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Kinnin11

Megajump route Drafe

Feb 3rd, 2015
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  1. 14:09
  2.  
  3. To Megajump you first need to know how to do the superslide. You do a lunging slice(running attack) and as fast as you can you use your touchpad to summon a helper(Knight Call). Without any inputs you should just slide over the ground at a decent speed. If you time a jump correctly however you can jump really far saving .5 to 1 second!
  4. Each spot is a little different and i'll rank them as hard or easy, i'll also explain some of the small things that go along the jumps that you need to know to preform them without it messing up your point route.
  5.  
  6. Megajump 1:
  7. Location: the room right after defeating Whispey woods in Spring breeze
  8. Difficulty: easy/medium
  9. Points: You need to make sure that in the first screen of Spring Breeze you kill the waddle doo(and if you're lucky you got the mushroom he is not necessary though) or else you won't have enough points to tornado Lololo & Lalala.
  10. Note: Make sure you time your flap pretty late or else you'll get hit by the squid
  11. Unhelper: you can unhelper anytime you want, and as late as mr. Frosty. Best is the next room when falling down
  12.  
  13. Megajump 2:
  14. Location: second room of Dyna Blade
  15. Difficulty: easy
  16. Note: Try to delay your lunging slice that provides the jump as long as possible, preferably killing the parasol waddle dee.
  17. This is also a good spot for practicing the timing of the jump since there's a lot of room and points to practice on.
  18. Unhelper: as shown in the vid, you can do it earlier
  19.  
  20. Megajump 3:
  21. Location: the second room of Mallow Castle, or the second room after the room with Chef Kawasaki(in Dyna Blade)
  22. Difficulty: hard
  23. Note: You have a really short amount of time to use Knight Call and at the same time you have to properly time your jump as well. Jumping too early undershoots the platform and too late overshoots it.
  24. Unhelper: during the autoscroller, pick a nice moment ;)
  25.  
  26. Megajump 4:
  27. Location: second room after the autoscroller in Dyna Blade
  28. Difficutly: easy/medium
  29. Note: try to delay the lunging slice again, also try to get the flap B at the proper timing or you'll facetank the mushroom
  30. Unhelper: AFTER tornadoing, not before like the vid does, my bad...
  31.  
  32. Megajump 5:
  33. Location: the third room of Cacao Cave, or the windy room in Dyna Blade
  34. Difficutly: easy/medium
  35. Points: i personally think this sort off derps your points for later, but it's okay.
  36. Note: this megajump is optional, i don't do it in runs but if you want to do them go ahead. The difficulty in this jump is that you have to Meta Quick during the jump and right after doing it try to time out the flap B correctly. The vid did it wrong, but with correct timing you can kill the Waddle Dee.
  37. Unhelper: at the beginning of the next room i guess, i don't do this jump so make something up yourself.
  38.  
  39. Megajump 6:
  40. Location: the room after defeating Heavy Lobster in Revenge of Meta Knight
  41. Difficutly: medium
  42. Note: this megajump's difficulty isn't really the jump itself, but rather the fact that you can't practice it easily. Immediately after the jump you need to press B and after landing you need to try and do a lunging slice. This follow up is pretty hard and the vid failed it as well. Also the vid happens to be a full run, pls dont get caught up in watching it all.
  43. Unhelper: at the start of the Iron Man fight. This might mess up your timing a little, but with a little practice you'll get used to the new timing.
  44.  
  45. Megajump 7:
  46. Location: the room after defeating Main Cannon #2 in Revenge of Meta Knight
  47. Difficulty: easy/medium
  48. Note: the difficulty of this one is in the follow up, try to do what the vid does.
  49. Unhelper: next room or delay till mr. Frosty
  50.  
  51. Megajump 8:
  52. Location: the second room after defeating Heavy Lobster a second time in Revenge of Meta Knight
  53. Difficulty: medium
  54. Points: this is a megajump you should only really attempt if you had 50 points before Heavy Lobster since then you might be able to Meta Quick before Reactor, which saves more time than this Megajump. If you don't do the Megajump, use Meta Quick in this room still.
  55. Note: you have limited space but it's not all that difficult. Try to do flap B's as follow up through the rest of the room
  56. Unhelper: next room at the start. do not delay till elevator since the helper usually pushes you off the elevator
  57.  
  58. Megajump 9:
  59. Location: the second room in Hotbeat(or Fire Planet)
  60. Difficulty: hard
  61. Note: you have a really small window to do the jump and you HAVE to B after the jump or you'll get hit by the Scarfy. It's annoying to fail it and even more annoying to practice it. If you dont feel you're good enough with it, DON'T DO IT during a run.
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