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Feb 2nd, 2013
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  1. [13:02:02;15:34:55] Log started: C:/Games/Doom/Logs/logfile__2013_02_02-15_34_55.log, Sat Feb 02 15:34:55 2013
  2. [13:02:02;15:34:55] Unknown key "Equals"
  3. [13:02:02;15:34:55] Unknown key "LeftBracket"
  4. [13:02:02;15:34:55] Unknown key "RightBracket"
  5. [13:02:02;15:34:55] Unknown key "LeftBracket"
  6. [13:02:02;15:34:55] Unknown key "RightBracket"
  7. [13:02:02;15:34:55] W_Init: Init WADfiles.
  8. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/zandronum.pk3[13:02:02;15:34:55] (536 files)[13:02:02;15:34:55]
  9. [13:02:02;15:34:55] adding C:/Games/Doom/WADs/doom2.wad[13:02:02;15:34:55] (2919 lumps)[13:02:02;15:34:55]
  10. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/xhair.wad[13:02:02;15:34:55] (5 lumps)[13:02:02;15:34:55]
  11. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/RagnarokMP.pk3[13:02:02;15:34:55] (22 files)[13:02:02;15:34:55]
  12. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_BASEII.pk3[13:02:02;15:34:55] (0 files)[13:02:02;15:34:55]
  13. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_BASEII.pk3:ST_BASEII.wad[13:02:02;15:34:55] (54 lumps)[13:02:02;15:34:55]
  14. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_BaseIII.pk3[13:02:02;15:34:55] (0 files)[13:02:02;15:34:55]
  15. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_BaseIII.pk3:newbaseskin.wad[13:02:02;15:34:55] (52 lumps)[13:02:02;15:34:55]
  16. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Chaingun_Marine.pk3[13:02:02;15:34:55] (0 files)[13:02:02;15:34:55]
  17. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Chaingun_Marine.pk3:ST_Chaingun_Marine.wad[13:02:02;15:34:55] (54 lumps)[13:02:02;15:34:55]
  18. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Chubbs.pk3[13:02:02;15:34:55] (0 files)[13:02:02;15:34:55]
  19. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Chubbs.pk3:ST_Chubbs.wad[13:02:02;15:34:55] (59 lumps)[13:02:02;15:34:55]
  20. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Crash.pk3[13:02:02;15:34:55] (0 files)[13:02:02;15:34:55]
  21. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Crash.pk3:ST_Crash.wad[13:02:02;15:34:55] (61 lumps)[13:02:02;15:34:55]
  22. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Doom64Guy.pk3[13:02:02;15:34:55] (0 files)[13:02:02;15:34:55]
  23. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Doom64Guy.pk3:ST_Doom64Guy.wad[13:02:02;15:34:55] (62 lumps)[13:02:02;15:34:55]
  24. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Illucia.pk3[13:02:02;15:34:55] (0 files)[13:02:02;15:34:55]
  25. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Illucia.pk3:ST_Illucia.wad[13:02:02;15:34:55] (60 lumps)[13:02:02;15:34:55]
  26. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Orion.pk3[13:02:02;15:34:55] (0 files)[13:02:02;15:34:55]
  27. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Orion.pk3:ST_Orion.wad[13:02:02;15:34:55] (61 lumps)[13:02:02;15:34:55]
  28. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Phobos.pk3[13:02:02;15:34:55] (0 files)[13:02:02;15:34:55]
  29. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Phobos.pk3:ST_Phobos.wad[13:02:02;15:34:55] (62 lumps)[13:02:02;15:34:55]
  30. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Procyon.pk3[13:02:02;15:34:55] (0 files)[13:02:02;15:34:55]
  31. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Procyon.pk3:ST_Procyon.wad[13:02:02;15:34:55] (54 lumps)[13:02:02;15:34:55]
  32. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Seenas.pk3[13:02:02;15:34:55] (0 files)[13:02:02;15:34:55]
  33. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Seenas.pk3:ST_Seenas.wad[13:02:02;15:34:55] (54 lumps)[13:02:02;15:34:55]
  34. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Strife_Guy.pk3[13:02:02;15:34:55] (0 files)[13:02:02;15:34:55]
  35. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Strife_Guy.pk3:ST_Strife_Guy.wad[13:02:02;15:34:55] (61 lumps)[13:02:02;15:34:55]
  36. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Synas.pk3[13:02:02;15:34:55] (0 files)[13:02:02;15:34:55]
  37. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/skins/ST_Synas.pk3:ST_Synas.wad[13:02:02;15:34:55] (54 lumps)[13:02:02;15:34:55]
  38. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/announcer/Skulltag_98a_announcer.pk3[13:02:02;15:34:55] (105 files)[13:02:02;15:34:55]
  39. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/announcer/ZanACG.pk3[13:02:02;15:34:55] (104 files)[13:02:02;15:34:55]
  40. [13:02:02;15:34:55] adding C:/Games/Doom/ZANDRO~1/announcer/ZanGeneric.pk3[13:02:02;15:34:55] (105 files)[13:02:02;15:34:55]
  41. [13:02:02;15:34:55] adding C:/Games/Doom/WADs/skulltag_data.pk3[13:02:02;15:34:55] (2497 files)[13:02:02;15:34:55]
  42. [13:02:02;15:34:55] adding C:/Games/Doom/WADs/skulltag_actors.pk3[13:02:02;15:34:55] (23 files)[13:02:02;15:34:55]
  43. [13:02:02;15:34:55] adding C:/Games/Doom/WADs/idl2013l.wad[13:02:02;15:34:55] (3813 lumps)[13:02:02;15:34:55]
  44. [13:02:02;15:34:55] adding C:/Games/Doom/WADs/wbuild_plugin_v1.2.pk3[13:02:02;15:34:55] (61 files)[13:02:02;15:34:55]
  45. [13:02:02;15:34:55] I_Init: Setting up machine state.
