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  1. 2017-07-18 16:38:49.259 - Thread: 1 -> Log Started
  2. 2017-07-18 16:38:49.262 - Thread: 1 -> Timezone (local - UTC): 2h
  3. 2017-07-18 16:38:49.262 - Thread: 1 -> App Version: 01_181_601
  4. 2017-07-18 16:38:49.262 - Thread: 1 -> Steam build: Always true
  5. 2017-07-18 16:38:49.262 - Thread: 1 -> Is official: True [NO][IS][NAMP]
  6. 2017-07-18 16:38:49.262 - Thread: 1 -> Environment.ProcessorCount: 8
  7. 2017-07-18 16:38:49.413 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.15063.0)
  8. 2017-07-18 16:38:49.413 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
  9. 2017-07-18 16:38:49.413 - Thread: 1 -> Environment.Is64BitProcess: True
  10. 2017-07-18 16:38:49.413 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
  11. 2017-07-18 16:38:49.414 - Thread: 1 -> Environment.Version: 4.6.2 or later (460798)
  12. 2017-07-18 16:38:49.414 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
  13. 2017-07-18 16:38:50.610 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
  14. 2017-07-18 16:38:50.610 - Thread: 1 -> IntPtr.Size: 8
  15. 2017-07-18 16:38:50.610 - Thread: 1 -> Default Culture: de-DE
  16. 2017-07-18 16:38:50.610 - Thread: 1 -> Default UI Culture: de-DE
  17. 2017-07-18 16:38:50.610 - Thread: 1 -> IsAdmin: False
  18. 2017-07-18 16:38:50.618 - Thread: 1 -> MyConfig.Load() - START
  19. 2017-07-18 16:38:50.622 - Thread: 1 -> Path: C:\Users\Marti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  20. 2017-07-18 16:38:50.667 - Thread: 1 -> GraphicsRenderer: DirectX 11
  21. 2017-07-18 16:38:50.667 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  22. 2017-07-18 16:38:50.667 - Thread: 1 -> Language: 0
  23. 2017-07-18 16:38:50.667 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  24. 2017-07-18 16:38:50.667 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  25. 2017-07-18 16:38:50.667 - Thread: 1 -> FirstTimeRun: False
  26. 2017-07-18 16:38:50.667 - Thread: 1 -> GameVolume: 0.1401232
  27. 2017-07-18 16:38:50.667 - Thread: 1 -> MusicVolume: 0.5062405
  28. 2017-07-18 16:38:50.667 - Thread: 1 -> VoiceChatVolume: 1
  29. 2017-07-18 16:38:50.667 - Thread: 1 -> HudWarnings: True
  30. 2017-07-18 16:38:50.667 - Thread: 1 -> VoiceChat: True
  31. 2017-07-18 16:38:50.668 - Thread: 1 -> EnableMuteWhenNotInFocus: True
  32. 2017-07-18 16:38:50.668 - Thread: 1 -> EnableReverb: True
  33. 2017-07-18 16:38:50.668 - Thread: 1 -> EnableDynamicMusic: True
  34. 2017-07-18 16:38:50.668 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
  35. 2017-07-18 16:38:50.668 - Thread: 1 -> VideoAdapter: 0
  36. 2017-07-18 16:38:50.668 - Thread: 1 -> ScreenWidth: 1920
  37. 2017-07-18 16:38:50.668 - Thread: 1 -> ScreenHeight: 1080
  38. 2017-07-18 16:38:50.668 - Thread: 1 -> RefreshRate: 50000
  39. 2017-07-18 16:38:50.668 - Thread: 1 -> WindowMode: 1
  40. 2017-07-18 16:38:50.668 - Thread: 1 -> VerticalSync: False
  41. 2017-07-18 16:38:50.668 - Thread: 1 -> RenderQuality: 1
  42. 2017-07-18 16:38:50.668 - Thread: 1 -> FieldOfView: 70.85188
  43. 2017-07-18 16:38:50.668 - Thread: 1 -> VegetationViewDistance: 100
  44. 2017-07-18 16:38:50.668 - Thread: 1 -> GrassDensity: 0
  45. 2017-07-18 16:38:50.668 - Thread: 1 -> FlaresIntensity: 1
  46. 2017-07-18 16:38:50.668 - Thread: 1 -> AmbientOcclusionEnabled:
  47. 2017-07-18 16:38:50.668 - Thread: 1 -> LowMemSwitchToLow: 2
  48. 2017-07-18 16:38:50.668 - Thread: 1 -> MinimalHud: False
  49. 2017-07-18 16:38:50.668 - Thread: 1 -> CubeBuilderBuildingMode: 0
  50. 2017-07-18 16:38:50.668 - Thread: 1 -> ControlsHints: True
  51. 2017-07-18 16:38:50.668 - Thread: 1 -> RotationHints: True
  52. 2017-07-18 16:38:50.668 - Thread: 1 -> ShowCrosshair: True
  53. 2017-07-18 16:38:50.668 - Thread: 1 -> UiTransparency: 1
  54. 2017-07-18 16:38:50.668 - Thread: 1 -> UiBkTransparency: 1
  55. 2017-07-18 16:38:50.668 - Thread: 1 -> HUDBkTransparency: 0.6
  56. 2017-07-18 16:38:50.668 - Thread: 1 -> NewsletterCurrentStatus: 1
  57. 2017-07-18 16:38:50.669 - Thread: 1 -> MyConfig.Load() - END
  58. 2017-07-18 16:38:50.671 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
  59. 2017-07-18 16:38:52.083 - Thread: 1 -> AdapterInfo = {
  60. 2017-07-18 16:38:52.084 - Thread: 1 -> Name = NVIDIA GeForce GTX 780 + DISPLAY1
  61. 2017-07-18 16:38:52.084 - Thread: 1 -> Description = dev id: 4100, mem: 3187343360, shared mem: 8531814400, Luid: 34346, rev: 161, subsys id: 0, vendor id: 4318
  62. 2017-07-18 16:38:52.084 - Thread: 1 -> Driver version = 22.21.13.8476
  63. 2017-07-18 16:38:52.084 - Thread: 1 -> Driver date = 20170627000000.000000-000
  64. 2017-07-18 16:38:52.084 - Thread: 1 -> DriverUpdateNecessary = False
  65. 2017-07-18 16:38:52.084 - Thread: 1 -> Adapter id = 0
  66. 2017-07-18 16:38:52.084 - Thread: 1 -> Supported = True
  67. 2017-07-18 16:38:52.084 - Thread: 1 -> RAM = 3187343360
  68. 2017-07-18 16:38:52.084 - Thread: 1 -> Priority = 2
  69. 2017-07-18 16:38:52.084 - Thread: 1 -> Multithreaded rendering supported = True
  70. 2017-07-18 16:38:52.084 - Thread: 1 -> Output is attached = True
  71. 2017-07-18 16:38:52.084 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  72. 2017-07-18 16:38:52.084 - Thread: 1 -> Display modes = {
  73. 2017-07-18 16:38:52.084 - Thread: 1 -> DXGIOutput id = 0
  74. 2017-07-18 16:38:52.084 - Thread: 1 -> 640x480@60Hz
  75. 2017-07-18 16:38:52.084 - Thread: 1 -> 640x480@75Hz
  76. 2017-07-18 16:38:52.084 - Thread: 1 -> 640x480@72Hz
  77. 2017-07-18 16:38:52.084 - Thread: 1 -> 720x480@59.94Hz
  78. 2017-07-18 16:38:52.084 - Thread: 1 -> 720x576@50Hz
  79. 2017-07-18 16:38:52.084 - Thread: 1 -> 800x600@75Hz
  80. 2017-07-18 16:38:52.084 - Thread: 1 -> 800x600@56.25Hz
  81. 2017-07-18 16:38:52.084 - Thread: 1 -> 800x600@60.317Hz
  82. 2017-07-18 16:38:52.084 - Thread: 1 -> 800x600@72.188Hz
  83. 2017-07-18 16:38:52.084 - Thread: 1 -> 1024x768@60.004Hz
  84. 2017-07-18 16:38:52.084 - Thread: 1 -> 1024x768@70.069Hz
  85. 2017-07-18 16:38:52.084 - Thread: 1 -> 1024x768@75.029Hz
  86. 2017-07-18 16:38:52.084 - Thread: 1 -> 1152x864@75Hz
  87. 2017-07-18 16:38:52.084 - Thread: 1 -> 1176x664@50Hz
  88. 2017-07-18 16:38:52.084 - Thread: 1 -> 1176x664@50Hz
  89. 2017-07-18 16:38:52.084 - Thread: 1 -> 1176x664@59.94Hz
  90. 2017-07-18 16:38:52.084 - Thread: 1 -> 1176x664@59.94Hz
  91. 2017-07-18 16:38:52.084 - Thread: 1 -> 1176x664@59.94006Hz
  92. 2017-07-18 16:38:52.084 - Thread: 1 -> 1176x664@59.94006Hz
  93. 2017-07-18 16:38:52.084 - Thread: 1 -> 1280x720@50Hz
  94. 2017-07-18 16:38:52.084 - Thread: 1 -> 1280x720@59.94Hz
  95. 2017-07-18 16:38:52.084 - Thread: 1 -> 1280x720@59.94006Hz
  96. 2017-07-18 16:38:52.084 - Thread: 1 -> 1280x768@59.81Hz
  97. 2017-07-18 16:38:52.084 - Thread: 1 -> 1280x768@59.81Hz
  98. 2017-07-18 16:38:52.084 - Thread: 1 -> 1280x800@59.81Hz
  99. 2017-07-18 16:38:52.084 - Thread: 1 -> 1280x960@60.02Hz
  100. 2017-07-18 16:38:52.084 - Thread: 1 -> 1280x960@60.02Hz
  101. 2017-07-18 16:38:52.084 - Thread: 1 -> 1280x960@75.025Hz
  102. 2017-07-18 16:38:52.084 - Thread: 1 -> 1280x960@75.025Hz
  103. 2017-07-18 16:38:52.084 - Thread: 1 -> 1280x1024@60.02Hz
  104. 2017-07-18 16:38:52.084 - Thread: 1 -> 1280x1024@75.025Hz
  105. 2017-07-18 16:38:52.084 - Thread: 1 -> 1360x768@59.887Hz
  106. 2017-07-18 16:38:52.084 - Thread: 1 -> 1360x768@59.887Hz
  107. 2017-07-18 16:38:52.084 - Thread: 1 -> 1366x768@59.887Hz
  108. 2017-07-18 16:38:52.084 - Thread: 1 -> 1366x768@59.887Hz
  109. 2017-07-18 16:38:52.084 - Thread: 1 -> 1440x900@59.887Hz
  110. 2017-07-18 16:38:52.084 - Thread: 1 -> 1600x900@60Hz
  111. 2017-07-18 16:38:52.084 - Thread: 1 -> 1600x1024@59.954Hz
  112. 2017-07-18 16:38:52.084 - Thread: 1 -> 1600x1024@59.954Hz
  113. 2017-07-18 16:38:52.084 - Thread: 1 -> 1680x1050@59.954Hz
  114. 2017-07-18 16:38:52.084 - Thread: 1 -> 1768x992@50Hz
  115. 2017-07-18 16:38:52.084 - Thread: 1 -> 1768x992@50Hz
  116. 2017-07-18 16:38:52.084 - Thread: 1 -> 1768x992@59.94Hz
  117. 2017-07-18 16:38:52.084 - Thread: 1 -> 1768x992@59.94Hz
  118. 2017-07-18 16:38:52.084 - Thread: 1 -> 1768x992@59.94006Hz
  119. 2017-07-18 16:38:52.084 - Thread: 1 -> 1768x992@59.94006Hz
  120. 2017-07-18 16:38:52.084 - Thread: 1 -> 1920x1080@50Hz
  121. 2017-07-18 16:38:52.084 - Thread: 1 -> 1920x1080@59.94Hz
  122. 2017-07-18 16:38:52.084 - Thread: 1 -> 1920x1080@59.94006Hz
  123. 2017-07-18 16:38:52.084 - Thread: 1 -> }
  124. 2017-07-18 16:38:52.084 - Thread: 1 -> }
  125. 2017-07-18 16:38:52.085 - Thread: 1 -> AdapterInfo = {
  126. 2017-07-18 16:38:52.086 - Thread: 1 -> Name = Intel(R) HD Graphics 4600 + DISPLAY5
  127. 2017-07-18 16:38:52.086 - Thread: 1 -> Description = dev id: 1042, mem: 117964800, shared mem: 2147483648, Luid: 36700, rev: 6, subsys id: -805301160, vendor id: 32902
  128. 2017-07-18 16:38:52.086 - Thread: 1 -> Driver version = 20.19.15.4531
  129. 2017-07-18 16:38:52.086 - Thread: 1 -> Driver date = 20160929000000.000000-000
  130. 2017-07-18 16:38:52.086 - Thread: 1 -> DriverUpdateNecessary = False
  131. 2017-07-18 16:38:52.086 - Thread: 1 -> Adapter id = 1
  132. 2017-07-18 16:38:52.086 - Thread: 1 -> Supported = True
  133. 2017-07-18 16:38:52.086 - Thread: 1 -> RAM = 117964800
  134. 2017-07-18 16:38:52.086 - Thread: 1 -> Priority = 1
  135. 2017-07-18 16:38:52.086 - Thread: 1 -> Multithreaded rendering supported = False
  136. 2017-07-18 16:38:52.086 - Thread: 1 -> Output is attached = True
  137. 2017-07-18 16:38:52.086 - Thread: 1 -> DesktopBounds = {X:-1280 Y:60 Width:1280 Height:1024}
  138. 2017-07-18 16:38:52.086 - Thread: 1 -> Display modes = {
  139. 2017-07-18 16:38:52.086 - Thread: 1 -> DXGIOutput id = 0
  140. 2017-07-18 16:38:52.086 - Thread: 1 -> 320x200@60.01974Hz
  141. 2017-07-18 16:38:52.086 - Thread: 1 -> 320x200@60.01974Hz
  142. 2017-07-18 16:38:52.086 - Thread: 1 -> 320x200@75.02467Hz
  143. 2017-07-18 16:38:52.086 - Thread: 1 -> 320x200@75.02467Hz
  144. 2017-07-18 16:38:52.086 - Thread: 1 -> 320x240@60.01974Hz
  145. 2017-07-18 16:38:52.086 - Thread: 1 -> 320x240@60.01974Hz
  146. 2017-07-18 16:38:52.086 - Thread: 1 -> 320x240@75.02467Hz
  147. 2017-07-18 16:38:52.086 - Thread: 1 -> 320x240@75.02467Hz
  148. 2017-07-18 16:38:52.086 - Thread: 1 -> 400x300@60.01974Hz
  149. 2017-07-18 16:38:52.086 - Thread: 1 -> 400x300@60.01974Hz
  150. 2017-07-18 16:38:52.086 - Thread: 1 -> 400x300@75.02467Hz
  151. 2017-07-18 16:38:52.086 - Thread: 1 -> 400x300@75.02467Hz
  152. 2017-07-18 16:38:52.086 - Thread: 1 -> 512x384@60.01974Hz
  153. 2017-07-18 16:38:52.086 - Thread: 1 -> 512x384@60.01974Hz
  154. 2017-07-18 16:38:52.086 - Thread: 1 -> 512x384@75.02467Hz
  155. 2017-07-18 16:38:52.086 - Thread: 1 -> 512x384@75.02467Hz
  156. 2017-07-18 16:38:52.086 - Thread: 1 -> 640x400@70Hz
