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  1. <?xml version="1.0" ?><root>
  2. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 18:39:19</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>part.py:148</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in &lt;function c_api_set_object_location at 0x00007FF5E01A9950&gt;, args: (944355668828196147, 553668455896711753, {D1B067A36218D33,1,World}, Transform(Vector3(140.914017, 161.403122, 209.965790), Quaternion(0.000000, 1.000000, 0.000000, 0.000957))), kwargs: {}&#13;&#10;KeyError('Unable to find joint b__subroot__6 on object_bedDoubleQA_02:0x07af0686f5100249[6]',) (KeyError: 'Unable to find joint b__subroot__6 on object_bedDoubleQA_02:0x07af0686f5100249[6]')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 199, in wrapper&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\special\exception_watcher.py", line 9, in _turbolib_on_exception_log&#13;&#10; File ".\mc_utils.py", line 112, in _wrapper_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 146, in get_joint_transform&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 239, in get_joint_transform_from_rig&#13;&#10;KeyError: 'get_joint_transform_from_rig: Joint name [b__subroot__6] was not found in the specified rig [8d2d136c24d7b78b.8eaf13de]. JointNameHash [0]().'&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 776, in c_api_set_object_location&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 434, in move_to&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 350, in location&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 407, in set_location_without_distribution&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 585, in on_owner_location_changed&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 148, in get_joint_transform&#13;&#10;KeyError: 'Unable to find joint b__subroot__6 on object_bedDoubleQA_02:0x07af0686f5100249[6]'&#13;&#10;</desyncdata></report>
  3. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 18:39:31</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>part.py:148</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception during a callback: (KeyError: 'Unable to find joint b__subroot__6 on object_bedDoubleQA_02:0x07af0686f5100249[6]')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 173, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 191, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 347, in c_api_client_connect&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\core.py", line 89, in _turbolib_on_late_zone_load&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 514, in do_zone_spin_up&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1174, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 380, in on_enter&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 2868, in build_during_zone_spin_up&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 2740, in rebuild&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_specs.py", line 122, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 66, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_specs.py", line 102, in _cache_thread_specific_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 120, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 146, in get_joint_transform&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 239, in get_joint_transform_from_rig&#13;&#10;KeyError: 'get_joint_transform_from_rig: Joint name [b__subroot__6] was not found in the specified rig [8d2d136c24d7b78b.8eaf13de]. JointNameHash [0]().'&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_specs.py", line 102, in _cache_thread_specific_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_specs.py", line 122, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3396, in build&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3358, in _build&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3119, in _expand_node&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3218, in _expand_and_append_node_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 767, in is_surface&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 454, in get_runtime_slots_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 482, in get_containment_slot_infos&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\slot_component.py", line 371, in get_containment_slot_infos_static&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\slot_component.py", line 371, in &lt;lambda&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 148, in get_joint_transform&#13;&#10;KeyError: 'Unable to find joint b__subroot__6 on object_bedDoubleQA_02:0x07af0686f5100249[6]'&#13;&#10;</desyncdata></report>