  46. [13:02:02;15:34:55] CPU Speed: 2839 MHz
  47. [13:02:02;15:34:55] CPU Vendor ID: GenuineIntel
  48. [13:02:02;15:34:55] Name: Intel(R) Core(TM)2 Quad CPU Q9550 @ 2.83GHz
  49. [13:02:02;15:34:55] Family 6, Model 23, Stepping 10
  50. [13:02:02;15:34:55] Features:[13:02:02;15:34:55] MMX[13:02:02;15:34:55] SSE[13:02:02;15:34:55] SSE2[13:02:02;15:34:55] SSE3[13:02:02;15:34:55] SSSE3[13:02:02;15:34:55] SSE4.1[13:02:02;15:34:55]
  51. [13:02:02;15:34:55] I_InitSound: Initializing FMOD
  52. [13:02:02;15:34:55] FMOD Sound System, copyright © Firelight Technologies Pty, Ltd., 1994-2009.
  53. [13:02:02;15:34:55] V_Init: allocate screen.
  54. [13:02:02;15:34:55] S_Init: Setting up sound.
  55. [13:02:02;15:34:55] ST_Init: Init startup screen.
  56. [13:02:02;15:34:55] P_Init: Checking cmd-line parameters...
  57. [13:02:02;15:34:55] G_ParseMapInfo: Load map definitions.
  58. [13:02:02;15:34:55] ParseSectInfo: Loading sector identifications.
  59. [13:02:02;15:34:55] S_InitData: Load sound definitions.
  60. [13:02:02;15:34:55] Texman.Init: Init texture manager.
  61. [13:02:02;15:34:56] Invalid data encountered for texture idl2013l.wad:MB1
  62. [13:02:02;15:34:56] Invalid data encountered for texture idl2013l.wad:MB2
  63. [13:02:02;15:34:56] Unknown patch MB1 in texture MB1
  64. [13:02:02;15:34:56] Texture MB1 is left without any patches
  65. [13:02:02;15:34:56] Unknown patch MB2 in texture MB2
  66. [13:02:02;15:34:56] Texture MB2 is left without any patches
  67. [13:02:02;15:34:56] ParseTeamInfo: Load team definitions.
  68. [13:02:02;15:34:56] LoadActors: Load actor definitions.
  69. [13:02:02;15:34:56] R_Init: Init Doom refresh subsystem.
  70. [13:02:02;15:34:56] DecalLibrary: Load decals.
  71. [13:02:02;15:34:56] Patch installed
  72. [13:02:02;15:34:56] M_Init: Init miscellaneous info.
  73. [13:02:02;15:34:56] P_Init: Init Playloop state.
  74. [13:02:02;15:34:56] ParseSBarInfo: Loading default status bar definition.
  75. [13:02:02;15:34:56] ParseSBarInfo: Loading custom status bar definition.
  76. [13:02:02;15:34:56] D_CheckNetGame: Checking network game status.
  77. [13:02:02;15:34:56] player 1 of 1 (1 nodes)
  78. [13:02:02;15:34:56] Initializing network subsystem.
  79. [13:02:02;15:34:56] Winsock initialization succeeded!
  80. [13:02:02;15:34:56] IP address 192.168.1.104:10667
  81. [13:02:02;15:34:56] UDP Initialized.