  157. 2017-07-18 16:38:52.086 - Thread: 1 -> 640x400@60.01974Hz
  158. 2017-07-18 16:38:52.086 - Thread: 1 -> 640x400@60.01974Hz
  159. 2017-07-18 16:38:52.086 - Thread: 1 -> 640x400@75.02467Hz
  160. 2017-07-18 16:38:52.086 - Thread: 1 -> 640x400@75.02467Hz
  161. 2017-07-18 16:38:52.086 - Thread: 1 -> 640x480@75Hz
  162. 2017-07-18 16:38:52.086 - Thread: 1 -> 640x480@59.92857Hz
  163. 2017-07-18 16:38:52.086 - Thread: 1 -> 640x480@70Hz
  164. 2017-07-18 16:38:52.086 - Thread: 1 -> 640x480@72.00061Hz
  165. 2017-07-18 16:38:52.086 - Thread: 1 -> 640x480@60.01974Hz
  166. 2017-07-18 16:38:52.086 - Thread: 1 -> 640x480@75.02467Hz
  167. 2017-07-18 16:38:52.086 - Thread: 1 -> 656x496@59.95238Hz
  168. 2017-07-18 16:38:52.086 - Thread: 1 -> 720x400@70.08167Hz
  169. 2017-07-18 16:38:52.086 - Thread: 1 -> 720x400@60.01974Hz
  170. 2017-07-18 16:38:52.086 - Thread: 1 -> 720x400@60.01974Hz
  171. 2017-07-18 16:38:52.086 - Thread: 1 -> 720x400@75.02467Hz
  172. 2017-07-18 16:38:52.086 - Thread: 1 -> 720x400@75.02467Hz
  173. 2017-07-18 16:38:52.086 - Thread: 1 -> 800x600@75Hz
  174. 2017-07-18 16:38:52.086 - Thread: 1 -> 800x600@60.31654Hz
  175. 2017-07-18 16:38:52.086 - Thread: 1 -> 800x600@72.00018Hz
  176. 2017-07-18 16:38:52.086 - Thread: 1 -> 800x600@60.01974Hz
  177. 2017-07-18 16:38:52.086 - Thread: 1 -> 800x600@75.02467Hz
  178. 2017-07-18 16:38:52.086 - Thread: 1 -> 1024x768@60.00384Hz
  179. 2017-07-18 16:38:52.086 - Thread: 1 -> 1024x768@70.06936Hz
  180. 2017-07-18 16:38:52.087 - Thread: 1 -> 1024x768@75.02858Hz
  181. 2017-07-18 16:38:52.087 - Thread: 1 -> 1024x768@60.01974Hz
  182. 2017-07-18 16:38:52.087 - Thread: 1 -> 1024x768@75.02467Hz
  183. 2017-07-18 16:38:52.087 - Thread: 1 -> 1152x864@60Hz
  184. 2017-07-18 16:38:52.087 - Thread: 1 -> 1152x864@75.00014Hz
  185. 2017-07-18 16:38:52.087 - Thread: 1 -> 1152x864@60.01974Hz
  186. 2017-07-18 16:38:52.087 - Thread: 1 -> 1152x864@75.02467Hz
  187. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x600@59.99965Hz
  188. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x600@60.01974Hz
  189. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x600@75.02467Hz
  190. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x600@75.02467Hz
  191. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x720@60.00029Hz
  192. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x720@74.99969Hz
  193. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x720@60.01974Hz
  194. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x720@75.02467Hz
  195. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x768@60Hz
  196. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x768@75.00014Hz
  197. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x768@60.01974Hz
  198. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x768@75.02467Hz
  199. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x800@75Hz
  200. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x800@59.99971Hz
  201. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x800@60.01974Hz
  202. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x800@75.02467Hz
  203. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x960@60.00019Hz
  204. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x960@60.01974Hz
  205. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x960@74.99989Hz
  206. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x960@75.02467Hz
  207. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x1024@60.01974Hz
  208. 2017-07-18 16:38:52.087 - Thread: 1 -> 1280x1024@75.02467Hz
  209. 2017-07-18 16:38:52.087 - Thread: 1 -> }
  210. 2017-07-18 16:38:52.087 - Thread: 1 -> }
  211. 2017-07-18 16:38:52.103 - Thread: 1 -> Steam.IsActive: True
  212. 2017-07-18 16:38:52.104 - Thread: 1 -> Steam.IsOnline: True
  213. 2017-07-18 16:38:52.104 - Thread: 1 -> Steam.OwnsGame: True
  214. 2017-07-18 16:38:52.104 - Thread: 1 -> Steam.UserId: 76561198044722070
  215. 2017-07-18 16:38:52.104 - Thread: 1 -> Steam.UserName: [FHW] Neutro
  216. 2017-07-18 16:38:52.104 - Thread: 1 -> Steam.Branch:
  217. 2017-07-18 16:38:52.104 - Thread: 1 -> Build date: 2017-07-13 05:58
  218. 2017-07-18 16:38:52.104 - Thread: 1 -> Build version: 0.1.6403.32365
  219. 2017-07-18 16:38:52.153 - Thread: 1 -> MySandboxGame.Constructor() - START
  220. 2017-07-18 16:38:52.153 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
  221. 2017-07-18 16:38:52.153 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
  222. 2017-07-18 16:38:52.154 - Thread: 1 -> Found processor count: 8
  223. 2017-07-18 16:38:52.154 - Thread: 1 -> Using processor count: 8
  224. 2017-07-18 16:38:53.785 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  225. 2017-07-18 16:38:53.790 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
  226. 2017-07-18 16:38:54.246 - Thread: 1 -> Loading scenarios
  227. 2017-07-18 16:38:54.284 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  228. 2017-07-18 16:38:54.285 - Thread: 1 -> Preallocate - START
  229. 2017-07-18 16:38:54.287 - Thread: 1 -> MySpaceBuildComponent - START
  230. 2017-07-18 16:38:54.287 - Thread: 1 -> MySpaceBuildComponent - END
  231. 2017-07-18 16:38:54.287 - Thread: 1 -> MySpaceWorldGenerator - START
  232. 2017-07-18 16:38:54.297 - Thread: 1 -> MySpaceWorldGenerator - END
  233. 2017-07-18 16:38:54.297 - Thread: 1 -> MyEntities - START
  234. 2017-07-18 16:38:54.318 - Thread: 1 -> MyEntities - END
  235. 2017-07-18 16:38:54.318 - Thread: 1 -> MyObjectBuilder_Base - START
  236. 2017-07-18 16:38:54.318 - Thread: 1 -> MyObjectBuilder_Base - END
  237. 2017-07-18 16:38:54.318 - Thread: 1 -> MyTransparentGeometry - START
  238. 2017-07-18 16:38:54.327 - Thread: 1 -> MyTransparentGeometry - END
  239. 2017-07-18 16:38:54.327 - Thread: 1 -> MyCubeGridDeformationTables - START
  240. 2017-07-18 16:38:54.335 - Thread: 1 -> MyCubeGridDeformationTables - END
  241. 2017-07-18 16:38:54.335 - Thread: 1 -> MyMath - START
  242. 2017-07-18 16:38:54.335 - Thread: 1 -> MyMath - END
  243. 2017-07-18 16:38:54.335 - Thread: 1 -> MySimpleObjectDraw - START
  244. 2017-07-18 16:38:54.336 - Thread: 1 -> MySimpleObjectDraw - END
  245. 2017-07-18 16:38:54.343 - Thread: 1 -> MyDefinitionManager - START
  246. 2017-07-18 16:38:54.343 - Thread: 1 -> MyDefinitionManager - END
  247. 2017-07-18 16:38:54.343 - Thread: 1 -> MyCubeGridDefinitions - START
  248. 2017-07-18 16:38:54.386 - Thread: 1 -> MyCubeGridDefinitions - END
  249. 2017-07-18 16:38:54.386 - Thread: 1 -> MyAIActionsParser - START
  250. 2017-07-18 16:38:54.386 - Thread: 1 -> MyAIActionsParser - END
  251. 2017-07-18 16:38:54.386 - Thread: 1 -> MyMultiplayerBase - START
  252. 2017-07-18 16:38:54.386 - Thread: 1 -> MyMultiplayerBase - END
  253. 2017-07-18 16:38:54.386 - Thread: 1 -> MyMultiplayerServerBase - START
  254. 2017-07-18 16:38:54.386 - Thread: 1 -> MyMultiplayerServerBase - END
  255. 2017-07-18 16:38:54.386 - Thread: 1 -> MyDedicatedServerBase - START
  256. 2017-07-18 16:38:54.386 - Thread: 1 -> MyDedicatedServerBase - END
  257. 2017-07-18 16:38:54.386 - Thread: 1 -> MyMultiplayerClientBase - START
  258. 2017-07-18 16:38:54.386 - Thread: 1 -> MyMultiplayerClientBase - END
  259. 2017-07-18 16:38:54.386 - Thread: 1 -> MyMultiplayerLobbyClient - START
  260. 2017-07-18 16:38:54.386 - Thread: 1 -> MyMultiplayerLobbyClient - END
  261. 2017-07-18 16:38:54.386 - Thread: 1 -> MyServerDebugCommands - START
  262. 2017-07-18 16:38:54.392 - Thread: 1 -> MyServerDebugCommands - END
  263. 2017-07-18 16:38:54.392 - Thread: 1 -> MyClientDebugCommands - START
  264. 2017-07-18 16:38:54.393 - Thread: 1 -> MyClientDebugCommands - END
  265. 2017-07-18 16:38:54.393 - Thread: 1 -> MyMultiplayerClient - START
  266. 2017-07-18 16:38:54.393 - Thread: 1 -> MyMultiplayerClient - END
  267. 2017-07-18 16:38:54.393 - Thread: 1 -> MyMultiplayerLobby - START
  268. 2017-07-18 16:38:54.393 - Thread: 1 -> MyMultiplayerLobby - END
  269. 2017-07-18 16:38:54.393 - Thread: 1 -> MyDedicatedServer - START
  270. 2017-07-18 16:38:54.393 - Thread: 1 -> MyDedicatedServer - END
  271. 2017-07-18 16:38:54.393 - Thread: 1 -> MyAiTargetManager - START
  272. 2017-07-18 16:38:54.393 - Thread: 1 -> MyAiTargetManager - END
  273. 2017-07-18 16:38:54.393 - Thread: 1 -> MyEntityComponentsDebugDraw - START
  274. 2017-07-18 16:38:54.393 - Thread: 1 -> MyEntityComponentsDebugDraw - END
  275. 2017-07-18 16:38:54.393 - Thread: 1 -> MyChatHistory - START
  276. 2017-07-18 16:38:54.393 - Thread: 1 -> MyChatHistory - END
  277. 2017-07-18 16:38:54.393 - Thread: 1 -> MySyncDestructions - START
  278. 2017-07-18 16:38:54.393 - Thread: 1 -> MySyncDestructions - END
  279. 2017-07-18 16:38:54.393 - Thread: 1 -> MyGuiIngameScriptsPage - START
  280. 2017-07-18 16:38:54.424 - Thread: 1 -> MyGuiIngameScriptsPage - END
  281. 2017-07-18 16:38:54.424 - Thread: 1 -> MyGuiScreenAdminMenu - START
  282. 2017-07-18 16:38:54.425 - Thread: 1 -> MyGuiScreenAdminMenu - END
  283. 2017-07-18 16:38:54.425 - Thread: 1 -> MyCommandCharacter - START
  284. 2017-07-18 16:38:54.428 - Thread: 1 -> MyCommandCharacter - END
  285. 2017-07-18 16:38:54.428 - Thread: 1 -> MyCommandConsole - START
  286. 2017-07-18 16:38:54.428 - Thread: 1 -> MyCommandConsole - END
  287. 2017-07-18 16:38:54.428 - Thread: 1 -> MyCommandEntity - START
  288. 2017-07-18 16:38:54.430 - Thread: 1 -> MyCommandEntity - END
  289. 2017-07-18 16:38:54.430 - Thread: 1 -> MySyncScenario - START
  290. 2017-07-18 16:38:54.430 - Thread: 1 -> MySyncScenario - END
  291. 2017-07-18 16:38:54.430 - Thread: 1 -> MySyncEntity - START
  292. 2017-07-18 16:38:54.430 - Thread: 1 -> MySyncEntity - END
  293. 2017-07-18 16:38:54.430 - Thread: 1 -> Preallocate - END
  294. 2017-07-18 16:38:54.442 - Thread: 1 -> MyCampaignManager.Constructor() - START
  295. 2017-07-18 16:38:54.486 - Thread: 1 -> MyCampaignManager.Constructor() - END
  296. 2017-07-18 16:38:54.486 - Thread: 1 -> MySandboxGame.Constructor() - END
  297. 2017-07-18 16:38:54.489 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
  298. 2017-07-18 16:38:54.489 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6403.32365, Culture=neutral, PublicKeyToken=null
  299. 2017-07-18 16:38:54.489 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6403.32365, Culture=neutral, PublicKeyToken=null
  300. 2017-07-18 16:38:54.489 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
  301. 2017-07-18 16:38:54.489 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
  302. 2017-07-18 16:38:54.489 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
  303. 2017-07-18 16:38:54.492 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
  304. 2017-07-18 16:38:54.500 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd.
