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GaMeRFoReVeR

ScreenFade

Dec 5th, 2014
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Pawn 0.42 KB | None | 0 0
  1.     message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, attacker) // ovo attacker menjas, ako zelis napadacu da prikazes onda ostavis attacker a ako zelis zrtvi da prikazes onda stavis victim, ali pre toga moras da deklarises novu promenljivo victim i dadnes joj vrednost.
  2.     write_short(1<<10)
  3.     write_short(1<<10)
  4.     write_short(0x0000)
  5.     write_byte(0)
  6.     write_byte(0)
  7.     write_byte(200)
  8.     write_byte(75)
  9.     message_end()
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