  82. [13:02:02;15:34:56] I_InitInput
  83. [13:02:02;15:34:56] I_StartupMouse
  84. [13:02:02;15:34:56] I_StartupJoystick
  85. [13:02:02;15:34:56] I_StartupKeyboard
  86. [13:02:02;15:34:57] GL_VENDOR: ATI Technologies Inc.
  87. [13:02:02;15:34:57] GL_RENDERER: ATI Radeon HD 4800 Series
  88. [13:02:02;15:34:57] GL_VERSION: 3.3.11653 Compatibility Profile Context
  89. [13:02:02;15:34:57] GL_EXTENSIONS: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_vertex_shader_tessellator GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
  90. [13:02:02;15:34:57] Support for non power 2 textures enabled.
  91. [13:02:02;15:34:57] Occlusion query enabled.
  92. [13:02:02;15:34:57] Init Shader 'Default::Standard':
  93. Vertex shader(s) linked, fragment shader(s) linked.
  94.  
  95. [13:02:02;15:34:57] Init Shader 'Default::Inverse':
  96. Vertex shader(s) linked, fragment shader(s) linked.
  97.  
  98. [13:02:02;15:34:57] Init Shader 'Default::Gold':
  99. Vertex shader(s) linked, fragment shader(s) linked.
  100.  
  101. [13:02:02;15:34:57] Init Shader 'Default::Red':
  102. Vertex shader(s) linked, fragment shader(s) linked.
  103.  
  104. [13:02:02;15:34:57] Init Shader 'Default::Green':
  105. Vertex shader(s) linked, fragment shader(s) linked.
  106.  
  107. [13:02:02;15:34:57] Init Shader 'Default::Standard':
  108. Vertex shader(s) linked, fragment shader(s) linked.
  109.  
  110. [13:02:02;15:34:57] Init Shader 'Default::Standard::desat':
  111. Vertex shader(s) linked, fragment shader(s) linked.
  112.  
  113. [13:02:02;15:34:57] Init Shader 'Default::Brightmap':
  114. Vertex shader(s) linked, fragment shader(s) linked.
  115.  
  116. [13:02:02;15:34:57] Init Shader 'Default::Brightmap::desat':
  117. Vertex shader(s) linked, fragment shader(s) linked.
  118.  
  119. [13:02:02;15:34:57] Init Shader 'Default::Glow':
  120. Vertex shader(s) linked, fragment shader(s) linked.
  121.  
  122. [13:02:02;15:34:57] Init Shader 'Default::Glow::desat':
  123. Vertex shader(s) linked, fragment shader(s) linked.
  124.  
  125. [13:02:02;15:34:57] Init Shader 'Warp 1::Standard':
  126. Vertex shader(s) linked, fragment shader(s) linked.
  127.  
  128. [13:02:02;15:34:57] Init Shader 'Warp 1::Inverse':
  129. Vertex shader(s) linked, fragment shader(s) linked.
  130.  
  131. [13:02:02;15:34:57] Init Shader 'Warp 1::Gold':
  132. Vertex shader(s) linked, fragment shader(s) linked.
  133.  
  134. [13:02:02;15:34:57] Init Shader 'Warp 1::Red':
  135. Vertex shader(s) linked, fragment shader(s) linked.
  136.  
  137. [13:02:02;15:34:57] Init Shader 'Warp 1::Green':
  138. Vertex shader(s) linked, fragment shader(s) linked.
  139.  
  140. [13:02:02;15:34:57] Init Shader 'Warp 1::Standard':
  141. Vertex shader(s) linked, fragment shader(s) linked.
  142.  
  143. [13:02:02;15:34:57] Init Shader 'Warp 1::Standard::desat':
  144. Vertex shader(s) linked, fragment shader(s) linked.
  145.  
  146. [13:02:02;15:34:57] Init Shader 'Warp 1::Brightmap':
  147. Vertex shader(s) linked, fragment shader(s) linked.
  148.  
  149. [13:02:02;15:34:57] Init Shader 'Warp 1::Brightmap::desat':
  150. Vertex shader(s) linked, fragment shader(s) linked.
  151.  
  152. [13:02:02;15:34:57] Init Shader 'Warp 1::Glow':
  153. Vertex shader(s) linked, fragment shader(s) linked.
  154.  
  155. [13:02:02;15:34:57] Init Shader 'Warp 1::Glow::desat':
  156. Vertex shader(s) linked, fragment shader(s) linked.
  157.  
  158. [13:02:02;15:34:57] Init Shader 'Warp 2::Standard':
  159. Vertex shader(s) linked, fragment shader(s) linked.
  160.  
