon_molotov; give weapon_smokegrenade; give weapon_c4"
- }
- "fallback"
- {
- "hotkey" "2"
- "label" "#Restart Gierki"
- "cmd" "mp_restartgame 1"
- }
- "sticktog"
- {
- "hotkey" "3"
- "label" "Noclip"
- "cmd" "Noclip"
- }
- "followme"
- {
- "hotkey" "4"
- "label" "#Bot_Place"
- "cmd" "Bot_Place"
- }
- }
- }
- "group"
- {
- "hotkey" "2"
- "title" "#SFUI_StandardRadio"
- "timeout" "5"
- "Commands"
- {
- "roger"
- {
- "hotkey" "1"
- "label" "#SFUI_Radio_Roger"
- "cmd" "roger"
- }
- "negative"
- {
- "hotkey" "2"
- "label" "#SFUI_Radio_Negative"
- "cmd" "negative"
- }
- "cheer"
- {
- "hotkey" "3"
- "label" "#SFUI_Radio_Cheer"
- "cmd" "cheer"
- }
- "holdpos"
- {
- "hotkey" "4"
- "label" "#SFUI_Radio_Hold_Pos"
- "cmd" "holdpos"
- }
- "thanks"
- {
- "hotkey" "5"
- "label" "#SFUI_Radio_Thanks"
- "cmd" "thanks"
- }
- "sorry"
- { "hotkey" "6"
- "label" "#SFUI_Radio_Sorry"
- "cmd" "sorry"
- }
- "go_a"
- { "hotkey" "7"
- "label" "#SFUI_Radio_go_a"
- "cmd" "go_a"
- }
- "go_b"
- { "hotkey" "8"
- "label" "#SFUI_Radio_go_b"
- "cmd" "go_b"
- }
- "enemydown"
- { "hotkey" "9"
- "label" "#SFUI_Radio_enemydown"
- "cmd" "enemydown"
- }
- }
- }
- "report"
- {
- "hotkey" "3"
- "title" "#SFUI_ReportRadio"
- "timeout" "5"
- "Commands"
- {
- "enemyspot"
- {
- "hotkey" "1"
- "label" "Mefju"
- "cmd" "cl_crosshair_drawoutline 1; cl_crosshair_dynamic_maxdist_splitratio 0; cl_crosshair_dynamic_splitalpha_innermod 1; cl_crosshair_dynamic_splitalpha_outermod 0.3; cl_crosshair_dynamic_splitdist 3.5; cl_crosshair_outlinethickness 0.5; cl_crosshair_sniper_show_normal_inaccuracy 0; cl_crosshair_t 0; cl_crosshairalpha 200; cl_crosshaircolor 2; cl_crosshaircolor_b 0; cl_crosshaircolor_g 255; cl_crosshaircolor_r 50; cl_crosshairdot 0; cl_crosshairgap -2; cl_crosshairgap_useweaponvalue 0; cl_crosshairscale 600; cl_crosshairsize 4; cl_crosshairstyle 4; cl_crosshairthickness 1; cl_crosshairusealpha 1; cl_fixedcrosshairgap 3; cl_crosshair_sniper_width 4;"
- }
- "needbackup"
- {
- "hotkey" "2"
- "label" "IzakYELLOW"
- "cmd" "cl_crosshair_drawoutline 1.000000;
- cl_crosshair_dynamic_maxdist_splitratio 0.35;
- cl_crosshair_dynamic_splitalpha_innermod 1;
- cl_crosshair_dynamic_splitalpha_outermod 0.5;
- cl_crosshair_dynamic_splitdist 7;
- cl_crosshair_outlinethickness 1.000000;
- cl_crosshair_sniper_show_normal_inaccuracy 0;
- cl_crosshair_sniper_width 2;
- cl_crosshair_t 0.000000;
- cl_crosshairalpha 999.000000;
- cl_crosshaircolor 2.000000;
- cl_crosshaircolor_b 0.000000;
- cl_crosshaircolor_g 0.000000;
- cl_crosshaircolor_r 250.000000;
- cl_crosshairdot 0.000000;
- cl_crosshairgap 0.000000;
- cl_crosshairgap_useweaponvalue 0;
- cl_crosshairscale 600;
- cl_crosshairsize 3.000000;
- cl_crosshairstyle 4.000000;
- cl_crosshairthickness 0.000000;
- cl_crosshairusealpha 1;
- cl_fixedcrosshairgap 3;
- "
- }
- "takepoint"
- {
- "hotkey" "3"
- "label" "Byali"
- "cmd" "cl_crosshair_drawoutline 0;
- cl_crosshair_dynamic_maxdist_splitratio 0;
- cl_crosshair_dynamic_splitalpha_innermod 1;
- cl_crosshair_dynamic_splitalpha_outermod 0.3;
- cl_crosshair_dynamic_splitdist 3.5;
- cl_crosshair_outlinethickness 1;
- cl_crosshair_sniper_show_normal_inaccuracy 0;