  4. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 18:40:06</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception during SI.cancel running phone_PlayGames_AutonomousOnly:53 on None, cancel_reason_msg is Interaction Queue displaced from resolving priority pressure.: (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_Pancake:0x02bb068711be065c&#13;&#10;interaction: running Put_Away_Item:73 on object_Food_Pancake:0x02bb068711be065c (guaranteed)&#13;&#10;final constraint: ConstraintSet(...)&#13;&#10;dest spec: {bathTub_TakeBath@ANYTHING, carry, surface:any, hotTub_sit@ANYTHING, carry, surface:any, standExclusive@ANYTHING, carry, surface:any, Bathtub_Bubblebath@ANYTHING, carry, surface:any, stand@ANYTHING, carry, surface:any, sit@ANYTHING, carry, surface:any, sitOnGround@ANYTHING, carry, surface:any, sitPoolEdge@ANYTHING, carry, surface:any, steamRoom_sit@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(141.085083, 157.403122, 203.911209), Quaternion(0.000000, 0.704455, 0.000000, -0.709748)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(140.018127, 157.403122, 204.553909), Quaternion(0.000000, 0.791522, 0.000000, 0.611140)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 347, in invoke_command&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 790, in select_choice&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 256, in select_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 273, in select&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1311, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1022, in _resolve_priority_pressure&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4339, in displace&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4141, in _cancel_eventually&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4293, in _cancel&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\special\exception_watcher.py", line 9, in _turbolib_on_exception_log&#13;&#10; File ".\mc_utils.py", line 112, in _wrapper_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4182, in _cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2984, in force_inertial&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2733, in guaranteed_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4619, in _on_guaranteed_to_inertial&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1496, in on_si_phase_change&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_Pancake:0x02bb068711be065c&#13;&#10;interaction: running Put_Away_Item:73 on object_Food_Pancake:0x02bb068711be065c (guaranteed)&#13;&#10;final constraint: ConstraintSet(...)&#13;&#10;dest spec: {bathTub_TakeBath@ANYTHING, carry, surface:any, hotTub_sit@ANYTHING, carry, surface:any, standExclusive@ANYTHING, carry, surface:any, Bathtub_Bubblebath@ANYTHING, carry, surface:any, stand@ANYTHING, carry, surface:any, sit@ANYTHING, carry, surface:any, sitOnGround@ANYTHING, carry, surface:any, sitPoolEdge@ANYTHING, carry, surface:any, steamRoom_sit@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(141.085083, 157.403122, 203.911209), Quaternion(0.000000, 0.704455, 0.000000, -0.709748)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(140.018127, 157.403122, 204.553909), Quaternion(0.000000, 0.791522, 0.000000, 0.611140)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;&#13;&#10;</desyncdata></report>
  5. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 18:40:22</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:182 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(149.082367, 156.896317, 196.888000), Quaternion(0.000000, 0.857803, 0.000000, 0.513979)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 476, in _do_perform_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:182 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(149.082367, 156.896317, 196.888000), Quaternion(0.000000, 0.857803, 0.000000, 0.513979)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;&#13;&#10;</desyncdata></report>
  6. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 18:40:23</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:235 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(149.699615, 156.896317, 196.557846), Quaternion(0.000000, 0.513979, 0.000000, -0.857803)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 476, in _do_perform_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:235 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(149.699615, 156.896317, 196.557846), Quaternion(0.000000, 0.513979, 0.000000, -0.857803)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;&#13;&#10;</desyncdata></report>
  7. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 18:40:25</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:261 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(141.085083, 157.403122, 203.911209), Quaternion(0.000000, 0.704455, 0.000000, -0.709748)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 476, in _do_perform_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:261 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(141.085083, 157.403122, 203.911209), Quaternion(0.000000, 0.704455, 0.000000, -0.709748)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;&#13;&#10;</desyncdata></report>
  8. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 18:40:57</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:646 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(149.699615, 156.896317, 196.557846), Quaternion(0.000000, 0.513979, 0.000000, -0.857803)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 476, in _do_perform_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:646 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(149.699615, 156.896317, 196.557846), Quaternion(0.000000, 0.513979, 0.000000, -0.857803)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;&#13;&#10;</desyncdata></report>
