Godofadmin1337

MINIPEEEPSS

Apr 10th, 2017
110
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 41.23 KB | None | 0 0
  1.  
  2. plr = game:service'Players'.LocalPlayer
  3. char = plr.Character
  4. mouse = plr:GetMouse()
  5. humanoid = char:findFirstChild("Humanoid")
  6. torso = char:findFirstChild("Torso")
  7. head = char.Head
  8. ra = char:findFirstChild("Right Arm")
  9. la = char:findFirstChild("Left Arm")
  10. rl = char:findFirstChild("Right Leg")
  11. ll = char:findFirstChild("Left Leg")
  12. rs = torso:findFirstChild("Right Shoulder")
  13. ls = torso:findFirstChild("Left Shoulder")
  14. rh = torso:findFirstChild("Right Hip")
  15. lh = torso:findFirstChild("Left Hip")
  16. neck = torso:findFirstChild("Neck")
  17. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  18. anim = char:findFirstChild("Animate")
  19. rootpart = char:findFirstChild("HumanoidRootPart")
  20. camera = workspace.CurrentCamera
  21. if anim then
  22. anim:Destroy()
  23. end
  24.  
  25.  
  26. rj.C0 = CFrame.new()
  27. rj.C1 = CFrame.new()
  28.  
  29.  
  30. super_annoying = Instance.new("Sound", head)
  31. super_annoying.SoundId = "http://www.roblox.com/asset/?id=130816003"
  32. super_annoying.Volume = 0.6
  33. super_annoying.Looped = true
  34. barrel_roll = Instance.new("Sound", head)
  35. barrel_roll.SoundId = "http://www.roblox.com/asset/?id=130791919"
  36. barrel_roll.Volume = 1
  37. barrel_roll.Looped = true
  38. dubstep_gun = Instance.new("Sound", head)
  39. dubstep_gun.SoundId = "http://www.roblox.com/asset/?id=130855491"
  40. dubstep_gun.Volume = 0.6
  41. dubstep_gun.Looped = true
  42. you_are_pirate = Instance.new("Sound", head)
  43. you_are_pirate.SoundId = "http://www.roblox.com/asset/?id=130888577"
  44. you_are_pirate.Volume = 0.6
  45. you_are_pirate.Looped = true
  46. cant_touch = Instance.new("Sound", head)
  47. cant_touch.SoundId = "http://www.roblox.com/asset/?id=131280929"
  48. cant_touch.Volume = 1
  49. cant_touch.Looped = true
  50. gangy_style = Instance.new("Sound", head)
  51. gangy_style.SoundId = "http://www.roblox.com/asset/?id=130844430"
  52. gangy_style.Volume = 0.6
  53. gangy_style.Looped = true
  54. fox_say = Instance.new("Sound", head)
  55. fox_say.SoundId = "http://www.roblox.com/asset/?id=130797915"
  56. fox_say.Volume = 0.5
  57. fox_say.Looped = true
  58. durk = Instance.new("Sound", head)
  59. durk.SoundId = "http://www.roblox.com/asset/?id=142435409"
  60. durk.Volume = 1.2
  61. durk.Looped = true
  62. sax_guy = Instance.new("Sound", head)
  63. sax_guy.SoundId = "http://www.roblox.com/asset/?id=130794684"
  64. sax_guy.Volume = 0.6
  65. sax_guy.Looped = true
  66. heman = Instance.new("Sound", head)
  67. heman.SoundId = "http://www.roblox.com/asset/?id=131102548"
  68. heman.Volume = 1
  69. heman.Looped = true
  70. justin = Instance.new("Sound", head)
  71. justin.SoundId = "http://www.roblox.com/asset/?id=142295308"--130841252"
  72. justin.Volume = 0.8
  73. justin.Looped = true
  74. brony_music = Instance.new("Sound", head)
  75. brony_music.SoundId = "http://www.roblox.com/asset/?id=130769808"
  76. brony_music.Volume = 1
  77. brony_music.Looped = true
  78. spitfire = Instance.new("Sound", head)
  79. spitfire.SoundId = "http://www.roblox.com/asset/?id=129490596"
  80. spitfire.Volume = 0.8
  81. spitfire.Looped = true
  82. burn_dem = Instance.new("Sound", head)
  83. burn_dem.SoundId = "http://www.roblox.com/asset/?id=132399469"
  84. burn_dem.Volume = 1
  85. burn_dem.Looped = true
  86. gumbear = Instance.new("Sound", head)
  87. gumbear.SoundId = "http://www.roblox.com/asset/?id=135791872"
  88. gumbear.Volume = 1.2
  89. gumbear.Looped = true
  90. narwhal = Instance.new("Sound", head)
  91. narwhal.SoundId = "http://www.roblox.com/asset/?id=130872377"
  92. narwhal.Volume = 1.2
  93. narwhal.Looped = true
  94. rrb = Instance.new("Sound", head)
  95. rrb.SoundId = "http://www.roblox.com/asset/?id=131525189"
  96. rrb.Volume = 1.2
  97. rrb.Looped = true
  98.  
  99. if char:findFirstChild("Shirt") then
  100. char:findFirstChild("Shirt"):Destroy()
  101. end
  102. if char:findFirstChild("Pants") then
  103. char:findFirstChild("Pants"):Destroy()
  104. end
  105. if char:findFirstChild("Shirt Graphic") then
  106. char:findFirstChild("Shirt Graphic"):Destroy()
  107. end
  108.  
  109. Instance.new("HumanoidController", game:service'ControllerService')
  110. Instance.new("SkateboardController", game:service'ControllerService')
  111. Instance.new("VehicleController", game:service'ControllerService')
  112.  
  113.  
  114.  
  115.  
