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- L.credit_all = "Your team have been awarded {num} equipment credit(s) for your performance."
- L.credit_kill = "You have received {num} credit(s) for killing a {role}."
- --- Karma
- L.karma_dmg_full = "Your Karma is {amount}, so you deal full damage this round!"
- L.karma_dmg_other = "Your Karma is {amount}. As a result all damage you deal is reduced by {num}%"
- --- Body identification messages
- L.body_found = "{finder} found the body of {victim}. {role}"
- L.body_found_team = "{finder} found the body of {victim}. {role} ({team})"
- -- The {role} in body_found will be replaced by one of the following:
- L.body_found_traitor = "They were a Traitor!"
- L.body_found_det = "They were a Detective."
- L.body_found_inno = "They were Innocent."
- L.body_confirm = "{finder} confirmed the death of {victim}."
- L.body_call = "{player} called a Detective to the body of {victim}!"
- L.body_call_error = "You must confirm the death of this player before calling a Detective!"
- L.body_burning = "Ouch! This corpse is on fire!"
- L.body_credits = "You found {num} credit(s) on the body!"
- --- Menus and windows
- L.close = "Close"
- L.cancel = "Cancel"
- -- For navigation buttons
- L.next = "Next"
- L.prev = "Previous"
- -- Equipment buying menu
- L.equip_title = "Equipment"
- L.equip_tabtitle = "Order Equipment"
- L.equip_status = "Ordering status"
- L.equip_cost = "You have {num} credit(s) remaining."
- L.equip_help_cost = "Every piece of equipment you buy costs 1 credit."
- L.equip_help_carry = "You can only buy things for which you have room."
- L.equip_carry = "You can carry this equipment."
- L.equip_carry_own = "You are already carrying this item."
- L.equip_carry_slot = "You are already carrying a weapon in slot {slot}."
- L.equip_carry_minplayers = "There are not enough players on the server to enable this weapon."
- L.equip_help_stock = "Of certain items you can only buy one per round."
- L.equip_stock_deny = "This item is no longer in stock."
- L.equip_stock_ok = "This item is in stock."
- L.equip_custom = "Custom item added by this server."
- L.equip_spec_name = "Name"
- L.equip_spec_type = "Type"
- L.equip_spec_desc = "Description"
- L.equip_confirm = "Buy equipment"
- -- Disguiser tab in equipment menu
- L.disg_name = "Disguiser"
- L.disg_menutitle = "Disguise control"
- L.disg_not_owned = "You are not carrying a Disguiser!"
- L.disg_enable = "Enable disguise"
- L.disg_help1 = "When your disguise is active, your name, health and karma do not show when someone looks at you. In addition, you will be hidden from a Detective's radar."
- L.disg_help2 = "Press Numpad Enter to toggle the disguise without using the menu. You can also bind a different key to 'ttt_toggle_disguise' using the console."
- -- Radar tab in equipment menu
- L.radar_name = "Radar"
- L.radar_menutitle = "Radar control"
- L.radar_not_owned = "You are not carrying a Radar!"
- L.radar_scan = "Perform scan"
- L.radar_auto = "Auto-repeat scan"
- L.radar_help = "Scan results show for {num} seconds, after which the Radar will have recharged and can be used again."
- L.radar_charging = "Your Radar is still charging!"
- -- Transfer tab in equipment menu
- L.xfer_name = "Transfer"
- L.xfer_menutitle = "Transfer credits"
- L.xfer_no_credits = "You have no credits to give!"
- L.xfer_send = "Send a credit"
- L.xfer_help = "You can only transfer credits to fellow {role} players."
- L.xfer_no_recip = "Recipient not valid, credit transfer aborted."
- L.xfer_no_credits = "Insufficient credits for transfer."
- L.xfer_success = "Credit transfer to {player} completed."
- L.xfer_received = "{player} has given you {num} credit."
- -- Radio tab in equipment menu
- L.radio_name = "Radio"
- L.radio_help = "Click a button to make your Radio play that sound."
- L.radio_notplaced = "You must place the Radio to play sound on it."
- -- Radio soundboard buttons
- L.radio_button_scream = "Scream"
- L.radio_button_expl = "Explosion"
- L.radio_button_pistol = "Pistol shots"
- L.radio_button_m16 = "M16 shots"
- L.radio_button_deagle = "Deagle shots"
- L.radio_button_mac10 = "MAC10 shots"
- L.radio_button_shotgun = "Shotgun shots"
- L.radio_button_rifle = "Rifle shot"
- L.radio_button_huge = "H.U.G.E burst"
- L.radio_button_c4 = "C4 beeping"
- L.radio_button_burn = "Burning"
- L.radio_button_steps = "Footsteps"
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