  305. 2017-07-18 16:38:54.500 - Thread: 1 -> Win32_ComputerSystem.Model: Z87X-D3H
  306. 2017-07-18 16:38:54.501 - Thread: 1 -> Virtualized: False
  307. 2017-07-18 16:38:54.503 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
  308. 2017-07-18 16:38:54.505 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,063,628,800 bytes
  309. 2017-07-18 16:38:54.505 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
  310. 2017-07-18 16:38:54.505 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 13,477,498,880 bytes
  311. 2017-07-18 16:38:54.505 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,404,389,888 bytes
  312. 2017-07-18 16:38:54.509 - Thread: 1 -> Drive C: | Capacity: 497,665,699,840 bytes | Free space: 310,579,822,592 bytes
  313. 2017-07-18 16:38:54.509 - Thread: 1 -> Drive D: | Capacity: 104,853,504 bytes | Free space: 69,365,760 bytes
  314. 2017-07-18 16:38:54.509 - Thread: 1 -> Drive F: | Capacity: 1,999,818,977,280 bytes | Free space: 726,588,731,392 bytes
  315. 2017-07-18 16:38:54.510 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
  316. 2017-07-18 16:38:54.511 - Thread: 1 -> MySandboxGame.Initialize() - START
  317. 2017-07-18 16:38:54.591 - Thread: 1 -> MyGuiGameControlsHelpers()
  318. 2017-07-18 16:38:54.688 - Thread: 1 -> Havok: Physics.Init
  319. 2017-07-18 16:38:54.688 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
  320. 2017-07-18 16:38:54.694 - Thread: 1 -> HkGameName: SpaceEngineers Release
  321. 2017-07-18 16:38:54.713 - Thread: 1 -> MySandboxGame.LoadData() - START
  322. 2017-07-18 16:38:54.714 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  323. 2017-07-18 16:38:54.966 - Thread: 1 -> Loading shadow textures definitions
  324. 2017-07-18 16:38:54.966 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  325. 2017-07-18 16:38:54.999 - Thread: 1 -> Loading sound definitions
  326. 2017-07-18 16:38:55.004 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  327. 2017-07-18 16:38:55.012 - Thread: 1 -> MyAudio.LoadData - START
  328. 2017-07-18 16:38:55.059 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (High Definition Audio-Gerät) - Channel #: 2 - Sample rate: 44100
  329. 2017-07-18 16:38:55.200 - Thread: 1 -> MyAudio.LoadData - END
  330. 2017-07-18 16:38:55.204 - Thread: 1 -> MyConfig.Save() - START
  331. 2017-07-18 16:38:55.205 - Thread: 1 -> Path: C:\Users\Marti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  332. 2017-07-18 16:38:55.240 - Thread: 1 -> MyConfig.Save() - END
  333. 2017-07-18 16:38:55.252 - Thread: 1 -> MyGuiManager()
  334. 2017-07-18 16:38:55.377 - Thread: 1 -> MyScreenManager()
  335. 2017-07-18 16:38:55.438 - Thread: 1 -> MyConfig.Save() - START
  336. 2017-07-18 16:38:55.438 - Thread: 1 -> Path: C:\Users\Marti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  337. 2017-07-18 16:38:55.458 - Thread: 1 -> MyConfig.Save() - END
  338. 2017-07-18 16:38:55.466 - Thread: 1 -> MyGuiManager.LoadContent() - START
  339. 2017-07-18 16:38:57.352 - Thread: 16 -> MyDefinitionManager.PrepareBaseDefinitions() - START
  340. 2017-07-18 16:38:59.327 - Thread: 1 -> MyGuiManager.LoadContent() - START
  341. 2017-07-18 16:38:59.328 - Thread: 1 -> MyGuiManager.LoadContent() - END
  342. 2017-07-18 16:38:59.328 - Thread: 1 -> MyGuiManager.LoadContent() - END
  343. 2017-07-18 16:38:59.424 - Thread: 1 -> MySandboxGame.LoadData() - END
  344. 2017-07-18 16:39:00.069 - Thread: 16 -> MyDefinitionManager.PrepareBaseDefinitions() - END
  345. 2017-07-18 16:39:00.595 - Thread: 1 -> MyGuiScreenNewsletter.ctor START
  346. 2017-07-18 16:39:00.595 - Thread: 1 -> MySandboxGame.Initialize() - END
  347. 2017-07-18 16:39:00.609 - Thread: 1 -> Timer Frequency: 3410071
  348. 2017-07-18 16:39:00.609 - Thread: 1 -> Ticks per frame: 57072
  349. 2017-07-18 16:39:01.231 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  350. 2017-07-18 16:39:02.189 - Thread: 1 -> Analytics helper process start reported
  351. 2017-07-18 16:39:08.416 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  352. 2017-07-18 16:39:08.417 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  353. 2017-07-18 16:39:09.680 - Thread: 17 -> Loading available saves - START
  354. 2017-07-18 16:39:09.681 - Thread: 17 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Marti\AppData\Roaming\SpaceEngineers\Saves\76561198044722070'
  355. 2017-07-18 16:39:10.429 - Thread: 17 -> Loading available saves - END
  356. 2017-07-18 16:39:10.659 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  357. 2017-07-18 16:39:10.660 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  358. 2017-07-18 16:39:12.416 - Thread: 1 -> LoadSandbox() - Start
  359. 2017-07-18 16:39:12.417 - Thread: 1 -> LoadSession() - Start
  360. 2017-07-18 16:39:12.417 - Thread: 1 -> C:\Users\Marti\AppData\Roaming\SpaceEngineers\Saves\76561198044722070\Last Try
  361. 2017-07-18 16:39:12.655 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  362. 2017-07-18 16:39:12.656 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  363. 2017-07-18 16:39:12.656 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  364. 2017-07-18 16:39:12.656 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  365. 2017-07-18 16:39:12.657 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  366. 2017-07-18 16:39:12.657 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  367. 2017-07-18 16:39:12.671 - Thread: 1 -> LoadSession() - End
  368. 2017-07-18 16:39:12.671 - Thread: 1 -> LoadSandbox() - End
  369. 2017-07-18 16:39:12.672 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
  370. 2017-07-18 16:39:12.673 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
  371. 2017-07-18 16:39:12.891 - Thread: 1 -> RunLoadingAction - START
  372. 2017-07-18 16:39:12.894 - Thread: 1 -> Loading session: C:\Users\Marti\AppData\Roaming\SpaceEngineers\Saves\76561198044722070\Last Try
  373. 2017-07-18 16:39:13.253 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  374. 2017-07-18 16:39:27.274 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  375. 2017-07-18 16:39:38.147 - Thread: 1 -> GC Memory: 105,715,880 B
  376. 2017-07-18 16:39:38.153 - Thread: 1 -> Process Memory: 867,024,896 B
  377. 2017-07-18 16:39:38.168 - Thread: 1 -> MyScriptManager.LoadData() - START
  378. 2017-07-18 16:39:40.591 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  379. 2017-07-18 16:39:40.591 - Thread: 1 -> MyScriptManager.LoadData() - END
  380. 2017-07-18 16:39:40.597 - Thread: 1 -> MyDefinitionManager.LoadData() - START
  381. 2017-07-18 16:39:40.597 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  382. 2017-07-18 16:39:40.599 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
  383. 2017-07-18 16:39:40.729 - Thread: 1 -> Loading scenarios
  384. 2017-07-18 16:39:40.736 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  385. 2017-07-18 16:39:40.756 - Thread: 1 -> Loading transparent material properties
  386. 2017-07-18 16:39:40.757 - Thread: 1 -> Loading grid creators
  387. 2017-07-18 16:39:40.759 - Thread: 1 -> Loading stat definitions
  388. 2017-07-18 16:39:40.760 - Thread: 1 -> Loading sound categories
  389. 2017-07-18 16:39:40.762 - Thread: 1 -> Loading ship sound groups
  390. 2017-07-18 16:39:40.769 - Thread: 1 -> Could not find any sound for 'ShipSmallRunSlow'
  391. 2017-07-18 16:39:40.770 - Thread: 1 -> Could not find any sound for 'ShipSmallRunMedium'
  392. 2017-07-18 16:39:40.770 - Thread: 1 -> Could not find any sound for 'ShipSmallRunFast'
  393. 2017-07-18 16:39:40.770 - Thread: 1 -> Could not find any sound for 'ShipSmallStart'
  394. 2017-07-18 16:39:40.771 - Thread: 1 -> Could not find any sound for 'ShipSmallEnd'
  395. 2017-07-18 16:39:40.771 - Thread: 1 -> Could not find any sound for 'ShipSmallSpeedUp'
  396. 2017-07-18 16:39:40.771 - Thread: 1 -> Could not find any sound for 'ShipSmallSpeedDown'
  397. 2017-07-18 16:39:40.771 - Thread: 1 -> Could not find any sound for 'ShipSmallEngine'
  398. 2017-07-18 16:39:40.771 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterIon'
  399. 2017-07-18 16:39:40.771 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterIonIdle'
  400. 2017-07-18 16:39:40.771 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterHydrogen'
  401. 2017-07-18 16:39:40.771 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterHydrogenIdle'
  402. 2017-07-18 16:39:40.771 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericSlow'
  403. 2017-07-18 16:39:40.771 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericSlow'
  404. 2017-07-18 16:39:40.771 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericFast'
  405. 2017-07-18 16:39:40.771 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericIdle'
  406. 2017-07-18 16:39:40.771 - Thread: 1 -> Could not find any sound for 'ShipSmallWheelsRun'
  407. 2017-07-18 16:39:40.771 - Thread: 1 -> Could not find any sound for 'ShipSmallWheelsGround'
  408. 2017-07-18 16:39:40.778 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
  409. 2017-07-18 16:39:40.778 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
  410. 2017-07-18 16:39:40.778 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
  411. 2017-07-18 16:39:40.778 - Thread: 1 -> Could not find any sound for 'ShipLargeStart'
  412. 2017-07-18 16:39:40.778 - Thread: 1 -> Could not find any sound for 'ShipLargeEnd'
  413. 2017-07-18 16:39:40.778 - Thread: 1 -> Could not find any sound for 'ShipLargeSpeedUp'
  414. 2017-07-18 16:39:40.778 - Thread: 1 -> Could not find any sound for 'ShipLargeSpeedDown'
  415. 2017-07-18 16:39:40.778 - Thread: 1 -> Could not find any sound for 'ShipLargeEngine'
  416. 2017-07-18 16:39:40.778 - Thread: 1 -> Could not find any sound for 'ShipLargeIdle'
  417. 2017-07-18 16:39:40.778 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterIon'
  418. 2017-07-18 16:39:40.778 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterIonIdle'
  419. 2017-07-18 16:39:40.778 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterHydrogen'
  420. 2017-07-18 16:39:40.778 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterHydrogenIdle'
  421. 2017-07-18 16:39:40.778 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericSlow'
  422. 2017-07-18 16:39:40.778 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericSlow'
  423. 2017-07-18 16:39:40.778 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericFast'
  424. 2017-07-18 16:39:40.778 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericIdle'
  425. 2017-07-18 16:39:40.778 - Thread: 1 -> Could not find any sound for 'ShipLargeWheelsRun'
  426. 2017-07-18 16:39:40.778 - Thread: 1 -> Could not find any sound for 'ShipLargeWheelsGround'
  427. 2017-07-18 16:39:40.778 - Thread: 1 -> Loading ship sound groups
  428. 2017-07-18 16:39:40.778 - Thread: 1 -> Loading shadow textures definitions
  429. 2017-07-18 16:39:40.778 - Thread: 1 -> Loading resource distribution groups
  430. 2017-07-18 16:39:40.785 - Thread: 1 -> Loading physical items
  431. 2017-07-18 16:39:40.789 - Thread: 1 -> Loading LCD texture categories
  432. 2017-07-18 16:39:40.811 - Thread: 1 -> Loading physical items
  433. 2017-07-18 16:39:40.815 - Thread: 1 -> Loading event definitions
  434. 2017-07-18 16:39:40.816 - Thread: 1 -> Loading gas property definitions
  435. 2017-07-18 16:39:40.817 - Thread: 1 -> Loading flare definitions
  436. 2017-07-18 16:39:40.818 - Thread: 1 -> Loading factions
  437. 2017-07-18 16:39:40.819 - Thread: 1 -> Loading environment items entries
  438. 2017-07-18 16:39:40.821 - Thread: 1 -> Loading component containers
  439. 2017-07-18 16:39:40.824 - Thread: 1 -> Loading emissive color definitions
  440. 2017-07-18 16:39:40.829 - Thread: 1 -> Loading emissive color default states
  441. 2017-07-18 16:39:40.831 - Thread: 1 -> Loading edges
  442. 2017-07-18 16:39:40.832 - Thread: 1 -> Loading drone behaviors
  443. 2017-07-18 16:39:40.835 - Thread: 1 -> Loading decal global definitions
  444. 2017-07-18 16:39:40.835 - Thread: 1 -> Loading decal definitions
  445. 2017-07-18 16:39:40.838 - Thread: 1 -> Loading environment items entries
  446. 2017-07-18 16:39:40.838 - Thread: 1 -> Loading debris
  447. 2017-07-18 16:39:40.839 - Thread: 1 -> Loading curve definitions
  448. 2017-07-18 16:39:40.842 - Thread: 1 -> Loading block positions
  449. 2017-07-18 16:39:40.846 - Thread: 1 -> Loading container types
  450. 2017-07-18 16:39:40.848 - Thread: 1 -> Loading configuration
  451. 2017-07-18 16:39:40.849 - Thread: 1 -> Loading components
  452. 2017-07-18 16:39:40.850 - Thread: 1 -> Loading character definitions
  453. 2017-07-18 16:39:40.862 - Thread: 1 -> Loading character definitions
  454. 2017-07-18 16:39:40.866 - Thread: 1 -> Loading agent definitions
  455. 2017-07-18 16:39:40.868 - Thread: 1 -> Loading blueprints
  456. 2017-07-18 16:39:40.870 - Thread: 1 -> Loading blueprint classes
  457. 2017-07-18 16:39:40.871 - Thread: 1 -> Loading blueprint class entries
  458. 2017-07-18 16:39:40.872 - Thread: 1 -> Loading category classes
  459. 2017-07-18 16:39:40.873 - Thread: 1 -> Loading sound definitions
  460. 2017-07-18 16:39:40.873 - Thread: 1 -> Loading sound definitions
  461. 2017-07-18 16:39:40.873 - Thread: 1 -> Loading sound definitions
  462. 2017-07-18 16:39:40.873 - Thread: 1 -> Loading sound definitions
  463. 2017-07-18 16:39:40.873 - Thread: 1 -> Loading sound definitions
  464. 2017-07-18 16:39:40.873 - Thread: 1 -> Loading animations
  465. 2017-07-18 16:39:40.875 - Thread: 1 -> Loading animations
  466. 2017-07-18 16:39:40.876 - Thread: 1 -> Loading ammo definitions
  467. 2017-07-18 16:39:40.877 - Thread: 1 -> Loading ammo magazines
  468. 2017-07-18 16:39:40.879 - Thread: 1 -> Loading behaviors
  469. 2017-07-18 16:39:40.881 - Thread: 1 -> Loading voxel material definitions
  470. 2017-07-18 16:39:40.884 - Thread: 1 -> Loading voxel material definitions
  471. 2017-07-18 16:39:40.884 - Thread: 1 -> Loading voxel map storage definitions
  472. 2017-07-18 16:39:40.885 - Thread: 1 -> Loading pirate antennas
  473. 2017-07-18 16:39:40.885 - Thread: 1 -> Loading physical material properties
  474. 2017-07-18 16:39:40.889 - Thread: 1 -> Loading entity components
  475. 2017-07-18 16:39:40.902 - Thread: 1 -> Loading particle effect definitions
  476. 2017-07-18 16:39:40.996 - Thread: 1 -> Loading physical material properties
  477. 2017-07-18 16:39:41.002 - Thread: 1 -> Loading environment items definitions
  478. 2017-07-18 16:39:41.003 - Thread: 1 -> Loading environment items definitions
  479. 2017-07-18 16:39:41.003 - Thread: 1 -> Audio effects definitions
  480. 2017-07-18 16:39:41.007 - Thread: 1 -> Loading weapon definitions
  481. 2017-07-18 16:39:41.014 - Thread: 1 -> Loading environment item definitions
  482. 2017-07-18 16:39:41.019 - Thread: 1 -> Loading cube blocks
  483. 2017-07-18 16:39:41.144 - Thread: 1 -> Created block definitions
  484. 2017-07-18 16:39:41.156 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
  485. 2017-07-18 16:39:41.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
  486. 2017-07-18 16:39:41.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
  487. 2017-07-18 16:39:41.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
  488. 2017-07-18 16:39:41.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
  489. 2017-07-18 16:39:41.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
  490. 2017-07-18 16:39:41.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
  491. 2017-07-18 16:39:41.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
  492. 2017-07-18 16:39:41.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
  493. 2017-07-18 16:39:41.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
  494. 2017-07-18 16:39:41.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
  495. 2017-07-18 16:39:41.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
  496. 2017-07-18 16:39:41.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
  497. 2017-07-18 16:39:41.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
  498. 2017-07-18 16:39:41.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
  499. 2017-07-18 16:39:41.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
  500. 2017-07-18 16:39:41.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
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  625. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
  626. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
  627. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
  628. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
  629. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc
  630. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc
  631. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
  632. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
  633. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
  634. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
  635. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
  636. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
  637. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
  638. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
  639. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
  640. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
  641. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
  642. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
  643. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
  644. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
  645. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
  646. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
  647. 2017-07-18 16:39:41.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
  648. 2017-07-18 16:39:41.162 - Thread: 1 -> Loading spawn groups
  649. 2017-07-18 16:39:41.167 - Thread: 1 -> Loading respawn ships
  650. 2017-07-18 16:39:41.169 - Thread: 1 -> List of used mods (0) - START
  651. 2017-07-18 16:39:41.170 - Thread: 1 -> List of used mods - END
  652. 2017-07-18 16:39:41.213 - Thread: 1 -> MyAudio.UnloadData - START
  653. 2017-07-18 16:39:41.220 - Thread: 1 -> MyAudio.UnloadData - END
  654. 2017-07-18 16:39:41.220 - Thread: 1 -> MyAudio.LoadData - START
  655. 2017-07-18 16:39:41.234 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (High Definition Audio-Gerät) - Channel #: 2 - Sample rate: 44100
  656. 2017-07-18 16:39:44.054 - Thread: 1 -> MyAudio.LoadData - END
  657. 2017-07-18 16:39:44.122 - Thread: 1 -> MyDefinitionManager.LoadData() - END
  658. 2017-07-18 16:39:44.128 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  659. 2017-07-18 16:39:44.143 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6403.32354, Culture=neutral, PublicKeyToken=null
  660. 2017-07-18 16:39:44.144 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  661. 2017-07-18 16:39:44.146 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  662. 2017-07-18 16:39:44.146 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  663. 2017-07-18 16:39:44.157 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6403.32365, Culture=neutral, PublicKeyToken=null
  664. 2017-07-18 16:39:44.271 - Thread: 36 -> External debugger: listening...
  665. 2017-07-18 16:39:44.272 - Thread: 1 -> MyTransparentGeometry.LoadData - START
  666. 2017-07-18 16:39:44.326 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
  667. 2017-07-18 16:39:44.369 - Thread: 1 -> MyExplosions.LoadData() - START
  668. 2017-07-18 16:39:44.379 - Thread: 1 -> MyExplosions.LoadData() - END
  669. 2017-07-18 16:39:44.379 - Thread: 1 -> MyMissiles.LoadContent() - START
  670. 2017-07-18 16:39:44.380 - Thread: 1 -> MyMissiles.LoadContent() - END
  671. 2017-07-18 16:39:44.388 - Thread: 1 -> Pre-loading neutral ship spawn groups...
  672. 2017-07-18 16:39:44.388 - Thread: 1 -> End pre-loading neutral ship spawn groups.
  673. 2017-07-18 16:39:44.388 - Thread: 1 -> MyLights.LoadData() - START
  674. 2017-07-18 16:39:44.390 - Thread: 1 -> MyLights.LoadData() - END
  675. 2017-07-18 16:39:44.456 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
  676. 2017-07-18 16:39:44.697 - Thread: 15 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used !
  677. 2017-07-18 16:39:44.698 - Thread: 19 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used !
