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- /* copyright Fett263 CustomBlade (Primary Blade) OS7 Style
- https://fett263.com/fett263-proffieOS7-style-library.html#CustomBlade
- OS7.12 v1.017-p
- Single Style
- Multi Phase (Special Abilities*)
- Default: The Twins: Am [BaseColorArg]
- 1: Audio Rotoscope - Single Color (Original Trilogy) [AltColorArg]
- Multi Phase Control: use Special Abilities controls to change Phase. Requires Alt Font.
- NOTE:This style includes Control Layer. Only one Control Layer should be used per preset.
- *This style REQUIRES Alt Fonts alt000/ to alt001/ to be set up. Uses altchng.wav on change.
- See https://pod.hubbe.net/sound/alt_sounds.html for more information.
- --Effects Included--
- Ignition Effect: SparkTip Ignition [Color: IgnitionColorArg]
- PowerUp Effect: Power Surge (Unstable V2) [Color: AltColor2Arg]
- Retraction Effect: SparkTip Retraction [Color: RetractionColorArg]
- Lockup Effect: Responsive Lockup, Begin Effect: Real Clash, End Effect: Dissipate [Color: LockupColorArg]
- LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
- Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
- Melt Effect: Intensity Melt [Color: StabColorArg]
- Blast Effect: Responsive Blast Fade (Sound Based) [Color: BlastColorArg]
- Clash Effect: Real Clash V1 [Color: ClashColorArg]
- Swing Effect: Force Boost Aura [Color: SwingColorArg]
- Special Ability 1: Next Phase
- Special Ability 2: Previous Phase
- Special Ability 3: Play Quote
- Special Ability 4: Next Quote
- Special Ability 5: Next Phase + Ignite
- Special Ability 6: Previous Phase + Ignite
- Special Ability 7: Play Sound - Ignite Uses quote.wav #0
- */
- StylePtr<Layers<Black,ColorSelect<AltF,TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrSmoothFadeX<Int<1000>>>,Stripes<15000,-2400,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Stripes<6000,-1800,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,AudioFlicker<Stripes<10000,-2600,RgbArg<ALT_COLOR_ARG,Rgb<180,0,0>>,RgbArg<ALT_COLOR_ARG,Rgb<180,0,0>>,Mix<Int<7710>,Black,RgbArg<ALT_COLOR_ARG,Rgb<180,0,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<180,0,0>>,Mix<Int<16448>,Black,RgbArg<ALT_COLOR_ARG,Rgb<180,0,0>>>>,RgbArg<ALT_COLOR_ARG,Rgb<180,0,0>>>>,TransitionEffectL<TrConcat<TrJoin<TrDelay<1500>,TrFade<300>>,AudioFlickerL<RgbArg<SWING_COLOR_ARG,Rgb<100,100,150>>>,TrFade<300>>,EFFECT_FORCE>,TransitionEffectL<TrConcat<TrInstant,HumpFlickerL<RgbArg<ALT_COLOR2_ARG,Rgb<0,100,100>>,40>,TrFade<1200>>,EFFECT_IGNITION>,TransitionEffectL<TrDoEffectAlwaysX<TrInstant,EFFECT_ALT_SOUND,ModF<Sum<AltF,Int<1>>,Int<2>>,Int<-1>>,EFFECT_USER1>,TransitionEffectL<TrDoEffectAlwaysX<TrInstant,EFFECT_ALT_SOUND,ModF<Sum<AltF,Int<-1>>,Int<2>>,Int<-1>>,EFFECT_USER2>,TransitionEffectL<TrDoEffectAlwaysX<TrInstant,EFFECT_QUOTE,Int<-1>,Int<-1>>,EFFECT_USER3>,TransitionEffectL<TrDoEffectAlwaysX<TrInstant,EFFECT_NEXT_QUOTE,Int<-1>,Int<-1>>,EFFECT_USER4>,TransitionEffectL<TrConcat<TrInstant,AlphaMixL<Bump<Scale<BladeAngle<>,Int<28000>,Int<000>>,Scale<WavLen<>,Int<9000>,Int<13000>>>,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<300>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<300>,Int<100>,Int<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,0,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,0,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,0,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,0,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,0,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,0,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,SyncAltToVarianceL,InOutTrL<TrSelect<IncrementWithReset<ThresholdPulseF<EffectPulseF<EFFECT_USER7>,Int<30000>>,EffectPulseF<EFFECT_RETRACTION>,Int<1>,Int<1>>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrInstant>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>,TransitionEffectL<TrConcat<TrInstant,Black,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,WavLen<>>>,EFFECT_USER5>,TransitionEffectL<TrConcat<TrDelay<10>,Black,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,WavLen<>>>,EFFECT_USER6>,TransitionEffectL<TrConcat<TrDelayX<Int<2>>,Black,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,WavLen<>>>,EFFECT_USER7>,TransitionEffectL<TrConcat<TrDoEffectAlwaysX<TrInstant,EFFECT_ALT_SOUND,ModF<Sum<AltF,Int<1>>,Int<2>>,Int<-1>>,TrDelay<10>,TrDoEffectAlwaysX<TrInstant,EFFECT_FAST_ON,Int<-1>,Int<-1>>>,EFFECT_USER5>,TransitionEffectL<TrConcat<TrDoEffectAlwaysX<TrInstant,EFFECT_ALT_SOUND,ModF<Sum<AltF,Int<-1>>,Int<2>>,Int<-1>>,TrDelay<10>,TrDoEffectAlwaysX<TrInstant,EFFECT_FAST_ON,Int<-1>,Int<-1>>>,EFFECT_USER6>,TransitionEffectL<TrDoEffectAlwaysX<TrDoEffectAlwaysX<TrInstant,EFFECT_FAST_ON,Int<-1>,Int<-1>>,EFFECT_QUOTE,Int<0>,Int<-1>>,EFFECT_USER7>>>(),
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