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- @: player
- .: not targeted at all or hit
- =: melee, targeted directly and hit
- +: ranged, targeted directly and hit
- X: ranged, targeted directly and not hit
- *: hit
- x: not hit
- #: wall, tree, statue, or feature (statues and plants at least would take damage but would still block like walls and trees do)
- **+** .**+* ..**+ ...** ....*
- .*=*. ..*** ..*=* ..**+ ...**
- ..@.. ..@*. ..@** ..@** ..@=+
- ..... ..... ..... ....* ...**
- ..... ..... ..... ..... ....*
- x*+** .xx+* ..x*+ ...** ....x
- .#=*. ..#** ..#=* ..#*+ ...#*
- ..@.. ..@*. ..@** ..@** ..@=+
- ..... ..... ..... ....* ...**
- ..... ..... ..... ..... ....*
- **X** .**+x ..**X ...*x ....*
- .*#*. ..*#* ..*#* ..*#+ ...**
- ..@.. ..@*. ..@** ..@** ..@#X
- ..... ..... ..... ....* ...**
- ..... ..... ..... ..... ....*
- **+*x .**+* ..**+ ...** ....*
- .*=#. ..*** ..*=* ..**+ ...**
- ..@.. ..@#. ..@#x ..@#x ..@=+
- ..... ..... ..... ....x ...#*
- ..... ..... ..... ..... ....x
- xxX** .xxXx ..xxX ...xx ....x
- .##*. ..##* ..##* ..##+ ...#x
- ..@.. ..@*. ..@** ..@** ..@#X
- ..... ..... ..... ....* ...**
- ..... ..... ..... ..... ....*
- x*+*x .xx+* ..x*+ ...** ....x
- .#=#. ..#** ..#=* ..#*+ ...#*
- ..@.. ..@#. ..@#x ..@#x ..@=+
- ..... ..... ..... ....x ...#*
- ..... ..... ..... ..... ....x
- **Xxx .**+x ..**X ...*x ....*
- .*##. ..*#x ..*#x ..*#X ...**
- ..@.. ..@#. ..@#x ..@#x ..@#X
- ..... ..... ..... ....x ...#x
- ..... ..... ..... ..... ....x
- xxXxx .xxXx ..xxX ...xx ....x
- .###. ..##x ..##x ..##X ...#x
- ..@.. ..@#. ..@#x ..@#x ..@#X
- ..... ..... ..... ....x ...#x
- ..... ..... ..... ..... ....x
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