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Rabbidking

03/11/2020 Changelog

Mar 11th, 2020
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  1. Today's changes:
  2. ====================
  3. Author: MillsMacGregor
  4. Date: 03/11/2020, 03:57:25 PM
  5. Revision #1871
  6. Creating uassets for the D animations
  7.  
  8. Author: MillsMacGregor
  9. Date: 03/11/2020, 03:16:48 PM
  10. Revision #1870
  11. Adding the import files for Crystal_D animations
  12.  
  13. Author: carolinelakatos
  14. Date: 03/11/2020, 02:12:46 PM
  15. Revision #1869
  16. Good afternoon changebot. I am even more afraid than normal, COVID-19 may ruin all of our plans. This is sad.
  17. We will find a way, however, so do not worry Changebot, this will not be the last you hear from me. Wash your hands.
  18.  
  19.  
  20. Today during class I moved the Wall on top of that cliff Back a little bit
  21. I Finished the Platform System Revamp, they now properly loop! Sick! (But not COVID-19 Sick)
  22. I Added another type of Platform with a Generator, they are an iteration of Jonathan's Platforms! They don't rotate
  23. I Properly Attached Objects to Platforms, unfortunately, I had to do this with some very Disgusting blueprint code. But that's how life is sometimes.
  24. Also I added an Icon to the Pillar Spawn Box.
  25.  
  26.  
  27. Next time you hear from me, hopefully I will be working on the Red Puzzle layout finally. Stay Healthy Changebot, and Stay Racially Tolerant.
  28.  
  29. Author: lawrencej
  30. Date: 03/11/2020, 01:42:36 PM
  31. Revision #1868
  32. updated camera spline to now function properly
  33.  
  34. Author: jpuckett
  35. Date: 03/11/2020, 01:31:55 PM
  36. Revision #1867
  37. None
  38.  
  39. Author: mingkij
  40. Date: 03/11/2020, 12:49:41 PM
  41. Revision #1866
  42. Drone stun animation start/loop/end for all versions
  43.  
  44. Author: fishera5
  45. Date: 03/11/2020, 12:39:20 PM
  46. Revision #1865
  47. Small tweaks to the landscape. Adam Fisher
  48.  
  49. Author: fishera5
  50. Date: 03/11/2020, 12:15:20 PM
  51. Revision #1864
  52. More Door fixing. Adam Fisher
  53.  
  54. Author: fishera5
  55. Date: 03/11/2020, 12:08:21 PM
  56. Revision #1863
  57. Added in the Yellow Doors. Adam Fisher
  58.  
  59. Author: fishera5
  60. Date: 03/11/2020, 11:32:27 AM
  61. Revision #1862
  62. Put the columns in place. Adam Fisher
  63.  
  64. Author: karshnercottrillm
  65. Date: 03/11/2020, 09:13:38 AM
  66. Revision #1861
  67. Fixed the diving walls to the correct size and placed them in the red tutorial area.
  68.  
  69. Author: emmoriold
  70. Date: 03/10/2020, 10:23:09 PM
  71. Revision #1860
  72. Hello again Changebot. It's Emm, for like the third time today.
  73. We had the leads meeting today, I worked some more on some stuff. So here's the Scoop:
  74.  
  75. Changed the downward slope into a wall to save space for the puzzle, makes my life easier. (This is why MeshHub has been edited)
  76. There were some things in persistent that should've been in puzzle. (This is why NewHub has been edited)
  77. Kusserow's platform system received a Large Overhaul(tm) by yours truly, and also Jonathan:
  78. There can now be multiple platforms across one spline! Also there's a generator that you can use for charging purposes! It doesn't quite work perfectly, but it's 11:00PM EST and I want to not be alone in the computer lab, so I am done working on it.
  79. Changes to some C++ files, I don't remember what I did but I'm just going to commit all of them because I am afraid. I just know Jonathan made changes to the generator.
  80.  
  81. The red puzzle will be on the way soon... I promise you this, from the bottom of my heart.
  82.  
  83. Please Changebot, wash your hands and don't touch your face. I don't think I would be able to handle it if you got COVID-19 (The Corona Virus).
  84. Also, please, do not be racist.
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