  161. [13:02:02;15:34:57] Init Shader 'Warp 2::Inverse':
  162. Vertex shader(s) linked, fragment shader(s) linked.
  163.  
  164. [13:02:02;15:34:57] Init Shader 'Warp 2::Gold':
  165. Vertex shader(s) linked, fragment shader(s) linked.
  166.  
  167. [13:02:02;15:34:57] Init Shader 'Warp 2::Red':
  168. Vertex shader(s) linked, fragment shader(s) linked.
  169.  
  170. [13:02:02;15:34:57] Init Shader 'Warp 2::Green':
  171. Vertex shader(s) linked, fragment shader(s) linked.
  172.  
  173. [13:02:02;15:34:57] Init Shader 'Warp 2::Standard':
  174. Vertex shader(s) linked, fragment shader(s) linked.
  175.  
  176. [13:02:02;15:34:57] Init Shader 'Warp 2::Standard::desat':
  177. Vertex shader(s) linked, fragment shader(s) linked.
  178.  
  179. [13:02:02;15:34:58] Init Shader 'Warp 2::Brightmap':
  180. Vertex shader(s) linked, fragment shader(s) linked.
  181.  
  182. [13:02:02;15:34:58] Init Shader 'Warp 2::Brightmap::desat':
  183. Vertex shader(s) linked, fragment shader(s) linked.
  184.  
  185. [13:02:02;15:34:58] Init Shader 'Warp 2::Glow':
  186. Vertex shader(s) linked, fragment shader(s) linked.
  187.  
  188. [13:02:02;15:34:58] Init Shader 'Warp 2::Glow::desat':
  189. Vertex shader(s) linked, fragment shader(s) linked.
  190.  
  191. [13:02:02;15:34:58] Init Shader 'No Texture::Standard':
  192. Vertex shader(s) linked, fragment shader(s) linked.
  193.  
  194. [13:02:02;15:34:58] Init Shader 'No Texture::Inverse':
  195. Vertex shader(s) linked, fragment shader(s) linked.
  196.  
  197. [13:02:02;15:34:58] Init Shader 'No Texture::Gold':
  198. Vertex shader(s) linked, fragment shader(s) linked.
  199.  
  200. [13:02:02;15:34:58] Init Shader 'No Texture::Red':
  201. Vertex shader(s) linked, fragment shader(s) linked.
  202.  
  203. [13:02:02;15:34:58] Init Shader 'No Texture::Green':
  204. Vertex shader(s) linked, fragment shader(s) linked.
  205.  
  206. [13:02:02;15:34:58] Init Shader 'No Texture::Standard':
  207. Vertex shader(s) linked, fragment shader(s) linked.
  208.  
  209. [13:02:02;15:34:58] Init Shader 'No Texture::Standard::desat':
  210. Vertex shader(s) linked, fragment shader(s) linked.
  211.  
  212. [13:02:02;15:34:58] Init Shader 'No Texture::Brightmap':
  213. Vertex shader(s) linked, fragment shader(s) linked.
  214.  
  215. [13:02:02;15:34:58] Init Shader 'No Texture::Brightmap::desat':
  216. Vertex shader(s) linked, fragment shader(s) linked.
  217.  
  218. [13:02:02;15:34:58] Init Shader 'No Texture::Glow':
  219. Vertex shader(s) linked, fragment shader(s) linked.
  220.  
  221. [13:02:02;15:34:58] Init Shader 'No Texture::Glow::desat':
  222. Vertex shader(s) linked, fragment shader(s) linked.
  223.  
  224. [13:02:02;15:34:58] Resolution: 1680 x 1050
  225. [13:02:02;15:34:58] Connecting to 108.61.83.66:10670
  226. [13:02:02;15:34:58] Connected!
  227. [13:02:02;15:34:58] Authenticating level...
  228. [13:02:02;15:34:58] Level authenticated!
  229. [13:02:02;15:34:58]
  230. 
  231.  
  232. MAP14 - Generic Gray - THIRTY4-09
  233.  
  234. [13:02:02;15:34:58] Requesting snapshot...
  235. [13:02:02;15:34:58] Receiving snapshot...
  236. [13:02:02;15:34:58] Version 1.0 Server
  237. [13:02:02;15:34:58] ><MLK><Q3nt has connected.
  238. [13:02:02;15:34:58] Loaded plugins: WBuild v1.2, Weapon throttling, HudTimer v3b, Updated flags, RandCaps v2, Spree plugin
  239. [13:02:02;15:34:58] High pingers can type 'wbuild_throttle 1' to help with lag. If it hurts your ssg/shotgun, type 'wbuild_throttle 0'.