  116. --minimize
  117. rh.Parent = nil
  118. lh.Parent = nil
  119. rs.Parent = nil
  120. ls.Parent = nil
  121. neck.Parent = nil
  122. rj.Parent = nil
  123.  
  124.  
  125. rl.FormFactor = "Custom"
  126. ll.FormFactor = "Custom"
  127. ra.FormFactor = "Custom"
  128. la.FormFactor = "Custom"
  129. torso.FormFactor = "Custom"
  130. head.FormFactor = "Custom"
  131. rootpart.FormFactor = "Custom"
  132.  
  133.  
  134.  
  135.  
  136. rootpart.Size = Vector3.new(.4, .4, .2)
  137. rl.Size = Vector3.new(.2, .4, .2)
  138. ll.Size = Vector3.new(.2, .4, .2)
  139. ra.Size = Vector3.new(.2, .4, .2)
  140. la.Size = Vector3.new(.2, .4, .2)
  141. torso.Size = Vector3.new(.4, .4, .2)
  142. head.Size = Vector3.new(.4, .2, .2)
  143.  
  144. rh.Parent = torso
  145. lh.Parent = torso
  146. rs.Parent = torso
  147. ls.Parent = torso
  148. neck.Parent = torso
  149. rj.Parent = rootpart
  150.  
  151.  
  152. if torso:findFirstChild("roblox") then
  153. local p = Instance.new("Part", char)
  154. p.FormFactor = "Custom"
  155. p.Size = torso.Size
  156. p.Transparency = 1
  157. p:BreakJoints()
  158. local w = Instance.new("Weld", char)
  159. w.Part0 = p
  160. w.Part1 = torso
  161. torso:findFirstChild("roblox").Parent = p
  162. end
  163.  
  164.  
  165. mesh1 = Instance.new("SpecialMesh", torso)
  166. mesh1.Name = "Mesh"
  167. mesh1.Scale = torso.Size - Vector3.new(torso.Size.x/2, torso.Size.y/2, 0)
  168. mesh1.MeshId = "rbxasset://fonts/torso.mesh"
  169. mesh2 = Instance.new("SpecialMesh", la)
  170. mesh2.Name = "Mesh"
  171. mesh2.Scale = la.Size - Vector3.new(0, la.Size.y/2, 0)
  172. mesh2.MeshId = "rbxasset://fonts/leftarm.mesh"
  173. mesh3 = Instance.new("SpecialMesh", ra)
  174. mesh3.Name = "Mesh"
  175. mesh3.Scale = ra.Size - Vector3.new(0, ra.Size.y/2, 0)
  176. mesh3.MeshId = "rbxasset://fonts/rightarm.mesh"
  177. mesh4 = Instance.new("SpecialMesh", ll)
  178. mesh4.Name = "Mesh"
  179. mesh4.Scale = ll.Size - Vector3.new(0, ll.Size.y/2, 0)
  180. mesh4.MeshId = "rbxasset://fonts/leftleg.mesh"
  181. mesh5 = Instance.new("SpecialMesh", rl)
  182. mesh5.Name = "Mesh"
  183. mesh5.Scale = rl.Size - Vector3.new(0, rl.Size.y/2, 0)
  184. mesh5.MeshId = "rbxasset://fonts/rightleg.mesh"
  185.  
  186.  
  187. --0.3 = 1.5, 0.1 = 0.5, 0.2 = 1
  188.  
  189. ls.C0 = CFrame.new(-.3,.1,0)
  190. ls.C1 = CFrame.new(0,.1,0)
  191. rs.C0 = CFrame.new(.3,.1,0)
  192. rs.C1 = CFrame.new(0,.1,0)
  193. rh.C0 = CFrame.new(.1,-.2,0)
  194. rh.C1 = CFrame.new(0, .2, 0)
  195. lh.C0 = CFrame.new(-.1,-.2,0)
  196. lh.C1 = CFrame.new(0, .2, 0)
  197. neck.C0 = CFrame.new(0,.2,0)
  198. neck.C1 = CFrame.new(0,-.1,0)
  199.  
  200. bodyc = char:findFirstChild("Body Colors")
  201. if bodyc then
  202. bodyc:Destroy()
  203. end
  204. wait(0.1)
  205.  
  206. skincolor = {"Reddish brown", "Brick yellow", "Pastel brown", "Nougat", "Brown", "Cool yellow", "Dark orange", "Neon orange"}
  207. clothcolor = {"Bright green", "Bright red", "Bright blue", "Light stone grey", "New Yeller", "Really black", "Lavender", "Medium green", "White", "Bright Yellow"}
  208.  
  209.  
  210. skincolorrandom = BrickColor.new(skincolor[math.random(1, #skincolor)])
  211. clothcolorrandom = BrickColor.new(clothcolor[math.random(1, #clothcolor)])
  212. function restorecolors()
  213. for _,bp in pairs(char:children()) do
  214. if bp:IsA("BasePart") then
  215. bp.BrickColor = skincolorrandom
  216. end
  217. end
  218.  
  219. torso.BrickColor = clothcolorrandom
  220. ll.BrickColor = clothcolorrandom
  221. rl.BrickColor = clothcolorrandom
  222. end
  223. restorecolors()
  224.  
  225. local LightForTorso = Instance.new("PointLight", head)
  226. LightForTorso.Color = torso.BrickColor.Color
  227. LightForTorso.Range = 7
  228. LightForTorso.Brightness = 1.5
  229.  
  230.  
  231.  
  232.  
  233. local slidecount = 0
  234. local slidecountmax = 0
  235. local anim = ""
  236. local lastanim = anim
  237. local speed = 0
  238. local looking = false
  239. local dancing = false
  240. local superannoying = false
  241. local barrelroll = false
  242. local dubstepgun = false
  243. local foxie = false
  244. local durka = false
  245. local saxguy = false
  246. local heya = false
  247. local jb = false
  248. local bronymusic = false
  249. local sheddy = false
  250. local burndem = false
  251. local gbear = false
  252. local nwhal = false
  253. local nrrb = false
  254. local global_wait = 0
  255.  
