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- stock CustomStreamObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 200.0, Float:drawdistance = 0.0)
- {
- if( streamdistance == 0.0 || streamdistance == 200.0 )
- streamdistance = (100 + GetColSphereRadius(modelid));
- if( drawdistance == 0.0 )
- drawdistance = (100 + GetColSphereRadius(modelid));
- return CreateDynamicObject(modelid, x, y, z, rx, ry, rz, worldid, interiorid, playerid, streamdistance, drawdistance);
- }
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