  240. [13:02:02;15:34:59] You have weapon throttling: disabled
  241. [13:02:02;15:35:03] Red flag dropped!
  242. [13:02:02;15:35:04] ><MLK><Q3nt: hi
  243. [13:02:02;15:35:07] Infante_: hi
  244. [13:02:02;15:35:10] Red flag dropped!
  245. [13:02:02;15:35:12] Auervek has connected.
  246. [13:02:02;15:35:12] <PRO>Ihsahn: qent sux
  247. [13:02:02;15:35:16] ><MLK><Q3nt: nou
  248. [13:02:02;15:35:18] ><MLK><Q3nt joined the Blue team.
  249. [13:02:02;15:35:19] Blue flag dropped!
  250. [13:02:02;15:35:24] Blue flag dropped!
  251. [13:02:02;15:35:35] Blue flag dropped!
  252. [13:02:02;15:35:36] Red flag dropped!
  253. [13:02:02;15:35:43] Blue flag dropped!
  254. [13:02:02;15:35:47] <PRO>Ihsahn: it amazes me anyone can move
  255. [13:02:02;15:35:49] You were fragged by TheNewBrends11.
  256. [13:02:02;15:35:52] [A3]Keo: rofl
  257. [13:02:02;15:35:52] <PRO>Ihsahn: this map in 4v4 is bad enough
  258. [13:02:02;15:35:54] ><MLK><Q3nt: how did you score
  259. [13:02:02;15:35:58] Blue flag dropped!
  260. [13:02:02;15:36:00] Blue flag dropped!
  261. [13:02:02;15:36:01] Red flag dropped!
  262. [13:02:02;15:36:01] You were fragged by <PRO>InFamou$.
  263. [13:02:02;15:36:06] You were fragged by zd.player[B].
  264. [13:02:02;15:36:07] Blue flag dropped!
  265. [13:02:02;15:36:07] Red flag dropped!
  266. [13:02:02;15:36:11] Blue flag dropped!
  267. [13:02:02;15:36:15] Blue flag dropped!
  268. [13:02:02;15:36:15] <PRO>Ihsahn: slow down inf
  269. [13:02:02;15:36:16] Nike: hi
  270. [13:02:02;15:36:20] You fragged [A3]Keo!
  271. [13:02:02;15:36:21] You fragged ice_phoenix!
  272. [13:02:02;15:36:22] Red flag dropped!
  273. [13:02:02;15:36:23] You fragged <PRO>InFamou$!
  274. [13:02:02;15:36:23] Blue flag dropped!
  275. [13:02:02;15:36:25] You fragged Dark Demon!
  276. [13:02:02;15:36:26] Red flag dropped!
  277. [13:02:02;15:36:27] You fragged Andromeda*!
  278. [13:02:02;15:36:27] Red flag dropped!
  279. [13:02:02;15:36:31] Auervek joined the Blue team.
  280. [13:02:02;15:36:31] One minute remains!
  281. [13:02:02;15:36:36] Red flag dropped!
  282. [13:02:02;15:36:38] You fragged <PRO>InFamou$!
  283. [13:02:02;15:36:39] Blue flag dropped!
  284. [13:02:02;15:36:39] You fragged ice_phoenix!
  285. [13:02:02;15:36:40] Red flag dropped!
  286. [13:02:02;15:36:41] DarkWyvern[S]: wow
  287. [13:02:02;15:36:47] You fragged [A3]Keo!
  288. [13:02:02;15:36:47] You were fragged by Andromeda*.
  289. [13:02:02;15:36:52] You fragged Andromeda*!
  290. [13:02:02;15:36:58] You fragged DarkWyvern[S]!
  291. [13:02:02;15:36:58] Blue flag dropped!
  292. [13:02:02;15:37:00] Red flag dropped!
  293. [13:02:02;15:37:04] You fragged DarkWyvern[S]!
  294. [13:02:02;15:37:05] You fragged <PRO>InFamou$!
  295. [13:02:02;15:37:09] Infante_: o/
  296. [13:02:02;15:37:10] You were fragged by TheNewBrends11.
  297. [13:02:02;15:37:10] <PRO>Ammar: o/
  298. [13:02:02;15:37:11] [a3]slyfox: o/
  299. [13:02:02;15:37:11] <TEAM> ><MLK><Q3nt: Incoming!
  300. [13:02:02;15:37:12] [a3]slyfox: o/
  301. [13:02:02;15:37:13] * Nike d: !
  302. [13:02:02;15:37:13] ice_phoenix: no.
  303. [13:02:02;15:37:14] [a3]slyfox: o/
  304. [13:02:02;15:37:14] Red flag dropped!