  9. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 18:41:08</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: book_Fun_Set9:0x07af0686f52104a2&#13;&#10;interaction: running book_read_browse:815 on book_Fun_Set9:0x07af0686f52104a2 (guaranteed)&#13;&#10;final constraint: ConstraintSet(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, steamRoom_sit@ANYTHING, carry, sitOnGround@ANYTHING, carry, sitPoolEdge@ANYTHING, carry, hotTub_sit@ANYTHING, carry, sit@ANYTHING, carry}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(149.699615, 156.896317, 196.557846), Quaternion(0.000000, 0.513979, 0.000000, -0.857803)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.000000, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1765, in _run_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1434, in _push_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1451, in _push_picked_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6343, in push_tunable_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: book_Fun_Set9:0x07af0686f52104a2&#13;&#10;interaction: running book_read_browse:815 on book_Fun_Set9:0x07af0686f52104a2 (guaranteed)&#13;&#10;final constraint: ConstraintSet(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, steamRoom_sit@ANYTHING, carry, sitOnGround@ANYTHING, carry, sitPoolEdge@ANYTHING, carry, hotTub_sit@ANYTHING, carry, sit@ANYTHING, carry}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(149.699615, 156.896317, 196.557846), Quaternion(0.000000, 0.513979, 0.000000, -0.857803)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.000000, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;&#13;&#10;</desyncdata></report>
  10. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 18:41:49</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:1022 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(141.313705, 156.896317, 193.709259), Quaternion(0.000000, 0.473502, 0.000000, 0.880793)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 476, in _do_perform_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:1022 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(141.313705, 156.896317, 193.709259), Quaternion(0.000000, 0.473502, 0.000000, 0.880793)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;&#13;&#10;</desyncdata></report>
  11. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 18:42:48</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: book_Fun_Set3:0x07af0686f521049e&#13;&#10;interaction: running book_read_browse:1500 on book_Fun_Set3:0x07af0686f521049e (guaranteed)&#13;&#10;final constraint: ConstraintSet(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, steamRoom_sit@ANYTHING, carry, sitOnGround@ANYTHING, carry, sitPoolEdge@ANYTHING, carry, hotTub_sit@ANYTHING, carry, sit@ANYTHING, carry}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(143.776260, 157.403122, 210.089539), Quaternion(0.000000, 0.713913, 0.000000, 0.700235)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.000000, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1765, in _run_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1434, in _push_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1451, in _push_picked_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6343, in push_tunable_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: book_Fun_Set3:0x07af0686f521049e&#13;&#10;interaction: running book_read_browse:1500 on book_Fun_Set3:0x07af0686f521049e (guaranteed)&#13;&#10;final constraint: ConstraintSet(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, steamRoom_sit@ANYTHING, carry, sitOnGround@ANYTHING, carry, sitPoolEdge@ANYTHING, carry, hotTub_sit@ANYTHING, carry, sit@ANYTHING, carry}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(143.776260, 157.403122, 210.089539), Quaternion(0.000000, 0.713913, 0.000000, 0.700235)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.000000, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;&#13;&#10;</desyncdata></report>
  12. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 18:42:57</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:1618 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(143.776260, 157.403122, 210.089539), Quaternion(0.000000, 0.713913, 0.000000, 0.700235)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 476, in _do_perform_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:1618 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(143.776260, 157.403122, 210.089539), Quaternion(0.000000, 0.713913, 0.000000, 0.700235)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;&#13;&#10;</desyncdata></report>