  678. 2017-07-18 16:39:45.296 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  679. 2017-07-18 16:39:46.528 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Marti\AppData\Roaming\SpaceEngineers\Saves\76561198044722070\Last Try\P(EarthLike-1490369077d120000)S(844425500557363)A(G(StoneCoverageIronCore)M(EarthForestArea)__66)-0.vx2'
  680. 2017-07-18 16:39:47.134 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False
  681. 2017-07-18 16:39:47.134 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Marti\AppData\Roaming\SpaceEngineers\Saves\76561198044722070\Last Try\Moon-1321135827d19000.vx2'
  682. 2017-07-18 16:39:47.315 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000-7 storage?:False
  683. 2017-07-18 16:39:47.315 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Marti\AppData\Roaming\SpaceEngineers\Saves\76561198044722070\Last Try\EarthLike-1490369077d120000-7.vx2'
  684. 2017-07-18 16:39:48.631 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False
  685. 2017-07-18 16:39:48.632 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Marti\AppData\Roaming\SpaceEngineers\Saves\76561198044722070\Last Try\Titan-813248659d19000.vx2'
  686. 2017-07-18 16:39:48.788 - Thread: 20 -> Info: Planet generator name: Moon
  687. 2017-07-18 16:39:48.798 - Thread: 20 -> Info: Planet init values: Planet init arguments:
  688. Storage name: Moon-1321135827d19000
  689. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  690. PositionMinCorner: {X:0 Y:120000 Z:-130000}
  691. Radius: 0
  692. AtmosphereRadius: 16625
  693. MaxRadius: 0
  694. MinRadius: 0
  695. HasAtmosphere: False
  696. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  697. GravityFalloff: 7
  698. MarkAreaEmpty: True
  699. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  700. SurfaceGravity: 0.25
  701. AddGps: False
  702. SpherizeWithDistance: True
  703. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
  704. EnvironmentId = <null>
  705. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
  706. HasAtmosphere = False
  707. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  708. PlanetMaps = VRage.Game.MyPlanetMaps
  709. HillParams = Range[-0.03, 0.03]
  710. MaterialsMaxDepth = Range[4000, 4000]
  711. MaterialsMinDepth = Range[20, 20]
  712. OreMappings = VRage.Game.MyPlanetOreMapping[]
  713. GravityFalloffPower = 7
  714. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  715. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  716. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  717. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  718. DefaultSubSurfaceMaterial = <null>
  719. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  720. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  721. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  722. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  723. SurfaceGravity = 0.25
  724. AtmosphereHeight = 0
  725. SectorDensity = 0.0017
  726. Atmosphere = VRage.Game.MyPlanetAtmosphere
  727. AtmosphereSettings = <null>
  728. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  729. FolderName = Moon
  730. Detail = VRage.Game.MyPlanetSurfaceDetail
  731. AnimalSpawnInfo = <null>
  732. NightAnimalSpawnInfo = <null>
  733. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  734. Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
  735. DisplayNameEnum = <null>
  736. DescriptionEnum = <null>
  737. DisplayNameString = <null>
  738. DescriptionString = <null>
  739. Icons = <null>
  740. Enabled = True
  741. Public = True
  742. AvailableInSurvival = True
  743. Context = VRage.Game.MyModContext
  744. DisplayNameText = <null>
  745. DescriptionText = <null>
  746. UserCreated: False
  747. InitializeComponents: False
  748. 2017-07-18 16:39:48.812 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False
  749. 2017-07-18 16:39:48.812 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Marti\AppData\Roaming\SpaceEngineers\Saves\76561198044722070\Last Try\Mars-1323953731d120000.vx2'
  750. 2017-07-18 16:39:49.229 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False
  751. 2017-07-18 16:39:49.229 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Marti\AppData\Roaming\SpaceEngineers\Saves\76561198044722070\Last Try\Alien-1494130250d120000.vx2'
  752. 2017-07-18 16:39:49.264 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False
  753. 2017-07-18 16:39:49.264 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Marti\AppData\Roaming\SpaceEngineers\Saves\76561198044722070\Last Try\Europa-374791280d19000.vx2'
  754. 2017-07-18 16:39:50.004 - Thread: 17 -> Info: Planet generator name: EarthLike
  755. 2017-07-18 16:39:50.004 - Thread: 17 -> Info: Planet init values: Planet init arguments:
  756. Storage name: EarthLike-1490369077d120000-7
  757. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  758. PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
  759. Radius: 0
  760. AtmosphereRadius: 105000
  761. MaxRadius: 0
  762. MinRadius: 0
  763. HasAtmosphere: True
  764. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  765. GravityFalloff: 7
  766. MarkAreaEmpty: True
  767. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  768. SurfaceGravity: 1
  769. AddGps: False
  770. SpherizeWithDistance: True
  771. Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
  772. EnvironmentId = <null>
  773. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
  774. HasAtmosphere = True
  775. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  776. PlanetMaps = VRage.Game.MyPlanetMaps
  777. HillParams = Range[-0.01, 0.12]
  778. MaterialsMaxDepth = Range[4000, 4000]
  779. MaterialsMinDepth = Range[20, 20]
  780. OreMappings = VRage.Game.MyPlanetOreMapping[]
  781. GravityFalloffPower = 7
  782. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  783. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  784. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  785. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  786. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  787. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  788. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  789. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  790. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  791. SurfaceGravity = 1
  792. AtmosphereHeight = 0
  793. SectorDensity = 0.0017
  794. Atmosphere = VRage.Game.MyPlanetAtmosphere
  795. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  796. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  797. FolderName = EarthLike
  798. Detail = VRage.Game.MyPlanetSurfaceDetail
  799. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  800. NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  801. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  802. Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
  803. DisplayNameEnum = <null>
  804. DescriptionEnum = <null>
  805. DisplayNameString = <null>
  806. DescriptionString = <null>
  807. Icons = <null>
  808. Enabled = True
  809. Public = True
  810. AvailableInSurvival = True
  811. Context = VRage.Game.MyModContext
  812. DisplayNameText = <null>
  813. DescriptionText = <null>
  814. UserCreated: False
  815. InitializeComponents: False
  816. 2017-07-18 16:39:50.828 - Thread: 15 -> Info: Planet generator name: Titan
  817. 2017-07-18 16:39:50.828 - Thread: 15 -> Info: Planet init values: Planet init arguments:
  818. Storage name: Titan-813248659d19000
  819. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  820. PositionMinCorner: {X:20000 Y:210000 Z:5780000}
  821. Radius: 0
  822. AtmosphereRadius: 16625
  823. MaxRadius: 0
  824. MinRadius: 0
  825. HasAtmosphere: True
  826. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  827. GravityFalloff: 7
  828. MarkAreaEmpty: True
  829. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  830. SurfaceGravity: 0.25
  831. AddGps: False
  832. SpherizeWithDistance: True
  833. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
  834. EnvironmentId = <null>
  835. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
  836. HasAtmosphere = True
  837. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  838. PlanetMaps = VRage.Game.MyPlanetMaps
  839. HillParams = Range[-0.03, 0.03]
  840. MaterialsMaxDepth = Range[4000, 4000]
  841. MaterialsMinDepth = Range[20, 20]
  842. OreMappings = VRage.Game.MyPlanetOreMapping[]
  843. GravityFalloffPower = 7
  844. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  845. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  846. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  847. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  848. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  849. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  850. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  851. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  852. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  853. SurfaceGravity = 0.25
  854. AtmosphereHeight = 0
  855. SectorDensity = 0.0017
  856. Atmosphere = VRage.Game.MyPlanetAtmosphere
  857. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  858. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  859. FolderName = Titan
  860. Detail = VRage.Game.MyPlanetSurfaceDetail
  861. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  862. NightAnimalSpawnInfo = <null>
  863. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  864. Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
  865. DisplayNameEnum = <null>
  866. DescriptionEnum = <null>
  867. DisplayNameString = <null>
  868. DescriptionString = <null>
  869. Icons = <null>
  870. Enabled = True
  871. Public = True
  872. AvailableInSurvival = True
  873. Context = VRage.Game.MyModContext
  874. DisplayNameText = <null>
  875. DescriptionText = <null>
  876. UserCreated: False
  877. InitializeComponents: False
  878. 2017-07-18 16:39:51.665 - Thread: 20 -> Info: Planet generator name: Mars
  879. 2017-07-18 16:39:51.665 - Thread: 20 -> Info: Planet init values: Planet init arguments:
  880. Storage name: Mars-1323953731d120000
  881. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  882. PositionMinCorner: {X:900000 Y:0 Z:1500000}
  883. Radius: 0
  884. AtmosphereRadius: 105000
  885. MaxRadius: 0
  886. MinRadius: 0
  887. HasAtmosphere: True
  888. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  889. GravityFalloff: 7
  890. MarkAreaEmpty: True
  891. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  892. SurfaceGravity: 0.9
  893. AddGps: False
  894. SpherizeWithDistance: True
  895. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
  896. EnvironmentId = <null>
  897. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
  898. HasAtmosphere = True
  899. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  900. PlanetMaps = VRage.Game.MyPlanetMaps
  901. HillParams = Range[-0.01, 0.12]
  902. MaterialsMaxDepth = Range[4000, 4000]
  903. MaterialsMinDepth = Range[20, 20]
  904. OreMappings = VRage.Game.MyPlanetOreMapping[]
  905. GravityFalloffPower = 7
  906. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  907. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  908. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  909. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  910. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  911. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  912. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  913. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  914. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  915. SurfaceGravity = 0.9
  916. AtmosphereHeight = 0
  917. SectorDensity = 0.0017
  918. Atmosphere = VRage.Game.MyPlanetAtmosphere
  919. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  920. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  921. FolderName = Mars
  922. Detail = VRage.Game.MyPlanetSurfaceDetail
  923. AnimalSpawnInfo = <null>
  924. NightAnimalSpawnInfo = <null>
  925. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  926. Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
  927. DisplayNameEnum = <null>
  928. DescriptionEnum = <null>
  929. DisplayNameString = <null>
  930. DescriptionString = <null>
  931. Icons = <null>
  932. Enabled = True
  933. Public = True
  934. AvailableInSurvival = True
  935. Context = VRage.Game.MyModContext
  936. DisplayNameText = <null>
  937. DescriptionText = <null>
  938. UserCreated: False
  939. InitializeComponents: False
  940. 2017-07-18 16:39:52.794 - Thread: 19 -> Info: Planet generator name: Alien
  941. 2017-07-18 16:39:52.794 - Thread: 19 -> Info: Planet init values: Planet init arguments:
  942. Storage name: Alien-1494130250d120000
  943. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  944. PositionMinCorner: {X:0 Y:0 Z:5600000}
  945. Radius: 0
  946. AtmosphereRadius: 105000
  947. MaxRadius: 0
  948. MinRadius: 0
  949. HasAtmosphere: True
  950. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  951. GravityFalloff: 7
  952. MarkAreaEmpty: True
  953. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  954. SurfaceGravity: 1.1
  955. AddGps: False
  956. SpherizeWithDistance: True
  957. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
  958. EnvironmentId = <null>
  959. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
  960. HasAtmosphere = True
  961. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  962. PlanetMaps = VRage.Game.MyPlanetMaps
  963. HillParams = Range[-0.01, 0.12]
  964. MaterialsMaxDepth = Range[4000, 4000]
  965. MaterialsMinDepth = Range[20, 20]
  966. OreMappings = VRage.Game.MyPlanetOreMapping[]
  967. GravityFalloffPower = 7
  968. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  969. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  970. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  971. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  972. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  973. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  974. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  975. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  976. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  977. SurfaceGravity = 1.1
  978. AtmosphereHeight = 0
  979. SectorDensity = 0.0017
  980. Atmosphere = VRage.Game.MyPlanetAtmosphere
  981. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  982. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  983. FolderName = Alien
  984. Detail = VRage.Game.MyPlanetSurfaceDetail
  985. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  986. NightAnimalSpawnInfo = <null>
  987. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  988. Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
  989. DisplayNameEnum = <null>
  990. DescriptionEnum = <null>
  991. DisplayNameString = <null>
  992. DescriptionString = <null>
  993. Icons = <null>
  994. Enabled = True
  995. Public = True
  996. AvailableInSurvival = True
  997. Context = VRage.Game.MyModContext
  998. DisplayNameText = <null>
  999. DescriptionText = <null>
  1000. UserCreated: False
  1001. InitializeComponents: False
  1002. 2017-07-18 16:39:53.729 - Thread: 16 -> Info: Planet generator name: Europa
  1003. 2017-07-18 16:39:53.729 - Thread: 16 -> Info: Planet init values: Planet init arguments:
  1004. Storage name: Europa-374791280d19000
  1005. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  1006. PositionMinCorner: {X:900000 Y:0 Z:1600000}
  1007. Radius: 0
  1008. AtmosphereRadius: 16625
  1009. MaxRadius: 0
  1010. MinRadius: 0
  1011. HasAtmosphere: True
  1012. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  1013. GravityFalloff: 7
  1014. MarkAreaEmpty: True
  1015. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  1016. SurfaceGravity: 0.25
  1017. AddGps: False
  1018. SpherizeWithDistance: True
  1019. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
  1020. EnvironmentId = <null>
  1021. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
  1022. HasAtmosphere = True
  1023. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  1024. PlanetMaps = VRage.Game.MyPlanetMaps
  1025. HillParams = Range[-0.03, 0.06]
  1026. MaterialsMaxDepth = Range[4000, 4000]
  1027. MaterialsMinDepth = Range[20, 20]
  1028. OreMappings = VRage.Game.MyPlanetOreMapping[]
  1029. GravityFalloffPower = 7
  1030. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  1031. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  1032. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  1033. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1034. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1035. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  1036. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  1037. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  1038. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  1039. SurfaceGravity = 0.25
  1040. AtmosphereHeight = 0
  1041. SectorDensity = 0.0017
  1042. Atmosphere = VRage.Game.MyPlanetAtmosphere
  1043. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  1044. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  1045. FolderName = Europa
  1046. Detail = VRage.Game.MyPlanetSurfaceDetail
  1047. AnimalSpawnInfo = <null>
  1048. NightAnimalSpawnInfo = <null>
  1049. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  1050. Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
  1051. DisplayNameEnum = <null>
  1052. DescriptionEnum = <null>
  1053. DisplayNameString = <null>
  1054. DescriptionString = <null>
  1055. Icons = <null>
  1056. Enabled = True
  1057. Public = True
  1058. AvailableInSurvival = True
  1059. Context = VRage.Game.MyModContext
  1060. DisplayNameText = <null>
  1061. DescriptionText = <null>
  1062. UserCreated: False
  1063. InitializeComponents: False
  1064. 2017-07-18 16:39:53.932 - Thread: 1 -> Clusters reordered
  1065. 2017-07-18 16:39:54.202 - Thread: 1 -> Clusters reordered
  1066. 2017-07-18 16:39:54.769 - Thread: 1 -> Checkpoint.CameraAttachedTo: 113587518406050687
  1067. 2017-07-18 16:39:54.790 - Thread: 1 -> MySession.Static.LogSettings - START
  1068. 2017-07-18 16:39:54.791 - Thread: 1 -> Name = Last Try
  1069. 2017-07-18 16:39:54.791 - Thread: 1 -> Description =
  1070. 2017-07-18 16:39:54.791 - Thread: 1 -> GameDateTime = 01/01/2081 12:55:19
  1071. 2017-07-18 16:39:54.791 - Thread: 1 -> Password =
  1072. 2017-07-18 16:39:54.791 - Thread: 1 -> CurrentPath = C:\Users\Marti\AppData\Roaming\SpaceEngineers\Saves\76561198044722070\Last Try
  1073. 2017-07-18 16:39:54.791 - Thread: 1 -> WorkshopId =
  1074. 2017-07-18 16:39:54.791 - Thread: 1 -> CameraController = MyCockpit {1938B3F0582C37F} Cockpit 4
  1075. 2017-07-18 16:39:54.791 - Thread: 1 -> ThumbPath = C:\Users\Marti\AppData\Roaming\SpaceEngineers\Saves\76561198044722070\Last Try\thumb.jpg
  1076. 2017-07-18 16:39:54.794 - Thread: 1 -> Settings:
  1077. 2017-07-18 16:39:54.796 - Thread: 1 -> GameMode = Survival
  1078. 2017-07-18 16:39:54.796 - Thread: 1 -> MaxPlayers = 4
  1079. 2017-07-18 16:39:54.796 - Thread: 1 -> OnlineMode = OFFLINE
  1080. 2017-07-18 16:39:54.796 - Thread: 1 -> AutoHealing = True
  1081. 2017-07-18 16:39:54.796 - Thread: 1 -> WeaponsEnabled = True
  1082. 2017-07-18 16:39:54.796 - Thread: 1 -> ThrusterDamage = True
  1083. 2017-07-18 16:39:54.796 - Thread: 1 -> EnableSpectator = False
  1084. 2017-07-18 16:39:54.796 - Thread: 1 -> EnableCopyPaste = False
  1085. 2017-07-18 16:39:54.796 - Thread: 1 -> MaxFloatingObjects = 56
  1086. 2017-07-18 16:39:54.796 - Thread: 1 -> MaxGridSize = 50000
  1087. 2017-07-18 16:39:54.796 - Thread: 1 -> MaxBlocksPerPlayer = 100000
  1088. 2017-07-18 16:39:54.796 - Thread: 1 -> CargoShipsEnabled = True
  1089. 2017-07-18 16:39:54.796 - Thread: 1 -> EnvironmentHostility = SAFE
  1090. 2017-07-18 16:39:54.796 - Thread: 1 -> ShowPlayerNamesOnHud = True
  1091. 2017-07-18 16:39:54.796 - Thread: 1 -> InventorySizeMultiplier = 10
  1092. 2017-07-18 16:39:54.796 - Thread: 1 -> RefinerySpeedMultiplier = 3
  1093. 2017-07-18 16:39:54.796 - Thread: 1 -> AssemblerSpeedMultiplier = 3
  1094. 2017-07-18 16:39:54.796 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
  1095. 2017-07-18 16:39:54.796 - Thread: 1 -> WelderSpeedMultiplier = 2
  1096. 2017-07-18 16:39:54.796 - Thread: 1 -> GrinderSpeedMultiplier = 2
  1097. 2017-07-18 16:39:54.796 - Thread: 1 -> ClientCanSave = False
  1098. 2017-07-18 16:39:54.796 - Thread: 1 -> HackSpeedMultiplier = 0.33
  1099. 2017-07-18 16:39:54.796 - Thread: 1 -> PermanentDeath = False
  1100. 2017-07-18 16:39:54.796 - Thread: 1 -> DestructibleBlocks = True
  1101. 2017-07-18 16:39:54.796 - Thread: 1 -> EnableScripts = True
  1102. 2017-07-18 16:39:54.796 - Thread: 1 -> AutoSaveInMinutes = 5
  1103. 2017-07-18 16:39:54.796 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
  1104. 2017-07-18 16:39:54.796 - Thread: 1 -> ProceduralDensity = 0.25
  1105. 2017-07-18 16:39:54.796 - Thread: 1 -> ProceduralSeed = 0
  1106. 2017-07-18 16:39:54.796 - Thread: 1 -> DestructibleBlocks = True
  1107. 2017-07-18 16:39:54.796 - Thread: 1 -> EnableIngameScripts = True
  1108. 2017-07-18 16:39:54.796 - Thread: 1 -> ViewDistance = 15000
  1109. 2017-07-18 16:39:54.796 - Thread: 1 -> Voxel destruction = True
  1110. 2017-07-18 16:39:54.796 - Thread: 1 -> EnableStructuralSimulation = False
  1111. 2017-07-18 16:39:54.796 - Thread: 1 -> MaxActiveFracturePieces = 50
  1112. 2017-07-18 16:39:54.796 - Thread: 1 -> MySession.Static.LogSettings - END
  1113. 2017-07-18 16:39:54.872 - Thread: 1 -> Session loaded
  1114. 2017-07-18 16:39:54.872 - Thread: 1 -> RunLoadingAction - END
  1115. 2017-07-18 16:39:54.873 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
  1116. 2017-07-18 16:39:54.890 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
  1117. 2017-07-18 16:39:54.890 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
  1118. 2017-07-18 16:39:54.891 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
  1119. 2017-07-18 16:39:54.903 - Thread: 1 -> Updating continues.
