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- function queuestuff(queuecommand)
- send("clearqueue eqbal// " ..queuecommand)
- end
- function depthsstack(vcombo)
- left_venom = vcombo
- if targetshielded == 1 or targetrebounded == 1 then
- systemAction1= "queue add eqbal stand//queue add eqbal wipe rapier//queue add eqbal raze " .. target .. " "
- elseif targetshielded == 0 and affstrack.score.slickness >= 50 and affstrack.score.paralysis >= 50 and affstrack.score.anorexia >= 50 and affstrack.score.asthma >= 50 then
- systemAction1= "queue add eqbal play funeralmass at " .. target .. " "
- elseif targetshielded == 0 and affstrack.score.deaf == 100 and targetrebounded == 0 then
- systemAction1= "queue add eqbal jab " .. target .. " " ..left_venom .. " "
- elseif targetshielded == 0 and affstrack.score.deaf == 0 and targetrebounded == 0 then
- systemAction1= "queue add eqbal tunesmith rapier pesante//queue add eqbal jab " .. target .. " " .. left_venom .. " "
- else
- systemAction1= "queue add eqbal stand//queue add eqbal wield left rapier buckler//queue add eqbal wipe rapier//queue add eqbal jab " .. target .. " " .. left_venom .. " "
- end
- end
- function instillVenoms()
- vcombo = {nil}
- if affstrack.score.asthma<50 and affstrack.score.impatience > 0
- then table.insert(vcombo,"kalmia")
- end
- if affstrack.score.asthma>=50 and affstrack.score.impatience > 0
- then table.insert(vcombo,"gecko")
- end
- if affstrack.score.paralysis<100 and vvoice ~= "epic"
- then table.insert(vcombo,"curare")
- end
- if affstrack.score.asthma<50
- then table.insert(vcombo,"kalmia")
- end
- if affstrack.score.anorexia < 75
- then table.insert(vcombo,"slike")
- end
- if affstrack.score.sensitivity<49
- then table.insert(vcombo,"prefarar")
- end
- if affstrack.score.clumsiness<50
- then table.insert(vcombo,"xentio")
- end
- if affstrack.score.recklessness < 100
- then table.insert(vcombo,"eurypteria")
- if affstrack.score.paralysis<100 then
- table.insert(vcombo,"curare")
- end
- if affstrack.score.asthma<50 then
- table.insert(vcombo,"kalmia")
- end
- if affstrack.score.addiction<100 then
- table.insert(vcombo,"vardrax")
- end
- if affstrack.score.clumsiness<50 then
- table.insert(vcombo,"xentio")
- end
- if affstrack.score.nausea<100 then
- table.insert(vcombo,"euphorbia")
- end
- if affstrack.score.darkshade<100 then
- table.insert(vcombo,"darkshade")
- end
- if affstrack.score.sensitivity<49 then
- table.insert(vcombo,"prefarar")
- end
- if affstrack.score.stupidity<100 then
- table.insert(vcombo,"aconite")
- end
- if affstrack.score.dizziness<100 then
- table.insert(vcombo,"larkspur")
- end
- end
- end
- --function custParry()
- --custParryStrat = { "centre","left","right"}
- --"queue add eqbal trueparry centre",
- --"queue add eqbal trueparry left",
- --"queue add eqbal trueparry right",
- --}
- --weParryNext = custParryStrat[ math.random( #custParryStrat )]
- --weParryNext2 = weParryNext(custParryStrat)
- --end
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