  13. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 18:43:05</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: book_Fun_Set6:0x07af0686f52104a1&#13;&#10;interaction: running book_read_browse:1661 on book_Fun_Set6:0x07af0686f52104a1 (guaranteed)&#13;&#10;final constraint: ConstraintSet(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, steamRoom_sit@ANYTHING, carry, sitOnGround@ANYTHING, carry, sitPoolEdge@ANYTHING, carry, hotTub_sit@ANYTHING, carry, sit@ANYTHING, carry}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(143.776260, 157.403122, 210.089539), Quaternion(0.000000, 0.713913, 0.000000, 0.700235)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.000000, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1765, in _run_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1434, in _push_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1451, in _push_picked_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6343, in push_tunable_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: book_Fun_Set6:0x07af0686f52104a1&#13;&#10;interaction: running book_read_browse:1661 on book_Fun_Set6:0x07af0686f52104a1 (guaranteed)&#13;&#10;final constraint: ConstraintSet(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, steamRoom_sit@ANYTHING, carry, sitOnGround@ANYTHING, carry, sitPoolEdge@ANYTHING, carry, hotTub_sit@ANYTHING, carry, sit@ANYTHING, carry}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(143.776260, 157.403122, 210.089539), Quaternion(0.000000, 0.713913, 0.000000, 0.700235)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.000000, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;&#13;&#10;</desyncdata></report>
  14. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 18:43:16</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:1716 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(143.266907, 156.896317, 190.540359), Quaternion(0.000000, 0.962103, 0.000000, 0.272685)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 476, in _do_perform_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:1716 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(143.266907, 156.896317, 190.540359), Quaternion(0.000000, 0.962103, 0.000000, 0.272685)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;&#13;&#10;</desyncdata></report>
  15. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 19:16:42</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_Pancake:0x02bb0687132406cc&#13;&#10;interaction: running Collect_Dish:2138 on object_Food_Pancake:0x02bb0687132406cc (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(153.697983, 161.403122, 208.060135), Quaternion(0.000000, 0.707797, 0.000000, -0.706416)), {D1B067A36218D33,1,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(139.429871, 161.403122, 207.806702), Quaternion(0.000000, -0.383567, 0.000000, 0.923513)), {D1B067A36218D33,1,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 476, in _do_perform_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_Pancake:0x02bb0687132406cc&#13;&#10;interaction: running Collect_Dish:2138 on object_Food_Pancake:0x02bb0687132406cc (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(153.697983, 161.403122, 208.060135), Quaternion(0.000000, 0.707797, 0.000000, -0.706416)), {D1B067A36218D33,1,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(139.429871, 161.403122, 207.806702), Quaternion(0.000000, -0.383567, 0.000000, 0.923513)), {D1B067A36218D33,1,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;&#13;&#10;</desyncdata></report>
  16. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 19:18:07</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: book_Fun_Set8:0x07af0686f521049b&#13;&#10;interaction: running book_read_browse:3005 on book_Fun_Set8:0x07af0686f521049b (guaranteed)&#13;&#10;final constraint: ConstraintSet(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, steamRoom_sit@ANYTHING, carry, sitOnGround@ANYTHING, carry, sitPoolEdge@ANYTHING, carry, hotTub_sit@ANYTHING, carry, sit@ANYTHING, carry}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(149.673843, 161.403122, 204.932495), Quaternion(0.000000, 0.706423, 0.000000, 0.707790)), {D1B067A36218D33,1,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.000000, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1765, in _run_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1434, in _push_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1451, in _push_picked_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6343, in push_tunable_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: book_Fun_Set8:0x07af0686f521049b&#13;&#10;interaction: running book_read_browse:3005 on book_Fun_Set8:0x07af0686f521049b (guaranteed)&#13;&#10;final constraint: ConstraintSet(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, steamRoom_sit@ANYTHING, carry, sitOnGround@ANYTHING, carry, sitPoolEdge@ANYTHING, carry, hotTub_sit@ANYTHING, carry, sit@ANYTHING, carry}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(149.673843, 161.403122, 204.932495), Quaternion(0.000000, 0.706423, 0.000000, 0.707790)), {D1B067A36218D33,1,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.000000, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;&#13;&#10;</desyncdata></report>