  1120. 2017-07-18 16:39:54.952 - Thread: 1 -> GC Memory: 2,379,424,128 B
  1121. 2017-07-18 16:40:16.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1122. 2017-07-18 16:40:16.580 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1123. 2017-07-18 16:40:20.338 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1124. 2017-07-18 16:40:20.964 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1125. 2017-07-18 16:40:20.994 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1126. 2017-07-18 16:40:20.997 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1127. 2017-07-18 16:40:20.999 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1128. 2017-07-18 16:40:24.966 - Thread: 1 -> GC Memory: 3,607,107,920 B
  1129. 2017-07-18 16:40:54.973 - Thread: 1 -> GC Memory: 3,653,502,144 B
  1130. 2017-07-18 16:41:08.862 - Thread: 1 -> Updating stopped.
  1131. 2017-07-18 16:41:11.973 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1132. 2017-07-18 16:41:11.974 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1133. 2017-07-18 16:41:12.259 - Thread: 1 -> Updating continues.
  1134. 2017-07-18 16:41:12.492 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1135. 2017-07-18 16:41:12.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1136. 2017-07-18 16:41:12.810 - Thread: 1 -> Updating stopped.
  1137. 2017-07-18 16:41:14.303 - Thread: 1 -> Saving world - START
  1138. 2017-07-18 16:41:14.304 - Thread: 1 -> Making world state snapshot.
  1139. 2017-07-18 16:41:14.305 - Thread: 1 -> Before snapshot.: GC Memory: 3,657,309,576 B
  1140. 2017-07-18 16:41:14.669 - Thread: 1 -> After snapshot.: GC Memory: 3,676,735,424 B
  1141. 2017-07-18 16:41:14.672 - Thread: 1 -> Directory cleanup: GC Memory: 3,676,735,424 B
  1142. 2017-07-18 16:41:14.672 - Thread: 1 -> Saving world - END
  1143. 2017-07-18 16:41:14.679 - Thread: 16 -> Session snapshot save - START
  1144. 2017-07-18 16:41:14.680 - Thread: 16 -> Checking file access for files in target dir.
  1145. 2017-07-18 16:41:14.694 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1146. 2017-07-18 16:41:14.694 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1147. 2017-07-18 16:41:16.351 - Thread: 1 -> Updating continues.
  1148. 2017-07-18 16:41:16.585 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1149. 2017-07-18 16:41:16.586 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1150. 2017-07-18 16:41:17.952 - Thread: 16 -> Session snapshot save - END
  1151. 2017-07-18 16:41:23.763 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1152. 2017-07-18 16:41:24.989 - Thread: 1 -> GC Memory: 3,689,313,272 B
  1153. 2017-07-18 16:41:35.788 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1154. 2017-07-18 16:41:55.002 - Thread: 1 -> GC Memory: 3,690,510,000 B
  1155. 2017-07-18 16:42:01.597 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1156. 2017-07-18 16:42:13.621 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1157. 2017-07-18 16:42:25.013 - Thread: 1 -> GC Memory: 3,335,502,904 B
  1158. 2017-07-18 16:42:31.345 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1159. 2017-07-18 16:42:31.346 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1160. 2017-07-18 16:42:47.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1161. 2017-07-18 16:42:47.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1162. 2017-07-18 16:42:47.539 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1163. 2017-07-18 16:42:55.021 - Thread: 1 -> GC Memory: 3,341,913,376 B
  1164. 2017-07-18 16:42:59.565 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1165. 2017-07-18 16:43:13.585 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1166. 2017-07-18 16:43:16.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1167. 2017-07-18 16:43:16.769 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1168. 2017-07-18 16:43:18.190 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1169. 2017-07-18 16:43:18.191 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1170. 2017-07-18 16:43:25.031 - Thread: 1 -> GC Memory: 3,349,527,344 B
  1171. 2017-07-18 16:43:31.607 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1172. 2017-07-18 16:43:55.041 - Thread: 1 -> GC Memory: 3,398,217,056 B
  1173. 2017-07-18 16:44:12.714 - Thread: 1 -> Autosave initiated
  1174. 2017-07-18 16:44:12.714 - Thread: 1 -> Character state: True
  1175. 2017-07-18 16:44:12.714 - Thread: 1 -> IsServer: True
  1176. 2017-07-18 16:44:12.714 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1177. 2017-07-18 16:44:12.714 - Thread: 1 -> Autosave
  1178. 2017-07-18 16:44:12.714 - Thread: 1 -> Saving world - START
  1179. 2017-07-18 16:44:12.715 - Thread: 1 -> Making world state snapshot.
  1180. 2017-07-18 16:44:12.715 - Thread: 1 -> Before snapshot.: GC Memory: 3,541,280,272 B
  1181. 2017-07-18 16:44:12.955 - Thread: 1 -> After snapshot.: GC Memory: 3,558,880,424 B
  1182. 2017-07-18 16:44:12.956 - Thread: 1 -> Directory cleanup: GC Memory: 3,558,880,424 B
  1183. 2017-07-18 16:44:12.956 - Thread: 1 -> Saving world - END
  1184. 2017-07-18 16:44:12.956 - Thread: 16 -> Session snapshot save - START
  1185. 2017-07-18 16:44:12.957 - Thread: 16 -> Checking file access for files in target dir.
  1186. 2017-07-18 16:44:14.851 - Thread: 16 -> Session snapshot save - END
  1187. 2017-07-18 16:44:25.054 - Thread: 1 -> GC Memory: 3,565,709,600 B
  1188. 2017-07-18 16:44:55.067 - Thread: 1 -> GC Memory: 3,577,467,288 B
  1189. 2017-07-18 16:45:07.620 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1190. 2017-07-18 16:45:07.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1191. 2017-07-18 16:45:17.911 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1192. 2017-07-18 16:45:25.070 - Thread: 1 -> GC Memory: 3,344,559,528 B
  1193. 2017-07-18 16:45:29.934 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1194. 2017-07-18 16:45:34.368 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1195. 2017-07-18 16:45:34.368 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1196. 2017-07-18 16:45:49.158 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1197. 2017-07-18 16:45:49.158 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1198. 2017-07-18 16:45:54.130 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1199. 2017-07-18 16:45:55.080 - Thread: 1 -> GC Memory: 3,341,773,856 B
  1200. 2017-07-18 16:46:02.944 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1201. 2017-07-18 16:46:03.655 - Thread: 1 -> Could not spawn event. Try 1 of 3
  1202. 2017-07-18 16:46:06.206 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1203. 2017-07-18 16:46:12.973 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1204. 2017-07-18 16:46:13.066 - Thread: 1 -> Could not spawn event. Try 2 of 3
  1205. 2017-07-18 16:46:23.008 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1206. 2017-07-18 16:46:23.010 - Thread: 1 -> Could not spawn event. Try 3 of 3
  1207. 2017-07-18 16:46:25.091 - Thread: 1 -> GC Memory: 3,362,044,160 B
  1208. 2017-07-18 16:46:33.049 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1209. 2017-07-18 16:46:33.053 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1210. 2017-07-18 16:46:33.053 - Thread: 1 -> Next activation in 00:13:10.8622752
  1211. 2017-07-18 16:46:33.559 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1212. 2017-07-18 16:46:35.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1213. 2017-07-18 16:46:35.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1214. 2017-07-18 16:46:45.585 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1215. 2017-07-18 16:46:55.098 - Thread: 1 -> GC Memory: 3,361,490,384 B
  1216. 2017-07-18 16:47:25.102 - Thread: 1 -> GC Memory: 3,374,730,352 B
  1217. 2017-07-18 16:47:55.111 - Thread: 1 -> GC Memory: 3,376,867,544 B
  1218. 2017-07-18 16:48:25.119 - Thread: 1 -> GC Memory: 3,387,119,304 B
  1219. 2017-07-18 16:48:55.129 - Thread: 1 -> GC Memory: 3,382,772,504 B
  1220. 2017-07-18 16:49:12.716 - Thread: 1 -> Autosave initiated
  1221. 2017-07-18 16:49:12.716 - Thread: 1 -> Character state: True
  1222. 2017-07-18 16:49:12.716 - Thread: 1 -> IsServer: True
  1223. 2017-07-18 16:49:12.716 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1224. 2017-07-18 16:49:12.716 - Thread: 1 -> Autosave
  1225. 2017-07-18 16:49:12.716 - Thread: 1 -> Saving world - START
  1226. 2017-07-18 16:49:12.717 - Thread: 1 -> Making world state snapshot.
  1227. 2017-07-18 16:49:12.717 - Thread: 1 -> Before snapshot.: GC Memory: 3,379,509,448 B
  1228. 2017-07-18 16:49:12.940 - Thread: 1 -> After snapshot.: GC Memory: 3,400,873,136 B
  1229. 2017-07-18 16:49:12.940 - Thread: 1 -> Directory cleanup: GC Memory: 3,400,873,136 B
  1230. 2017-07-18 16:49:12.940 - Thread: 1 -> Saving world - END
  1231. 2017-07-18 16:49:12.941 - Thread: 15 -> Session snapshot save - START
  1232. 2017-07-18 16:49:12.942 - Thread: 15 -> Checking file access for files in target dir.
  1233. 2017-07-18 16:49:14.815 - Thread: 15 -> Session snapshot save - END
  1234. 2017-07-18 16:49:25.140 - Thread: 1 -> GC Memory: 3,404,301,496 B
  1235. 2017-07-18 16:49:55.148 - Thread: 1 -> GC Memory: 3,407,863,728 B
  1236. 2017-07-18 16:50:25.158 - Thread: 1 -> GC Memory: 3,381,114,608 B
  1237. 2017-07-18 16:50:55.165 - Thread: 1 -> GC Memory: 3,386,094,792 B
  1238. 2017-07-18 16:51:25.178 - Thread: 1 -> GC Memory: 3,391,067,552 B
  1239. 2017-07-18 16:51:55.186 - Thread: 1 -> GC Memory: 3,394,088,192 B
  1240. 2017-07-18 16:52:25.188 - Thread: 1 -> GC Memory: 3,387,761,400 B
  1241. 2017-07-18 16:52:55.198 - Thread: 1 -> GC Memory: 3,390,221,248 B
  1242. 2017-07-18 16:53:04.946 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1243. 2017-07-18 16:53:04.954 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1244. 2017-07-18 16:53:04.954 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1245. 2017-07-18 16:53:05.006 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1246. 2017-07-18 16:53:08.428 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1247. 2017-07-18 16:53:08.428 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1248. 2017-07-18 16:53:17.608 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1249. 2017-07-18 16:53:25.208 - Thread: 1 -> GC Memory: 3,419,416,760 B
  1250. 2017-07-18 16:53:29.630 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1251. 2017-07-18 16:53:43.651 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1252. 2017-07-18 16:53:55.217 - Thread: 1 -> GC Memory: 3,508,047,888 B
  1253. 2017-07-18 16:54:01.672 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1254. 2017-07-18 16:54:12.724 - Thread: 1 -> Autosave initiated
  1255. 2017-07-18 16:54:12.724 - Thread: 1 -> Character state: True
  1256. 2017-07-18 16:54:12.724 - Thread: 1 -> IsServer: True
  1257. 2017-07-18 16:54:12.724 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1258. 2017-07-18 16:54:12.724 - Thread: 1 -> Autosave
  1259. 2017-07-18 16:54:12.724 - Thread: 1 -> Saving world - START
  1260. 2017-07-18 16:54:12.725 - Thread: 1 -> Making world state snapshot.
  1261. 2017-07-18 16:54:12.725 - Thread: 1 -> Before snapshot.: GC Memory: 3,512,154,392 B
  1262. 2017-07-18 16:54:12.937 - Thread: 1 -> After snapshot.: GC Memory: 3,525,852,920 B
  1263. 2017-07-18 16:54:12.937 - Thread: 1 -> Directory cleanup: GC Memory: 3,525,852,920 B
  1264. 2017-07-18 16:54:12.937 - Thread: 1 -> Saving world - END
  1265. 2017-07-18 16:54:12.938 - Thread: 18 -> Session snapshot save - START
  1266. 2017-07-18 16:54:12.939 - Thread: 18 -> Checking file access for files in target dir.
  1267. 2017-07-18 16:54:14.754 - Thread: 18 -> Session snapshot save - END
  1268. 2017-07-18 16:54:25.228 - Thread: 1 -> GC Memory: 3,533,153,960 B
  1269. 2017-07-18 16:54:55.229 - Thread: 1 -> GC Memory: 3,530,067,240 B
  1270. 2017-07-18 16:55:25.237 - Thread: 1 -> GC Memory: 3,384,970,216 B
  1271. 2017-07-18 16:55:42.823 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1272. 2017-07-18 16:55:54.847 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1273. 2017-07-18 16:55:55.244 - Thread: 1 -> GC Memory: 3,395,507,464 B
  1274. 2017-07-18 16:56:11.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1275. 2017-07-18 16:56:11.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1276. 2017-07-18 16:56:21.237 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1277. 2017-07-18 16:56:25.253 - Thread: 1 -> GC Memory: 3,400,452,728 B
  1278. 2017-07-18 16:56:33.303 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1279. 2017-07-18 16:56:55.259 - Thread: 1 -> GC Memory: 3,403,457,312 B
  1280. 2017-07-18 16:57:25.269 - Thread: 1 -> GC Memory: 3,397,415,184 B
  1281. 2017-07-18 16:57:25.541 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1282. 2017-07-18 16:57:25.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1283. 2017-07-18 16:57:26.927 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1284. 2017-07-18 16:57:55.276 - Thread: 1 -> GC Memory: 3,395,294,256 B
  1285. 2017-07-18 16:58:04.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1286. 2017-07-18 16:58:04.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1287. 2017-07-18 16:58:10.078 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1288. 2017-07-18 16:58:25.285 - Thread: 1 -> GC Memory: 3,480,648,800 B
  1289. 2017-07-18 16:58:55.297 - Thread: 1 -> GC Memory: 3,780,979,032 B
  1290. 2017-07-18 16:59:12.724 - Thread: 1 -> Autosave initiated
  1291. 2017-07-18 16:59:12.724 - Thread: 1 -> Character state: True
  1292. 2017-07-18 16:59:12.724 - Thread: 1 -> IsServer: True
  1293. 2017-07-18 16:59:12.724 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1294. 2017-07-18 16:59:12.724 - Thread: 1 -> Autosave
  1295. 2017-07-18 16:59:12.724 - Thread: 1 -> Saving world - START
  1296. 2017-07-18 16:59:12.725 - Thread: 1 -> Making world state snapshot.