  305. [13:02:02;15:37:14] <PRO>Ammar: o/
  306. [13:02:02;15:37:15] You fragged DarkWyvern[S]!
  307. [13:02:02;15:37:15] [a3]slyfox: o/
  308. [13:02:02;15:37:16] <PRO>Ammar: o/
  309. [13:02:02;15:37:17] [a3]slyfox: o/
  310. [13:02:02;15:37:18] <PRO>Ammar: o/
  311. [13:02:02;15:37:18] You were fragged by <PRO>InFamou$.
  312. [13:02:02;15:37:18] [a3]slyfox: o/
  313. [13:02:02;15:37:19] <PRO>Ammar: o/
  314. [13:02:02;15:37:19] <TEAM> [PK] Catastrophe: incoming
  315. [13:02:02;15:37:20] [a3]slyfox: o/
  316. [13:02:02;15:37:21] You were fragged by 'sSs' Ermac.
  317. [13:02:02;15:37:21] <PRO>Ammar: o/
  318. [13:02:02;15:37:21] MASt0D0N[B]: HI
  319. [13:02:02;15:37:21] MASt0D0N[B]: HI
  320. [13:02:02;15:37:21] MASt0D0N[B]: HI
  321. [13:02:02;15:37:21] [a3]slyfox: o/
  322. [13:02:02;15:37:22] MASt0D0N[B]: HI
  323. [13:02:02;15:37:22] MASt0D0N[B]: HI
  324. [13:02:02;15:37:22] MASt0D0N[B]: HI
  325. [13:02:02;15:37:22] MASt0D0N[B]: HI
  326. [13:02:02;15:37:22] MASt0D0N[B]: HI
  327. [13:02:02;15:37:22] MASt0D0N[B]: HI
  328. [13:02:02;15:37:22] MASt0D0N[B]: HI
  329. [13:02:02;15:37:22] MASt0D0N[B]: HI
  330. [13:02:02;15:37:23] MASt0D0N[B]: HI
  331. [13:02:02;15:37:23] MASt0D0N[B]: HI
  332. [13:02:02;15:37:23] MASt0D0N[B]: HI
  333. [13:02:02;15:37:23] MASt0D0N[B]: HI
  334. [13:02:02;15:37:23] MASt0D0N[B]: HI
  335. [13:02:02;15:37:23] MASt0D0N[B]: HI
  336. [13:02:02;15:37:23] MASt0D0N[B]: HI
  337. [13:02:02;15:37:23] MASt0D0N[B]: HI
  338. [13:02:02;15:37:23] You were fragged by 'sSs' Ermac.
  339. [13:02:02;15:37:23] [a3]slyfox: o/
  340. [13:02:02;15:37:23] MASt0D0N[B]: HI
  341. [13:02:02;15:37:24] MASt0D0N[B]: HI
  342. [13:02:02;15:37:25] <TEAM> [PK] Catastrophe: incoming
  343. [13:02:02;15:37:25] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  344. [13:02:02;15:37:25] <TEAM> [PK] Catastrophe: incoming
  345. [13:02:02;15:37:25] <TEAM> [PK] Catastrophe: incoming
  346. [13:02:02;15:37:25] <TEAM> [PK] Catastrophe: incoming
  347. [13:02:02;15:37:25] [a3]slyfox: o/
  348. [13:02:02;15:37:25] <TEAM> [PK] Catastrophe: incoming
  349. [13:02:02;15:37:25] Blue flag dropped!