- cl_crosshair_sniper_width 3;
- cl_crosshair_t 0;
- cl_crosshairalpha 200;
- cl_crosshaircolor 2;
- cl_crosshaircolor_b 0;
- cl_crosshaircolor_g 255;
- cl_crosshaircolor_r 50;
- cl_crosshairdot 0;
- cl_crosshairgap -2;
- cl_crosshairgap_useweaponvalue 0;
- cl_crosshairscale 600;
- cl_crosshairsize 3.500000;
- cl_crosshairstyle 5;
- cl_crosshairthickness 0.500000;
- cl_crosshairusealpha 1;
- cl_fixedcrosshairgap 3;
- "
- }
- "sectorclear"
- {
- "hotkey" "4"
- "label" "#SFUI_Radio_Sector_Clear"
- "cmd" "sectorclear"
- }
- "inposition"
- {
- "hotkey" "5"
- "label" "#SFUI_Radio_In_Position"
- "cmd" "inposition"
- }
- }
- }
- }
- }
- ●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●
- ............................................................LAUNCH.OPTIONS.............................................................
- ●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●
- Launch options: -d3d9ex -novid -tickrate 128 +cl_forcepreload 1 -language bananagaming +mat_queue_mode 2 -nocrashdialog -nojoy -nod3d9ex
- ●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●
- ...............................................................CONFIG..................................................................
- ●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●
- //BINDY
- sensitivity 1.65
- bind "MWHEELUP" "+jump" //skok pod skrolem
- bind "MWHEELDOWN" "+jump" //skok pod skrolem
- bind "c" "use weapon_flashbang" //flash pod c
- bind "x" "use weapon_hegrenade" //nade pod x
- bind "t" "use weapon_smokegrenade" //smoke pod t
- bind "z" "use weapon_incgrenade;use weapon_molotov" //zapalak pod z
- bind "4" "use weapon_decoy" //decoy pod 4
- bind "uparrow" "incrementvar volume 0.1 1 0.1" //podglasza gre pod strzalka w gore
- bind "downarrow" "incrementvar volume 0.1 1 -0.1" //przecisza gre pod strzalka w dol
- bind "i" "radio1"
- bind "o" "radio2
- bind "p" "radio3"
- bind "k" "getout"
- bind "l" "enemydown"
- bind "F" "r_cleardecals" //czyszczenie mapy pod f
- bind "6" "use weapon_c4;drop" //drop paki pod 6
- bind "mouse4" "+voicerecord" //mowienie pod myszka
- bind "v" "+lookatweapon" //przegladanie broni pod v
- BindToggle "H" cl_righthand //zmiana reki pod h
- bind "n" "+spray_menu" //spreje pod n
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "F2" "+jumpthrow" //jumpthrow
- alias "+knife" "slot3"
- alias "-knife" "lastinv"
- bind "Q" "+knife" //double Q
- developer 1
- con_filter_enable 2
- con_filter_text_out "Player:"
- con_filter_text "damage given //damage na koniec rundy
- bind "f3" "mute0"
- alias "mute1" "voice_enable 0;say_team Muted;alias mute0 mute2"
- alias "mute2" "voice_enable 1;say_team Unmuted;alias mute0 mute1"
- alias "mute0" "mute1" //mutowanie teammateow
- net_graph "1"
- net_graphheight "9999"
- bind "TAB" "+scorenet"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999" //netgraph pod tabem
- alias "dc" "disconnect"
- alias "qt" "quit"
- alias "ak" "give weapon_ak47"
- alias "m4" "give weapon_m4a1"
- alias "m4s" "give weapon_m4a1_silencer"
- alias "galil" "give weapon_galilar"
- alias "famas" "give weapon_famas"
- alias "aug" "give weapon_aug"
- alias "sg" "give weapon_sg556"