  256. count = 0
  257. countspeed = 1
  258. sine = 0
  259. sinespeed = 1
  260.  
  261.  
  262.  
  263. humanoid.WalkSpeed = 11
  264.  
  265.  
  266. local controllerService = game:GetService("ControllerService")
  267. local controller = controllerService:GetChildren()[1]
  268.  
  269.  
  270. local colors = {"White", "Really black"}
  271.  
  272. humanoid.Died:connect(function()
  273. for cframe_parts = 0, 100 do
  274. local p = Instance.new("Part")
  275. p.FormFactor = "Custom"
  276. p.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
  277. p.Size = Vector3.new(1, 1, 1)
  278. Instance.new("BlockMesh", p).Scale = Vector3.new(0.05, 0.05, 0.05)
  279. p.Locked = true
  280. p.CanCollide = false
  281. p.Anchored = true
  282. p.CFrame = torso.CFrame * CFrame.Angles(math.random(-36, 36),math.random(-36, 36),math.random(-36, 36))
  283. p.Parent = workspace
  284. game:service'Debris':AddItem(p, 5)
  285. coroutine.wrap(function()
  286. while wait() do
  287. if p ~= nil then
  288. p.CFrame = p.CFrame * CFrame.new(0, 0.085, 0)
  289. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.005, 0, 0.005) + Vector3.new(0, 0.01, 0)
  290. p.Transparency = p.Transparency + 0.015
  291. else
  292. break
  293. end
  294. end
  295. end)()
  296. end
  297. for _,v in pairs(char:children()) do
  298. if v:IsA("Part") then
  299. v:Destroy()
  300. end
  301. end
  302. script:Remove()
  303. end)
  304.  
  305.  
  306. mouse.KeyDown:connect(function(k)
  307.  
  308. if string.byte(k) == 50 then
  309.  
  310. if dancing then return end
  311. sitting = not sitting
  312. if sitting then
  313. local ray = Ray.new(torso.Position, Vector3.new(0, -1, 0))
  314. local hitz,enz = workspace:FindPartOnRay(ray, char)
  315.  
  316.  
  317. if hitz then
  318. controller.Parent = nil
  319. humanoid.WalkSpeed = 0
  320. coroutine.wrap(function()
  321. while wait() do
  322. humanoid.PlatformStand = true
  323. if sitting == false then humanoid.PlatformStand = false break end
  324. end
  325. end)()
  326. rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0)
  327. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16)
  328. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16)
  329. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10)
  330. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10)
  331.  
  332. miniweld = Instance.new("Weld", char)
  333. miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame)
  334. miniweld.Part0 = hitz
  335. miniweld.Part1 = rootpart
  336. else
  337. sitting = false
  338. return
  339. end
  340. else
  341. if miniweld then
  342. miniweld:Destroy()
  343. end
  344. controller.Parent = controllerService
  345. humanoid.PlatformStand = false
  346. humanoid.WalkSpeed = 11
  347. end
  348. end
  349.  
  350. if k == "w" or k == "a" or k == "s" or k == "d" or string.byte(k) == 32 then
  351. superannoying = false
  352. barrelroll = false
  353. heya = false
  354. dubstepgun = false
  355. youpirate = false
  356. canttouch = false
  357. gangnam = false
  358. sheddy = false
  359. durka = false
  360. saxguy = false
  361. foxie = false
  362. burndem = false
  363. bronymusic = false
  364. nwhal = false
  365. jb = false
  366. gbear = false
  367. nrrb = false
  368. brony_music:stop()
  369. fox_say:stop()
  370. spitfire:stop()
  371. narwhal:stop()
  372. heman:stop()
  373. justin:stop()
  374. gumbear:Stop()
  375. durk:stop()
  376. restorecolors()
  377. burn_dem:stop()
  378. rrb:stop()
  379. if hat then
  380. hat:Destroy()
  381. end
  382. sax_guy:stop()
  383. gangy_style:stop()
  384. cant_touch:stop()
  385. you_are_pirate:stop()
  386. dubstep_gun:stop()
  387. super_annoying:stop()
  388. barrel_roll:stop()
  389. dancing = false
  390. global_wait = 0
  391. LightForTorso.Color = torso.BrickColor.Color
  392. end
  393.  
  394. if k == "z" then
  395. if dancing then return end
  396. if not sitting then
  397. dancing = true
  398. superannoying = true
  399. super_annoying:play()
  400. end
  401. end
  402. if k == "k" then
  403. if dancing then return end
  404. if not sitting then
  405. dancing = true
  406. sheddy = true
  407. spitfire:play()
  408. end
  409. end
  410.  
  411. if k == "n" then
  412. if dancing then return end
  413. if not sitting then
  414. dancing = true
  415. gangnam = true
  416. gangy_style:play()
  417. end
  418. end
  419.  
  420. if k == "r" then
  421. if dancing then return end
  422. if not sitting then
  423. dancing = true
  424. burndem = true
  425. burn_dem:play()
  426. end
  427. end
  428.  
  429.  