  1297. 2017-07-18 16:59:12.725 - Thread: 1 -> Before snapshot.: GC Memory: 3,838,125,384 B
  1298. 2017-07-18 16:59:12.930 - Thread: 1 -> After snapshot.: GC Memory: 3,857,110,984 B
  1299. 2017-07-18 16:59:12.930 - Thread: 1 -> Directory cleanup: GC Memory: 3,857,110,984 B
  1300. 2017-07-18 16:59:12.930 - Thread: 1 -> Saving world - END
  1301. 2017-07-18 16:59:12.930 - Thread: 15 -> Session snapshot save - START
  1302. 2017-07-18 16:59:12.931 - Thread: 15 -> Checking file access for files in target dir.
  1303. 2017-07-18 16:59:15.014 - Thread: 15 -> Session snapshot save - END
  1304. 2017-07-18 16:59:25.297 - Thread: 1 -> GC Memory: 3,902,423,256 B
  1305. 2017-07-18 16:59:26.782 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1306. 2017-07-18 16:59:44.336 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1307. 2017-07-18 16:59:44.359 - Thread: 1 -> Could not spawn event. Try 1 of 3
  1308. 2017-07-18 16:59:54.377 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1309. 2017-07-18 16:59:54.379 - Thread: 1 -> Could not spawn event. Try 2 of 3
  1310. 2017-07-18 16:59:55.303 - Thread: 1 -> GC Memory: 4,045,662,584 B
  1311. 2017-07-18 17:00:04.421 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1312. 2017-07-18 17:00:04.423 - Thread: 1 -> Could not spawn event. Try 3 of 3
  1313. 2017-07-18 17:00:14.466 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1314. 2017-07-18 17:00:14.670 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1315. 2017-07-18 17:00:14.670 - Thread: 1 -> Next activation in 00:10:56.5354578
  1316. 2017-07-18 17:00:25.317 - Thread: 1 -> GC Memory: 3,876,023,240 B
  1317. 2017-07-18 17:00:55.332 - Thread: 1 -> GC Memory: 3,907,055,392 B
  1318. 2017-07-18 17:00:56.264 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1319. 2017-07-18 17:00:56.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1320. 2017-07-18 17:00:56.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1321. 2017-07-18 17:01:08.285 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1322. 2017-07-18 17:01:22.306 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1323. 2017-07-18 17:01:25.337 - Thread: 1 -> GC Memory: 3,933,033,920 B
  1324. 2017-07-18 17:01:55.340 - Thread: 1 -> GC Memory: 3,938,254,728 B
  1325. 2017-07-18 17:02:25.342 - Thread: 1 -> GC Memory: 3,883,958,176 B
  1326. 2017-07-18 17:02:29.331 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1327. 2017-07-18 17:02:29.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1328. 2017-07-18 17:02:37.460 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1329. 2017-07-18 17:02:49.482 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1330. 2017-07-18 17:02:55.351 - Thread: 1 -> GC Memory: 3,890,945,992 B
  1331. 2017-07-18 17:03:08.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1332. 2017-07-18 17:03:08.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1333. 2017-07-18 17:03:17.381 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1334. 2017-07-18 17:03:25.359 - Thread: 1 -> GC Memory: 3,897,271,592 B
  1335. 2017-07-18 17:03:29.403 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1336. 2017-07-18 17:03:43.423 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1337. 2017-07-18 17:03:55.368 - Thread: 1 -> GC Memory: 3,876,182,384 B
  1338. 2017-07-18 17:04:01.444 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1339. 2017-07-18 17:04:12.742 - Thread: 1 -> Autosave initiated
  1340. 2017-07-18 17:04:12.742 - Thread: 1 -> Character state: True
  1341. 2017-07-18 17:04:12.742 - Thread: 1 -> IsServer: True
  1342. 2017-07-18 17:04:12.742 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1343. 2017-07-18 17:04:12.742 - Thread: 1 -> Autosave
  1344. 2017-07-18 17:04:12.742 - Thread: 1 -> Saving world - START
  1345. 2017-07-18 17:04:12.743 - Thread: 1 -> Making world state snapshot.
  1346. 2017-07-18 17:04:12.743 - Thread: 1 -> Before snapshot.: GC Memory: 3,904,918,232 B
  1347. 2017-07-18 17:04:13.093 - Thread: 1 -> After snapshot.: GC Memory: 3,925,511,544 B
  1348. 2017-07-18 17:04:13.093 - Thread: 1 -> Directory cleanup: GC Memory: 3,925,511,544 B
  1349. 2017-07-18 17:04:13.093 - Thread: 1 -> Saving world - END
  1350. 2017-07-18 17:04:13.093 - Thread: 16 -> Session snapshot save - START
  1351. 2017-07-18 17:04:13.094 - Thread: 16 -> Checking file access for files in target dir.
  1352. 2017-07-18 17:04:15.122 - Thread: 16 -> Session snapshot save - END
  1353. 2017-07-18 17:04:25.377 - Thread: 1 -> GC Memory: 3,982,884,392 B
  1354. 2017-07-18 17:04:55.381 - Thread: 1 -> GC Memory: 4,107,266,032 B
  1355. 2017-07-18 17:05:02.271 - Thread: 6 -> MyInfinarioAnalytics log: (Error) The underlying connection was closed: A connection that was expected to be kept alive was closed by the server.
  1356. 2017-07-18 17:05:17.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1357. 2017-07-18 17:05:17.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1358. 2017-07-18 17:05:20.461 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1359. 2017-07-18 17:05:25.394 - Thread: 1 -> GC Memory: 3,694,166,088 B
  1360. 2017-07-18 17:05:32.488 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1361. 2017-07-18 17:05:46.507 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1362. 2017-07-18 17:05:55.398 - Thread: 1 -> GC Memory: 3,695,161,968 B
  1363. 2017-07-18 17:06:25.406 - Thread: 1 -> GC Memory: 3,763,918,168 B
  1364. 2017-07-18 17:06:49.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1365. 2017-07-18 17:06:49.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1366. 2017-07-18 17:06:55.415 - Thread: 1 -> GC Memory: 3,833,328,160 B
  1367. 2017-07-18 17:07:01.941 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1368. 2017-07-18 17:07:08.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1369. 2017-07-18 17:07:08.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1370. 2017-07-18 17:07:13.962 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1371. 2017-07-18 17:07:25.428 - Thread: 1 -> GC Memory: 3,670,087,312 B
  1372. 2017-07-18 17:07:55.432 - Thread: 1 -> GC Memory: 3,768,999,632 B
  1373. 2017-07-18 17:08:25.441 - Thread: 1 -> GC Memory: 3,783,543,168 B
  1374. 2017-07-18 17:08:25.596 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1375. 2017-07-18 17:08:25.597 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1376. 2017-07-18 17:08:55.449 - Thread: 1 -> GC Memory: 3,719,693,144 B
  1377. 2017-07-18 17:09:12.755 - Thread: 1 -> Autosave initiated
  1378. 2017-07-18 17:09:12.755 - Thread: 1 -> Character state: True
  1379. 2017-07-18 17:09:12.755 - Thread: 1 -> IsServer: True
  1380. 2017-07-18 17:09:12.755 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1381. 2017-07-18 17:09:12.755 - Thread: 1 -> Autosave
  1382. 2017-07-18 17:09:12.755 - Thread: 1 -> Saving world - START
  1383. 2017-07-18 17:09:12.756 - Thread: 1 -> Making world state snapshot.
  1384. 2017-07-18 17:09:12.756 - Thread: 1 -> Before snapshot.: GC Memory: 3,730,378,600 B
  1385. 2017-07-18 17:09:13.086 - Thread: 1 -> After snapshot.: GC Memory: 3,749,531,592 B
  1386. 2017-07-18 17:09:13.086 - Thread: 1 -> Directory cleanup: GC Memory: 3,749,531,592 B
  1387. 2017-07-18 17:09:13.086 - Thread: 1 -> Saving world - END
  1388. 2017-07-18 17:09:13.087 - Thread: 16 -> Session snapshot save - START
  1389. 2017-07-18 17:09:13.088 - Thread: 16 -> Checking file access for files in target dir.
  1390. 2017-07-18 17:09:15.001 - Thread: 16 -> Session snapshot save - END
  1391. 2017-07-18 17:09:25.451 - Thread: 1 -> GC Memory: 3,767,814,480 B
  1392. 2017-07-18 17:09:33.942 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1393. 2017-07-18 17:09:34.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1394. 2017-07-18 17:09:34.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1395. 2017-07-18 17:09:45.966 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1396. 2017-07-18 17:09:55.464 - Thread: 1 -> GC Memory: 3,798,080,680 B
  1397. 2017-07-18 17:09:59.802 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1398. 2017-07-18 17:10:25.466 - Thread: 1 -> GC Memory: 3,791,546,216 B
  1399. 2017-07-18 17:10:28.022 - Thread: 1 -> Player character died. Id : 76561198044722070
  1400. 2017-07-18 17:10:33.015 - Thread: 1 -> RequestRespawn
  1401. 2017-07-18 17:10:33.064 - Thread: 1 -> Updating stopped.
  1402. 2017-07-18 17:10:35.294 - Thread: 1 -> Updating continues.
  1403. 2017-07-18 17:10:35.326 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1404. 2017-07-18 17:10:35.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1405. 2017-07-18 17:10:38.127 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1406. 2017-07-18 17:10:50.148 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1407. 2017-07-18 17:10:52.391 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1408. 2017-07-18 17:10:52.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1409. 2017-07-18 17:10:55.482 - Thread: 1 -> GC Memory: 3,893,080,440 B
  1410. 2017-07-18 17:11:13.492 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1411. 2017-07-18 17:11:13.494 - Thread: 1 -> Could not spawn event. Try 1 of 3
  1412. 2017-07-18 17:11:23.528 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1413. 2017-07-18 17:11:23.576 - Thread: 1 -> Could not spawn event. Try 2 of 3
  1414. 2017-07-18 17:11:25.492 - Thread: 1 -> GC Memory: 4,054,454,600 B
  1415. 2017-07-18 17:11:33.570 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1416. 2017-07-18 17:11:33.574 - Thread: 1 -> Could not spawn event. Try 3 of 3
  1417. 2017-07-18 17:11:43.612 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1418. 2017-07-18 17:11:44.259 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1419. 2017-07-18 17:11:44.259 - Thread: 1 -> Next activation in 00:12:49.0569982
  1420. 2017-07-18 17:11:55.513 - Thread: 1 -> GC Memory: 4,202,425,824 B
  1421. 2017-07-18 17:12:25.515 - Thread: 1 -> GC Memory: 3,775,059,320 B
  1422. 2017-07-18 17:12:32.632 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1423. 2017-07-18 17:12:32.632 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1424. 2017-07-18 17:12:55.531 - Thread: 1 -> GC Memory: 3,781,342,024 B
  1425. 2017-07-18 17:13:25.536 - Thread: 1 -> GC Memory: 3,783,369,536 B
  1426. 2017-07-18 17:13:55.545 - Thread: 1 -> GC Memory: 3,708,599,040 B
  1427. 2017-07-18 17:14:09.409 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1428. 2017-07-18 17:14:09.409 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1429. 2017-07-18 17:14:09.409 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1430. 2017-07-18 17:14:09.412 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1431. 2017-07-18 17:14:12.767 - Thread: 1 -> Autosave initiated
  1432. 2017-07-18 17:14:12.767 - Thread: 1 -> Character state: True
  1433. 2017-07-18 17:14:12.767 - Thread: 1 -> IsServer: True
  1434. 2017-07-18 17:14:12.767 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1435. 2017-07-18 17:14:12.767 - Thread: 1 -> Autosave
  1436. 2017-07-18 17:14:12.767 - Thread: 1 -> Saving world - START
  1437. 2017-07-18 17:14:12.767 - Thread: 1 -> Making world state snapshot.
  1438. 2017-07-18 17:14:12.767 - Thread: 1 -> Before snapshot.: GC Memory: 3,708,074,976 B
  1439. 2017-07-18 17:14:13.099 - Thread: 1 -> After snapshot.: GC Memory: 3,728,192,384 B
  1440. 2017-07-18 17:14:13.099 - Thread: 1 -> Directory cleanup: GC Memory: 3,728,192,384 B
  1441. 2017-07-18 17:14:13.099 - Thread: 1 -> Saving world - END
  1442. 2017-07-18 17:14:13.099 - Thread: 17 -> Session snapshot save - START
  1443. 2017-07-18 17:14:13.100 - Thread: 17 -> Checking file access for files in target dir.
  1444. 2017-07-18 17:14:15.012 - Thread: 17 -> Session snapshot save - END
  1445. 2017-07-18 17:14:16.381 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1446. 2017-07-18 17:14:16.381 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1447. 2017-07-18 17:14:21.522 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1448. 2017-07-18 17:14:25.548 - Thread: 1 -> GC Memory: 3,730,421,424 B
  1449. 2017-07-18 17:14:33.543 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1450. 2017-07-18 17:14:40.398 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1451. 2017-07-18 17:14:40.398 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1452. 2017-07-18 17:14:55.561 - Thread: 1 -> GC Memory: 3,760,103,200 B
  1453. 2017-07-18 17:15:25.564 - Thread: 1 -> GC Memory: 3,687,080,280 B
  1454. 2017-07-18 17:15:55.573 - Thread: 1 -> GC Memory: 3,710,031,824 B
  1455. 2017-07-18 17:16:25.574 - Thread: 1 -> GC Memory: 3,720,512,728 B
  1456. 2017-07-18 17:16:36.527 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1457. 2017-07-18 17:16:45.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1458. 2017-07-18 17:16:45.848 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1459. 2017-07-18 17:16:48.548 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1460. 2017-07-18 17:16:55.586 - Thread: 1 -> GC Memory: 3,755,051,784 B
  1461. 2017-07-18 17:17:25.589 - Thread: 1 -> GC Memory: 3,951,340,336 B
  1462. 2017-07-18 17:17:54.906 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1463. 2017-07-18 17:17:55.303 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1464. 2017-07-18 17:17:55.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1465. 2017-07-18 17:17:55.601 - Thread: 1 -> GC Memory: 3,964,653,528 B
  1466. 2017-07-18 17:18:06.927 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1467. 2017-07-18 17:18:20.108 - Thread: 1 -> Clusters reordered
  1468. 2017-07-18 17:18:20.950 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1469. 2017-07-18 17:18:25.607 - Thread: 1 -> GC Memory: 4,059,846,768 B
  1470. 2017-07-18 17:18:38.973 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1471. 2017-07-18 17:18:55.612 - Thread: 1 -> GC Memory: 3,877,357,752 B
  1472. 2017-07-18 17:19:04.995 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1473. 2017-07-18 17:19:12.785 - Thread: 1 -> Autosave initiated
  1474. 2017-07-18 17:19:12.786 - Thread: 1 -> Character state: True
  1475. 2017-07-18 17:19:12.786 - Thread: 1 -> IsServer: True
  1476. 2017-07-18 17:19:12.786 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1477. 2017-07-18 17:19:12.786 - Thread: 1 -> Autosave
  1478. 2017-07-18 17:19:12.786 - Thread: 1 -> Saving world - START
  1479. 2017-07-18 17:19:12.786 - Thread: 1 -> Making world state snapshot.
  1480. 2017-07-18 17:19:12.786 - Thread: 1 -> Before snapshot.: GC Memory: 3,891,988,904 B
  1481. 2017-07-18 17:19:13.096 - Thread: 1 -> After snapshot.: GC Memory: 3,911,521,568 B
  1482. 2017-07-18 17:19:13.096 - Thread: 1 -> Directory cleanup: GC Memory: 3,911,521,568 B
  1483. 2017-07-18 17:19:13.096 - Thread: 1 -> Saving world - END
  1484. 2017-07-18 17:19:13.096 - Thread: 17 -> Session snapshot save - START
  1485. 2017-07-18 17:19:13.097 - Thread: 17 -> Checking file access for files in target dir.
  1486. 2017-07-18 17:19:15.168 - Thread: 17 -> Session snapshot save - END
  1487. 2017-07-18 17:19:25.612 - Thread: 1 -> GC Memory: 3,933,008,696 B
  1488. 2017-07-18 17:19:47.017 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1489. 2017-07-18 17:19:55.622 - Thread: 1 -> GC Memory: 3,942,661,448 B
  1490. 2017-07-18 17:20:25.630 - Thread: 1 -> GC Memory: 3,865,146,008 B
  1491. 2017-07-18 17:20:55.639 - Thread: 1 -> GC Memory: 3,881,313,072 B
  1492. 2017-07-18 17:21:15.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1493. 2017-07-18 17:21:15.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1494. 2017-07-18 17:21:24.992 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1495. 2017-07-18 17:21:25.650 - Thread: 1 -> GC Memory: 3,889,080,400 B
  1496. 2017-07-18 17:21:37.016 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1497. 2017-07-18 17:21:55.655 - Thread: 1 -> GC Memory: 3,892,467,784 B
  1498. 2017-07-18 17:21:56.596 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1499. 2017-07-18 17:21:56.597 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1500. 2017-07-18 17:22:02.552 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1501. 2017-07-18 17:22:08.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1502. 2017-07-18 17:22:08.898 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1503. 2017-07-18 17:22:14.576 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1504. 2017-07-18 17:22:18.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1505. 2017-07-18 17:22:18.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1506. 2017-07-18 17:22:25.661 - Thread: 1 -> GC Memory: 3,861,810,096 B
  1507. 2017-07-18 17:22:28.599 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1508. 2017-07-18 17:22:46.620 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1509. 2017-07-18 17:22:55.670 - Thread: 1 -> GC Memory: 3,858,643,800 B
  1510. 2017-07-18 17:23:25.684 - Thread: 1 -> GC Memory: 4,023,883,664 B
  1511. 2017-07-18 17:23:36.964 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1512. 2017-07-18 17:23:36.965 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1513. 2017-07-18 17:23:39.774 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1514. 2017-07-18 17:23:51.796 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1515. 2017-07-18 17:23:55.687 - Thread: 1 -> GC Memory: 3,864,548,840 B
  1516. 2017-07-18 17:24:05.818 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1517. 2017-07-18 17:24:11.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1518. 2017-07-18 17:24:11.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1519. 2017-07-18 17:24:12.792 - Thread: 1 -> Autosave initiated
  1520. 2017-07-18 17:24:12.792 - Thread: 1 -> Character state: True
  1521. 2017-07-18 17:24:12.792 - Thread: 1 -> IsServer: True
  1522. 2017-07-18 17:24:12.792 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1523. 2017-07-18 17:24:12.792 - Thread: 1 -> Autosave
  1524. 2017-07-18 17:24:12.792 - Thread: 1 -> Saving world - START
  1525. 2017-07-18 17:24:12.794 - Thread: 1 -> Making world state snapshot.
  1526. 2017-07-18 17:24:12.794 - Thread: 1 -> Before snapshot.: GC Memory: 3,871,037,600 B
  1527. 2017-07-18 17:24:13.119 - Thread: 1 -> After snapshot.: GC Memory: 3,891,740,736 B
  1528. 2017-07-18 17:24:13.119 - Thread: 1 -> Directory cleanup: GC Memory: 3,891,740,736 B
  1529. 2017-07-18 17:24:13.119 - Thread: 1 -> Saving world - END
  1530. 2017-07-18 17:24:13.119 - Thread: 15 -> Session snapshot save - START
  1531. 2017-07-18 17:24:13.120 - Thread: 15 -> Checking file access for files in target dir.
  1532. 2017-07-18 17:24:15.037 - Thread: 15 -> Session snapshot save - END
  1533. 2017-07-18 17:24:25.688 - Thread: 1 -> GC Memory: 3,929,125,088 B
  1534. 2017-07-18 17:24:33.210 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1535. 2017-07-18 17:24:33.212 - Thread: 1 -> Could not spawn event. Try 1 of 3
  1536. 2017-07-18 17:24:43.246 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1537. 2017-07-18 17:24:43.324 - Thread: 1 -> Could not spawn event. Try 2 of 3
  1538. 2017-07-18 17:24:53.288 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1539. 2017-07-18 17:24:53.289 - Thread: 1 -> Could not spawn event. Try 3 of 3
  1540. 2017-07-18 17:24:54.922 - Thread: 1 -> Player character died. Id : 76561198044722070
  1541. 2017-07-18 17:24:55.703 - Thread: 1 -> GC Memory: 4,047,588,880 B
  1542. 2017-07-18 17:24:59.905 - Thread: 1 -> RequestRespawn
  1543. 2017-07-18 17:24:59.926 - Thread: 1 -> Updating stopped.
  1544. 2017-07-18 17:25:05.817 - Thread: 1 -> Updating continues.
  1545. 2017-07-18 17:25:05.837 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1546. 2017-07-18 17:25:05.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1547. 2017-07-18 17:25:05.909 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1548. 2017-07-18 17:25:09.257 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1549. 2017-07-18 17:25:09.594 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1550. 2017-07-18 17:25:09.594 - Thread: 1 -> Next activation in 00:09:34.8644317
  1551. 2017-07-18 17:25:25.712 - Thread: 1 -> GC Memory: 3,821,054,728 B
  1552. 2017-07-18 17:25:34.118 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1553. 2017-07-18 17:25:34.119 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1554. 2017-07-18 17:25:35.367 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1555. 2017-07-18 17:25:47.388 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1556. 2017-07-18 17:25:49.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1557. 2017-07-18 17:25:49.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1558. 2017-07-18 17:25:55.721 - Thread: 1 -> GC Memory: 3,836,992,504 B
  1559. 2017-07-18 17:26:01.410 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1560. 2017-07-18 17:26:19.433 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1561. 2017-07-18 17:26:25.734 - Thread: 1 -> GC Memory: 3,956,424,576 B
  1562. 2017-07-18 17:26:45.457 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1563. 2017-07-18 17:26:55.737 - Thread: 1 -> GC Memory: 3,985,574,168 B
  1564. 2017-07-18 17:27:25.743 - Thread: 1 -> GC Memory: 3,706,488,440 B
  1565. 2017-07-18 17:27:27.478 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1566. 2017-07-18 17:27:30.134 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1567. 2017-07-18 17:27:30.136 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1568. 2017-07-18 17:27:55.754 - Thread: 1 -> GC Memory: 3,805,070,080 B
  1569. 2017-07-18 17:28:25.760 - Thread: 1 -> GC Memory: 3,998,929,768 B
  1570. 2017-07-18 17:28:55.766 - Thread: 1 -> GC Memory: 3,774,285,744 B
  1571. 2017-07-18 17:29:12.806 - Thread: 1 -> Autosave initiated
  1572. 2017-07-18 17:29:12.806 - Thread: 1 -> Character state: True
  1573. 2017-07-18 17:29:12.806 - Thread: 1 -> IsServer: True
  1574. 2017-07-18 17:29:12.806 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1575. 2017-07-18 17:29:12.806 - Thread: 1 -> Autosave
  1576. 2017-07-18 17:29:12.806 - Thread: 1 -> Saving world - START
  1577. 2017-07-18 17:29:12.807 - Thread: 1 -> Making world state snapshot.
  1578. 2017-07-18 17:29:12.807 - Thread: 1 -> Before snapshot.: GC Memory: 3,787,847,264 B
  1579. 2017-07-18 17:29:13.124 - Thread: 1 -> After snapshot.: GC Memory: 3,809,148,320 B
  1580. 2017-07-18 17:29:13.124 - Thread: 1 -> Directory cleanup: GC Memory: 3,809,148,320 B
  1581. 2017-07-18 17:29:13.124 - Thread: 1 -> Saving world - END
  1582. 2017-07-18 17:29:13.125 - Thread: 15 -> Session snapshot save - START
  1583. 2017-07-18 17:29:13.125 - Thread: 15 -> Checking file access for files in target dir.
  1584. 2017-07-18 17:29:15.049 - Thread: 15 -> Session snapshot save - END
  1585. 2017-07-18 17:29:21.483 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1586. 2017-07-18 17:29:25.774 - Thread: 1 -> GC Memory: 3,810,405,264 B
  1587. 2017-07-18 17:29:27.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1588. 2017-07-18 17:29:27.086 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1589. 2017-07-18 17:29:55.776 - Thread: 1 -> GC Memory: 3,812,349,576 B
  1590. 2017-07-18 17:29:55.979 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1591. 2017-07-18 17:29:59.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1592. 2017-07-18 17:29:59.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1593. 2017-07-18 17:30:08.001 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1594. 2017-07-18 17:30:25.785 - Thread: 1 -> GC Memory: 3,746,275,264 B
  1595. 2017-07-18 17:30:41.438 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1596. 2017-07-18 17:30:41.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1597. 2017-07-18 17:30:42.144 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1598. 2017-07-18 17:30:54.168 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1599. 2017-07-18 17:30:55.793 - Thread: 1 -> GC Memory: 3,764,756,008 B
  1600. 2017-07-18 17:31:25.801 - Thread: 1 -> GC Memory: 3,779,620,160 B
  1601. 2017-07-18 17:31:55.808 - Thread: 1 -> GC Memory: 3,855,123,272 B
  1602. 2017-07-18 17:32:25.814 - Thread: 1 -> GC Memory: 3,549,618,664 B
  1603. 2017-07-18 17:32:55.823 - Thread: 1 -> GC Memory: 3,560,959,736 B
  1604. 2017-07-18 17:32:56.347 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1605. 2017-07-18 17:33:08.367 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1606. 2017-07-18 17:33:21.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1607. 2017-07-18 17:33:21.001 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1608. 2017-07-18 17:33:22.390 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1609. 2017-07-18 17:33:25.829 - Thread: 1 -> GC Memory: 3,566,056,248 B
  1610. 2017-07-18 17:33:55.838 - Thread: 1 -> GC Memory: 3,515,999,680 B
  1611. 2017-07-18 17:34:12.811 - Thread: 1 -> Autosave initiated
  1612. 2017-07-18 17:34:12.811 - Thread: 1 -> Character state: True
  1613. 2017-07-18 17:34:12.811 - Thread: 1 -> IsServer: True
  1614. 2017-07-18 17:34:12.811 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1615. 2017-07-18 17:34:12.811 - Thread: 1 -> Autosave
  1616. 2017-07-18 17:34:12.811 - Thread: 1 -> Saving world - START
  1617. 2017-07-18 17:34:12.812 - Thread: 1 -> Making world state snapshot.
  1618. 2017-07-18 17:34:12.812 - Thread: 1 -> Before snapshot.: GC Memory: 3,517,683,656 B
  1619. 2017-07-18 17:34:12.998 - Thread: 1 -> After snapshot.: GC Memory: 3,534,392,976 B
  1620. 2017-07-18 17:34:12.999 - Thread: 1 -> Directory cleanup: GC Memory: 3,534,392,976 B
  1621. 2017-07-18 17:34:12.999 - Thread: 1 -> Saving world - END
  1622. 2017-07-18 17:34:12.999 - Thread: 17 -> Session snapshot save - START
  1623. 2017-07-18 17:34:13.000 - Thread: 17 -> Checking file access for files in target dir.
  1624. 2017-07-18 17:34:14.788 - Thread: 17 -> Session snapshot save - END
  1625. 2017-07-18 17:34:25.848 - Thread: 1 -> GC Memory: 3,537,571,688 B
  1626. 2017-07-18 17:34:45.627 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1627. 2017-07-18 17:34:45.631 - Thread: 1 -> Could not spawn event. Try 1 of 3
  1628. 2017-07-18 17:34:55.668 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1629. 2017-07-18 17:34:55.670 - Thread: 1 -> Could not spawn event. Try 2 of 3
  1630. 2017-07-18 17:34:55.857 - Thread: 1 -> GC Memory: 3,537,115,336 B
  1631. 2017-07-18 17:35:05.709 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1632. 2017-07-18 17:35:05.711 - Thread: 1 -> Could not spawn event. Try 3 of 3
  1633. 2017-07-18 17:35:15.751 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1634. 2017-07-18 17:35:15.753 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1635. 2017-07-18 17:35:15.753 - Thread: 1 -> Next activation in 00:10:25.4095185
  1636. 2017-07-18 17:35:25.864 - Thread: 1 -> GC Memory: 3,516,021,456 B
  1637. 2017-07-18 17:35:55.869 - Thread: 1 -> GC Memory: 3,515,880,584 B
  1638. 2017-07-18 17:36:25.879 - Thread: 1 -> GC Memory: 3,515,862,656 B
  1639. 2017-07-18 17:36:55.887 - Thread: 1 -> GC Memory: 3,520,081,648 B
  1640. 2017-07-18 17:37:25.896 - Thread: 1 -> GC Memory: 3,516,752,024 B
  1641. 2017-07-18 17:37:55.903 - Thread: 1 -> GC Memory: 3,516,011,344 B
  1642. 2017-07-18 17:38:25.913 - Thread: 1 -> GC Memory: 3,520,407,480 B
  1643. 2017-07-18 17:38:55.920 - Thread: 1 -> GC Memory: 3,515,331,944 B
  1644. 2017-07-18 17:39:12.823 - Thread: 1 -> Autosave initiated
  1645. 2017-07-18 17:39:12.823 - Thread: 1 -> Character state: True
  1646. 2017-07-18 17:39:12.823 - Thread: 1 -> IsServer: True
  1647. 2017-07-18 17:39:12.823 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1648. 2017-07-18 17:39:12.823 - Thread: 1 -> Autosave
  1649. 2017-07-18 17:39:12.823 - Thread: 1 -> Saving world - START
  1650. 2017-07-18 17:39:12.825 - Thread: 1 -> Making world state snapshot.
  1651. 2017-07-18 17:39:12.825 - Thread: 1 -> Before snapshot.: GC Memory: 3,514,401,512 B
  1652. 2017-07-18 17:39:13.013 - Thread: 1 -> After snapshot.: GC Memory: 3,535,889,736 B
  1653. 2017-07-18 17:39:13.013 - Thread: 1 -> Directory cleanup: GC Memory: 3,535,889,736 B
  1654. 2017-07-18 17:39:13.013 - Thread: 1 -> Saving world - END
  1655. 2017-07-18 17:39:13.014 - Thread: 15 -> Session snapshot save - START
  1656. 2017-07-18 17:39:13.014 - Thread: 15 -> Checking file access for files in target dir.
  1657. 2017-07-18 17:39:14.825 - Thread: 15 -> Session snapshot save - END
  1658. 2017-07-18 17:39:25.929 - Thread: 1 -> GC Memory: 3,538,563,256 B
  1659. 2017-07-18 17:39:55.937 - Thread: 1 -> GC Memory: 3,538,404,592 B
  1660. 2017-07-18 17:40:25.946 - Thread: 1 -> GC Memory: 3,513,335,488 B
  1661. 2017-07-18 17:40:55.954 - Thread: 1 -> GC Memory: 3,518,145,296 B
  1662. 2017-07-18 17:41:25.962 - Thread: 1 -> GC Memory: 3,519,003,040 B
  1663. 2017-07-18 17:41:55.969 - Thread: 1 -> GC Memory: 3,519,991,016 B
  1664. 2017-07-18 17:42:25.980 - Thread: 1 -> GC Memory: 3,514,858,304 B
  1665. 2017-07-18 17:42:55.988 - Thread: 1 -> GC Memory: 3,519,965,968 B
  1666. 2017-07-18 17:43:25.996 - Thread: 1 -> GC Memory: 3,520,120,624 B
  1667. 2017-07-18 17:43:56.005 - Thread: 1 -> GC Memory: 3,516,991,312 B
  1668. 2017-07-18 17:44:12.841 - Thread: 1 -> Autosave initiated
  1669. 2017-07-18 17:44:12.841 - Thread: 1 -> Character state: True
  1670. 2017-07-18 17:44:12.841 - Thread: 1 -> IsServer: True
  1671. 2017-07-18 17:44:12.841 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1672. 2017-07-18 17:44:12.841 - Thread: 1 -> Autosave
  1673. 2017-07-18 17:44:12.841 - Thread: 1 -> Saving world - START
  1674. 2017-07-18 17:44:12.842 - Thread: 1 -> Making world state snapshot.
  1675. 2017-07-18 17:44:12.842 - Thread: 1 -> Before snapshot.: GC Memory: 3,517,173,552 B
  1676. 2017-07-18 17:44:13.058 - Thread: 1 -> After snapshot.: GC Memory: 3,535,615,296 B
  1677. 2017-07-18 17:44:13.058 - Thread: 1 -> Directory cleanup: GC Memory: 3,535,615,296 B
  1678. 2017-07-18 17:44:13.058 - Thread: 1 -> Saving world - END
  1679. 2017-07-18 17:44:13.059 - Thread: 15 -> Session snapshot save - START
  1680. 2017-07-18 17:44:13.059 - Thread: 15 -> Checking file access for files in target dir.