  17. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 19:18:14</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:3020 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(144.822784, 157.403122, 208.970703), Quaternion(0.000000, 0.999998, 0.000000, 0.001752)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 476, in _do_perform_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:3020 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(144.822784, 157.403122, 208.970703), Quaternion(0.000000, 0.999998, 0.000000, 0.001752)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;&#13;&#10;</desyncdata></report>
  18. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 19:18:22</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_Pancake:0x02bb068711be065b&#13;&#10;interaction: running Collect_Dish:3090 on object_Food_Pancake:0x02bb068711be065b (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(144.822784, 157.403122, 208.970703), Quaternion(0.000000, 0.999998, 0.000000, 0.001752)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(140.166031, 157.403122, 204.831543), Quaternion(0.000000, -0.420085, 0.000000, 0.907485)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 476, in _do_perform_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_Pancake:0x02bb068711be065b&#13;&#10;interaction: running Collect_Dish:3090 on object_Food_Pancake:0x02bb068711be065b (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(144.822784, 157.403122, 208.970703), Quaternion(0.000000, 0.999998, 0.000000, 0.001752)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(140.166031, 157.403122, 204.831543), Quaternion(0.000000, -0.420085, 0.000000, 0.907485)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;&#13;&#10;</desyncdata></report>
  19. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 19:18:24</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_Pancake:0x02bb0687132406cc&#13;&#10;interaction: running Collect_Dish:3155 on object_Food_Pancake:0x02bb0687132406cc (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(150.381897, 161.403122, 205.047226), Quaternion(0.000000, 0.035444, 0.000000, 0.999372)), {D1B067A36218D33,1,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(139.429871, 161.403122, 207.806702), Quaternion(0.000000, -0.383567, 0.000000, 0.923513)), {D1B067A36218D33,1,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 476, in _do_perform_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_Pancake:0x02bb0687132406cc&#13;&#10;interaction: running Collect_Dish:3155 on object_Food_Pancake:0x02bb0687132406cc (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(150.381897, 161.403122, 205.047226), Quaternion(0.000000, 0.035444, 0.000000, 0.999372)), {D1B067A36218D33,1,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(139.429871, 161.403122, 207.806702), Quaternion(0.000000, -0.383567, 0.000000, 0.923513)), {D1B067A36218D33,1,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;&#13;&#10;</desyncdata></report>
  20. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 19:18:33</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: book_Fun_Set14:0x07af0686f521049f&#13;&#10;interaction: running book_read_browse:3240 on book_Fun_Set14:0x07af0686f521049f (guaranteed)&#13;&#10;final constraint: ConstraintSet(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, steamRoom_sit@ANYTHING, carry, sitOnGround@ANYTHING, carry, sitPoolEdge@ANYTHING, carry, hotTub_sit@ANYTHING, carry, sit@ANYTHING, carry}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(150.381897, 161.403122, 205.047226), Quaternion(0.000000, 0.035444, 0.000000, 0.999372)), {D1B067A36218D33,1,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.000000, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1765, in _run_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1434, in _push_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1451, in _push_picked_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6343, in push_tunable_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: book_Fun_Set14:0x07af0686f521049f&#13;&#10;interaction: running book_read_browse:3240 on book_Fun_Set14:0x07af0686f521049f (guaranteed)&#13;&#10;final constraint: ConstraintSet(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, steamRoom_sit@ANYTHING, carry, sitOnGround@ANYTHING, carry, sitPoolEdge@ANYTHING, carry, hotTub_sit@ANYTHING, carry, sit@ANYTHING, carry}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(150.381897, 161.403122, 205.047226), Quaternion(0.000000, 0.035444, 0.000000, 0.999372)), {D1B067A36218D33,1,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.000000, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;&#13;&#10;</desyncdata></report>
  21. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 19:18:41</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_Pancake:0x02bb068711be065c&#13;&#10;interaction: running Collect_Dish:3292 on object_Food_Pancake:0x02bb068711be065c (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(150.381897, 161.403122, 205.047226), Quaternion(0.000000, 0.035444, 0.000000, 0.999372)), {D1B067A36218D33,1,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(140.018127, 157.403122, 204.553909), Quaternion(0.000000, 0.791522, 0.000000, 0.611140)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 476, in _do_perform_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_Pancake:0x02bb068711be065c&#13;&#10;interaction: running Collect_Dish:3292 on object_Food_Pancake:0x02bb068711be065c (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(150.381897, 161.403122, 205.047226), Quaternion(0.000000, 0.035444, 0.000000, 0.999372)), {D1B067A36218D33,1,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(140.018127, 157.403122, 204.553909), Quaternion(0.000000, 0.791522, 0.000000, 0.611140)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;&#13;&#10;</desyncdata></report>