  350. [13:02:02;15:37:25] <TEAM> [PK] Catastrophe: incoming
  351. [13:02:02;15:37:25] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  352. [13:02:02;15:37:25] <TEAM> [PK] Catastrophe: incoming
  353. [13:02:02;15:37:25] ><MLK><Q3nt: :I
  354. [13:02:02;15:37:25] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  355. [13:02:02;15:37:25] <TEAM> [PK] Catastrophe: incoming
  356. [13:02:02;15:37:25] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  357. [13:02:02;15:37:26] <TEAM> [PK] Catastrophe: incoming
  358. [13:02:02;15:37:26] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  359. [13:02:02;15:37:26] <TEAM> [PK] Catastrophe: incoming
  360. [13:02:02;15:37:26] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  361. [13:02:02;15:37:26] zd.player[B]: :>
  362. [13:02:02;15:37:26] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  363. [13:02:02;15:37:26] <TEAM> [PK] Catastrophe: incoming
  364. [13:02:02;15:37:26] zd.player[B]: :>
  365. [13:02:02;15:37:26] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  366. [13:02:02;15:37:26] <TEAM> [PK] Catastrophe: incoming
  367. [13:02:02;15:37:26] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  368. [13:02:02;15:37:26] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  369. [13:02:02;15:37:26] <TEAM> [PK] Catastrophe: incoming
  370. [13:02:02;15:37:26] zd.player[B]: :>
  371. [13:02:02;15:37:26] <TEAM> [PK] Catastrophe: incoming
  372. [13:02:02;15:37:26] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  373. [13:02:02;15:37:26] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  374. [13:02:02;15:37:26] <TEAM> [PK] Catastrophe: incoming
  375. [13:02:02;15:37:26] zd.player[B]: :>
  376. [13:02:02;15:37:27] <TEAM> [PK] Catastrophe: incoming
  377. [13:02:02;15:37:27] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  378. [13:02:02;15:37:27] Nike: :o
  379. [13:02:02;15:37:27] MASt0D0N[B]: HI
  380. [13:02:02;15:37:27] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  381. [13:02:02;15:37:27] <TEAM> [PK] Catastrophe: incoming
  382. [13:02:02;15:37:27] MASt0D0N[B]: HI
  383. [13:02:02;15:37:27] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  384. [13:02:02;15:37:27] <TEAM> [PK] Catastrophe: incoming
  385. [13:02:02;15:37:27] MASt0D0N[B]: HI
  386. [13:02:02;15:37:27] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  387. [13:02:02;15:37:27] MASt0D0N[B]: HI
  388. [13:02:02;15:37:27] <TEAM> [PK] Catastrophe: incoming
  389. [13:02:02;15:37:27] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  390. [13:02:02;15:37:27] <TEAM> [PK] Catastrophe: incoming
  391. [13:02:02;15:37:27] MASt0D0N[B]: HI
  392. [13:02:02;15:37:27] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  393. [13:02:02;15:37:27] <TEAM> [PK] Catastrophe: incoming
  394. [13:02:02;15:37:27] MASt0D0N[B]: HI
  395. [13:02:02;15:37:27] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  396. [13:02:02;15:37:27] MASt0D0N[B]: HI
  397. [13:02:02;15:37:27] Infante_: lol
  398. [13:02:02;15:37:27] <TEAM> [PK] Catastrophe: incoming
  399. [13:02:02;15:37:27] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  400. [13:02:02;15:37:27] MASt0D0N[B]: HI
  401. [13:02:02;15:37:28] <TEAM> [PK] Catastrophe: incoming
  402. [13:02:02;15:37:28] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  403. [13:02:02;15:37:28] MASt0D0N[B]: HI
  404. [13:02:02;15:37:28] <TEAM> [PK] Catastrophe: incoming
  405. [13:02:02;15:37:28] zd.player[B]: :>
  406. [13:02:02;15:37:28] MASt0D0N[B]: HI
  407. [13:02:02;15:37:28] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  408. [13:02:02;15:37:28] <TEAM> [PK] Catastrophe: incoming
  409. [13:02:02;15:37:28] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  410. [13:02:02;15:37:28] MASt0D0N[B]: HI
  411. [13:02:02;15:37:28] MASt0D0N[B]: HI
  412. [13:02:02;15:37:28] zd.player[B]: :>
  413. [13:02:02;15:37:28] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  414. [13:02:02;15:37:28] MASt0D0N[B]: HI
  415. [13:02:02;15:37:28] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  416. [13:02:02;15:37:28] MASt0D0N[B]: HI
  417. [13:02:02;15:37:28] zd.player[B]: :>
  418. [13:02:02;15:37:28] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  419. [13:02:02;15:37:28] zd.player[B]: :>
  420. [13:02:02;15:37:28] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  421. [13:02:02;15:37:29] zd.player[B]: :>
  422. [13:02:02;15:37:29] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  423. [13:02:02;15:37:29] ><MLK><anRu>: You got the bfg9000! Oh, yes.
  424. [13:02:02;15:37:29] MASt0D0N[B]: HI
  425. [13:02:02;15:37:29] zd.player[B]: :>
  426. [13:02:02;15:37:29] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  427. [13:02:02;15:37:29] MASt0D0N[B]: HI
  428. [13:02:02;15:37:29] Blue flag dropped!
  429. [13:02:02;15:37:29] ><MLK><anRu>: You got the bfg9000! Oh, yes.
  430. [13:02:02;15:37:29] <TEAM> [PK] Catastrophe: incoming
  431. [13:02:02;15:37:29] MASt0D0N[B]: HI
  432. [13:02:02;15:37:29] zd.player[B]: :>
  433. [13:02:02;15:37:29] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  434. [13:02:02;15:37:29] ><MLK><anRu>: You got the bfg9000! Oh, yes.