  430. if k == "x" then
  431. if dancing then return end
  432. if not sitting then
  433. dancing = true
  434. barrelroll = true
  435. barrel_roll:play()
  436. hat = Instance.new("Part", char)
  437. hat.FormFactor = "Custom"
  438. hat.CanCollide = false
  439. hat.Size = torso.Size
  440. hat.Locked = true
  441. hat:breakJoints()
  442. local hatmesh = Instance.new("SpecialMesh", hat)
  443. hatmesh.MeshId = "http://www.roblox.com/asset/?id=29873142"
  444. hatmesh.TextureId = "http://www.roblox.com/asset/?id=31467063"
  445. hatmesh.Scale = Vector3.new(.22, .2, .22)
  446. local hatweld = Instance.new("Weld", hat)
  447. hatweld.Part0 = hat
  448. hatweld.Part1 = torso
  449. end
  450. end
  451. if k == "h" then
  452. if dancing then return end
  453. if not sitting then
  454. dancing = true
  455. heman:play()
  456. heya = true
  457. hat = Instance.new("Part", char)
  458. hat.FormFactor = "Custom"
  459. hat.CanCollide = false
  460. hat.Size = torso.Size + Vector3.new(0.01, 0.01, 0.01)
  461. hat.Locked = true
  462. hat.BrickColor = BrickColor.new("Hot pink")
  463. hat:breakJoints()
  464. local hatweld = Instance.new("Weld", hat)
  465. hatweld.Part0 = hat
  466. hatweld.Part1 = torso
  467. end
  468. end
  469. if k == "j" then
  470. if dancing then return end
  471. if not sitting then
  472. dancing = true
  473. justin:play()
  474. l = true
  475. hat = Instance.new("Part", char)
  476. hat.FormFactor = "Custom"
  477. hat.CanCollide = false
  478. hat.Size = head.Size
  479. hat.Locked = true
  480. hat.BrickColor = BrickColor.new("Hot pink")
  481. hat:breakJoints()
  482. local hatmesh = Instance.new("SpecialMesh", hat)
  483. hatmesh.MeshId = "http://www.roblox.com/asset/?id=14846869"--19999424"
  484. hatmesh.TextureId = "http://www.roblox.com/asset/?id=14846834"--20571982"
  485. hatmesh.Scale = Vector3.new(.60, .50, .35)
  486. local hatweld = Instance.new("Weld", hat)
  487. hatweld.Part0 = hat
  488. hatweld.Part1 = head
  489. hatweld.C0 = CFrame.new(0, 0, 0)
  490. jb = true
  491. end
  492. end
  493. if k == "t" then
  494. if dancing then return end
  495. if not sitting then
  496. dancing = true
  497. gumbear:play()
  498. hat = Instance.new("Part", char)
  499. hat.FormFactor = "Custom"
  500. hat.CanCollide = false
  501. hat.Size = head.Size
  502. hat.Locked = true
  503. hat.BrickColor = BrickColor.new("Hot pink")
  504. hat:breakJoints()
  505. local hatmesh = Instance.new("SpecialMesh", hat)
  506. hatmesh.MeshId = "http://www.roblox.com/asset/?id=1861949"--19999424"
  507. hatmesh.TextureId = "http://www.roblox.com/asset/?id=1861945"--20571982"
  508. hatmesh.Scale = Vector3.new(.225, .225, .225)
  509. local hatweld = Instance.new("Weld", hat)
  510. hatweld.Part0 = hat
  511. hatweld.Part1 = head
  512. hatweld.C0 = CFrame.new(0, -0.125, 0.015)
  513. gbear = true
  514. end
  515. end
  516. if k == "y" then
  517. if dancing then return end
  518. if not sitting then
  519. dancing = true
  520. narwhal:play()
  521. hat = Instance.new("Part", char)
  522. hat.FormFactor = "Custom"
  523. hat.CanCollide = false
  524. hat.Size = head.Size
  525. hat.Locked = true
  526. hat.BrickColor = BrickColor.new("Hot pink")
  527. hat:breakJoints()
  528. local hatmesh = Instance.new("SpecialMesh", hat)
  529. hatmesh.MeshId = "http://www.roblox.com/asset/?id=118203206"--19999424"
  530. hatmesh.TextureId = "http://www.roblox.com/asset/?id=118563503"--20571982"
  531. hatmesh.Scale = Vector3.new(.225, .225, .225)
  532. local hatweld = Instance.new("Weld", hat)
  533. hatweld.Part0 = hat
  534. hatweld.Part1 = head
  535. hatweld.C0 = CFrame.new(0, -0.1, 0.05)
  536.  
  537. hat2 = Instance.new("Part", hat)
  538. hat2.FormFactor = "Custom"
  539. hat2.CanCollide = false
  540. hat2.Size = torso.Size + Vector3.new(0.01, 0.01, 0.01)
  541. hat2.Locked = true
  542. hat2.BrickColor = BrickColor.new("Bright bluish green")
  543. hat2:breakJoints()
  544. local hatweld2 = Instance.new("Weld", hat2)
  545. hatweld2.Part0 = hat2
  546. hatweld2.Part1 = torso
  547.  
  548. mesh121 = Instance.new("SpecialMesh", hat2)
  549. mesh121.Name = "Mesh"
  550. mesh121.Scale = (torso.Size - Vector3.new(torso.Size.x/2, torso.Size.y/2, 0)) + Vector3.new(0.015,0.015,0.015)
  551. mesh121.MeshId = "rbxasset://fonts/torso.mesh"
  552. nwhal = true
  553. end
  554. end
  555.  
  556. if k == "u" then
  557. if dancing then return end
  558. if not sitting then
  559. dancing = true
  560. rrb:play()
  561.  
  562. hat = Instance.new("Part", char)
  563. hat.FormFactor = "Custom"
  564. hat.CanCollide = false
  565. hat.Size = torso.Size + Vector3.new(0.01, 0.01, 0.01)
  566. hat.Locked = true
  567. hat.BrickColor = BrickColor.new("Institutional white")
  568. hat:breakJoints()
  569. local hatweld = Instance.new("Weld", hat)
  570. hatweld.Part0 = hat
  571. hatweld.Part1 = torso
  572. hatweld.C0 = CFrame.new(0, 0.18, 0)
  573. local hatmesh = Instance.new("SpecialMesh", hat)
  574. hatmesh.MeshId = "http://www.roblox.com/asset/?id=1033714"
  575. hatmesh.TextureId = ""
  576. hatmesh.Scale = Vector3.new(.525, .725, .525)
  577.  