- alias "tec" "give weapon_tec9"
- alias "fiveseven" "give weapon_fiveseven"
- alias "cz" "give weapon_cz75a"
- alias "beretki" "give weapon_elite"
- alias "dual" "give weapon_elite"
- alias "p2000" "give weapon_hkp2000"
- alias "usp" "give weapon_usp_silencer"
- alias "glock" "give weapon_glock"
- alias "deagle" "give weapon_deagle"
- alias "p250" "give weapon_p250"
- bind "alt" "+paka"
- alias "+paka" "+use; gameinstructor_enable 1"
- alias "-paka" "-use; gameinstructor_enable 0" //szukanie paki pod altem
- bind "8" "writeip; con_logfile cfg/banned_ip.log; getpos_exact; con_logfile 0"
- bind "9" "exec banned_ip.log"
- //USTAWIENIA
- cl_forcepreload 1 //ładowanie mapy podczas wczytywania
- m_rawinput 0 //wylacza akceleracje myszy
- m_customaccel 0 //wylacza akceleracje myszy
- cl_teamid_overhead_always 1 //trojkacik nad glowami teammatow
- con_enable 1 //włacza konsole
- cl_autowepswitch 0 //wyłącza automatyczna zmiane po podniesieniu broni
- cl_showloadout 1 //zawsze widoczny ekwipuenk
- cl_use_opens_buy_menu 0 //wylacza odpalanie kupowania za pomoca uzyacia
- cl_disablefreezecam 1 //wyłącza freezecama
- //VIEWMODEL
- cl_bobcycle - 0.1
- cl_bob_lower_amt - 0.1
- cl_bobamt_vert - 5.0
- cl_bobamt_lat - 0.98
- //FPS
- r_eyemove "0"
- r_eyeshift_x "0"
- r_eyeshift_y "0"
- r_eyeshift_z "0"
- r_eyesize "0"
- //HUD
- hud_scaling 0.7 //wielkosc hudu
- cl_hud_radar_scale 0.5 //wielkosc radaru
- cl_radar_always_centered 0 //radar bez czarnego
- cl_radar_scale 0.45 //wielkosc radaru
- cl_radar_square_with_scoreboar 1 //mapa robi sie trojkatna gdy klikniemy taba
- cl_hud_color 5 //czerwony kolor hudu
- cl_hud_playercount_showcount 1 //pokazuje liczne zamaist awatarow
- //KUPOWANIE
- bind "kp_end" "buy ak47; buy m4a1;"
- bind "kp_downarrow" "buy awp;"
- bind "kp_pgdn" "buy galilar; buy famas;"
- bind "kp_leftarrow" "buy p250;"
- bind "kp_5" "buy deagle;"
- bind "kp_rightarrow" "buy tec9; buy fiveseven;"
- bind "kp_ins" "buy vest;"
- bind "kp_del" "buy vesthelm;"
- bind "kp_enter" "buy defuser;"
- bind "kp_home" "buy ssg08;"
- bind "kp_slash" "buy flashbang;"
- bind "kp_multiply" "buy smokegrenade;"
- bind "kp_uparrow" "buy hegrenade;"
- bind "kp_pgup" "buy molotov; buy incgrenade;"
- bind "kp_plus" "buy ump45;"
- bind "kp_minus" "buy p90;"
- //CELOWNIK
- cl_crosshair_drawoutline "1"
- cl_crosshair_dynamic_maxdist_splitratio "0"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.3"
- cl_crosshair_dynamic_splitdist "3.5"
- cl_crosshair_outlinethickness "0.5"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_t "0"
- cl_crosshairalpha "200"
- cl_crosshaircolor "2"
- cl_crosshaircolor_b "0"
- cl_crosshaircolor_g "255"
- cl_crosshaircolor_r "50"
- cl_crosshairdot "0"
- cl_crosshairgap "-2"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "600"
- cl_crosshairsize "4"
- cl_crosshairstyle "4"
- cl_crosshairthickness "1"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "3"
- cl_crosshair_sniper_width 4
- =========================================
- -------------BY-StrusieQ-----------------
- =========================================
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement