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Rayman 3 100% Route (Fairy Council Non Menu Breakout Route)

Oct 26th, 2016
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  2. Rayman 3 100% Route (Fairy Council Non Menu Breakout Route)
  3. ------------------------------------------------------------------------------------------------------------------------------
  4.  
  5. Fairy Council (20,821 points required)
  6.  
  7. FC 2 : Get the first 3 Yellow Gems in a combo that are along the path (50 points)
  8.  
  9. Get the Yellow Gems on the bridge and perform the SJ on the mushroom (50 points - 100 total)
  10.  
  11. Going into the hallway leading to the final room, collect the Yellow Gems on the way (50 points - 150 total)
  12.  
  13. Perform the ESJ-method of Hand Skip and go to the exit
  14.  
  15. (150 points)
  16.  
  17.  
  18. FC 3 : Go up using the switch and rab the third-highest ledge early and get the 2 Yellow Gems before the locked door in a
  19. combo (30 points - 180 total)
  20.  
  21. Perform an ESJ in the piggybank room and fly towards the mushrooms. Then kill the Slapdash and get the Matuvu there
  22. in a combo and go for the exit (530 points - 710 total)
  23.  
  24. (560 points - 710 total)
  25.  
  26. FC 4 : Entering the level, go down and kill the Hoodblaster behind the fake Globox, get it's Green Can and get the Matuvu in
  27. a combo (1,060 points - 1,770 total)
  28.  
  29. Do an ECBSJ on the slope from where you went down to the Hoodblaster and go into the fairy room, then kill the
  30. Slapdash and perform an ECBSJ into the final room (30 points - 1,800 total)
  31.  
  32. In this room, kill the Ninja Crab holding the Green Can and get it, then get the Yellow Gem on the little
  33. platform next to it, grab the Yellow Gems at the climbable wall and on the higher ledge you get to with it, then hit
  34. the mushroom, get the gem on top of it, roll off of the mushroom's ledge and collect the gems where there's a red gem
  35. in the middle of it, then kill the Ninja Crab that's left (warning that this crab has to be killed before the scripted
  36. rock squashes it) and strafe towards the Tribelle behind the platform where the climbable wall was, all in one combo
  37. (3,710 points - 5,510 total)
  38.  
  39. Now do a CBSJ on the little platform to the right of the high ledge leading to the exit and go to the exit
  40.  
  41. (4,800 points - 5,510 total)
  42.  
  43.  
  44. FC 5 : Use an ESJ to skip the secret switch and Get the secret gems (8,360 points - 13,870 total)
  45.  
  46.  
  47. FC 6 : Get all the gems in a combo. As an important note, the platform that has a Green Gem on it, make sure you actually
  48. land on the front side of it by jumping off of the previous platform early. If you let Rayman jump off of it by
  49. himself, he'll miss the first Yellow Gem and loses 1,500 points from the Green Gem due to the combo multiplier not
  50. going up to x2 (7,520 points - 21,390 total)
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