  578. hat2 = Instance.new("Part", hat)
  579. hat2.FormFactor = "Custom"
  580. hat2.CanCollide = false
  581. hat2.Size = torso.Size + Vector3.new(0.01, 0.01, 0.01)
  582. hat2.Locked = true
  583. hat2.BrickColor = BrickColor.new("Institutional white")
  584. hat2:breakJoints()
  585. local hatweld2 = Instance.new("Weld", hat2)
  586. hatweld2.Part0 = hat2
  587. hatweld2.Part1 = torso
  588.  
  589. mesh121 = Instance.new("SpecialMesh", hat2)
  590. mesh121.Name = "Mesh"
  591. mesh121.Scale = (torso.Size - Vector3.new(torso.Size.x/2, torso.Size.y/2, 0)) + Vector3.new(0.015,0.015,0.015)
  592. mesh121.MeshId = "rbxasset://fonts/torso.mesh"
  593.  
  594. nrrb = true
  595. end
  596. end
  597.  
  598. if k == "c" then
  599. if dancing then return end
  600. if not sitting then
  601. dancing = true
  602. dubstepgun = true
  603. dubstep_gun:play()
  604. end
  605. end
  606. if k == "v" then
  607. if dancing then return end
  608. if not sitting then
  609. dancing = true
  610. youpirate = true
  611. you_are_pirate:play()
  612. hat = Instance.new("Part", char)
  613. hat.FormFactor = "Custom"
  614. hat.CanCollide = false
  615. hat.Size = head.Size
  616. hat.Locked = true
  617. hat:breakJoints()
  618. local hatmesh = Instance.new("SpecialMesh", hat)
  619. hatmesh.MeshId = "http://www.roblox.com/asset/?id=1028848"
  620. hatmesh.TextureId = "http://www.roblox.com/asset/?id=1028847"
  621. hatmesh.Scale = Vector3.new(.2, .2, .2)
  622. local hatweld = Instance.new("Weld", hat)
  623. hatweld.Part0 = hat
  624. hatweld.Part1 = head
  625. hatweld.C0 = CFrame.new(0, -0.15, 0)
  626. end
  627. end
  628. if k == "m" then
  629. if dancing then return end
  630. if not sitting then
  631. dancing = true
  632. canttouch = true
  633. cant_touch:play()
  634. end
  635. end
  636. if k == "b" then
  637. if dancing then return end
  638. if not sitting then
  639. dancing = true
  640. bronymusic = true
  641. brony_music:play()
  642. for _,bp in pairs(char:children()) do
  643. if bp:IsA("BasePart") then
  644. bp.BrickColor = BrickColor.new("Lavender")
  645. end
  646. end
  647. hat = Instance.new("Part", char)
  648. hat.FormFactor = "Custom"
  649. hat.CanCollide = false
  650. hat.Size = head.Size
  651. hat.Locked = true
  652. hat.BrickColor = BrickColor.new("Lavender")
  653. hat:breakJoints()
  654. local hatmesh = Instance.new("SpecialMesh", hat)
  655. hatmesh.MeshId = "http://www.roblox.com/asset/?id=118186643"
  656. hatmesh.Scale = Vector3.new(.1, .2, .1)
  657. local hatweld = Instance.new("Weld", hat)
  658. hatweld.Part0 = hat
  659. hatweld.Part1 = head
  660. hatweld.C0 = CFrame.new(0, -0.1, 0.05)
  661. end
  662. end
  663.  
  664. if k == "l" then
  665. if dancing then return end
  666. if not sitting then
  667. dancing = true
  668. foxie = true
  669. fox_say:play()
  670. hat = Instance.new("Part", char)
  671. hat.FormFactor = "Custom"
  672. hat.CanCollide = false
  673. hat.Size = head.Size
  674. hat.Locked = true
  675. hat:breakJoints()
  676. local hatmesh = Instance.new("SpecialMesh", hat)
  677. hatmesh.MeshId = "http://www.roblox.com/asset/?id=25266225"
  678. hatmesh.TextureId = "http://www.roblox.com/asset/?id=25266210"
  679. hatmesh.Scale = Vector3.new(.2, .2, .2)
  680. local hatweld = Instance.new("Weld", hat)
  681. hatweld.Part0 = hat
  682. hatweld.Part1 = head
  683. hatweld.C0 = CFrame.new(0, -0.1, 0)
  684. end
  685.  
  686. end
  687. if k == "f" then
  688. if dancing then return end
  689. if not sitting then
  690. dancing = true
  691.  
  692. hat = Instance.new("Part", char)
  693. hat.FormFactor = "Custom"
  694. hat.CanCollide = false
  695. hat.Size = head.Size
  696. hat.Locked = true
  697. hat.BrickColor = BrickColor.new("Hot pink")
  698. hat:breakJoints()
  699. local hatmesh = Instance.new("SpecialMesh", hat)
  700. hatmesh.MeshId = "http://www.roblox.com/asset/?id=13640868"
  701. hatmesh.TextureId = "http://www.roblox.com/asset/?id=18987684"--20571982"
  702. hatmesh.Scale = Vector3.new(.20, .225, .20)
  703. local hatweld = Instance.new("Weld", hat)
  704. hatweld.Part0 = hat
  705. hatweld.Part1 = head
  706. hatweld.C0 = CFrame.new(0, -0.15, 0.005)
  707.  
