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Oct 16th, 2019
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  1. 100 {liure} !poty==0 [cdon] Creatures.NPCOnScreen()>=4 [mbt] {atk} Self.Attacking()==0 [sa] Killer.Start() {sa} Cooldown.Create(CaveKillOn, 4000) Cooldown.Blocked(KillHudOn)==0 HUD.Print(2, 1, 200, 50, 50, 1200, KILLER ON) Cooldown.Create(KillHudOn, 1199) exit() {trzy} Cooldown.Blocked(CaveKillOn)==1 [cdon] Creatures.ByRange(2)>1 [cdon2] {cON} Cooldown.Create(CaveKillOn, 4000) Cooldown.Blocked(KillExtend)==0 HUD.Print(2, 1, 20, 250, 50, 1200, KILLER EXTENDED) Cooldown.Create(KillExtend, 1199) exit() {cdon2} Self.Attacking()==0 [cON] {cdon} Cooldown.Blocked(CaveKillOn)==0 !KilMouse!==0 Killer.Stop() Cooldown.Blocked(KillHudOff)==0 !Poty!==0 [skipoff] HUD.Print(2, 1, 50, 150, 250, 1200, KILLER OFF) {skipoff} Cooldown.Create(KillHudOff, 1199) exit() {mbt} !mbt!<1 [atk] Label(trzy)
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  4. 100 {mob timer} Creatures.NPCOnScreen()==0 [m0] Cooldown.Create(mobTimer1, 6000) Cooldown.Create(mobTimer2, 4000) Label(next) {m0} Creatures.NPCOnScreen()==1 [m1] Cooldown.Create(mobTimer2, 4000) Label(next) {m1} Creatures.NPCOnScreen()==2 Label(next) {next} mbt1:=Cooldown.UnBlocked(mobTimer1) mbt2:=Cooldown.UnBlocked(mobTimer2) mbt:=Add(!mbt1, !mbt2)
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