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- class Socket_Reciever {
- tag = "SOCK";
- class SQL_Socket {
- file = "core\session";
- class dataQuery {};
- class insertPlayerInfo {};
- class requestReceived {};
- class syncData {};
- class updatePartial {};
- class updateRequest {};
- };
- };
- class SpyGlass {
- tag = "SPY";
- class Functions {
- file = "SpyGlass";
- class cookieJar{};
- class notifyAdmins{};
- class observe{};
- };
- };
- class Life_Client_Core {
- tag = "life";
- class Master_Directory {
- file = "core";
- class initCiv {};
- class initCop {};
- class initMedic {};
- class setupActions {};
- class setupEVH {};
- class survival {};
- class welcomeNotification {};
- };
- class Actions {
- file = "core\actions";
- class arrestAction {};
- class buyLicense {};
- class captureHideout {};
- class catchFish {};
- class dpFinish {};
- class dropFishingNet {};
- class escortAction {};
- class gather {};
- class getDPMission {};
- class gutAnimal {};
- class healHospital {};
- class impoundAction {};
- class mine {};
- class newsBroadcast {};
- class packupSpikes {};
- class pickupItem {};
- class pickupMoney {};
- class postBail {};
- class processAction {};
- class pulloutAction {};
- class putInCar {};
- class removeContainer {};
- class repairTruck {};
- class restrainAction {};
- class robAction {};
- class searchAction {};
- class searchVehAction {};
- class seizePlayerAction {};
- class serviceChopper {};
- class stopEscorting {};
- class storeVehicle {};
- class surrender {};
- class ticketAction {};
- class unrestrain {};
- };
- class Admin {
- file = "core\admin";
- class adminCompensate {};
- class adminDebugCon {};
- class adminFreeze {};
- class admingetID {};
- class adminGodMode {};
- class adminid {};
- class admininfo {};
- class adminMarkers {};
- class adminMenu {};
- class adminQuery {};
- class adminSpectate {};
- class adminTeleport {};
- class adminTpHere {};
- };
- class Civilian {
- file = "core\civilian";
- class civLoadout {};
- class civMarkers {};
- class demoChargeTimer {};
- class freezePlayer {};
- class jail {};
- class jailMe {};
- class knockedOut {};
- class knockoutAction {};
- class removeLicenses {};
- class robPerson {};
- class robReceive {};
- class tazed {};
- };
- class Config {
- file = "core\config";
- class houseConfig {};
- class itemWeight {};
- class vehicleAnimate {};
- class vehicleWeightCfg {};
- };
- class Cop {
- file = "core\cop";
- class bountyReceive {};
- class containerInvSearch {};
- class copInteractionMenu {};
- class copLights {};
- class copLoadout {};
- class copMarkers {};
- class copSearch {};
- class copSiren {};
- class doorAnimate {};
- class fedCamDisplay {};
- class licenseCheck {};
- class licensesRead {};
- class questionDealer {};
- class radar {};
- class repairDoor {};
- class restrain {};
- class searchClient {};
- class seizeClient {};
- class sirenLights {};
- class spikeStripEffect {};
- class ticketGive {};
- class ticketPaid {};
- class ticketPay {};
- class ticketPrompt {};
- class vehInvSearch {};
- class wantedGrab {};
- };
- class Dialog_Controls {
- file = "dialog\function";
- class bankDeposit {};
- class bankTransfer {};
- class bankWithdraw {};
- class displayHandler {};
- class gangDeposit {};
- class gangWithdraw {};
- class garageLBChange {};
- class impoundMenu {};
- class progressBar {};
- class safeFix {};
- class safeInventory {};
- class safeOpen {};
- class safeTake {};
- class sellGarage {};
- class setMapPosition {};
- class spawnConfirm {};
- class spawnMenu {};
- class spawnPointCfg {};
- class spawnPointSelected {};
- class unimpound {};
- class vehicleGarage {};
- class wireTransfer {};
- };
- class Functions {
- file = "core\functions";
- class AAN {};
- class accType {};
- class actionKeyHandler {};
- class animSync {};
- class calWeightDiff {};
- class checkMap {};
- class clearVehicleAmmo {};
- class dropItems {};
- class escInterupt {};
- class fetchCfgDetails {};
- class fetchDeadGear {};
- class fetchVehInfo {};
- class isDamaged {};
- class giveDiff {};
- class handleDamage {};
- class handleInv {};
- class handleItem {};
- class hideObj {};
- class hudSetup {};
- class hudUpdate {};
- class inventoryClosed {};
- class inventoryOpened {};