  708. durka = true
  709. durk:play()
  710. end
  711. end
  712. if k == "g" then
  713. if dancing then return end
  714. if not sitting then
  715. dancing = true
  716. saxguy = true
  717. sax_guy:play()
  718. hat = Instance.new("Part", char)
  719. hat.FormFactor = "Custom"
  720. hat.CanCollide = false
  721. hat.Size = head.Size
  722. hat.Locked = true
  723. hat:breakJoints()
  724. local hatmesh = Instance.new("SpecialMesh", hat)
  725. hatmesh.MeshId = "http://www.roblox.com/asset/?id=44410178"
  726. hatmesh.TextureId = "http://www.roblox.com/asset/?id=44410320"
  727. hatmesh.Scale = Vector3.new(.25, .25, .25)
  728. local hatweld = Instance.new("Weld", hat)
  729. hatweld.Part0 = hat
  730. hatweld.Part1 = la
  731. hatweld.C0 = CFrame.new(-0.18, -0.05, .04) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4)
  732. end
  733. end
  734.  
  735.  
  736.  
  737.  
  738. if k == "q" then
  739. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end
  740. if sitting then return end
  741. looking = true
  742. rj.C0 = CFrame.new(-math.pi/6, 0,0) * CFrame.Angles(0, 0, math.pi/4)
  743. end
  744. if k == "e" then
  745. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end
  746. if sitting then return end
  747. looking = true
  748. rj.C0 = CFrame.new(math.pi/6, 0,0) * CFrame.Angles(0, 0, -math.pi/4)
  749. end
  750. if string.byte(k) == 48 or string.byte(k) == 47 then
  751. if sitting then return end
  752. humanoid.WalkSpeed = 18
  753. end
  754. if string.byte(k) == 52 then
  755. if sitting then return end
  756. humanoid.WalkSpeed = 6
  757. end
  758. end)
  759.  
  760. mouse.KeyUp:connect(function(k)
  761. if string.byte(k) == 48 or string.byte(k) == 47 then
  762. if sitting then return end
  763. humanoid.WalkSpeed = 11
  764. end
  765. if k == "w" or k == "a" or k == "s" or k == "d" or string.byte(k) == 32 then
  766. superannoying = false
  767. barrelroll = false
  768. heya = false
  769. dubstepgun = false
  770. youpirate = false
  771. canttouch = false
  772. gangnam = false
  773. sheddy = false
  774. durka = false
  775. saxguy = false
  776. foxie = false
  777. burndem = false
  778. bronymusic = false
  779. jb = false
  780. gbear = false
  781. nwhal = false
  782. nrrb = false
  783. brony_music:stop()
  784. fox_say:stop()
  785. spitfire:stop()
  786. heman:stop()
  787. justin:stop()
  788. gumbear:Stop()
  789. durk:stop()
  790. restorecolors()
  791. burn_dem:stop()
  792. rrb:stop()
  793. narwhal:stop()
  794. if hat then
  795. hat:Destroy()
  796. end
  797. sax_guy:stop()
  798. gangy_style:stop()
  799. cant_touch:stop()
  800. you_are_pirate:stop()
  801. dubstep_gun:stop()
  802. super_annoying:stop()
  803. barrel_roll:stop()
  804. dancing = false
  805. global_wait = 0
  806. LightForTorso.Color = torso.BrickColor.Color
  807. end
  808.  
  809.  
  810. if k == "q" then
  811. if looking then
  812. if sitting then return end
  813. rj.C0 = CFrame.new()
  814. looking = false
  815. end
  816. end
  817.  
  818. if k == "e" then
  819. if looking then
  820. if sitting then return end
  821. rj.C0 = CFrame.new()
  822. looking = false
  823. end
  824. end
  825. end)
  826.  
  827.  
  828. game:service'RunService'.Stepped:connect(function()
  829. count = (count % 100) + countspeed
  830. angle = math.pi * math.sin(math.pi*2/100*count)
  831.  
  832. if slidecount < slidecountmax then
  833. slidecount = slidecount + speed
  834. end
  835. if slidecount > slidecountmax then
  836. slidecount = slidecount - speed
  837. end
  838. if global_wait == 380 then global_wait = 0 end
  839.  
  840. sine = sine + sinespeed
  841. if not dancing then
  842. if not sitting then
  843. local ray = Ray.new(rootpart.Position, Vector3.new(0, -1, 0))
  844. local hitz, enz = workspace:FindPartOnRay(ray, char)
  845. if not hitz then
  846. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + angle*0.05, 0, 0)
  847. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + -angle*0.05, 0, 0)
  848. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, 0)
  849. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, 0)
  850. if not looking then
  851. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0)
  852. end
  853. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
  854. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  855.  
  856. -- idle anim
  857.  
  858. anim = "Idle"
  859. if anim ~= lastanim then
  860. if lastanim == "Walking" then
  861. speed = 0.5
  862. slidecount = 1
  863. slidecountmax = 0
  864. elseif lastanim == "Running" then
  865. speed = 2.5
  866. slidecount = 5
  867. slidecountmax = 0
  868. else
  869. slidecount = 0
  870. slidecountmax = 0
  871. end
  872. end
  873. countspeed = 1
  874. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.02, 0, 0)
  875. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.02, 0, 0)
  876. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.01, 0, 0)
  877. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.01, 0, 0)
  878. if not looking then
  879. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0)
  880. end
  881. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
  882. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 14 then
  883. looking = false
  884. -- walk anim
  885. anim = "Walking"
  886. if anim ~= lastanim then
  887. speed = 0.2
  888. slidecount = 0
  889. slidecountmax = 1
  890. if lastanim == "Running" then
  891. slidecount = 5
  892. end
  893. end
  894. countspeed = 6
  895. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.3, 0, math.abs(angle*0.02))
  896. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.3, 0, -math.abs(angle*0.02))
  897. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, -math.abs(angle*0.01))
  898. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, math.abs(angle*0.01))
  899. rj.C0 = CFrame.new(0, math.abs(-angle*0.035), 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0)
  900. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
  901. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then
  902. --run anim
  903. anim = "Running"
  904. if anim ~= lastanim then
  905. speed = 1
  906. slidecount = 0
  907. slidecountmax = 5
  908. if lastanim == "Walking" then
  909. slidecount = 1
  910. end
  911. end
  912.  