  22. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 19:18:50</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: book_Fun_Set14:0x07af0686f521049c&#13;&#10;interaction: running book_read_browse:3403 on book_Fun_Set14:0x07af0686f521049c (guaranteed)&#13;&#10;final constraint: ConstraintSet(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, steamRoom_sit@ANYTHING, carry, sitOnGround@ANYTHING, carry, sitPoolEdge@ANYTHING, carry, hotTub_sit@ANYTHING, carry, sit@ANYTHING, carry}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(150.381897, 161.403122, 205.047226), Quaternion(0.000000, 0.035444, 0.000000, 0.999372)), {D1B067A36218D33,1,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.000000, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1765, in _run_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1434, in _push_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1451, in _push_picked_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6343, in push_tunable_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: book_Fun_Set14:0x07af0686f521049c&#13;&#10;interaction: running book_read_browse:3403 on book_Fun_Set14:0x07af0686f521049c (guaranteed)&#13;&#10;final constraint: ConstraintSet(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, steamRoom_sit@ANYTHING, carry, sitOnGround@ANYTHING, carry, sitPoolEdge@ANYTHING, carry, hotTub_sit@ANYTHING, carry, sit@ANYTHING, carry}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(150.381897, 161.403122, 205.047226), Quaternion(0.000000, 0.035444, 0.000000, 0.999372)), {D1B067A36218D33,1,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.000000, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;&#13;&#10;</desyncdata></report>
  23. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 19:18:52</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:3461 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(144.815796, 157.403122, 210.964417), Quaternion(0.000000, 0.778534, 0.000000, 0.627602)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 476, in _do_perform_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:3461 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(144.815796, 157.403122, 210.964417), Quaternion(0.000000, 0.778534, 0.000000, 0.627602)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;&#13;&#10;</desyncdata></report>
  24. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 19:19:00</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:3543 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(144.815796, 157.403122, 210.964417), Quaternion(0.000000, 0.778534, 0.000000, 0.627602)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 476, in _do_perform_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:3543 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(144.815796, 157.403122, 210.964417), Quaternion(0.000000, 0.778534, 0.000000, 0.627602)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;&#13;&#10;</desyncdata></report>
  25. <report><version>2</version><sessionid>b086a975313d73c25a049260</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-09 19:19:08</createtime><buildsignature>Local.Unknown.Unknown.1.36.99.1020-1.200.000.311.Release</buildsignature><categoryid>posture_graph.py:5134</categoryid><desyncid>b086a975313d73c25a049260</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:3633 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(144.815796, 157.403122, 210.964417), Quaternion(0.000000, 0.778534, 0.000000, 0.627602)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 476, in _do_perform_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.120.1\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5477, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5341, in _get_segmented_path_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5134, in _generate_middle_handles&#13;&#10;RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;&#13;&#10;carry target: object_Food_GrilledFruit:0x07af0686f513038f&#13;&#10;interaction: running Collect_Dish:3633 on object_Food_GrilledFruit:0x07af0686f513038f (guaranteed)&#13;&#10;final constraint: Constraint(...)&#13;&#10;dest spec: {stand@ANYTHING, carry, surface:any}&#13;&#10;entry spec: stand@None, carry&#13;&#10;sim location: Location(Transform(Vector3(144.815796, 157.403122, 210.964417), Quaternion(0.000000, 0.778534, 0.000000, 0.627602)), {D1B067A36218D33,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)&#13;&#10;carry target location: Location(Transform(Vector3(0.000000, 0.023438, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=object_Half_Wall:0x07af0686f50f01c4, slot_hash=203633730)&#13;&#10;&#13;&#10;</desyncdata></report>
  26. </root>
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