  435. [13:02:02;15:37:29] MASt0D0N[B]: HI
  436. [13:02:02;15:37:29] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  437. [13:02:02;15:37:29] <TEAM> [PK] Catastrophe: incoming
  438. [13:02:02;15:37:29] ><MLK><anRu>: You got the bfg9000! Oh, yes.
  439. [13:02:02;15:37:29] ><MLK><anRu>: Spam,Spam,Spam,Spam!!!
  440. [13:02:02;15:37:29] zd.player[B]: :>
  441. [13:02:02;15:37:29] MASt0D0N[B]: HI
  442. [13:02:02;15:37:29] <TEAM> [PK] Catastrophe: incoming
  443. [13:02:02;15:37:29] <TEAM> ><MLK><anRu>: !!!*FLAG* *UNSAFE*!!!
  444. [13:02:02;15:37:29] ><MLK><anRu>: You got the bfg9000! Oh, yes.
  445. [13:02:02;15:37:29] MASt0D0N[B]: HI
  446. [13:02:02;15:37:29] zd.player[B]: :>
  447. [13:02:02;15:37:29] <TEAM> [PK] Catastrophe: incoming
  448. [13:02:02;15:37:29] ><MLK><anRu>: Holy Pieces of Shit!!!!
  449. [13:02:02;15:37:29] MASt0D0N[B]: HI
  450. [13:02:02;15:37:29] <TEAM> [PK] Catastrophe: incoming
  451. [13:02:02;15:37:29] zd.player[B]: :>
  452. [13:02:02;15:37:29] * ><MLK><anRu> joined the game.
  453. [13:02:02;15:37:29] ><MLK><anRu>: Holy Pieces of Shit!!!!
  454. [13:02:02;15:37:29] MASt0D0N[B]: HI
  455. [13:02:02;15:37:30] <TEAM> [PK] Catastrophe: incoming
  456. [13:02:02;15:37:30] ><MLK><anRu>: You are Half the man you used to be.
  457. [13:02:02;15:37:30] zd.player[B]: :>
  458. [13:02:02;15:37:30] MASt0D0N[B]: HI
  459. [13:02:02;15:37:30] <TEAM> [PK] Catastrophe: incoming
  460. [13:02:02;15:37:30] ><MLK><anRu>: You are Half the man you used to be.
  461. [13:02:02;15:37:30] Timelimit hit.
  462. [13:02:02;15:37:30] ><MLK><anRu>: Holy Pieces of Shit!!!!
  463. [13:02:02;15:37:30] zd.player[B]: :>
  464. [13:02:02;15:37:30] <TEAM> [PK] Catastrophe: incoming
  465. [13:02:02;15:37:30] ><MLK><anRu>: You are Half the man you used to be.
  466. [13:02:02;15:37:30] MASt0D0N[B]: HI
  467. [13:02:02;15:37:30] ><MLK><anRu>: Holy Pieces of Shit!!!!
  468. [13:02:02;15:37:30] ><MLK><anRu>: You are Half the man you used to be.
  469. [13:02:02;15:37:30] zd.player[B]: :>
  470. [13:02:02;15:37:30] <TEAM> [PK] Catastrophe: incoming
  471. [13:02:02;15:37:30] MASt0D0N[B]: HI
  472. [13:02:02;15:37:30] ><MLK><anRu>: Holy Pieces of Shit!!!!
  473. [13:02:02;15:37:30] ><MLK><anRu>: You are Half the man you used to be.
  474. [13:02:02;15:37:30] MASt0D0N[B]: HI
  475. [13:02:02;15:37:30] zd.player[B]: :>
  476. [13:02:02;15:37:30] ><MLK><anRu>: Holy Pieces of Shit!!!!
  477. [13:02:02;15:37:30] ><MLK><anRu>: gg!!!!!!!
  478. [13:02:02;15:37:30] ><MLK><anRu>: You are Half the man you used to be.
  479. [13:02:02;15:37:30] MASt0D0N[B]: HI
  480. [13:02:02;15:37:30] ><MLK><anRu>: gg!!!!!!!
  481. [13:02:02;15:37:30] MASt0D0N[B]: HI
  482. [13:02:02;15:37:30] zd.player[B]: :>
  483. [13:02:02;15:37:30] ><MLK><anRu>: Holy Pieces of Shit!!!!
  484. [13:02:02;15:37:31] Demo "C:/Games/Doom/IDE5~1.25/ZANDRO~1/2013.02.02_15.34.54_skulltag_datapk3.skulltag_actorspk3.idl2013l.wbuild_plugin_v1.2pk3.cld" successfully recorded!
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