  913. looking = false
  914. countspeed = 9
  915. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.4, 0, math.abs(angle*0.07))
  916. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.4, 0, -math.abs(angle*0.07))
  917. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.38, 0, -math.abs(angle*0.03))
  918. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.38, 0, math.abs(angle*0.03))
  919. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
  920. rj.C0 = CFrame.new(0, math.abs(-angle*.055), 0) * CFrame.Angles(-math.pi/8/5*slidecount, math.sin(angle*0.05), 0)
  921. end
  922.  
  923. lastanim = anim
  924. else
  925. countspeed = 1
  926. local ray = Ray.new(rootpart.Position, Vector3.new(0, -2, 0))
  927. local hitz, enz = workspace:FindPartOnRay(ray, char)
  928. if not hitz then
  929. rj.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(-math.pi/2, 0, 0)
  930. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.rad(30), 0, -math.pi/16)
  931. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.rad(30), 0, math.pi/16)
  932. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, -math.pi/10)
  933. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, math.pi/10)
  934. else
  935. rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0)
  936. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16)
  937. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16)
  938. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10)
  939. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10)
  940. end
  941.  
  942. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(angle*0.055, 0, 0)
  943. end
  944. else
  945. if superannoying then
  946. countspeed = 5
  947. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07))
  948. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07))
  949. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  950. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  951. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  952. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
  953. elseif barrelroll then
  954. countspeed = 5
  955. sinespeed = 0.1
  956. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.07))
  957. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.07))
  958. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, 0, -math.abs(angle*0.03))
  959. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, 0, math.abs(angle*0.03))
  960. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  961. rj.C0 = CFrame.new(math.sin(sine)*2.5, 0, 0) * CFrame.Angles(-math.pi/2, math.sin(sine)*4.5, 0)
  962. elseif dubstepgun then
  963. global_wait = (global_wait % 380) + 1
  964. countspeed = 5
  965. if global_wait < 249 - 40 then
  966. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.27))
  967. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.27))
  968. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  969. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  970. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  971. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
  972. elseif global_wait > 249 - 40 then
  973. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.4, 0, math.abs(angle*0.11))
  974. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11))
  975. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.09))
  976. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.09))
  977. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  978. rj.C0 = CFrame.new(0, math.abs(-angle*.075), 0) * CFrame.Angles(0, math.pi/3 + math.sin(angle*0.15), 0)
  979. end
  980. elseif youpirate then
  981. global_wait = (global_wait % 380) + 1
  982. countspeed = 5
  983. if global_wait < 79 then
  984. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07))
  985. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07))
  986. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  987. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  988. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  989. rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
  990. elseif global_wait < 299 then
  991. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.11))
  992. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11))
  993. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.2, 0, -math.abs(angle*0.1))
  994. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.2, 0, math.abs(angle*0.1))
  995. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), math.sin(angle*0.19), 0)
  996. rj.C0 = CFrame.new(0, math.abs(-angle*.055+0.2), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
  997. elseif global_wait > 299 then
  998. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07))
  999. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07))
  1000. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  1001. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  1002. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1003. rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
  1004. end
  1005. elseif canttouch then
  1006. countspeed = 5
  1007. global_wait = (global_wait % 160) + 1
  1008. if global_wait == 160 then global_wait = 0 end
  1009. if global_wait < 39 then
  1010. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07))
  1011. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07))
  1012. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  1013. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  1014. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1015. rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, -math.pi/6, 0)
  1016. elseif global_wait < 79 then
  1017. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07))
  1018. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07))
  1019. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  1020. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  1021. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1022. rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, math.pi/6, 0)
  1023. elseif global_wait < 119 then
  1024. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(0.01, 0, 0.17)
  1025. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17)
  1026. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06))
  1027. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06))
  1028. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1029. rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0)
  1030. torso.CFrame = torso.CFrame * CFrame.new(0.05, 0, 0)
  1031. elseif global_wait > 119 then
  1032. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(0.01, 0, 0.17)
  1033. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17)
  1034. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06))
  1035. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06))
  1036. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1037. rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0)
  1038. torso.CFrame = torso.CFrame * CFrame.new(-0.05, 0, 0)
  1039. end
  1040. elseif gangnam then
  1041. countspeed = 5
  1042. if global_wait == 180 then global_wait = 0 end
  1043. global_wait = (global_wait % 180) + 1
  1044. if global_wait < 89 then
  1045. ls.C0 = CFrame.new(-.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05))
  1046. rs.C0 = CFrame.new(.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, -math.pi/3 + -math.abs(angle*0.05))
  1047. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
  1048. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
  1049. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1050. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
  1051. elseif global_wait > 89 then
  1052. ls.C0 = CFrame.new(-.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05))
  1053. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.sin(angle*0.1), 0, -math.sin(angle*0.1))
  1054. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
  1055. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
  1056. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1057. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
  1058. end
  1059. elseif foxie then
  1060. countspeed = 5
  1061. global_wait = (global_wait % 380) + 2
  1062. if global_wait < 89 then
  1063. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, -math.abs(angle*0.2))
  1064. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, math.abs(angle*0.2))
  1065. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
  1066. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
  1067. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1068. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.rad(global_wait*4), 0)
  1069. elseif global_wait > 89 then
  1070. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.05))
  1071. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, -math.abs(angle*0.05))
  1072. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
  1073. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
  1074. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, math.sin(angle*0.1))
  1075. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
  1076. end
  1077. elseif durka then
  1078. countspeed = 7
  1079. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07))
  1080. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07))
  1081. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  1082. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  1083. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1084. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
  1085. --[[countspeed = 2
  1086. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.07))
  1087. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.07))
  1088. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, 0, -math.abs(angle*0.03))
  1089. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, 0, math.abs(angle*0.03))
  1090. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1091. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)]]
  1092. elseif saxguy then
  1093. countspeed = 5
  1094. ls.C0 = CFrame.new(-.25,.1,-.1) * CFrame.Angles(math.pi/2.5, 0, math.pi/4)
  1095. rs.C0 = CFrame.new(.25,.1,-.1) * CFrame.Angles(math.rad(60), 0, -math.pi/4)
  1096. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, -0.06)
  1097. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, 0.06)
  1098. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(0, 0, 0)
  1099. rj.C0 = CFrame.new(0, -math.abs(angle*0.01), math.abs(angle*0.01)) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1100. elseif heya then
  1101. countspeed = 5
  1102. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + -angle*0.2, -angle*0.1, 0)
  1103. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, angle*0.1, 0)
  1104. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
  1105. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
  1106. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
  1107. rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.sin(angle*0.07), 0)
  1108. elseif jb then
  1109. countspeed = 4
  1110. global_wait = (global_wait % 360) + 2
  1111.  
