Badyx

Todas las keys de samp

Apr 16th, 2012
411
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.11 KB | None | 0 0
  1. /* Sistema Todas las keys de samp Creado por Badyx */
  2.  
  3. /* Imagen
  4.  
  5. http://img824.imageshack.us/img824/3782/teclas.png */
  6.  
  7. /*
  8.  
  9. Este filescript reconoce las siguientes teclas:
  10.  
  11. KEY_ACTION
  12. KEY_CROUCH
  13. KEY_FIRE
  14. KEY_SPRINT
  15. KEY_SECONDARY_ATTACK
  16. KEY_JUMP
  17. KEY_LOOK_RIGHT
  18. KEY_HANDBRAKE
  19. KEY_AIM
  20. KEY_LOOK_LEFT
  21. KEY_SUBMISSION
  22. KEY_LOOK_BEHIND
  23. KEY_WALK
  24. KEY_ANALOG_UP
  25. KEY_ANALOG_DOWN
  26. KEY_ANALOG_LEFT
  27. KEY_ANALOG_RIGHT16384
  28. KEY_YES
  29. KEY_NO
  30. KEY_CTRL_BACK
  31. KEY_UP
  32. KEY_DOWN
  33. Left/Right-Keys
  34. KEY_LEFT
  35. KEY_RIGHT*/
  36.  
  37.  
  38.  
  39. /* Includes */
  40. #include <a_samp>
  41.  
  42. /* Macros */
  43.  
  44. /* Colores */
  45.  
  46. #if defined FILTERSCRIPT
  47.  
  48. #else
  49.  
  50. main()
  51. {
  52. print("\n----------------------------------");
  53. print(" Blank Gamemode by your name here");
  54. print("----------------------------------\n");
  55. }
  56.  
  57. #endif
  58.  
  59. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  60. {
  61. if(newkeys & KEY_ACTION)
  62. {
  63. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla KEY_ACTION");
  64. return 1;
  65. }
  66.  
  67. if(newkeys & KEY_CROUCH)
  68. {
  69. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla KEY_CROUCH");
  70. return 1;
  71. }
  72. if(newkeys & KEY_FIRE)
  73. {
  74. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla KEY_FIRE");
  75. return 1;
  76. }
  77. if(newkeys & KEY_SPRINT)
  78. {
  79. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla KEY_SPRINT");
  80. return 1;
  81. }
  82. if(newkeys & KEY_SECONDARY_ATTACK)
  83. {
  84. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla KEY_SECONDARY_ATTACK");
  85. return 1;
  86. }
  87. if(newkeys & KEY_JUMP)
  88. {
  89. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla KEY_JUMP");
  90. return 1;
  91. }
  92. if(newkeys & KEY_LOOK_RIGHT)
  93. {
  94. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla KEY_LOOK_RIGHT");
  95. return 1;
  96. }
  97.  
  98.  
  99.  
  100. if(newkeys & KEY_HANDBRAKE)
  101. {
  102. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla KEY_HANDBRAKE");
  103. return 1;
  104. }
  105.  
  106. if(newkeys & KEY_LOOK_LEFT)
  107. {
  108. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla LOOK_LEFT");
  109. return 1;
  110. }
  111. if(newkeys & KEY_SUBMISSION)
  112. {
  113. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla SUBMISSION");
  114. return 1;
  115. }
  116.  
  117.  
  118.  
  119.  
  120.  
  121.  
  122. if(newkeys & KEY_LOOK_BEHIND)
  123. {
  124. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla KEY_LOOK_BEHIND");
  125. return 1;
  126. }
  127. if(newkeys & KEY_WALK)
  128. {
  129. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla KEY_WALK");
  130. return 1;
  131. }
  132. if(newkeys & KEY_ANALOG_UP)
  133. {
  134. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla KEY_ANALOG_UP");
  135. return 1;
  136. }
  137. if(newkeys & KEY_ANALOG_DOWN)
  138. {
  139. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla KEY_ANALOG_DOWN");
  140. return 1;
  141. }
  142. if(newkeys & KEY_ANALOG_LEFT)
  143. {
  144. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla KEY_ANALOG_LEFT");
  145. return 1;
  146. }
  147. if(newkeys & KEY_ANALOG_RIGHT)
  148. {
  149. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla KEY_ANALOG_RIGHT");
  150. return 1;
  151. }
  152.  
  153. if(newkeys & KEY_LEFT)
  154. {
  155. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla KEY_LEFT");
  156. return 1;
  157. }
  158.  
  159. if(newkeys & KEY_RIGHT)
  160. {
  161. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla KEY_RIGHT");
  162. return 1;
  163. }
  164.  
  165.  
  166.  
  167.  
  168. if(newkeys & KEY_UP)
  169. {
  170. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla KEY_UP");
  171. return 1;
  172. }
  173. if(newkeys & KEY_DOWN)
  174. {
  175. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla KEY_DOWN");
  176. return 1;
  177. }
  178.  
  179. return 1;
  180. }
  181. /*
  182.  
  183. Nota:
  184.  
  185. Estas no las reconoce ¬¬
  186.  
  187.  
  188. if(newkeys & KEY_CTRL_BACK)
  189. {
  190. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla ");
  191. return 1;
  192. }
  193. if(newkeys & KEY_YES)
  194. {
  195. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla ");
  196. return 1;
  197. }
  198. if(newkeys & KEY_NO)
  199. {
  200. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla ");
  201. return 1;
  202. }
  203. if(newkeys & KEY_CTRL_BACK)
  204. {
  205. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla ");
  206. return 1;
  207. }
  208.  
  209. if(newkeys & KEY_AIM)
  210. {
  211. SendClientMessage(playerid, 0x002DFFFF, " Pulsaste la tecla ");
  212. return 1;
  213. }
  214. */
Advertisement
Add Comment
Please, Sign In to add comment