  1681. 2017-07-18 17:44:14.828 - Thread: 15 -> Session snapshot save - END
  1682. 2017-07-18 17:44:26.010 - Thread: 1 -> GC Memory: 3,542,648,272 B
  1683. 2017-07-18 17:44:56.017 - Thread: 1 -> GC Memory: 3,544,095,008 B
  1684. 2017-07-18 17:45:26.025 - Thread: 1 -> GC Memory: 3,520,660,360 B
  1685. 2017-07-18 17:45:42.356 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1686. 2017-07-18 17:45:42.358 - Thread: 1 -> Could not spawn event. Try 1 of 3
  1687. 2017-07-18 17:45:52.397 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1688. 2017-07-18 17:45:52.458 - Thread: 1 -> Could not spawn event. Try 2 of 3
  1689. 2017-07-18 17:45:56.033 - Thread: 1 -> GC Memory: 3,526,586,864 B
  1690. 2017-07-18 17:46:02.440 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1691. 2017-07-18 17:46:02.441 - Thread: 1 -> Could not spawn event. Try 3 of 3
  1692. 2017-07-18 17:46:12.480 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1693. 2017-07-18 17:46:12.484 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1694. 2017-07-18 17:46:12.484 - Thread: 1 -> Next activation in 00:13:18.3508793
  1695. 2017-07-18 17:46:26.041 - Thread: 1 -> GC Memory: 3,527,530,752 B
  1696. 2017-07-18 17:46:56.049 - Thread: 1 -> GC Memory: 3,536,050,936 B
  1697. 2017-07-18 17:47:26.059 - Thread: 1 -> GC Memory: 3,530,029,872 B
  1698. 2017-07-18 17:47:56.065 - Thread: 1 -> GC Memory: 3,531,875,680 B
  1699. 2017-07-18 17:48:26.074 - Thread: 1 -> GC Memory: 3,536,295,400 B
  1700. 2017-07-18 17:48:56.083 - Thread: 1 -> GC Memory: 3,527,838,928 B
  1701. 2017-07-18 17:49:12.853 - Thread: 1 -> Autosave initiated
  1702. 2017-07-18 17:49:12.853 - Thread: 1 -> Character state: True
  1703. 2017-07-18 17:49:12.853 - Thread: 1 -> IsServer: True
  1704. 2017-07-18 17:49:12.853 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1705. 2017-07-18 17:49:12.853 - Thread: 1 -> Autosave
  1706. 2017-07-18 17:49:12.853 - Thread: 1 -> Saving world - START
  1707. 2017-07-18 17:49:12.854 - Thread: 1 -> Making world state snapshot.
  1708. 2017-07-18 17:49:12.854 - Thread: 1 -> Before snapshot.: GC Memory: 3,529,376,840 B
  1709. 2017-07-18 17:49:13.069 - Thread: 1 -> After snapshot.: GC Memory: 3,548,013,576 B
  1710. 2017-07-18 17:49:13.069 - Thread: 1 -> Directory cleanup: GC Memory: 3,548,013,576 B
  1711. 2017-07-18 17:49:13.069 - Thread: 1 -> Saving world - END
  1712. 2017-07-18 17:49:13.070 - Thread: 16 -> Session snapshot save - START
  1713. 2017-07-18 17:49:13.071 - Thread: 16 -> Checking file access for files in target dir.
  1714. 2017-07-18 17:49:14.847 - Thread: 16 -> Session snapshot save - END
  1715. 2017-07-18 17:49:26.089 - Thread: 1 -> GC Memory: 3,553,170,184 B
  1716. 2017-07-18 17:49:56.097 - Thread: 1 -> GC Memory: 3,552,833,464 B
  1717. 2017-07-18 17:50:26.107 - Thread: 1 -> GC Memory: 3,556,175,760 B
  1718. 2017-07-18 17:50:56.112 - Thread: 1 -> GC Memory: 3,529,770,688 B
  1719. 2017-07-18 17:51:26.123 - Thread: 1 -> GC Memory: 3,530,242,448 B
  1720. 2017-07-18 17:51:56.132 - Thread: 1 -> GC Memory: 3,533,546,584 B
  1721. 2017-07-18 17:52:26.136 - Thread: 1 -> GC Memory: 3,532,043,168 B
  1722. 2017-07-18 17:52:47.147 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1723. 2017-07-18 17:52:47.147 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1724. 2017-07-18 17:52:48.911 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1725. 2017-07-18 17:52:56.144 - Thread: 1 -> GC Memory: 3,533,047,240 B
  1726. 2017-07-18 17:53:00.932 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1727. 2017-07-18 17:53:26.150 - Thread: 1 -> GC Memory: 3,539,423,520 B
  1728. 2017-07-18 17:53:56.162 - Thread: 1 -> GC Memory: 3,539,418,320 B
  1729. 2017-07-18 17:54:12.865 - Thread: 1 -> Autosave initiated
  1730. 2017-07-18 17:54:12.865 - Thread: 1 -> Character state: True
  1731. 2017-07-18 17:54:12.865 - Thread: 1 -> IsServer: True
  1732. 2017-07-18 17:54:12.865 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1733. 2017-07-18 17:54:12.865 - Thread: 1 -> Autosave
  1734. 2017-07-18 17:54:12.865 - Thread: 1 -> Saving world - START
  1735. 2017-07-18 17:54:12.866 - Thread: 1 -> Making world state snapshot.
  1736. 2017-07-18 17:54:12.866 - Thread: 1 -> Before snapshot.: GC Memory: 3,550,199,896 B
  1737. 2017-07-18 17:54:13.076 - Thread: 1 -> After snapshot.: GC Memory: 3,569,574,984 B
  1738. 2017-07-18 17:54:13.077 - Thread: 1 -> Directory cleanup: GC Memory: 3,569,574,984 B
  1739. 2017-07-18 17:54:13.077 - Thread: 1 -> Saving world - END
  1740. 2017-07-18 17:54:13.077 - Thread: 17 -> Session snapshot save - START
  1741. 2017-07-18 17:54:13.078 - Thread: 17 -> Checking file access for files in target dir.
  1742. 2017-07-18 17:54:14.894 - Thread: 17 -> Session snapshot save - END
  1743. 2017-07-18 17:54:26.177 - Thread: 1 -> GC Memory: 3,574,947,944 B
  1744. 2017-07-18 17:54:42.273 - Thread: 1 -> Clusters reordered
  1745. 2017-07-18 17:54:42.470 - Thread: 1 -> Clusters reordered
  1746. 2017-07-18 17:54:56.181 - Thread: 1 -> GC Memory: 3,576,095,688 B
  1747. 2017-07-18 17:55:26.190 - Thread: 1 -> GC Memory: 3,580,191,824 B
  1748. 2017-07-18 17:55:56.197 - Thread: 1 -> GC Memory: 3,552,305,208 B
  1749. 2017-07-18 17:56:26.203 - Thread: 1 -> GC Memory: 3,553,981,088 B
  1750. 2017-07-18 17:56:42.280 - Thread: 1 -> Clusters reordered
  1751. 2017-07-18 17:56:42.406 - Thread: 1 -> Clusters reordered
  1752. 2017-07-18 17:56:56.213 - Thread: 1 -> GC Memory: 3,557,384,944 B
  1753. 2017-07-18 17:57:26.217 - Thread: 1 -> GC Memory: 3,551,223,896 B
  1754. 2017-07-18 17:57:56.225 - Thread: 1 -> GC Memory: 3,556,237,856 B
  1755. 2017-07-18 17:58:08.700 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1756. 2017-07-18 17:58:08.701 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1757. 2017-07-18 17:58:11.517 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
  1758. 2017-07-18 17:58:26.236 - Thread: 1 -> GC Memory: 3,558,579,728 B
  1759. 2017-07-18 17:58:56.243 - Thread: 1 -> GC Memory: 3,549,734,960 B
  1760. 2017-07-18 17:59:12.881 - Thread: 1 -> Autosave initiated
  1761. 2017-07-18 17:59:12.881 - Thread: 1 -> Character state: True
  1762. 2017-07-18 17:59:12.881 - Thread: 1 -> IsServer: True
  1763. 2017-07-18 17:59:12.881 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1764. 2017-07-18 17:59:12.881 - Thread: 1 -> Autosave
  1765. 2017-07-18 17:59:12.881 - Thread: 1 -> Saving world - START
  1766. 2017-07-18 17:59:12.882 - Thread: 1 -> Making world state snapshot.
  1767. 2017-07-18 17:59:12.882 - Thread: 1 -> Before snapshot.: GC Memory: 3,552,239,848 B
  1768. 2017-07-18 17:59:13.101 - Thread: 1 -> After snapshot.: GC Memory: 3,570,556,680 B
  1769. 2017-07-18 17:59:13.101 - Thread: 1 -> Directory cleanup: GC Memory: 3,570,556,680 B
  1770. 2017-07-18 17:59:13.101 - Thread: 1 -> Saving world - END
  1771. 2017-07-18 17:59:13.101 - Thread: 15 -> Session snapshot save - START
  1772. 2017-07-18 17:59:13.102 - Thread: 15 -> Checking file access for files in target dir.
  1773. 2017-07-18 17:59:14.818 - Thread: 15 -> Session snapshot save - END
  1774. 2017-07-18 17:59:26.256 - Thread: 1 -> GC Memory: 3,577,882,072 B
  1775. 2017-07-18 17:59:31.839 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1776. 2017-07-18 17:59:31.840 - Thread: 1 -> Could not spawn event. Try 1 of 3
  1777. 2017-07-18 17:59:41.880 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1778. 2017-07-18 17:59:41.881 - Thread: 1 -> Could not spawn event. Try 2 of 3
  1779. 2017-07-18 17:59:51.923 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1780. 2017-07-18 17:59:51.925 - Thread: 1 -> Could not spawn event. Try 3 of 3
  1781. 2017-07-18 17:59:56.267 - Thread: 1 -> GC Memory: 3,573,834,552 B
  1782. 2017-07-18 18:00:01.965 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1783. 2017-07-18 18:00:02.785 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1784. 2017-07-18 18:00:02.785 - Thread: 1 -> Next activation in 00:14:43.6670835
  1785. 2017-07-18 18:00:26.270 - Thread: 1 -> GC Memory: 3,593,359,176 B
  1786. 2017-07-18 18:00:56.279 - Thread: 1 -> GC Memory: 3,553,627,640 B
  1787. 2017-07-18 18:01:26.287 - Thread: 1 -> GC Memory: 3,552,524,704 B
  1788. 2017-07-18 18:01:56.296 - Thread: 1 -> GC Memory: 3,556,302,656 B
  1789. 2017-07-18 18:02:26.302 - Thread: 1 -> GC Memory: 3,550,400,280 B
  1790. 2017-07-18 18:02:56.311 - Thread: 1 -> GC Memory: 3,552,328,416 B
  1791. 2017-07-18 18:03:26.317 - Thread: 1 -> GC Memory: 3,555,852,536 B
  1792. 2017-07-18 18:03:47.797 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1793. 2017-07-18 18:03:47.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1794. 2017-07-18 18:03:56.327 - Thread: 1 -> GC Memory: 3,551,637,112 B
  1795. 2017-07-18 18:04:12.878 - Thread: 1 -> Autosave initiated
  1796. 2017-07-18 18:04:12.878 - Thread: 1 -> Character state: True
  1797. 2017-07-18 18:04:12.878 - Thread: 1 -> IsServer: True
  1798. 2017-07-18 18:04:12.878 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1799. 2017-07-18 18:04:12.878 - Thread: 1 -> Autosave
  1800. 2017-07-18 18:04:12.878 - Thread: 1 -> Saving world - START
  1801. 2017-07-18 18:04:12.878 - Thread: 1 -> Making world state snapshot.
  1802. 2017-07-18 18:04:12.878 - Thread: 1 -> Before snapshot.: GC Memory: 3,549,645,072 B
  1803. 2017-07-18 18:04:13.174 - Thread: 1 -> After snapshot.: GC Memory: 3,574,178,544 B
  1804. 2017-07-18 18:04:13.174 - Thread: 1 -> Directory cleanup: GC Memory: 3,574,178,544 B
  1805. 2017-07-18 18:04:13.174 - Thread: 1 -> Saving world - END
  1806. 2017-07-18 18:04:13.175 - Thread: 16 -> Session snapshot save - START
  1807. 2017-07-18 18:04:13.175 - Thread: 16 -> Checking file access for files in target dir.
  1808. 2017-07-18 18:04:14.888 - Thread: 16 -> Session snapshot save - END
  1809. 2017-07-18 18:04:26.343 - Thread: 1 -> GC Memory: 3,575,341,616 B
  1810. 2017-07-18 18:04:56.351 - Thread: 1 -> GC Memory: 3,578,111,880 B
  1811. 2017-07-18 18:05:52.679 - Thread: 1 -> Exception occured: System.OutOfMemoryException: Array dimensions exceeded supported range.
  1812. at System.Collections.Generic.Dictionary`2.Resize(Int32 newSize, Boolean forceNewHashCodes)
  1813. at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
  1814. at VRage.Collections.MyConcurrentDictionary`2.Add(TKey key, TValue value)
  1815. at Sandbox.Game.Entities.MyPlanet.CreateVoxelPhysics(Vector3I& increment, Vector3I_RangeIterator& it)
  1816. at Sandbox.Game.Entities.MyPlanet.GeneratePhysicalShapeForBox(Vector3I& increment, BoundingBoxD& shapeBox)
  1817. at Sandbox.Game.Entities.MyPlanet.UpdatePlanetPhysics(BoundingBoxD& box)
  1818. at Sandbox.Game.Entities.MyPlanet.UpdateFloraAndPhysics(Boolean serial)
  1819. at Sandbox.Game.Entities.MyEntities.<UpdateAfterSimulation>b__e(MyEntity x)
  1820. at VRage.Collections.MyDistributedUpdater`2.Iterate(Action`1 p)
  1821. at Sandbox.Game.Entities.MyEntities.UpdateAfterSimulation()
  1822. at Sandbox.Game.World.MySector.UpdateAfterSimulation()
  1823. at Sandbox.Game.World.MySession.UpdateComponents()
  1824. at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
  1825. at Sandbox.MySandboxGame.Update()
  1826. at Sandbox.Engine.Platform.Game.UpdateInternal()
  1827. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  1828. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0()
  1829. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  1830. at Sandbox.Engine.Platform.Game.RunLoop()
  1831. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  1832. at SpaceEngineers.MyProgram.Main(String[] args)
  1833. 2017-07-18 18:05:52.681 - Thread: 1 -> Handling out of memory exception... Sandbox.Engine.Utils.MyConfig
  1834. 2017-07-18 18:05:52.682 - Thread: 1 -> Exception occured: System.OutOfMemoryException: Array dimensions exceeded supported range.
  1835. at System.Collections.Generic.Dictionary`2.Resize(Int32 newSize, Boolean forceNewHashCodes)
  1836. at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
  1837. at VRage.Collections.MyConcurrentDictionary`2.Add(TKey key, TValue value)
  1838. at Sandbox.Game.Entities.MyPlanet.CreateVoxelPhysics(Vector3I& increment, Vector3I_RangeIterator& it)
  1839. at Sandbox.Game.Entities.MyPlanet.GeneratePhysicalShapeForBox(Vector3I& increment, BoundingBoxD& shapeBox)
  1840. at Sandbox.Game.Entities.MyPlanet.UpdatePlanetPhysics(BoundingBoxD& box)
  1841. at Sandbox.Game.Entities.MyPlanet.UpdateFloraAndPhysics(Boolean serial)
  1842. at Sandbox.Game.Entities.MyEntities.<UpdateAfterSimulation>b__e(MyEntity x)
  1843. at VRage.Collections.MyDistributedUpdater`2.Iterate(Action`1 p)
  1844. at Sandbox.Game.Entities.MyEntities.UpdateAfterSimulation()
  1845. at Sandbox.Game.World.MySector.UpdateAfterSimulation()
  1846. at Sandbox.Game.World.MySession.UpdateComponents()
  1847. at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
  1848. at Sandbox.MySandboxGame.Update()
  1849. at Sandbox.Engine.Platform.Game.UpdateInternal()
  1850. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  1851. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0()
  1852. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  1853. at Sandbox.Engine.Platform.Game.RunLoop()
  1854. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  1855. at SpaceEngineers.MyProgram.Main(String[] args)
  1856. 2017-07-18 18:05:52.682 - Thread: 1 -> Hiding window
  1857. 2017-07-18 18:05:52.682 - Thread: 1 -> Hiding window done
  1858. 2017-07-18 18:05:52.682 - Thread: 1 -> Showing message
  1859. 2017-07-18 18:06:14.175 - Thread: 6 -> MyInfinarioAnalytics log: (Error) Timeout für Vorgang überschritten
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