  1112. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, -math.abs(angle*0.2))
  1113. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, math.abs(angle*0.2))
  1114. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
  1115. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
  1116. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1117. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.rad(global_wait*4), 0)
  1118.  
  1119. --[[
  1120. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + -angle*0.2, -angle*0.1, 0)
  1121. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, angle*0.1, 0)
  1122. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
  1123. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
  1124. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
  1125. rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0)
  1126. ]]
  1127. elseif gbear then
  1128. countspeed = 8
  1129. global_wait = (global_wait % 360) + 2
  1130. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/3 + -angle*0.3, -angle*0.2, 0)
  1131. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/3 + angle*0.3, angle*0.2, 0)
  1132. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.15, angle*0.2, -0.06)
  1133. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.15, -angle*0.2, 0.06)
  1134. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
  1135. rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.rad(global_wait*4), 0)
  1136. elseif nwhal then
  1137. countspeed = 6
  1138. --global_wait = (global_wait % 360) + 2
  1139. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/3 + angle*0.6, -angle*0.4, -math.abs(angle*0.2))
  1140. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/3 + angle*0.6, angle*0.4, math.abs(angle*0.2))
  1141. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.075, angle*0.1, -0.06)
  1142. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.075, -angle*0.1, 0.06)
  1143. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.2), 0, 0)
  1144. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(global_wait*4), 0)
  1145. elseif nrrb then
  1146. countspeed = 4
  1147. global_wait = (global_wait % 360) + 4
  1148. ls.C0 = CFrame.new(-.5,.1,0) * CFrame.Angles(1.8,0,1.5+(angle/12)*0.25)
  1149. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-1.8,0,1.5+(angle/12)*0.25)
  1150. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.15, angle*0.1, -0.06)
  1151. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.15, -angle*0.1, 0.06)
  1152. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles((angle/8)*0.25, 0, 0)
  1153. rj.C0 = CFrame.new(0, math.abs(0.05), 0) * CFrame.Angles(0, math.rad(global_wait*4), 0)
  1154. elseif bronymusic then
  1155. countspeed = 5
  1156. ls.C0 = CFrame.new(-.1,.1,-.15) * CFrame.Angles(math.pi/2 + -angle*0.1, -angle*0.1, 0)
  1157. rs.C0 = CFrame.new(.1,.1,-.15) * CFrame.Angles(math.pi/2 + angle*0.1, angle*0.1, 0)
  1158. lh.C0 = CFrame.new(-.1,-.25,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, 0)
  1159. rh.C0 = CFrame.new(.1,-.25,0) * CFrame.Angles(math.pi/2 + -angle*0.1, 0, 0)
  1160. neck.C0 = CFrame.new(0,.25,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.25), 0, 0)
  1161. rj.C0 = CFrame.new(0, -0.2 + math.abs(angle*0.05), 0) * CFrame.Angles(-math.rad(85), 0, 0)
  1162. elseif sheddy then
  1163. countspeed = 7
  1164. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0)
  1165. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0)
  1166. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
  1167. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
  1168. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
  1169. rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0)
  1170. elseif burndem then
  1171. countspeed = 4
  1172. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0)
  1173. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0)
  1174. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
  1175. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
  1176. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
  1177. rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0)
  1178. end
  1179. end
  1180. end)
  1181.  
  1182.  
  1183. plr.Chatted:connect(function(msg)
  1184. game:service'Chat':Chat(head, msg, 1)
  1185. if msg == "die/" then
  1186. char:breakJoints()
  1187. end
  1188.  
  1189. end)
  1190.  
  1191. wait(.5)
  1192. v = game.Players.LocalPlayer
  1193. coroutine.resume(coroutine.create(function()
  1194. if v and v.Character and v.Character:findFirstChild("Head") then
  1195. for a, mod in pairs(v.Character:children()) do if mod:findFirstChild("NameTag") then v.Character.Head.Transparency = 0 mod:Destroy() end end
  1196. local char = v.Character
  1197. local mod = Instance.new("Model", char) mod.Name = ""
  1198. local cl = char.Head:Clone() cl.Parent = mod local hum = Instance.new("Humanoid", mod) hum.Name = "NameTag" hum.MaxHealth = 0 hum.Health = 0
  1199. local weld = Instance.new("Weld", cl) weld.Part0 = cl weld.Part1 = char.Head
  1200. char.Head.Transparency = 1
  1201. end
  1202. end))
Add Comment
Please, Sign In to add comment