- class isUIDActive {};
- class keyHandler {};
- class loadDeadGear {};
- class loadGear {};
- class moveIn {};
- class nearATM {};
- class nearestDoor {};
- class nearUnits {};
- class numberText {};
- class onFired {};
- class onTakeItem {};
- class playerSkins {};
- class playerTags {};
- class postNewsBroadcast {};
- class pullOutVeh {};
- class pushObject {};
- class receiveItem {};
- class receiveMoney {};
- class revealObjects {};
- class robATM {};
- class robstore {};
- class saveGear {};
- class seatbelt {};
- class simDisable {};
- class speaking {};
- class stripDownPlayer {};
- class teleport {};
- class whereAmI {};
- };
- class Gangs {
- file = "core\gangs";
- class createGang {};
- class gangCreated {};
- class gangDisband {};
- class gangDisbanded {};
- class gangInvite {};
- class gangInvitePlayer {};
- class gangKick {};
- class gangLeave {};
- class gangMenu {};
- class gangNewLeader {};
- class gangUpgrade {};
- class initGang {};
- };
- class Housing {
- file = "core\housing";
- class buyHouse {};
- class buyHouseGarage {};
- class containerMenu {};
- class copBreakDoor {};
- class copHouseOwner {};
- class garageRefund {};
- class getBuildingPositions {};
- class houseMenu {};
- class initHouses {};
- class lightHouse {};
- class lightHouseAction {};
- class lockHouse {};
- class lockupHouse {};
- class placeContainer {};
- class PlayerInBuilding {};
- class raidHouse {};
- class sellHouse {};
- class sellHouseGarage {};
- };
- class Items {
- file = "core\items";
- class blastingCharge {};
- class boltcutter {};
- class defuseKit {};
- class flashbang {};
- class jerrycanRefuel {};
- class jerryRefuel {};
- class lockpick {};
- class placestorage {};
- class spikeStrip {};
- class storageBox {};
- };
- class Medical_System {
- file = "core\medical";
- class deathScreen {};
- class medicLights {};
- class medicLoadout {};
- class medicMarkers {};
- class medicRequest {};
- class medicSiren {};
- class medicSirenLights {};
- class onPlayerKilled {};
- class onPlayerRespawn {};
- class requestMedic {};
- class respawned {};
- class revived {};
- class revivePlayer {};
- };
- class Network {
- file = "core\functions\network";
- class broadcast {};
- class corpse {};
- class jumpFnc {};
- class say3D {};
- class setFuel {};
- class soundDevice {};
- };
- class Player_Menu {
- file = "core\pmenu";
- class cellphone {};
- class giveItem {};
- class giveMoney {};
- class keyDrop {};
- class keyGive {};
- class keyMenu {};
- class p_openMenu {};
- class p_updateMenu {};
- class pardon {};
- class removeItem {};
- class s_onChar {};
- class s_onCheckedChange {};
- class s_onSliderChange {};
- class settingsMenu {};
- class updateViewDistance {};
- class useItem {};
- class wantedAddP {};
- class wantedInfo {};
- class wantedList {};
- class wantedMenu {};
- };
- class Shops {
- file = "core\shops";
- class 3dPreviewDisplay {};
- class 3dPreviewExit {};
- class 3dPreviewInit {};
- class atmMenu {};
- class buyClothes {};
- class changeClothes {};
- class chopShopMenu {};
- class chopShopSelection {};
- class chopShopSell {};
- class clothingFilter {};
- class clothingMenu {};
- class fuelLBchange {};
- class fuelStatOpen {};
- class levelCheck {};
- class vehicleShopBuy {};
- class vehicleShopLBChange {};
- class vehicleShopMenu {};
- class virt_buy {};
- class virt_menu {};
- class virt_sell {};
- class virt_sellAll {};
- class virt_update {};
- class weaponShopAccs {};
- class weaponShopBuySell {};
- class weaponShopFilter {};
- class weaponShopMags {};
- class weaponShopMenu {};
- class weaponShopSelection {};
- };
- class Vehicle {
- file = "core\vehicle";
- class addVehicle2Chain {};
- class colorVehicle {};
- class deviceMine {};
- class FuelRefuelcar {};
- class fuelStore {};
- class fuelSupply {};
- class lockVehicle {};
- class openInventory {};
- class vehiclecolor3DRefresh {};
- class vehicleOwners {};
- class vehicleWeight {};
- class vehInventory {};
- class vehStoreItem {};
- class vehTakeItem {};
- class vInteractionMenu {};
- };
- class Toxic_Functions {
- tag = "Toxic";
- class Toxic_Main {
- file = "core\Toxic";
- class busMenu {};
- class busStart {};
- };
- };
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